Anime fighters simulator codes

AnimeFighters

2021.06.18 04:44 novotilol AnimeFighters

A subreddit on Anime Fighters! - Rules - No NSFW No Off Topic Posts No Drama or starting it etc. No Posting Off Site Links other than Roblox Failure to follow these rules will recieve warning. game link - https://www.roblox.com/games/6299805723/NEW-Anime-Fighters-Simulator Please Read Rules Before Posting! Things you could post.. Poll based off game Getting something rare general questions memes based off games - We are not devs we can not help with anything in game ban appeals etc.
[link]


2023.06.05 14:41 Pesky-Lingonberry52 Can someone help me figure out my OCs mbti and enneagram please (or just pop a guess)

He’s kinda like me and some other guys I know but also not really. More extreme version I guess. Anyway..
submitted by Pesky-Lingonberry52 to INTP [link] [comments]


2023.06.05 14:39 SoraYuto Broly Lr (concept with only gifs to simulate animations and quotes)

Broly Lr (concept with only gifs to simulate animations and quotes)
1 gif - Intro 2, 3 and 4 gifs - Super Attack (Attack Name: "Merciless Slaughter") 5 and 6 gifs - U. Super attack (He would trow the enemy at the mountain and then destroy it with a powerfull body slams, then slam the enemy 2 more times. The attack name would be something like "Demon's Carnage") 7 gif - Counter for kid blasts. 8, 9 and 10 gifs and image - Active Skill which would buff his stats by a lot, like turles lr active (8 image quote then he starts laughing while he starts getting stronger and his ki starts rising (the 9 gif but with a big sadistic smile), then the 10 gif animation start after that and he says "I will destroy you Kakarot")
Well, that's it. What would be his links, leader skill and etc? Btw, I want to do more in the future, what you guys think? (This is my first concept and I really wanna know what ur thoughts)
submitted by SoraYuto to DBZDokkanBattle [link] [comments]


2023.06.05 14:38 staryoshi06 Stripper clip thumb eject

Early on in the game's lifecycle the stripper clips would eject automatically once empty. It's definitely good that they no longer do this by default, but I think it would be useful to have the option to do this using a button. My suggestion would be (for classic controls) that holding down on the touchpad/joystick while pushing rounds into the gun would eject the stripper clip on empty, simulating you pushing it out with your thumb. Could probably be A/X for streamlined controls. If you still have the code for the old system laying around it could perhaps be reused, depending on how rigidly it was built?
submitted by staryoshi06 to H3VR [link] [comments]


2023.06.05 14:31 SystemSpark [USA] [H] TotK CE, Bomberman 64 2, Boktai 2, .Hack Quaratine, Kid Dracula, Wild Guns, River City Girls, Valkyrie Profile, Power Stone, Faria, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/N64/NGC/Genesis/Saturn Games, amiibo, Controllers, Joy-Con,Nintendo Swag [W] Lists, Listed

Photos upon request
 
amiibo Condition
Zelda Loftwing New In Box
Sanrio amiibo cards Sealed Pack
Inkling Boy - Neon Green Loose/Mint
Mario Cereal Box Cereal Removed/Flattened
Isabelle Summer Outfit Open Box
Cyrus/K.K./Reese New In Box/Damaged box
Tom Nook New In Box
Mabel New In Box
 
Switch Condition
Azure Striker Gunvolt Striker Pack Sealed
Aggelos Complete in Box
Bendy and the Ink Machine Complete in Box
Cruel King and the Great Hero Storybook Edition Complete in Box
Disgaea 1 Rosen Edition Complete in Box
Legend of Zelda Tears of the Kingdom Collector's Edition Sealed
Metroid Dread Collector's Edition Sealed, a few dings associated with shipping
Monster Hunter Stories 2 Collector's Edition Sealed
The Mummy Demastered Complete in Box
Pokemon Sword + Expansion Cart only, Expansion pass is on cartridge
River City Girls Sealed, Best Buy Variant
Shadowverse Champion's Battle Loose
Shantae Collector's Edition Sealed
Shantae Risky's Revenge Collector's Edition Sealed
Teenage Mutant Ninja Turtles Cowabunga Collection Sealed
Unravel 2 Sealed
Yu-Gi-Oh Legacy of the Duelist: Link Evolution Loose
Wonder Boy: The Dragon's Trap Complete in Box
 
Wii Condition
Batallion Wars 2 Game and Case
Castle of Shikigami III Complete in Box
Okami Game and Case
 
WiiU Games Condition
Batman Arkham City Armored Edition Sealed
Disney Infinity 2.0 Sealed
Mario Kart 8 Complete in Box
Nintendoland Complete in Box
Star Fox Guard Complete in Box
 
DS Condition
Super Scribblenauts Loose
Witch's Wish Game and Case, missing manual
 
3DS Condition
Kid Icarus Uprising (Japanese) Game, Manual, and Case (No Big Box)
 
GBA Condition
Boktai 2 Loose
Game & Watch Gallery 4 Loose, Torn Label
Lady Sia Loose, EU import
Lady Sia Loose. Label imperfections
Super Puzzle Fighter 2 Complete in Box
Super Mario Advance No label
 
GB Condition
Alleyway Loose
Castlevania Legends Loose, label wear
Kid Dracula Loose
 
NES Condition
Faria Game and Box. Box has some wear
Kid Icarus Game, Box, and Manual; Box shows wear; Protective case for box and manual included
 
SNES Condition
Mortal Kombat II Loose
Super Scope 6 Loose
Wild Guns Loose, Bad Label Damage
 
N64 Condition
Bomber Man 64 The Second Attack! Loose
Pokemon Snap Loose
 
Gamecube Condition
Final Fantasy Crystal Chronicles Disc and case. Artwork is a little dinged up. No Manual
Harry Potter and the Chamber of Secrets Complete in Box, blockbuster stickers on case.
Super Mario Sunshine Game and Manual. Case included, but the artwork may be a reprint.
 
Sega Genesis Condition
Genesis 6-Pak Loose cartridge
Jurrassic Park Loose cartridge, Sharpie on Label
Phantasy Star IV Loose cartridge, Label Damage
Quackshot Complete In Box
Rocket Knight Adventures Loose cartridge, Label Damage
Spider-Man Loose cartridge, Label Damage
 
Sega Saturn Condition
Vampire Savior (Import, Dark Stalkers 2) Game and artwork, no spine slip. Some creases in the artwork.
 
Sega Dreamcast Condition
Power Stone CIB
Power Stone 2 CIB
 
PSP Condition
Silent Hill Origins Game and Case
 
PS1 Condition
Castlevania Chronicles Loose
Chocobo's Dungeon 2 Complete in Box
Crash Bash Complete in Box
Dark Stalkers Loose
Dark Stalkers 3 Loose
Legacy of Kain: Soul Reaver Loose
Silent Hill Loose disc
Super Puzzle Fighter II Turbo Complete in Box
Valkyrie Profile Discs and Case, no manual
World of Dragon Warrior Torneko The Last Hope Loose disc
 
PS2 Condition
Baldur's Gate Dark Alliance Complete in Box; Greatest Hits
Burnout Complete in Box; Greatest Hits
Burnout 2 Loose Disc
Burnout 3 Takedown Complete, Water Damage on back cover art
Burnout Dominator Case and Disc, Disc has superficial scratches but still boots
Burnout Revenge Complete, Greatest Hits
Castlevania Curse of Darkness Loose, Disc has light scratching
Crash Bandicoot The Wrath of Cortex Greatest Hits, Used, Disc and Case
Dragon Ball Z Budokai Tenkaichi Complete in Box; Greatest Hits
Final Fantasy X Greatest Hits, Used, Disc and Case
Final Fantasy X-2 Complete; Greatest Hits
God of War II Complete; Greatest Hits
Grand Theft Auto Vice City Disc, Case, Poster, No Manual
.Hack Quaratine Game, Anime Disc, and Case. Missing Manual
Jak and Daxter Greatest Hits, Used, Disc and Case
Marvel vs Capcom 2 Cracked Disc, won't boot for me. Comes with case, no manual
Metal Gear Solid 2 Sons of Liberty Greatest Hits, Used, Disc and Case
Naruto Ultimate Ninja 2 Disc and Case
Need for Speed Underground Greatest Hits, Used, Disc and Case
Need for Speed Hot Pursuit 2 Greatest Hits, Used, Disc and Case
Resident Evil Dead Aim Game and Case, No manual
Scarface Complete; Greatest Hits
Star Wars Battlefront II Disc and Case
Tekken Tag Tournament Disc and Case; Greatest Hits
 
PS3 Condition
Castlevania Lord of Shadow Collection Loose
 
PS4 Condition
APEX Construct Sealed
 
PS5 Condition
Battlefield 2042 Complete in Box
 
XBOX One Condition
Watchdogs Sealed
 
Consoles Condition
Monster Hunter Rise Edition Switch New in Box (No game code)
Playstation 2 w/FreeMcBoot Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included.
Pokemon Scarlet/Violet Edition OLED Switch New In Box
Sega Dreamcast Includes Deck, 1 Controller, Power Cable, and AV Cable
SNES Jr. Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner.
Splatoon 3 Edition OLED Switch
 
Controllers Condition
Fortnite Joy-Con Set Comes from the Fortnite Edition Console, never used
Joy-Con Grip Bagged/Unused - Came with console
Oculus Quest 1/Rift S Left Controller Used but very good condition. Comes with silicon case
Oculus Quest 1/Rift S Right Controller Used but very good condition. Comes with silicon case
Platinum Gamecube Controller Third Party, no nintendo logo, wired, good condition
Joy-Con (Left/Gray) Good, no drift
Joy-Con (Right/Neon Red) Good, no drift, Factory refurbished
SNES Controller Third Party, no nintendo logo
SPIN Z WiiU Pro Controller Black, Near Mint
SPIN Z WiiU Pro Controller Black, Near Mint
 
Misc. Condition
3D Printed Question Block Switch Cart Case Holds 6 switch carts and 6 Micro SD Cards
Black MagicGate 8MB PS2 Memory Card Has Free McBoot loaded onto the card
Blue MagicGate 8MB PS2 Memory Card Has Free McBoot loaded onto the card
Yellow Nyko MagicGate 8MB PS2 Memory Card Has Free McBoot loaded onto the card
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only Empty Box, good condition
Animal Crossing Nintendo Switch Console Box Only Empty Box, good condition
Pokemon Dialga & Palkia Switch Lite Box Only Empty Box, good condition
Fortnite Nintendo Switch Console Box Only Empty Box, good condition
The Art of Splatoon 2 Sealed
Kid Icarus Uprising Players Guide (Imported, no AR cards) Shows a little wear
Nintendo Switch AC Adapter Gently used
Super Smash Bros. Ultimate Pre-Order Coin Sealed
Breath of the Wild Sheikah Coin From BotW Special Edition, Good condition
Pokken Art Cel Pre-Order Bonus Sealed
Blastoise New 3DS Plates Plates are mint and unused
Nintendo 3DS Stand OEM, Came with Kid Icarus Uprising
Kid Icarus AR Card Set (205/404) Contains 205 different US cards, no duplicates. This is roughly half the entire set. An itemized list can be provided upon request.
Kid Icarus AR - Pit Rally Cry Sealed Pack Sealed pack of cards that contains AKDE-403,014,086
Shantae Risky's Revenge 2 LP Soundtrack Vinyl Sealed
 
Cases Condition
Dot Hack (.HACK) Infection Case & Manual
Dot Hack (.HACK) Mutation Case only
Dot Hack (.HACK) Outbreak Case & Manual
The Legend of Zelda Tears of the Kingdom Includes everything but the game
God of War Chains of Olympus Case and Manual Only
 
Freebies Condition
Gold Game & Watch Stand Gold Game & Watch stand meant for the 35th Anniversary Edition Zelda G&W, but likely works with others.
Playstation 2 IDE Connector Upgraded my HD Adapter to SATA, these are the old/leftover connectors.
Leapster Games
 
Wants Console
Kid Icarus Uprising AR Cards: AKDE-025 AKDE-039 (Will consider others) None
Asheron's Call Memorabilia PC
Game & Watch Devices (Excluding 35th Mario & Zelda editions) None
Sola to robo DS
Izuna Legend of the Unemployed Ninja (Case Only) DS
Little Red Ridinghood Zombie BBQ DS
Metal Gear Acid PSP
Classic NES Series: Ice Climbers GBA
Classic NES Series: Excitebike GBA
Classic NES Series: Dr. Mario GBA
Classic NES Series: Donkey Kong GBA
Classic NES Series: Pac-Man GBA
Classic NES Series: The Legend of Zelda GBA
Classic NES Series: Xevious GBA
Pokemon Puzzle Challenge GBC
Night Warriors Darkstalkers Revenge (Case & Manual Only) Saturn
R.O.B. Accessories NES
Turbo Wii U
Blaster Master 2 Genesis
submitted by SystemSpark to gameswap [link] [comments]


2023.06.05 14:31 SystemSpark [USA] [H] TotK CE, Bomberman 64 2, Boktai 2, .Hack Quaratine, Kid Dracula, Wild Guns, River City Girls, Valkyrie Profile, Power Stone, Faria, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/N64/NGC/Genesis/Saturn Games, amiibo, Controllers, Joy-Con,Nintendo Swag [W] Paypal F&F

Prices are subjective, negotiable, and do not include shipping.   Photos upon request
 
amiibo Price Condition
Zelda Loftwing 30 New In Box
Sanrio amiibo cards 12 Sealed Pack
Inkling Boy - Neon Green 39 Loose/Mint
Mario Cereal Box 15 Cereal Removed/Flattened
Isabelle Summer Outfit 40 Open Box
Cyrus/K.K./Reese 18 New In Box/Damaged box
Tom Nook 12 New In Box
Mabel 9 New In Box
 
Switch Price Condition
Azure Striker Gunvolt Striker Pack 40 Sealed
Aggelos 40 Complete in Box
Bendy and the Ink Machine 30 Complete in Box
Cruel King and the Great Hero Storybook Edition 60 Complete in Box
Disgaea 1 Rosen Edition 100 Complete in Box
Legend of Zelda Tears of the Kingdom Collector's Edition 200 Sealed
Metroid Dread Collector's Edition 110 Sealed, a few dings associated with shipping
Monster Hunter Stories 2 Collector's Edition 160 Sealed
The Mummy Demastered 55 Complete in Box
Pokemon Sword + Expansion 110 Cart only, Expansion pass is on cartridge
River City Girls 200 Sealed, Best Buy Variant
Shadowverse Champion's Battle 15 Loose
Shantae Collector's Edition 150 Sealed
Shantae Risky's Revenge Collector's Edition 150 Sealed
Teenage Mutant Ninja Turtles Cowabunga Collection 30 Sealed
Unravel 2 30 Sealed
Yu-Gi-Oh Legacy of the Duelist: Link Evolution 18 Loose
Wonder Boy: The Dragon's Trap 40 Complete in Box
 
Wii Price Condition
Batallion Wars 2 11 Game and Case
Castle of Shikigami III 75 Complete in Box
Okami 10 Game and Case
 
WiiU Games Price Condition
Batman Arkham City Armored Edition 40 Sealed
Disney Infinity 2.0 15 Sealed
Mario Kart 8 15 Complete in Box
Nintendoland 10 Complete in Box
Star Fox Guard 10 Complete in Box
 
DS Price Condition
Super Scribblenauts 5 Loose
Witch's Wish 120 Game and Case, missing manual
 
3DS Price Condition
Kid Icarus Uprising (Japanese) 40 Game, Manual, and Case (No Big Box)
 
GBA Price Condition
Boktai 2 200 Loose
Game & Watch Gallery 4 16 Loose, Torn Label
Lady Sia 30 Loose, EU import
Lady Sia 50 Loose. Label imperfections
Super Puzzle Fighter 2 60 Complete in Box
Super Mario Advance 13 No label
 
GB Price Condition
Alleyway 5 Loose
Castlevania Legends 180 Loose, label wear
Kid Dracula 240 Loose
 
NES Price Condition
Faria 200 Game and Box. Box has some wear
Kid Icarus 180 Game, Box, and Manual; Box shows wear; Protective case for box and manual included
 
SNES Price Condition
Mortal Kombat II 20 Loose
Super Scope 6 22 Loose
Wild Guns 270 Loose, Bad Label Damage
 
N64 Price Condition
Bomber Man 64 The Second Attack! 250 Loose
Pokemon Snap 20 Loose
 
Gamecube Price Condition
Final Fantasy Crystal Chronicles 14 Disc and case. Artwork is a little dinged up. No Manual
Harry Potter and the Chamber of Secrets 16 Complete in Box, blockbuster stickers on case.
Super Mario Sunshine 40 Game and Manual. Case included, but the artwork may be a reprint.
 
Sega Genesis Price Condition
Genesis 6-Pak 18 Loose cartridge
Jurrassic Park 10 Loose cartridge, Sharpie on Label
Phantasy Star IV 70 Loose cartridge, Label Damage
Quackshot 40 Complete In Box
Rocket Knight Adventures 37 Loose cartridge, Label Damage
Spider-Man 12 Loose cartridge, Label Damage
 
Sega Saturn Price Condition
Vampire Savior (Import, Dark Stalkers 2) 40 Game and artwork, no spine slip. Some creases in the artwork.
 
Sega Dreamcast Price Condition
Power Stone 120 CIB
Power Stone 2 160 CIB
 
PSP Price Condition
Silent Hill Origins 50 Game and Case
 
PS1 Price Condition
Castlevania Chronicles 120 Loose
Chocobo's Dungeon 2 100 Complete in Box
Crash Bash 15 Complete in Box
Dark Stalkers 47 Loose
Dark Stalkers 3 47 Loose
Legacy of Kain: Soul Reaver 18 Loose
Silent Hill 105 Loose disc
Super Puzzle Fighter II Turbo 40 Complete in Box
Valkyrie Profile 325 Discs and Case, no manual
World of Dragon Warrior Torneko The Last Hope 80 Loose disc
 
PS2 Price Condition
Baldur's Gate Dark Alliance 17 Complete in Box; Greatest Hits
Burnout 8 Complete in Box; Greatest Hits
Burnout 2 8 Loose Disc
Burnout 3 Takedown 11 Complete, Water Damage on back cover art
Burnout Dominator 9 Case and Disc, Disc has superficial scratches but still boots
Burnout Revenge 10 Complete, Greatest Hits
Castlevania Curse of Darkness 60 Loose, Disc has light scratching
Crash Bandicoot The Wrath of Cortex 10 Greatest Hits, Used, Disc and Case
Dragon Ball Z Budokai Tenkaichi 15 Complete in Box; Greatest Hits
Final Fantasy X 6 Greatest Hits, Used, Disc and Case
Final Fantasy X-2 6 Complete; Greatest Hits
God of War II 13 Complete; Greatest Hits
Grand Theft Auto Vice City 10 Disc, Case, Poster, No Manual
.Hack Quaratine 300 Game, Anime Disc, and Case. Missing Manual
Jak and Daxter 10 Greatest Hits, Used, Disc and Case
Marvel vs Capcom 2 60 Cracked Disc, won't boot for me. Comes with case, no manual
Metal Gear Solid 2 Sons of Liberty 10 Greatest Hits, Used, Disc and Case
Naruto Ultimate Ninja 2 10 Disc and Case
Need for Speed Underground 10 Greatest Hits, Used, Disc and Case
Need for Speed Hot Pursuit 2 10 Greatest Hits, Used, Disc and Case
Resident Evil Dead Aim 50 Game and Case, No manual
Scarface 40 Complete; Greatest Hits
Star Wars Battlefront II 10 Disc and Case
Tekken Tag Tournament 10 Disc and Case; Greatest Hits
 
PS3 Price Condition
Castlevania Lord of Shadow Collection 30 Loose
 
PS4 Price Condition
APEX Construct 15 Sealed
 
PS5 Price Condition
Battlefield 2042 20 Complete in Box
 
XBOX One Price Condition
Watchdogs 15 Sealed
 
Consoles Price Condition
Monster Hunter Rise Edition Switch 420 New in Box (No game code)
Playstation 2 w/FreeMcBoot 80 Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included.
Pokemon Scarlet/Violet Edition OLED Switch 400 New In Box
Sega Dreamcast 120 Includes Deck, 1 Controller, Power Cable, and AV Cable
SNES Jr. 120 Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner.
Splatoon 3 Edition OLED Switch 400
 
Controllers Price Condition
Fortnite Joy-Con Set 120 Comes from the Fortnite Edition Console, never used
Joy-Con Grip 8 Bagged/Unused - Came with console
Oculus Quest 1/Rift S Left Controller 115 Used but very good condition. Comes with silicon case
Oculus Quest 1/Rift S Right Controller 115 Used but very good condition. Comes with silicon case
Platinum Gamecube Controller 20 Third Party, no nintendo logo, wired, good condition
Joy-Con (Left/Gray) 35 Good, no drift
Joy-Con (Right/Neon Red) 35 Good, no drift, Factory refurbished
SNES Controller 10 Third Party, no nintendo logo
SPIN Z WiiU Pro Controller 25 Black, Near Mint
SPIN Z WiiU Pro Controller 25 Black, Near Mint
 
Misc. Price Condition
3D Printed Question Block Switch Cart Case 12 Holds 6 switch carts and 6 Micro SD Cards
Black MagicGate 8MB PS2 Memory Card 20 Has Free McBoot loaded onto the card
Blue MagicGate 8MB PS2 Memory Card 20 Has Free McBoot loaded onto the card
Yellow Nyko MagicGate 8MB PS2 Memory Card 20 Has Free McBoot loaded onto the card
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only 90 Empty Box, good condition
Animal Crossing Nintendo Switch Console Box Only 20 Empty Box, good condition
Pokemon Dialga & Palkia Switch Lite Box Only 30 Empty Box, good condition
Fortnite Nintendo Switch Console Box Only 20 Empty Box, good condition
The Art of Splatoon 2 300 Sealed
Kid Icarus Uprising Players Guide (Imported, no AR cards) 30 Shows a little wear
Nintendo Switch AC Adapter 20 Gently used
Super Smash Bros. Ultimate Pre-Order Coin 15 Sealed
Breath of the Wild Sheikah Coin 25 From BotW Special Edition, Good condition
Pokken Art Cel Pre-Order Bonus 7 Sealed
Blastoise New 3DS Plates 150 Plates are mint and unused
Nintendo 3DS Stand 30 OEM, Came with Kid Icarus Uprising
Kid Icarus AR Card Set (205/404) 600 Contains 205 different US cards, no duplicates. This is roughly half the entire set. An itemized list can be provided upon request.
Kid Icarus AR - Pit Rally Cry Sealed Pack 20 Sealed pack of cards that contains AKDE-403,014,086
Shantae Risky's Revenge 2 LP Soundtrack Vinyl 55 Sealed
 
Cases Price Condition
Dot Hack (.HACK) Infection 20 Case & Manual
Dot Hack (.HACK) Mutation 20 Case only
Dot Hack (.HACK) Outbreak 30 Case & Manual
The Legend of Zelda Tears of the Kingdom 150 Includes everything but the game
God of War Chains of Olympus 15 Case and Manual Only
 
Freebies Price Condition
Gold Game & Watch Stand Free with purchase Gold Game & Watch stand meant for the 35th Anniversary Edition Zelda G&W, but likely works with others.
Playstation 2 IDE Connector Free with purchase Upgraded my HD Adapter to SATA, these are the old/leftover connectors.
Leapster Games Free with purchase
 
submitted by SystemSpark to GameSale [link] [comments]


2023.06.05 14:07 Head-Stark Getting faster with Virtuoso

Hi all,
I lucked into analog IC design and layout a few years back, and am constantly feeling like I've missed out on key knowledge for Virtuoso by not taking actual classes using it. Seems like I'm either copying what I see other engineers do or finding a neat tool by luck. Unfortunately I find Cadence's learning site similarly opaque for finding the right trainings to learn a good flow for troubleshooting circuits. Any recommended courses for getting good at ExploreLayout XL?
For some context of what's giving me trouble/what I'm looking for: I only recently learned about Modgen and while it's quite handy I don't know what 90% of the features are good for; Every time I have to add a port to layout I forget things like adding the text on the pin layer; an Explorer RAK previously helped me gain an edge characterizing circuits with many input codes; currently I'm trying to track down some unexpected current in an extracted simulation, but I don't understand why I can't probe currents on some components in the schematic view, nor how to find useful nodes to monitor in the calibre view.
Sorry for not giving great concrete examples, but what I'm really looking for is a broad "get good at virtuoso for analog/mixed signal design+layout" resource rather than constant patches for roadbumps.
submitted by Head-Stark to chipdesign [link] [comments]


2023.06.05 14:06 Tecoreng What Is ChatGPT? Every Thing You Need Know About It

What Is ChatGPT? It’s all detail to wrap in this blog. ChatGPT is a language model introduced by Open-AI. It can produce human-like text in a range of forms and formats, including answering questions, writing tales, and even coding. It has been trained on a sizable dataset of text from the internet using a deep learning method known as transformer architecture. It may be applied to a range of NLP applications, including text creation, conversation simulation, and others. Click More
submitted by Tecoreng to u/Tecoreng [link] [comments]


2023.06.05 14:01 The_one_Birb Why are my game objects invisible in scene view but its visible in game view?

Why are my game objects invisible in scene view but its visible in game view? submitted by The_one_Birb to Unity3D [link] [comments]


2023.06.05 14:00 AutoLovepon Alice Gear Aegis Expansion - Episode 10 discussion

Alice Gear Aegis Expansion, episode 10

Rate this episode here.

Reminder: Please do not discuss plot points not yet seen or skipped in the show. Failing to follow the rules may result in a ban.
Streams
Show information
All discussions
Episode Link Score
1 Link 4.07
2 Link 4.33
3 Link 3.0
4 Link 3.43
5 Link 3.83
6 Link 4.5
7 Link 3.0
8 Link 3.0
9 Link 4.0
10 Link ----
This post was created by a bot. Message the mod team for feedback and comments. The original source code can be found on GitHub.
submitted by AutoLovepon to anime [link] [comments]


2023.06.05 13:58 Asad_Farooqui Coolest licensed games on Switch and why?

And when I say licensed games, I’m referring to games on the Switch that pertain to non-video game IPs. These include but are not limited to comics, books, movies, TV shows, and more. The best ones (in my opinion) are the ones that make you forget you’re playing a licensed game completely. Two examples that Nintendo themselves have published include Marvel Ultimate Alliance 3, and DC Super Hero Girls: Teen Power. Why Nintendo chose to publish those two exclusively is anyone’s guess, but they are notable exclusive licensed games on the system. I’m gonna rattle off a few that I own and a few that are worthwhile pickups:
The Two TMNT Games: There are only two TMNT video games available on Switch, and they are both bangers in my eyes. The first is Shredder’s Revenge, a retro-inspired sidescrolling beatemup with gorgeous pixel art, a soundtrack partially composed by Tee Lopes of Sonic Mania fame, and even the original voice actors for each of the Turtles reprise their respective roles. It’s one giant love letter to the 80s cartoon, and anyone looking for a great local/online co-op game to check out owes it to themselves to do so. And speaking of retro, that other TMNT game I was talking about is the Cowabunga Collection. This brings together all of the Konami games from the 80s and 90s into one package, now with local and online multiplayer and a comprehensive gallery for the eyes and ears. Wouldn’t expect anything less from developer Digital Eclipse.
The Mummy Demastered: WayForward may be known as the Shantae developers, but that’s a drop in the bucket compared to the bulk of their output, which is largely licensed games. But arguably their most impressive licensed title is The Mummy Demastered, made to coincide with that poorly received Alex Kurtzman movie. I haven’t played it, but those that did are quite vocal and speak to its quality; it shouldn’t be overlooked just because of the film it was attached to.
Dragon Ball FighterZ: Yes, I’m gonna count manga/anime games since those technically are licensed games. And I’m highlighting this one in particular because of its stunning quality. It released on other consoles earlier in the same year, but Arc System Works put in work to make sure this Switch port was a good one. Shouldn’t come as a surprise since the devs have tons of experience making 2D Dragon Ball games for Nintendo handhelds. If there’s any other manga/anime games worth checking out, Shonen Jump or otherwise, please sound off in the replies!
submitted by Asad_Farooqui to NintendoSwitch [link] [comments]


2023.06.05 13:54 rRussSlvdr Can build applications or webpages at a homework level to meet your thesis reqs

Hello! I'm a second-year student from AdU, offering my assistance in coding and programming. I can help you with various tasks depending on their complexity, starting from ₱200. Feel free to contact me if you need any coding or programming help!
submitted by rRussSlvdr to classifiedsph [link] [comments]


2023.06.05 13:52 rRussSlvdr Can build applications or webpages at a homework level to meet your thesis reqs

Hello! I'm a second-year student from AdU, offering my assistance in coding and programming. I can help you with various tasks depending on their complexity, starting from ₱200. Feel free to contact me if you need any coding or programming help!
submitted by rRussSlvdr to phclassifieds [link] [comments]


2023.06.05 13:42 Kyanz ADHD-Friendly Daily Life Planners, Aesthetic & Minimal, Several Options & Variations

ADHD-Friendly Daily Life Planners, Aesthetic & Minimal, Several Options & Variations submitted by Kyanz to notionlayouts [link] [comments]


2023.06.05 13:39 PyroFirefly How do you feel about a Super Android #13's celebration in 2023? Should Android #13 get another DFE or an LR (#13, #14 & #15 or Fusion #13) with Three Super Saiyans as a DFE? Could he be Turles' Part 2 LR?

How do you feel about a Super Android #13's celebration in 2023? Should Android #13 get another DFE or an LR (#13, #14 & #15 or Fusion #13) with Three Super Saiyans as a DFE? Could he be Turles' Part 2 LR?
https://preview.redd.it/epk8r5oxo64b1.png?width=1920&format=png&auto=webp&s=8ce27d39b47ebdaf39a16640bccb1581b0e7475e
Since the direction is throwing random things for monthly celebrations, Part 2 LR might be the Kamehameha Trio from Wheelo's Movie or another Movie villain. Since Lord Slug should get a DFE, I wouldn't mind Android #13 because his last unit comes from 2019, and there's a lot of untapped potential animation-wise. But still, the concept of a Three Super Saiyans unit with a Z-Fighters Standby Skill ending up with the SBA shot would be cool too.
Also, given links, teams, and the EZA for the AGL one, #13 might be a pivotal character for several Extreme Class teams (Movie Bosses, Target: Goku, Androids, Artificial Life Forms, and Power Absorption).
So, how should Android #13 get another unit? Should he be a DFE or a random/thematic Yellow Coins LR?
submitted by PyroFirefly to DBZDokkanBattle [link] [comments]


2023.06.05 13:29 Liberty-Prime76 Letter of Marque - A NoP Fanfic 11

As always, thank you to u/SpacePaladin15 for the wonderful universe that is NoP
Thank you to u/cruisingNW for proof reading and helping me out of some hang ups, you're the man!
First Prev. Next
---
Memory Transcription Subject: Christopher A. Dewey, Human Merchant Sailor, Venlil-Human Exchange Participant
Date [Standardized Human Time]: August 26th, 2136 Early morning.

The written portions of the flight training were surprisingly easy; I had expected more of a challenge, honestly.
The way the Venlil set up their cockpits turned out to be pretty similar to some of the old space sims I’ve messed with so I got the button and function portions down pretty quickly. Although learning how to actually send and identify proper codes and requests was a lot more complicated than in the sims. It was mostly automated but by god there were still a lot of them. A day's study and another shot at it and I was qualified for the simulator training portion. Seems like most of the work is hands on, er paws on, in their case, which suited me just fine, always did learn better by doing.
Videk, my flight instructor, was pretty helpful, although a bit flighty. Any sudden movements or too loud of a voice and he was out the door as fast as it would open, bleating out something about ‘not letting it happen again.’ He should probably talk to someone.
Videk’s demeanor aside he’d cleared me for the sim training portion; if it’s anything like the written tests, it’ll be a piece of cake!

Memory Transcription Subject: Taisa, Venlil Starship Mechanic, Venlil-Human Exchange Participant
Date [Standardized Human Time]: August 26th, 2136, Early morning.

Oh yea, I’ve still got it.
Those written tests were too easy! Labeling parts, marking up maintenance procedures for errors, writing out steps for disassembly of standard ships systems… It was like being back in school, just with a little bit more on the line this time.
Even the practical portions were easy, tearing down mock drives and generators for routine maintenance work came and went within a paw!
Chris’ ability to just plow through a whole paw of study and testing was awe inspiring, if perhaps a little scary; the fact that a human could focus on one task for that long was almost haunting. After a claw or a claw and a half working on refresher packets, teardowns, and tests, I was spent and needed a break. Meanwhile the big Human would just keep reading away while jotting down notes on his pad.
Bamen, one of the station's engineers, had administered my review testing. He had seemed impressed, only having a pawful of comments and corrections. I made it on the fast track to the practical test with Chris in the simulator!
During university the sim trials were just to give you experience dealing with problems as they appeared on the fly, at least for the engineers. I wasn’t sure what Chris would have to deal with, but I was sure he could handle it.
If this goes as well as the sims in university we’ll be cleared in no time!
---
Memory Transcription Subject: Videk, Venlil Flight instructor, Space Corps Veteran
Date [Standardized Human Time]: August 26th, 2136 Mid Morning.

Humans, apparently, have a tendency to disrupt anything they touch. Not by intention, just by their very being and… temperament. It’s like the Protector-abandoned things enjoy danger, although I suppose it wouldn’t be much of a surprise.
The first simulator scenario went as expected, take off, fly straight and level on a predetermined course to another landing zone, land, done. The engineer was just there to monitor output, observe the standard gauges and gain familiarity with the space; not even any randomized failures. Easy! The Human managed the route just fine, albeit a bit fast for its first time behind the stick.
The second simulator scenario I put the Human and it’s Venlil “companion” through what was meant to be a standard shuttle run between two stations, crossing a slow moving asteroid field. Get from point A to point B with the possibility of a random minor failure while also avoiding slowly moving predictable asteroids. Also easy!
The Human, on the other paw, seemed to think that simple task to be boring, considering its insistence on pushing the limits of the simulated shuttle to their break points.
Takeoff was fine. A bit rough but the Human was still learning, practice would eventually even that out.
First the simulated failure, the alarm for the drives reserve coolant reservoir fill sensor sounds off. Grating and attention grabbing, the engineer jumps on it immediately.
Good, quick reaction and diagnosis. I mark a note for review on my pad.
She’s quick and efficient, the problem is fixed nearly immediately and she’s already getting ready to top the tank back off.
Then I hear it. The simulated groan of the shuttles frame, protesting extreme maneuvers. A quick and repetitive boop-bwawp alarm sounds from the control console, signaling that the dampeners are nearing their limits. As I turn an eye to look at the cockpit and that Protector-abandoned Human I notice 4 things:
  1. It's weaving through the asteroids like there’s an entire flight of Arxur fighters gnashing at our tail.
  2. The throttle is pinned to its maximum setting.
  3. It is preparing to pull even harder into the next maneuver.
  4. It is laughing. A deep growling sound that sets my wool on end.
A flash of panic runs through me, memories and horrors I force back down. My instincts scream at me to bolt for the nearest exit, to get away from the feral predator. But something far more pressing roots me in place.
The tone of the alarm changes, informing us that the dampeners have been ‘overloaded’. I see it coming and I manage to brace, staying upright through the crushing weight. The engineer, on the other paw, is not so lucky. A crash and loud splash is followed by a long string of curses directed at the Human.
Protector help me.

Memory Transcription Subject: Taisa, Venlil Starship Mechanic, Venlil-Human Exchange Participant
Date [Standardized Human Time]: August 26th, 2136, Mid-afternoon.

Stars, I hate getting drive coolant out of my wool. What possessed that man to fly like that? It’s a shuttle sim, not a brahking fighter! I have half a mind to make him help me get this gunk brushed out later.
At the very least the sim training was going well, once Chris realized that the dampeners weren’t omnipotent, of course. The flight's simulated onboard failure had been pretty simple: one of the drive’s reserve coolant lines had come loose, just needed to re-attach the errant line and top off the tank. Unfortunately someone hadn’t thought that forcing the sim-rig through a [Human scale conversion: 15G] turn, overloading the dampeners by [Human scale conversion: 3G] was a generally poor decision and made me tumble tail over snout while holding an open bottle of coolant.
And it’s dried into my wool now, even better.

Memory Transcription Subject: Christopher A. Dewey, Human Merchant Sailor, Venlil-Human Exchange Participant
Date [Standardized Human Time]: August 26th, 2136 Mid-afternoon.

That was, in fact, not a piece of cake. Sure I was doing alright with flying and the sim was surprisingly similar to the ones I had played around with back home, although a fair bit more realistic. The ones at home didn’t use artificial gravity to simulate overloading your dampeners… dumping your engineer, and her payload, on the deck because of it.
Taisa’s still a bit upset about that one, I think. Luckily her wool is brown; if it was white or grey I think she’d be blue right now.
Otherwise I seemed to be doing well! Videk said he was ‘surprised a predator would take to something non violent so quickly’, granted that was between his panic attacks. Guy definitely needs to go talk to someone about that
Videk says he thinks another ‘paw’ or two of sim trials and we’ll be ready for the real deal!
—-
Memory Transcription Subject: Videk, Venlil Flight instructor, Space Corps Veteran
Date [Standardized Human Time]: August 28th, 2136, Noon.

Three paws.
Three paws of terror and the unending scream of my instincts to flee every time that Protector-abandoned Human took the stick, moved too fast, laughed or spoke too loudly.
I was a member of the Corps! Now I'm a disgrace. A coward.
I stood snout to snout against the Arxur and lived, when my compatriots fell… when they were eaten… I escaped. I lived. Every rest it played through my mind: their screams, the Arxur’s bellowing grinding laughter, the revelry of their slaughter… the sound of their deaths. Sick, wet popping horror as they died, it was all I could do to run, to flee… to live.
And here I was, stuck in a shuttle sim with a predator for the third paw in a row, waiting to die. All because I thought the money was too good to turn down.
Stupid. Stupid. Stupid.
Sure the Human hadn’t actually tried to do anything to me, sure the empathy tests painted a pretty picture but I knew. I’d seen the heart of their kind before and it was black as the night.
AND IT’S INSISTENCE ON MAKING EVERY ALARM IN THE SIMULATOR PROTEST IT’S EVERY ACTION DOESN’T BRAHKING HELP EITHER!!!
Every alarm on the console, engineering and pilot’s, was lit up like the stars. Alarms wailing and blasting their warnings into the cockpit. That Engineer scampered around every surface, paws like lightning fixing fault after failure, a shockingly calm display of her competence.
The Human, on the other paw, was bellowing out that laugh again, wild and feral, as it fought the stick to keep the sim on course and out of harm's way. Like it was doing everything in its power to assert its dominance over a simple machine.
It was all too much. Everything fell away, every crutch, every wall, every little method and action I used to keep myself together crumbled beneath the situation and the weight of them fell on me harder than any dampener failure.
Panicked and nearly feral bleats ripped themselves past my lips, the names of my old crew, the ones I had watched falter and die… the ones I had left behind. Pleas for safety, prayers to the Protector that I would survive again, begging the Human not to kill me. The alarms of the simulator kept trilling, beeping and screaming over me. The wails compounding in my mind, driving me further into my instincts. Further into the panic.
The alarms die out, the simulated groaning of the frame and that Human’s infernal laughter fall away, replaced by the hum of a functional shuttle. I am still trapped in my own mind, the horror anchoring me to the floor, the images and their screams still roaring behind my closed eyes. The simulator bounces lightly, signifying that the shuttle has landed, a soft chime indicating a successful completion, rings throughout the cabin.
A heavy footstep on my left, a soft tail touches me on my shoulder to the right, snapping me from my panic. The Human looms over me, staring down at me through that reflective visor, showing the sniveling, despicable, weak thing I’ve become. Cowering on the floor like an animal.
Death has finally come for me, bearing the visage of my shame, of my failures.
---
Memory Transcription Subject: Christopher A. Dewey, Human Merchant Sailor, Venlil-Human Exchange Participant
Date [Standardized Human Time]: August 28th, 2136 Early afternoon.

Videk was in rough shape, sobbing on the floor bleating about ‘Bidor, Heren, and Perets’ and how he’d failed them. Screaming that he’d be coming to join them in the Protector’s embrace, begging for safety.
I couldn’t just let the guy flounder, this was painful to watch. As much as Videk may not have liked me, I quite liked him! He reminded me of my Uncle when I was younger, minus the existential terror at my mere existence, of course; PTSD sucks in every race, I suppose. I don’t know what happened to him but it was obvious the man needed help, needed someone to at least talk to about whatever happened to him. But first he needed to not be on the floor.
I reached down, trying to gently pick him up by the shoulders and place him into one of the jump seats on the wall. He did not like that. A rain of kicks, claws and terrified bleats forced me to let go of him.
Taisa quickly bounded up beside me, speaking with concern in her voice, “Chris, I think he needs a bit to get himself together. Why don’t you go on ahead and get us a spot for Second-Meal, I’ll keep an eye on him.”
I nodded before stepping out, she was right, I wasn’t helping the situation. Hell, from the looks of things I’m pretty sure I was the situation. That hurt more than I thought it would. I didn’t like causing problems, especially not like that.
---
Memory Transcription Subject: Taisa, Venlil Starship Mechanic, Venlil-Human Exchange Participant
Date [Standardized Human Time]: August 28th, 2136, Mid-afternoon.

This was not the paw I had thought I would be having.
Videk was obviously having issues. If I had to guess it came from something that happened in the Corps, or he was just really afraid of Humans which certainly wouldn’t be surprising as a devotee of the protector.
I need to do something.
“Videk,” I beep, softly, getting the older Venlils attention, gently putting my tail back on his shoulder. “It’s alright, no-one's going to hurt you, you’re safe. Why don’t you sit down here and take a breather?”
I helped him stagger to his paws before he collapsed back into the folding seat mounted to the wall; his paws kneading into the sides of his legs as his ears swivel about erratically. He was still panicking, it seemed.
After several moments of slowly steadying his breathing he rasped his question, “How… How do you feel so safe around it? That protector-abandoned thing could snap at any second!”
I bite my tongue for a moment, keeping myself from saying anything too harsh, although I’m sure my lashing tail does more than enough to give my feelings away. “I don’t think he has a harmful bone in his body. I’ve seen him put himself in harm's way to help others, heard him speak of peace, of phil-“
“But he’s a Predator!” Videk cut me off, a crazed look in his eyes as his tail flailed about in confusion. “All he wants is to destroy! To consume! To kill! How can you even trust a being like that?”
Perhaps a different approach would work better, then. I let out a heavy sigh, sitting in the seat next to Videk, focusing my ears on him. “Chris is… complicated. I trust him because he’s one of the only people I’ve ever met that didn’t judge me immediately. That talked to me and actually listened. I trust him because he didn’t bolt. I trust him because I believe he, and the rest of his species with him, want to help, and want to be friends.”
Videk was quiet, he just stared at me. Guess I’ve got more to say then.
“Chris talks… a lot about a lot of things. One paw he wanted to talk about spirituality.” I said, waving my paws in the air in front of me, mockingly gesturing to nothing in particular. “Not necessarily Human spirituality as a whole, since apparently none of them seem able to agree on any of it, but his views on it, his spirituality, as he put it. He says that he ‘believes that the universe has a tendency to put people where they need to be, when they need to be there. Sometimes things fall through the cracks; you end up in the wrong place, at the wrong time and things don’t go well. But most of the time when you’re hurting, when you’re searching for something to reach out and hold on to, it’ll be there.’”
His eyes searched me, looking for the lie that wasn't there, “Do you believe that?” He asked, voice small, his ears and kneading paws slowing down a little.
I thought for a moment. Did I? How could I not?
“Yes, yes I do. After all that’s happened in the last orbit… going from planting hundreds of seeds for jobs and having not a single one sprout, to talking with a predator over a chat app, to meeting him in person and then getting approval to not only start a job but to actually co-own the ship I would work on? All because I clicked the ad for the exchange program?”
I took in a breath, my tail setting itself in my lap as I thought about how quickly everything had changed.
Videk spoke up, still kneading at the sides of his legs, at least his ears had stopped and focused on me, that was an improvement. “Why are you telling me, then? What do you think I’m going to get from some Human’s philosophy?”
“That this happened for a reason. Maybe it was to show you that even at your lowest a Human won’t attack you. Maybe to show you that a Venlil and a ‘big scary predator’ can be friends. Or maybe it was to tell you that you should try. I’ve not been through what you have, but what I have been through wasn’t great. Chris, for all his scariness… he helps. Having someone I can talk to, that doesn’t judge, is a good feeling.”
“So you’re suggesting I talk with the Human about… what, life? About their favorite meats?!” He sighed, his paws stopping.
I whistle in amusement, “Maybe not him… ” That one's mine.
I was taken aback for a moment at the errant thought, before shaking my head and continuing.
“But the exchange program is still open, and actively looking for volunteers. There’s no requirement to meet your partner in person if you don’t feel comfortable with it. But having someone who’ll listen really does help. You don’t have to, but I think you should try, Videk. They might just surprise you.”
He seemed to genuinely think it over, his ears swiveling in thought as he put his paw to his chin. At least the panic seemed to have passed for now. “I’ll… I’ll think about it. For now I need to review the logs from the simulator, you should catch up to…” He sighed before taking in a deep breath. “Christopher.”
It wasn’t much but it was the start of progress. I hoped he did genuinely consider it, I didn’t know anything about his personal life but he seemed lonely. Talking about his problems or not, having someone to talk to that wasn’t a student would be good for him; and Humans loved to talk.
I stood, finding my way out of the door and off to the cafeteria to find Chris. After a full claw and a half of simulations, I was starving!
---
Memory Transcription Subject: Videk, Venlil Flight instructor, Space Corps Veteran
Date [Standardized Human Time]: August 28th, 2136, Early afternoon.

By the protector, that Human flew like a dayside wind. He’d broken half of the time records in the system for the final simulation! He hadn’t struck any debris and had maintained relative course control when the failures started piling up.
It- He passed. With flying colors at that! A lump stuck in my throat as I realized the next step of the flight training.
Oh protector I can’t be stuck in an actual shuttle with him for that long.
Then an idea, a plan, flashed through my mind. Remote training, the Human gets his stick time and all I have to do is monitor the shuttle from a comfy desk at home in Shadetree, answer any questions that might come up and keep tabs on their diagnostic reports. Easy, simple, safe.
I tapped away at my pad, sending a message to the both of them.
Congratulations, you’ve passed the simulator portion of your training regimen. You will begin on-stick flight training with remote monitoring next paw, at which time your assignment will be given to you. I will be getting the shuttle ready for your departure promptly.
---
First Prev. Next
submitted by Liberty-Prime76 to NatureofPredators [link] [comments]


2023.06.05 13:21 abichinger Pixel by pixel fade-in using a fragment shader

I made my first fragment shader to reveal a Widget. The widget is divided into a grid. Each cell's opacity is animated from 0 to 1. The animation runs from the top left to the bottom right corner.
Video
Fragment shader inputs:
Code can be found here: https://gist.github.com/abichinge191c0c413d34d4c926455219f4ce0665
Does anyone of you know a good website, where people share their shaders?
Used Resources:
submitted by abichinger to FlutterDev [link] [comments]


2023.06.05 13:09 PapoPiPopA Why does creating a bean that returns UserDetailsService automaticaly change the behavior of DaoAuthenticationProvider without having any parametre to build like an authenticationManagerBuilder as it used to be before ? the code below simulates it ,my app works correctly but i don't understand why

@Bean public UserDetailsService userDetailsService() { return new UserDetailsService() { @Override public UserDetails loadUserByUsername(String username) throws UsernameNotFoundException { UserEntity user = accountService.findUserByUsername(username); System.out.println(user.getId()); if (user == null) throw new UsernameNotFoundException("User not found"); System.out.println(user.getUsername()); List authorities = new ArrayList<>(); user.getRoles().forEach(r -> { authorities.add(new SimpleGrantedAuthority(r.getName())); }); return new User(user.getUsername(), user.getPassword(), authorities); } }; } 
submitted by PapoPiPopA to learnprogramming [link] [comments]


2023.06.05 12:55 cheaptissueburlap BSB news For Week #31, May 29 2023

Hello ouitards, hope everything is going all right! Without further ado.
What happened last week?
What to watch for next week?

hopefully the trend don't reverse
pause seems priced in for now
https://preview.redd.it/s004n8mjj64b1.png?width=406&format=png&auto=webp&s=2c2fdc78f78f105b7d4f4818f544c219169f4108

Canadian news For Week #31, May 29 2023

Monday

x

Tuesday

Kinaxis RapidResponse Available on Google Cloud Marketplace - KXS.to
announced that the market’s leading supply chain management solution, Kinaxis RapidResponse® is available on Google Cloud and in the Marketplace.
RapidResponse supports key business processes such as demand and supply planning, integrated business planning, sales and operations planning (S&OP) and inventory management, and delivers end-to-end transparency with its control tower capabilities. Concurrent planning breaks down organizational silos, unifies disparate data under a single all-inclusive data model, and codifies business-wide trust through the continuous alignment of everyone and everything across a company’s end-to-end supply chain.
Magellan Aerospace Signs Agreement With the Boeing Company for Exhaust Systems - MAL.to
announced today the signing of a contract extension with The Boeing Company (“Boeing”), to manufacture large and complex nacelle exhaust systems for the 767 program. The fabricated metallic assemblies will be produced and delivered from Magellan’s facility in Middletown, Ohio.
The continuation of this agreement with Boeing will ensure the supply of Magellan’s acoustic plug and nozzle exhaust assemblies for the 767 program. Magellan utilizes internally manufactured metallic honeycomb in the production process. The metallic honeycomb is manufactured utilizing materials suitable for higher temperatures and offers advantages in weight savings and acoustic attenuation.
CAE awarded US$455M subcontract for U.S. Army Flight School Training Support Services- CAE.to
announced that CAE Defense & Security has been awarded a contract from General Dynamics Information Technology (GDIT) to support Flight School Training Support Services (FSTSS) at Fort Novosel (formerly Fort Rucker), Alabama.
The contract, valued at US$455M, supports the recent US$1.7B award to GDIT by the U.S. Army Program Executive Office for Simulation, Training and Instrumentation (PEO STRI) for simulation capabilities and training support services to prepare initial entry-level and graduate-level rotary wing flight training at Fort Novosel.
Under the terms of the 12-year contract, CAE will build and deliver new full-flight simulators for the CH-47F and UH-60M platforms to meet the U.S. Army Aviation Center of Excellence's rotary–wing simulation services requirements. In addition to owning and operating the new training devices, CAE will also implement CH-47F and UH–60M software configurations for reconfigurable collective training devices.
CyberCatch Announces Sales Distribution Partnership with Lanetco, Leading Canadian Managed Services Provider, for AI-Enabled Continuous Cybersecurity Solution - CYBE.v
nnounce a sales distribution partnership with Lanetco, a leading Canadian Managed Services Provider (MSP).
Lanetco specializes in serving small and medium businesses, not for profit organizations and trade associations and provides a full suite of IT services as a MSP.
Lanetco first signed up with CyberCatch to attain full compliance with Canada's national cybersecurity standard and for continuous cyber risk mitigation. Then it decided to introduce and distribute CyberCatch's AI enabled solution to its customers and prospective customers.

Wednesday

Kraken Robotics Announces $9.5 Million Contract with the Navy of a Large Asia Pacific Country- PNG.v
announces a $9.5 million contract to supply high-resolution seabed mapping sonar equipment to a navy in Asia-Pacific. The customer cannot be named at this time. Under the scope of the contract, Kraken will deliver its KATFISH™ high-speed minehunting solution. The contract also includes a variety of support and sustainment options, including training, spares and operational support.
Under the acquisition contract, Kraken will deliver its KATFISH towed Synthetic Aperture Sonar, Tentacle® Winch and Autonomous Launch and Recovery System (ALARS) in Q2, 2023. Kraken’s equipment will be integrated onboard a vessel of opportunity selected by the customer. Continuing to build off successful KATFISH deliveries with various NATO navies, this represents Kraken’s first KATFISH system sale in the Asia-Pacific region.
Solar Alliance signs contract for $1.47 million solar project in Tennessee - SOLR.v
announce it has signed a contract for the design, engineering, and construction of a 565-kilowatt (“kW”) commercial solar project for a manufacturing client in Tennessee.
The project, with a $1.47 million capital cost, is scheduled to begin construction in Q3 2023 and is currently targeted for completion by the end of 2023.
The project contributes to a backlog of contracted projects that now totals $4.6 million. All of the projects in the backlog are scheduled to be completed this year, including the following previously announced contracts:
Danavation Technologies Announces Multi-Location Contract to Install Digital Smart Labels(TM) into Pitou Minou and Compagnons (Global Pet Foods) Stores Across Quebec - DVN.cse
announced a multi-store contract to install Danavation's Digital Smart Labels™ into eight franchised Pitou Minou & Compagnons ("PMC") locations in Quebec that offer Global Pet Foods' products, the largest Canadian-owned pet specialty retailer. Completion of these eight installations represents an opportunity for Danavation to recognize up to a total estimated C$500,000 in revenue. With nearly 40 storefronts currently operating under the PMC (Global Pet Foods) banner in Quebec, and more locations opening up every year, Danavation is afforded the potential for future growth with this brand moving forward. The first installation is expected to be completed by early August, with the remaining seven locations to be outfitted at a rate of one to two per week thereafter.
A2Z Receives Smart Cart Order from New York-based Food Retailer Morton Williams- AZ.v
announce that it has entered into an agreement with Morton Williams, a well-established retailer in the New York metropolitan area, for the order of 100 specially designed 75-liter smart carts, tailored for deployment in urban supermarkets. The order is to encompass an upfront payment and monthly subscription payments. This collaboration showcases the potential of A2Z's smart cart platform solution, empowering retailers like Morton Williams to optimize their operations, enhance customer experiences, and generate additional revenue.
MDA AND THOTH TECHNOLOGY CREATE NEW CANADIAN SPACE DOMAIN AWARENESS CAPABILITY - MDA.to
Announced it is working with Thoth Technology Inc. (Thoth) to create a made-in-Canada deep space radar surveillance and space domain awareness (SDA) capability. As part of a strategic cooperation agreement, MDA commercial data services will be integrated with Thoth's ground-based radar technology to provide unprecedented levels of sovereign monitoring in deep space over Canada, providing both detection and characterization of space objects.

Thursday

GreenPower Delivers All-Electric School Buses and Prepares For Additional Orders from California Dealer - GPV.v
announced that three BEAST all-electric school buses were delivered to its exclusive dealer Creative Bus Sales ("CBS") last month. In addition, CBS has more than 40 Type D BEAST and Type A Nano BEAST school buses for which HVIP (California's Hybrid and Zero-Emission Truck and Bus Voucher Incentive Project) voucher funding is either approved or are in the approval proces
In May, GreenPower delivered three BEAST school buses to CBS for deployment with Escalon Unified School District and Hayward Unified School District. GreenPower has six additional BEASTs on order from CBS and is in the process of delivering three by the end of June to Grossmont Unified School District. Additionally, GreenPower is preparing two Nano BEAST school buses for delivery to CBS by the end of the month for the Anaheim Elementary School District. The Nano BEASTs will add to the school district's existing fleet of four BEASTs in operation.
Creative Bus Sales currently has 17 approved HVIP vouchers for GreenPower's Type D BEAST school buses for five different school districts. "Creative Bus Sales is now able to order 13 BEAST school buses against their 17 approved vouchers for four of these five school districts," Perez continued. "We can immediately pull BEASTs from our existing inventory, which are compliant with the California school bus specifications."
Quantum eMotion Introduces Advanced Entropy as a Service System, Powered by Its High Performance Quantum Random Number Generator - QNC.v
announce its Entropy as a Service system, code named QxEAAS.
Entropy as a Service (EaaS) is a ground-breaking concept that involves a service provider offering on-demand entropy by means of a cloud network. Entropy, which in this context refers to the degree of randomness or uncertainty in a system, plays a vital role in cryptography where random numbers are used to generate cryptographic keys. To achieve high quality, QeM's random number generator (QRNG2) utilizes the principles of the quantum electron tunnel effect, to produce truly random numbers that are inherently unpredictable and uncorrelated. By seamlessly incorporating this technology into the QxEaaS system, QeM fully leverages the advantages of QRNG2. This integration guarantees that QeM's Sentry-Q cryptography platform benefits from the maximum levels of entropy, thereby bolstering its resistance against increasingly sophisticated and frequent cyberattacks.
Ballard & First Mode sign order for 60 additional hydrogen fuel cell modules for zero-emission mining trucks - BLDP.to
announced a purchase order for Ballard to supply First Mode with 60 hydrogen fuel cell modules – totaling 6 megawatts – for delivery in 2024. The order represents an expansion of the relationship, following the order of 35 modules year-to-date in 2023, to power hybrid hydrogen and battery ultra-class mining haul trucks.
First Mode is working to scale production for the next generation of the nuGen™ solution, including fuel cell and battery powerplant and related infrastructure. First Mode has begun integrating Ballard's fuel cells from the previously announced orders and will continue to bring an increasing number of zero-emission vehicles to the field with the order announced today. The next several engines will be demonstrated at First Mode's Proving Grounds in Centralia, Washington, USA starting in 2024.
Innergex and MMBC SIgn a 30-year power purchase agreement with Hydro-Québec - INE.to
Announce the signature of a 30-year "take-or-pay" power purchase agreement indexed to 30% inflation with Hydro-Québec for the electricity to be produced by Mesgi'g Ugju's'n 2 ("MU2").
Mesgi'g Ugju's'n 2 is a 102 MW wind project to be located in the MRC d'Avignon and an extension to the existing 150 MW Mesgi'g Ugju's'n wind facility commissioned in 2016. MU2 is the result of a 50-50 renewed partnership between Innergex and the three Mi'gmaq communities in Quebec – Gesgapegiag, Gespeg and Listuguj – represented by MMBC. Its commissioning is scheduled in 2026.
Westbridge Renewable Reaches Definitive Agreements with MYTILINEOS to Monetize 1.4 GW Alberta Solar PV Portfolio - WEB.v
announce that it has entered into definitive agreements entered into on June 1st 2023 in connection with the purchase by Metka-EGN Ltd. ) of a portfolio of 5 solar projects located in Alberta, Canada, from Westbridge, with anticipated aggregate capacity of 1,410 MWdc (1.4 GW) upon commercial operation.
The Transaction is to be completed by way of a share purchase by Metka of all of the issued and outstanding shares of the following subsidiaries of Westbridge: Georgetown Solar Inc., Sunnynook Solar Energy Inc. , Dolcy Solar Inc. , Eastervale Solar Inc. , and Red Willow Solar Inc.. Westbridge will retain ownership of the SPVs and continue to lead the development of the Projects until closing, which is subject to certain conditions, including regulatory approvals.

Friday

x


Godspeed regards, don't FAFO
submitted by cheaptissueburlap to Baystreetbets [link] [comments]


2023.06.05 12:54 Brandon200815 Why is this showing up?

Why is this showing up? submitted by Brandon200815 to godot [link] [comments]


2023.06.05 12:45 AngeloHakkinen Comparison between Yandere Simulator and other long-development games

Yandere Simulator was pitched on April 1st, 2014 on 4chan. The "pre-alpha" would get released 15 days later. The game would get banned from Twitch on January 21st, 2016. However, the first official demo was released on AUGUST 31ST 2020, and the 1980s mode would be released on OCTOBER 2021. As of June 5th, 2023, the game was in development for 9 years, 2 months and 4 days.
So, this post will compare the development time of YanSim to other games who had long development time:

#1: The Legend of Zelda: Tears of the Kingdom

On June 11th, 2019, Nintendo would release a teaser of a Breath of the Wild sequel. This video will collect more than 15 million views, and loads of interest about what could this game have features. However, due to COVID-19, the game development was halted and, on March 29th, 2022, Nintendo released a video and declared that they'll postpone the release of the game to Spring 2023, and apologized to all who waited for the game's released. Of course, there were lots of doubts about will this game be even released in 2023, and multiple persons expressed their frustration. But, on Sept 13th, 2022, Nintendo would release their first official trailer of the game, now called "Tears of the Kingdom", and the release date was officialized: May 12th, 2023. 2 more exciting trailers later, the game was eventually released, and oh boy the delay was worth it: 10 million copies sold worldwide in 3 days, which is more than Twilight Princess did in years, and critical acclaim from every single site. Even I bought the game and I'm super impatient on finishing, but there's still my exams to finish. Gamers waited 3 years, 11 months and 2 days for the game release, and there're more ways to torture Koroks and to kill rivals

#2: Final Fantasy XV

Now we will start in "Development Hell" mode. Final Fantasy XV's development started in 2006 as spinoff on PS3. 6 years later, it would be rebranded as the next mainline title and Nomura would be replaced by Hajime Tabata as the game's director, with the spinoff at 20 to 25% complete. Due to the change, more development was required, as the story was needed to be revamped and some characters repurposed or even removed. The game would eventually be released on November 29th, 2016. The game would be met with favorable reviews and 10 million copies were sold worldwide, making it one of the best-selling games of Final Fantasy. Gamers waited 10 years for the spinoff and 4 years for the mainline game, which is quite little compared to the next game.

#3 Duke Nukem FOREVER

Oh boy it deserves its name. Announced on April 27th, 1997 (yes), the game was released in....2011!!!! Let's start this journey that will make YandereDev look like Eiji Aonuma. 3D Realms was announced in April 1997. Less than a year later, the Build engine, in which the game was based on, was considered obsolete and the devs were forced to change to Quake II engine, and the publisher, 3D Realms, lost $500,000. The first screenshots were released at E3 1998, but the sun won't be seen anytime soon. In June 1998, the devs decide to switch engine AGAIN, this time to Unreal, because it was better suited to open spaces (they had a difficult time to render the Nevada Desert). According to George Broussard, this change was nothing and it'll be back on track, which is countered by programmer Chris Hangrove's statement that they needed to restart from ZERO.
By the turn of the millenium, multiple release dates were missed, as Broussard wanted to add multiple elements. 3D Realms even joked that they are trying to stop Broussard looking at other games because he wanted to include portions into the game. Finally, a trailer was released in E3 2001, which ended up being called a "scam" by Broussard himself 21 years later.
Fast forward to 2003, the game had only 18 people on it, and one former employee complained that Broussard and Miller had still the "1995 mentality". Then, controversy happened: Jeffrey Lapin, Take-Two CEO, said that the game won't be released in 2003 and they wrote off $5.5 million off the revenues due to DNF. and that's Broussard's response:
Take-Two needs to STFU ... We don’t want Take-Two saying stupid-ass things in public for the sole purposes of helping their stock. It's our time and our money we are spending on the game. So either we're absolutely stupid and clueless, or we believe in what we are working on.
YandereDevlike response. Anyway, Lapin was told that the game would be released between late 2004 and early 2005. But it's not finished...
Rumors said that DNF switched for a third time their game engine, this time to iD Tech 4. These rumors were denied by Broussard himself, but it's not like the game was fully developed anyw...Broussard confirmed that many of the game's elements were finished and he's just " pulling it all together and trying to make it fun". but, like YandereDev's statements, it was a lie. Take-Two negotiated a $4.25 million deal instead of $6 million for Broussard. Everyone working in DNF were tired, many of them left the development. Van Lierop was hired to test the game in 2007, and stated that the game was more finished than expected, but Broussard felt it needed two more years.
The delays strained the relationship between Miller and Broussard but, finally, a new trailer was released by the end of 2007, but no release date was announced. As the game was near completion, funding started to deplete and, despite multiple negotiations, Broussard suspended their collaborations with 3D Realms.
In 2010, the staff was reduced, and 3D Realms laid off the staff a year prior. However, problems were not finished: Take Two sued 3D Realms over the failure of completing DNF, which will be settled in 2010. However, Miller stated that the development was suspended. In 2010, 3D Realms approached GearBox Productions to complete the game. Randy Pitchford, the CEO of the studio, decided to help the devs as he felt "Duke can't die". The final trailer was released in late 2010, and the game can finally be played. The game would be eventually released in June 14th, 2011, after 14 years, a month and 19 days of waiting, which will be the longest time of development a game had until 2022, when Beyond Good and Evil 2, in development since 2007, surpassed DNF.
The game itself, is mediocre. I will let this French video by well known Youtuber "Joueur du Grenier" (French version of the "Angry Video Game Nerd") talk about it (https://www.youtube.com/watch?v=74fG-8jPsRw (censored)/ https://www.youtube.com/watch?v=-or4WhpXx_k (uncensored)).

Comparison (TL-DR):

Yandere Simulator was in development for 9 years, and the demo was released 6 years after the first announcement, and that's after the Love LetteDrApeis controversy. The popularity wave was already gone, and few people still care about the game (mainly because of mods, concepts and it's not-Sergio-Leone-level spaghetti code).
If we need to compare YanSim with the 3 games mentioned, the game will have a lot of similarities with Duke Nukem Forever than TotK and FFXV. TotK was only postponed because of the need of polishing some features, while FFXV was in development was for 10 years because of change of direction, and both are quite good games. DNF's development was riddled with burned bridges, false hopes and controversies like YanSim, and was only saved because of a dude that wanted to Duke Nukem to survive and even after that, the game was received mediocrly. So yeah, if you want to resume the concept of the game, it's a "Yandere PC Version of DukeNukem Forever made by a pedophiliac weirdo whose only relevance are the potential lore the weirdo didn't even develop, the concepts/mods made by amazing Youtubers, the supersupbar spaghetti code, the mega-controversies around the game, and the fans who are courageous enough to de facto take over the game when the dev is lazy to say that the game is annulled" As always, all criticism is accepted, sayonara.
submitted by AngeloHakkinen to Osana [link] [comments]


2023.06.05 12:38 Strange_Persimmon520 An imaginary world loosely inspired by the borders from the Anime "Code Geass"

An imaginary world loosely inspired by the borders from the Anime submitted by Strange_Persimmon520 to u/Strange_Persimmon520 [link] [comments]


2023.06.05 12:38 icestormstickstone Glass Animals Prospect Park StubHub Coupon Code

Visit this page for Glass Animals Prospect Park StubHub Coupon Code. The website offers a wide selection of coupons, promo codes, and discount deals that are updated regularly, just visit the website to find the perfect one for you.
submitted by icestormstickstone to IrisedOffers [link] [comments]