File holder stand metal
bike custom basket
2023.03.30 19:39 novicewoodworker1 bike custom basket
this project was quite a complicated and lengthy one. It wasn't hard but it defiantly wasn't easy. The original basket that this bike came with was a collapsible one and while it was fine for a cooler or small things that you wanted to take with you on your bike ride it defiantly wasn't aesthetically pleasing. It also creaked and made squeaking noises caused by the loose fittings. so i decided to throw it away and make my own basket that was a little more heavier duty. I wanted the basket to hold my dog so i can take bike rides with him and have the ability to take a cooler and small radio. the wood i uses was standard 2 x 4 wood and cut them to 3 feet lengths and put 5 of them together. I then used one inch angle steel pieces to go around the wood to create the base of the project. once i had that i made sure that it was straight as to not mess with the second phase of the project which was to build the walls so that nothing fell out over the course of bike rides. in my first draft of the project i wanted to put wood on the sides but found that it would cause to much weight and to bulky, so i went with grated metal. i used the same angle steel bars that i used for the base to build the skeleton and welded the grated sheets onto them. once all the metal components of the project were done i spray painted it with black gloss paint. i also had an aluminum peace of metal laying around so i decided to attach that to the middle of the basket. once i had all that i attached the basket to the bike then proceeded to sand each peace of wood with 80 grit to get rid of all the rough uneven surface area then went up to 120 to get it smoother. after the sanding i decided to use a torch to burn the wood and make the grains stand out more. not to mention make the wood a little more water resistant and give it a darker tone to match the bikes color. after that i stained it with red oak because i had it laying around and was done! the bike is a little more heavier than before but the look and feel of the new basket is worth it!
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2023.03.30 19:38 PkmnTrainSlate To Entertain The Masses! (PokéStar Studios event concept!)
Entertain The Masses!
(PokeStar Studios Event!)
Inspiration Makes Ideas
It opens up with Iris, Lisia, and Dawn all having a battle based around showmanship and excitement- a contest battle.
Dawn’s Pokemon faints, and so Lisia and Iris are left. Lisia and Iris fight a short while longer, before their battle ends in a tie.
Iris, Lisia, and Dawn thank everyone for watching, and in the crowd, it shows Nate and Rosa watching, with Brycen nearby.
Nate talks about how it’d be fun to have a fake battle, like a stage play similar to PokeStar studios, and Rosa asks if he was ever in one of those movies. He says he was, and that’s when Brycen walks over, causing Rosa to say she’s a huge fan of his works.
Brycen suggests they actually try to put on one of those stage plays to recreate a movie they made back in the day, and Nate agrees to do it. Rosa gets all excited to see the two of them act together on stage. Nate suggests Rosa helps out too, and she excitedly agrees.
Audition
The scene opens up with Nate and Rosa battling together, when Valerie walks over. Valerie asks what they’re doing, and when they tell her, she asks if they’d like costumes. They agree, and Brycen walks over, asking if she can make him one as well.
Valerie says she can, and she leaves to work on their costumes.
Nate and Rosa get ready to continue battling, when Brycen says Rosa’s too focused on the battling aspect than the acting aspect of the scene, and says he’ll give her some pointers.
Rehearsal [Easy]
- Brycen & Vullaby Moves: Night Slash, Pluck, Flying Impact Passives: None
- Punk Girl & Pawniard Moves: Metal Claw, Sp Def All
- Punk Guy & Pawniard Moves: Metal Claw, Def All
Rehearsal [Normal]
- Brycen & Vullaby Moves: Night Slash, Pluck, Flying Impact Passives: BOGO 1, Boiling Point 1
- Punk Girl & Pawniard Moves: Metal Claw, Atk All, Sp Def All
- Punk Guy & Pawniard Moves: Metal Claw, Atk All, Def All
Rehearsal [Hard]
- Brycen & Mandibuzz Moves: Night Slash, Pluck, Flying Impact Passives: BOGO 2, Boiling Point 2, Brawn Gain 1
- Punk Girl & Zoroark Moves: Night Slash, Atk All, Sp Def All
- Punk Guy & Zoroark Moves: Night Slash, Atk All, Def All
Rehearsal [Very Hard]
- Brycen & Mandibuzz Moves: Night Slash, Pluck, Flying Impact Passives: BOGO 2, Boiling Point 2, Brawn Gain 3, Brawn Sync 2
- Punk Girl & Zoroark Moves: Night Slash, Atk All, Sp Def All
- Punk Guy & Zoroark Moves: Night Slash, Atk All, Def All
Vs Nate Battle Challenge Round 1
- Nate & Lucario Moves: Force Palm, Ice Punch, Metal Claw, For Justice!, Fighting Impact Passives: BOGO 2, Boiling Point 2, Brawling Acceleration 1, Brawn Sync 2
- Ace Trainer & Hawlucha Moves: Karate Chop, Atk All, Sp Def All
- Ace Trainer & Machamp Moves: Karate Chop, Def All, Atk All
Vs Nate Battle Challenge Round 2
- Nate & Lucario Moves: Close Combat, Bullet Punch, Metal Claw, Fire Punch, Ice Punch, Force Palm, Fighting Wish, For Justice!, Fighting Impact Passives: Downside Up, BOGO 6, Boiling Point 3, Brawling Acceleration 3, Brawn Gain 5, Brawn Sync 5
- Ace Trainer & Hawlucha Moves: Flying Press, Karate Chop, Atk All, Sp Def All, Fighting Wish
- Ace Trainer & Machamp Moves: Karate Chop, Rock Slide, Def All, Atk All, Fighting Wish
The Big Premiere!
It opens up with everyone in Lear’s Mansion, with Brycen, Nate, Rosa, and Valerie all standing in front of everyone. Brycen explains the movie, Valerie explains that she made the costumes, and loves how Nate and Rosa made them work so well, and Rosa thanks everyone for letting her help them out.
The movie plays, with it being similar to the original Brycen-Man film. Once it’s over, everyone cheers, and the four people who work on it all get embarrassed, before the scene ends.
Units Released For The Event:
Nate & Lucario {Tech} “Brycen-Man” Alt
- Moves: Close Combat, Metal Claw, B Force Palm, Bring It On!, Hero of Justice Force Palm
- Passives: Downside Up, Brawn Sync 5, BOGO 4
Rosa & Vanilluxe {Tech} “Mystery Doors of the Magical Land” Alt
- Moves: B Weather Ball, Hail, Rain Dance, Flee With Me!, Cutesy Princess’ Blizzard
- Passives: Weathered Warrior 5, Atmospheric Acceleration 2, Restoring Strike
Brycen & Mandibuzz {Striker} “Brycen-Man” Alt
- Moves: Dark Pulse, Air Slash, B Snarl, Strike Them Down!, Destroyer of Ideals Snarl
- Passives: Aggravation 3, Disarm 2, Super Preparation 4
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2023.03.30 19:36 Then_Marionberry_259 MAR 28, 2023 AAG.V AFTERMATH PROVIDES BERENGUELA PROJECT UPDATE
| https://preview.redd.it/dj1d7qz7xwqa1.png?width=3500&format=png&auto=webp&s=5bc58385e43a8fe12c27c46a9326fc3e71773f90 Vancouver, British Columbia--(Newsfile Corp. - March 28, 2023) - Aftermath Silver Ltd. (TSXV: AAG) (OTCQX: AAGFF) (the "Company" or "Aftermath Silver") is pleased to provide an update on the Berenguela silver-copper-manganese project in southern Peru. On March 2nd, 2023 the Company published an updated and expanded mineral resource for the property (see AAG News release dated March 1, 2023). Drilling in 2021-2 was in part designed to obtain bulk (PQ diameter) core samples from various geological and metallurgical domains at Berenguela. A comprehensive bench-test beneficiation program on selected composite core samples is being designed by Kappes Cassidy of Reno, Nevada, USA, focusing on optimising processing and recoveries of silver, manganese, copper, and zinc, and on potential manganese products including agricultural and battery grade manganese sulphate (MnSO4).The Company currently anticipates completion of the program in Q3/Q4 of 2023. The results will provide key technical inputs for Aftermath's planned Preliminary Economic Analysis which is expected to begin in late 2023. Composite core samples, representing the key mineralized domains, are now being assembled at the Company's core storage facility in Arequipa. They will be shipped to KCA's facility in Reno to facilitate pre-treatment beneficiation testing which will include ore-sorting. As a first step, initial visual evaluations are being carried out on core samples from current and historic drilling focusing on the distribution of various minerals and their relationship with assay grades. Fieldwork is expected to recommence in June with exploration and mapping east of the known mineralisation on potential extensions indicated by outcrops, historic drilling and existing underground workings. The work will also investigate a potential intrusive centre to the east of the main Berenguela mineralization. Bereguela Mineral Resource The Mineral Resource at Berenguela, reported in accordance with National Instrument 43‐101 ("NI 43‐101") and completed by AMC Mining Consultants (Canada) Ltd. ("AMC") contains 101.2 Moz Ag + 589 Mlbs CU+ 2.45Mt Mn in Measured and Indicated Resources and 38.8 Moz Ag + 204 Mlbs Cu + 0.8Mt Mn in Inferred Resources detailed in the table below and in Aftermaths news release dated March 2nd, 2023 (linked here https://tinyurl.com/mrxhckk3). Table 1. Berenguela Ag-Cu-Mn deposit Mineral Resource as of 31 January 2023 https://preview.redd.it/y3j0w228xwqa1.png?width=800&format=png&auto=webp&s=dd7ab7df9b303d2b3006a355304ffbf57daac945 Notes: - CIM Definition Standards (2014) were used for reporting the Mineral Resources.
- The effective date of the estimate is 31 January 2023.
- The Qualified Person is Dinara Nussipakynova, P.Geo., of AMC Mining Consultants (Canada) Ltd.
- Mineral Resources are constrained by an optimized pit shell using the assumptions in Table 2.
- No dilution or mining recovery applied.
- Silver equivalency (AgEq) formula is AgEq = Ag+ Cu%\121.905+Mn%*22.809+Zn%*41.463 based on the parameters in Table 2.*
- Cut-off grade is 80g/t AgEq.
- Bulk density used was estimated and variable. but averaged 2.30 tonnes/m\*3* for mineralized material and 2.25 tonnes/m\*3* for waste.
- Drilling results up to 13 October 2022.
- Mineral Resources that are not Mineral Reserves do not have demonstrated economic viability.
- The numbers may not compute exactly due to rounding.
- Mineral Resources are depleted for historic mined out material.
- The relative value in the Mineral Resource by metal is as follows, Ag=26% Cu=26%, Mn=44%, Zn=4%.
Source: AMC, (2023) The assumptions for the open pit optimization exercise to constrain the Mineral Resource and confirm reasonable prospects for eventual economic extraction are shown in Table 2. Table 2. Assumptions for pit optimization https://preview.redd.it/uqptq938xwqa1.png?width=800&format=png&auto=webp&s=acc7dc04b68b0fc9e47e2ffa0ad4645f929f892a Source: AMC, (2023). Geology Mineralization at Berenguela is hosted principally in thickly bedded, folded limestones and dolomitized limestones of mid-Cretaceous age. Several large bodies of black massive, patchy, and fracture-controlled manganese oxide replacement mineralization occur, with associated silver, copper, and zinc enrichment. Mineralisation is stratigraphically localised above a regional detachment zone particularly where footwall horsts coincide with more intense folding of the carbonate hosts. The bulk of the mineralisation is typically preserved as eroded synform remnants, usually exposed at surface and trending 105-120 degrees. Mapping and resource modelling shows the mineralisation to extend for roughly 1,300 m along strike (including a 100 m discontinuity) with a width of 200 to 400 m. Drilling has shown the mineralisation to extend to up to 80 m below surface where preserved. Berenguela is interpreted as a carbonate replacement deposit (CRD) of an unusual hypogene Mn-oxide style localised above a regional detachment zone in a low temperature, oxidising setting. Qualified Person Michael Parker, a Fellow of the AusIMM and a non-independent director of Aftermath, is a non-independent qualified person, as defined by NI 43-101. Mr. Parker has reviewed the technical content of this news release and consents to the information provided in the form and context in which it appears. About Aftermath Silver Ltd. Aftermath Silver Ltd. is a leading Canadian junior exploration company focused on silver, and aims to deliver shareholder value through the discovery, acquisition and development of quality silver projects in stable jurisdictions. Aftermath has developed a pipeline of projects at various stages of advancement. The Company's projects have been selected based on growth and development potential. - Berenguela Silver-Copper project. The Company has an option to acquire a 100% interest through a binding agreement with SSR Mining. The project is located in the Department of Puno, in southern central Peru. A NI 43-101 Technical Report on the property was filed in February 2021 (available on SEDAR and the Company's web page). The Company is currently drilling at Berenguela and planning to advance the project through a pre-feasibility study.
- Challacollo Silver-Gold project. The Company recently completed the acquisition of a 100% interest in the Challacollo silver-gold project from Mandalay Resources; see Company news release dated August 11, 2022. A NI 43-101 mineral resource was released on December 15, 2020 (available on SEDAR and the Company's web page). The Company is currently permitting road access in anticipation of an upcoming drill program.
- Cachinal Silver-Gold project. The Company owns a 100% interest in the Cachinal Ag-Au project, located 2.5 hours south of Antofagasta. On February 15, 2023, Aftermath announced it had signed a Share Purchase Agreement an agreement to sell Cachinal to Honey Badger Silver Inc. On September 16, 2020, the Company released a CIM compliant Mineral Resource and accompanying NI 43-101 Technical Report (available on SEDAR and on the Company's web page).
ON BEHALF OF THE BOARD OF DIRECTORS " Ralph Rushton" Ralph Rushton CEO and Director 604-484-7855 The TSX Venture Exchange does not accept responsibility for the adequacy or accuracy of this release. Cautionary Note Regarding Forward-Looking Information Certain of the statements and information in this news release constitute "forward-looking information" within the meaning of applicable Canadian provincial securities laws. Any statements or information that express or involve discussions with respect to interpretation of exploration programs and drill results, predictions, expectations, beliefs, plans, projections, objectives, assumptions or future events or performance (often, but not always, using words or phrases such as "expects", "is expected", "anticipates", "believes", "plans", "projects", "estimates", "assumes", "intends", "strategies", "targets", "goals", "forecasts", "objectives", "budgets", "schedules", "potential" or variations thereof or stating that certain actions, events or results "may", "could", "would", "might" or "will" be taken, occur or be achieved, or the negative of any of these terms and similar expressions) are not statements of historical fact and may be forward-looking statements or information. These statements involve known and unknown risks, uncertainties and other factors that may cause actual results or events to differ materially from those anticipated in such forward‐looking statements. Although the Company believes the expectations expressed in such forward‐looking statements are based on reasonable assumptions, such statements are not guarantees of future performance and actual results or developments may differ materially from those in the forward‐looking statements. Factors that could cause actual results to differ materially from those in forward‐looking statements include, but are not limited to, changes in commodities prices; changes in expected mineral production performance; unexpected increases in capital costs; exploitation and exploration results; continued availability of capital and financing; differing results and recommendations in the Feasibility Study; and general economic, market or business conditions. In addition, forward‐looking statements are subject to various risks, including but not limited to operational risk; political risk; currency risk; capital cost inflation risk; that data is incomplete or inaccurate. The reader is referred to the Company's filings with the Canadian securities regulators for disclosure regarding these and other risk factors, accessible through Aftermath Silver's profile at [www.sedar.com*](https://api.newsfilecorp.com/redirect/1z4jwFLxRM).* There is no certainty that any forward‐looking statement will come to pass and investors should not place undue reliance upon forward‐looking statements. The Company does not undertake to provide updates to any of the forward‐looking statements in this release, except as required by law. Cautionary Note to US Investors - Mineral Resources This News Release has been prepared in accordance with the requirements of Canadian National Instrument 43-101 - Standards of Disclosure for Mineral Projects (''NI 43-101'') and the Canadian Institute of Mining, Metallurgy and Petroleum Definition Standards, which differ from the requirements of U.S. securities laws. NI 43-101 is a rule developed by the Canadian Securities Administrators that establishes standards for all public disclosure an issuer makes of scientific and technical information concerning mineral projects. Canadian public disclosure standards, including NI 43-101, differ significantly from the requirements of the United States Securities and Exchange Commission (the "SEC"), and information concerning mineralization, deposits, mineral reserve and resource information contained or referred to herein may not be comparable to similar information disclosed by U.S. companies. To view the source version of this press release, please visit https://www.newsfilecorp.com/release/160007 https://preview.redd.it/tg2t0b48xwqa1.png?width=4000&format=png&auto=webp&s=75ba6995fe8de459dbc7cac1455e566f30b1482a submitted by Then_Marionberry_259 to Treaty_Creek [link] [comments] |
2023.03.30 19:34 StepwiseUndrape574 A few questions before buying a mod menu
Hi, i've been thinking about getting a menu and I found Stand Regular. It's at the top of what I'm willing to pay but seems worth the money.
But I wanted to ask a few things from people who have some experience modding:
1.Is that a good choice? I don't need some options, mostly just making money(from missions, not by adding artificially) crash protections, teleport and other quality of life changes, i wouldn't be needing any griefing tools or anything that interferes with other players.
2.I understand it's an internal menu, running as part of the game. How can it avoid detection by Rockstar Launcher checking the game files? Won't it get me banned for just being there?
3.Is the site I'm looking at, stand.gg, legit?
4.Is there a way to see when a Rockstar employee is spectating me? As far as I know you can get banned by auto detection of cheated money/cars, by getting reported for cheating in a public session, or by an admin who decides to take a look at what you're doing and witnesses you cheating. Can the menu prevent or warn me about the last one?
5.Are menus like Stand fun to use for someone not amused by griefing and aimbotting? As in, are there some fun things to do not designed to ruin the fun of others?
Sorry if the questions are dumb, but I've only ever used Menyoo for singleplayer and Modest Menu before for a while so I don't know much about mods, and I don't want to waste money by rushing it. Any answers and opinions are appreciated, thanks!
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2023.03.30 19:26 LostCantaloupe9166 Need a stand for two 20 gallon tanks
| I have two 20 gallon tall tanks. One if full and the other only has about half water since I plan to put crabs in there. Would this stand be ok since the second tank would only have about 10 gallons or no? If not can I please have links to stands for two 20 gallons I for some reason can't find any. Thank you submitted by LostCantaloupe9166 to Aquariums [link] [comments] |
2023.03.30 19:24 No-Highway-7298 🚨Attention all INX Token Holders! The INX Token is celebrating its 2nd anniversary🎂 & you get the presents! Stand by for exciting updates🎁
2023.03.30 19:23 Calm-Finding8949 Any other veterans on 100% going for this?
I am a veteran on 100% permanent and total disability from the VA. I suffered some dmage mentally in the Army. I have severe short term memory issues that interfere enough in my daily life that i have not worked for 4 years and some change because of it. I have PTSD and severe socialization issues. I rarely leave my house because I cannot tolerate or stand being in crowd or around other people, I've lost sooo many jobs because of my memory and just not getting along with co-workers or authority figures. I just freak out and cannot remember details or instructions long enough to walk back from a supervisor to my work position. I don't leave the house much also because I can't remember how to get to places I've been 100s and hundreds of times before, when I do leave my wife is with me. I'm a hermit I don't leave my house, I cannot deal with people. Sadly I don't even see my old family much because I just cannot socialize. I did file for SSDI. I am 43 years old, I got my first denial and the day I got the letter, I immediately contacted lawyers and they are working on it. We are in the third phase of redetermination right now. I'm also in Michigan if that helps.
Has anyone had a similar situation to mine?
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2023.03.30 19:22 Excitedbox Get ready for the RIP. I am still Bullish
| You people are not reading the filings and only reacting to the FUD. I don't have much time to spell it all out right now so this will be a preview with more to come later. I am going to jump around a bit because there are things I still need to fill in but also have work I should be doing right now instead, and didn't want you all to piss yourselves. We were right about the pref warrant prices so far. $135,014,000 for 14,212 pref shares AGGREGATE Too lazy to do the math but seems damn close to prorated warrants. Just kidding, my calculator says it is $9500. Or the "Bulk buyer" Pref warrants they sold so far. Exercised without an alternate conversion price. Why do I say that Because it comes out to ~22 mil shares. and when you add the ~295mil shares still issuable, you get 318mil. Haven't we seen this number somewhere? It seems the Holder also got a pretty shitty deal in return for giving up 70k pref share warrants for only 15mil shares total. When we know that these would have been worth close to 100m shares once exercised. Yup, here it is. This is a previous agreement which seems to be separate from this equity raise judging by the date, but had to be terminated to sell these new shares. All going according to PLAN: They also said they raised $360mil meaning the $226mil for the $10k "full price" warrants. Which leaves only the ~100m common share warrants not accounted for. (Or maybe they are, and I havn't gotten to that yet?) \"We are on pace to ACHIEVE OUR TARGET\" Preliminary Financials: - Net Sales of approximately $1.2 billion
- Comparable Sales decline in the 40% to 50% range¹
- Continuation of negative operating losses
- Modest free cash flow usage
Nothing too out of the ordinary. They cut # of stores by over 50%, so I would expect lower revenue. We also knew they would have costs associated with canceling leases and that break even was going to be difficult THIS quarter. What modest free cash flow usage means is anyone's guess. We know they had less than $150m in Jan and they used 100% of the equity raise to pay down debt. We also know that with fewer stores and therefore inventory, they qualify for less credit. The only downside in this ENTIRE filing I see (SO FAR) is that almost all the money they raised so far was used to pay off their ABL, which was then reduced by $360mil. This leads me to believe that there is some kind of plan. I doubt they wouldn't keep some sort of buffer to cover operating expenses. UNLESS they have a plan. They only kept $18mil of headroom if I read this correctly? BUT The date of record gave them a clue as to how many derivative shares were sold NAKED. Which is why they spend quite some time talking about short selling and derivative and short sales in my opinion. https://preview.redd.it/0mkfmitlswqa1.jpg?width=1068&format=pjpg&auto=webp&s=0268e19146bca2864d91289e5d3cc66805b34a04 My Guess: There are 2 options. - The deadlines for a higher price weren't until the 3rd of April, and why would they first drop the requirement and then cancel a few days later. Not to mention that earnings reports coming up and the much higher FTD and SI numbers we can expect to get reported within the next week. They Know we are about to rip, and they are planning to recapitalize by selling shares to all the short sellers. It says THEY terminated the equity raise and not the Holder. They most likely only canceled the equity raise because they no longer need it.
- The Holders of the pref shares were all the banks who got stuck with Archegos swaps and since these expired yesterday and they managed to suppress the price long enough, they no longer needed all the shares from the equity raise to cover their short positions and could get out now without finishing the deal. This would still leave a ton of shorted shares needing to be covered and would still lead to a massive increase in price.
I am leaning towards option 1 because option 2 would require the board to be in on it and there are easier ways to go about this that involves less crime and potential risk. Don't believe the FUD. The only ones with a LEGAL RESPONSIBILITY to YOU is the BOARD. PS. Not Financial Advice. I am just an Ape with a few wrinkles more than the average baboon. I will try to make another post later tonight/tomorrow after I have gotten time to go through this in more detail and can sort, trace, and verify, information more fully. submitted by Excitedbox to bbby_remastered [link] [comments] |
2023.03.30 19:13 Guddumanjhi What are the most common job locations for MBA graduates?
| https://preview.redd.it/9ln5s6kwswqa1.jpg?width=1000&format=pjpg&auto=webp&s=5075b1bdd764aae16d882666eff0121d3cb209a0 As a student of MBA, I have known that each student thinks about the prospects and directions their academic path will take them after graduation, whether this is before or during their studies. You might be wondering what you can accomplish with an MBA degree if you have one. Does it merit it? We can tell you that having an MBA will give you many chances, whether it be for new career paths or for advancement within the industry in which you are already employed. But as far as I know, it became easier for me to find and clear my path to in MBA through Physics Wallah courses. It has really helped me a lot to get my vision clear after joining the Physics wallah courses. What Can You Do with an MBA As the MBA stands for "business," one may assume that all occupations for holders of the degree would be in the business sector; nevertheless, there are numerous other sectors that employ MBA holders, including consulting, finance, operations, healthcare, and human resources. Here are some of the job functions that may help MBA graduates Management Analyst Management analyst salary Policy Analyst Policy analyst salary Marketing Manager Marketing Manager salary Investment Banker Investment banker salary Financial Advisor Business Intelligence Analyst I hope this might help you guide through our MBA graduation! submitted by Guddumanjhi to u/Guddumanjhi [link] [comments] |
2023.03.30 19:10 Jolly-Ad8243 They are who we thought they were!
| NFA: I am an autistic regard, like most of you. Every thing I say and do should be inverse. Take this with a grain of salt. Most of us are probably feeling a touch down after todays events, whether they seem bearish, or if the long term solution is bullish. We just don't know. If anyone tries to convince you that they know what's truly going on, they are completely packing your ass like your last cellmate from prison. My tinfoilly theory, might be coming to fruition. When RC left retail holding the bag, i thought there would have to be more. I am not going to lie, i wasn't very intrigued by the play at the time, so I bailed along with most on the giant run-up. When I came to my senses, after doing extensive DD, I came to this conclusion. RC wouldn't bail on retail if it didn't fit the narrative. The Pump and Dump narrative is the opposite of what he stands for. He stand behind retail so much, that his heir would be destroyed if he didn't have APES in his corner. He stand for equality, free and fair markets, and sustainable growth. Enough said, nobody can convince me otherwise. My tinfoilly theory is this and I stand behind this as well. BBBY needed cash desperately. They needed it so bad, that they would do whatever it took to save the company, whether that be at shareholders expense, or using HBC as a capital crutch. I can safely say today that they did both. Are we doomed? Not at all. My theory states that RC was tied up so to speak. The court docs which were filed Friday, and Reviewed Monday, dismissed RC without prejudice Tuesday. Pacer Monitor Files Bobby needed funding to fulfill the ABL/FILO, but being that RC was locked in court litigation, it became a Conflict of Interest. RC could do nothing, but orchestrated a plan to have HBC takeover to fund the deal in the interim, with hopes of little reprecussions. Do you find it odd that the court case was dismissed yesterday, and the need to have the HBC agreement terminated today are a Cohencidence? I think not! I think RC and the crew were buying time. I think the SEC gave them the approval to takeover BBBY if certain demands were met. Larry Cheng, Brett Icahn. and others leaving board seats of well capitalized companies was not a Cohencidence. The crew probably thought HBC could do limited damage in a short period of time, grab the interim funding they needed before the "All Clear" could take place. So we get all this info in a 24 hour period. IMO HBC orchestrated the price threshold. They put there capital up and said we will do this, you do this. They wanted the Floor Price Threshold changed as RC and crew got close to the "All Clear" so they could make a pretty penny. Now that they are not need, my assumption would be that we are extremely close, like days away. It always tomorrow, until it is not. If you're scared to buy now, the stock market isn't for you. submitted by Jolly-Ad8243 to BBBY [link] [comments] |
2023.03.30 19:04 SuperiorArty [USA] [H] Nintendo Switch, 3DS, DS, Gamecube, Wii/U games, Xbox Games, Playstation Games, Various Collectibles [W] Themed/Limited Edition 3DS consoles, Pokemon Switch Lite, Ultimate Marvel vs Capcom 3 (Xbone/PS4), AI Somnium Files Nirvana, Jojo's Bizarre Adventure (PS1) Nintendo Games offers
*Items are CiB unless stated otherwise
Nintendo: Switch games | DS/3DS |
LEGO Star Wars: The Skywalker Saga Deluxe Edition (Missing game, DLC code unused. Included Blue Milk Luke minifig) | Shin Megami Tensei IV (Limited Edition) CiB (Outer Box sleeve is damaged) |
Monster Hunter Rise Collectors Edition (Game and Amiibo opened) | Professor Layton vs Ace Attorney CiB |
Pokemon Sword w/ Expansion Pass (loose) | Pokemon Alpha Sapphie (Nib, cut on seal) |
Pokemon Violet (Digital) | Pokemon Ultra Moon (Nib, cut on seal) |
Hyrule Warriors Definitive Edition | Pokemon HeartGold (Loose, authentic) |
Yurukill | Senran Kagura: Deep Crimson Double D Edition (Nib) |
Xenoblade Chronicles 2: Torna 2 w/ dlc code | Pokemon Ultra Sun (CiB) |
- | Tekken 3D Prime CiB |
No More Heroes 3 | Style Savvy Fashion Forward CiB |
Samurai Jack Battle Through Time (LRG release) | Pac-man & Galaga Dimensions CiB |
Disgaea 5 | Tales of Abyss |
13 Sentinel: Aegis Rim | Warioware Gold (NiB, cut in seal tho) |
Tony Hawk Pro Skater 1+2 | Professor Layton and the Diabolical Box |
Wonder Boy: The Dragon Trap | Persona Q themed carry case for 3DS systems (Came with the Limited Edition) |
Minecraft Story Mode: The Complete Adventure | Dragon Ball Fusions |
Disgaea 1 complete | Hyrule Warriors Legends |
Lost Child | New Super Mario Bros 2 |
Jump Force Deluxe | Mario & Luigi: Bowser's Inside Story (Original DS version, No manual) |
Monster Hunter Generations (Sealed) | Kingdom Hearts Re:Coded |
Little Nightmares 2 | Kingdom Hearts 358/2 |
Balan Wonderworld | Street Fighter IV 3D (Loose) |
Katamari Damacy Reroll | |
Sonic Mania Plus (w/ Outer Box and Art Book) | |
Toki Retrocollectors Edition | Wii/Wii U |
Ultra Street Fighter 2: The Final Challengers | Xenoblade Chronicle X |
Binding of Isaac (First print) | New Super Mario bros U + Luigi U |
Atari Flashback collection | Mario Tennis Ultra Smash |
Scott Pilgrim vs the World (Best Buy version, Sealed) | Minecraft |
| Star Fox Zero w/ Star Fox Guard |
| LEGO: Jurassic Park, The Force Awakens, and City Undercover |
| Donkey Kong Country: Tropical Freeze |
SNES | Hyrule Warriors |
Super Mario All Stars (CiB) | Breath of the Wild |
Super Mario All Stars (Loose) | Super Smash Bros Wii U |
| Wii Party |
N64 (All Loose) | A bunch of Wii motes (Most White, a few Black) |
Super Mario 64 | |
Excitebike 64 | |
Star Wars: Shadows of the Empire | Amiibo |
Cruisin USA | Gold Mega Man (Sealed) |
Jet Force Gemini | Luigi (Mario Series) (OOB, but I have the original Box) |
| Pit (Smash) (OOB) |
| Fire Emblem Tiki (NiB) |
GBA | |
Super Mario Advance (Loose) | |
Pink GBA SP (AGS 101) | |
Gameboy Camera (Red) | |
| |
Gamecube | |
Super Mario Sunshine (Black Label) | |
Super Smash Bros Melee (Players Choice, no manual) | |
Spartan Total Warrior (Missing Manual) | |
Spongebob: Battle for Bikini Bottom (Loose) | |
Sega Soccer Slam (Loose) | |
Action Replay MAX (Disc only) | |
Crash Nitro Racing | |
| |
Microsoft:
Xbox One | Xbox 360 |
Sea of Thieves (Sealed) | - |
Assasins Ceed Odyssey (Gold/Steelbook Edition) | Injustice |
Kingdom Hearts 3 | Oblivion |
- | Fallout 3 |
Resident Evil 2 (Disc Only) | Assassins Creed 3 |
Stardew Valley | Battlefield 3 |
Minecraft | Call of Duty 2 and World at War |
Witcher 3 | Far Cry 3 |
Titanfall | Fable |
Titanfall 2 | Forza 2 |
Mortal Kombat X | Sega Dreamcast Collection |
Gears of WaRare Replay | Red Dead Redemption |
Overwatch | Perfect Dark Zero |
Assassins Creed Unity | Hitman Blood Money |
Killer Instinct | Batman Arkham Origins |
Battlefield 1 | Star Wars The Force Unleashed 2 |
Skyrim Special Edition | Fifa Streets 3 |
Forza 5 limited edition | Lego Star Wars: The Complete Saga! |
Shenmue 1-2 | The Witcher 2: Enhanced Edition |
Alien Isolation | Assassins Creed Brotherhood |
Diablo 3 Eternal Collection | Assassins Creed |
Crash Bandicoot N Sane trilogy | Splinter Cell Conviction |
Crash Team Racing Nitro Refuel | Turok |
Quantum Break | Terraria |
Limited Edition Gears of War 4 controller (Red) | Spider-man: shattered dimensions |
Limited Edition Gears of War 4 controller (Grey) | Driver San Francisco |
| Dead Space 2 |
OG Xbox | Call of Duty Modern Warfare |
Destroy all Humans 2 | Call of Duty Modern Warfare 2 |
Legacy of Kain Defiance | Assassins Creed 3 |
Prince of Persia: Sands of Time | Assassins Creed IV Black Flag |
Prince of Persia: The Two Thrones | Crackdown |
Samurai Warriors | Mortal Kombat Komplete Edition |
- | Darksiders |
Spyro: A New Beginning | Zone of the Enders Collection |
Star Wars Knights of the Old Republic | Call of Duty Black Ops 2 |
Star Wars Knights of the Old Republic 2 | NCAA Football 12 |
Crash Twinsanity | |
King of Fighters Neowave | Xbox consoles/Accessories |
Jade Empire | Xbox 360 Slim |
Soul Calibur 2 | Various Wireless Xbox 360 controllers |
Morrowind | Various wired Xbox 360 controllers |
Mercenaries | Xbox on controller (Gears of War Fennix edition) |
007: Agents under fire | Black Xbox One Controller |
007: Everything or Nothing | Xbox 360 Wifi Adapter |
Slay the Spire (Digital) | |
| |
Playstation PS4 | PS2 |
Yakuza Kiwami 2 (Steelbook) | Clock Tower 3 |
Lego Dimensions (Game & Case) | Silent Hill 2 |
Psychonauts (LRG variant) | - |
Infamous Second Son (Limited Edition) | Star Wars Battlefront 2 |
God Wars | Crash BAndicoot: Wrath of Cortex |
Walking Dead Complete Season 1 + 400 Days and Season 2 | Dynasty Warriors 5 Extreme Legends |
Trails of Cold Steel 3 | Grand Theft Auto Vice City |
Walking Dead: A New Frontier | Grand Theft Auto San Andreas |
Playstation move controller | Gran Turismo 3 |
| Kingdom Hearts |
PS1 | Kingdom Hearts 2 |
Digimon World (Missing manual) | Kingdom Hearts Re:Chain of Memories |
Gran Turismo | Madden 10 |
Star Wars Rebel Assault 2 | Nickolodeon's Barnyard |
Twisted Metal Small Brawl | Garfield: Lasagna World Tour |
Grand Theft Auto 2 | Atari Anthology |
Star Wars Dark Force | NBA Streets Vol 2 |
MDK | Tony Hawk Pro Skater 3 |
Midway Arcade's Greatest Hits 2 | Tony Hawk Pro Skater 4 |
Rainbow Six Lone Wolf | Black PS2 Slim |
Micomaniacs Racing | |
Rayman Brain Games | PS3 |
Dance Dance Revolution Konamix | Ratchet and Clank: Crack in Time |
Dance Dance Revolution | Rango |
| Call of Duty Black Ops 2 |
PSP (All are loose unless stated otherwise) | NBA 2k18 |
Hammerin Hero (CiB) | Metal Gear Solid 4 |
The 3rd Birthday (CiB) | God of War Collection |
Metal Gear Acid (CiB) | Alien vs Predator |
GTA Vice City Stories (CiB) | Ultra Street Fighter IV |
Legend of Heroes (CiB) | |
Legend of Heroes II (CiB) | PSP Movies (If anyone actually collects these) |
Gran Turismo (CiB) | Final Fantasy VII: Advent Children |
Def Jam fight for ny the takeover | Elf |
Metal Gear Solid (Peace Walker) (CiB) | Jackass: The Movie |
Star Wars Battlefront: Renegade Squadron | Wedding Crashers |
Ridge Race (CiB) | Narnia |
Namco Museum (CiB) | |
The Warriors | |
Spider-Man: Web of Shadows | |
GTA: Vice City Stories | |
Street Fighter Alpha 3 Max | |
Little Big Planet | |
Fifa 08 | |
Sid Meier's Pirates | |
Naruto: Ultimate Ninja Heroes | |
NBA 06 | |
Cars: Race-o-rama | |
Sims Pets | |
Daxter | |
Sega Genesis | Sega Dreamcast |
Sonic the Hedgehog 2 (CiB) | WWF Royal Rumble |
Sonic the Hedgehog 3 (CiB) | Dreamcast Generator vol. 2 (New) |
Ghostbusters (CiB) | Virtua Tennis |
Ghouls n Goblins (CiB) | |
| |
PC Games (Non-Digital) | |
Panzer Dragoon (CiB) | |
Sonic's Schoolhouse (CiB) | |
Warcraft 2 (CiB: Original Big Box. Bonus: includes $5 off any Blizzard action figure!) (Note, coupon is two decades old, redeem at your own risk) | |
Riven (CiB; Big Box) | |
| |
______________________________________________________________________________________________________________________________
Wants:
While I do enjoy playing on the Xbox one, I'm mostly looking for Nintendo stuff. But I'm open to whatever list you may have, but these are games I am interested in:
Nintendo Switch Wants | 3/DS wants |
Xenoblade Chronicles Definitive | |
AI The Somnium Files 2: Nirvana | Yokai Watch Blasters Red |
Trail of Cold Steel 4 | Shin Megami Devil Survivor 2 and Overclocked (3DS versions perferred) |
Danganronpa Decadence | SMT Soul Hackers |
Samurai Warrior 5 | Dragon Quest IV and VI |
Dynasty Warrior 9 Empires | Legend of Zelda Spirit Tracks |
Ace Attorney Trilogy | Kirby: Planet Robobot |
Ori Collection | Persona Q2 |
Metroid Dread | Mario & Luigi Dream Team and Superstar Saga (3DS Remake) |
Octopath Traveler | Metal Gear Solid 3D |
NEO The World Ends With You | Ever Oasis |
Neptunia Games | Project X Zone 1 and 2 |
Gunvolt Chronicles luminous avenger ix (low want) | Corpse Party |
Koei Tecmo WarrioMusou games | Star Fox 64 3D |
Various Limited Run Games (prefer opened/CiB but dont mind sealed) | Luigi's Mansion |
Nintendo Switch Lite (Pokemon edition preferred) | Luigi's Mansion: Dark Moon |
Neptunia X Senran kagura | Rhythm Thief |
Blue Reflection | Hatsune Miku |
NiS Presents Vol 1-3 | |
| |
| Xbox Wants: |
| Killer Instinct Definitive Edition |
| |
PSP Wants | Playstation Wants |
Final Fantasy I/IV Remakes | Jojo's Bizarre Adventure (PS1) |
Power Stone Collection | Fist of the North Star Lost Paradise |
Persona 3 Portable | Berserk PS4 |
Persona 1 (Case and Manual) | Yakuza 0, Kiwami 1, 6 and 7 |
Metal Slugs | Danganronpa: Another Episode (PS4) |
Collections/Compilations/Anthology Games | PS Vita system (Slim Only) |
RPG Games | Ultimate Marvel vs Capcomc 3 (PS4 version only) |
| |
Manuals | Cases |
Pokemon White 2 | Pokemon White 2 |
Pokemon White | Pokemon White |
Pokemon Heartgold | Pokemon HeartGold |
Castlevania Order of Ecclesia | Castlevania Order of Ecclesia |
Fire Emblem Radiant Dawn | |
Pokemon Yellow | |
Pokemon SilveCrystal | |
| |
| |
I am also open to looking at your list, as there's tons of stuff that interest me asides from what I have listed. However, I am not interested in digital items as I prefer to collect/own games physically if possible. submitted by
SuperiorArty to
gameswap [link] [comments]
2023.03.30 19:00 Mizzno [H] Games [W] A Hat in Time, CODE VEIN, Mega Man 11, Tower Unite, Offers
For sale, for Steam gift cards (or gifted Steam Wallet balance):
For trade:
*tentatively up for trade, assuming I buy the bundle
- The Elder Scrolls: Legends: 2 Card Packs (Skyrim) 1 Event Ticket 100 Gold 100 Souls
- ESO Vanity Pet: Bristlegut Piglet and 15 Days of ESO Plus
WANT:
- 5D Chess With Multiverse Time Travel
- A Hat in Time
- Avernum: Escape from the Pit
- Bendy and the Ink Machine
- CODE VEIN
- CrossCode
- Dead Rising 4
- Dungreed
- Mega Man 11
- Mortal Kombat Komplete Edition
- NBA 2K Playgrounds 2
- NECROPOLIS: BRUTAL EDITION
- Omensight: Definitive Edition
- Street Fighter 30th Anniversary Collection
- Submerged
- Tower Unite
- Wonder Boy: The Dragon's Trap
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ti26nz/mizznos_igs_rep_page/ submitted by
Mizzno to
indiegameswap [link] [comments]
2023.03.30 18:49 StepwiseUndrape574 Huge GTA 6 Leak Claims Rockstar’s New RAGE9 Graphics Engine Is Incredible
Besides offering up chaotic open-world action, one thing that Rockstar's games have done ever since Grand Theft Auto III is push the envelope in terms of technology. This is somewhat debatable up to Grand Theft Auto IV, which stunned audiences with its mix of macro-scale simulation and micro-scale detail. GTA V and the newer Red Dead Redemption 2 have continued this tradition, and both are still capable of putting the hurt on modern PCs. That's largely thanks to their forward-looking design that integrates features that contemporary systems weren't really ready for when the released.
gtaonlinerain GTA V can still look startlingly realistic at times.
The thing is, even though it just got a re-release on the current-generation consoles, GTA V originally released in 2013. The game's still fun, of course, especially the online mode that has seen continual updates over the years. The technology behind the title is getting a little dated, though, and fans of the series are understandably chomping at the bit for a new release. Rockstar has confirmed that GTA VI (or at least, the next GTA game) is in the works, but as usual, the company hasn't released any information about the title, nor mentioned a release window.
The leaks and rumors that we've heard so far place a hypothetical "GTA VI" at the end of next year, or even in 2025. That's a lot of development time, even if the company only moved into active development in the middle of last year, as is supposedly the case. In a time when almost every other development house (from Square-Enix to CD Projekt Red) is moving to the Unreal Engine, it seems like Rockstar will thankfully stick with its own in-house tech, known as RAGE.
chrisklippeltweet
That bit of information comes from a tweet by Chris Klippel, who is among other things the creator of Rockstar Mag, a French-language gaming news site that focuses on topics surrounding Rockstar Games and its releases. You can see the tweet above. Chris says that he has been in touch with people who have seen the latest version of RAGE in action, and that its graphics engine is "assez incroyable." Chris describes the latest version as RAGE9, which is interesting; Rockstar doesn't talk about RAGE as a separate product from its games, likely because it doesn't license the tech.
gtaonlinearcade The arcade area added to GTA Online would look amazing with ray-traced lighting.
It's not hard to imagine what sort of features the game engine might include to warrant that description. Heavy usage of ray-traced graphics will go a long way toward impressive presentation, but based on what we've heard in the past about GTA VI, it seems likely that the latest RAGE might be more impressive in its ability to scale content from infinitesimal details all the way up to gigantic cityscapes. We've seen demonstrations of similar technology in Epic Games' Unreal Engine 5, and given the nature of "GTA", such capability would be perfectly suited to the games.
gta5crowd
Another impressive characteristic in GTA VI might just be the NPC AI. Historically, Grand Theft Auto's NPCs have been extremely simple stand-ins mostly intended to give the scene a realistic look without having much in the way of personality or believable behavior. That could all change in the next GTA game, based on a patent filed in October 2020.
From what we've heard, the next Grand Theft Auto title will be set in Vice City once again, so look forward to exploring the city's tropical environs. No word on the chronological setting, though; it could be set as far back as the Cuban Missile Crisis, or it could be set in the modern day. We also don't know necessarily what platforms the title will appear for, but based on Rockstar's history, we'd expect it to be available for the PS5 and Xbox before it appears on PC later.
submitted by
StepwiseUndrape574 to
gta5_moddedaccounts_ [link] [comments]
2023.03.30 18:45 DaylightChampion WMD (Weapons of Minimal Destruction)
Admiral Demeton "report."
Vice Admiral Ek'sulud "the escort has fallen for the decoy. Our 'fleet' of condemned vessels is leading them away from the convoy ships, which have now gathered within a '10,000 miles' (units adjusted) radius... though it appears one vessel has remained in the escort formation... I already have firing crews prepared to launch a stealth missile at the remaining escort. We're ready to engage and capture the convoy on your command, Admiral."
Admiral Demeton "... which vessel remained in formation? Is it the Hive Ship 'Armageddon'? That was the only ship we needed to lure away."
Ek'sulud "no, sir. HS Armageddon was the first to chase the decoy fleet. The facades on the condemned fleet were immaculate, and the enemy forces are convinced that they are striking a crippling blow."
Demeton "then what vessel?"
VA Ek'sulud "we've gathered all the intel available, and it appears to be a... human 'destroyer'. Not much intel to be had on such a novel race. It's an angular, 'dinghy' of a war ship. It appears to have no weapons aside from point defense, but it is classified as a 'destroyer'. Our analysts suspect that this 'destroyer' has a singular cannon hidden at the nose, powerful enough to 'destroy' a ship with a single blast."
"Regardless, its engines are exposed and a single stealth missile should cripple it, stopping it from turning that cannon on our fleet. I advise we act IMMEDIATELY Admiral. Time is of the essence if we want to take the convoy hostage. The facade fleet won't hold up to much more scrutiny."
Demeton "...I ... well ... Engage."
The stealth missile flew, invisible. The fleet followed it, almost equally invisible. With a lead slowly growing to '50,000 miles' (units adjusted) the warhead glided silently to its appointment.
The engines of the human vessel blew out in a splendid geyser of plasma and molten metal. The strike was so precise that the vessel didn't rotate in any direction, completely dead in the water.
VA Ek'sulud "the human vessel is dead, Admiral. It can't turn its nose cannon towards us. Our forces have fanned out and will be boarding every enemy vessel shortly."
Demeton "excellent. We'll be able to fly this convoy home as our own, hostages on every ship to ensure our safety."
VA "Admiral, it appears the human vessel's reactor was struck as well. It's bursting with fire and beginning to spin violently- Admiral! Correction: the human vessel is launching a massive volley of missiles, and they are, somehow, homing in on our cloaked vessels!"
Demeton "point defenses are active?"
VA "yes, the first missiles will be intercepted in 5, 4, 3, 2-"
The maximum range of the attacking point defense was around "45 miles". The human retaliation began detonating "50 miles" off the stern of the attacking vessels. They shined with with the brilliance of stars. But the distance of detonation was too great to do any damage.
Every detonation was also accompanied by a jet of vaporized metal, shining with the brightness of a small nova. Reactive shields gave out immediately, and so did the engines and reactors of each ship.
Nuclear shaped charges. The efficient precision was chilling. A charge that wouldn't have begun to tax the ships' shields was completely gutting them. In fact, the entire volley delivered as a single payload wouldn't have been a threat to the flagship, but the battle was over in a single volley.
The Admiral numbly started searching through menus of ship files.
"Vice Admiral, prepare to send a report to the queens. This is a complete defeat."
The entire ship rocked and shook as its main engines and reactor vaporized. Main... didn't they still have enough power to attack? No. The rest of the fleet was gutted. One vessel having the strength to fight might give the impression they all did, putting lives at risk when there was no chance of victory.
VA Ek'sulud "... right away Admiral... Admiral? What are you looking for?"
Demeton "protocol on offering unconditional surrender. I admit, I only know how to accept it."
Human Captain Davis "Did we get the attackers?"
Gunnery officer Kato "Well, it's looking promising, but we're waiting on a full report... Hey, Captain! You're gonna love this. Every charge is a confirmed hit! We've singlehandedly crippled the entire raiding fleet!"
HC, chuckling excitedly "get those egg heads on luna a bonus! That was awesome!... Hey, engineering? How long until we can stop this spinning? I don't want to accept their unconditional surrender while spinning out of control."
submitted by
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2023.03.30 18:32 lightgia How would they play?: Wario
He needs no introduction, Wario is the main inspiration for Peppino and has far more experience escaping from crumbling worlds than the pizza-chef protagonist. But how would he match up to this particular italian while on his turf? Wario would have a more brutish playstyle than Peppino, with his moveset sending him on a reckless charge through each level. Lacking finesse, Wario would have less tools than other playable characters, but makes up for it in multi-purpose moves that allow him to stand alongside the others as a more than viable choice. His abilities would be as follows:
Wario can simply walk or jump into an enemy at any time and, assuming he doesn't get damaged or stunned, automatically pick them up with one hand. He can then either chuck them forward by quickly hitting the attack button, or hold down the attack button to aim either forward, diagonally upward, or straight up, while also being able to turn around and aim as well. He still has access to all of these options in the air in addition to a suplex by holding down and attacking just like Peppino. He can only pick up an enemy if he would not stun or kill them instead.
The iconic move of the Wario Land series, it would live up to its name by allowing Wario to instantly reach near mach 2 speed upon activation, allowing him to enter mach 2 as soon as the move ends assuming dash is being held, unlike with Peppino who would have to Belly Slide in order to achieve the same effect. While the move is active, Wario can also jump freely without ending the move, and can cancel the move by moving in the opposite direction of the charge, instantly turning him around and killing all momentum. The move cannot be ended early while keeping momentum, cannot be canceled into a slide, and cannot be initiated in the air.
Attacking while in the air causes Wario's fist to enlarge as he throws out a meaty punch that acts as a large attack while also giving him a small momentum boost forward. It doesn't give him any invincibility however, so don't try to punch a charging anchovy.
Wario can roll by holding down while on the ground during a dash, allowing him to keep his momentum and break non-metal blocks. He can also initiate a roll by hitting attack while crouching, but this does not give him much speed. He can also crawl, of course.
Wario sends himself butt first downwards at high speeds when down is held while in the air. This has a small delay like Peppino's body slam, but goes twice as fast from the get go, and gains the power to break metal blocks just as fast. This will also activate if down is pressed while in the air during a mach dash, as Wario lacks a dive equivalent.
If Wario attacks while a Butt Smash is active, he will instead spin and throw himself butt first forwards, giving him a boost to the side before falling downwards. He cannot leave this state before landing, but can keep his momentum after hitting the ground, acting similar to Peppino's own Shoulder Bash out of Super Jump.
When an attack is inputted while on the ground and holding up, Wario will smash his own head in with an enlarged fist, squashing him briefly before launching his body upwards as a spring at high speed, with this state acting like Peppino's active Super Jump but travailing at the speed of a wallrun. This can be used even while standing still, but cannot be used in the air.
If Wario attacks while Spring Wario is active, he will exit Spring Wario early, and launch to the side in a small arch with a dazed expression. He can break metal blocks while falling in this form, but upon landing, will stumble forward for half a second before being able to act normally again, exiting at a mach 1 speed if dash is held.
- Aditional properties/notes
- All pickups besides Toppins and Secret Treasures are replaced with golden objects and gems
- Wario is too greedy to leave behind the gold he collects, and will not lose points when damaged. However, when the clock is ticking, his carelessness causes him to lose 10 points each second rather than 5.
- Wario's mach dash works exactly like Peppino's, but cannot reach mach 3.
- Wario has no tool similar to Peppino's uppercut that allows him to double jump, and cannot wallrun either, meaning Spring Wario is the only way to go when traveling upwards long distances outside of transformations.
- Wario has access to all the same transformations as Peppino, and can taunt, parry, and super taunt as normal.
That's my Wario concept! If you have any thoughts, criticisms, additions ect., I would love to hear them.
Next character concept: Apples mate.
submitted by
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2023.03.30 18:29 TheR3dCaptain I think i broke my HDD
Hey Guys
so today i swapped cases. My HDD is on a metal sheet in the Phanteks NV7. Since i have a lot of cables because of all the RGB and extensions, i had to really force close this metal piece so im able to close this case. After starting my PC i wasnt able to access my HDD anymore. I see it, but it has no drive letter and says its 100% free. I think i damaged it while closing it with force. It also seems like it is suddenly in FAT32. Is there any way to recover the data on their without paying some professionell for it? There are pretty important files on it like job resumees etc.
Any help is appreciated!
submitted by
TheR3dCaptain to
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2023.03.30 18:18 LostCareTaker Humanity’s Potential - Part 5
First Previous Recounting of First Contact with Species HS-01 - Humans, Sol System, Primary sentient Species in the Star system. Recounting the events, Captain Invil Ta'Kotian, of the Serdes Hegemony, ally to the greater Federation that makes up much of the civilized galaxy. The nature of this retelling is to best determine the future that species HS-01 may have in the greater Galactic Stage, and whether they are friend or foe. This particular continuation begins after three members of Species HS-01, David, Sten, and Sasha, have escaped custody. After exploring the vessel and bickering, the team reveals that Sten wishes to not return to a life of fighting angry farmers on Mars. David states his desire to return home. Sasha, however, remains silent during the entire exchange. Captain Invil and his crew are discovered by Hvista raiders, and after divulging the presence of a new species called "Humans" onboard their ship, the Hvista are all but eager to board and fight this new "Super" species. "You shot us." David stated plainly as he sat in a chair facing Captain Invil. Scratching his beard, he nibbled on the extra food that had been provided. Sasha quietly stood next to him, munching away, as Sten practically inhaled ration bar after ration bar.
"We were terrified." Invil answered.
"You. Shot. Us." David said once more before folding his arms. "I said I wanted peace, I even said I didn't mind playing by your rules, and you shot us."
"You have a prisoner in your presence. I'd assumed you were the same. We don't know you. We don't know what your species is capable of. We were scared." Invil quickly reiterated before looking down. "I apologize... I suppose the silver lining is... Our weapons seem to have no effect on you."
"Oh they do," David said as he held up his right appendage. A massive block of purple and blue covered the area he'd been shot at. "It hurts like hell."
"It's supposed to tear off limbs."
Sten audibly laughed, showing his teeth and causing a number of the crew to place a hand on their weapons. "That's supposed to tear off limbs? Barely an itch."
"Well these are small arms. I'm certain a rifle could do more damage." Invil stated as if trying to protest as the large man only grinned more. "We don't have any on board.
"Yeah and why is that?" David took hold of the conversation again. "Far as I can tell there's just pistols on this ship."
"We're an exploratory vessel. We scout out mining sights, places rich in biodiversity. We mark it down and report back with samples. We're equipped to run away or take a hit, not fight back." Invil sighed. "Which is why I want to apologize. Can you accept that?"
David looked up to Sten who seemed more focused on his food. He then leaned to look at Sasha who signed before pointing to her tattoo. "For now, until we figure out what the hell is going on. But I don't want your men to get jumpy so let me just put the cards on the table now."
"Cards?" Invil asked as he tried to look where David would pull cards from, as the man had little more than a pocketless jumpsuit.
"Nevermind. Look, you were worried about the prisoner thing. Let's clear that up. Sasha, Sten, and myself. Yes, we are prisoners. Her government didn't like what she was saying. I... Killed someone in self-defense. Someone who had a lot of power. Sten well... Yeah well Sten is just crazy."
"I was an actual soldier. Did my job well." Sten grinned as another chuckle bubble up, causing some of the crew to step back. "Too well, ha."
"Sten," David chastised him softly. "We are prisoners yes, but it's a long story. We were part of a larger group and wound up separated. Separated by a very long way it seems. We're supposed to be back home, now I don't want violence between you and me. I want peace. Can you take us home?"
"Or anywhere else." Sten murmured, earning a frown from David.
"I... Can't promise that right now. We're under a situation." Invil started. "If you can help us, I don't see why we can't Shepard you home."
Sasha raised a brow and squeezed David's shoulder. "What kind of situation?" David asked not a moment after she did so. The ship suddenly shook as the clanging of metal rang all over.
"We're... Being boarded." Invil replied sheepishly.
Sten bellowed in laughter, "Finally! Some action!"
"And I guess we're supposed to help you?" David raised his brow.
"They're Hvista raiders. They see you as a rivals and want to fight you." Invil sighed, his ears drooping to a defeated position.
"Why do they want to fight us?" Sten asked curiously as he folded his arms.
"I told them you were here... And showed them you're resistance to our railguns." Invil admitted, causing the humans to frown at him. "I admit this only because... If they take this ship they'll kill all of us... If you fight them off, our chances are much better. I swear to you, David, if you and your humans can fight off the Hvista, I will shepard you back wherever." Invil quickly relayed so as to not lose their goodwill.
"Can I kill them now?" Sten questioned, causing a few guns to be drawn and aimed at him. "Oh it would be so easy."
"No." David stated before standing up.
"Boo, you're no fun." Sten grumbled.
"I can't say I'm a fan of you throwing us at your enemy like that, but if they prove hostile to us we'll handle it if we can. If they prove amenable well... I'll take them over the one that shot us." David stood from his chair and looked down at Invil with an annoyed gaze. "Unfucking believable... Give us weapons."
"No offense human but we can't do that." Invil shook his head.
"Are we supposed to beat the scary monsters to death with our fists?" Sten scoffed.
"Are you opposed?" David questioned.
"No, that's why I kept this," Sten reached to the back of his boots, and pulled a rather large knife that had most of the Aporyions shaking, as the size alone was as big as some of their heads.
Sasha rolled her eyes and approached the Captain. A few guns were drawn on her, but she merely stood before him and held out her hand. Tapping it a few times before making another
tch noise, she glared at the Captain fiercely. Invil slowly looked to David. David merely shrugged, "That's her way of saying if you don't put a weapon in her hand, she's going to beat you to death with your own spine."
"You have... A colorful language," Invil gulped before slowly handing over his sidearm.
"S-Sir?" Teema asked.
"Can't say no now," Invil sighed as Sasha examined the piece. With a quick lesson on the weapon, Sasha turned and walked to David's size. She looked up at him with the same apathetic expression from earlier, and signed something. She then moved to tie her fiery locks of red hair behind her, showcasing a number of scars along her cheeks that were once hidden by unkept bangs.
"Agreed. Alright, we'll clean up this mess if they're hostile. Afterwards, we want home. And Captain?" David stated as he pulled up the gun he'd taken from the dead guard.
"Y-Yes?" Invil stuttered.
"You try to fuck with us, and I'll let Sten do to you what got him sent to Deathrow back on earth." With that, David left towards the door with Sasha in tow. Sten grinned ear to ear, before snickering as his gaze went around the room. The doors sealed shut behind them, and Invil gulped.
"Do we... heed the warning?" Another crew member requested.
"At this point... I believe the humans are our best bet. I'm not eager to learn what Deathrow is." Invil nodded. "Continue to scan for Hegemony patrols, in case our humans fail."
As the trio left the bridge, staring down the long hallway ahead of them. They saw at the end came new entities they'd been warned about. The Hvista stood as tall as David and Sten, all held a varying amount of trophies across their bodies. The one with the most, Araxium, stepped forward with a grin. "Humans!" He bellowed as he and his men began to stomp forward. "That is what they call you right?! It is an honor to finally meet a real warrior. Killing an Aporyion in one blow? I am impressed! I hope the data the Aporyions gave my translator is working, I'd hate to not be able to talk!" He shouted, causing Sten to step forward with a grin.
"Oh are you now?!" Sten shouted back as they grew closer. "Not my best work but well, it was fun."
Three of the Hvista paused, tensing up as they gripped their weapons tightly. Unlike the Aporyins, these raiders had brought both blade and railgun rifles with the intent to kill. However, as they paused, an animalistic growl came from Araxium who looked over his shoulder at them. "Whats gotten into you?"
"The eyes... The eyes scream
Makorvo, Hunt-Master." One of the younger looking Hvista said as he tapped his claw against his rifle. "Cursed one."
"Bad omen... Don't like," another Hvista said.
"Ignore these feelings, whether it is sick or not it cannot stand against us.
Raval awaits the brave." He growled before returning his attention to the humans. David, Sten, and Sasha had moved to varying cover, keeping an eye on them from afar.
"Tell me," David started, "The Aporyions say you can't be talked to... They already shot at us so I'm not too keen on experiencing that again. Would you and your people be willing to take us home? We don't have to end in blood shed."
Araxium laughed and shook his head, his flowing mane rattling with the sound of bone charms clanking together. "I cannot. It goes against everything I believe. We have found fellow warriors, I wish to test your strength. Should you defeat us in battle, and one survivors, we will gladly honor your request, as the Code dictates."
"The Code huh? How does that work?" David continued before signing to Sasha. She nodded and began to quietly move farther off to the side.
"My people are not monstrous, human. We abide by the Code. Honor above all else. Through bloodshed we are made whole. I've seen your strength but for a moment, and I wish to experience it first hand. Should you prove worthy, I will honor your request as a fellow warrior." Araxium stated before chuckling. "Who knows, perhaps we will walk away from this as...
Kran," he said before his crew began to laugh alongside him.
"If you want to fight I guess we got no choice... I'm David, Sargent David, UN Prisoner of Battalion 13, leader of squad 7. Whom does my team have the honor of... Fighting?" He asked as he saw Sasha skulking behind them. David wasn't sure how she'd gone unnoticed, but silently thanked that she was on their side.
"David of clan Sargent, it is an honor. I am Araxium, of Clan Orrek. May our fight be worthy of both Your Ancestors and Mine." Araxium grinned.
"Finally," Sten rose from cover and stepped into the open.
"Sten!" David shouted as Sten merely opened his arms, holding up his knife.
"I'm bulletproof! Come at me you cow-" his words were interrupted as a well placed shot to the chest sent Sten flying back nearly ten feet. With a heavy thud, Sten hit the ground, coughing loud as blood escaped his lips.
"Sasha now!" David shouted as he rose from cover. Firing wildly at the enemies who moved to take cover, David kept low and made his way to Sten. Narrowly avoiding several stray shots, David grabbed Sten's shirt and pulled him behind a wall while still firing at the enemy. With luck, he struck a Hvista in the chest, and was nearly frozen in awe as a golf ball sized hall was blown right through the unlucky Raider. "They weren't kidding," he grumbled as he continued to fire from cover, and checked on Sten. "Sten, Sten wake up! Are you alright?!"
Sten groaned and coughed as he sat up. "Y-Yeah, just got... The wind knocked outta me... Did you know those things are bigger than the pistols?"
"You fucking idiot, hurry up I need you in this fight!" David shouted as he continued to fire a few shots before taking cover.
"That'll wake you up, ugh," Sten coughed again before coughing more blood. "I think it broke something."
"I'm going to break you if you don't get in this fight!"
From the opposite side of the ship, Sasha quietly gazed at the backs of the Hvista from her hiding spot. As one on the right slowly was left behind by the others that advanced forward on David, she emerged from hiding with the sidearm she'd been given in hand. Her eyes fell to the curved knife on the Hvista's back. Her speed picked up as she sprinted behind the Hvista. His ears flicked as he tried to turn, not expecting someone that barely reached his chest to be so bold as to charge him. Sasha kicked the back of its right leg, hearing an audible snap that caused the Hvista to howl in pain as it feel to one knee. Sasha grabbed it's knife, leaping onto the creatures back and pulling it back with surprising ease that nearly caught her off guard. Thrusting its own knife into the Hvista's neck she brought up the side arm she'd been given and dumped three shots into the Hvista closest to her. Turning and using the one she held as a meat shield she fired another four shots into the next. The remaining four including Araxium quickly moved to better cover, before half turned their guns on Sasha.
David sprung at the opportunity and opened fire as well.
Araxium merely laughed from cover. "Finally! The Ancestors have blessed us with a real challenge! Kor, Dojek, handle the woman, Barra, you're with me."
Together the hunters spread out to began flanking both Sasha and David in their teams.
As the humans took cover, their guns made audible clicks to show they had nothing left. But not soon after the clicks from the Hvista guns signaled the moment was now. Sasha sprinted from cover with the blue blood covered knife at her two assailants. Both of which happily drew their own knives. Seeing them both charge at once, she glared daggers before throwing the empty pistol at one. Though more of an inconvenience than anything else, it caused the Hvista to hold up its arm to block. Leaving her which just one to deal with. Dropping low and sliding between the other Hvista's legs, she slashed at its right leg, causing it to snarl in pain before it swung around to stab where she was.
Sasha rolled to the side, quickly getting up to her feet before backstepping. The Hvista worked together to slash back and forth, and were relentless. Sasha could only dodge for so long before one finally reached forward and grabbed her by the throat. Choking as she was lifted, the Hvista raised its blade. "The first kill is mine!" It shouted before bringing the knife towards her. Sasha snarled herself and swung her foot forward, striking the Hvista's elbow. It screeched in pain as the bone snapped clean in two, its arm dangling like a limp noodle. The other Hvista would not be dissuaded, as it quickly brought its knife down into Sasha's shoulder and rushed forward to push her back.
The first sound she had made in space, and it was a scream of pain, she growled like a feral beast as the Hvista held her against the wall, driving its serrated blade in deeper. The Hvista growled back before reaching back and drawing another blade. A bellowing warcry caught their attention as Sten came charging from the side, tackling the Hvista and dragging it away. Sasha slumped to the floor, wincing in pain as she held her shoulder. It felt like it was on fire, and she gritted her teeth as she saw the large metal protruding from her shoulder.
Sten dragged the Hvista away before reaching down to its waist. The Hvista repeatedly slammed its fists into Sten's back, causing no shortage of pain. Sten however, fueled by adrenaline, wrapped his arms around the beast and hoisted it into the air. With a rage fueled scream, Sten slammed the Hvista onto the ground, though did not kill it so easily. Quickly climbing ontop of it, he began swinging his fists into its face over and over. Audible snaps and crunches echoed around the hallway as fangs flew from the creatures mouth. It growled, snarled, and swiped at Sten to no avail. It's tail came from behind and tried to impale Sten, but stopped suddenly as something grabbed hold of it. A wounded Sasha screamed in anger as she threw herself on the Hvista's sharpened appendage, holding it down as Sten continued to beat the Hvista to death. A few moments later, and the creatures head was nothing more than mash on the ground. "Thanks little Red." Sten grinned before bringing up his own knife and throwing it towards Sasha.
She paused, shock and fear as the blade came towards her, but turned as it flew by and impaled itself into the head of the other Hvista whose arm she had broken. The creature fell to the ground, dead almost instantly. She turned to Sten, giving him an approving nod.
"Aw, you love me." Sten grinned, causing another irritated
tch to escape from her as she rose up. Her body shook in pain as the knife was still firmly in her shoulder. "Stay down little red, I'll give David some help." Sten said as he pulled his knife from the Hvista and rushed to help. Sten stopped as Sasha grabbed his arm, looking down at her confused. She twitched in pain before gesturing towards the airlock the creatures had boarded from. The sound of heavy footsteps gave Sten pause as he gripped his knife tightly. "Ah... Well, that's a problem."
On the other side, David hadn't faired any better. The first Hvista was easy to take down as it charged wildly towards him. His own knife skills far outclassing the beasts. The fluid movements had seen him using the Hvista's own momentum against it, flipping it over before stabbing it in the throat. In one fluid motion he had regained his footing, slowly trying to circle Araxium. "You are indeed a warrior, David of Clan Sargent."
"It's just David. Sargent is my rank." He said, breathing heavily as hunger still weighed on him. The blue blood of the Hvista covered his weapon as well as himself.
"I must say, I am indeed impressed. Perhaps we can come to an agreement." Araxium grinned before readying his blade. "If you survive."
"If YOU survive," a growl came from down the hall. Araxium and David both looked up to see five more Hvista standing there, two of which held a wounded Sten hostage. Sasha was, however, no where to be seen.
"I killed two of them before they jumped me, ha," Sten said happily before the butt of a railgun slammed into his back, causing him to grunt and fall to his knees.
"Quiet, beast." A Hvista with near golden fur growled before returning to gaze at Araxium. "Look at the mess you've gotten us into, Hunt-Master. They gave us ample warning about these humans in the footage, and you still charged in."
"Kintsu.... I hadn't expected you to actually show up to the battle. Ha, I figured you would've stayed on the ship." Araxium chuckled.
"You got our men killed for no reason." Kintsu growled.
"They died fighting.
Raval awaits them. Unlike you." Araxium spit, causing Kintsu's guards to snarl.
"Yes, yes, of course. If that's what will help you sleep at night. I'm done with this. We have one of them. We will take it back for study. There are new worlds to conquer. New worlds to enslave." Kinstu began, causing David to tense up.
Araxium, to David's surprise, roared. "We do NOT enslave warriors! Only the Servant races. Do you wish to spit on your Ancestors so readily?! Where is your respect for the Code?!"
"Damn you and damn the Code. Do you not see what this means?! A race of warriors no one has yet contacted. If we can make them ours, we would be as great as the Ancestors once were. I am tired... I am tired of this mindless raiding, we could be striking the golden worlds! Instead we are kept to the outskirts like feral animals. I am tired of it. I am tired of living as a shadow of the former Empire." Kintsu spat.
"And I'm tired of your voice." Sten spat before suddenly leaping it and striking Kintsu, breaking away from the guards holding him. Even with his bare fist, a sickening crack from the Hvista's skull as the two left eyes came practically flying out. A sudden shock came as the other guard struck Sten with a baton, causing Sten to audibly gasp before collapsing. Kintsu screamed in pain as the guards aimed their railguns at David and Araxium.
"Get down, David!" Araxium screamed before taking cover nearby. The other Hvista opened fire as they slowly began to advance.
Sten, slowly slipping in and out of consciousness, looked up at Kintsu who held his swollen face. "Sir!" Another Hivsta said as he approached Kintsu. "The Aporyions are attempting to vent the ship. We have to go!"
"Those cowards.... Grab the human, fall back! Everyone fall back!" Kintsu shouted before Sten fell into unconsciousness.
David and Araxium watched as they retreated to their ship, before Araxium looked up at the warning lights suddenly flashing red. "Those cowards!" He roared.
"What's happening?!" David snapped.
"They mean to open all the airlocks and vent the ship. They'll lose everything on board, better alternative than dealing with us." He growled before moving towards the bridge door. Kneeling by a panel, he ripped it off and began to work.
"Us?" David asked as he approached Araxium.
"Would you prefer to keep fighting in the void of space, human?" Araxium asked as he looked back to David.
David shook his head, "I'd prefer to be alive."
"As would I. Now give me a moment."
David turned at the sound of something collapsing and saw Sasha, still with the knife in her shoulder crawling forward. He quickly moved to help her up. Her breathing was shallow, and she winced as he held onto her.
The door to the bridge was flown open, and the three survivors moved in just as it sealed shut behind them. "Goddess, save us!" One of the Aporyions shouted as guns aimed for Araxium.
"If anyone pulls a trigger I'll kill each and every one of you!" David shouted, causing the crew to freeze up.
"Cancel the venting! Cancel it!" Invil shouted, followed by sighing as the emergency lights flickered off.
"I said not to fuck us over," David glared daggers at Invil.
"We had no intention of doing so. You were being overwhelmed. We figured you would've lost so we made sure to protect ourselves. If I wanted to fuck you over I would've welded the doors shut and then vented the ship." He explained before his eyes trailed over to the Hvista. "But it seems it doesn't matter, now that this demon is here."
"Demon, ha, ironic coming from an Aporyion. Oh the words I could use to describe you and your Morrowav overlords. Each one less flattering than the last." Araxium growled.
"Enough!" David shouted. "Someone help my friend here or so help me I'll start killing everyone." David snapped.
After a moment of silence, Araxium moved into action. "Lay her here on the table," he said while sweeping away equipment, scaring off the Aporyion crew members that manned it. "The blade will need to be removed, it will not be pleasant."
"You're a doctor?" David raised his brow as he laid Sasha down.
"No. I'm a survivor." Araxium chuckled as he reached into a satchel on his right flank. The Aporyions nervously watched as he produced a few medical tools fit for the field.
"Good enough." David nodded as he moved to Sasha's side. "Anything else hurt?" He asked. She shook her head and David breathed a sigh of relief. "Ok... Let's get you patched up." He tried to move to help, but stopped as Sasha grabbed his arm. She signed slowly, causing David to look back at the door. "I don't know... They took him."
Sasha slowly nodded and looked to the ceiling. Araxium held a piece of blackened wood up to her face. "Chew on this. It will help." He offered. She hesitated at first, but obeyed, biting down on it.
"What is that gonna help with?" David inquired.
"This," Araxium grabbed the knife and ripped it out, causing Sasha to suddenly thrash and slam a fist into the table. She screamed as he moved to inject some sort of foam into her wound. The pain slowly subsided and she dropped the blackened wood from her mouth. "Our medicine is not as fancy as Aporyions, but it will stop the bleeding.
"Wait a minute what will it do to her?!" David shouted as he suddenly looked to ensure she wasn't reacting to it abnormally.
"The alternative was bleeding out. Our blades are designed to rip and tear. Would that be preferred?" Araxium folded his arms as Sasha's breathing slowed.
"Next time warn me before-"
"It's fine," A soft feminine voice came from the table with a thick eastern European accent. David looked down to Sasha's hollow eyes as she gazed up at him. She turned to Araxium and nodded. "Thank you... The pain... Is leaving."
"You are welcome." Araxium nodded before turning to Invil. "Now... What to do with you." He grinned, but suddenly perked up as alarm bells began to go off.
"Captain! We're being targeted!" A crew member shouted.
"Get us out of here! Warp to the nearest system!" Invil shouted. His eyes gazed up at the viewport to see the Hvista ship firing its first salvo.
(More to come, Later!)
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2023.03.30 18:08 maggies101 Is this allowed?
Came into work today to find out my employer had removed a chair at our front desk space and is requiring us to stand if we occupy this desk all day. we are not allowed to move into our “file room area” to assist clients via phone or computer, we must be up front and helping if there are not four employees up front (the usual amount). If there are four (aka if someone is already in the standing desk which was previously occupied by a chair) and the other three normal desks are full, we can move. They did this because it was an inconvenience to the doctors in the office walking around the corner. Is this allowed?
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2023.03.30 18:05 bladedCarnival9 Sims asleep but actually standing still and not moving.
Hello again everyone.
I've encountered a problem after enabling the newest DLC (Growing Together) through the Anadius DLC unlocker. The Sims in the game won't go to sleep when told to do so. Doesn't matter which save or family it is. When I click on a bed or sofa and tell them to go to sleep they just stand around while the character in the bottom left of the screen is sleeping and they're peforming an endless sleep action. I tried looking online and while others have similar problems (sims getting out of bed mid sleep, etc.) None of them align with mine. However I have tried the troubleshoots from those too.
What I've tried so far: • Clearing all cache files and repairing the game through Origin. • Resetting the sims in game (Shift + left click > reset sim (debug)) as well as through the console. • Making a new save and family. • Reinstalling and reapplying the DLC. • Resetting PC after all of this (Last hope lmao)
This only started happening after I added the new DLC. The DLC is enabled since all the items have been added to the game.
Is it possible I somehow corrupted files while adding the DLC folder into the directory? Do I need to update the enabler somehow?
Thank you in advance.
Edit: The game also doesn't have any CC. I'll try getting a log here asap. Also gonna add a screenshot of the problem in a sec.
Edit 2:
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2023.03.30 18:02 ThatGingerLife35 New Mexico Probate Question
Hi all! I’m licensed in Florida but I’m trying to help my parents with a piece of property my grandmother had in NM. I’ve tried three times to get a firm out there to take care of this for my parents (willing to pay for the convenience!) but no takers yet as it’s supposedly a straightforward process. My question basically comes down to: can the proof of authority be filed as a stand-alone or do I need to file 4B-301 to open probate? (Side note, I’m aware this will probably end up transferred to district court because she passed away more than 3 years ago. I’m also thinking ancillary isn’t worth it because it’s an empty piece of land that’s barely increased in value so cost of ancillary probate vs possible title issues just doesn’t seem worth the squeeze.) Any insight is greatly appreciated!
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2023.03.30 18:02 BontoSyl Humans Don't Believe in Half Measures
3.9X10^16 kg 5.2 astronomical units
The engine starts. With a stutter and a hum and a roar, the asteroid starts to move. A billion billion kilograms of stone and metal and ice. With the ponderous grace due to it, it comes around and takes aim at a distant point of light.
A glinting orb of water and stone warded by a membrane of wavering blue light, bright and fierce. A wall too thick to pierce with anything its builders thought reasonable.
The asteroid picks up speed and as it does, ships drop into existence around it. Harsh, angular, and utilitarian, they bear the heraldry of a dozen human nations. But they were just an escort.
The asteroid's orbit bends until it snaps, arcing out until it intersects one specific, glittering point.
A billion billion kilograms of stone and metal and ice.
A cosmic battering ram.
Humans don't believe in half measures.
3.9X10^16 kg 0.1 astronomical units
The asteroid doesn't streak so much as scream across space. The Sensorium paints the orbital space in lurid shades of violet and aquamarine. Details too small to perceive are rendered obvious by clever tricks of lighting and thought.
Lysithea shifts and checks. Vectors spin out into space, weaving, crossing, entwining. Threads on a cosmic loom. They pick and snip until a choice few remained. The ones that mattered.
A battering ram and gate a planet large.
They whisper to the Sensorium. A billion voices whisper back. They whisper defiance and confidence and cold, hard math. Not fear. Never fear. That was not their station.
Lysithea listens to the shape of the whispers but not their contents. They could not. They had a duty to perform. So, they whisper out into the echoing space between minds.
Prepare. Prepare. Prepare. And then they return themselves to themselves. The system sits waiting. An array of knives and claws and axes and clubs, pointed outwards. The industry of an empire writ large in the language of uranium and yttrium-aluminum lasers.
Everything they had.
Not everything they needed.
They take a breath and their scaly wings flare.
Missiles begin their dives.
3.9X10^16 kg 0.09 astronomical units
The asteroid screams. In x-ray, in microwave, in radio. It screams with untamed radiation, with the agony of physical laws taken to what extremes they could be, with the fury of a ravenous beast of war. It screams with the full power of the engine at its back, spurring it into motion.
Next to the asteroid's war cry, its attendants seem inconsequential. Whispers in the dark.
But to Lysithea, they mattered.
Human warships pierce the void with lances of bright energy. Missiles flare and tumble or detonate on the spot as they meet the net of light.
The humans had prepared. Because the humans didn't believe in half measures.
Flashes of light pock the asteroid as a select few find their mark. Gamma ray fireworks filtered through a mist of hydrogen plasma and water vapor. Cracks spread, shearing off huge sections of mass to be left behind or evaporate to nothing in the vast engine's drive plume.
But the asteroid trundles onwards, carried on the back of simple inertia.
Lysithea reaches out across the Sensorium, running their claws along what was available to them. They listen to the whispers of their charges. And they nod, or they nod as much as one like themselves can.
They still had tricks left. They still had fury to spare.
3.6x10^16 kg 0.05 astronomical units
The sun burns and the orbital platforms drink greedily of its fire. They stand vigil over their charge, an orb of water and stone and air. The blue patina of a planetary shield skates across the top of the atmosphere.
That was not their concern. Their concern was something wholly less grand.
Lysithea raises their arms and the platforms come to attention. They shift in place, orienting themselves. Lysithea can hear their little voices in the Sensorium as they ready themselves.
Lysithea gives they order, and the platforms sing.
Concentrated energy. The power of a dozen platforms tap-dancing in the photosphere, beaming untold power out to all who called this place home, all focused into ten thousand vigilant sentinels hanging in the void.
Plasma arcs into the void and Lysithea watches the asteroid come alight.
Bolts strike the surface and scatter. Hot hydrogen mixes with steam and metal vapor, cooling into great auroras smeared across the asteroid's sky. Coherent fury comes apart, boiling water and metal alike but never quite reaching the surface.
Deep in the asteroid's belly, a machine hums. Liquid nitrogen swirls, carrying away the heat of coils of metal alloy. The magnetic field generator hums to itself as it does its work.
Because the humans had prepared.
Because humans don't believe in half measures.
The Sensorium whispers in Lysithea's ear. Rage and hate and fear. The battering ram looms close, diminished, but still enough.
Lysithea was not done. Their charges were not done.
But still, they whisper to the Sensorium. Because what they had may not be enough.
Prepare. Prepare. Prepare. 1.3x10^16 kg 750000 kilometers
The sentinels watch and Lysithea watches through their eyes. The Sensorium shivers with the furious song of their defense. They watch the distance to their target tick down and down and down and they make a decision. Close enough.
They gesture with their claws and the rain of plasma ceases as the sentinels rotate. Even through the hail of missiles, there's something that could be calm. The tense calm that preceded a hurricane, but calm anyways.
The sentinels unfurl like metal flowers, opening collectors to drink deep from all the power the solar platforms could feed them.
For a moment, the Sensorium is quiet. The quiet was nothing of awe or doubt. Nothing of the sort. Fear was heavy in that space, but like tinder catching a spark, something else spreads.
Lysithea channels it. The sentinels rotate, lenses clicking into place, electric eyes peering deep into the night.
Then they roar. Scream with fury, with love, with defiance. Lasers spark to life and radiators glow white hot as the sentinels push themselves beyond their limits.
The future was a possibility. Only the now mattered.
Lysithea fixes the battering ram with a death stare measured in exawatts.
The asteroid's attendants scatter. They dive for cover behind the asteroid's bulk or peel away, running for open space, chattering electronic nonsense to confuse the Sensorium. Those too slow simply evaporate as the beam of coherent light slices through them.
The asteroid burns. Mass sloughs away in a great comet trail extending thousands of kilometers as the surface boils away.
But there was more mass. More surface. No clever tricks or turns of ingenuity. Simple bulk did the trick where those would fail.
The humans had brought enough mass.
Because humans don't believe in half measures.
5.5x10^15 kg 100000 kilometers
Lysithea watches the mass drop and knows that it won't be enough. One by one, the sentinels fail, melting themselves in their desperation to continue the assault.
They ready themselves as the battering ram prepares its first and final strike. And for the first time, they allow themselves the hear the planet itself. Their charge, their home.
They call into the Sensorium and the planet readies itself.
5.2x10^15 kg 0 kilometers
Impact. It happens too fast for any mind to comprehend. One moment, a glittering barrier stretches from horizon to horizon. The next, it simply... doesn't.
Fifteen planetary shield generators consume themselves. Massive pyres reach high into the sky as energy with nowhere to go seeks the path of least resistance.
The asteroid evaporates in a great flash, gone in an instant.
Like scavengers to a dying beast, the human fleet twists around and closes. Additional ships flash from beyond the light barrier, shoring up their numbers, closing ranks into a solid sky of iron.
Lysithea reaches out into the tatters of the Sensorium and feels it reach back. They let themselves hear the voices of all who called their charge home. All those who had prepared and planned, just in case this moment came.
They speak to those voices and those voices roar back.
As the humans descend to do battle, a tide rises from the surface to give them just that.
Humans don't believe in half measures.
But this was their home.
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2023.03.30 17:57 Jazzlike_Yak_7283 Song from this meme video of Jonesy fighting a minecraft character?
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