2020.11.04 22:53 GachaCringeCommunity GachaCringeFamily
2019.12.29 01:03 GachaClub
2019.05.04 02:37 rriolu372 Gacha Life Cringe
2023.06.01 23:00 DieSonne8898 Happy pride month
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2023.06.01 17:35 Xenorion-Xen-SCP1433 Post 249. "Uuh... Lilian?-"
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2023.05.31 19:26 G3T_TH1S_OUTTAMYHEAD Day #5
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2023.05.31 04:41 G3T_TH1S_OUTTAMYHEAD Day #4
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2023.05.31 01:23 Formal-Camp-9333 Guys, Zoey left Gacha Club, what do I do?
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2023.05.31 00:54 Boris_likes-dick Gacha challenge 8/9/10
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2023.05.30 13:44 babil_stan CHALLENGE 2!!
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2023.05.30 07:26 Aliceyua Fairy Tail Collab - Review
STATSHP - 6706 +999 ATK - 3022 +463 DEF - 2822 +433
SKILL12s CT - 1900% Fire DMG (PHY). For 8s, reduce Enemies' DMG RES by 10%. 400 BREAK ~~~ Nice little DMG RES debuff, nothing noteworthy but not entirely redundant as well.
ARTS27000% Fire DMG (PHY). For 25s, increase own ATK by 100% and reduce Enemies' Burn RES by 50%. 1100 BREAK ~~~ A long-lasting ATK buff and Burn RES debuff. Additionally, the Burn RES debuff can be helpful when paired with his True Arts for enemies with innate Burn RES. Otherwise, his Arts will generally not see use for most situations.
TRUE ARTS68000% Fire DMG (PHY). 100% chance of inflicting Burn. For 20s, Allies ignore 100% of Enemies' DEF. 1800 BREAK ~~~ What’s there not to like about a decent DMG multiplier with teamwide DEF Ignore buff. One of the few units in the game, as well as the only Fire unit able to give teamwide DEF Ignore. Furthermore, the 100% chance to inflict Burn synergises particularly well with one of his passives, which will be covered below.
ABILITIESWhen own HP is above 70%, increase own Arts by 3/s, Freeze and Paralysis RES by 100%. ~~~ Amazing passive 3 arts/s generation as well as a nice 100% RES to both Freeze and Paralysis at the cost of keeping Natsu above 70% HP. With heals or barriers in the team, Natsu should rarely fall below this threshold and should be able to take full advantage of this passive.
MATERIALSx1 Fragment of Flogassa
SLOTSNewer players are considered to be those who joined during the rerun of Fairy Tail collab and onwards
STATSHP - 6680 +999 ATK - 2950 +492 DEF - 2663 +409
SKILL12s CT - 1500% Light DMG (PHY). For 8s, reduce Enemies' ATK by 10%. 300 BREAK ~~~ Not much here, the ATK debuff can help with survivability but not very impactful overall.
ARTS15000% Water DMG (MAG). Permanently increase allies' Magic DMG by 30% (stackable, up to 150%). 800 BREAK ~~~ Damage is typical for a NA, but also gives a teamwide permanent, stackable buff. It is only for magic damage, encouraging the use of magic-oriented units, though in the worst case scenario, she will give herself a permanent buff at the very least. Using Lucy in conjunction with other sources of artgen can allow her to use her NA 5 times to increase the whole team’s magic damage output by 150%, which is quite substantial. Note that this arts deals Water damage, despite Lucy being a Light unit. This can be helpful if bosses somehow negate or resist light damage, but it generally won't matter much.
TRUE ARTS50000% Light DMG (MAG). For 20s, increase Allies' Critical Rate by 100% + Increase Allies' Arts by [1 × # of Light Allies in the party]/s. 1600 BREAK Note: This unit's Arts Gen is Type E and will not stack with other Type E Arts Gen. More info can be found in the ... artsgen command. ~~~ Decent multiplier for a support unit, but the most important aspect of Lucy’s TA is that it is currently the only light unit that both gives a teamwide crit rate of 100% while simultaneously supplying arts to the team. The only caveat is that Lucy has to be used in a team with at least 3 light units, and preferably mono-light, for her ArtsGen to be relevant.
ABILITIESWhen own HP is above 80%, increase ATK and DMG by 50%. ~~~ Light tends to have great healers and tanks, so it is not unrealistic to keep Lucy at high HP most of the time. The reward for keeping her HP close to max is a sizable buff to both ATK and DMG. _ _
MATERIALSx1 Fragment of Radachne
SLOTSNewer players are considered to be those who joined during the rerun of Fairy Tail collab and onwards
5☆ <:lbmag:650796593276256266>Newer Players
5☆ <:lbsupp:650797466354057228>Newer Players
4☆ <:lbheal:650797046218883151>Newer Players
Overall ImpressionsLucy does not hide the fact that she is fairly limited to mono-light teams (or teams with 3 light units at the very least). However, she is a strong support for mono-light teams, being capable of permanently ramping the team’s Magic damage with repeated NAs, or contributing to team artgen. Her role is quite obvious and a bit limited compared to the collab’s other units, but she fulfills that role in outstanding fashion. _ _
STATSHP - 6677 +999 ATK - 2999 +459 DEF - 2859 +438
SKILL12s CT - 1800% Water DMG (PHY). For 7s, increase own accuracy by 20%. 400 BREAK ~~~ Nothing major to note about, the minor acccuracy buff is appreciated when needed.
ARTS22000% Water DMG (PHY). Permanently increase Allies' PHY DMG by 30% (up to 150%). 800 BREAK ~~~ Coupled with his passive, this allows Gray to increase the team's PHY DMG, including himself in quests with many prestages, making him very useful as a mob clearer.
TRUE ARTS50000% Water DMG (PHY). For 20s, increase own DMG by 100%. If used for the first time of the Quest, increase Allies' Arts by 70. 1800 BREAK ~~~ Another great DMG buff, albiet selfish this time, to burn down the boss after clearing all those prestages. The added first time effect of a massive 70 arts boost to the team helps if anyone is falling behind on arts when they reach the boss, something that Gray likely won't have issues with given his unique passive.
ABILITIESAt the start of a Battle, increase own Arts by own Luck. ~~~ The bread and butter of what makes Gray such a good farming unit. When he's maxed at 120 luck, that allows him to use Arts immediately at the start of each battle without having to rely on any BE or equips. With enough prestages, it'll give him a use of True Arts for free.
MATERIALSx1 Fragment of Freydal
SLOTSNewer players are considered to be those who joined during the rerun of Fairy Tail collab and onwards
5☆ <:lbphys:650796348194422823>Newer Players
5☆ <:lbphys:650796348194422823>Same as above.
4☆ <:lbphys:650796348194422823>Newer Players
Overall ImpressionsGray comes swinging at farm teams as an effective upgrade to Kazuma from Yu Yu Hakusho. As a Luck unit, he excels at not only clearing waves, but also providing teamwide Arts (for the first time), and even as a decent DPS/Buffer. He provides excellent damage buffs to himself and to the team, with very offensive slots to help in full luck nukes. With all that said, he serves as one of the best Luck units in the game, period. _ _
STATS** HP - 6696 +999 ATK - 3105 +475 DEF - 2780 +427 **SKILL** 12s CT - 2000% Light DMG (PHY). For 8s, increase own DMG by 10%. 900 BREAK ~~~ Being a small boost to begin with, 10% is a mere droplet in such a large pool of DMG Up buffs provided by Erza's True Arts. **ARTS** 20000% Light DMG (PHY). For 20s, increase own ATK by 50% and reduce enemies' evasion 30%. 1200 BREAK ~~~ While a 50% ATK boost is pretty decent, you'll mostly just be using Erza's True Arts for the more favorable boosts in damage output and also how you'd want to use her True Arts consecutively to ramp the damage up. However, coupled with accuracy buffs, the 30% evasion debuff can come in handy against highly evasive bosses. **TRUE ARTS 70000% Light DMG (PHY). For 15s, reduce enemies' Light Resistance by 40% and increase own Critical DMG by [60% × # of times this True Arts has been activated, up to 300%]. 1600 BREAK ~~~ Huge multiplier, potent resistance debuff, and increasingly large DMG up buffs. With passive critical rate as the cherry on top, it will hit harder than a truck searching for isekai victims. Furthermore, it will get more powerful after each use (effects max out at 5 uses, of course). Even without ramping, her True Arts can already unleash a huge amount of damage and provide great damage support for light damage dealers with herself included._ _
ABILITIES When own HP is above 90%, increase own Arts gauge by 4/s. Additionally, increase own Critical Rate by 100% if unafflicted by Status Ailments ~~~A key component of her kit, this passive is something you'll want to maintain in order for Erza perform her utmost best as a DPS unit. The automatic Arts gauge generation will help greatly in stacking up her DMG buffs, and the innate critical rate boost will ensure maximal damage against enemies with high defense. Against foes with critical resistance, you can bring an additional critical rate boost to land critical hits, assuming that the enemies don't have a resistance value substantially higher than 100% (in which case, you'll bring DEF ignore). Increase own Light Resistance by 10%. ~~~ The value is pretty negligible, and it's especially so since Erza's not redirecting damage or anything. Increase own Paralysis Resistance by 50%. ~~~ Being a mere 50%, Erza might occasionally dodge paralysis, but this would mostly reduce the paralysis duration by a bit. Not really special/important to Erza's kit, and you could always just bring a defense item to deal with various kinds of ailments.
MATERIALS x1 Fragment of Fosradius_ _
SLOTS** Newer players are considered to be those who joined during the rerun of Fairy Tail collab and onwards 5☆ <:lbphys:650796348194422823> Newer Players Relic “Radeus” ["The Glowing Sanctuary" (Fosradius) Giant Boss Farmable] Optimal **True “IZANAGI” [Sakura Mira's True Weapon] Izumi no Kami Kanesada [Golden Kamuy Equipment Banner] Hiei’s Sword [Yu Yu Hakusho Equipment Banner] ~~~ True "Velocity" [Noel's True Weapon] MorNyan Star [A Tail of Mystery (Detective Liese) Event Farmable] True "Drago La'cryma" [Angelas's True Weapon] Rishley’s Sunset Bikini [Summer Equipment Banner] Gem of Ragsherum’s Grudge ["Revenge of the Cursed Armor" (Ragsherum) Event Farmable] Godzilla Earth [Godzilla Equipment Banner] ~~~ Typically bring Arts gauge generation, or bring DMG buffs or resistance debuffs for nuking. _ _
5☆ <:lbdef:650797237286338589> Newer Players Relic "Logislett" [“Trials of the Flame God” (Ifrit) Giant Boss Farmable] Guild Flag [Fairy Tail Equipment Banner] Erza's Armor [Fairy Tail Part 2 Event Farmable] Optimal True "Flambardo" [Sanstone's True Equipment] Iris's Change of Pace [Summer Equipment Banner] Flexible ~~~ Use your best damage mitigating equipment. For nuking specifically, you'll usually bring teamwide ATK boosting items. 5☆ <:lbphys:650796348194422823> Same recommendations as the first slot ~~~ Typically bring Arts gauge generation, or bring DMG buffs or resistance debuffs for nuking. Make sure it stacks or doesn't come into conflict with other items.
OVERALL IMPRESSIONS Erza can already unleash a great amount of damage on the initial True Arts, and she can increase her damage output until she caps out at a total of five True Arts uses. As such, she can serve as an excellent DPS unit for most content, whether the stage is short or long. The conditions on her passive seem kind of strict, but it ultimately isn't an issue for lengthier content (where it will matter most for her kit) since you're always expected to bring a healer for those kinds of stages anyway. And unlike most ramping DPS units, she doesn't need too much to get the ball rolling, and there aren't really any disadvantages that would deter her usage in general content as she would already be able to deal more than satisfactory damage from the get-go without hassles like stacking Normal Arts or severe health drain. For nuking, she can provide pretty good damage support, boasting a potent Light Resistance debuff and two 5-star physical slots that could fit more debuffs or buffs to further enhance the team's damage output while also dishing out a fairly large amount of damage herself. As a side note, her innate critical rate and ability to hold fast, hard-hitting weapons like True Grand Destin may be of use for clearing some mob stages on auto (or just in general). _ _
2023.05.30 01:47 fogueda new Aki design just dropped! Anywho since he is a shifter and all I will let you go crazy on him, change whatever you please, give him some clothes (because I cant make em), change his eye/hair colour or just have some fun with him. Code is in the comments he is 100% gacha club friendly.
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2023.05.29 20:19 babil_stan CHALLENGE 1! :D
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2023.05.29 17:34 babil_stan Which should I do first?
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2023.05.29 06:41 G3T_TH1S_OUTTAMYHEAD Oc challenge day 1
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2023.05.28 12:14 sunflower906 implement your oc in the comment section if you’re interested with me drawing them (ʃƪ^3^)
2023.05.27 19:32 Ash_the_gacha_boy Hi 👋 ^.^
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2023.05.27 16:09 Seelka_Doom109 Have some random AU I made or something-
![]() | Here we have: White hair dude - Shaddai Amery Black hair woman - Beatrice Amery Black hair dude - Lucifer Amery submitted by Seelka_Doom109 to GachaClub [link] [comments] Yes they are a reference to religion a bit. Human versions basically. You can ask me anything you want about them! Also, a bit off topic, but, imagine this: Normal Gacha Club + Gacha Online's items + the mods + the ability to add more slots for anything on a character (like 2 capes or 2 pairs of wings, etc-) + 54 pages of character slots + BOTH studio mode and Gacha Online style gameplay (but with more than one map with like 50 portals-) + Both the normal and the Gacha Online types of Color Pallets + Body adjustments + Adjustment for any kind of clothing Best Gacha Game possible is what that would be. I want more ways to be creative with my designs ;-; (Not sure if this is the appropriate flair, but I can't think of what other one to use) |
2023.05.26 12:31 EvanAfton195843 tell me what gacha mod you using for fnaf or if your just using gacha club for fnaf i am using gacha art now for fnaf
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2023.05.26 09:31 Beylah_ray09 "Just me and you."
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2023.05.25 22:59 KindnessMothy Day 12??
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2023.05.24 23:52 KindnessMothy Day 11 I think? He listening to sweet tooth by cavetown it’s a gud song trust mr
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2023.05.23 23:03 KindnessMothy Day 10 of the challenge thinggg ft. The soul forms [Kindness and patience are corrupted btw]
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2023.05.23 00:00 _saltedcarame1 hehe OC challenge with Monochrome! Part 1.
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2023.05.22 00:14 AdmiralDazzler To celebrate the 3rd anniversary of the series here are the final batch of the Tothg victors in Gacha
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