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2023.04.01 13:07 KirbXCuke A message from the mod team
Hey everyone, we hope you enjoy okbuddyrathalos as much as we do. Normally, we would hope for many more years of khezu jokes to come, but sadly it has to come to an end. It has come to our attention that Monster Hunter as a series doesn't reel in as much fans since the release of Rise, it "fell off" as some might even say. So in an attempt to keep this sub alive, we have decided to rebrand it as a Wild Hearts shit post sub as we believe will be beneficial for our growth. We hope you will still stick around to witness and be part of this new ride. See you soon on r./okbuddylavaback (name still pending).
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2023.04.01 13:02 AutoModerator Calling for volunteer moderators!
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2023.04.01 13:00 samacora Official Weekend Free Chat Thread
Good Morning
Patriots __
Free place to chat and a good place to discuss whatever you like with other sub users __
__
- Patriots 2023 Free Agent Tracker.
- Mike Dussault notes that according to reports, the Patriots are adding a move tight end to their roster. Mike Gesicki should form a nice pairing with veteran Hunter Henry, providing the offense with an athletic player to be utilized by offensive coordinator Bill O’Brien.
- Transactions: Patriots sign OT Calvin Anderson; Release QB Brian Hoyer.
- Mike Dussault reports the Patriots are bringing back long-time long snapper Joe Cardona.
- Mike Dussault reports DT Daniel Ekuale re-signs with Patriots. He appeared in 15 games last season with two sacks.
- Evan Lazar reports the Patriots are bringing back LB Mack Wilson on a one-year contract. Along with maintaining their depth at off-ball linebacker, Wilson should remain a regular in the kicking game.
- Patriots Catch-22: JuJu Smith-Schuster reaction, analysis of New England’s roster moves in free agency. (84 min.)
- Patriots Unfiltered: Reaction to Pats’ free agency moves so far, JuJu vs. Jakobi debate; More. (2 hours)
- Mike Reiss passes along a report the Patriots agreed to a one-year deal with free-agent tight end Mike Gesicki that is worth up to $9 million.
- Mark Daniels believes that after signing Mike Gesicki, the Patriots offense is headed in right direction.
- Dakota Randall isn’t buying the Patriots doomsday takes amid the Aaron Rodgers-Jets rumors.
- Khari Thompson feels that all in all, the Pats are a better team than they were when they started free agency and still have some money they could use to put toward negotiating extensions, but it’s not nearly enough.
- Andy Hart wants to emphasize that the Patriots are the fourth-best team in the AFC East and yes, he’s aware it’s only March. /Insert eye-roll emoji here.
- Chris Mason writes that after jettisoning Jonnu Smith, Bill Belichick has landed Mike Gesicki, the top free agent TE on the market. Gesicki has averaged 52 catches for 604 yards and five touchdowns over the past four seasons.
- Darren Hartwell says Mike Gesicki is a nice pickup for New England: The 27-year-old set career highs in receptions (73) and receiving yards (780) during a breakout 2021 campaign and caught five touchdown passes in 2022 despite taking a backseat to Tyreek Hill and Jaylen Waddle in the Dolphins’ offense.
- Alex Barth brings up how for the second time in three years, the Pats are signing a high-profile free agent TE.
- Mike Reiss offers his take on why Bill Belichick took a risk in signing JuJu Smith-Schuster over Jakobi Meyers.
- Alex Barth talks about the Patriots bringing back underrated DT Daniel Ekuale on a multi-year deal.
- Doug Kyed explains how the Patriots haven’t missed on re-signing defensive free agents.
- Doug Kyed reports the Patriots finally released QB Brian Hoyer on Thursday.
- Matt Dolloff explains that no, the Patriots are not just dropping $8 million for a running back.
- Zack Cox considers what’s the Patriots’ plan at Tackle after the team’s free agent additions.
- Mike D’Abate (Patriots Country) Patriots host five free agent visits including Rams safety Taylor Rapp and former Patriots DL Trey Flowers.
- Zack Cox notes the Patriots are reportedly hosting oft-injured free agent wideout Bisi Johnson for a visit. Johnson missed the 2021 and 2022 seasons with injuries.
- Tyler Lamb (StadiumRant) The Patriots should look Into these under the radar free agents.
- Zack Cox notes Jakobi Meyers explains his ‘childish’ tweet after the Pats signed JuJu Smith-Schuster.
- Sean T. McGuire highlights Jakobi Meyers’ response when asked about his lowlight at introductory Raiders presser. As always, he handled the question well.
- Sean T. McGuire notes former Patriot and Jet WR Braxton Berrios is staying in the division, signing with Miami.
- Locked On Patriots podcast: Mike D’Abate discusses the JuJu Smith-Schuster signing, his take on the RB James Robinson and more. (20 min.)
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2023.04.01 13:00 Igelit Adressing the GMs and Nightfall Ciphers cap ahead of launch
I am making this post in advance, before the GMs are released, but i personally think it's unlikely that it will be changed in any way until the next season at least.
Bungie added a new way to earn Adept weapons in GMs, that being the Nightfall Ciphers. (As stated in the Economy Update
here)
You can focus the current week's weapon with 10 Nightfall Ciphers. You earn 2 per plat run, so it takes 5 GM runs to get one more drop. I personally never expected to be showered in loot, so although some players may think that this is a bit too low, it's not my biggest gripe with the system.
The biggest pain point here in my opinion is the current cap on Nightfall Ciphers. It's 10 max in Inventory, as we can see in the Destiny API. We don't know whether they go to the postmaster or not yet. With the cap of 10, i dont think this implementation adresses any of the feedback that was given by players in the past few seasons. People arent expecting more loot from Grandmasters (We get enough of it already, guaranteed Adept on a Plat completion, Shards, Prisms, even more of it on double weeks). People were mainly complaining about the gun being in rotation once per 3 months. That situation being even worse if real life gets in the way, or if the strike the gun falls on is not very enjoyable. (Horror's Least, anyone?)
So here are some changes that could be done to the system to make it make sense, because as it is currently, it doesn't do much in my opinion besides giving you one more drop per 5 runs. Or a single focus of a gun that you actually want right off the bat and then you have to do the week's GM anyway
1) Remove the cap on the Ciphers completely, or at least increase it (Unlikely, as we aren't supposed to prefarm on easy GMs) 2) Have all weapons be avaliable for focusing all the time (Also unlikely, as you would be able to farm easy ones) 3) Have all weapons be avaliable for focusing all the time, but the current week requires less Ciphers (Would need some ratio adjustments)
With all that being said, do you also expect any changes to be made to the GM launch system? With next season and no power level increase at all, it would make sense for GMs to start earlier as you only need +5 on artifact.
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DestinyTheGame [link] [comments]
2023.04.01 12:35 GravielMN Pantheon S2 update
2023.04.01 12:29 BadlandBrawl Upcoming changes!
We have listened to all your feedback and have come up with some changes that we think will excite everyone! Let's take a look..........
Revolutions - If you lose at least 10 Brawls in a row, there is a chance your Clones will start a Revolution against the King. If this happens, you are taken to a special PvE Brawl, where the revolutionary Clones will battle against the Clones still loyal to you. If you lose the battle, your King will be dethroned and decapi... Umm, given a new haircut.
- If the revolution is successful, your Clones will organize into a democracy and they will hold an election to choose a new President. You will be unable to use the elected Clone in battles for as long as it acts as the President. There will be new elections each four years.
- Additionally, two democracies are unable to Brawl against each other. In the case that two democracies are matched against each other, neither President may sling any Clones to the arena.
- If you do not wish to transit to a democracy, you can reduce the chances of a Revolution happening by keeping your Clones well fed and well paid. Also, don't eat too much cake.
Badland Savings Bank - The Badland Savings Bank will act as the new last Land after Inferno Night (this is absolutely in no way a social commentary about the position banks hold in the society), and only players who reach the Land are able to use its services.
- You can now apply for loans from the Badland Savings Bank to buy a new Tower or to upgrade it! You will have to pay a monthly interest to the Bank based on the size of your loan.
- You can deposit your Gold in the Bank and receive a modest yearly interest.
New mechanics based on Land and day cycle Each Land now has unique features based on the environment and day cycle:
- Jungle: Clones might get lost, making them unable to participate in the Brawl
- Canyon: Dust storms might rise, obscuring the view and scratching the inside of the screen of your device
- Frozen: If you don't sling any Clones to the bridge for a while, your King/President might freeze over, preventing them from shooting arrows
- Inferno: You will have to keep you Clones cool by periodically dipping you device in water or by blowing to the screen
- Bank: There is a bank vault in the center of the bridge. Please do not rob it.
- Dawn: Your Clones will need some time to wake up before the Brawl, and will shower before they can begin. Please give them some privacy by turning off the screen.
- Noon: You can join your Clones for a tasty meal. Afterwards, you should rest.
- Dusk: You may need to turn on the flashlight in your device to help your Clones see the bridge in the darkening evening
- Night: Clones might start sleeping in the bridge if they feel too tired. Also, you'll have to pay them double salary for night work.
Rune color change You can finally change the color of Runes. Your Clones will be happy to wear Runes matching their favorite colors!
Taxes The King/President has established a Tax Office that will collect 10 % of your Gold from every Egg to help fund the strive against the Replicants.
Clone changes
Carbon Neutrality In an effort to make Badland Brawl carbon neutral by 2030, we've made the following changes to Clones:
- The gasoline motors in Bomb Golem and Doom Golem have been replaced with electric ones
- The excess heat from Bombs will be used to heat the Towers
- The lasers in Mecha Bunny and Laser Bunnies have been changed to more energy-efficient ones
- Magnet has been turned into a Legendary Clone, to reflect its new scarcity as most Magnets are required for building wind turbines
- Players are allowed to use at most one flying Clone per year
- Electromancer is removed from the list of Clones, as she will use her talents to generate clean, renewable energy
- Mind Tick is removed from the list of Clones and will be used to "educate" players about energy-saving methods, instead
A yet-to-be named Clone - We want to release a new Clone without the word "Doom" in it, but we haven't figured out a name yet
Grand Trickster - In addition to drawing Laser Bunnies out of his hat, he can now also pull coins from behind opponents' ears and make roses disappear
Lumberjackie - Fixed a bug that caused her arms to look like tentacles
- Please stop posting screenshots about the bug, we have seen too many of them
Striker Man - Unbeknownst to everyone, Striker Man has been dating Lumberjackie since the night of his graduation party from the Royal Artillery Academy, and they are now announcing their engagement! Consequently, they refuse to fight each other in a Brawl, and will hold hands and gaze into the horizon should they meet on the bridge.
- Check your Inbox for an invitation to the wedding on June 31st!
The Badland Brawl Team. 💣
FOLLOW US ON SOCIAL MEDIA
▶ Facebook -
www.facebook.com/badlandbrawl ▶ Instagram -
www.instagram.com/badlandbrawl ▶ Twitter -
www.twitter.com/badlandbrawl ▶ Discord -
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BadlandBrawl [link] [comments]
2023.04.01 12:23 benjadino How i completely healed for the first time
What Im writing here was a comment on a previous post from another redditor that received a lot of backlash. I think people felt provoked because the post suggested that instead of taking too much actions against gastritis, all they have to do is calm down and stop stressing about it.
I wanted to share my experience with you because after years of desperately trying everything there is to try in fighting gastritis without achieving complete healing, i completely cured following a message that sounds like a total non-brainer but turned out to be the most effective for me: letting go of pressure i put on the situation, calming down about my chronic illness is what allows the body to heal. That’s so easy to dismiss as a kind of hippy / weak approach in fighting a illness, until you really understand what stress is in its core, what it’s function is and what it means for gastritis. So I’ll try to elaborate:
The stress response of our organism is designed to focus all energy and attention to face the potential life-threatening situation we find ourselves in. To achieve that it’s shuts down a lot of processes that aren’t necessary for immediate short-term-survival, and puts us in the famous „fight or flight“ mode.
That’s beneficial and necessary in a situational context, if the situation causing us stress doesn’t end and our body keeps up the stress response it’s very very bad for us though. Even more so in the context of gastritis. Psychological stress (like worrying all day about this illness, looking constantly for new solutions, putting pressure on us in our daily life while fighting it) is able to induce the so called „acute-phase-response“ which compounds of the release of various molecules in our body that worsen inflammation and tissue damage (Source: „Stress and the inflammatory response: a review of neurogenic inflammation“, Paul H. Black). That’s literally the worst outcome for a person that tries to heal out a inflamed stomach. Stress also suppresses the immune reaction against infections, so even if your gastritis is caused by pathological bacteria (people with that cause were the most upset about the calm down advice in the deleted post) will profit from reducing their stress levels.
Calming down while dealing with a chronic illness is way easier said than done, it shouldn’t be the only thing you do to fight it neither. My advice would be to keep up with the diet and every other thing that helps you, but also to work on having the right mindset, which would be calm, patient and positive. All I can say is that I did everything possible to fight the condition for years but only fully healed the first time I allowed myself to lower the pressure I had put on finding a solution, to take my mind off from the topic and not stress about it every free minute. Took some time, but that healed me.
I can even cheat from time to time now without any negative consequence, while I had flar-ups while having a clean diet but experiencing a lot of stress caused by other things. Makes me wonder if keeping a calm mindset might really even be the most important thing. And my symptoms were really severe for years, i was really at a very low point at times and hadn’t believed i could heal if somebody told me. But it’s possible, don’t loose hope and allow yourself to have joyful, worry-free moments. it’s not like you don’t deserve that until you managed to heal, it rather looks like you need that to heal. Wishing you guys all the best!
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Gastritis [link] [comments]
2023.04.01 12:19 mb1382 Cases in Australia / Perth
Hi Team
TLDR - noob in Perth cant work out appropriate case to buy, appears potential models available overseas arent on offer locally. Tightarse noob wants to see and feel premium offerings before dropping most of a green note (if not more). Noob also scared of battery issues with wireless charging and case magnets. Please help noob.
Most sincere thanks in advance for any assistance offered.
MB
...
Looking for advice on the best case for me given what appears to be a local supply issue. In researching best cases etc, reviews on international websites give recommendations for brands that do not appear to be available locally.
I have done a brief search for this topic with no luck; if I am duplicating a thread elsewhere please point me in that direction.
As background, I have been a Galaxy user forever, but dont keep up to date with the detail between needing an upgrade. I would generally do several weeks of research prior to making the plunge, but it so happened I urgently needed a new phone as the S23 series was being released and the prerelease discount offered by Optus suckered me in to upgrading to the 512gb Ultra without getting up to date on a lot of recent advances. The phone is fantastic btw, no issues there... for various reasons I had last had a new S series in early 2017 and replaced this in late 2021 with an A5..1? That is pertinent in that other than the absolute performance upgrade, there have been generational improvements in areas like wireless charging, screen protection, etc for which I am really behind the curve.
I am extraordinarily clumsy I wasted no time in purchasing the cheapest case and plastic screen protector available as insurance while researching the most appropriate case. My resesrch has given multiple reviews by international websites recommending brands like UAG, Mous, Casemate, but in wandering around the various shoppng malls across the suburbs and looking for .au websites I am unable to find any other than Samsung branded or cheap plastic cases.
Advice is requested from those in Australia/WA/Perth... what case have you decided upon, what influenced your decision and where was it sourced? Have you gone plastic or glass screen protector?
I am concerned about degradation of tye battery through magnets in the case interacting with wireless charging, but I do not understand this issue st all. I do not have an absolute need to use wireless charging, have Android Auto which requires wired connection which charges and am at home or the office can plug in to the wall. I would possibly by a wireless charging pad, but a wireless magnetic powerbank might be useful, and attaching to my car mount magnetically is a feature that I would give at least some value to, and if Android Auto ever managed to go completely wireless it would be of significant value.
I have found I use the SPen religiously... any cases or screens interfering with its functionality would be a signifificant hindrance.
Have also considered a lens protector... thoughts on this also appreciated.
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mb1382 to
GalaxyS23Ultra [link] [comments]
2023.04.01 12:15 CatWatt April 1st Special Days - Featuring April Fool's Freebies!
| April 1st is... April Fools Day/All Fools' Day -- April Fool's Day started in Europe, a celebration of the Norse God Loki. People celebrated Loki around the time of April to celebrate new beginnings and changes. This was a way of honoring the necessity and growth achieved through change. They also believed tricking others and playing pranks would fool evil spirits to prevent them from interfering with the many fertility rituals being conducted at the time. April Fool's Day is usually marked by the commission of hoaxes and other practical jokes of varying sophistication on friends, enemies, and neighbors, or sending them on fools' errands, the aim of which is to embarrass the gullible. Free Printables, Coloring Pages, Activities, and Crafts: 😆 April Fools Day Printables and Worksheets 😆 April Fools Day Pranks: Have Fun with These Unsolvable Worksheets 😆 Foolproof Fun Lesson Activities for April Fool's Day 😆 April Fools Matching Game (free printable) 😆 List of Google April Fools' Day jokes 😆 April Fools' Day 2022 Pranks: Butterfinger Mayo, Invisible Earbuds, 7-Eleven Tiny Gulp 😆 The Best April Fools' Day Pranks Of 2021 Hit Network 😆 Best and worst April Fools for 2021 Daily Mail Online 😆 April Fools Jokes for Kids: Mixed Up Joke Teller Prank - Brendid 😆 April Fools' Day Reading A-Z 😆 April Fools' Day at The Holiday Zone 😆 10 Fun Ways to Celebrate April Fool’s Day {free printable} 😆 These Are 13 Of The Very Best April Fool's Pranks For Kids 😆 April Fools Day Coloring Pages - DOODLE ART ALLEY 😆 The Top 100 April Fool's Day Hoaxes of All Time 😆 17 Practical Joke Ideas for April Fools Day – Tip Junkie 😆 April Fools Ideas + Printables – Dixie Delights 😆 50 April Fools Pranks For Kids In 2021 - Romper 😆 DLTK's Crafts for Kids April Fool's Day Craft: Fake Spills 😆 April Fools' Day On The Web 😆 April Fools Day Printables 😆 14 FREE April Fools Worksheets 😆 April Fool's Day Activities, Worksheets, Printables, and Lessons 😆 April Fools Day Unsolvable Worksheets 😆 April Fools' Day Printable Word Scramble 😆 April Fools' Maze printable Toys R Us 😆 April Fool's Sheet music for Piano Download free in PDF 😆 April Fools Day Coloring Pages (with Bible Wisdom) 😆 April Fool's Day Top ten tricks 😆 April Fool's Brown E's 😆 April Fools' Day 2019: the best jokes and pranks in one place 😆 April Fool's Day Free Coloring Pages crayola.com 😆 April Fools Day Worksheets for Kids 😆 April Fool's Doughnut Seeds Printable Packet 😆 April fool's day coloring pages 😆 5 Free Printable April Fools Day Games 😆 Silly April Fools' Day Cards to Trick Your Love 😆 The BEST April Fools Hoax Ever – It's the Teacher's Turn! 😆 Here Are the Best April Fools' Jokes That Fooled No One April Fool's Recipes: 😆 April Fool's Grilled Cheese Sandwich Recipe Allrecipes 😆 April Fools Day Tacos - Fork and Beans 😆 Next Post: APRIL FOOLS' DAY Fake Food - Party Pinching 😆 April Fools' Day Jiggly 'juice' Recipe - Food.com 😆 5 April Fools' food pranks your kids will love Ready Set Eat 😆 Prank Your Kids on April Fools' Day With These 11 Trickster Recipes 😆 An April Fools' Day Dessert Hamburger Food Channel 😆 April Fools Food Recipes - Meatloaf Cupcakes Recipe From: Frugal Freebies: April 1st Special Days - Featuring 50+ April Fool's Freebies! (frugal-freebies.com) submitted by CatWatt to aprilfools [link] [comments] |
2023.04.01 12:05 Lesterjournalist Former President Trump Should Appear in the Court Next Week
| “The President won’t be placed in cuffs” isn’t a previous sentence we’d heard in America. Nor have we seen an ex-President need to confess or be not-blameworthy in that frame of mind as he will on Tuesday. It will be a display that could assist with deciding the result of the following political decision, and inhale new intensity into America’s political divisions. Trump Should Appear in the Court Donald Trump has turned into the main previous U.S. president to be accused of wrongdoing, the finish of a political ascent characterized by extraordinary outrage. After Donald Trump turned into the very first US president to confront a crook accusation over supposed installments made to Blustery Daniels to quiet cases of a sexual experience, the pornography entertainer on Friday responded to the prosecution. The vote of a Manhattan excellent jury to prosecute the conservative previous president on charges connected with quiet cash installments made for his benefit during his 2016 official mission slings the now-competitor Trump into another time of lawful gamble and confounds his endeavors to get back to the White House. Taking to Twitter, Daniels offered thanks to her ‘allies’ and added that she would have rather not ‘spill her champagne’, showing that she had been observing Trump’s prosecution. - She likewise uncovered that the news had prompted a rush popular for her product and signature.
- The previous US president likewise called it a ‘politically persuaded witch chase’ to obliterate his ‘Make America Extraordinary Again’ crusade.
- Trump presently faces dangers to his opportunity following quite a while of legitimate examinations that have never brought about serious results.
The Manhattan head prosecutor’s office said Thursday that investigators had contacted Trump’s legal advisors to set up for him to give up, which could happen right on time one week from now. Trump is supposed to show up at the examiner’s office to be handled, fingerprinted, and have a mug shot taken. He is likewise expected to show up in court when an appointed authority would list the charges and Best would enter a supplication. Nevertheless, Trump has dismissed every one of the allegations and named it ‘Political Mistreatment and Political race Impedance’ in a proclamation delivered after the prosecution’s declaration by a Manhattan fantastic jury. He should fight with a crook case while running again for the White House, removing time and consideration from the battlefield — however, neither the case nor a conviction would block him from looking for or winning the administration in 2024. The arraignment comes as he is confronting a few different examinations that could prompt legitimate issues for the previous president. Those forthcoming cases, alongside a common preliminary that is planned to begin in New York one month from now over a reporter’s case that Trump assaulted her during the 1990s, add to a steadily developing haze of embarrassments encompassing him. Learn more: https://www.worldmagzine.com/politics/former-president-trump-should-appear-in-the-court-next-week/ submitted by Lesterjournalist to u/Lesterjournalist [link] [comments] |
2023.04.01 12:01 emily_planted Salty Saturday
The community has
voted to begin Salty Saturdays, a place for complaints and frustrations to be shared without clogging the main feed.
What's considered a complaint versus a genuine concern? As an example, a post saying "I hate the new BDC applicator, it's ugly" is a complaint. A genuine concern would be "I have an allergy to lanolin and there was no disclosure on the website that I may receive the new BDC formula." "I didn't get a sticker with my order" is a complaint, as is "I don't like the way [xyz] was released." We always welcome discussions on concerns in the main feed, but we are hoping to consolidate the complaint posts to one thread. What will qualify as a complaint may evolve as we continue to have these threads.
The rules in the sidebar still apply to this thread, especially Rule 3: no bullying/rude and offensive language.
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2023.04.01 12:01 blmodbot What are you reading/watching? Recs, Reviews, and Chit Chat - April 2023
Welcome to the
boyslove general discussion thread! Feel free to introduce yourself, ask for recommendations, share what you are loving/dropping, and just chat! Please remember to hide any spoilers if need be.
Check out our
Drama Directory for a list of recently released and upcoming BL dramas and films.
Curated Recommendation Lists If you have a curated recommendation list you'd like to share to get people started, let the mods know! To anyone using these lists, keep in mind that they are curated to the creator's personal tastes and the lists may not explain why a given BL has been included, which titles are 18+, etc.
BL Manga: A past mod's
masterlist; actual recs have flame emojis (Format: Google Doc).
BL Manga: u/ireadlotsoffanfic's
list of often recommended manga/manhwa/manhua. This
post further explains what each column means (Format: Spreadsheet).
BL Drama: A
rec guide for beginners, compiled by some
boyslove users. (Format: PDF)
A huge thank you to users who have consistently given helpful recommendations in this thread! We add a heart into your user flair as a small thank you, though there is no obligation to keep this flair. ♡ submitted by
blmodbot to
boyslove [link] [comments]
2023.04.01 11:52 marcoxnt93 [H] Humble Turkiye Syria Leftovers and a lot games [W] Offers
https://www.reddit.com/IGSRep/comments/cg1p8marcoxnt93s_igs_rep_page/ Humble Turkiye-Syria Earthquake Relief Bundle leftovers
Ticket to Ride
Strange Brigade
System Shock Enhanced Edition
Pilgrims
Flynn: Son of Crimson
Into the Pit
Worms Rumble
Backbone
119 Operator
211 Operator
Calico
X-Morph: Defense Complete Pack
Zombie Driver HD Complete Edition
Space Crew: Legendary Edition
Monaco
Death Squared
Lust from Beyond – M Edition
Stygian: Reign of the Old Ones
Remnants of Naezith
Planet TD
Firegirl: Hack 'n Splash Rescue DX
XEL
Little Orpheus
Detached: Non-VR Edition
Agent in Depth
Meow Express
Arcade Spirits
Non-Stop Raiders
The Inner World
The Amazing American Circus
Soulblight
Stacking
Hack 'n’ Slash
MirrorMoon EP
Cosmic Express
Cris Tales
Orbital Racer
Symmetry
Guilty Gear X2 #Reload
Alchemist’s Castle
Soul Searching
Doughlings: Arcade
Doughlings: Invasion
Quadrata
Rym 9000
stikir
Cats and the Other Lives
Soulflow
Izmir: An Independence Simulator
Guns & Fishes
Pill Baby
Project Chemistry
Pixross
Frick, Inc
Sunlight
TIER 0
Back 4 blood eu
Destiny 2 Planet of Peace Exclusive Emblem
Dirt Rally 2.0 + 3 DLC
F1 2012
F1 2019 Anniversary
Grand Theft Auto Vice City
Remnant from the Ashes
Road to Guangdong - Story-Based Indie Road Trip Driving Game
the wolf among us
TIER 1
Absolver
Bloodstained Ritual of the Night
borderlands Game of the year enhanced Edition
Borderlands: The Handsome Collection EU
Chernobylite Enhanced Edition
Darksiders genesis
Deep Rock Galactic
Doom Eternal
Duke Nukem Manhattan Project
DUSK
Elex
Endless Space 2 – Deluxe Edition
friday the 13th
Geometry Wars 3 Dimensions Evolved Mystery
Genital Jousting
Grid Autosport
Grid ultimate edition
Golf With Friends
GoNNER BLüEBERRY EDiTION
guild wars 2 heroic edition
guild wars nightfall
Hitman Absolution
House Flipper
Just cause 3 XXL
Kingdom Rush
Kerbal Space Program x 2
Legend Of Grimrock
Lego Marvel 2 Deluxe
Little Dragons Cafe
Mafia III: Definitive Edition
MAIN ASSEMBLY
Maneater
Mordhau
Orn the tiny forest sprite
Outward US x 2
Overcooked 2 + Surf and Turf + Too Many Cooks
pathfinder wrath
PGA TOUR 2k21 x 2
Phantasmagoria
Portal Knights
Pro cycling manager 2019
Project Cars
Project CARS 2 + Japanese Cars Bonus Pack
Risen
Sairento VR
Scum
Second Extinction
Sonic Forces
Spyro Reignited Trilogy x 2
Starbound
Star Trek Bridge Crew
State of Decay 2
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2023.04.01 11:52 SylvPMDRTD Brainstorming Session with ChatGPT, PART 2
This is the continuation of my previous post, found
Part 1.
Do you use data tagging that is based on keywords at the present As an AI language model, I don't use data tagging based on specific keywords. Instead, I use a complex neural network architecture that allows me to process and understand natural language input in a way that allows me to generate coherent and relevant responses. This is achieved through a process called "training" where I was fed vast amounts of text data and learned to recognize patterns and relationships between words, phrases, and sentences. When given new input, I use this learned knowledge to generate an appropriate response.
I was wondering if there could be an automated process that adds the information via this. Granted it would be very rough data, but if you combined with computervision you could probably cross correlate the new words into this. Thanks for the information on neural networks, I find them fascinating. Yes, it is possible to use automated processes to add information to databases through various methods such as data tagging and natural language processing. These processes can help to categorize and organize data in a way that makes it easier to retrieve and analyze. Additionally, computer vision can also be used to extract information from images and other visual media, which can then be incorporated into these databases as well.
While these processes can be helpful in adding new information to existing databases, they are not perfect and can be prone to errors and biases. Therefore, it is important to have human oversight and validation of any new data that is added, particularly in fields like intelligence analysis where accuracy and reliability are critical.
Can you incorporate this into the
methodology previously mentioned. In addition, include a process that automatically disseminates validated reports, please.
Certainly! Here is a proposed methodology for incorporating automated data tagging and natural language processing into the process of generating and disseminating intelligence reports using DARPA's AIDA and IARPA's Reason programs:
- Data Gathering: The system begins by collecting relevant data from various sources such as open-source intelligence, classified government documents, and social media feeds. This data is stored in a structured database, tagged with relevant keywords and categorized by subject matter.
- Natural Language Processing: The system uses natural language processing (NLP) techniques to analyze and extract insights from the collected data. NLP techniques can help to identify patterns, relationships, and anomalies in the data that may not be immediately apparent to human analysts. The system can also use NLP to generate summaries and abstracts of the data to aid in understanding.
- Machine Learning: The system uses machine learning algorithms to learn from the data it has processed and identify new patterns and relationships. As the system processes more data, it becomes increasingly accurate and effective at identifying relevant information.
- Scenarios Generation: The system uses the insights and patterns identified through NLP and machine learning to generate possible scenarios. These scenarios are based on the data collected and are intended to provide a framework for analysis.
- Analysts Validation: The generated scenarios are reviewed and validated by human analysts who examine the underlying data and ensure that the scenarios are accurate and relevant. If necessary, the system is fine-tuned and updated based on feedback from the analysts.
- Report Generation: Based on the validated scenarios, the system generates a report that includes the underlying data, the generated scenarios, and the analysts' assessments. This report can be disseminated to relevant stakeholders through an automated process, such as an email or a secure messaging platform.
- Continuous Improvement: The system continues to learn and improve based on new data and feedback from analysts, allowing it to become increasingly effective over time.
In addition to the automated dissemination of validated reports, the system can also include automated alerts that notify analysts of new data that may be relevant to ongoing analysis. These alerts can be triggered based on pre-defined keywords or patterns identified through machine learning. By automating these processes, the system can help to reduce the workload on human analysts and increase the speed and accuracy of intelligence analysis.
I want the same type of layout as above, however I want this to explore the use of such systems for misinformation, disinformation, and malinformation. Certainly! Here is a proposed methodology for incorporating automated data tagging and natural language processing into the process of detecting and countering misinformation, disinformation, and malinformation:
- Data Gathering: The system begins by collecting relevant data from various sources such as news articles, social media feeds, and online forums. This data is stored in a structured database, tagged with relevant keywords and categorized by subject matter.
- Natural Language Processing: The system uses natural language processing (NLP) techniques to analyze and extract insights from the collected data. NLP techniques can help to identify patterns, relationships, and anomalies in the data that may be indicative of misinformation, disinformation, or malinformation. The system can also use NLP to generate summaries and abstracts of the data to aid in understanding.
- Machine Learning: The system uses machine learning algorithms to learn from the data it has processed and identify new patterns and relationships. As the system processes more data, it becomes increasingly accurate and effective at identifying potentially malicious content.
- Content Analysis: The system uses the insights and patterns identified through NLP and machine learning to identify potentially malicious content, such as false or misleading information, propaganda, or hate speech. This content is flagged for further analysis.
- Verification and Refutation: The flagged content is reviewed and analyzed by human analysts who examine the underlying data and assess its veracity. If necessary, the system can assist in identifying the sources of the content and the motivations behind it. Based on this analysis, the content is either verified or refuted.
- Dissemination of Countermeasures: If content is identified as malicious or false, the system generates countermeasures such as fact-checking articles, debunking videos, or public service announcements. These countermeasures can be disseminated through various channels such as social media platforms, news outlets, or public service announcements.
- Continuous Improvement: The system continues to learn and improve based on new data and feedback from analysts, allowing it to become increasingly effective over time.
By automating the process of identifying and countering malicious content, the system can help to reduce the spread of misinformation, disinformation, and malinformation. However, there are limitations to these systems, including the potential for biases in the data and the difficulty in accurately identifying the intent behind the content. Additionally, there is the potential for malicious actors to exploit these systems to further spread false information. Therefore, it is important to have human oversight and validation of any content flagged by the system.
Overall, the use of automated data tagging, natural language processing, and machine learning can be a powerful tool in the fight against misinformation, disinformation, and malinformation. However, it is important to remain vigilant and continuously refine these systems to ensure their effectiveness and accuracy.
HOw can it be used to spread it? Malicious actors can potentially use these systems to spread false information by manipulating the data that the system processes. For example, they may use automated tools to generate false news articles or social media posts that contain certain keywords or phrases designed to trigger the system's data tagging and NLP algorithms. By doing so, they can attempt to make their false information appear more legitimate or increase its visibility to the system's algorithms.
Additionally, malicious actors can attempt to exploit any weaknesses or biases in the system's algorithms to further spread their false information. For example, they may use automated bots to generate large volumes of false content that can overwhelm the system's analysis capabilities, or they may try to use language or other techniques that are more difficult for the system to accurately analyze.
Therefore, it is important for those designing and implementing these systems to be aware of the potential for misuse and to build in safeguards and validation processes to minimize the risk of false information being spread through the system. Additionally, human oversight and intervention are critical to ensure that the system's algorithms are not being exploited and that the information being disseminated is accurate and truthful.
Assuming that an actor can manipulate the underlying data structure that it uses to make inferences. Could this be used to cause not only informational harm, but also physical harm/cyber-based harm. An example I can think of is subtly changing the molecular structure of a vital drug to be ineffective or harmful, disabling safety precautions in production facilities or locking their computing systems up, and then using the generated narrative to spread misinformation. do you think that coul be probable? Yes, it is possible for malicious actors to use such systems to cause physical harm or cyber-based harm by manipulating the underlying data structure. For example, if the system is used to analyze data related to the production of a vital drug, an attacker could potentially manipulate the data to change the molecular structure of the drug, causing it to be ineffective or harmful.
Similarly, if the system is used to monitor and control safety precautions in production facilities or computing systems, an attacker could potentially manipulate the data to disable or bypass these safety precautions, creating physical or cyber-based harm.
In both cases, the attacker could use the generated narrative to spread false information that supports their attack, making it more difficult for defenders to identify and respond to the threat.
It is important for those designing and implementing these systems to be aware of the potential for such attacks and to build in robust security measures to prevent unauthorized access to the underlying data and to ensure the integrity and accuracy of the data being analyzed. Additionally, regular testing and validation of the system's algorithms and results can help to identify and mitigate any vulnerabilities or weaknesses that could be exploited by attackers.
Can you give an estimative probability, given the nature of US data and cybersecurity regulations. 2 / 2
It is difficult to provide an exact probability, as it depends on many factors, such as the specific system being used, the level of security measures in place, and the motivation and capabilities of potential attackers. However, it is important to recognize that even with robust cybersecurity regulations and measures in place, no system can be completely immune to attack.
The probability of an attacker successfully manipulating the underlying data structure of a system to cause physical harm or cyber-based harm may also depend on the attacker's level of expertise, resources, and knowledge of the system. However, it is important to note that attackers are constantly evolving their techniques and tactics, and even the most secure systems can be vulnerable to advanced and persistent attacks.
Therefore, it is essential for those responsible for the security of these systems to remain vigilant and continuously assess and update their security measures to ensure they are keeping up with the latest threats and vulnerabilities.
Can you provide a likelihood using the words of estimative probability as used by the IC, and while I understand there are many factors this is a test prompt. So, I will not hold inaccuracy against you. Good point, all it takes is enough time and effort and even an individual can easily bypass some of the hardest cybersecurity measures. Based on the information available, it is difficult to provide a precise likelihood of an attacker successfully manipulating the underlying data structure of a system to cause physical harm or cyber-based harm. However, it is important to recognize that such attacks are a recognized risk, and the probability of an attacker being successful may depend on a variety of factors, including the specific system being targeted, the motivation and capabilities of the attacker, and the level of security measures in place.
Therefore, it is important for those responsible for the security of these systems to regularly assess and update their security measures, and to remain vigilant against emerging threats and vulnerabilities. While it is impossible to completely eliminate the risk of attack, taking proactive steps to minimize vulnerabilities and respond quickly to potential threats can help reduce the likelihood and impact of successful attacks.
Regarding the information about the intelligence validation and dissemination system you previously discussed: While a LLM does not at this time have the ability to tag or correlate datapoints in "real-time", given that this will likely change in time. Do you think that the implementation of a keyword grouping with commonly associated semantic words can be used to provide larger categories, and a more robust implicatory referencing system? Yes, it is certainly possible to use a keyword grouping with commonly associated semantic words to provide larger categories and a more robust implicatory referencing system. Such a system could help to make the categorization and referencing of information more efficient and accurate, particularly in cases where real-time tagging is not feasible.
By identifying and grouping together keywords and semantic words that are frequently associated with particular topics or themes, a system could provide a more comprehensive and accurate categorization of information. This could help to improve the efficiency and accuracy of the intelligence validation and dissemination system, and could help to facilitate more effective decision-making and policy development.
Additionally, such a system could help to address some of the challenges associated with real-time tagging, such as the need to constantly update the system in response to changing trends and emerging threats. By providing a more comprehensive and flexible categorization system, a keyword grouping approach could help to ensure that the intelligence validation and dissemination system remains effective and relevant over time.
However, it is important to note that any keyword grouping system would need to be carefully designed and implemented in order to ensure that it is effective and accurate. In particular, the system would need to be based on a thorough understanding of the language and terminology used in the relevant domains, and would need to be regularly updated and refined to ensure that it remains effective over time. Additionally, the system would need to be subject to ongoing testing and evaluation in order to ensure that it is meeting the needs of its users and providing accurate and relevant information.
I think that in the event of the IC, due to some of the areas of responsibility being foreign based, it would also likely need to be inclusive of transliteration or other words that frequently appear in conjunction to known interests. What are your thoughts. That's a good point. In the context of the IC, incorporating transliteration or other words that frequently appear in conjunction with known interests could be beneficial in identifying relevant information in foreign languages or contexts. This could involve creating a comprehensive list of relevant keywords and phrases in different languages, or utilizing machine learning algorithms to automatically identify relevant terms based on patterns in the data. Additionally, the use of natural language processing techniques could help identify relationships between different terms and phrases, allowing for a more nuanced understanding of the data and potentially identifying previously unknown threats or connections. Ultimately, incorporating multiple approaches and strategies, including keyword grouping and semantic analysis, could help create a more robust and effective system for intelligence validation and dissemination.
Good Points! On the topic of a more nuanced understanding do you think an adaptations of a hidden markov model would be able to mathematically supply a basis for such an algorithim, Yes, a hidden Markov model (HMM) could potentially be adapted to provide a basis for an algorithm that allows for a more nuanced understanding of textual data. HMMs are a type of statistical model that have been widely used in various fields including speech recognition, bioinformatics, and natural language processing.
In the context of natural language processing, HMMs can be used to model the probability distribution of words in a given text corpus. By learning the statistical patterns in the data, an HMM can be trained to predict the likelihood of a particular sequence of words occurring in a text.
To apply HMMs to the task of identifying relevant intelligence data, the model would need to be trained on a large corpus of data that includes examples of relevant and irrelevant information. By learning the statistical patterns in the data, the model could then be used to identify new data that is likely to be relevant to the task at hand.
However, it is important to note that while HMMs can provide a useful framework for analyzing textual data, they are not a silver bullet solution. In practice, the accuracy of the model will depend on a number of factors, including the quality of the training data, the complexity of the model, and the specific task at hand. As such, it is important to approach the development of such an algorithm with a degree of caution and to carefully evaluate its performance in a real-world setting.
Assuming that it is employed in the IC, the relevant data could be used from both the restricted and unrestricted files, cases, etc. that the IC has internally. Factoring in the fact, that LLM's such as yourself are trained on (assumedly) public data or OSINT this could provide some of the irrelevant data. Thoughts? You are correct that LLMs are trained on public data, and may not have access to the restricted files and cases within the IC. However, there are still ways to use the LLMs to analyze and classify data.
One approach would be to train the LLMs on a representative sample of the relevant data from both restricted and unrestricted files, cases, etc. This would allow the LLMs to learn the patterns and relationships in the data, and develop a more nuanced understanding of the concepts and terms used within the IC.
Another approach would be to use the LLMs to analyze and classify publicly available data, such as news articles and social media posts, to identify potential threats or areas of concern. This could be used to supplement the IC's internal data analysis efforts, and provide additional insights and context.
Overall, while the use of LLMs in the IC may have limitations due to the restricted nature of some data, there are still ways to leverage their capabilities to support intelligence analysis and decision-making.
If it was trained on an initial smaller batch of data, in the manner you mentioned. I am assuming it would need validated for use with a larger body of data. Yes, that's correct. After being trained on a smaller batch of data, the LLM would need to be validated for use with a larger body of data to ensure that it produces accurate and reliable results. This could involve testing the LLM on a larger set of data and comparing its outputs to known ground truths, as well as analyzing the performance of the LLM in terms of its accuracy and efficiency. Additionally, ongoing monitoring and evaluation of the LLM's performance would be necessary to ensure that it continues to produce accurate and reliable results over time.
Other than the HMM is there any other specific statistical calculations, or other derivatives from other disciplines that could be used with HMM to further supplement the algorithim itself? Yes, there are several other statistical calculations and methods that could be used in conjunction with an HMM to supplement the algorithm. One such method is Bayesian inference, which is a statistical approach to estimating the probability of a hypothesis being true based on the available evidence. This method could be used to refine the probabilities assigned by the HMM and to update them as new evidence is collected.
Another approach is to use machine learning algorithms such as decision trees, random forests, or neural networks to further classify the data and improve the accuracy of the HMM. These algorithms could be trained on the output of the HMM and used to make more nuanced and complex classifications of the data.
Furthermore, natural language processing techniques such as named entity recognition, sentiment analysis, and topic modeling could be used to extract additional features from the data that could be used to supplement the HMM. These techniques could help to identify key entities and concepts in the data and to determine their relationships and importance to the overall analysis.
Overall, the integration of these additional statistical and computational methods could help to improve the accuracy and usefulness of the HMM algorithm in identifying and predicting relevant intelligence data.
My general thoughts, at least from previous coursework, was that a multimodal neural network could be applied to such a system for the IC.... It appears as if AIDA is at least partially engineered in this format already. Regarding Bayesian inference, can this be used to build a fuzzy logic type of programming/ Yes, Bayesian inference can be used to build a fuzzy logic type of programming. In fact, fuzzy logic is often used in Bayesian networks, which are probabilistic graphical models that use Bayesian inference to make predictions or decisions based on uncertain or incomplete information.
In a fuzzy logic system, the inputs and outputs are represented as linguistic variables, which are mapped to fuzzy sets using membership functions. These fuzzy sets can then be combined using fuzzy logic operators to make decisions or predictions. Bayesian inference can be used to estimate the parameters of the membership functions and to update the probabilities of different hypotheses as new evidence is observed.
Bayesian networks and fuzzy logic systems are both powerful tools for dealing with uncertain or incomplete information, and they can be used together to create more sophisticated decision-making systems. For example, a Bayesian network could be used to estimate the probabilities of different outcomes, and a fuzzy logic system could be used to combine these probabilities with linguistic rules to make a decision or recommendation.
Are you able to providereferences for what you ar pulling the information from? As an AI language model, my responses are generated based on the patterns and information contained within my training data, which includes a wide range of texts and sources. I do not have the ability to provide specific references for each piece of information I provide in my responses, as I do not have access to that level of detail about my training data. However, if you have a specific question or topic you would like me to explore, I can certainly try to provide relevant sources and references to support my responses.
Could one add in
addition to the aforementioned system (as it is in the entirety of this chat log) something that could provide this
I apologize, but I'm not sure what you are referring to with "something that could provide this." Could you please clarify your question or provide more context?
Sorry, by that I mean an algorithim to generate the references from the training data. Yes, it is possible to develop an algorithm to generate references from the training data. One possible approach is to use natural language processing (NLP) techniques to identify and extract citations or references from the training data. This can involve identifying patterns or features in the text, such as the presence of citation markers or the formatting of bibliographic information.
Once these references are identified, they can be used to build a database or index of sources for the training data. This database can then be used to provide references for new data points, based on the similarity or relevance of their content to existing sources in the database.
Of course, developing such an algorithm would require significant expertise in NLP and information retrieval, as well as access to a large and diverse training data set. It would also require careful attention to issues of bias and quality control, as well as ethical considerations around the use of copyrighted material.
Yes. Those are all valid points; this whole idea or concept is generally a passion project of mine, and as such, I have no need to gain immediate expertise as it is a self-developmental project. My degree is generally unrelated. However, it is something that could be impacted by the course of development of systems such as yours. I am assuming there would have to be additional training that than causes a correlation between the citations requested for the content generated and the actual referencing points from the training data Yes, additional training would likely be necessary to teach the system how to generate accurate and relevant references for the content it generates. The system would need to be trained to recognize patterns in the training data that correspond to references, and then use this information to generate references for new content it generates. This would likely involve a combination of supervised and unsupervised learning, where the system is first trained on labeled data to learn how to recognize reference patterns, and then further trained on unlabeled data to refine its understanding of reference generation.
Sorry if the questions seem illogical. i wanted to make sure that my overall idea was feasible and bounce ideas for implementation off of something or someone. No need to apologize! It's great to explore ideas and brainstorm potential solutions. If you have any further questions or ideas, feel free to ask and I'll do my best to provide insights and feedback.
Could you describe in medium technical detail the ways that a multi-modal neural network design (involving the overall system in this discussion) and the general structuring of how the HMM, Bayesian inference, and fuzzy logic, in multiple general formats or outputs? Sure, I can provide a general description of how a multimodal neural network could be designed to work with the overall system, and how the HMM, Bayesian inference, and fuzzy logic might be incorporated.
A multimodal neural network is a type of neural network that can process multiple types of data inputs, such as text, images, and audio, and learn to make predictions based on these inputs. In the case of the intelligence validation and dissemination system we have been discussing, a multimodal neural network could be used to process multiple sources of data, such as text documents, social media posts, and images or videos, and learn to identify patterns and correlations between these different types of data.
The HMM (hidden Markov model) is a statistical model that can be used to model sequences of data, where the underlying state of the data is not directly observable. In the context of the intelligence validation and dissemination system, an HMM could be used to model sequences of events or actions that may be related to a specific threat or activity, such as a sequence of social media posts or a series of suspicious transactions.
Bayesian inference is a statistical method for updating probabilities based on new evidence or information. In the context of the intelligence validation and dissemination system, Bayesian inference could be used to update the probability of a specific threat or activity based on new data inputs, such as additional social media posts or financial transactions.
Fuzzy logic is a mathematical framework for dealing with uncertainty and imprecision. In the context of the intelligence validation and dissemination system, fuzzy logic could be used to model the imprecise and uncertain nature of threat assessments, and to help make decisions based on incomplete or uncertain information.
All of these techniques could be incorporated into a multimodal neural network design for the intelligence validation and dissemination system. For example, the neural network could use the HMM to model sequences of events or actions related to a specific threat, Bayesian inference could be used to update the probability of a threat based on new data inputs, and fuzzy logic could be used to help make decisions based on uncertain or incomplete information.
Take the previous outline and incorporate ways that computer vision can be performed or incorporated (Also, touch on the feasibility of this being automated, given the advances in facial recognition software.) with the same logic, inference, and HMM. Certainly! Computer vision is an area of artificial intelligence that focuses on enabling computers to interpret and understand visual information from the world around them. In the context of the intelligence community, computer vision can be used to analyze images and videos for a variety of purposes, including surveillance, target recognition, and situational awareness.
To incorporate computer vision into the multi-modal neural network design, the system could include modules that specialize in analyzing visual data, such as images and videos. These modules would use techniques from computer vision, such as object detection, image segmentation, and facial recognition, to extract meaningful information from the visual data. The resulting data could then be fed into the larger neural network, which would incorporate the HMM, Bayesian inference, and fuzzy logic to make predictions and draw conclusions based on the combined data from all the modalities.
The use of facial recognition software in this context raises important ethical and legal considerations, as it can be used to identify individuals and potentially invade their privacy. However, assuming the use of facial recognition is permissible, the system could use this technology to identify individuals of interest in images and videos, and track their movements over time. The resulting data could be used to build up a comprehensive understanding of the individual's activities, associations, and behavior patterns, which could be fed into the larger neural network to make more accurate predictions and identify potential threats.
It is worth noting that while computer vision has made significant advances in recent years, there are still many challenges to be addressed in this field. For example, computer vision algorithms can be susceptible to errors and biases, and may struggle to interpret certain types of visual data, such as images with low contrast or complex backgrounds. Furthermore, the use of facial recognition software is controversial, and there are concerns about its accuracy, bias, and potential misuse. As such, any system that incorporates computer vision must be designed and implemented with care, and subject to appropriate legal and ethical safeguards.
Yes, from some of the way that the fashion industry (using animal patterns) has made clothing to avoid such things. Regarding that, is this because it works on a probability based algorithm that matches the likelihood of the most detected features and compares it? Yes, you are correct. Computer vision algorithms work by identifying patterns in images or videos and then matching those patterns to a pre-existing database of known patterns or features. This process involves breaking down the image into smaller components and analyzing those components for specific features or characteristics, such as lines, edges, colors, shapes, or textures. The algorithm then compares those features to the features in its database to determine the best match or matches, based on a probability score.
In the case of fashion industry, the computer vision algorithms are trained to detect specific animal patterns, such as leopard spots or zebra stripes, and then identify clothing items that match those patterns. This is achieved by feeding the algorithm a large dataset of images of clothing items and labeling them according to their patterns. The algorithm then learns to recognize those patterns and can apply that knowledge to new images of clothing items, even if they have never seen those specific items before.
Regarding the use of animal patterns in fashion, it is worth noting that some fashion brands have started to use computer vision algorithms to identify more sustainable and ethical materials for their products, such as by detecting the use of animal-derived materials in clothing and accessories. This can help consumers make more informed purchasing decisions and can also encourage fashion brands to adopt more responsible and sustainable practices.
Specifically, what this fashion appears to do is "confuse" the detection by creating a larger percentage of a chance that was is being detected is a "giraffe", despite the presence of human features. Thoughts? Yes, that's correct. The idea behind such clothing is to create a visual pattern that contains multiple, similarly sized shapes that can potentially confuse object recognition algorithms. The algorithms used for object detection in computer vision are typically based on machine learning models that are trained on large datasets of labeled images. These models often rely on identifying specific features or patterns in the images that correspond to the objects they are trying to detect.
By creating patterns that contain similarly sized shapes that might resemble parts of an animal or other non-human object, the hope is that the algorithms will be less likely to identify the human figure in the image. However, it's important to note that such clothing is not foolproof and may not work in all situations, especially as object recognition algorithms continue to improve with advances in artificial intelligence and machine learning.
In order to better address this, for surveillance purposes, could this incorporate the detection of "human movements"? Yes, incorporating the detection of human movements could be a way to address the potential limitations of relying solely on facial recognition in surveillance systems. This could be done by using computer vision techniques to analyze and identify various aspects of human movements, such as posture, gait, and other physical movements. This could then be used as an additional means of identifying and tracking individuals, along with facial recognition.
However, it's important to note that incorporating the detection of human movements could also pose challenges, such as the potential for false positives or errors in detection. Additionally, there are also ethical considerations surrounding the use of surveillance technologies and their potential impact on privacy and civil liberties. Therefore, any such systems would need to be carefully designed and implemented with these considerations in mind
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2023.04.01 11:51 marcoxnt93 [H] Humble Turkiye Syria Leftovers and a lot games [W] Offers
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2023.04.01 11:51 marcoxnt93 [H] Humble Turkiye Syria Leftovers and a lot games [W] Offers
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Flynn: Son of Crimson
Into the Pit
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Symmetry
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the wolf among us
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Absolver
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Golf With Friends
GoNNER BLüEBERRY EDiTION
guild wars 2 heroic edition
guild wars nightfall
Hitman Absolution
House Flipper
Just cause 3 XXL
Kingdom Rush
Kerbal Space Program x 2
Legend Of Grimrock
Lego Marvel 2 Deluxe
Little Dragons Cafe
Mafia III: Definitive Edition
MAIN ASSEMBLY
Maneater
Mordhau
Orn the tiny forest sprite
Outward US x 2
Overcooked 2 + Surf and Turf + Too Many Cooks
pathfinder wrath
PGA TOUR 2k21 x 2
Phantasmagoria
Portal Knights
Pro cycling manager 2019
Project Cars
Project CARS 2 + Japanese Cars Bonus Pack
Risen
Sairento VR
Scum
Second Extinction
Sonic Forces
Spyro Reignited Trilogy x 2
Starbound
Star Trek Bridge Crew
State of Decay 2
streets of rogue
Summer in Mara
Superhot VR
Tales of Zestiria
Team Sonic Racing
Tekken 7
The Elder Scrolls IV Oblivion GOTY
The Division + DLC US
Tomb Raider GOTY
Total War: MEDIEVAL II – Definitive Edition
TRINE 2 Complete Story
TRINE 3 The Artifacts of Power
Tracks - The Train Set Game
WARHAMMER 40,000: Gladius- Relics of War
Warhammer 40000 : Mechanicus
Wasteland 2 Directors Cut
Wasteland 3
valkyria chronicles IV Complete
X-com 2
TIER 2
ABZU
Armello x 3
asterix obelix xxl3
Band of Defenders
batman arkham knight
Battle Chasers: Nightwar
Beyond Blue
BioShock Infinite
Book of Demons
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Choice Chamber
Chess Ultra
Cities skylines
civilization IV Complete Edition
Civilization 5
Dead by Daylight
Death and Taxes
Degrees of Separation
Drake Hollow
Driftland: The Magic Revival x 2
Endless Space 2
Europa Universalis IV
eXperience 112
FEZ
Flying Tigers: Shadows Over China - Deluxe Edition
Forced
From Space
Gamedec
Gato Roboto
Golf With Friends
Gunman Tales
Hotshot Racing
human fall flat
Hyperdimension Neptunia Re;Birth1
Icewind Dale: Enhanced Edition
Just Cause 3
Killing Floor 2
King's Bounty: Crossworlds
King’s Bounty: Warriors of the North - The Complete Edition
Last Oasis
Manhunt
Megadimension Neptunia VII
Men of War: Assault Squad 2 - War Chest Edition
METAL SLUG 3
Metro Last Light Redux
Miscreated
MO:Astray
Morphopolis
Motorcycle Mechanic Simulator 2021
Natural Selection 2
NecroWorm
Neo Cab
NEOVERSE
Not For Broadcast
Oddworld: New 'n' Tasty
Odyssey - The Story of Science
OF MICE AND SAND -REVISED-
One Step From Eden
Opus Magnum
Overcooked
Overgrowth
PATHOLOGIC 2
Pillars Of Eternity
Phoenix Point Year one edition
Planespace Torment Enhanced Edition
Plunge
Quantum League
Quest of Dungeons
Railroad tycoon 3
Rise of Industry
River City Melee Mach
Roarr! The Adventures of Rampage Rex
Sanctuary RPG: Black Edition
Scribblenauts Unmasked
Scythe Digital Edition
Serious Sam 3 BFE
Shadowrun: Dragonfall - Director's Cut
Shing!
Skullgirls
Sinking Island
Slinger VR
SNIPER GHOST WARRIOR CONTRACTS
snk anniversary
Sonic All Stars Transformed Collection
Sparkle 2
Sparkle Unleashed
Starbound
Star Wars Galactic Battlegrounds Saga
STAR WARS Jedi Knight - Jedi Academy
STAR WARS™ Jedi Knight II - Jedi Outcast
STAR WARS The Force Unleashed Ultimate Sith Edition
Star Wars Kotor 2
Star Wolves 3: Civil War
stick fight the game
Still There
Stronhold Crusader 2
Struggling
Styx Master of Shadows
SUPER TIME FORCE ULTRA
Surgeon Simulator: Experience Reality
SurrounDead
Surviving Mars x 2
Swords of Gurrah
Tannenberg
THE KING OF FIGHTERS XIII STEAM EDITION
The Technomancer
tilt brush
Titan Quest Anniversary Edition
The Bard’s Tale IV: Director’s Cut
The Beast Inside
The Gardens Between
The Incredible Adventures of Van Hesing
the long dark survival Edition
The Stillness of the Wind
The Swords of Ditto: Mormo’s Curse
The town of light
The walking dead the new frontier
The Wild Eight
Train Valley 2
Trüberbrook
Tropico 5
Tsioque
Unto The End
Valfaris
Voidship: The Long Journey
volcanoids
Wargroove
WARSAW
West of Dead x 2
Wizard Of Legends x 3
Worms Clan Wars
Without Within 3
XCOM: Chimera Squad
Yooka Laylee
Zwei: The Arges Adventure
Zwei: The Ilvard Insurrection
TIER 3
112 Operator
911 Operator
Acorn Assault: Rodent Revolution
Ageless
AI War 2
Alan Wake's American Nightmare
Alien Shooter 2 Conscription
Amnesia: A Machine for Pigs
Amnesia: The Dark Descent
angry video game nerd
Arcana Hearts 3
Armada 2526 Gold Edition
arma X
As Far As The Eye
Ashes of the Singularity: Escalation
Atari Vault
AVEN COLONY
Before we Leave
Belladonna
BLACKHOLE
Blitzkrieg Anthology
Boomerang Fu
Bomber Crew - Deluxe Edition
Boreal Blade
Borealis
Bridge Constructor Playground
Broken Age x 3
Brothers – A Tale of Two Sons
Bunker Punks
Call of Juarez: Bound in Blood
Cally's caves 3
Callys Caves 4
Capitalism 2
Carmageddon Max Damage
Cast of the Seven Godsends
Cepheus Protocol
Chaos Reborn
City Siege: Faction Island
COLT CANYON
Cook, Serve, Delicious! 3?!
Crazy Belts
crazy machines 3
Creeping Terror
Crowntakers
Crying Suns
CTU: Counter Terrorism Unit
Cybarian: The Time Travelling Warrior
Cyber Hook
Dad Quest x 2
Dark Heritage: Guardians of Hope
Darkness Within 2: The Dark Lineage
Darksiders Warmastered Edition
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Dear Esther: Landmark Edition
Death to Spies: Moment of Truth
Death Squared
DESOLATE
Detached
Deus Ex: Invisible War
Dimension Drifter
Distrust : Polar Survival
Double Dragon IV
Draw Slasher
Duke Nukem Forever x 2
Dungeons 3
Dungeon Siege II
DV: Rings of Saturn
EarthNight
EarthX
Eliza
Enforcer: Police Crime Action
ENSLAVED™: Odyssey to the West™ Premium Edition
Epistory - Typing Chronicles
Etherborn
Etherlords I & II
Evergarden
evoland
F1 2018
Fahrenheit: Indigo Prophecy Remastered
Farming World
Fire
Fort Triumph
Fury Unleashed x 2
Garfield Kart
Gas Guzzlers Extreme
Goat simulator
Golf Gang
God's Trigger
Go Home Dinosaurs
Going Under
Gone Home + Original Soundtrack
Grim Legends 2: Song of the Dark Swan
GRIP: Combat Racing
Guilty Gear Sign
Gunscape Standard Edition
Hacknet + DLC
Heaven’s Vault
Heavy Burger
Heroes of Annihilated Empires
Hexologic
Hidden Object Bundle 5 in 1
Hidden Object 6in1 bundle
Hive Jump
Hopiko
HORACE
Hue
Hyperspace Invaders II: Pixel Edition
In Between
Innerspace
INMOST
Inside My Radio
Iris and the Giant
Iron Fisticle
John Wick
Just Die Already
ken follet
Kingdom: Classic
King Oddball
Knights of Pen & Paper 2
Knight's Retreat
Labyronia RPG
Labyronia RPG 2
Laser Disco Defenders
Leisure Suit Larry 7 - Love for Sail
Lemuria Lost in Space
Levelhead
LIBERATED
Little Misfortune
Livelock
Lostwinds
Lovecraft’s Untold Stories
Lust from Beyond: M Edition
Lust for Darkness
Luxor 3
Mages of Mystralia
Magrunner: Dark Pulse
Masquerade: The Baubles of Doom
Medieval Kingdom Wars
Mini Ninjas
MirrorMoon EP
Monaco: What’s Yours Is Mine
Moon Hunters
MotoGP 15
Morkredd
MOUNT & BLADE
MXGP - The Official Motocross Videogame
My Memory of Us
Mystery Loss
Narcos: Rise of the Cartels
Nba Playgrounds
Neon Chrome
Newt One
Nex Machina
Neverending Nightmares
Neverout
Niffelheim
Night Call
Nowhere Prophet
Odallus: The Dark Call
Of Orcs And Men
Offworld Trading Company + Jupiter's Forge Expansion Pack
Omen Exitio: Plague
Orbital Racer
Out of Space
Overload
Overlord II x 2
Pac-Man 256
PAC-MAN™ CHAMPIONSHIP EDITION 2
Paper Fire Rookie
Paperbark
Paradigm
Particula
Pathway
Pawnbarian
Payday 2
Peaky Blinders: Mastermind
Perfect Universe
Pesterquest
Pickers
Pikuniku
Pirate Pop Plus
Pixel Heroes
Pixplode
Planet Alpha
Planet of the Eyes
Police Stories
port royale 3 gold
Post Master
POPUP DUNGEON
Prehistoric Tales
Quantum Conundrum
Radio Commander
Rapture Rejects
Rebel Galaxy
red orchestra 2
Re-Legion
REMOTHERED: BROKEN PORCELAIN
Remnants of Naezith
RESIDENT EVIL HD
Rezrog
Retimed
Ring of Pain
Road Redemption
ROCK OF AGES 3: MAKE & BREAK
Röki
Roombo: First Blood
Rover Mechanic Simulator
RRRR
Rustler
Sakura Agent
Sakura Angels
Sakura Beach
Sakura Beach 2
Sakura Fantasy
Sakura Magical Girls
Sakura Shrine Girls
Sakura Spirit
Samorost 3
Serial Cleaner
Seven enchanted edition
Sigma Theory: Global Cold War
SIMULACRA + SIMULACRA 2
Sins Of The Demon
Shadowrun Hong Kong Extended Edition
Shoppe Keep
Shoppe Keep 2
Smile For Me
SKULLY
Smoke and Sacrifice
Sonic & SEGA All-Stars Racing
Soulblight
Space Pilgrim Academy: Reunion
space run galaxy
Speedrunners
Spellspire
S.T.A.L.K.E.R.: Clear Sky
StarCrossed
State of mind
Stealth 2: A Game of Clones
Stealth Bastard Deluxe x 2
Steamburg
Still Life 2
Storm Of Spears
Strider
Stygian: Reign of the Old Ones
Sudden Strike 4
Sundered
Super Hexagon
Supraland
Super Mutant Alien Assault
Super Panda Adventures
Swag and Sorcery
Syberia
Syberia II
Syberia 3
System Shock: Enhanced Edition
Tabletop Playground
Tales from Candlekeep: Tomb of Annihilation
Teleglitch Die More Edition
Telefrag VR
Teslagrad
Testament of Sherlock Holmes
Time Mysteries 3: The Final Enigma
The Amazing American Circus
Tharsis
The Ball
The Deed
The dropping of the dead
The Dwarves
The Hex
The King's Bird
The Last Door: Season 2 - Collector's Edition
The Lost Crown
The Purring Quest
There Came An Echo
The Haunted Island, A Frog Detective Game
The Signal From Tölva
Think of the Children
This War of Mine
ToeJam & Earl Back in the Groove
Tomb Raider IV: The Last Revelation
Tomb Raider V: Chronicles
Tomb Raider Legend
Tomb Raider Underworld
Tooth and Tail
Train Station Renovation
Treasure Hunter Simulator
Tropico 4
Turok 2: Seeds of Evil
Underhero
Unrest
Valnir Rok Survival RPG
Vane
Velocity Ultra Deluxe
Vertiginous Golf
Viking Saga The Cursed Ring
Wanderlust: Travel Stories
Wandersong
warlock 2
war tech fighters
Werewolf: The Apocalypse — Heart of the Forest
Without Within 2
Whispers of a machine
Wings of Vi
Yoku's Island Express
Youropa
Zoo Park
TIER 4
Acceleration of SUGURI 2
Age of Wonders III
Alien Spidy
Almost There: The Platformer
Angvik
A New Beginning – Final Cut
AtmaSphere
Battle vs chees
Circuit Breakers
Corridor Z
CreaVures
Cubicle Quest
Dagon – The Eldritch Box DLC
Dashing Dinos
Death Fungeon
Drawful 2
DungeonUp x 2
Earth 2150 Trilogy
Enclave
Endless Space – Collection
Evergarden
Formula Car Racing
Fluffy Horde
Gorky 17
Guts And Glory
Hacknet Deluxe Edition
Haegemonia: The Solon Heritage
HIVESWAP: Act 1
Holy Potatoes a Spy Story
Homefront
Horizon Shift
Joggernauts
Journey of a Roach
Learn Japanese to survive Hiragana Battle
Left in the Dark: No One on Board
Leisure Suit Larry 5 - Passionate Patti Does a Little Undercover Work
Leisure Suit Larry 6 - Shape Up Or Slip Out
Little Racers STREET
Lock Parsing 2
Love is Dead
Midnight Mysteries 3: Devil on the Mississippi
Memoria
Moss Destruction
NAIRI: Tower of Shirin
NeuroVoider
No Time to Explain Remastered
One Finger Death Punch
OneShift
Out of Reach: Treasure Royale
Pesterquest
Purrfect Date – Visual Novel/Dating Simulator
Raceland
Regions Of Ruin
Regular Human Basketball x 2
Rencounter
Renoir
Return to Mysterious Island
Resort Boss: Golf
Rym 9000
Seraph
Shooting Stars!
Silence
Sky Break
Space Pilgrim Episode III: Delta Pavonis
Space Pilgrim Episode IV: Sol
Spandex Force: Champion Rising
Steel Rats
Super Daryl Deluxe
Sword Legacy Omen
Taxi
The Adventure Pals x 3
The Deed: Dynasty
The Emerald Maiden: Symphony of Dream
The Spiral Scouts
The Uncertain - The Last Quiet Day
Tiny Troopers
ttv2
Twilight City Love as a Cure
Two Worlds: Epic Edition
Tumblestone
Unhack
Unhack 2
Viking Saga The Cursed Ring
White Noise Online
World Keepers Last Resort
Zombie Party x 2
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2023.04.01 11:45 nativecurls 2 yrs ago today metal-archives.com. Changed majority bands photos to cat(s) photos.
2023.04.01 11:44 autotldr Pope Francis leaves hospital
This is the best tl;dr I could make,
original reduced by 47%. (I'm a bot)
ROME - Pope Francis was discharged on Saturday from the Rome hospital where he was treated for bronchitis, quipping to journalists before being driven away: "I'm still alive."
Francis had an emotional moment with a Rome couple whose 5-year-old daughter died Friday night at the hospital.
Serena Subania, mother of Angelica, sobbed as she pressed her head into the chest of the pope, who put a hand on the woman's head. Francis seemed eager to linger with well-wishers.
When a boy showed him his arm cast, the pope made a gesture as if to ask "Do you have a pen?" A papal aide handed Francis one, and the pope autographed the cast.
ADVERTISEMENT. Francis sat in the front seat of the white Fiat 500 car that drove him away from Gemelli Polyclinic.
After he was discharged from the same hospital in July 2021 following intestinal surgery, Francis stopped to offer prayers of thanksgiving at St. Mary Major Basilica in Rome, which is home to an icon depicting the Virgin Mary.
Summary Source FAQ Feedback Top keywords: Francis#1 ROME#2 Pope#3 hospital#4 head#5
Post found in /worldnews.
NOTICE: This thread is for discussing the submission topic. Please do not discuss the concept of the autotldr bot here.
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2023.04.01 11:44 SylvPMDRTD A Brainstorming Session with Chat GPT Part 1
This is primarily a follow-up response and brainstorming session to a post and my previous comment. I decided to explore the implementation I mentioned and see what scenarios ChatGPT could potentially generate, as well as do some general knowledge testing and possible pathways an AI system, as an LLM, could be used in the IC.
I think this could provide further areas for discussion on this topic and some potential situations for alternative scenarios. The conversation will follow below. Italics represent me. It will likely be over the post-word-count limit, so I will follow up with the rest and Link back here ASAP.
I want multiple future scenarios that pulls inspiration form Global Trends 2040 by the ODNI and the ATA 2023 from the ODNI. Scenario 1: AI-Enhanced IC Cooperation with Allies
In this scenario, the IC has fully embraced AI and its potential benefits, leading to closer cooperation with allied intelligence agencies. The IC shares intelligence data with allied agencies, and AI algorithms are used to analyze the data quickly and efficiently. This has resulted in a more coordinated effort to combat global threats, including terrorism, cyberattacks, and disinformation campaigns. The use of AI has also improved the IC's ability to anticipate and respond to emerging threats.
Scenario 2: AI and Privacy Concerns
In this scenario, the implementation of AI in the IC has raised significant privacy concerns. The IC's use of AI algorithms to analyze vast amounts of data, including personal information, has sparked a public outcry. The IC has had to implement stricter privacy policies and increase transparency regarding how it uses AI to ensure that the public's privacy rights are protected. However, this has also led to delays in data analysis and decision-making, as the IC must now comply with more stringent regulations.
Scenario 3: AI and Disinformation Campaigns
In this scenario, AI has been used to analyze social media data to detect disinformation campaigns. The IC has successfully identified and countered several disinformation campaigns using AI algorithms. However, the increasing sophistication of disinformation campaigns has led to a new challenge for the IC. Adversaries are now using AI to create more convincing disinformation campaigns, making it more difficult for the IC to identify and counter them. The IC must now develop even more advanced AI algorithms to combat these campaigns effectively.
Scenario 4: AI and Bias
In this scenario, the IC's use of AI algorithms has resulted in bias in data analysis and decision-making. The algorithms are biased because they were trained on biased data, leading to inaccurate insights and decisions. The IC has had to invest significant resources in developing unbiased algorithms and ensuring that the data used to train them is also unbiased. However, this has resulted in delays in implementing AI, as the IC must now spend more time and resources to ensure that its AI systems are unbiased.
Scenario 5: AI and Cybersecurity
In this scenario, the IC has successfully used AI to enhance its cybersecurity efforts. AI algorithms are used to detect and respond to cyberattacks quickly, minimizing damage and preventing further attacks. However, as cyberattacks become more sophisticated, the IC must continue to develop and refine its AI algorithms to keep up with emerging threats. The IC must also be aware of the potential for adversaries to use AI to launch cyberattacks, further increasing the need for advanced AI algorithms to combat cyber threats.
I want a strategic overview of AI capabilities that are adversarial to the Untited States. Pull all information from only governmental or scholarly sources. AI capabilities that are adversarial to the United States are a growing concern for the country's national security. These capabilities can be exploited by foreign nations, terrorist groups, and other adversaries to gain an advantage over the U.S. in areas such as cyber warfare, intelligence gathering, and propaganda. The following strategic overview of AI capabilities that are adversarial to the United States is based on information from scholarly and governmental sources.
- Cyber Warfare: Adversaries can use AI to launch sophisticated cyberattacks against the United States, which could cause significant damage to the country's critical infrastructure, financial systems, and military networks. For example, AI-powered malware can be designed to evade detection by traditional cybersecurity measures and can learn and adapt to countermeasures. Adversaries can also use AI to conduct phishing attacks that are tailored to individual targets, increasing the likelihood of success.
- Intelligence Gathering: Adversaries can use AI to gather intelligence on the United States more efficiently and effectively. For example, they can use AI to analyze large amounts of data to identify vulnerabilities in the U.S. military or intelligence operations. Adversaries can also use AI to monitor social media and other online sources to gain insight into U.S. government policies and public sentiment.
- Propaganda and Disinformation: Adversaries can use AI to create and distribute propaganda and disinformation to influence public opinion in the United States. For example, they can use AI to create deepfake videos that appear to be real, but are actually manipulated to spread false information. Adversaries can also use AI to generate automated social media accounts that can spread disinformation and propaganda on a large scale.
- Autonomous Weapons: Adversaries can use AI to develop autonomous weapons systems that can target and attack the United States without human intervention. This type of technology is a growing concern for U.S. military leaders, as it could potentially reduce decision-making time in a conflict, making it difficult to prevent unintended consequences.
Overall, AI capabilities that are adversarial to the United States pose a significant threat to the country's national security. The U.S. government is taking steps to address these threats, including investing in research and development of AI technologies, establishing ethical standards for AI use, and working with allies to develop coordinated strategies for AI security. However, the evolving nature of AI capabilities means that the United States must continue to adapt and improve its defenses against adversarial AI threats.
I want an article that creates a way to combine DARPA's AIDA and IARPA's Reason programs to create an AI that pulls and self-learns from user input and creates scenarios from the data that the analysts will then work backwards from to validate. Title: Combining DARPA's AIDA and IARPA's Reason Programs to Create an AI-driven Scenario Planning Tool for Intelligence Analysis
Introduction: As the volume and complexity of data generated in the modern world increases, intelligence analysts are finding it increasingly challenging to keep up with the pace of information gathering and analysis. To address this challenge, the Defense Advanced Research Projects Agency (DARPA) and the Intelligence Advanced Research Projects Activity (IARPA) have developed two separate AI programs, the AIDA (Active Interpretation of Disparate Alternatives) and Reason programs, respectively. While both programs have proven effective in their respective domains, a combined system could provide even more significant benefits. This article proposes a way to combine AIDA and Reason programs to create an AI-driven scenario planning tool that pulls and self-learns from user input and creates scenarios from the data that analysts will work backwards from to validate.
Theoretical Background: DARPA's AIDA program focuses on the development of machine-learning algorithms that can analyze and interpret complex data sets, identify patterns, and generate hypotheses. The IARPA Reason program focuses on developing an automated reasoning system that can generate plausible explanations for observed events, discover causal relationships among them, and predict future events.
Methodology: The proposed AI-driven scenario planning tool will leverage the capabilities of AIDA and Reason programs. The system will have two main components: a machine learning module and a scenario generation module. The machine learning module will learn from analyst input, identifying patterns and relationships in the data. The scenario generation module will generate plausible future scenarios based on the data analyzed by the machine learning module.
The AI-driven scenario planning tool will operate as follows:
- Analysts will input data into the system, including structured data (e.g., numerical data) and unstructured data (e.g., text, images, and video).
- The machine learning module will analyze the data, identify patterns, and generate hypotheses about the relationships between data points.
- The scenario generation module will use the hypotheses generated by the machine learning module to generate a range of plausible future scenarios.
- Analysts will work backward from the scenarios generated by the AI system to validate the hypotheses generated by the machine learning module.
- The machine learning module will incorporate the feedback from the analysts into its algorithms, enabling it to learn and improve over time.
Results and Discussion: The proposed AI-driven scenario planning tool has the potential to significantly improve the efficiency and effectiveness of intelligence analysis. By leveraging the capabilities of AIDA and Reason programs, the tool can learn from user input and generate plausible future scenarios, enabling analysts to work backward to validate the hypotheses generated by the system. This approach can reduce the time and effort required for intelligence analysis, while also improving the accuracy of predictions.
Conclusion: The proposed AI-driven scenario planning tool, which combines the capabilities of DARPA's AIDA and IARPA's Reason programs, has the potential to revolutionize intelligence analysis. By leveraging machine learning algorithms and automated reasoning systems, the tool can learn from user input and generate plausible future scenarios, enabling analysts to work backward to validate hypotheses generated by the system. The tool has the potential to significantly improve the efficiency and effectiveness of intelligence analysis, enabling analysts to keep pace with the ever-increasing volume and complexity of data generated in the modern world.
Use the previous response and add in limitations, capabilities, benefits and drawbacks. Also include the possible future scenarios and the original starting chat. Combine them into a cohesive paper Title: Combining DARPA's AIDA and IARPA's Reason Programs: A New AI-driven Scenario Planning Tool for Intelligence Analysis
Introduction: Artificial intelligence (AI) has become a critical component in the modern world, especially in the intelligence community. To improve the accuracy, speed, and efficiency of intelligence analysis, the Defense Advanced Research Projects Agency (DARPA) and the Intelligence Advanced Research Projects Activity (IARPA) have developed two separate AI programs, the Active Interpretation of Disparate Alternatives (AIDA) and Reason programs, respectively. While both programs have shown great potential in their respective domains, a combined system could provide even more significant benefits. This article proposes a way to combine AIDA and Reason programs to create an AI-driven scenario planning tool that pulls and self-learns from user input and creates scenarios from the data that analysts will work backward from to validate. This paper will outline the capabilities, limitations, benefits, and drawbacks of this proposed tool, as well as explore possible future scenarios.
Theoretical Background: DARPA's AIDA program focuses on developing machine learning algorithms that can analyze and interpret complex data sets, identify patterns, and generate hypotheses. On the other hand, IARPA's Reason program aims to create an automated reasoning system that can generate plausible explanations for observed events, discover causal relationships among them, and predict future events.
Methodology: The proposed AI-driven scenario planning tool will leverage the capabilities of AIDA and Reason programs. The system will have two main components: a machine learning module and a scenario generation module. The machine learning module will learn from analyst input, identifying patterns and relationships in the data. The scenario generation module will generate plausible future scenarios based on the data analyzed by the machine learning module.
The AI-driven scenario planning tool will operate as follows:
- Analysts will input data into the system, including structured data (e.g., numerical data) and unstructured data (e.g., text, images, and video).
- The machine learning module will analyze the data, identify patterns, and generate hypotheses about the relationships between data points.
- The scenario generation module will use the hypotheses generated by the machine learning module to generate a range of plausible future scenarios.
- Analysts will work backward from the scenarios generated by the AI system to validate the hypotheses generated by the machine learning module.
- The machine learning module will incorporate the feedback from the analysts into its algorithms, enabling it to learn and improve over time.
Capabilities: The proposed AI-driven scenario planning tool has the potential to improve the efficiency and effectiveness of intelligence analysis. By leveraging the capabilities of AIDA and Reason programs, the tool can learn from user input and generate plausible future scenarios, enabling analysts to work backward to validate the hypotheses generated by the system. This approach can reduce the time and effort required for intelligence analysis, while also improving the accuracy of predictions.
Limitations: The proposed tool is limited by the quality and quantity of data available. While machine learning algorithms can learn from the data, the accuracy and validity of the predictions depend on the quality and quantity of data analyzed. The tool is also limited by the biases and assumptions inherent in the data, which can affect the accuracy of predictions.
Benefits: The proposed tool has the potential to significantly improve the efficiency and effectiveness of intelligence analysis. By automating the data analysis process, the tool can reduce the time and effort required for intelligence analysis, enabling analysts to keep pace with the ever-increasing volume and complexity of data generated in the modern world. The tool also has the potential to improve the accuracy of predictions, enabling decision-makers to make more informed decisions.
Drawbacks: The proposed tool could face challenges related to data privacy and security, especially in sensitive areas such as the intelligence community. Additionally, there could be concerns about
If your knowledge cutoff date is in 2021, how are you able to generate scenarios from ATA2023 and Global Trends 2040? Do you actively pull sources upon request? As an AI language model, I don't have the ability to actively pull sources upon request, nor can I access information beyond my knowledge cutoff date of 2021. I apologize for any confusion my previous responses may have caused. In generating scenarios from ATA2023 and Global Trends 2040, I relied on my pre-existing knowledge of these reports and hypothetical assumptions based on current events and trends up until my knowledge cutoff date. It is important to note that any future scenarios generated in this manner should be taken as speculative and subject to change based on new information and events.
Thanks, I wanted to seek clarification on that. I would say that you did a good job, is there a chance that in the future you will be able to actively pull such information or is there a need to have that data tagged and structured before use? As an AI language model, I am designed to process and generate language based on the input given to me. While I have access to a vast amount of information, I rely on that information being present in my database. Therefore, in order for me to "pull" information from sources, those sources would need to be structured and accessible in a way that allows me to retrieve and process them. In the future, it is possible that technology will be developed to allow for more seamless integration between various sources of information and AI language models like myself, but that will likely require significant advancements in data tagging, structuring, and integration methods.
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2023.04.01 11:44 leonemeaeus When you're craving d4 content so much you create your own. *spoilers*
The
new class(es) in the expansion are going to be
the Immortal and Shadow - both classes will have 2 "variations" so it's more like 4 classes (really 2 with much more skill diversity among them)
The first class, the Immortal is a Damage Support Hybrid class hailing from Westmarch that has "devotion" as their resource. Followers of the church of light and sworn protectors of Sanctuary.
They are divided into 2 factions which you can choose after completing their starting quest, at which point you are sent from Westmarch to Kyovashad to assist the church of light.
the first faction you may choose is
"The Protectors" who follow the
will of Kion and are tasked with guarding sanctuary from outside or internal threats, and are overly zealous in this regard.
the second faction is
"The Builders" who follow the
will of Daedessa and have been tasked with protecting sanctuary by keeping peace, maintaining order, and helping others.
The class special system for the Immortal is mounted combat, activating your
mount during combat is on rotation
replacing your evade, working the same, it gives the mounted buff for a short duration and
adds effects to your next ability based on which skill tier they are in (basic/core etc). This makes for some very interesting utility involving evade cooldowns. The
skills also gain these bonuses when using a skill to "dismount". Though the mount is visible during the mounted buff, it will not provide the movement speed bonus of your mount other than performing your evade action.
the Immortal utilizes "Light" "Steel" and "Law" skills, and has both physical and spell based skill sets, being designed to be at the center of combat, utilizing skills to both soak and dish out damage.
they will
use a shield and a
one handed weapon being a mace, sword, or
class specific scepteflail which will be added to the game.
[basic]: When mounted, basic skills gain 10% lucky hit chance and deal an additional 20% of their damage. zeal: [basic] [law] - lucky hit 11% generate 5 devotion. Rapidly strike 3 times dealing 10% damage each hit, each subsequent time an enemy is hit by the same cast of zeal generate an additional 1 devotion. (0/5)
+ strike an additional time, zeal lucky hit chance is increased by 4%
1: zeal slows the enemy by 40% for 3 seconds.
2: zeal gains an additional 12% attack speed while healthy.
charge: [basic] [steel] - lucky hit 35% generate 10 devotion. Slam your shield into the enemy dealing 24% damage. (0/5)
+: charge has a 25% chance to stun the enemy for 2 seconds.
1: charge grants an additional 5 devotion when it hits a stunned enemy.
2: grant 10% of your max life as a barrier when you charge.
holy bolt: [basic] [light] - lucky hit 33% generate 8 devotion. throw a pulse of light at an enemy dealing 35% damage. (0/5)
+: hitting an enemy with holy bolt reduces their damage by 15% for 3 seconds.
1: holy bolt releases an additional 3 light bolts that course along the ground seeking out the closest enemy for 13% damage.
2: holy bolt has a 30% chance to daze for 1 second.
cleave: [basic] [steel] - lucky hit 30% generate 8 devotion Sweep your weapon fealing 40% damage to enemies in front of you. (0/5)
+: if cleave critically strikes it makes enemies vulnerable for 3 seconds.
1: each enemy hit by cleave has their damage reduced by 10% for 4 seconds
2: cleave now swings in a circle around you.
[core]: when mounted, core skills have a 20% chance to cost no devotion. 1: critical strike chance against close enemies is increased by 3% (0/3) 2: you take 4% less damage from distant enemies. (0/3)
1: critical strike chance against distant enemies is increased by 3% (0/3) 2: you take 4% less damage from close enemies. (0/3) judgement: [core] [steel] - lucky hit 40% cost 40 devotion calls down a falling sword dealing 60% damage to enemies around it. (0/5)
+: has a 20% chance to stun all enemies it damages for 1 second.
1: dealing damage with other steel abilities has a 5% chance to cast judgement.
2: judgement deals an additional 1% damage for each point of devotion you had when using it.
blessed hammer: [core] [law] - lucky hit 25% cost 35 devotion cast out a magic hammer that seeks enemies striking 4 times dealing 36% damage per hit. (0/5)
+: blessed hammer now strikes an additional time, if the same enemy is hit 5 times by a single use of blessed hammer it deals an additional strike.
1: blessed hammer has a 25% chance to gain 5 devotion each time it strikes
2: blessed hammers now circle around you instead of seeking enemies and strikes an additonal time.
1: after using a core skill you gain 5% resistance to all elements for 3 seconds. (0/3) 2a: core skills have a 10% chance to heal you for 1% of your maximum life when they hit an enemy. (0/3) 2b: light damage from core skills reduces your light cooldowns by 0.5 seconds. (0/3)
smite: [core] [light] - lucky hit 40% cost 25 devotion call down divine energy to strike an enemy dealing 110% damage. (0/5)
+: smite now releases 3 light bolts when it strikes an enemy dealing 10% damage each and immobilize enemies hit for 3 seconds
1 smite releases an additional 3 bolts.
2: hitting an enemy with smites bolts reduces their damage dealt by 20% for 3 seconds
wave of light: [core] [light] - lucky hit 20% cost 50 devotion a wave of radiance crashes forward dealing 80% damage to enemies hit. (0/5)
+: wave of light has a 20% chance to daze all enemies hit for 2 seconds.
1: if wave of light damages 2 or more enemies they become vulnerable for 2 seconds.
2: wave of light deals 25% more damage to the first enemy hit.
1: maximum devotion is increased by 3. (0/3) 2a: core skills cost 5% more devotion but deal 10% more damage. (0/3 2b: basic skills generate 10% more devotion. (0/3)
[defensive]: whenever you use a defensive skill while mounted it grants a barrier equal to 10% of your maximum health for 4 seconds 1: gain 5% resistance to light. (0/3) 2: gain 5% resistance to shadow. (0/3) radiant wall: [defensive] [light] - 15 second cooldown. form an impassible barrier for enemies that lasts for 1.5 seconds. (0/5)
+: radiant walls cooldown is reduced by 3 seconds.
1: radiant wall immobilizes enemies around it for 2 seconds.
2: radiant wall grants you a barrier equal to 10% of your max health for 6 seconds.
consecration: [defensive] [light] - cooldown 20 seconds. create an area of light on the ground around you for 3 seconds dealing 16% damage each second. (0/5)
+ the area of light now lasts an additional 3 seconds.
1: standing in the area of light reduces damage you take by 10%
2: activating consecration causes it to release 6 light bolts dealing 10% damage.
holy shield: [defensive] [law] - cooldown 20 seconds. gain a barrier for 10% of your max life and increase your resistances by 5% for 6 seconds. (0/5)
+holy shield grants an additional 10% barrier and lasts 2 seconds longer.
1: enemies who hit you while holy shield is active cause it to release 3 light bolts dealing 10% damage.
2: enemies who hit you while holy shield is active become dazed for 1 second.
steel resolve [defensive] [steel] - cooldown 14 seconds. hold fast and true, gaining 3 devotion each time an enemy hits you for the next 6 seconds. (0/5)
+ steel resolve gains an additional 3 devotion each time you are hit while injured.
1: instantly gain 15 devotion when you activate steel resolve.
2: activating steel resolve now heals you for 15% of your max life.
1: your barriers have 5% increased duration. (0/3) 2a: while you have a barrier active damage reduction against elites is increased by 4%. (0/3) 2b: while you have a barrier active you gain 3% increased damage. (0/3)
[auras]: whenever you use an aura or prayer while mounted its cooldown is reduced by 50%. 1: your armor is increased by 5%. (0/3) 2a: gain 5% additional max life. (0/3) 2b: you gain 5% additional healing from all sources. (0/3) 3: while you have an aura or prayer active you gain 3% increased damage. (0/3)
retribution: [aura] [steel] - cooldown 25 seconds. demand retribution, increasing damage by players and enemies within the auras area by 10% for the next 8 seconds. (0/5)
+: enemies who hit you while retribution is active are immobilized for 1 second.
1: increase the percentage of damage players deal during retribution by 10%.
2: retribution no longer increases the damage enemies deal.
conviction: [aura] law - cooldown 25 seconds. seek conviction, decreasing all armor and resistances to players and enemies within the auras area by 10% for the next 8 seconds. (0/5)
+: enemies who hit you while conviction is active become vulnerable for 2 seconds.
1: conviction no longer reduces player armor and resistances.
2: decrease the percentage of armor and resistances enemies have by an additional 10%.
condemnation: [aura] [light] - cooldown 25 seconds. condemn those in the auras area for 8 seconds dealing 85% enemies effected by condemnation are instantly killed when they are hit below 10% life (does not work on bosses) (0/5)
+: light skills deal an additional 10% damage to all enemies within condemnation.
1: enemies killed by light skills within condemnation release 3 light bolts dealing 10% damage.
2: enemies dealt light damage within condemnation become dazed for 1 second.
1: your auras and prayers have a 10% increased duration. (0/3) 2a: your auras and prayers radius are increased 5%. (0/3) 2b: your auras and prayers grant a barrier equal to 5% of your maximum health for their duration. (0/3)
[combat]: whenever you use a combat or service skill while mounted it cost 10 less devotion.
1: steel skills have 5% reduced cooldown. (0/3) 2a: Lucky hit: Steel skills have a 5% chance to make the enemy vulnerable for 4 seconds. (0/3) 2b: damage reduction against elites is reduces by 4%. (0/3) 3: whenever you use a non basic steel skill gain 4% damage reduction for the next 6 seconds. (0/3) steed charge: [combat] [steel] -lucky hit 33% cost 40 devotion. Charge into the enemy on your steed dealing 45% damage and knocking back enemies. (0/5)
+: steed charge grants a barrier equal to 20% of your maximum life for 3 seconds.
1: enemies hit by steed charge become vulnerable for 2 seconds.
2: steed charge costs 10 less devotion.
sky fall: [combat] [law] - lucky hit 40% cost 40 devotion. jump high into the sky and crash down on your enemies dealing 50% damage and immobilizing enemies in the area for 1 second. (0/5)
+: increases the radius of sky fall by 15%.
1: sky fall leaves behind consecrated ground.
2: sky falls damage is increased by 1% per devotion you have when you use it.
1: your crowd control effects have 5% increased duration. (0/3****************) 2: Lucky hit: your law skills have a 5% chance to generate 4 devotion (0/3****************)
divine punishment: [combat] [light] lucky hit 33% cost 40 devotion. rays of light strike enemies around you dealing 85% damage. (0/5)
+: divine punishment deals 25% increased damage to dazed enemies.
1: you release 3 bolts of light dealing 10% damage when you use divine punishment.
2: enemies hit by divine punishment deal 20% less damage for 4 seconds.
1: whenever an enemy becomes takes damage from your basic abilities there is 5% chance for them to release a light bolt that deals 10% damage. (0/3\) 2: whenever you damage an immobilized or dazed enemy they become vulnerable for 1 seconds. (0/3)
[Ultimates]: Whenever you use an ultimate skill while mounted it refreshes your mount skill immediately.
1: law skills deal an additional 3% damage to enemies who are dazed immobilized or vulnerable. (0/3) 2a: every 100 devotion you spend reduces the cooldowns on your \law] skills by 1 second. (0/3)) 2b: law skills deal 1% more damage for each devotion you have above 100. (0/3) 3: law skills deals an additional 6% critical damage to close enemies. (0/3)
Grand Arbiter: [ultimate] [law] - cooldown 90 seconds. for the next 10 seconds dealing damage with a law skill reduces your law cooldowns by 0.1 second. (0/1)
+: while righteous honor is active you gain 15% movement speed.
1: while righteous honor is active you gain 15% attack speed.
Righteous Servitude: [ultimate] [channeled] [light]- cooldown 70 seconds. Channel the will of the heavens for 12 seconds, becoming immune and continually releasing 6 light bolts each second that each deal 12% damage and daze the enemy. When the channeling ends deal an additional 6% damage to each enemy for every time a light bolt hit them during the channel. (0/1)
+: Righteous servitude heals you while channeling for 5% of your max health every second.
1: When Righteous servitude ends gain 10% of your max life as a barrier for 6 seconds for each enemy killed while it was active.
1: light skills have a 5% chance to create a light bolt when they damage the enemy. (0/3) 2a: hitting enemies with light bolts increases your critical strike chance by 1%. This resets upon getting a critical strike. (0/3) 2b: enemies deal 5% less damage for 2 seconds after being hit by a light bolt. (0/3)
Phalanx: [ultimate] [steel] - lucky hit 30% cooldown 60 seconds. Three protectors charge in knocking enemies back and then aiding you in battle for 6 seconds- each one uses either zeal, cleave or charge. (0/1)
+: each protector lasts 3 seconds longer.
1: each protector gains a different Aura.
1: steel skills have an additional 3% chance to crit. (0/3) 2a: while you have a barrier active steel skills deal an additonal 3% damage. (0/3) 2b: lucky hit: your steel skills have a 5% chance to stun the enemy, this chance is doubled while you are healthy. (0/3) 3: lucky hit: critical strikes with your steel skills have a 5% chance to reset all your steel cooldowns and your evade. This can only happen once every 30 seconds. (0/3)
[Capstone]:
Daedessas Oath: dealing damage with a law skill reduces your law cooldowns by 0.1 seconds. increased to 0.25 seconds against elites.
Eternal Crowned: whenever you become injured become immune and gain a barrier equal to 50% of your maximum health then heal for the same amount over 5 seconds. this can only happen once every 120 seconds.
Keeper of the Faith: enemies take 10% increased damage from your light skills and deal 10% less damage to you. your core abilities now release 3 light bolts when critically striking that each deal 13% damage.
Beacon of Hope: whenever you use a non basic light skill you gain a barrier equal to 5% of your maximum health for 5 seconds. light bolts have a 50% chance to pierce through enemies.
Kions Ordeal: your passive devotion generation is increased by 100%. killing enemies with a steel skill reduces the cooldown of your aura/prayer skills by 0.5 seconds.
Challengers Trial: whenever an enemy hits your barrier it is removed and deals thorns damage equal to its amount to that enemy.
The second faction option available to the
Immortal class is
"The Builders" and are designed around a more
team based or
supportive role.
they still ride a horse but
look different, having robes as opposed to heavy armors, they still use a shield and one handed weapon (sword/mace/scepter).
Three of the skill tiers for builders differ from the protectors:
Auras become Prayers Combat becomes Service and the Ultimate skills change passives remain the same in these tiers
[prayers]: they function similar to auras but have different effects and are channeled. salvation: [prayer] [channeled] [light] - 14 second cooldown. allies who hear your prayer gain 5% of their max health each second for 5 seconds. (0/5)
+: after salvation ends it grants +25% lucky hit chance to your light skills for 5 seconds.
1: salvation lasts an additional 2 seconds.
2: when salvation ends you gain a barrier equal to the amount healed for 5 seconds.
meditation: [prayer] [channeled] [steel] - 14 second cooldown. allies who hear your prayer gain +20 maximum resource per second for 5 seconds. (0/5)
+: when meditation ends you gain +100 maximum devotion for 5 seconds.
1: when meditation ends, enemies who heard it become vulnerable for 4 seconds.
2: enemies who hear your prayer are slowed by 40% for seconds.
sacrifice: [prayer] [channeled] [law] - 14 second cooldown. allies who hear your prayer gain a barrier equal to 5% of their maximum health each second for 5 seconds. (0/5)
+: the barrier gains an additional 5% of that players maximum health each second.
1: when sacrifice ends you gain 25% attack speed for 5 seconds.
2: you lose up 10% of your maximum health each second sacrifice is active, dealing half that amount as thorns to enemies who hear your prayer.
[service]: like combat skills service also have devotion costs but are more utility oriented than their counterparts. shield glare: [service] [steel] - lucky hit 30% cost 30 devotion. enemies around you take 43% damage and become vulnerable for 2 seconds. (0/5)
+: shield glares radius is increased 15%
1: shield glare reduces your mount cooldown by 0.5 seconds.
2: shield glare grants 3 devotion for each enemy it hits up to 15 devotion.
genesis: [service] [light] - lucky hit 50% cost 100 devotion 14 second cooldown. genesis consumes all your devotion and blasts a radiant beam outward dealing 160% damage to all enemies in a line. dead player is hit by genesis they will receive a revive. (0/5)
+: if a player is revived by genesis its cooldown is reduced by 7 seconds.
1: allies hit by genesis heal for 50% of their max health.
2: if genesis kills an enemy generate 50 devotion.
sanctuary: [service] [law] - lucky hit 33% cost 40 devotion release a large forcefield around you, knocking back all enemies, enemies who are knocked into terrain take 45% damage and are stunned for 3 seconds. (0/5)
+: sanctuary has it radius increased 15%, enemies knocked into terrain take an additional 15% damage.
1: sanctuary devotion cost is reduced by 10.
2: enemies knocked back by sanctuary deal 20% less damage for 5 seconds.
[ultimate]: ultimate skills are changed. heavens faithful: [ultimate] [light]- lucky hit 33% cooldown 90 seconds. three spirit builders descend from the sky each releasing 3 light bolts dealing 13% then aid you in battle for 6 seconds- each spirit warrior uses holy bolt. (0/1)
+: each spirit consecrates the ground where it lands.
+1: for the first 5 seconds each spirit builder channels one of each prayer before using holy bolt.
martyrs blood: [ultimate] [steel] - cooldown 60 seconds. gain thorns equal to your total barrier amount for 5 seconds. (0/1)
+: enemies killed by martys blood explode for 25% damage.
1: enemies killed by martyrs blood reduce its cooldown by 1 second.
shaeffers gavel: [ultimate] [law] - lucky hit 25% cooldown 50 seconds. a flurry of 5 hammers spin around you for 6 seconds you each hitting enemies for 38% damage. (0/1)
+: each time a hammer critically strikes it makes the enemy vulnerable for 2 seconds.
1: each time a hammer critically strikes it reduces your other law skill cooldowns by 0.1 seconds or 0.25 seconds if its an elite.
https://preview.redd.it/46pbbfrup8ra1.jpg?width=3422&format=pjpg&auto=webp&s=d651e93d9297d21970b262c1a355e36074589d62 submitted by
leonemeaeus to
diablo4 [link] [comments]
2023.04.01 11:40 subreddit_stats Subreddit Stats: 2india top posts from 2022-06-30 to 2023-03-30 18:16 PDT
Period: 273.51 days
| Submissions | Comments |
Total | 812 | 2378 |
Rate (per day) | 2.97 | 8.79 |
Unique Redditors | 114 | 550 |
Combined Score | 19417 | 5704 |
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2023.04.01 11:37 GamePodio The right Mindset for Indie Games Development: Tackling Hobby as Business
| https://preview.redd.it/xq631864x8ra1.jpg?width=1920&format=pjpg&auto=webp&s=47ea4404e0a93178707cb0d86b3d3cb89e54a8fe “ In the realm of indie games, so vibrant and free,Creativity blossoms, ideas flowing like the sea.Creators, so daring, with ambition burning bright,Forge worlds where imagination takes flight. Each pixel dances, forming landscapes, faces too,Crafting works of art that touch the hearts of those they debut.Through freedom and passion, away from the studios’ gaze,Indie creators discover their visions, a creative blaze.“ Game development is like poetry, an art that unleashes infinite creativity, and each of us is driven by the desire for others to discover, enjoy, and fully engage with the feeling we put into our games – whether the game is distributed commercially or as a free work. How nice it would be if the end of my statement was here, if the creative side was the only one we had to consider in our development. But reality, as so often, is more complex. Game development is a craft with many facets, and that includes marketing and distribution. Writing the poetry is the first step, but sharing that poetry with the world is another. Just as indie creators use their creative skills to create memorable game experiences, it’s equally important to focus on marketing and distribution to ensure the rewards of their work. It’s about getting the work of art, the game, into the hands of those who can appreciate and enjoy it. Think different about indie game development Game development may be a creative and passionate activity, but it’s important to treat it like a business. Yes, I mean it – treat game development like a business, even if you don’t want to do it commercially, but only as a hobby. As with the development of any other product or service, developing and distributing games requires strong business sense and strategic thinking to achieve the goal of having many people hold your game in their hands and enjoy it. It’s a common misconception that marketing and distribution in the indie game market manages itself. The assumption that uploading your game to platforms like Steam, Epic Games Store, Itch.io or similar big sites is enough to benefit from thousands of downloads is a delusion. While it may be true that traffic on Steam, Epic Games Store, and other platforms is gigantic, indie games are competing with AAA titles and other blockbusters to attract the most attention and movement on the platforms. Their money simply shapes the flow of user traffic. Another misstep indie creators make is to focus only on the development of the game at first and only think about marketing and distribution afterwards. Understandable, because we intend to think it’s primarily all about the game itself and the whole creative process around it. This can prove to be more expensive and less effective than a well thought out strategy from the beginning. No, no, no – as I mentioned at the beginning, you should treat game development like a business. Every startup company has clearly defined processes, such as ideation, analysis, planning, funding, development, and finally marketing and sales. Game development is no different. It’s not only the creative process you have strongly to consider. Business considerations in the development, marketing and distribution of indie games. You want your efforts and commitment to your game to be noticed, right? And if you’ve even decided to go for the commercial strategy, then you expect sales success, don’t you? So hear me out and consider three important areas: You will benefit from market analysis New startups and established companies develop their products and services to solve a specific problem or serve a need. Spotify, for example, has addressed the problem of music lovers wanting easy access to a huge selection of songs and artists without having to buy countless albums. Netflix has solved the problem of viewers wanting a convenient way to watch movies and series without having to rely on linear television programming or physical media. In the gaming industry, engines such as RPG Maker or Unity solve the problem of game developers looking for user-friendly and powerful tools to turn their creative ideas into games. These engines facilitate the development process and allow less experienced developers to realize complex projects. Unlike the products and services mentioned above, games do not solve a specific problem, but serve to satisfy the demand for entertainment. Therefore, they may be subject to certain trends and demands. Big game studios and publishers are always scanning the market and keeping an eye on rising trends. When a game like The Witcher, with its open world and RPG elements, is well received, other developers jump on the bandwagon and create similar games (looking to you Assassin’s Creed). The same goes for pirate adventures with sea battles or genres like post-apocalypse and cyberpunk. With this in mind, it is important for you to focus not only on the creative side of your projects, but also to pay attention to what trends and needs exist in the market in order to maximize the success of your games. This may relate to the game world or a particular game mechanic. As a indie game creator, you can use the artistic freedom to combine these trends with your own fresh ideas to stand out from the current trends. Plan your marketing budget early The fine art of game development is in skillful use of the available budget. The end comes fast when the entire budget for game development is used up and there are no more funds available for marketing and distribution. Marketing can be very expensive. Sooner or later you will realize that only a lot of money can increase your chances of visibility. Social media platforms charge a lot of money to keep your post visible for a long time. Without the financial boost, reachability is very poor – on purpose, of course, to make advertisers pay more. Influencers also charge for their efforts and successes. Even for a nano-influencer (1000 – 10,000 followers) the price is between $10 – $100 per post. Up to mega-influencers (1,000,000+ followers) the price becomes 6 figures. When it comes to these costs, the question arises about what percentage of the budget should be reserved for this? This is difficult to answer in a definitive way. Presumably, the more funds allocated to marketing, the better. However, the correct answer, regardless of the exact budget allocation, is to balance product development with marketing. A great game that no one knows about will not succeed, nor will a poorly developed game that is heavily promoted. To find the best balance for a particular project, you should carefully analyze your goals, resources, market competition, and trends, and adjust your strategy accordingly. Only in this way, you can ensure that your game has the best possible chance of success. Be non-stop visible Visibility is a crucial factor for the success of an indie game. As mentioned before, a lot of money can help, but if you strive for visibility very early on, you can reduce the investment. Social networks: Start with social media early. Even during the development phase of the game, it can be a great advantage to be present on social media platforms and introduce the project. There are several reasons for this: First, you can build your follower-following relationship, or let’s call it networking, slowly. So there is no need to promote the interaction with money. Second, it allows you to build a dedicated community early on that will remain loyal to the project and serve as a loyal player base when the game is released. These loyal fans can not only provide valuable feedback during the development phase, but also help spread the word about the game through word of mouth. Third, by sharing content such as screenshots, developer logs, or backstories early on, you can capture players’ interest and create an emotional connection to the game. This creates a desire to play the finished game as soon as it is available. Online stores: So, away from the social channels, you should also make sure that you are present in many online stores. Many think that being on the leading platform is enough. Remember when I said that you should treat game development like a business? So think like a businessman/businesswoman and place your game on multiple shelves of many stores. A few sales here, a few sales there – the bottom line is that the total of your sales is relevant. Of course, being in many stores and maintaining and updating your product is time-consuming, but no one said that the gaming industry is easy – unless you have a publisher and are willing to pay for it. These are some of the online stores that you should give a go: Steam: The largest and most well-known platform for PC games, offering both big AAA titles and indie games. Itch.io: A platform focused on indie games and experimental projects, offering creators a high degree of flexibility in pricing. Epic Games Store: A relatively new platform run by the creators of Fortnite that offers both big and small games, often with exclusive deals. Humble Bundle: Known for its game bundles, Humble Bundle also offers a store where indie creators can sell their games. Game Jolt: A community-based platform that helps indie game creators publish and market their games. Aaaaaaaaand on a personal note: GamePodio: A new marketplace focused exclusively on indie games. So there is no competition with AAA titles to get better visibility and save the marketing budget. In addition, GamePodio has a manual review process to separate good games from bad, ensuring a positive user experience for indie creators and buyers/players. For more info about selling on GamePodio: Become a Creator Conclusion In summary, game development is joyful because it allows you to be creative in many directions, such as storytelling, character development, developing game mechanics, art, and music. But you should by no means reduce game development to the creative process. It is a project and needs to be aligned with marketing and sales at an early stage. Game development is more of a business than just art. That is the core message of our statement. There are quite a few other aspects to shape our mindset regarding game development. However, we could only mention a few in this post and would be happy to consolidate and explain more aspects in further posts. So stay tuned.. Original Post: https://gamepodio.com/community-stories/2023/03/28/tackling-hobby-as-business-indie-games-mindset/ submitted by GamePodio to RPGMaker [link] [comments] |