Grand view country club leominster ma
HELP. Which cover do you like better?
2023.06.03 20:13 sernamewithaslash HELP. Which cover do you like better?
| I know this isn't the best cover, but it's just a placeholder until I have free time to create or enough money to pay for the official cover. My original title is The Irregular, but I'm thinking about making a series instead of just one book, though I'm not sure yet. If I make this into a series, each book will feature one "irregular" main character, where "irregular" can mean anything. This book features a supermodel who is only 21 years old but started his career at a young age of six or seven. The main character, CJ, is at the pinnacle of his career and is hailed as the nation's son and nation's prince for his unique androgynous-like looks, good personality, and unmatched accomplishments in fashion and high society. He stands tall, has a lean build, pale white skin, full lips, long, straight and downward-pointing nose, and large pointed ears. He has a white patch in the front of his long, thick black hair, which reaches the floor whenever he sits. His eyes could appear red, orange, or scarlet depending on the lighting. Looking at it from this angle, you can see why he's "irregular". Because he looks different. He was recently admitted to a university that uses a Card system, in which students are assigned numbered Cards based on their performance in the school's admissions test, while promising students are given face Cards (king, queen, jack, and, in this case, ace). In addition to the Card system, students are assigned to dorms based on their academic major. There are four Houses/dormitories (based on Spades, Clubs, Hearts, and Diamonds) called Spado House, Alcala Aurela, Pazel Clan, Blythe House. Why House? Because "belonging" and "family" are so important to the people in this country. Normally, he should be accepted to Alcala Aurela since that House is for students who pursue sports and arts and his course is Creative Arts, but he was "accepted" into Spado House instead where future law makers and government officials reside. That's not all. People expected him to be given a king card or the higher ace card, but he was given a blank one instead. Ace is equivalent to being a student prefect or house leader, whereas a blank card is regarded as a joke because the holder has no authority over the student body and is only tasked with carrying out the instructions of the students who hold face cards. They are referred to as runners because they run around the school completing tasks and chores that the executive students have given them. Now people are wondering why and how is he sent into Spado House and why is he a runner instead of an executive. That's why people think there's some "irregularities" going on. The title "JESTER" was chosen because jesters are known to provide upper-class people, especially royalty, with entertainment. The fact that CJ's career as a model is only seen as entertainment and not a serious career path is related to this; rather than being something to do full-time, it is viewed as a hobby or side business. People believe that the entertainment industry exists solely to provide them with entertainment. People look down on people in the entertainment industry - actors, singers, models, and so on - and believe that they do what they do because they were unable to do well in school, so they focused on "side quests" rather than academics. Only those who have achieved success in these fields are praised and treated good. Although this is no longer the case in modern society, prejudice still exists. IF YOU HAVE OTHER SUGGESTIONS FOR THE TITLE, JUST COMMENT IT DOWN BELOW. Since there are only six "options" available, please let me know in the comments if you prefer the seventh one. Because there are three designs that are similar (1, 5, 7), those who are confused should know that the first has a larger image but smaller text, the fifth has a larger text but smaller image, and the seventh has a subtitle. The reason why he has a crown in this cover is because he is seen as a prince in the eyes of many but notice that his crown has similarity towards the jester's "crown" because of the reasons stated above. However, the man in the cover does not have long hair. https://preview.redd.it/wntv3wmtfu3b1.png?width=920&format=png&auto=webp&s=468e2196f0b42e9d01064e9a74f3882f12280008 submitted by sernamewithaslash to WattpadCovers [link] [comments] |
2023.06.03 19:17 TwentyOneDays [Zee Frags/Updated Daily] Excellently presented, promptly shipped, 100% authentic decants!!!
***
EDITED 6/3/23*** It's been quite a while and I have received one too many messages asking if I am still active, so here is a new thread. Thanks for looking!
Yes, this page is active and updated daily. Absolutely everything listed here is still available. Please send a Reddit chat or PM to inquire - I do not respond to inquires made on this page! - Buy with confidence! I take FULL RESPONSIBILITY for the delivery of your package in the United States, until tracking number says delivered!
- Prices already include USPS First Class shipping in the USA. Alternatively/optionally, USPS Priority/UPS Ground available for $5 or free over $129. UPS not available for HI, PR, PO boxes, INTL. $2 Will be deducted from the total for each additional item.
- Ordering: Simply send me, twentyonedays your order via Reddit chat (preferred) or private message - I'll reply ASAP with a total and payment info. Venmo, Zelle, and CashApp are accepted for US transactions. PayPal is accepted for Canadian/INTL transactions.
- Canadian/INTL: - CAN shipping is $10USD up to 30ml, $15 otherwise and usually takes 5-12 days. Other INTL is $15USD up to 30ml, $25 otherwise and may take 3-4 weeks, very possibly longer depending on the country. I take no responsibly whatsoever for non-US orders (duties, delays, loss, etc.). My INTL delivery success rate is 99%+, but again, its buyers risk. Some locations I don't ship to include UK (sorry, new VAT laws), South America, Africa, France, Italy, Israel, India, Russia, China, Middle East, and Mexico. Forwarding services are encouraged.
- Frequently asked questions
- (1) "Hi, i'm new here. I'm very interested in these fragrances but have no idea how this works. What is a decant? Are these fragrances authentic?" Yes, every drop of fragrance listed here is 100% authentic - no question or dispute. These are the same 100% authentic fragrances you buy from retailers, however they are no longer in their original bottles. Decants are 100% authentic fragrances taken from the largest manufacturer size available (Creed 500ml flacon is an excellent example), purchased in bulk, then hand-filled into smaller, more affordable sizes. This is the most efficient way to experiment with a large variety of high-end fragrances!
- (2) "Do you have (insert fragrance) available?" If you see something listed here, it's available! If you don't see said item listed here, that indicates that I don't have it and there's no need to ask.
- (3) "Are 5ml sizes available? Do these come with sprayers? Are they glass or plastic?" 10ml is the smallest. Yes, they have sprayers and the vials are glass.
- (4) "Do I need to pick 1 of each brand for your qualifying 3/$62 10ml Creed, Tom Ford, and Parfums de Marly deal?" No, you can choose any combo you’d like of the 3 brands (1 of each, all Creeds, 2 TF and 1 PdM, etc.).
Creed - Aventus
- I do not discuss Aventus batches
- Batch F000463 (default option) or 22B11B available
- 10ml $26 (applies to 3/$62 10ml Creed/Tom Ford/Parfums de Marly deal)
- 25ml $59
- 50ml $105
- 60ml $125
- 100ml $195
- Retail products:
- New in box 100ml 10th Anniversary retail bottle batch 20C01N $299 shipped
More Creed - Aventus new!
Please note items listed here in the "More - Creed Aventus" section do not qualify for the 3/$62 10ml Creed/Tom Ford/PdM deal. I do not discuss Aventus batches - thank you for understanding
- Batch 19S01, 19P11, 19U01
- 10ml $38
- 25ml $89
- 60ml $195
- Batch 20L01, 20B01N, 20E01N, 21N01, 21W01
- 10ml $28
- 25ml $65
- 60ml $145
Creed - Aventus for Her
- 10ml $28 (or add $2 for 3/$62 10ml Creed/Tom Ford/PdM deal) back in stock!
- 25ml $65
Creed - Viking
- 10ml $26 (applies to 3/$62 10ml Creed/Tom Ford/Parfums de Marly deal)
- 25ml $59
Creed Les Royales Exclusives
- Spice and Wood
- Sublime Vanille
- White Flowers
- 10ml $36 (does not apply to 3/$62 deal)
- 25ml $85
Creed
- Bois du Portugal
- Cedre Blanc
- Himalaya
- Love in Black
- Love in White
- Millesime Imperial
- Original Santal
- Original Vetiver
- Royal Water
- Silver Mountain Water
- Tabarome
- Virgin Island Water
- White Amber
- 10ml $26 (3/$62, add more for $19 ea.)
- 25ml $52 (2/$99)
- Mixing Creed, Tom Ford, and Parfums de Marly 3/$62 10ml combo is fine!
Amouage
- Fate Man
- Figment Man
- Imitation Man
- Jubilation XXV
- Meander
- 10ml $26
- 25ml $60
Byredo
- Bal d"Afrique
- Slow Dance
- 10ml $26
- 25ml $60
Christian Dior
- Dior Privee - Feve Delicieuse
- Dior Privee - Granville
- 10ml $24
- 25ml $55
Frederic Malle
- Carnal Flower 10ml $38, 25ml $89
- French Lover 10ml $32, 25ml $75
- Iris Poudre 10ml $29, 25ml $68
- Musc Ravageur 10ml $32, 25ml $75
- Noir Epices 10ml $32, 25ml $75
- Une Fleur de Cassie 10ml $32, 25ml $75
Guerlain
- Cuir Beluga
- Tonka Imperiale
- 10ml $36
- 25ml $85
Initio
- Addictive Vibration
- Rehab
- Side Effect
- 10ml $34
- 25ml $80
- Oud for Greatness
- Oud for Happiness
- 10ml $38
- 25ml $89
Kilian
- Vodka on the Rocks
- 10ml $38
- 25ml $89
- Musk Oud
- 10ml $28
- 25ml $65
Le Labo
- Another 13
- Bergamot 22
- Oud 27
- Rose 31
- Santal 33
- Thè Matcha 26
- Thè Noir 29
- Vetiver 46
- 10ml $36
- 25ml $85
Liquides Imaginaires
- Dom Rosa
- Fortis
- Ile Pourpre
- Sancti
- 10ml $24
- 25ml $55
Maison Francis Kurkdjian
- Baccarat Rouge 540
- Gentle Fluidity Silver
- Grand Soir
- L’Homme a la Rose
- Oud Satin Mood back in stock!
- 10ml $29
- 25ml $68
- Amyris Homme EDT back in stock!
- Aqua Celestia EDT
- Aqua Universalis EDT
- Aqua Vitae EDT
- Masculin Pluriel back in stock!
- 10ml $24
- 25ml $55
- 60ml $119
- Baccarat Rouge 540 Extrait de Parfum
- 10ml $38
- 25ml $89
Memo
- Irish Leather
- 10ml $26
- 25ml $60
Nishane
- Ani back in stock!
- Ege Extrait
- Hacivat Extrait
- 10ml $27
- 25ml $62
Ormonde Jayne
- Ormonde Woman
- Ta'if
- 10ml $24
- 25ml $55
Parfums de Marly
- Byerley
- Darley
- Galloway
- Herod
- Layton
- Pegasus
- Percival
- 10ml $26 (3/$62, add more for $19 ea.)
- 25ml $59
- Mixing Creed, Tom Ford, and Parfums de Marly combos is fine!
- Carlisle
- Habdan
- Haltane
- Oajan
- Layton Exclusif
- Pegasus Exclusif
- 10ml $29 (Or add $5 each for 3/$62 Creed/Tom Ford/PDM deal)
- 25ml $68
Parfums MDCI
- Invasion Barbare
- Chypre Palatin
- 10ml $38
- 25ml $89
Roja Dove
- Elysium Pour Homme Parfum Cologne
- Scandal Pour Homme Parfum Cologne
- 10ml $34
- 25ml $79
Tom Ford
Check out the other Tom Ford offerings in the sections below!
- Black Orchid EDP new!
- Cafe Rose
- Costa Azzurra EDP
- Champaca Absolute
- Fougere d’Argent new!
- Grey Vetiver EDP new!
- Jasmin Musk
- Jasmin Rouge
- Lavender Palm
- Lys Fume
- Noir Extreme new!
- Oud Fleur
- Shanghai Lily
- Sole di Positano
- Velvet Orchid
- Vert Boheme
- Vert des Bois
- Vert de Fleur
- White Suede
- 10ml $26 (3/$62, add more for $19 ea.)
- 25ml $52 (2/$99)
- Mixing Creed, Tom Ford, and Parfums de Marly combos is fine!
Other Tom Fords
- Beau de Jour (Private Blend)
- Ombre Leather EDP
- Oud Wood
- Tobacco Vanille back in stock!
- Tuscan Leather
- 10ml $32 (Or add $5 each for 3/$62 Creed/Tom Ford/PDM deal)
- 25ml $69
- Tubereuse Nue
- 10ml $34 (Or add $10 each for 3/$62 Creed/Tom Ford/PDM deal)
- 25ml $79
Xerjoff
- Casamorati 1888
- Casamorati 1888 - Bouquet Ideale
- Casamorati 1888 - Dolce Amalfi
- Casamorati 1888 - Fiero
- Casamorati 1888 - Mefisto back in stock!
- Erba Pura
- XJ 1861 - Decas
- XJ 1861 - Naxos
- XJ 1861 - Renaissance back in stock!
- XJ 1861 - Zefiro
- 10ml $29
- 25ml $68
- Accento Overdose
- Join the Club - More than Words
- Kemi - Hayat
- 10ml $34
- 25ml $80
- XJ 17/17 Stone Label - Homme
- XJ 17/17 Stone Label - Irisss
- 10ml $45
- 25ml $109
- XJ 17/17 Stone Label - Symphonium
- 10ml $55
- 25ml $134
10ML Add-on Section
Items below can be purchased as add-ons for the listed prices, or may be purchased alone for $4 shipping and packaging (no need to add another $4 after the first item)
For 25ml prices, multiply the 10ml prices below by 2.4
- Acqua di Parma - Blu Mediterraneo - Fico di Amalfi ($12) back in stock!
- Armani - Acqua di Giò Absolu ($12)
- Armani - Acqua di Giò Profondo ($15)
- Armani - Acqua di Giò Profumo ($15)
- Dior - Dior Homme ($16)
- Dior - Dior Homme Intense ($16)
- Chanel - Bleu de Chanel EDP ($19)
- Dior - Sauvage EDP ($15)
- Diptyque - Do Son EDT ($16)
- Diptyque - Tam Dao EDT ($16)
- Dolce and Gabbana - The One EDP ($10)
- Dolce and Gabbana - The One Gold EDP ($10)
- Frapin - Speakeasy ($15)
- Hermes - Terre d’Hermes Eau Intense Vetiver ($14) back in stock!
- Hermes - Terre d’Hermes Pure Parfum ($14)
- Maison Margiela - Replica - Autumn Vibes ($16)
- Maison Margiela - Replica - Beach Walk ($16)
- Maison Margiela - Replica - By the Fireplace ($16) back in stock!
- Maison Margiela - Replica - Coffee Break ($16)
- Maison Margiela - Replica - Jazz Club ($16)
- Maison Margiela - Replica - Matcha Meditation ($16)
- Maison Margiela - Replica - Under the Lemon Trees ($16)
- Mancera - Cedrat Boise ($15)
- Mancera - Cedrat Boise Intense ($17)
- Mancera - Instant Crush ($15)
- MFK official 2ml carded sample - 754 ($6)
- MFK official 2ml carded sample - Aqua Universalis ($6)
- MFK official 2ml carded sample - A la Rose ($6)
- Mont Blanc - Explorer EDP ($10)
- Mont Blanc - Legend EDP ($10)
- Prada - Luna Rosa Carbon ($14) new!
- Versace - Eros EDT ($10)
- Victor and Rolf - Flowerbomb EDP ($17)
- Victor and Rolf - Spicebomb ($13)
- Victor and Rolf - Spicebomb Extreme ($17)
- YSL - L'Homme (2022/$13)
- YSL - La Nuit de L'Homme (2022/$14)
- YSL - Supreme Bouquet ($15)
- YSL - Tuxedo ($24) back in stock!
- YSL - Y EDP ($17)
- YSL - Y Le Parfum ($20)
***EDITED 6/3/23*** This page is activate and updated daily. Please send a Reddit chat/PM to inquire - I do not respond to inquires made on this page! Thanks for looking!
submitted by
TwentyOneDays to
FragDecants [link] [comments]
2023.06.03 19:15 iwasdusted WEEKLY ROUNDUP & CH. 11 MEGATHREAD: Week of Friday, June 2, 2023
| Here is this week's weekly roundup post! - See a list of all the movies playing at Regal this week at the link above!
- There are lots of new promos ongoing, including one that can get you free digital copies of new release movies, and one that gets you bonus points for purchasing Oppenheimer tickets by June 7.
- Oppenheimer tickets are now on sale -- check it out in 70mm & IMAX 70mm at select Regal locations.
- Standard 70mm - Bridgeport Village, Edwards Long Beach, New Roc, Union Square, Waterford Lakes
- IMAX 70mm - Edwards Ontario Palace, Hacienda Crossings, Irvine Spectrum, Mall of Georgia, Opry Mills, UA King of Prussia
- Have a hard time hearing Nolan films? Check it out in RPX Open Cap/Eng Sub at Bricktown Charleston!
Here's this week's PLF chart! As always, formats and bookings are subject to change and local availablity. Here's the link to our ongoing Chapter 11 roundup. - The Eighth Omnibus List of potential closures was filed in court on Wednesday, May 31 with a targeted lease rejection date of Friday, June 23. The following 25 theaters could potentially close if Regal is unable to successfully renegotiate their lease:
- Regal Avenues, Jacksonville, Florida (#0241) - 4DX, RPX
- Regal Binghamton, Binghamton, New York (#1732)
- Regal Columbia, Columbia, Missouri (#1621) - RPX
- Regal Division Street, Portland, Oregon (#0851)
- Regal Edwards Brea East, Brea, California (#1028)
- Regal Edwards Camarillo Palace, Camarillo, California (#1009) - IMAX
- Regal Edwards La Verne, La Verne, California (#1012)
- Regal Edwards San Marcos, San Marcos, California (#1034)
- Regal Fairfield Commons, Beavercreek, Ohio (#0389) - RPX
- Regal Fossil Creek, Fort Worth, Texas (#1317)
- Regal Germantown, Germantown, Maryland (#1710)
- Regal Governor’s Square, Tallahassee, Florida (#1857)
- Regal Hollywood @ North I-85, Chamblee, Georgia (#0745)
- Regal Live Oak, Live Oak, Texas (#0795) - RPX
- Regal Longview, Longview, Texas (#1638) - RPX
- Regal New River Valley, Christiansburg, Virginia (#0671) - RPX, ScreenX
- Regal Interstate Park, Akron, Ohio (#0163)
- Regal Poulsbo, Poulsbo, Washington (#880)
- Regal Rancho Del Rey, Chula Vista, California (#0361)
- Regal Royal Park, Gainesville, Florida (#1860)
- Regal Spartan, Spartanburg, South Carolina (#1888)
- Regal UA Galaxy - Dallas, Dallas, Texas (#1306)
- Regal Valley View Grande, Roanoke, Virginia (#1867)
- Regal Virginia Center, Glen Allen, Virginia (#0165)
- Regal Warren East, Wichita, Kansas (#1444) - Warren 21, Warren Grand
- At the beginning of 2022, Regal had over 515 locations. Regal has 455 locations currently.
- Since Chapter 11 began in September 2022, Regal has rejected 51 leases (excluding theaters that stopped operating before bankruptcy, but had active leases).
Here's the link to the MoviePassClub Discord server, for spoilery discussion of new release movies, general movie discussion, and to chat with fellow Regal Unlimited members. Many of our mods and members are active here. (This Discord is shared across RegalUnlimited, MoviePassClub, Cinemark, with some overlap with AMCsAList.) And don't forget to check out this week's pinned movie discussion post for spoiler-free discussion of your recent Regal experiences! submitted by iwasdusted to RegalUnlimited [link] [comments] |
2023.06.03 18:58 Frank_Leroux Molossus, Chapter Sixteen
First Chapter Chapter Fifteen “Thank you, Ms. President, and Mr. Secretary-General. It’s my privilege to come and speak to everyone present during such a momentous time in human history. One which, I hope, will lead to a brighter future for us all…”
US President Correa’s boilerplate beginning flowed out as she scanned the room. Behind her rostrum sat a larger dais tiled with green marble, behind which sat the UN President, Secretary-General, and Under-Secretary-General. Two huge screens flanked the dais, and those screens now showed Correa’s face as she continued.
“…and we are committed to our country’s pledge to finding a peaceful and just way for Coalition technology to be incorporated worldwide, and to not attempt any reverse-engineering of our own. Make no mistake; we do not do this out of any sense of altruism or fairness, as pleasant as that may sound. We will hold this pledge sacred for the simple reason that, if the United States
were to attempt such efforts the rest of the world would, without a doubt, find out. That, of course, would lead to a great instability.”
‘Great instability’ was diplomatic-speak for ‘the rest of the world then gangs up on the USA and then everything goes to hell’.
“I know there has already been a great deal of debate in this august hall as to the best way to proceed forward, in a fair and impartial manner. We believe that we have found what one might call a ‘trial run’ which will allow us to work out such matters.”
The general murmuring from the many semi-circular rows of desks in front of her increased.
“To begin with, during the first weeks after first contact we wanted to make sure our guests from the Coalition would not starve to death. Much like humanity’s own ships during the Age of Sail, Coalition exploration vessels store enough provisions for years…but such provisions never last. They have very advanced recycling, but mostly for water and even that is only a stop-gap measure. It is unknown even at this time as to how long it will take to repair the
Exultant Finger of Rithro, and we did not want to risk the crew running out of food.
“Therefore, we undertook an emergency effort to have their ship’s medic examine various Earth foods to determine their compatibility with our guests’ varied biochemistries. I am pleased to report that there are quite a few Earth foodstuffs which are indeed compatible, although there are some specific items which act as allergens amongst some of the Coalition species. During these efforts, we did learn a bit about how their alien biochemistries work…information which has been duly published and is now openly available. We also began to get glimpses of something wonderful, and asked the Coalition crew for more details. They supplied us with some general ideas of what their medical technology can accomplish; I must emphasize that we do not possess any knowledge of how they can perform such miracles.”
Now the murmuring got quite a bit higher, but not quite to the point where they’d have to call for order.
“Yes, I use the word ‘miracles’ advisedly. For example, take Captain Sadaf. You have all seen her, and how she moves like a person in the prime of their life. Now. What if I told you that she is a little over four hundred years old?”
The murmuring died down into a shocked silence.
“Her species, the auhn, is no more long-lived than we are…but they are able to regenerate and remove the effects of aging. I hope the esteemed ambassadors can see what I am driving at. I propose that we set up a research institute, international in scope, to be placed at a neutral location which is still to be determined. The purpose of that institute will be to study and adapt Coalition medical technology for use in humans.”
Now the murmuring started again; she hoped they were actually listening instead of hatching side-deals with each other.
“You all have families and friends. I’m sure you have at least one family member, one good friend, who died of some horrible and
unnecessary affliction. Think of what this means to the world, to us. It is also an excellent way to determine the inevitable issues and frictions which will arise from such a concerted international effort, and that, in turn, will inform our efforts in mutual reverse-engineering of other Coalition technology.
“I know this is, in many ways, a frightening time. Change can be frightening. But I am convinced that you will all know the right way forward, and that you will all see the need for us to unite in this matter, even if others may not be so clear-cut. I thank you for the opportunity to speak.”
As she stepped away from the rostrum, the UN President cleared his throat.
“We will now begin the debate on Madame President Correa’s proposal. Paper copies, with specifics of the proposal, are now being distributed to you all. We’ll now begin the debate period…yes, the gentleman from Portugal…?”
__________
Correa’s Chief of Staff was a shorter, tubby man with an olive complexion by the name of Pablo Rosas. He and Correa sat in a White House conference room, staring at a big screen which now showed the results of the UN vote. “Well, I suppose that went about as well as we could expect,” said Rosas.
“Yep. I was surprised they even agreed with our asking them to kick in some money.”
Rosas chuckled. “Keep in mind that all of this new medical tech will be available for anyone patent-free. Should be air-tight legally, since nobody here on Earth invented it; we’re merely adapting it. I think that was the sweetener we needed to get it passed.”
The president gave a brief nod, then tapped a few keys on the controls in front of her. The screen now showed a world map. “Now we just have to figure out where to put the damn thing without everyone getting butt-mad about it.”
“Hmm.” Rosas laced his fingers over his substantial gut as he regarded the map. “Someplace not ‘the usual’, then.”
Correa growled in frustration. “I keep thinking Switzerland, but I know there’s gonna be a lot of shit flung about that it’s too European-centric. Taiwan would be great; they’ve got both a good tech base and excellent transport infrastructure.”
“But way too controversial, for obvious reasons,” replied Rosas. “Japan?”
“China will, again, kick up a fuss. Huh. New Zealand?”
“That might work. They tend to be more neutral…but then again some might say they’re in too close with Australia, and that this whole effort is too Western-centric.” His eyes flicked back to north on the map. He was about to move his gaze elsewhere, but then he paused. “What about Iceland?”
“Iceland?” Correa almost scoffed, then looked more thoughtfully at the map. “Okay, they’re a NATO member which is a minus. But they tend to remain mostly neutral, which is a plus. Decent transportation infrastructure…don’t we have a naval air base there?”
“I think so, let me check…” Rosas tapped at his phone. “Hey, Jack? What can you tell me about any US naval air bases in Iceland? Just the highlights.” After a couple of minutes, he responded with a curt, “Okay, that’s enough, thanks.”
He put his phone away. “We kinda-sorta have one, at a place called Keflavik. The base there used to be a lot bigger during the Cold War. Then we shut it down after the Soviets were no longer a going concern. Iceland uses it now, and they allow us to fly submarine-search aircraft out of there, but a few years ago they nixed the DOD’s request to rebuild it into a more permanent base.”
“That does work in their favor. It makes for better optics if they’re known for keeping NATO at arm’s length.”
Rosas sat up. “Think the UN will go for it?”
“We can only try. I’ll have our ambassador in Reykjavik make some discreet inquiries, let’s see if they’d be okay with our proposing them as a candidate.”
The Chief of Staff smiled. “If it goes through, this institute will be pumping well north of a billion dollars per year into their economy. That should make it more than ‘okay’.
__________
Agent Cécile Savoie sat in a secure-location breakroom, silently grumbling as she held an as-yet un-drunk mug of coffee in her hands. As the agent-in-charge of the security detail during the Camp David incident, she’d been put on administrative leave, right alongside every other agent who’d been there. But it wasn’t like she had much down time; the inquiry board into that incident now summoned her damn near every other day for yet another round of tedious questioning.
“Hey,” said Hanson as he strolled in, looking just as sour as she felt.
She looked up in surprise. “Hey yourself. I thought you were assigned to the alien detail.”
“I was,” he said as he seated himself across the circular table from her. “Guess being in Alabama when the shitshow went down wasn’t far enough away to be completely out of suspicion. I just finished running my own gauntlet. But the rumor is, I’m getting it easy compared to everyone who was at Camp David, including the special forces people. Especially you.”
“Yeah, it’s pretty much a colonoscopy every day,” she muttered. “Going over the timeline, where I was at which times, who I had direct line of sight on, who I was in radio contact with.” She finally sipped her coffee.
Hanson’s sour expression deepened. “Do you really think it was one of us?”
She sighed. “It has to be. My gut tells me that there’s more than one mole and I told the inquiry board as much. The fuckers who got in knew too much about our patrol patterns, where everyone was, when they’d have a clear shot at an infil. That means someone with access to our methods and comms, and as to the latter we don’t use CB radios.”
The other agent leaned back. “Fuck. I wish I knew why any of us would do that. We’re supposed to be quiet professionals, not frothing radicals.”
Savoie turned the mug in her hands. “Not to tell tales out of school but, through the whisper network, they’ve been leaning hard on the captured dudes from the attack. Apparently one of their main ‘objections’,” and here she made some one-handed air quotes, “is that they think the whole Breaker thing is a ruse. It’s all smoke and mirrors, so that we’ll beg the Coalition to come and save us. And then…well, it gets vague after that but I guess they claim that at best we’ll get turned into the galactic equivalent of a Native American reservation. Worst case, we all get harvested for our precious bodily fluids.”
Hanson stared at her for a moment in disbelief. “That is, if you will forgive the uncouth term, utterly retarded. For chrissake, the Hubble got some beautiful shots of their ship once they’d spun that shield around to reveal it to us. I mean, I’m no spacecraft expert but even I could tell it had gotten the shit pounded out of it.”
She responded with a shrug. “Hey, Flat Earthers are still a thing.”
“Flat Earthers don’t stage FUCKING mortar attacks in our nation’s capital,” snapped Hanson. Then he subsided and spoke more softly. “Sorry, I shouldn’t be so on edge. This whole thing just pisses me off.”
“Join the club,” said Savoie as she sipped more coffee. “I just don’t get it, though.”
Hanson made a gentle ‘continue’ wave of his hand.
She leaned forward. “Okay. Our comrades in the CIA managed to identify the four who made it into the compound. They were all mercenaries, each with at least ten or fifteen years of experience in kicking ass around some of the worst hot spots in the world. Syria, Burma, bunch of places in Africa. One of ‘em even turned out to be ex-Wagner group.”
“Okay?” It was a leading single-word question, but not an unkind one.
“So why was the rest of the attack made up of nothing but a bunch of goddamn shit-kickers? And that includes the aborted attempt in Decatur. I’ve seen the files of those we rounded up in the Camp David attack. They were all low-life idiots just banging around, maybe they might have once held a gun in their lives. Hell, from what I’ve heard, the shootings that triggered the alarm at Camp David were an accident; those intruders were supposed to sneak
around that patrol, not kill them. They all had the same top-of-the-line kit, so we know whoever is behind this has deep pockets. Why not hire an entire bunch of competent people instead of doing it onesy-twoseys?”
“It is a puzzle.” Hanson got up and set a styrofoam cup of water into the nearby microwave. As the cup turned within its electromagnetic prison, he leaned against the nearby counter and pondered her question. “Maybe the team in the woods was intended just as a distraction?”
“That’s what I thought at first, but then I reconsidered. I mean, what if the four who went in failed? You’d still need a proper backup plan. Same thing with the Decatur bunch. By the way, did they ever catch them?”
Hanson let out a dark chuckle. “Decatur PD found a pile of vests and rifles, hastily wiped down. They were able to pull a few partial prints off of ‘em. My guess is they’ve fled to the proverbial four winds, hoping to lay low for the rest of their lives. We’ll nab ‘em eventually.”
The microwave dinged and he retrieved his hot water, then pulled a tea bag out of his jacket pocket as he re-seated himself.
Savoie smiled. “I never figured you for a tea guy.”
He unwrapped the bag and with a bit of ceremony dunked it into his cup. “Well, I used to be a coffee guy, but my gut doesn’t agree with the acidity.”
“We do have tea here, you know.” She pointed to the storage bins behind him.
“Yeah, but it’s cheap-ass stuff. The brand I like is expensive, but worth it…” Hanson’s eyes widened as he trailed off.
She raised an eyebrow. “Hanson? Do you smell burnt toast?”
“They couldn’t afford it,” he said in a near-whisper.
Savoie was about to tell him to stop being overly dramatic, then she realized he might be on to something and that she didn’t dare distract him. “Keep talking.”
He leaned forward, his forearms on the table. “Okay. Imagine you’re a hard-bitten mercenary. You’ve been in the literal shit, in every nasty conflict anyone cares to name. Somehow, someone finds you and comes to you. They say ‘hey, these aliens are bad news, do you want to kill them?’ Even if you, as the hypothetical mercenary, are down with the cause…”
“From what the intruders were yelling, they were,” said Savoie.
“Yeah but even then, our mystery financier is asking you to infil and exfil out of one of the most heavily guarded pieces of real estate on the planet. Oh, and kill a bunch of special-forces-maybe and aliens-definitely in between. What do you do then?”
She replied with a grim smile. “If I’m that mercenary, then I ask for a metric fuck-ton of money. And there were four of them, they would have all done the same. Hell, they must have been doing collective bargaining.”
Hanson dunked his tea bag as he thought it through. “Okay, so our mystery mastermind has a lot of money, but not billions on hand to hire a literal army of hard cases. Huh. So those other dipshits might indeed have been a distraction.”
“Maybe. They must have also spent quite a bit on the mortar attack. That wasn’t made by some hobbyist in their bedroom, they knew what they were doing. Given that nobody saw them set up the launcher or leave, they were more pro.” Savoie hoped that the FBI’s efforts to track the various mortar components turned up something soon. Thus far, those efforts were bogged down; as it turned out, quite a few companies had ordered the identified components, and tracking the subsequent second-hand purchases was time-consuming.
“And those mortar-making pros would be more expensive.” Hanson sipped a bit of tea. “Did they ever get anything off of the launcher itself?”
“Sadly, no. Turns out the whole damned thing was homemade, constructed out of tubing and other off-the-shelf components. It was also wiped down thoroughly, no prints. Like I said, pros.”
“But limited in resources,” said Hanson. “Which explains one of the things that’s bugged
me. Namely, that our OPFOR didn’t use some proper artillery. If they have a couple of moles in the Secret Service, then it should be easy to recruit and pay some military dudes to slip ‘em some gear and alter the logs. They could stow a howitzer inside a semi-tractor-trailer. You could park that thing anywhere up to 25 miles away. Use a single 155mm Excalibur GPS-guided munition, boom. That would have pretty much obliterated the stage and everyone on it. Then you just re-stow the howitzer and toodle off all innocent-like, right when everyone is freaking the hell out.”
“So they couldn’t afford that type of arty strike,” she said. “Or they simply didn’t have the contacts to pull that off. Hmm. I wonder if our moles are getting paid at all?”
Hanson resumed his thousand-yard stare. “The mortar attack must have been planned first. The other two attacks feel much more like rush jobs.”
“Eh? Oh, I get it. Sadaf’s speech was known well in advance. It was going to be one of her first big public appearances since the initial presidential speech. They were broadcasting it online to the world. Having her get turned into chunky red salsa, in real time, would be one helluva statement. So that’s what they focused on.” She drank a bit more coffee, and now it was time for her eyes to widen. “Our mole or moles didn’t arrive at Camp David until
after Sadaf’s speech was announced.”
“That…oh, yeah, that makes sense. Originally the mortar attack is the OPFORs’ only focus, but yet somehow they’ve suborned one or two Secret Service agents and they have ‘em in their back pocket. Then one, or better yet both, of the moles gets assigned to the Camp David detail, and they realize that now that they have a golden opportunity to get at the other aliens as well. So they go off and hire four pros for the actual attack inside, plus a bunch of chucklefucks to act as a distraction, because that’s all they can afford since the four pros are asking for some serious money.”
Savoie leaned forward. “When did Chao and Grakosh leave Camp David?”
“It was, ah, three? No, four days after we got everyone settled, both the aliens and the special forces types.”
“Okay, so
then the OPFOR gets word, courtesy of our moles, that one of the aliens is now heading to Alabama. But now they’re stretched so thin that they can’t afford anything other than to hire another bunch of dipshits to make a run at them and hope for the best.”
“And then the second bunch lets the FNG drive.”
They both laughed, but that humor settled down as they both thought through the chain of inference.
“It is pretty thin,” said Savoie at last. “There’s a lot of assumptions in there.”
“Yeah. But I do like the idea of our moles getting assigned at the last minute.”
She rubbed her forehead. “We had a bunch of new people come in when they decided to stow the Rithro crew there. Seven, no eight in all.”
“It’s a place to start,” said Hanson. He finished his tea. “C’mon, let’s see if we can get a meeting with the inquiry board.”
__________
A little while later and not very far away, three people sat in a well-lit but otherwise deadly dull room. At least the chairs were somewhat comfortable. Matt and Martinez sat at two chairs against one wall, while across from them McCoy sat sprawled sideways on another with a foul look on her face. She glowered at the far beige-painted wall. “This completely sucks. Why can’t we have our phones? I could at least play some mahjong.”
“This is a secure location, Corporal,” replied Matt. “Ixnay on the onephays.”
Martinez’s leg jittered. “How long are we gonna sit here? They said they’d call us in, like, an hour ago!”
“Dunno, it’s some kind of last-minute interview thing,” replied Matt with Zen-like calm.
The corporal looked over at Matt. “I don’t get you, man.”
Matt grinned. “Nobody gets me. I’m like the wind, baby!”
“That’s not…I mean, I watched you open up a dude like he was a bag of fuckin’ Doritos using nothing but a fuckin’ knife. Now you’re being all Caine from ‘Kung Fu’.”
“It’s good to know that the classics are still appreciated,” said Matt.
Martinez pointed at him. “If you start calling me ‘Grasshopper’ I
will shoot you.”
McCoy turned her glare to the ceiling. “Maybe it’s a psychological test. They want to see if we crack under pressure and start yakking secrets.”
“I mean, I’m sure they’re recording us right now,” replied Matt. “But it’s merely as a precaution. I am also five-nines certain that none of us are suspects. We weren’t integrated into the compound’s overall security, and thus it would be unlikely that we could have let our four attackers in.”
“Not to mention, we were the ones to kill ‘em,” added Martinez. “Well, except for the one that Takh took care of.”
“Yep. This is…I won’t call it a formality, but the board just wants to know where you were and what you saw. Walk them through your personal timelines, understand? Tell them only what you know. If you don’t know something, then say so.”
McCoy turned herself around so that she now sprawled the other way. “This whole bullshit just bugs me. Takh and the others are off with a bunch of strangers and I…I mean, we aren't there to help protect them.”
Matt and Martinez shared a meaningful glance. “From what I heard, Takh is quite capable of taking care of himself,” said the latter with a grin. “You told me he pitched that one dude across the room like he was throwing a softball.”
For once, the petite corporal looked a bit flustered. “Yeah, but, I mean, what if some other potential bad guy gets the drop on him with a gun? I don’t like not being there. I just wanna know that he’s okay. I should be there, just to make sure.”
The smaller man snapped his fingers in the face of the taller, who sighed and took out his wallet. With great ceremony, Matt pulled out a five-dollar bill and placed it upon the now-upraised palm of Martinez.
“Told ya,” said Martinez with a grin.
She sat up and glared at them both. “That doesn’t mean anything! Takh is a good guy!”
“Nobody said he wasn’t,” replied Matt as he stowed his wallet. “He is indeed a good guy.”
“Yeah, seriously, we’re glad you two hooked up,” added Martinez. “Takh’s solid. Hell, I’d let him date my sister.”
“I. Am. Not. Hooked Up. With ANYONE.” McCoy now looked furious enough to chew nails.
Martinez stroked his chin. “Kissing might be a problem, though.”
Matt performed a similar chin-stroking action. “Hmm, indeed, Corporal, I do believe it might be a serious issue. One has all of those mandibles to contend with.” He hooked his fingers next to his mouth in an approximation of an udhyr’s face. “Still, I think that, with enough will and effort, one could figure it out. Like the man said, life finds a way.”
“But how much tongue is he packing?” posed Martinez. “You know what the man also says. Big dude, big tongue. Could make things more interesting, all around.”
The woman did not look amused. “Martinez, Toke? You are now both officially gigantic flatulating assholes.”
“C’mon, McCoy!” protested Martinez. “Think of it this way. A few years from now, let’s say we filthy humans are now part of the Coalition and I’m at some meet ‘n greet, and I just so happen to spy me an oh-so-very-fiiine udhyr mamacita from across the room. Now, I wanna do my bit for my species and approach her, and get some good old inter-species cultural interaction going on. But there’s all sorts of questions. How do I compliment her without insulting her culture? How am I supposed to get in good with her? How do the mechanics work? How do the various bits line up? We need details! You’re at the tip of the spear, we all need good intel!”
McCoy slumped back into her seat. “Over seven hundred billion Dimmadollars of defense spending, and yet somehow I wind up stuck in a room with you two fuckos…oh, by the way,
Toke,” she added, pointing a finger at Matt, “why the hell can you and Sarge never go back to Okinawa?”
“Nice distraction, McCoy,” said Martinez. “My guess is some sort of wet-work shit.”
Matt just smiled. “Oh for fuck’s sake, I don’t kill
everyone I meet. I was a Second LT at the time, managed to somehow leapfrog my way into officer ranks all the way from enlisted. Anyways, the Okinawa affair was merely a case of, well, one particular case of rye whiskey. The good sergeant…was he a sergeant then? Oh yeah, we had done some other stuff I can’t tell you about in someplace I can’t tell you where, and we were celebrating Shaw getting his third stripe. We’d got ahold of the previously-mentioned case of whiskey and then we began toasting to each other’s good health. We did a lot of toasting.
Quite a lot of toasting. As you can imagine, the toasting went on and on until we, um, well we did some unwise things. It started out with us sparring-for-fun with each other in public and escalated from there. No locals were harmed, and nothing we did was hella illegal, or I would’ve never made Captain. Buuut the local government would definitely throw a shitfit if me or, God forbid, both of us set foot back on the island.” He chuckled. “Hell, the Okinawan customs people probably still have both of our pictures taped up inside their booths with a big old sign saying ‘DO NOT ADMIT THIS PERSON, YOU FOOL’ written above them.”
“What did you do?” asked Martinez. His eyes were big and soulful, like a kid asking for yet one more story before bedtime.
Matt shrugged. “I mean, I don’t remember much for obvious reasons. I’m almost sure we didn’t piss on any monuments, that would have definitely been cause for a serious demotion. We did do a number on some shrubbery, that I do remember. We decided it needed to be trimmed back, and so we did so. Using our bare hands. Seemed like a good idea at the time.”
A fearsome light came into McCoy’s eyes. “Martinez, do you know what this means?”
He looked at her all uncertain. “Um, Toke and Sarge have cast-iron livers?”
“No, you fool.
Blackmail material.”
Matt pointed back at her. “Hey, now, I told you that in confidence. Besides, Shaw has a lot more to contend with right now.”
The reminder of the sergeant’s current crippled state brought the elevated atmosphere of the room back down. McCoy nodded as her smile faded. “Right. Hey, did you see the Prez’s speech at the UN?”
“Yep,” said Matt. “From what I’ve read, the political wrangling after it seems pretty tame compared to the usual.”
Martinez snorted. “No shit. Did either of you see the laundry list of shit that we might be able to do? Anti-aging, limb regrowth, cancer treatments which work well and which
don’t half-kill the patient…hell, maybe even Alzheimer’s could be in our rear-view mirror. The grand high muckity-mucks are falling all over themselves to get that out into the world, for themselves if nobody else.”
“You’re way too cynical, Martinez,” said Matt.
“Oh fuck off. What if…okay, I know this sounds like a cheesy sci-fi concept, but what if they hoard all of the good shit for themselves and we peons get just the crumbs?”
Matt lapsed back into his meditative demeanor. “In that case, my dear corporal, you or I or McCoy or someone like us will show those hypothetical elites that, while they are indeed long-lived, they are not in fact immortal.”
The trio fell into silence for a few minutes. Then Martinez leaned over towards Matt. “Ah, a little birdie told me you were involved in questioning the prisoners we nabbed at Camp David.”
“I merely facilitated certain conversations,” replied Matt.
Martinez sighed. “What the fuck does that mean?”
“Ask me no questions and I will tell you no lies…Corporal.”
McCoy let out a growl. “Well,
I heard these terrorist assholes are saying that the Breakers aren’t real, that it’s all fake videos from the Coalition.”
“Just to play devil’s advocate,” said Matt, “our AI image and video generation is already getting to the point where, soon, we puny humans could manufacture such evidence.”
“What?” Martinez looked as if he was about to launch himself at Matt.
Matt held up a calming hand. “I’m not saying it
is fake. The Hubble pics are damned convincing.”
Martinez hiked up one foot to place it on his seat, then rested his chin on his knee. “Fuck. I guess it didn’t convince everyone.” He mused for a few moments. “Wait. What if we made it even more convincing?”
“How?” asked Matt.
“We send some humans up to the
Rithro. Two or three at least. The boats can still make it up to the ship, right?”
For once Matt looked uncertain. “I think so? Dunno how many times they can come and go without recharging, we’ll have to ask ‘em.”
“Right, so we set up an even better publicity stunt than the Hubble pics. Choose a few people, from all over the world. We have ‘em travel up to the
Rithro, take pics and video up close showing the damage. Even take ‘em inside the ship and get a full tour, maybe…if the crew is okay with that, of course.”
“Huh.” Matt sat back and pondered the idea. “That’s a really good idea, Martinez. I guess you aren’t as dumb as you look.”
The corporal responded with a slight smile at the verbal jab. “We’d need to choose the right people, though.”
“They’d have to be trustworthy…or at least someone that the entire world will consider trustworthy,” said Matt.
“Well known,” added McCoy. She no longer looked vengeful. “With recognizable faces and voices, and then they can go on all the talk shows after and say that, yes indeed, I got a tour of the ship and it is indeed quite banged up.”
Martinez stared at the far wall. “Some kind of celebrity? Heh. You think Tom Cruise would be up for it?”
Matt laughed. “That beautiful maniac? Hell, he’d insist on shooting an entire movie up there, with at least one action scene where he’s hanging off of the outside of the ship.”
They all smiled at the resulting mental image.
“Chao could work,” said McCoy into the silence. “She’s kind of a celebrity now. After all, she was the first human to come into contact with aliens, eh?” She gave Matt a big and very un-subtle wink.
To skirt the rather…unconventional methods used to achieve a positive First Contact, Matt’s role had been very much demoted in the official story. Now every recounting of the tale included a bit of ‘…oh, and there was also another person who stumbled across our brave woman in the midst of her attempts at informational exchange with the aliens…” His exact identity was also not published, under the screen of ‘he wishes to remain anonymous’.
“Oh bite me, McCoy, it’s fun,” replied Matt. He waggled his eyebrows. “Besides, I work better in the shadows!” He threw his forearm across his face like a half-assed Count Dracula trying to hide behind his cape.
Then he dropped his arm. “Yeah, Chao would be good as a current social-media darling. Of course, she might not want that. She strikes me as more of the wallflower type, for the most part.”
“We need more people,” said Martinez, as he stared at the floor. “Chao might be good on her own, but she’s got that motor-mouth talking thing when you get her going. It’s one or the other. Either she’s trying to shrink into a corner and take up as little space as possible, or suddenly you’re getting pulled into another corner for a doctoral dissertation on how minimal-energy transfer-orbits work.”
Matt pondered for a moment. “Wait, when did she do that? I never sat through one of those lectures.”
Martinez looked away and…well, Matt hoped that their supposed overlords were indeed recording this particular moment in time because the hard-bitten Hispanic special-forces corporal actually
blushed.
McCoy, of course, realized a golden opportunity for payback and immediately pounced. “Why,
Corporal Martinez,” she purred. “Doooo tell us. When did Chao Me Chu, heh,
pull you into a corner? Hmmm?”
“She’s…she’s just real nice, that’s all,” replied Martinez. “I asked her a couple of questions, and she answered them. That’s all. We both love classic sci-fi, like Asimov and shit. I guess we bonded over that.”
Matt cleared his throat. “Aaaaand may I remind you two
and everyone listening in that we have all been cooped up nuts-to-butts for awhile? Don’t mistake familiarity for romantic bullshit.” He pointed over at Martinez. “But you. If you can follow at least half of what she talks about, then you are absolutely without-a-single-fucking-doubt
wasted as a corporal, even if you’re in a low-drag high-speed outfit like this. You hear me?”
“Um, yes sir.” It was the first time in McCoy’s memory that anyone had addressed Matt as befitting his perhaps-former rank.
“Good. You get your ass into college, somehow. You’re a smart guy, you’ll figure all that shit out. And as for Chao? Just give it room to breathe. Let her know you’re interested, but don’t press the matter.”
“Let her know?” For once Martinez looked completely lost. “How do I…” he trailed off. “I mean, I like her…and yeah, I mean I like her in
that way, but she’s so damn smart and pretty and I’m just some dipshit meathead.”
“Hey, don’t sell yourself short,” said Matt. “You’re
our dipshit meathead.”
McCoy’s vengeful smile faded. “Martinez…no, Luca.”
Martinez looked up in surprise at her use of his first name.
She continued. “Just talk to her. Neither of you have any clue as to what ‘normal’ social interactions look like. In your case, it’s because you’ve been a soldier for all of your adult life. In her case, it’s because she’s, well, because she’s Chao. So just walk up to her and be straightforward. Trust me, it’ll be like a breath of fresh air for her to not have to navigate social cues. Just say something like ‘Hey, I really like you, do you like me and do you want to go get a coffee sometime’? Start with that. Chao’s good people, the worst thing she’ll do is say no. She won’t yell at you or talk shit about you online. Buuuut, some sixth sense is telling me she won’t say no to getting some coffee with ya.”
Matt smiled. “McCoy, I think you might have a calling after you leave the military.”
She snorted. “Oh yeah, I’ll hang up my match-making shingle on the internet and start raking in the big bucks. Martinez is right, though. If we try to do a publicity stunt up at the
Rithro, then we’ll need somebody alongside Chao to win the world over. Somebody well-known, but preferably someone not in the traditional Western pop-culture sphere. That’ll make it more palatable…”
Her voice trailed off and she stared into space. The two men now looked at each other in genuine concern until she spoke again a few moments later.
“Guys? I think I just had the best idea ever.”
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2023.06.03 18:56 sturmfreis I (24F) was wondering how one makes new friends after college graduation. Struggling and would love to make genuine connections and feeling pretty disconnected/isolated on social media and irl
Okay so there’s a lot of context to this lol, so if you have the time and energy to read this, buckle up!
So scrolling through Instagram the other day, it made me realize how many friends (or maybe acquaintances or people to hang out with) people have even after college. I used to have a big friend group both in hs and college too, but once college ended we mostly all live in different areas and I lucked out and live in the middle of nowhere far from anyone in that friend group. Most of us ended up drifting apart and doing our thing. For hs, it sizzled out longer than after college, but it’s kind of in the same boat now. In the time of living those 2 experiences with those friend groups, it never seemed like it would happen. At least with my hs friend group, since we were so close. But everyone’s off in grad school in diff parts of the country so it’s hard to keep in touch. It’s only rlly a birthday if someone’s celebrating where most of us get to see/catch up/hang out with each other.
I wasn’t particularly super close with anyone specifically in this college group of friends, but we spent most of our college time together being part of the same club org in college and I enjoyed being around them and spending time together. Where some of us wouldn’t hang out with someone one on one, but altogether as a group it was a good time. So maybe more of acquaintances? Party friends? Event friends? Some of the friends in our group also had a major falling out due to some drama (a reason why some big friend groups do not work well lol), so that was a reason we scattered our 4th yeaafter college. Now, I haven’t seen or talked to most of them closer to the time we graduated aside from the occasional chat or comment through social media. I only keep in contact with my little/big/grand of the cultural club I was in and like 3 other friends from that club, for a grand total of 6 people who live in different areas of our state, that I would truly consider friends and would actively try to see/hang out with if we lived closer.
Whenever I go on Instagram, I see people hanging out with new people and large groups and I miss it. Granted, the people posting are mostly new people I met recently through my partner, but I’ve noticed that they know and hang out with SO many different people. For the girls, I’ve noticed a trend where it’s sorority sisters (even if graduated) they’re mostly hanging out with or going on trips. I was in it for a year in college (went to a pretty small college) and it wasn’t for me at the time, but looking back and now it makes me wish I stayed in it if it meant I could connect with people even after college because of that community of just being in one.
I think I just miss the feeling of being in a community and that connection. I spend most of my days alone and then only people I really talk to are my boyfriend (been together for almost 4 years now) and my family. We’re long distance too, whenever I visit I visit for a week or 2 at a time and usually hang with his friends on the weekends when I visit. I love all of them he’s introduced me to, but for some reason in my head they’ll forever be his friends first. I would love to get rid of this mindset so I can truly connect and get closer to them. The girlfriends of course are friendly. But since I’m not around too often, I don’t really get the chance I want to get to know them better, but I try to when I’m there.
On a side note, my boyfriend has a lot of friends (his childhood/hs friend group are still close and his college friend group is closehang out way more than mine) and they hang out often and sometimes he does too. I don’t blame him for it and he doesn’t go out as often anymore, but when he does I do feel lonely because I don’t have my group of friends to hang out with anymore. I am a bit jealous tbh which is why I would love to make my own friends separate from his group of friends/their gfs though.
I’m not a big textephone caller, more of an in person type socializer. But the thing is I’m more of an introvert and know how to put my semi-extrovert mask on in social settings (more group settings, I kinda struggle 1 on 1), but that requires a lot of energy. I get drained after those large group setting interactions and I need to recharge my social battery after for a while. I do love going out and clubbing and that sort of things when I’m with my boyfriend (he lives in a big city and we go to festivals/take trips from time to time with his friends).
In college, I was pretty social but having difficulty now since I’m not around people all the time now. I have a FT remote job and the only time I leave my house if I’m not visiting my boyfriend is to go to the gym or go grocery shopping. Live in my hometown, a pretty small town with not many socializing activities (like music/DJ events, pilates, or other fun classes like painting or pottery like in a bigger city) aside from the bars and do not go to them because I don’t want to see anyone from hs lol. I eventually am planning to move with my boyfriend to a bigger city so hoping I get a better shot at making new friends/connections there where those activities are big. It just worries me that in the future that this is how it’ll be, with a lack of friendships and genuine connection (I know how important it is to have those friendships later on in life and how it affects health too) even with moving so it’s been making me insecure about it and I’d love to change that.
So I’m wondering, how does everyone successfully make AND maintain friendships in the day and age of now after graduating college? Also, when meeting new people, do you have pre-decided topics/things you talk about? Or a list of your things you ask everyone so you don’t have things to run out of talking about?
I’ve always just tried to go with the flow in a convo and if we connect awesome, if we don’t that’s okay too. But it’s more exhausting than picking questions/topics beforehand so I don’t get to that point where I’m struggling to find common ground lol.
If you’d read all the way up to this point, wow, thank you so much in advance! Would love to hear your thoughts and replies.
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2023.06.03 17:56 Angela2208 The questions I often get before a house party
This is for house party organizers and house party goers. It is intended to make you aware of the questions you might get, or want to ask. My answers are just mine. As an organizer, I try to answer all those questions in advance in the party invitations and rules, or in my SDC profil, because it takes time to answer the same questions 20 times. Everyone will have different answers, so here it is more about the questions.
Q1. Is there a guest list? A1: There is a Facebook event, with most of the guests on it. You didn't want to give your real name or use FB for privacy reasons, and we understand that. But then you just have to trust us that the list has been adequately curated. Or you can create a couple's account on FB.
Q2: why is the guest list / the party not on SDC or SLS? A2: people in our area use FB more often, and FB events have some really good features (reminders, add to calendar, ability to comment,...). Guests can put their SDC profile in a comment on the FB event.
Q3: can I bring a third or a couple? A3: If you have already played with them, and if you can vouch for them, no issue. Else, who are they, do they have a profile on a swingers site, are they on FB, ... and tell them to text my cell and introduce themselves. If I have a concern, I will tell you.
Q4: Jack and Jill are not on the guest list, but they would like to attend A4: They are not on the guest list for a reason. I would prefer to not tell you why, but they will never set foot in my house.
Q5: can we bring anything? A5: There is a sign up list in the facebook invitation. Else, if you insist, my drink of choice is (blank)
Q6: I don't know anyone on your list. Will anyone talk to me? A6: I will introduce you to everyone. I will check on you from time to time and make sure you have a good time.
Q7: Will I play with you at the party? A7: you have been invited because I find you attractive and I would play with you anytime. But I might be busy hosting, or I might play with someone else and be done. No guarantee.
Q8: Can my wife play with your husband? A8: Ask him, or better, ask her to ask him. Just be aware he might be busy hosting too.
Q9: can I bring toys, BDSM gear, my squirting pad,...? A9: of course. Just don't forget any of your stuff when you leave. Our lost and found plastic box is blue and sits on the curb on Mondays.
Q10: can I contact another guest? A10: of course. It's a free country. That's one of the reasons we have a guest list. We ice it when our friends make new friends.
Q11: will there be any redditors at the party? A11: some regular guests are on Reddit, but we have never met or invited anyone directly from Reddit. And it's not because we are not open to it: but if you don't have a paid, validated swingers account on a major swingers site, we won't talk to you, and redditors rarely do, IME.
Q12: can I arrive late? A12: you can arrive anytime. But you might find it more difficult to connect if you arrive after 10 pm when it started at 8 pm.
Q13: can you give me soandso's phone number? A13: no, for privacy reasons, but i can text them your phone number, and ask them to call you if they want to.
Q14: do you need us to validate you on SDC after the party? A14: no, i have plenty of validations, so I don't need it, but do it if you feel like it. On our end, we only validate people we have had great sex with, and that we would see again. But that's just us. That also means we do not necessarily reciprocate.
Q15: what is the sexual preference of the guests? A15: Typically straight male / bi female, but there are some bi males and some straight females. Do not assume anything.
Q16: is everyone DTF? A16: at my parties, it is a requirement. I do not invite pure voyeurs or exhibitionists or parallel players, or soft swappers. That's what clubs are for (amongst other things) in my view. But it doesn't mean that everyone is down to fuck you. Do not assume anything. Some people who are usually DTF might not be in the mood that night.
Q17: what are the rules? A17: generally, club rules apply. But at my parties each room has its own set of rules, that I explain on the FB event page, and that are specific to my party that day. For example: a closed door upstairs means do not enter, an open door means you can come and play with us.
Q18: do you provide condoms, lube, viagra... A18: I do. I prefer you bring your own stuff, but I want to make sure you have fun. Providing viagra is generally frowned upon, but we don't mind, especially if it is to fuck me.
Q19: can you organize a gang bang / DP /DVP for my wife? A19: of course. Ask on the Facebook invite, and people will sign up.
Q20: it's my birthday. Can I get all the women to blow me? A20: we will get you a birthday cake. Then we will announce that anyone willing can blow you on the sofa right outside the kitchen. We are that nice! But it's not going to be mandatory to blow you, obviously. IME there has always been 3-4 volunteers.
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2023.06.03 14:36 Usual-Yogurtcloset59 dupe theory is real , I just sold Forlán 🥲
2023.06.03 14:27 doktoroglu [PC][1997-2005] car game which had a Bomb run mode and Objects collecting mode, and racing mode.
Platform: PC (Perhaps the game also exist on PS1, bcoz some PC games can also exist on PS1)
Genre: Car game (Not car battle game, and not strictly car racing game)
Estimated year of release: 1997-2005 (I used to play it on Windows PC in early 2006 and late 2005).
Graphics/art style: PS1 like graphics, maybe a tiny bit less.
Notable characters: An Orange (or yellow) hatchback car (VW Golf maybe) that had Blond girl driver. A black sedan which is very strong (if bumps or crashes into another car, they almost fly away. And blue Van.
Notable gameplay mechanics: Game was third person view (You view car from the back, mostly).
Other details: The game had multiple modes:
One mode was like a Bomb mode where a timed bomb appears on you or other cars (Black bawling ball like bomb above the vehicle) and you have to bump or crash into or touch other cars before bomb time ends.
Another game mode was collecting spread out floating objects (usually located near restaurants or gas stations in the map/city). you collect them by driving through them (made a nice short sound when eaten).
there was a racing mode also, but I couldn't unlock that mode (perhaps I should've scored higher in the earlier modes or got more achievements).
Games that are not the game I played (to narrow it down for you):
-Midnight Club
-Demolition Racer
-Flatout
-Carmageddon series
-Interstate 76
-Re-Volt
-Crazy taxi
-GTA games
-Driver (ps1 game)
-Grand tourismo
-NFS games
-Test Drive games
-Stuntman
-Midtown madness games
- Cruis'n USA
-Twisted metal games
-Vigilant 8 games
-Total Immersion Racing
-Auto Assault
-The simpsons games
-Mashed: Drive to Survive
I hope you find the name of this car game.
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2023.06.03 13:40 smashT Beyond The GM! Ep 22 with Julian and Austin Jun 3, 2023
BeyondtheGM EP 22 featured special guests Doodles CEO Julian Holguin and head of Business Development and Strategy Austin Hurwitz. Great listen where many heard the vision from the Doodles team for the first time.
If anyone wants to listen back:
https://twitter.com/i/spaces/1OdKrzqrMbYKX I've shared some of the Doodles related Q&A and alpha below:
Can you share some details about your latest announcement for those who haven't seen it yet? Julian: Doodles is partnering with a company called
Camp to launch our first ever immersive retail experience and for those of you that don't know what camp is, it's basically a network of hybrid play / shopping experiences where the front of the establishment is basically a toy store, but think of it like a specialty toy store. It's kind of like a modern day FAO Schwarz or something like that. It's got all the viral kids toys. It's not just like walking into a Toys R Us or a Target or something like that, t's kind of got that specialty feel to it. That makes up about I'd say less than a sixth of the space but in the back of that toy store, there's this hidden door and a camp counselor is waiting for you if you purchased a ticket to the immersive experience, you push through that magic door and behind that is essentially a 6000 square foot immersive experience that totally brings the world that you're going into to life. So they partner with some big IP to actually program those experiences. Los Angeles is Nike. It's called Nike Kids Camp.
New York is Disney's Encanto, a really big Disney animation movie that kind of took the world by storm last year. Dallas is Mickey Mouse and friends. Atlanta is The Little Mermaid. So obviously some of the biggest IP in the world. We are launching a new location with them this summer. So basically, we're going to be introduced to a whole new set of potential people in the particular market that we're going to be in because these experiences actually serve a purpose in those specific markets for longer than say 2 or 3 days. They are permanent establishments in those markets. So we're going to stay there for about 3 to 6 months and then the Doodles show will likely go on the road to some of their other locations. The solution that camp solves is what do you do with your family today? What do you do today? Do you have something to do with your kids, which is always on a parent's mind, right? Whether you're taking them to the park or you're taking them to Disneyland or you're taking them wherever you want to go. This is like a 2 or 3 hour thing that is really kind of hard to replicate, that gets people out of the house and you can have truly an incredible time.
My kids love it. So the the cool thing for us is that we get to bring one of our core competencies to life in a really material way where we know it's valuable to pop up at these big cultural moments like South-by and Art Basel, but it's a pretty resource intensive process to do that, and it's a pretty budget intensive process to do that. So we figured it made a lot of sense to kind of reallocate some of that funding into turning this concept into a true business, which is essentially what camp is, One, we're going to be selling merchandise, we're going to be selling tickets to the event, we're going to be selling sponsorships to the event. So there's a real business there but the big opportunity for Doodles is there's going to be thousands of new people that don't know anything about Doodles coming into this experience, and we have the opportunity to bring them into our world. We have the opportunity to bring those people on chain, especially with what we have planned and how the technology is almost going to be invisible to the people that are in there.
It's ultimately just going to be a great digital / physical consumer experience. So really, really excited. The utility that that's going to drive ultimately to holders is VIP all access, it's going to be free entry, whereas everybody else has to pay. There's going to be merchandise credits, there's going to be true like white glove concierge services. So whenever a Doodle holder is going to go to the the space in a given day, week, whatever it might be, they're actually going to have the really VIP experience that's going to come with all the bells and whistles and they're going to feel very, very special and not the kind of experience that everybody else is going to have when they go to the event and hopefully in time that space is going to travel so a lot more Doodle holders are going to be able to take part in it but one of the big things that we've heard in general from holders about our live events is, oh man, it's two days, three days, like what if I'm not able to make it that particular weekend? This is going to enable people to have a little bit more travel plans put together if they do want to make it all the way out here but the cool thing is, it's going to travel.
We're still going to do live events in other parts of the world but this is a big one for us. The other part is that we're actually going to introduce our first line of kids merchandise, goods and apparel, which is something that the community has been asking for. We have a lot of parents in the Doodles community and it's also a way to introduce the brand to a lot of new people. As far as the experience itself, there's going to be like dayparting programing. So kids and family programing is going to be in the day for the most part and then at night there's going to be stuff that's more focused on adults. So multiple generations can take part in this. It's going to be a blast. I can't wait for everybody to see the designs, what the experience is going to look like, how it's going to connect to our collector ecosystem in the studio and bring NFT's to life in a really meaningful way. It's going to be awesome. Can't wait for you all to see it.
I'm looking forward to the day parting. Could share any timelines, anything in terms of location and where we can expect them or should we stay tuned? Julian: The location is going to be a reveal within itself so I don't want to say that here because the reason we're not bringing up the location yet is because there's a really big opportunity to get a lot of local press. You want the local newspapers, radio stations, local bloggers and everything like that talking about it. So we want to reveal the designs and everything when we announce the location so we get as many people in the particular area that we're going to be in aware of the activation as possible. Timing wise, the experience is going to open in August. There might be a little fluidity in what exact time in August but it's August right before the school year starts for everybody so it's not too far away and then as far as like you asked kind of a leading question with adult versus kids experiences. You know, if you grow up in New York or any of these cities and you do kind of more mellow, like you've been kind of like boozy painting before or doing like casual things you bring drinking like wine and beer into it. It turns into like a really fun night out for adults. This isn't going to be a rage fest kind of thing but the idea is that we're going to be able to serve alcohol and create some really cool friend and family driven experiences that are a lot more geared towards adults. So it'll be a good time.
What's it like working with Pharrell and what's his involvement with the Doodles project at the moment? Julian: That was the first thing we did, again remember how much interest there was in the blue chip NFT projects back in April, May, June of last year and there were a lot of opportunities for us to work with some major major musicians that have global reach and millions of followers and we really saw the value in working with a creator to help us incubate the brand but they needed to be dynamic and Pharrell is the most dynamic, genius, brilliant creator that in our opinion has really ever lived and he spans music, he spans art, he spans fashion, film, television, technology, everything. So, we had started talking to him basically right when I started and we got the deal done very quickly. Pharrell is a pretty material part of the business, most of the work that he does is kind of behind the scenes, the Pharrell pack and him coming into the Doodles universe as a character was the first big collab that we did but we're working on music together, we're working on audio identity and visual identity and brand development etc and the doors that guy can open are truly unprecedented, the rooms that he's walked us into. I don't want to name drop but top C-suite in the world, top creators in the world, top everything. Pharrell's name comes with so much weight because he has the respect of everybody from business to creative and fashion and everything in between and the thing that surprised me most well, I shouldn't say surprised me, but the thing that I think would surprise most people is how shrewd of a business mind the guy has, he's always leaning into new technology, new ways of doing things. He's kind of contrarian, but he really understands business. He really understands opportunity and he's very leaned into Doodles, which is exciting. We couldn't be more blessed to have his have his support and have his mind on the on the company.
I really enjoyed Scott's (Burnt Toast) version of Pharrell. Could you talk about the expansion of the Doodleverse and the ethos behind it? Julian: You brought up Scott and Pharrell, the first meeting that we had, Pharrell was talking about how he can hear colors and Scott had this moment where his eyes opened up. He's like, "Whoa, me too" and it was this crazy thing that went completely over my head. It was just this really cool moment between artists that everybody else in the room was like, okay, there's a blank spot in our minds when we try and think like that but these two connected on such a deep level. It was really cool to see.
If you look at the end card to the most recent trailer that promoted the Pharrell pack, Doodles2, the stoodio, everything that we released last month, what you're going to find in that is a bunch of random Doodles characters that could be anybody, could be anybody on this call, could be people in South Dakota, could be people in Hong Kong, could be people wherever.
Then you see Pharrell, who is Pharrell in that universe and then you see our mascot who is obviously going to be the main character of our fictional universe. So you have the real world in there, through their Doodle, you have Pharrell who's also part of the real world in there through their Doodle and then you have the fictional characters from Doodles in that photo as well. So if you think about where we're going as a brand, we're developing this fictional universe of characters that are derived from the original collection. So you've seen the mascot, you've seen the cat, all of that stuff is going to be developed into a fictional line of programing and then running parallel to that is the lifestyle brand that is Doodles, right? You make your Doodle, you buy your Doodle merch, you go to Doodles events, you're on Twitter talking to other Doodles, there are Doodle holders that are more well known than other Doodle holders simply because they engage more and they're more kind of public figures in the community and we kind of believe that as that starts to grow, those two, that kind of lifestyle brand and real world aspect of the Doodles will crash into the fictional world at times.
Maybe you do see a creator or someone that you know in the actual fictional world of the universe, or maybe you as a Doodle holder, whether it be through your Doodle or the customized Doodle that you create, will be in that fictional universe as well, the same way that Lady Gaga was a character in The Simpsons, or The Weeknd was a character in The Simpsons, set in the fictional world of The Simpsons but they're Lady Gaga. They're The Weeknd. So we have this really cool track of programing where you can bring digital identity to the table and collecting. We have this kind of sincere belief that digital identity paired with collecting connected to every single consumer touchpoint, whether it be going to the movies, watching television, buying stuff at retail, playing video games, if you can bring that back to a collecting hub where the brand knows who their most loyal supporters are, who engage with the company the most, who are supporting the most and you can reward those people and create aligned incentives as our business grows. That's something really special that brings the brand and the ultimate collector closer together, which makes them feel like they are part of the universe because they actually are going to be part of the universe. They're not going to be just a passive participant and the best way I can give you kind of a framework for how that doesn't exist today.
If you look at most movie IP, they license the movie rights out to a distribution company that actually puts the movie out, which then goes to theaters so they don't actually own the relationship with their customer. You buy merchandise through another third party, so they license it to another third party. They license their books and publishing rights. They license their music rights. They license everything out and they don't actually own the relationship with a lot of their audience. So they have no way of knowing who their most loyal supporters are, who goes and sees the movie three times, who plays the game, who buys the merch, who shows up at the theme parks and the events? What's really cool about the technology that we all work in is we could figure out a way to track all of that and make sure that those people are not just being seen and heard, they're getting stuff, they're getting more rewards, they're creating this sense of identity being close to this brand because they're actually going to feel like they're part of it with all the activations that we have planned. We think that's a business model and a mindset that doesn't exist today and that that's really where we're leaning in.
Are there any projects or founders or individuals that you guys chat with a lot or anyone you guys want to meet? Julian: Yeah, obviously day to day work kind of gets in the way of people spending too much time together but Luca and I talk pretty often, he hooked me up with a couple of the plushies for my kids. They loved them. So there's definitely love and support there. I talk to Greg from Yuga every now and then, I've connected with Zag a couple of times but it's not as much as it should be and I think the kind of the real takeaway is that we should be coming together as leaders in this space more often, because if one of us wins, all of us wins and there's so much incredible work being done right now, we just we need to figure out better ways of kind of taking ourselves out of the day to day and the kind of the pitting ourselves against each other that exists so much on the timeline right now and just remember, we're all fighting the same fight, right? We're trying to take market share from all the biggest companies in the world, not from each other. If Web3 makes it, it's not going to be just one of us that makes it. It's going to be a few of us. It's going to be a bunch of us and it's ultimately just going to create more opportunity for everybody building in this space. So more of that 100% needs to happen.
How do you feel about the sentiment? Obviously you guys went through a lot of FUD and now you're kind of bouncing back. How do you feel about the NFT space and where you guys kind of see yourselves fitting in? Julian: I think anybody who saw our keynote at NFTNYC last year, we are doing every single thing that we said we were going to do. I think there's a misconception in how long this stuff actually takes to develop, to reach millions of people around the world, how long it takes to get music to market and film and television content to market and true partnerships and things like that. You know, especially when you kind of have the bar for quality that Doodles does. I think one of the areas that we've fallen flat is just communication and community building in general and I think that's something that if hopefully you've been paying attention lately, you've seen that there's a real concerted effort internally to try and bridge that gap and to try and rebuild that vibe in the Doodles community. It's something we think about every day. Austin has been invaluable in that regard and truly making the community understand that we are a Web3 company. We do care deeply about this space. We do sincerely believe in the technology and what it's going to do for brands and IP.
We really do feel like every action and activity we take is not just going to benefit Doodles, it's going to benefit everybody in our community and everybody in the Web3 community at large. So has it hurt to see kind of Web3 not as pumped about Doodles anymore? Yeah, it's definitely something we think about, but we're not going to sit here and try and sell, sell, sell to the space on why we're great. What we're going to do is just prove it by shipping product and show people that we really are in this for the right reasons and it'll start to make more and more sense over time. We're kind of sick of talking about what we're going to do and we're just going to show people and think by the end of the summer, by the end of September, you're going to you're going to see a very, very different looking business that the community is truly at the center of. So we're excited for that.
You guys are talking about collectibles and I think Burnt Toast recently shared a photo of a monochrome dude. You guys are working with All Rights Reserved who is definitely a premium art / toy sculpture producer. I would love to know a little bit more about how you connected and maybe a little bit more that around what we can expect for that that drop. Julian: So this relationship predates me joining but Evan got introduced to SK, I believe through Todd Kramer, who's a big art collector, and he has a gallery in New York and I believe they really hit it off kind of from the beginning and the first vinyl that came out was so successful, people were going crazy for that thing and it became very clear that hese vinyl stand toe to toe with Bearbrick statues and Kaws statues and we had a real opportunity in the designer toy market. So we really wanted to start to double down on that concept and try and play in that space. So we've been developing a strategy for a while on how we actually bring that to a wider audience and get that in the right kind of environment so this, this summer, August, actually, we're going to be doing a big drop tied to the physical's, the vinyl that you saw. There's going to be multiple colorways. There's going to be some really interesting, I'll say expanded things outside of the toy, outside of the figure itself but it's going to have some specialty retail distribution so it'll be at some key retailers, both digital retailers and physical retailers, All those retailers are going to be distributed around the world.
There's some pretty select markets that we're going into and then that is going to lead directly into the camp opening a few weeks later. So it's pretty exciting. The vinyls are definitely a big area of growth for us because we see them as a way to reach new collectors, new people. It's not enough to try and sell everything to the people that are here today, what we need to be able to do is actually bring these these experiences and these products to as many new people as possible. I think one of the things that Luca actually said when they did the toys was, being financially independent so you don't need to continue putting more and more NFT's in the ecosystem. I don't think that means any of us are going to stop producing NFT's but the whole idea of being able to make those experiences incredible because you have a real business outside of it. I think that is a really great takeaway and something that we think is possible through this drop and the other stuff that's coming soon. We're talking so much more man. It's going to be crazy.
How are you trying to bring value back to holders from these events? If I walk into a Camp store, do I know that Doodles is a originated from an NFT project or is there another another strategy like a Trojan horse? Julian: I think the goal for us and thank you for that question, but the goal for us is more how do you eliminate the technological barrier between someone that has no appetite for it but might be interested in your brand? And as the brand grows and as the technology gets a little bit more seamless and people start to understand what the original collection actually means, that there's a lot more demand for that because there's only 10,000 of them. So if we all of a sudden reach millions of people and those millions of people know that there is this collectible that started it all, it's the original artwork but that artwork is also it's the first edition Pokemon card, right? That's kind of the parallel that I'd say and then that art is attached to this essentially membership, that is the ultimate access pass within the ecosystem, right? Like the Pharrell pack, there was only 300 of them, but you couldn't get one if you didn't have an original Doodle So that was basically a free airdrop. You had to hit certain metrics, engagement metrics within the community to actually get the pack but that was just one iteration of it. We'll have that for a lot of drops where, there will be, a certain amount of things that are free and the free thing will always come to people that own the original Doodle and then the free entry specifically speaking about camp, free entry to the experience when everyone else has to pay, merchandise credits and then a true white glove concierge service where you're you're going to reach out to Doodles before you go and then you're going to be set up with this kind of VIP experience at that location.
If you believe that Doodles has the opportunity to grow and turn into a bigger brand, you know that free airdrops and claims and free claims on merchandise in one location is not going to be all the utility that there is for the original collection. We're going to build a lot more than that and that is kind of how we see value trickling back down to the original token, we're also going to be licensing people's Doodles to use in media, to use in products. We haven't done it yet because we just haven't figured out the right way to make it scalable. It's kind of a big thing to set that precedent this early, especially if you have the kind of ambition we do to go as big as we want to go but we are thinking about that and we are going to bring that to market soon and then the last thing that I'll bring up is just the Doodle bank, which is honestly, I feel like a really under the radar thing. We have a $5 million or so fund that only people with a Doodle can access to build businesses around the Doodles brand, to build creator platforms around the Doodles brand. I would love to see a Doodle holder try and access the Doodle brand to actually build some of the stuff that you've been able to build, right? How can we help subsidize costs so they can create their own podcast studio so they can advertise their content a little bit more all through the Doodles brand, which is ultimately aligned incentives
You as a creator get bigger. Doodles gets more of a microphone because you're getting bigger as a creator and then the last couple pillars of the Doodle bank is also rewards , so how can we use the funds in the Doodle bank to actually create more rewards for Doodle holders, is it sponsoring a concert tour? Is it trying to get memberships to a specific social club? There's so many different things that we can use to drive value back to the original token with this fund and ultimately empower the creators and the entrepreneurs that exist in our ecosystem. So I'd say we're doing so much to try and drive value back to the original token, but I think people will I think people will start to see that when there's truly like real world utility Pharrell pack was one iteration. We've done an airdrop with the Dooplicator, we're doing this experience with camp and it'll keep going from there.
Have you guys kind of like established your council? How do you guys kind of think about the Doodle Banks as it operates as I guess a "DAO" tied to Doodles itself? What does the structure look like, high level? Austin: In terms of where we're at with it right now. We've installed the first class of the DoodleBank community council, which consists of a chair to oversee the council, a treasurer who is distributing the funds and tracking the finances, an events lead who is going to be building out community global programing, a grants lead, which is really when Julian speaks about how do we empower individuals to build businesses, whether it be through grants or ways to prop up businesses through their IP and then a rewards lead who is focused on how can we bring in additional benefits to holding a Doodle. They have been live since the top of May and right now are developing the processes for how approvals come in, what the approval process looks like, effectively what are our guidelines and what we're looking to support, our budgets overall per quarter and then have also been fielding questions and feedback from the community. So it's been great. They serve multiple roles in addition to just their remit, given their different titles. They're also really our first line of taking in feedback and doing product reviews.
Austin: They're all under NDA and really have a clear sense of where we're going. So it's been great to be able to build with the community in that way but our intention is that in pretty short order, like within call it the next few weeks, we want to get these processes out to the community for feedback and start taking in the first set of proposals. We also really love the nouns model of like the prop house RFP, so for things that we know we need to do as a company, but we want to be able to empower the community to be able to help build with us we effectively want to have bounties that we can put out there, whether it be to create content or create merchandise or whatever the case may be, have it be more of a two way street than just reactively taking in proposals. We're we're moving really quickly. I'm literally in a Slack channel with with the council right now as they're giving me all of their weekend updates but it's been progressing and hope to have more for the community soon.
I think we've noticed that you need a processes, onboarding and kind of filtering and controlling budgets and you sometimes see proposals that are grossly overestimated so being smart about allocation, making it efficient etc Austin: It's a great point to illustrate and we are very fortunate with the few individuals we have as Treasurer and the grants lead. John Shank, who is our Treasurer was a CFO for a large corporation for a long time and really focused on having a balanced budget. How do we ultimately bring additional funds into the bank and what are the checkpoints over time? So instead of distributing all those funds up once, how do we ensure that we're getting the necessary reporting and then Eyal who is our grand lead has actually run incubators in the past and ensuring that we have the right checks and balances as we're deploying that capital to ensure what you just said doesn't happen, that we're not put in a situation where we're deploying funds and we're not seeing the direct action that's being taken against them.
Does it mean that there are no more pop ups this year? Julian: It definitely does not mean no pop ups. That's core to our DNA and it's also such an incredible onboarding opportunity, when we went to Something In The Water festival, Pharrel's festival in Virginia Beach, there were so many spokes to that partnership where we basically brought a 30 by 30 space. We sold the new collaboration that we had on site with ice cream. So all these people now have Doodles products that were there and bought the merchandise and right next to that was kind of a live demo of Doodles2 where we were able to capture people's emails so we can send them marketing after the fact. We got a few thousand emails at that activation, we sold a bunch of merchandise and we basically introduced a lot of people to the brand and on the other side of it like, okay, what does that do for the holder apart from growing the ecosystem, which we do find pretty valuable to ultimately Doodle holders and our entire ecosystem but we were able to secure 50 tickets that we gave to the community for free in a raffle and they were VIP tickets. They were super close to the stage, there were credits involved in them and for the people that went, it was a really awesome experience.
The other piece is that when you talk about creators in our community. JKB, I'm not sure how familiar any of you are with them, but they're very prominent members of our community. They've been around for a very long time have basically started their own media brand based on their Doodles PFP's and this is the second time that we've actually had them kind of live blog and create content on behalf of Doodles at the actual festival. So you saw them kind of do like A day in the life with Doodles and JKB, taking content of like festival goers, the stages, the experiences and then distributing that stuff, on Twitter and their other social channels. So it was a really cool thing that we could do for creators in our space and what I'll say kind of directly answer your question is, Something In The Water was just the first festival thing that we've done this year. We're going to show up at other music festivals. We're going to continue to do live events and what we built for something in the water was an activation that can travel a lot more easily. So South by Southwest, Art Basel, those things were very hard to pack up and repurpose, we have aspects of that, but this new activation that we've built, we can actually ship it from place to place and we can continue to add on to it depending on the actual activation itself. So festivals will always be and other live events will always be a way to drive utility for holders and also onboard new people into the ecosystem. Doodles is about fun, man. We want to color the world with joy. We want everybody to feel the vibes and it's incredible to work on it every day. It's hard keeping things a secret, it's painful sometimes.
Can you tell me anything about the Pharrell album? I understand it's with Columbia, who are part of Sony Music. Is there anything you can kind of say on the project and when that could be landing? Julian: So the album's not actually going to roll out as a traditional album where there's like a bunch of songs they're going to roll out. It's going to roll out kind of song by song and more as a platform on a perpetual basis. Columbia is going to distribute the music and I don't want to give too much detail because there's going to be a lot of hype in the reveal but you're going to see things like a music video set in the Doodles universe featuring whatever artist is going to be on it. Pharrell curated or produced tracks. Collectibles that are paired both physical and digital with the actual music itself and wide distribution so the songs are going to be on Spotify, Amazon, YouTube, radio, etcetera. So that's kind of how it's going to come to life and if you looked at Pharrell as a Doodle and Pharrell coming into the Doodles universe as a character, imagine some of your favorite artists coming into the Doodles universe as a character too. It's going to be a pretty eclectic mix of artists and it's going to roll out again, like I said, over time. That really is all I can say at the moment, but we'll update everybody as soon as we possibly can. All I can tell you is it's going to be fire.
You guys recently made an amazing acquisition with GoldenWolf Studios. Can we expect more animations and stuff on the Socials? What's the sort of direction with Golden Wolf and how did that come about? Julian: That's a great question. So we acquired GoldenWolf back in January. They are an Emmy nominated creative studio. They're one of the most highly regarded animation studios in the world. Lot of brand notoriety from them in the entire animation industry. The goal, if you think of what Doodles is, there's a term in media called transmedia and that essentially means you tell stories on different channels, right? So different channels means you could be telling stories through live events, you could be telling stories through the distribution of toys, you could be telling stories through social media, you could be telling stories at the box office with a big film and the whole point is, you're not trying to fit one story or one thing for each of those channels that have very unique characteristics from a distribution standpoint. Doodles is the kind of brand that needs to tell stories across all of these channels and meet people where they are, where they're actually spending their time versus trying to put the same thing out across the board. So GoldenWolf, which is very much specializes in social content and brand identity in advertisement. They're an incredible partner to keep kind of the always on content flow pumping out for Doodles, which is just starting to ramp up now and at the same time, with all the incredible creators, plus Scott and the people that we're working with in the traditional entertainment industry, bringing the actual story together, the universe that is Doodles, who the characters are, what adventures they go on, what is the backstory? What's the conflict?
GoldenWolf, Scott and a few others are actually developing that now and that is going to manifest itself through all of our content, through all of our product, all of our storytelling opportunities, while we're also developing long form content. So what does Doodles look like as a streaming television show or a motion picture? How does Doodles go into music videos like GoldenWolf is going to produce the music videos. So from a creative standpoint, we have, in my opinion, the best creative studio in the world, developing Doodles content and brand and I'll just say we just started the integration recently, there's kind of been really nothing yet. We've gotten started. It's been amazing, but there's so much coming from GoldenWolf soon and then I'd say on the flip side, GoldenWolf being in Web3 is not an insignificant thing either. So yes, it's amazing that they're going to help develop the Doodles IP but GoldenWolf has a lot of other ideas that NFT's and blockchain technology could be a really great format for incubating that IP or bringing new stories to life and new projects to market and leveraging the tech in new ways and Ingi who founded that company ten years ago is one of the smartest guys in the entire space, he's a true innovator, leaned into tech really leaning into AI tooling and how that can help Doodles as a business, how that can help the whole animation industry as a business. So we're just kind of seeing a little fruit from that partnership right now, but it's going to continue to grow pretty, pretty significantly from there. We really do have a crazy, talented team like Scott and then also Sammy and Alfie. There's so many brilliant creatives at GoldenWolf, and you'll get to know a lot of them soon.
Have you guys made any new key hires or are you guys planning to make some key hires to kind of push this forward? Julian: We kind of wrapped up the majority of our hiring after our head of business and legal affairs came into the company about a month or so ago. I mean, we're at 60 people right now across Doodles and GoldenWolf, so we're pretty staffed well, there's some more product and engineering resources that we're going to be bringing in so we can be quicker to market with a few things but I'd say we're pretty well staffed at this point.
So to build on top of what you've said, I was wondering if you guys could give us any insights into the Doodles culture, the work culture. Julian: I love that question. So we just opened an office in Miami a couple months ago. Our team is distributed, so we have some people that are remote. We have some people that are here in Miami. We have an office in New York. We have an office in London and again, there are people that are remote. So for the people that are in Miami, the office is pretty awesome. It's got a pretty, pretty cool view. It's right in a really good area of the city and when you walk in, it's very much neutral tones and colors and things like that and then we make the space pop with product that we have. So there's vinyls all over the office. We bring other IP into the office like we have this gold Mickey Mouse that that Jordan donated, it was a Fantasia Mickey Mouse with him holding a Bitcoin instead of a magic ball, just a lot of different artists and IP that we respect to try and inspire some creativity in the space. We have this really cool synthesizer that Evan got made, where people come in, play it. It's actually like a Doodles synthesizer.
We have a merchandise kind of like retail display. We have all of our statues on display so you can check out our brand, learn a little bit more about us. We also have this pretty cool ice cream machine set up then the New York office couldn't be a different vibe. It's more of a grunge studio, true artsy vibe and then it's the same kind of thing in London - the original GoldenWolf office.
It's awesome. I think what we're trying to bring to life is the inspiration of creativity and trying to emulate a lot of the incredible IP that we respect so much and we do remote work sessions, so we try and bring people all together, at least once or twice a quarter so we can all get those creative juices flowing, build relationships with each other because if we're going to truly be a community outside of the company, we got to be one internally first so it's been really cool trying to build the culture here and I think we've been doing a pretty good job.
I'm wondering for future activations, will there be places where people can actively onboard into the community, whether that's Doodles2 or the original collection? Julian: Definitely at what I'll call Non-endemic to Doodles stuff, so festivals and more consumer facing events. The reason why we showed up at South by Southwest and Art Basel last year was because we were this really hot Web3 brand in a sea of some of the biggest companies and brands in the world. Whereas as when you go to the when you go to the NFT events, you're like the headline. Right? I think the opportunity to gain notoriety in those environments is really a big opportunity, but it's also an opportunity to bring your holders close to the action that all the influencers of the world, are part of. So when Doodle throws the massive event at Art Basel and it's like one of the tickets of the weekend and our holders are the VIP entrance into that thing we're going to continue to do stuff like that. We really love that concept and at the same hand, use that opportunity to bring new people into the brand. The goal right now is to onboard, people into kind of like information gathering until the stoodio product is actually out of beta. So we're collecting emails so we can retarget these people and make sure that they understand who we are, what we're doing etc so that's kind of the strategy for us.
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2023.06.03 12:30 TaxIcy1399 More on the Juche Idea and Marxism
| https://preview.redd.it/iyxyvbjn5s3b1.jpg?width=1536&format=pjpg&auto=webp&s=9c56e48ef624f148721eff4fa880e9223b11afb0 On Some Questions in the Study of the Juche Idea Clarified by Comrade Kim Jong Il Vice-President Pak Yong Gon of Joson University With the approach of the 21st century the socialist movement is faced with various problems which require solution, and the road to the independence of mankind is beset by manifold difficulties. Many people in world are seeking new ideas to solve these problems. The Juche idea has been evolved as an idea for carrying out the historic mission of the present era in the protracted struggle to build a new peaceful and independent world free from exploitation and oppression. The Juche idea is a man-centred world outlook which approaches everithing with the main emphasis placed on man’s position in the world and his creative role in remoulding and developing the world, and a people-centred outlook on social history which clarifies the essence the socio-historical movement and its logical character regarding man, that is, the people as the main agent of social movement. The Juche idea is a collectivist view of life which clarifies the essence and value of the worthy and happy life, regarding the social collective as the parent body of human life. The Juche idea arouses sympathy among many people and is widely spreading in the world because it is a new idea which places at the centre the people who strive to carve out their destiny, and indicates the way to it. Recently in south Korea the Juche idea has become not only an important ideological trend but also the guiding idea for the reunification of Korea and the democratic movement. Because of its influence in philosophical circles it has become the main trend of the time to make a serious study the Juche idea. ( Philosophical Study compiled by the Philosophical Study Society, No. 29, autumn 1991.) There is still clearly a tendency to fail to have a correct understanding of the relations of the Juche idea to former progressive ideas and their principles because it is a new idea and some questions require detailed explanation. In view of such a situation this article briefly refers to some questions to be noted for a correct understanding of the Juche idea. 1 The Juche idea was evolved in the process of development of progressive ideas. Hence it should be made clear what development it has made in comparison with the former ideas, what position it holds in the history of ideologies and what practical significance it has. The quintessence of the Juche idea can be grasped only when one adheres to the basic stand of considering the continuity of the Juche idea with main emphasis placed on the originality in the relations of the Juche idea to Marxism-Leninism. Comrade Kim Jong Il said: “First of all, the tendency to explain the merit and originality of the Juche idea from the viewpoint of Marx’s materialistic dialectics should be rectified.” It is an undeniable fact that with the passage of time social ideologies progress. It is true that some people still tend to consider and interpret the Juche idea from the framework of Marxism-Leninism, holding its scientific accuracy and validity supreme. As is known, Marxist materialistic dialectics was established on the basis of Feuerbach’s metaphysical materialism and Hegel’s idealistic dialectics. However, no Marxist has tried to interpret Marxist philosophy from the framework of Feuerbach’s or Hegel’s philosophy. Because there is an understanding that materialistic dialectics is entirely new and original although it inherited and developed Feuerbach’s materialism and Hegel’s dialectics. As to the Juche idea, however, there is still a tendency to interpret it from the framework of Marxism-Leninism. It is because of a lack of full understanding of the merit and originality of the Juche idea and of a proper understanding of the historical limitations of Marxism. The Marxist philosophy made a historic contribution to the refutation d idealism and metaphysics by elucidating the basic principle that the world consists of matter, and that it invariably changes and develops. Proceeding from the understanding that the basic mission of philosophy is to show the way to carving out human destiny, the Juche idea raised it as a fundamental question of philosophy to elucidate the relations of man to the world, in other words, man’s position and role in the world, and established a man-centred philosophical world outlook. This shed a new light on the fundamental question of the former philosophy. Needless to say, man is matter. However, man is not matter in general but a social being with independence, creativity and consciousness, and the most developed matter. The relation of man to his surrounding world is not the relation of consciousness to matter but the relation of the most developed matter with consciousness to matter without consciousness. It goes without saying that in the interactions between developed matter and matter in the lower stage of development the former holds a higher position and plays a greater role than the latter. Man with independence, creativity and consciousness is not subjected to the environment but plays a decisive role in remoulding and developing the world, and in hewing out his destiny holding an independent position in the world because he acts on the world surrounding him in an independent, creative and purposeful manner. The Juche-oriented philosophical principle elucidates that through his creative activity man invariably carves out his destiny by his own efforts and enhances his position as the master of the world. Proceeding from the philosophical principle that man holds the position of master and plays the decisive role in hewing out his destiny, the Juche idea requires that man should adhere to the independent stand and creative method in carving out his destiny. The independent stand and creative method advocated by the Juche idea can be said to be the most scientific and innovative ones which require that the world should not simply be regarded as a changing and developing material world but as one changing and developing to meet man’s independent needs through his creative activity. Unlike this, the fundamental principle of the Marxist philosophy holds that the development of all matter is a process of natural history, as clearly laid down in the foreword to Capital. This means that it does not differentiate the social movement caused by man’s independent, creative and purposeful activity from me spontaneous movement of nature, and regards social progress as following the laws of change and development of nature. The Marxist classics maintained that the development of all matter should be grasped as a process of natural history with a view to refuting idealistic views on the development of social history. In the face of the developing natural sciences in those days, idealists could no longer deny that the natural world changes and develops following objective laws. Proceeding from the fact that social change and development are due to the activities of man with consciousness, they made a mystery of the conscious activity of man and held that objective laws were not the cause of social change and development. The Marxist classics stressed that social change and progress is an aspect of development of nature, and, consequently, social progress follows objective laws like the development of nature since society is the product of the evolution and development of nature. That was why they focussed their efforts on proving the commonness of nature and social being rather than on the essential difference between nature and social being or on the essential difference in the change and development of nature and society. The Marxist classics elucidated the general characteristic features of the physical world, the material character of the world and the general law governing its change and development, thereby making a historic contribution to the victory of materialism and dialectics over idealism and metaphysics. They established a materialistic view of history by applying materialistic dialectics to society, and elucidated the objective laws governing social progress. Proceeding from the fundamental proposition that social being decides social consciousness, the materialistic view of history held that the productive forces decide the relations of production, which in turn decide the consciousness of people and the political and legal institutions which reflect it. It characterized the essence of the process of historical development as the process of change of the mode of production. The materialistic view of history considered social being as the material condition of social life and that this is what decides the consciousness of people. Hence, it considered man acting purposefully himself as the subjective factor decided by the objective factors. In contrast, the Juche idea does not regard man only as an isolated being with just a body, but as a social being with social wealth linked to social relations and as the main agent of social movement. As the cause and motive force of social movement lie in man, the main agent of the movement, man, that is, the people play the leading and decisive role in social movement. Although the objective factors are important conditions which influence human activity, they themselves cannot become the main agent which causes and pushes ahead social movement nor factors decisive of the fate of this movement. In this light, the law of the change and development of social movement can be said to be in essence the law of movement of man himself who, although subjected to certain limitations of objective conditions, hews out his destiny in an independent and creative manner. Man creates material wealth through interaction with nature, and forms social relations and social systems through interaction between human beings. It is true that human activity is subject to limitations depending on the degree of development of material wealth of society and social relations. However, since social wealth and social relations are created by man, the degree of their development is eventually decided by the level of development of man’s independence, creativity and consciousness. It is true that creators and creation are in an inseparable relationship and limit each other, but in approaching everything emphasis should not be placed on the aspect of creation’s determining influence on the creators but on the aspect of the creators’ determining influence on creation. 2 Next, let us examine from the Juche viewpoint the law of unity and struggle of opposites which was recognized as an important methodology in evolving the theory of the materialistic view of history, which constitutes the kernel of materialistic dialectics. Comrade Kim Jong II said: “It can be seen from the explanation of the law of unity and struggle of opposites that the Juche philosophy is considered in close relation to Marxist materialistic dialectics. “Marxist materialistic dialectics makes its major content the principle of unity and struggle of opposites. However, this problem is not a problem to be treated simply from the academic viewpoint alone. Like other theoretical problems of Marxism-Leninism the law of unity and of opposites, too, must be considered historically from the viewpoint of revolutionary practice. Importance was attached to the law of unity and struggle of opposites because philosophical exposition of the socio-economic contradictions and the law governing class struggle in capitalist society in those days was posed as an important historical task. Therefore, the principle of unity and struggle of opposites elucidated by the Marxist philosophy now has many irrational points when it comes to clarifying the law-governed process of development of socialist society, I think.” Marx’s materialistic dialectics regards the law of unity and struggle of opposites as its main content. Marxist philosophy tries to elucidate all problems with this law. But the question is not one to be considered simply from the academic viewpoint alone. The so-called study of dialectics so far has recognized this law as a universal law applicable irrespective of time and space, and tried to substantiate theoretically why the law of unity and struggle of opposites constitutes the kernel of materialistic dialectics. But only when the law of unity and struggle of opposites is considered historically from the viewpoint of revolutionary practice and not from the purely academic viewpoint like other theoretical problems, can its validity be deepened. The Marxist classics attached great importance to the law of unity and struggle of opposites because it was posed as an urgent task to give a philosophical exposition of the socio-economic contradictions of capitalist society of those days and the law of class struggle. The Marxist classics held that since all matter has unity of opposites, matter develops through the struggle of opposites in such a way that the old disappears and the new emerges. They tried to prove that the socio-economic contradictions of capitalist society are settled through class struggle by the law of unity and struggle of opposites and, consequently, capitalist society inevitably develops into socialist society. In other words, the law of unity and struggle of opposites served as an important theoretical method for the Marxist classics to prove the inevitability of the ruin of capitalism and the victory of socialism, class struggle and the dictatorship of the proletariat. Today we are carrying on revolution and construction in historical circumstances different from those of the time when the Marxist classics were active. Therefore, the Marxist philosophical principle concerning the law of unity and struggle of opposites is not applicable to today’s reality. It is evident that the principle of Marxist dialectics which holds that the inner contradictions of matter are the basic source of the development of matter and struggle is the motive force of development is insufficient for explaining the law-governed process of the development of modern socialist society. Today the source of social process in Korea lies not in inner contradictions but in the ideological unity of the leader, the Party and the masses that strive to effect the independence of the masses of the people. The motive force of social development does not lie in antagonism and struggle but in the might of unity based on comradely cooperation which involves helping and leading each other forward under the leadership of the Party and the leader. The Juche idea is embodied in the three-point principle of national reunification—independence, peaceful reunification and grand national unity—to which the Korean people consistently adhere. The aim of the struggle for national reunification is to put an end to the division of the nation and recover the independence of the nation. Consequently, the entire Korean people is the main agent. Therefore, whether national reunification can be achieved or not depends upon whether all the national forces can be enlisted for the unity of the nation and reunification or not. If the principle of struggle is applied here to settle contradictions, grand national unity cannot be achieved and antagonism and distrust will be the result. The historic lessons of the experiences of certain countries show that if the principle of Marxist philosophy on unity and struggle is applied to socialist construction it will not contribute to the unity and cohesion of socialist society but will rather increase contradictions and distrust within society and cause social confusion. It goes without saying that if antagonistic contradictions exist the basic method of combatting them is class struggle and that the dictatorship of the proletariat is essential for protecting socialist society from the subversive moves of the imperialists. However, in a society in which the people hold power and social ownership is in force the factor of development lies in the ever-increasing independent demand of the people and in the might of unity. For this purpose, the people should be made the genuine masters of society. Therein lies the basic motive force of development of socialist society. The former view which regarded the law of contradiction as the kernel of dialectics and contradictions as the cause and motive force of social progress was effective in proving the doom of capitalism and the victory of socialist revolution but may be said to be insufficient for demonstrating the law of today’s social progress and in increasing its practical effect. That is why materialistic dialectics has to be reexamined, placing man at centre. 3 The originality of Marx’s philosophical ideas lies in the materialistic view of history. It is theoretically grounded on social being and social consciousness. Therefore, it is very important to have a correct understanding of the problem in order to make a serious study of the Juche idea. Above all, the question of whether the relations of social being to social consciousness can be interpreted by the general principle of materialism or not should be examined. In other words, the question of whether or not a formulation can be made simply in such a manner that social existence is primary and social consciousness is secondary should be examined. As is known, the question of whether matter or consciousness is primary is the question of the origin of the world. The question of origin should be considered in the realm of nature. Only then has the question significance for a world outlook. Unlike this, in the realm of society characterized by human activities it is not the question of origin but the reflection theory that has philosophical significance. It is evident that human consciousness reflects social being. However, there are no grounds for saying that social existence gives rise to social consciousness. In that case consciousness always has to follow the development of matter. However, reality shows that new things are created by the consciousness of people, and they are always used intentionally. Secondly, understanding of social being, particularly the question of how to approach the position of ideas should be examined. Former theories treated the concept of social being by setting against consciousness, in order to apply materialism to the realm of society. This can be seen from the fact that almost all the passages treating of this problem in the works of Marx and Engels invariably use the set phrases “social existence” and “consciousness”. But the Juche idea puts forward the concept of social existence in relation to natural existence. This viewpoint deduces the original concept of social organism and brings the independent character of social law into bold relief. Thirdly, it concerns the question of considering social existence, placing man at the centre. Comrade Kim Jong Il said: “Some articles which try to explain the Juche idea say that social wealth, too, belongs to social being. It is an erroneous view that regards man and the social wealth he has created as equal.” The viewpoint advocating the material character of society poses the question of whether it is social existence or consciousness which is more important and, consequently, the methodology of distinguishing society by either material or ideological relations has been established. According to Lenin, this methodology is so important that it can be said to be the basic idea behind the materialistic view of history. But by this methodology the view of social history cannot be developed into a man-centred view of history. In order to embody fully the man-centred idea in the view of social history it is, above all, necessary to consider social existence placing man at the centre. For this purpose, special attention should be paid to the following: Above all, it is necessary to combat the tendency to generalize both man and social wealth as social existence, considering them as equal. Man alone directly embodies social attributes, and social wealth can be included in the concept of social existence only in relation to man. When reference is made to social wealth, above all, man should be borne in mind. It is taken for granted that man, the creator, and created material wealth cannot be considered as equal. What is evident is that the concept of man in social science does not imply man with a body alone but man who embodies social attributes and uses objectified materials and cultural wealth. In other words, when man is referred to as social existence, he must be understood as social man with social wealth linked to all other men through social relations and not as an isolated man with a separate body. Of course, since social wealth is a component part of society, there is no doubt that it belongs to society and not to nature. The wealth created by man exists objectively outside the body of man, but does not share its lot with nature. It is subjected to man and shares its lot with him. In order to ascertain the extent of development of society it is necessary not only to consider the extent of the development of independence, creativity and consciousness embodied in man but also to analyse how much social wealth and social relations have developed. Thus when reference is made to man in the sense used in social science but not in a biological sense it is supposed that this includes social wealth as well as the human body. But they must not be considered as equal. When we say that man is the master of nature and society, regarding him as a powerful being, we mean such a man and not a man only with a separate body. Therefore, social being in essence means man alone, and when reference is made to his composition it must be understood as meaning man and social wealth. As mentioned above, when reference is made to the concept of social being, it is important to get rid of the former viewpoint which considers it as a concept indicating its material character and evolve a concept attaching significance to it as concept which discriminates between natural being and social being. The emergence of man with consciousness, social relations and labour tools and other social wealth constitute an inseparable and linked integral process. Hence, as man is not conceivable apart from social relations, so man as a social being cannot be conceived of apart from social wealth. Since individual man can have independence, creativeness and consciousness as a member of a social collective, the term social being is appliable to individual man on the supposition that man is a member of the social collective. However, originally man cannot be a social being if he has not social wealth and is not linked to other men through social relations. Therefore it would be right to consider social man having social wealth and linked with other men through social relations rather than individual man. Next, to place man at the centre means to consider that man creates social wealth and unfolds historical movement as the process of manifestation of independence, creativity and consciousness, his essential attributes. Another important question is to evolve a theory of social organism different from individual physical life, on a higher plane. These two questions will be treated separately on other occasions since they are very important philosophical problems. If one attempts to appreciate or criticize the Juche-oriented view of social history on the basis of different outdated theories including that of the social organism, this itself only means that one is prepossessed with outdated thinking and methods. Philosophy, particularly views of social history should be thoroughly linked with revolutionary practice and be evolved so as to contribute to the cause of independence of the people. I particularly stress this, taking into account the current international situation, in other words, the moves of the imperialists and emergence of modern social democracy in some countries. 4 At present, the national problem is posed as an important one. Hence consideration of the Juche idea’s view on the nation is of practical significance, I think. The former progressive theory regarded the issue of national liberation as a component part of the class emancipation struggle. Hence, it can be said that not much attention was paid to the peculiarity of national liberation revolutions. Proceeding from the new viewpoint that the struggle against social subjugation and bondage, whether it is a national liberation struggle or a class liberation struggle, is a struggle to effect man’s independence, the Juche idea admits the peculiarity of the national liberation struggle as well as the class liberation struggle. The former theory elucidated the question of the formation of the nation in connection with the emergence of capitalism (formation of modern states) and the question of the role of the capitalist class. Hence, it gave things of class character the first consideration and regarded things national as a matter of secondary importance. Viewed historically, it is true that, particularly in Europe, the capitalist class played the leading role in the formation of national markets and national states under banner of nationalism. Nevertheless, it is wrong to consider the question of the fate of a nation in relation to the capitalist class alone. It is wrong to try to interpret the essence of a nation, solely in relation to capitalism and to assess patriotism toward the nation-states as a manifestation of the ideology of the capitalist class and petty-bourgeoisie on the plea that the capitalist class once led the struggle for national independence under the slogan of democracy with a view to monopolizing the national market. Of course, the slogans of nationalism and patriotism the capitalist class put up in the beginning were appropriate for those days. But the capitalist class gradually distorted the substance of the slogans to suit its selfish aims, using them as if their class interests coincided with the interests of the whole nation. Nevertheless, if nationalism and patriotism themselves are negated, identifying them with the capitalist class alone, the working class and the working masses will have no beloved homeland or nation. In all ages and in all societies it was the masses of the people who really loved, defended, strengthened and developed their nations and homelands. When the privileged position of the reactionary ruling class was threatened by the invasion of foreign aggressors, the reactionary ruling class often sold out the interests of their countries and nations, but the working people always fought for the interests of their nations. The working people always devotedly fight for the independence of the nation because they regard the life of the nation as their own and the fate of the nation as their own. True patriotism can be said to be an inherent attribute of the working people. Some people in the past, when they considered the national problem, identifying it with capitalism alone, thought that with the disappearance of the capitalist system and establishment of the socialist system the national problem would no longer exist and the borders between socialist countries would disappear. But history shows that even when the socialist system has been established and is expanding in the world people live and develop in each country and nation as the basic unit. Of course, when the ideal society of mankind is established on a world-wide scale its looks will naturally change. But as long as there exist borders between countries and differences between nations the masses of the people will hew out their destinies in each country and nation as the unit. It conforms with the principle of independence that even in socialist society each country and nation paves its own way, adhering to the principle of self-reliance. Nevertheless, in the past some countries failed to rectify the former wrong attitude towards the nation, and suffered serious setbacks in building new societies while neglecting the establishment of national identity and following the path to dependence on big powers. The Juche idea holds that at the present stage of historical development for working people to establish their own identity is nothing other than to establish national entity. This is because the destiny of the people is carved out in each country and nation as a unit. Establishment of the national entity does not contradict the class interests of the working people and has nothing to do with national egoism. Originally the working people have no class privileges. So they do not set the national interests against their class interests but value the national interests more than the interests of any class or social stratum. It is the masses who undergo the greatest sufferings and misfortunes when the independence of a nation is encroached upon and the country faces a crisis. The working people know that their independent lives and happiness are ensured only when the nation and the country exist. Originally the country and the political power of the state are closely related to each other. Nevertheless, they are not the same concept. The view on the nation and state of the Juche idea differs greatly from that of the former theory which holds that the nation is capitalistic, and the country and the political power of the state are the means whereby one class holds sway over other classes, without discriminating between them. The Juche idea holds that the nation is a collective of fellow countrymen who share the same fate and understands that the concept of the country covers the popular masses living under unitary political leadership and the entire living environment. In exploitative societies the working people are opposed to the political power of the state which the reactionary ruling class abuses for its egoistic purposes, but not to the country itself. The spirit of genuinely loving the country and nation can be said to be one of the essential attributes of the working people. The Juche idea does not regard any class or social stratum, but the masses of the people, as the main agent of history. The Juche idea is the ideology of the masses, who are the main agent of history. The independence, independent requirements and interests of the masses conform to the requirement of social progress and to the common interests of the nation moving towards independence. The common interests of the nation which conform to the essential requirements of social development are the same, although the requirements and interests of classes and social strata differ from each other. The class interests of the working class conform to the interests of the masses of the people and the common interim of the nation because the working class fights to abolish class privileges and differences, having nothing to do with egoism and exclusivism. Hence the Juche idea is called the idea of the masses or the idea of the working class. The privileged class cannot represent the interests of the masses and the common interests of a nation because it is an egoistic class which protects its privileged interests. When its force is weak, the capitalist class exerts efforts to monopolize supremacy in a country under the slogan of opposition to another nation’s interference and domination, but when its force is strong it tends to trample on the independence of other nations and establish supremacy over them. Hence, bourgeois nationalism at times advocates the Monroe Doctrine and its like, calling for national or regional autonomy and noninterference, and at times puts forward cosmopolitanism, calling for unlimited sway and liberty. In contrast, the nationalism and patriotism of the working people striving for the establishment of the national entity not only respect the independence of their nation but also advocate internationalism to develop friendship and cooperation between nations, proceeding from the independent stand of respecting the independence of other nations as well. The Juche idea prefers to use the term patriotism rather than the term nationalism because there is an essential difference between bourgeois nationalism and the nationalism of the masses. Proceeding from the viewpoint that the establishment of a national entity is the basic problem deciding the prosperity and ruin of a nation, the Juche idea applies other principles and methods different from the former theory in overcoming contradictions between classes and social strata within a nation. The former theory regarded the process of historical development as a process of class struggle, and class struggle as the basic motive force of social progress. Hence, it placed class interests above national interests and gave priority to the struggle to settle class contradictions over the struggle to overcome national contradictions. However, the Juche idea gives priority to the realization of national interests and national independence, valuing national interests and national independence more than class interests and class independence. This is because as the nation existed classes came into being and because the nation is the parent body of classes and the classes are the component parts of the nation. Foreign imperialist aggressors are the common enemy of all the classes and social strata of the national entity. Consequently, the struggle against foreign aggressors requires national unity transcending the interests of classes and social strata. Because the Juche idea puts the interests of the nation before class interests, it regards the establishment of national entity and its further strengthening as a historic mission to be steadily promoted for the welfare and happiness of the nation until the whole of mankind becomes one big family and holds that the conflicts of class interests within the nation should be settled on the principle of strengthening national unity and defending the common interests of the nation. In order to promote the unity and development of the nation, each class and social stratum should steadily strengthen solidarity and cooperation for the common needs and interests of the nation, thereby strengthening the national entity and gradually overcoming differences and conflicts of interests. The struggle within the nation is not the motive force of development, but the unity and cohesion of the national entity are. Not division and antagonism but national amity and unity based on fraternity is the source of welfare and prosperity of the nation. This is the quintessence of the Juche-orientated view of the nation. ― Great Successor to the Cause of Juche, Foreign Languages Publishing House, Pyongyang 1995, pp. 26-42. submitted by TaxIcy1399 to EuropeanSocialists [link] [comments] |
2023.06.03 11:44 xiaolii [H] Lots of Games [W] Trade for Games or Paypal (EU)
Last Updated List: 03/06/2023 I'm primarily looking to trade for games from my
wishlist, otherwise I am also open to selling them. I am not interested in games I already have and all games I'm getting are for me and activated on my own account. Other than that feel free to offer your list of Steam games and something I may not have and fulfills my criteria I could/would be willing to trade for it/them.
- To trade you must respond to this thread first, I will not respond or accept anyone outside of this thread, only exception are unless we've traded more than once before.
- Only interested in trading for games on Steam.
- I don't do Humble gifts whether receiving or giving, all my keys are in unrevealed form right after purchase.
- No interest in any keys from an unofficial retailesource (aka grey market), curatoreviewer keys (aka beta/reviewebeta-testing/etc.), abandonware, keys for games that are already free on Steam itself, Steam profile-limited keys, and only slight interest in VR-titles and/or de-listed games.
- Anything marked as wishlist/paypal, it's self-explanatory and I won't look through lists.
- All my keys are EU keys, if you are outside of EU, make sure you double check for any region locks for your country. For quite a few which I was aware of I already listed the region lock, however this is not my responsibility as I did specify the key's region.
- When buying, I only accept payments in Euro's. Minimum purchase of €1,00. Fees are on buyer.
If you're either trading or buying please state the game(s) you are interested in and your offer (game(s)/list/price).
Info: I kindly ask of you is to be reasonable when making offers to make it a fair trade for both of us.
Let's have a good exchange/trade!
NEWLY ADDED: - Blasphemous (Region Lock: EU/US only)
- Bloodstained: Ritual of the Night (wishlist or Paypal only)
- Haiku, the Robot (wishlist or Paypal only)
- Hollow Knight (wishlist or Paypal only)
- Lost Ruins (wishlist or Paypal only)
- Rain World
List of games: - 16bit Trader
- 4089: Ghost Within
- 911 Operator
- Afterparty
- Alien Breed 2: Assault
- Amnesia: Rebirth
- Ampersat
- An Elder Scrolls Legend: Battlespire
- Anomaly II
- Anomaly: Warzone Earth
- Apparition
- Arcade Spirits
- As Far As The Eye
- Ashina: The Red Witch
- Autonauts vs PirateBots
- AVICII Invector
- Back 4 Blood (Region Lock: Sub ID) (wishlist or Paypal only)
- Backstage Pass
- Banners of Ruin
- BEAUTIFUL DESOLATION
- Beholder 2
- Bendy and the Dark Revival
- Bighead Runner
- Bionic Commando
- Biped
- bit Dungeon
- bit Dungeon II
- bit Dungeon III
- Blackguards
- Blasphemous (Region Lock: EU/US only)
- Blind Fate: Edo no Yami
- Bloodstained: Ritual of the Night (wishlist or Paypal only)
- Brothers: A Tale of Two Sons
- Call of Juarez: Gunslinger
- Carton
- CastleStorm
- Caveblazers
- Chicago 1930 : The Prohibition
- Chronicon (wishlist or Paypal only)
- Close to the Sun
- Cobra Kai: The Karate Kid Saga Continues
- Colortone
- Commandos: Behind Enemy Lines
- Company of Heroes 2
- Company of Heroes 2 - Ardennes Assault
- Company of Heroes 2 - The Western Front Armies: Oberkommando West
- Company of Heroes: Tales of Valor
- Cook, Serve, Delicious!
- Cook, Serve, Delicious! 3?!
- Cosmic Star Heroine
- Crash Drive 2
- Crazy Machines 3
- Curse: The Eye of Isis
- Cybercube
- Danger Scavenger
- Dead Island Definitive Edition
- Dear Esther: Landmark Edition
- Death Squared
- Devil's Hunt
- Dicey Dungeons
- Dishonored
- DOOM II
- Double Kick Heroes
- Drawful 2
- Driftland: The Magic Revival
- Dungeons
- Dungeons 2
- Dungeons 3
- Eldest Souls
- Endorlight
- Eternal Edge +
- Eternal Threads (wishlist or Paypal only)
- Euro Truck Simulator 2
- Evoland Legendary Edition
- Fallout 1: A Post Nuclear Role Playing Game
- Fallout 3: Game of the Year Edition (wishlist or Paypal only)
- Feel-A-Maze
- Fight'N Rage
- First Class Trouble
- Frederic: Evil Strikes Back
- Fury Unleashed
- Garfield Kart
- Garfield Kart - Furious Racing
- Generation Zero
- Gloria Victis
- Going Under
- Golf Club Wasteland
- Good Night, Knight
- Gotham Knights (wishlist or Paypal only)
- Gray Dawn (wishlist or Paypal only)
- GRIP: Combat Racing
- GRIP: Combat Racing
- Guilty Gear X2 #Reload
- Guts and Glory
- Haegemonia: Legions of Iron
- Haiku, the Robot (wishlist or Paypal only)
- Hamilton's Great Adventure
- Heads Will Roll
- Hellbound
- Hero's Hour
- Hollow Knight (wishlist or Paypal only)
- Holy Potatoes! A Spy Story?!
- Home Sweet Home
- Homeworld Remastered Collection
- Horizon Chase Turbo
- Hue
- Iron Fisticle
- ITORAH (wishlist or Paypal only)
- Jack Move (wishlist or Paypal only)
- Jagged Alliance: Rage!
- JUMANJI: The Video Game
- Ken Follett's The Pillars of the Earth
- Killing Floor 2 Digital Deluxe Edition
- King Arthur Collection (Sub ID 25825)
- King of Dragon Pass
- Kingdom Wars 2: Definitive Edition
- Kingdom Wars 4
- Kyle is Famous: Complete Edition
- Legend of Keepers: Career of a Dungeon Manager
- Leisure Suit Larry 7 - Love for Sail
- Lila’s Sky Ark
- Linked
- Little Orpheus
- Lord of the Dark Castle
- Lost Planet 3 Complete Pack
- Lost Ruins (wishlist or Paypal only)
- Lucius III
- Mafia III: Definitive Edition (Region Lock: Sub ID) (wishlist or Paypal only)
- Mago
- Main Assembly
- MARSUPILAMI - HOOBADVENTURE (wishlist or Paypal only)
- Medieval Kingdom Wars
- Mega Man Legacy Collection
- Men of War
- Metamorphosis
- MirrorMoon EP
- Monaco
- Moon Hunters
- Morbid: The Seven Acolytes
- Music Racer
- Mystery of Unicorn Castle: The Beastmaster
- Necronator: Dead Wrong
- NecroWorm
- Neighbours back From Hell
- Nickelodeon All-Star Brawl
- Nickelodeon Kart Racers 2: Grand Prix
- Nihilumbra
- Nomad Survival
- NUTS
- Oddworld: Abe's Oddysee
- Oddworld: New 'n' Tasty
- Oddworld: Soulstorm Enhanced Edition (wishlist or Paypal only)
- One Finger Death Punch 2
- Operation Tango
- Orbital Racer
- Out of Space
- Papo & Yo
- Party Hard 2
- PAYDAY 2
- Pathfinder: Kingmaker - Enhanced Plus Edition (Region Lock: Sub ID)
- Pizza Connection 3
- Planes, Bullets and Vodka
- Police Stories
- POSTAL 2
- QUAKE II
- RAD
- Rad Rodgers Radical Edition
- Radio Commander
- Railway Empire
- Rain World
- Red Faction Guerrilla Re-Mars-tered
- Red Faction: Armageddon
- Red Solstice 2: Survivors
- Regions Of Ruin
- Remnants of Naezith
- Resident Evil 4 (2005)
- Retrowave
- Reventure
- River City Ransom: Underground
- Rogue Heroes: Ruins of Tasos
- Röki
- Rustler
- S.W.I.N.E. HD Remaster
- Salt and Sanctuary
- Sands of Aura
- Scarlet Tower
- Sense - 不祥的预感: A Cyberpunk Ghost Story
- Serious Sam Double D XXL
- Shadow Tactics: Blades of the Shogun
- Shadows: Awakening
- Shape of the World
- She Sees Red - Interactive Movie
- Shift Happens
- Shing!
- Shut Up And Dig
- Sid Meier's Ace Patrol
- Sine Mora EX
- Sigma Theory: Global Cold War
- Sinking Island
- Skeletal Avenger
- Skydrift Infinity
- Small World + 1 DLC
- Sneak Thief
- SONG OF HORROR COMPLETE EDITION
- Sonic Adventure 2 Battle (DLC)
- Sorry, James
- Soul Grabber
- Soulblight
- Space Crew: Legendary Edition
- Sparkle 2 Evo
- Spirit of the Island (wishlist or Paypal only)
- Spiritfarer: Farewell Edition
- STAR WARS Jedi Knight - Jedi Academy
- STAR WARS Jedi Knight II - Jedi Outcast
- Stacking
- Starblast
- Starpoint Gemini 2 Gold Pack
- Starpoint Gemini Warlords
- STASIS
- Stick Fight: The Game
- Steel Rats
- Strange Brigade
- Streets of Fury EX
- Strider
- Stygian: Reign of the Old Ones
- SuchArt: Genius Artist Simulator (wishlist or Paypal only)
- Suite 776
- Sunlight
- Super Indie Karts
- Super Magbot
- Super Meat Boy
- Supraland
- Surfingers
- Swag and Sorcery
- Switchball HD
- Syberia
- Synergia
- System Crash
- Tacoma
- Tainted Grail: Conquest (wishlist or Paypal only)
- Tesla Force
- The Anacrusis
- The Amazing American Circus
- The Citadel
- The Dark Eye: Memoria
- The Darkest Tales
- The Divine Invasion
- The Dream Machine: Chapter 1 & 2
- The Elder Scrolls Adventures: Redguard
- The eXceed Collection: Aural Brutality Edition
- The Falconeer
- THE GAME OF LIFE
- The Initiate
- The Initiate 2: The First Interviews
- The Inner World
- The Invisible Hours
- The Moment of Silence
- The Quarry – Horror History Visual Filter Pack (DLC)
- The Sexy Brutale
- The Smurfs - Mission Vileaf
- The Town of Light
- This War of Mine
- Those Who Remain
- Ticket to Ride
- Timberman
- Time Lock VR
- Titan Quest Anniversary Edition
- Totally Reliable Delivery Service
- Tower of Time
- Townsmen - A Kingdom Rebuilt
- Train Simulator Classic + 2 DLCs
- Tropico 3 Gold Edition
- Tropico 4 Collector's Bundle
- Unity of Command Trilogy
- Unshaded
- Verdun
- Violett Remastered
- VirtuaVerse
- Wargroove
- Warhammer 40,000: Space Wolf
- Warhammer: End Times - Vermintide
- Warhammer: Vermintide 2
- Weable
- Weaving Tides
- Where The Water Tastes Like Wine
- Windosill
- Within Skerry
- Within the blade
- Worms Rumble
- Yoku's Island Express
- XCOM 2
- XEL
- X-Morph: Defense Complete Pack
- Youtubers Life
- Zombie Army Trilogy
- Zombie Driver HD
submitted by
xiaolii to
GameTrade [link] [comments]
2023.06.03 11:44 xiaolii [H] Lots of Games [W] Trade for Games or Paypal (EU)
Last Updated List: 03/06/2023 I'm primarily looking to trade for games from my
wishlist, otherwise I am also open to selling them. I am not interested in games I already have and all games I'm getting are for me and activated on my own account. Other than that feel free to offer your list of Steam games and something I may not have and fulfills my criteria I could/would be willing to trade for it/them.
- To trade you must respond to this thread first, I will not respond or accept anyone outside of this thread, only exception are unless we've traded more than once before.
- Only interested in trading for games on Steam.
- I don't do Humble gifts whether receiving or giving, all my keys are in unrevealed form right after purchase.
- No interest in any keys from an unofficial retailesource (aka grey market), curatoreviewer keys (aka beta/reviewebeta-testing/etc.), abandonware, keys for games that are already free on Steam itself, Steam profile-limited keys, and only slight interest in VR-titles and/or de-listed games.
- Anything marked as wishlist/paypal, it's self-explanatory and I won't look through lists.
- All my keys are EU keys, if you are outside of EU, make sure you double check for any region locks for your country. For quite a few which I was aware of I already listed the region lock, however this is not my responsibility as I did specify the key's region.
- When buying, I only accept payments in Euro's. Minimum purchase of €1,00. Fees are on buyer.
If you're either trading or buying please state the game(s) you are interested in and your offer (game(s)/list/price).
Info: I kindly ask of you is to be reasonable when making offers to make it a fair trade for both of us.
Let's have a good exchange/trade!
NEWLY ADDED: - Blasphemous (Region Lock: EU/US only)
- Bloodstained: Ritual of the Night (wishlist or Paypal only)
- Haiku, the Robot (wishlist or Paypal only)
- Hollow Knight (wishlist or Paypal only)
- Lost Ruins (wishlist or Paypal only)
- Rain World
List of games: - 16bit Trader
- 4089: Ghost Within
- 911 Operator
- Afterparty
- Alien Breed 2: Assault
- Amnesia: Rebirth
- Ampersat
- An Elder Scrolls Legend: Battlespire
- Anomaly II
- Anomaly: Warzone Earth
- Apparition
- Arcade Spirits
- As Far As The Eye
- Ashina: The Red Witch
- Autonauts vs PirateBots
- AVICII Invector
- Back 4 Blood (Region Lock: Sub ID) (wishlist or Paypal only)
- Backstage Pass
- Banners of Ruin
- BEAUTIFUL DESOLATION
- Beholder 2
- Bendy and the Dark Revival
- Bighead Runner
- Bionic Commando
- Biped
- bit Dungeon
- bit Dungeon II
- bit Dungeon III
- Blackguards
- Blasphemous (Region Lock: EU/US only)
- Blind Fate: Edo no Yami
- Bloodstained: Ritual of the Night (wishlist or Paypal only)
- Brothers: A Tale of Two Sons
- Call of Juarez: Gunslinger
- Carton
- CastleStorm
- Caveblazers
- Chicago 1930 : The Prohibition
- Chronicon (wishlist or Paypal only)
- Close to the Sun
- Cobra Kai: The Karate Kid Saga Continues
- Colortone
- Commandos: Behind Enemy Lines
- Company of Heroes 2
- Company of Heroes 2 - Ardennes Assault
- Company of Heroes 2 - The Western Front Armies: Oberkommando West
- Company of Heroes: Tales of Valor
- Cook, Serve, Delicious!
- Cook, Serve, Delicious! 3?!
- Cosmic Star Heroine
- Crash Drive 2
- Crazy Machines 3
- Curse: The Eye of Isis
- Cybercube
- Danger Scavenger
- Dead Island Definitive Edition
- Dear Esther: Landmark Edition
- Death Squared
- Devil's Hunt
- Dicey Dungeons
- Dishonored
- DOOM II
- Double Kick Heroes
- Drawful 2
- Driftland: The Magic Revival
- Dungeons
- Dungeons 2
- Dungeons 3
- Eldest Souls
- Endorlight
- Eternal Edge +
- Eternal Threads (wishlist or Paypal only)
- Euro Truck Simulator 2
- Evoland Legendary Edition
- Fallout 1: A Post Nuclear Role Playing Game
- Fallout 3: Game of the Year Edition (wishlist or Paypal only)
- Feel-A-Maze
- Fight'N Rage
- First Class Trouble
- Frederic: Evil Strikes Back
- Fury Unleashed
- Garfield Kart
- Garfield Kart - Furious Racing
- Generation Zero
- Gloria Victis
- Going Under
- Golf Club Wasteland
- Good Night, Knight
- Gotham Knights (wishlist or Paypal only)
- Gray Dawn (wishlist or Paypal only)
- GRIP: Combat Racing
- GRIP: Combat Racing
- Guilty Gear X2 #Reload
- Guts and Glory
- Haegemonia: Legions of Iron
- Haiku, the Robot (wishlist or Paypal only)
- Hamilton's Great Adventure
- Heads Will Roll
- Hellbound
- Hero's Hour
- Hollow Knight (wishlist or Paypal only)
- Holy Potatoes! A Spy Story?!
- Home Sweet Home
- Homeworld Remastered Collection
- Horizon Chase Turbo
- Hue
- Iron Fisticle
- ITORAH (wishlist or Paypal only)
- Jack Move (wishlist or Paypal only)
- Jagged Alliance: Rage!
- JUMANJI: The Video Game
- Ken Follett's The Pillars of the Earth
- Killing Floor 2 Digital Deluxe Edition
- King Arthur Collection (Sub ID 25825)
- King of Dragon Pass
- Kingdom Wars 2: Definitive Edition
- Kingdom Wars 4
- Kyle is Famous: Complete Edition
- Legend of Keepers: Career of a Dungeon Manager
- Leisure Suit Larry 7 - Love for Sail
- Lila’s Sky Ark
- Linked
- Little Orpheus
- Lord of the Dark Castle
- Lost Planet 3 Complete Pack
- Lost Ruins (wishlist or Paypal only)
- Lucius III
- Mafia III: Definitive Edition (Region Lock: Sub ID) (wishlist or Paypal only)
- Mago
- Main Assembly
- MARSUPILAMI - HOOBADVENTURE (wishlist or Paypal only)
- Medieval Kingdom Wars
- Mega Man Legacy Collection
- Men of War
- Metamorphosis
- MirrorMoon EP
- Monaco
- Moon Hunters
- Morbid: The Seven Acolytes
- Music Racer
- Mystery of Unicorn Castle: The Beastmaster
- Necronator: Dead Wrong
- NecroWorm
- Neighbours back From Hell
- Nickelodeon All-Star Brawl
- Nickelodeon Kart Racers 2: Grand Prix
- Nihilumbra
- Nomad Survival
- NUTS
- Oddworld: Abe's Oddysee
- Oddworld: New 'n' Tasty
- Oddworld: Soulstorm Enhanced Edition (wishlist or Paypal only)
- One Finger Death Punch 2
- Operation Tango
- Orbital Racer
- Out of Space
- Papo & Yo
- Party Hard 2
- PAYDAY 2
- Pathfinder: Kingmaker - Enhanced Plus Edition (Region Lock: Sub ID)
- Pizza Connection 3
- Planes, Bullets and Vodka
- Police Stories
- POSTAL 2
- QUAKE II
- RAD
- Rad Rodgers Radical Edition
- Radio Commander
- Railway Empire
- Rain World
- Red Faction Guerrilla Re-Mars-tered
- Red Faction: Armageddon
- Red Solstice 2: Survivors
- Regions Of Ruin
- Remnants of Naezith
- Resident Evil 4 (2005)
- Retrowave
- Reventure
- River City Ransom: Underground
- Rogue Heroes: Ruins of Tasos
- Röki
- Rustler
- S.W.I.N.E. HD Remaster
- Salt and Sanctuary
- Sands of Aura
- Scarlet Tower
- Sense - 不祥的预感: A Cyberpunk Ghost Story
- Serious Sam Double D XXL
- Shadow Tactics: Blades of the Shogun
- Shadows: Awakening
- Shape of the World
- She Sees Red - Interactive Movie
- Shift Happens
- Shing!
- Shut Up And Dig
- Sid Meier's Ace Patrol
- Sine Mora EX
- Sigma Theory: Global Cold War
- Sinking Island
- Skeletal Avenger
- Skydrift Infinity
- Small World + 1 DLC
- Sneak Thief
- SONG OF HORROR COMPLETE EDITION
- Sonic Adventure 2 Battle (DLC)
- Sorry, James
- Soul Grabber
- Soulblight
- Space Crew: Legendary Edition
- Sparkle 2 Evo
- Spirit of the Island (wishlist or Paypal only)
- Spiritfarer: Farewell Edition
- STAR WARS Jedi Knight - Jedi Academy
- STAR WARS Jedi Knight II - Jedi Outcast
- Stacking
- Starblast
- Starpoint Gemini 2 Gold Pack
- Starpoint Gemini Warlords
- STASIS
- Stick Fight: The Game
- Steel Rats
- Strange Brigade
- Streets of Fury EX
- Strider
- Stygian: Reign of the Old Ones
- SuchArt: Genius Artist Simulator (wishlist or Paypal only)
- Suite 776
- Sunlight
- Super Indie Karts
- Super Magbot
- Super Meat Boy
- Supraland
- Surfingers
- Swag and Sorcery
- Switchball HD
- Syberia
- Synergia
- System Crash
- Tacoma
- Tainted Grail: Conquest (wishlist or Paypal only)
- Tesla Force
- The Anacrusis
- The Amazing American Circus
- The Citadel
- The Dark Eye: Memoria
- The Darkest Tales
- The Divine Invasion
- The Dream Machine: Chapter 1 & 2
- The Elder Scrolls Adventures: Redguard
- The eXceed Collection: Aural Brutality Edition
- The Falconeer
- THE GAME OF LIFE
- The Initiate
- The Initiate 2: The First Interviews
- The Inner World
- The Invisible Hours
- The Moment of Silence
- The Quarry – Horror History Visual Filter Pack (DLC)
- The Sexy Brutale
- The Smurfs - Mission Vileaf
- The Town of Light
- This War of Mine
- Those Who Remain
- Ticket to Ride
- Timberman
- Time Lock VR
- Titan Quest Anniversary Edition
- Totally Reliable Delivery Service
- Tower of Time
- Townsmen - A Kingdom Rebuilt
- Train Simulator Classic + 2 DLCs
- Tropico 3 Gold Edition
- Tropico 4 Collector's Bundle
- Unity of Command Trilogy
- Unshaded
- Verdun
- Violett Remastered
- VirtuaVerse
- Wargroove
- Warhammer 40,000: Space Wolf
- Warhammer: End Times - Vermintide
- Warhammer: Vermintide 2
- Weable
- Weaving Tides
- Where The Water Tastes Like Wine
- Windosill
- Within Skerry
- Within the blade
- Worms Rumble
- Yoku's Island Express
- XCOM 2
- XEL
- X-Morph: Defense Complete Pack
- Youtubers Life
- Zombie Army Trilogy
- Zombie Driver HD
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2023.06.03 09:40 MarcoServetto Successful high profile assassinations in the early 2000s
This is my first alternative history work, please tolerate my inexperience. I'm open to all kinds of feedbacks
In the final hours of 1999, on the brink of a new millennium, a shocking event sets the stage for a radically different future. Bill Gates, the co-founder of Microsoft, and the richest man in the world, is found dead at his sprawling estate in Medina, Washington. The man behind this unthinkable act is his trusted butler who, in an apparent murder-suicide, leaves behind a chilling message: "Repent and donate all that you own, or die in shame. We are the unseen, the unheard, the forgotten. We will not be silenced." The public reels from the shock, and the police scramble to uncover the anarchists' network. But their efforts yield no results. The identity and motives of this anarchist group remain a mystery.
Microsoft, under the leadership of Steve Ballmer, pledges to carry on Gates' legacy and forges ahead, despite a temporary slump in the market. The company reaffirms its commitment to its products and customers. This move stabilizes Microsoft but inadvertently gives a boost to open source platforms and Linux, as some companies and governments, fearing an over-reliance on one company's technology, promote open-source solutions to diversify their options.
In 2000, the world is held in the grip of fear. The secret anarchist group responsible for Gates' death remains elusive, as law enforcement agencies worldwide scramble to unmask them. Heightened security measures are put into place, especially for high-net-worth individuals. Global discourse around wealth inequality and the responsibilities of the wealthy intensifies.
The September 11th attacks occur as they did in our timeline, causing a further global shift towards security and surveillance. The focus on the anarchist group temporarily fades in the wake of this massive terrorist act.
In 2004, another seismic event rocks the world. Warren Buffett, the investment guru, and the second richest man globally, dies in a horrific car crash. The culprit is none other than his personal driver, who planned the crash to end both their lives. The message left behind echoes the sentiment of the first: "Wealth is not a shield. Charity is not a facade. Share or perish." The untraceable nature of these attacks and the cryptic, threatening messages underline the deadly intent of this anarchist group.
In response to these assassinations, several of the world's billionaires, led by tech tycoons Larry Page, Sergey Brin, Larry Ellison, Michael Bloomberg and Carlos Slim form the Global Equity Foundation. They pledge to donate a significant portion of their wealth to combat global poverty and inequality. This massive philanthropic endeavor is geared towards global health and education initiatives. Yet, it seems more like a desperate act of self-preservation than genuine philanthropy.
Simultaneously, a group of ultra-wealthy individuals, led by Richard Branson, take a different approach. They purchase Necker Island, an island in the Caribbean, establishing an independent micro-nation free from the political complexities of their home countries. The island, referred to as "Eden," is fortified with state-of-the-art security systems designed to protect them from the anarchists.
This safe haven, populated by some of the wealthiest people on the planet, offers refuge from the growing threat of the anarchists.
By the end of 2006, society is gripped with a sense of unease. The line between the wealthy and the less fortunate has become a tense battleground. The world waits with bated breath for the anarchists' next move.
In the first week of 2007,Necker Island, owned by Richard Branson in our timeline - is struck by a missile, obliterating everything and everyone on it. The world mourns the loss of several leading business figures and philanthropists. Initial suspicions fall on the anarchist group that killed Gates and Buffet.
As investigators sift through the wreckage, information leaks revealing the true culprits: a secret Russian military unit aiming to destabilize the US economy. The revelation sends shockwaves across the globe, stoking old Cold War fears and bringing the world to the brink of war. The US, under President George W. Bush, declares war on Russia, and the world watches in apprehension as military mobilizations begin for what looks to be the third World War.
Before any attacks are launched, news breaks out of Russia that President Vladimir Putin and three influential Russian oligarchs have been assassinated. Prostitutes, apparently planted by the anarchist group, are identified as the killers. Security guards kill them almost immediately after the assassinations.
In a cryptic message, the anarchists chastise the world powers for accelerating their plans, reasserting control over the narrative and reminding the world of their pervasive influence.
"Do not confuse our roles. We kill, you die. Do not hurry us up. Wait and your turn will come". Another part of the message states
"We do not wish for war, only justice. The innocents of Eden serving the rich were not our targets, but casualties of your greed. We are sorry for their loss, but this is but a dip in the ocean of the damage you are causing."
The message also includes a litany of detailed accusations against prominent global figures, exposing a wealth of crimes and unethical behaviors that were previously hidden or ignored. Among the accused is Silvio Berlusconi, the Italian prime minister, whose alleged misdeeds are laid bare for the world to see.
As 2007 progresses, the world is left in a state of uncertainty and fear. The anarchists seem to be everywhere and nowhere, with the power to target anyone. The impending war is temporarily halted as the world grapples with the revelations from the anarchists' message and the power vacuum in Russia. With the threat of the anarchists hanging over their heads, the powerful and wealthy are forced to reconsider their actions, while the less fortunate find a grim sense of satisfaction in their comeuppance.
But the world doesn't remain a silent observer. As news of the assassinations and the extravagant actions of the rich spread, public sentiment starts to shift. There's a growing call for justice, transparency, and equity. Movements demanding wealth redistribution gain traction, the loudest among them being Italy's Five Star Movement. With the charismatic comedian Beppe Grillo at its helm, the movement benefits immensely from the public outrage against the wealthy, especially following the revelations about Silvio Berlusconi's illicit activities.
In 2008, media tycoon Rupert Murdoch is poisoned, his death leaving a power vacuum in the media industry. The anarchists, in their now customary fashion, claim responsibility for the assassination in a chilling message. They condemn Murdoch's media empire as a tool of manipulation and inequality, and demand that his wealth be donated to nature reserves in Africa and non-profit organizations fighting against illegal and harmful fishing practices in South America. Such wealth is so tainted, they argue, that it should no longer be used to benefit humanity.
The anarchists' message also takes aim at the Global Equity Foundation, the massive philanthropic endeavor established by some of the world's wealthiest individuals. The message accuses several members of the Foundation of continuing to amass wealth instead of fully committing to philanthropy. This marks a clear warning to the global elite - no one is safe, and insincere philanthropy will not protect them.
This alternate timeline presents a world in turmoil. The ultra-rich are no longer invincible, and society begins to question the long-accepted power structures. The narrative also sparks a profound cultural shift. Discussions about wealth inequality, power, and justice dominate public discourse. As the world grapples with the radical changes and anticipates the anarchists' next move, an unsettling question looms large - who's next on the anarchists' list?
In Japan, there is a cultural emphasis on harmony and group success over individual prosperity. While wealth is certainly respected, overt displays of wealth are often frowned upon. In this alternate timeline, Japanese society might view the chaos unfolding in the West with a mix of trepidation and schadenfreude. The government might enforce stricter financial regulations to avoid a similar crisis domestically.
With one of the fastest-growing economies and a huge wealth disparity, India's reaction would be mixed. India's rising tech billionaires and traditional wealthy class might feel threatened and take drastic measures for their safety. Meanwhile, the masses grappling with poverty might feel vindicated and empowered by the anarchists' message.
With its wealth stemming mainly from royal family members and oil magnates, Saudi Arabia reaction would be quite different. The royal family might further consolidate their power and use the ongoing global chaos as a reason to suppress dissent. There could be increased unrest among the populace, and movements for democracy and wealth redistribution might gain momentum.
Scandinavian Countries are known for their strong welfare states and relative income equality. They might respond to these events by further emphasizing their commitment to egalitarian principles, possibly leading to increased taxes on the wealthy and more support for public services. The public discourse might focus on the ethics of wealth accumulation and the responsibilities of the wealthy to society.
With its stark wealth inequality and history of social unrest, Brazil's reaction could be volatile. There could be increased protests and movements calling for wealth redistribution and social reform. At the same time, the wealthy class might double down on their efforts to maintain their power and wealth, leading to greater societal tension.
The years following the assassination of Rupert Murdoch see a sharp turn towards radical socio-political change.
Italy, under the leadership of comedian-turned-activist Beppe Grillo and his Five Star Movement, introduces a novel form of governance, deemed as the 'Economic Equity Referendum.'
This new system allows Italian citizens to vote annually on the forced appropriation of assets belonging to five selected wealthy individuals.
Moreover, citizens are allowed to nominate five additional individuals, with the most nominated names appearing in the following year's referendum.
The move is controversial but reflects the significant shift in public sentiment against extreme wealth accumulation, catalyzed by the anarchist group's actions.
By 2009, Spain, still recovering from the global financial crisis and inspired by Italy's novel approach, decides to implement a similar system. Spain's version of the 'Economic Equity Referendum' aims to redistribute wealth, hoping to bolster its struggling economy.
However, these new policies are met with mixed reactions on the global stage. Some praise these actions as a progressive move towards economic justice, while others view them as an infringement on personal property rights, sparking fierce debates on wealth distribution, economic justice, and individual liberties.
By 2010, the economic landscape has significantly changed. Wealthy individuals and corporations are increasingly cautious, devising new strategies to safeguard their wealth or diverting their investments to countries with more favorable policies. Some begin extensive philanthropic efforts to win public favor, hoping to avoid becoming targets of the economic referendums or worse, the anarchists.
Despite no further assassinations, the fear instilled by the anarchist group still lingers. This, coupled with the disruptive socio-economic changes, fuels widespread uncertainty and tension. Meanwhile, ordinary citizens grapple with these new realities, some welcoming the disruption to the status quo, while others yearn for the stability of the past.
Across the globe, nations observe Italy and Spain's experiments, grappling with the rising demands for wealth equality from their citizens. The actions of the anarchist group and the drastic measures taken by Italy and Spain have set the stage for an era of unprecedented change. The world enters the new decade with apprehension, knowing that the struggle between wealth, power, and justice is far from over.
In 2011, an unimaginable twist in takes place. An international investigation finally uncovers the truth behind the string of high-profile assassinations that have been hitting the globe: all of it was a plot orchestrated by none other than Bill Gates and Vladimir Putin. It's an outrageous revelation that sends shockwaves through the world.
Documents, videos, and testimonies are unearthed, providing irrefutable proof of their involvement. It emerges that Gates and Putin, recognizing the vast inequities and imbalances in the world, believed that a revolution was necessary for true change. But they knew that the world's wealthy and powerful elites would quash any such attempt and simply kill them if they were to seriusly try. Thus, they devised a scheme to subvert the established order.
From 1990 to 1999, they secretly funneled resources into creating and training a clandestine group of individuals. The duo meticulously planned each assassination, devising the perfect circumstances, recruiting the needed personnel, even penning the anarchic messages themselves. They even managed to convince Murdoch's cook and Buffett's driver to join their cause. In essence, Gates and Putin willingly orchestrated their own deaths to catalyze a global transformation.
The discovery of the secret hideouts and the apprehension of several group members corroborate this stunning revelation. The anarchists were, in reality, pawns in a grand design concocted by Gates and Putin.
The revelation sparks a global uproar. Public opinion is polarized. Some view Gates and Putin as martyrs who sacrificed themselves for a noble cause. Others see them as manipulative puppet masters who plunged the world into chaos to fulfill their vision. In either case, the world is left to grapple with the consequences of their actions.
As the shocking news spreads, nations across the globe face a common question: how to move forward in the wake of this revelation? The chaos initiated by Gates and Putin has already triggered a cascade of socio-economic transformations. Now, it's up to the world to decide whether to carry forward this radical change or attempt to restore the old order. But one thing is clear: the world as we know it will never be the same again.
User
The years following the revelation of Gates and Putin's orchestrated upheaval unravel a tapestry of international responses, further accentuating the economic, social, and political diversities worldwide.
In the United States, the shockwave from the revelation instigates an intense national debate on wealth and power dynamics. The US sees a surge in progressive movements pushing for economic justice and wealth redistribution. A strong response from the wealthier class culminates in an aggressive lobby for protection of assets and personal freedoms. By 2015, the US Congress introduces the 'Wealth Protection Act', aiming to protect the rights and assets of individuals. The act has a polarizing effect, leading to widespread protests and, in some cases, riots.
Meanwhile, in Europe, reactions differ considerably between nations. Germany responds by tightening regulations on wealth accumulation and increasing transparency in financial transactions. The UK, however, initially resists change. By 2013, the pressure for reform, both domestically and internationally, leads to the introduction of the 'Fair Wealth Act', which aims to address wealth inequality through tax reforms and increased public spending.
China sees this as an opportunity to exert its influence on the world stage. Emphasizing stability and prosperity, the Chinese government undertakes an extensive international diplomatic campaign. It advocates for a balanced approach to wealth management and presents its model of state-controlled capitalism as an alternative. By 2017, China becomes a more dominant player in global economics.
In contrast, several countries in Africa and South America seize the opportunity to address endemic issues of inequality. Nations such as South Africa and Brazil begin implementing strict wealth regulation laws. In many cases, these are coupled with substantial investments in education, healthcare, and social services, aimed at reducing poverty and improving quality of life.
Australia and Canada, known for their relatively high levels of social equity, undertake balanced measures. They introduce policies to moderate wealth accumulation, while also ensuring protections for personal freedoms and property rights.
By 2018, the world is markedly different. The years following the revelation of Gates and Putin's plot witness an unprecedented global shift in attitudes towards wealth and power. It's a world that is trying to find a balance between economic justice and individual freedom, between stability and change, and most importantly, between the visions of two men who sacrificed themselves to spark a revolution, and the reality of the complex, diverse world they left behind.
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2023.06.03 09:25 crogonint List of Alternate Barovian Maps which are Needed
I'm pretty sure that the majority of Barovian content creators have already seen some version of this list. I actually went back to update my original post of the list to discover that I never made my own post of it! I put together the first version of this list a couple of years ago. I'm pretty sure this is the most complete list of its kind anywhere: Alternate areas of Barovia that are commonly needed, besides the commonly published CoS specific battlemaps:
0) The (Dark) Carnival - nobody ever makes maps / assets for this, even though gobs of people always throw it in to their campaign, even though it's old as crap. I understand that there's a Carnival Realm in the new VRGtR book.. I'll probably never use the realm-carnival, but that's a second place the Dark Carnival maps/assets could be used. There are also a trio of third party Ravenloft carnival modules as well that they could be used in.
1) Battlemap sized maps of the towns. At LEAST a 5 foot per square / hex map for the tiger chase. (Obviously modern VTT platforms don't actually need the grid on the map. ;) )
2) Random shops, stables, blacksmiths and generic places the party is likely to go anyway.
3) Generic encounter locations.. country roads / rivers / bridges and combinations of the three. It sounds dumb because you can get generic encounter maps like that anywhere.. but it would be AWESOME to have matching Barovian roads and Svalitch woods on all of your encounter maps. Don't forget the specific crossroads with the gallows from CoS.. I don't recall if there were hanging cages mentioned, but you could throw in some PNG options for them.
4) A covered bridge, including the roof, deck and under views. (To tack on to the Headless Horseman add-in.) The Woodcutters hut as well.
5) Besides the Carnival, there are a few other old school modules that people like to bolt on to CoS (Adam, etc. etc.).
6) DragnaCarta, MandysMod and Pyram King have all developed alternate encounters and a handful of setting that might be able to use an alternate map here and there. (Orphanage.) In particular, I recall battles in/near the bogs, on mountain sides with/without roads and watch towers. Military and outfitter style tent interiors and exteriors and camps placed.. you know what? Make those camps be PNG assets that could be dropped in a bog, next to a river or on a mountain side as needed. ;) I recall Lunch Break Heroes making an encounter for Borgia/Borca, but I don't recall if they made any scenarios / encounters for Barovia. I got a special request for Beneath the Abbey.
7) The Interactive Tome of Strahd sends the party back in time and would be a PHENOMENAL set of maps to expand Barovia. Seriously, you could drop those on DMsGuild and make some bank. Some additionally pre-Strahd bright and shiny versions of the village of Barovia and other basic maps might be nice for some throw-back adventures.
8) Retro Castle Ravenloft.. Castle Ravenloft fully restored to its former glory! (Castle Barovia? I picture it as more of a walled garrison, looking like a giant stone bubble from a distance, but it did have at least one tower overlooking the cliff.) We know that the old pre-Strahd castle had multiple floors located in roughly the same place as Castle Ravenloft, but with significantly different floor plans, as the ghosts walk staircases and pass through doorways that don't exist anymore. :D (Important side-note: Strahd did not grow up in Castle Ravenloft. I believe that there is one (1) painting of him looking out over Yesterhill, through the mists at a vision of the castle he grew up in, but I don't think anyone has ever tackled it.)
9) The caverns and the alter area in and under the Pillarstone of Ravenloft (from Expedition to Ravenloft) are frequently added in to CoS. I've never seen a map of a hidden cavern entrance in the Svalitch woods, let alone a set of creepy Barovian caverns.. or the Castle side of the entrance, for that matter.
10) Around a decade ago, some weirdo drew an artistic image of Castle Ravenloft with the foundation bedrock rotted away under it. I'd like to see a detailed elevation map of the curtain wall and gatehouse with the bedrock still under the curtain wall, because that irritates me to no end. NOBODY would build a massive curtain wall on a questionable foundation. Reference Vlads actual castle (which is admittedly ten times smaller than Ravenloft) for a rather specific example of a (THE) castle built on the side of a cliff. As I recall, if looking at the gatehouse, the left side and back left corner of Vlads actual castle are protected by a cliff, and that's where the inspiration for Castle Ravenloft came from.
11)Speaking of elevation, at the other end of Castle Ravenloft are balconies and windows jutting out over the cliff. I'd love to see detailed maps of those areas, an 'ant sized' map of the Svalitch woods and Barovia as seen from the castle, and an elevation map of the cliff-side reaching from the Svalitch woods up past the windows and balconies to the Curtain wall. Parties occasionally decide to attempt to scale the cliff. Having a cliff and curtain wall that actually matches would be awesome.
12) Odd ball areas we never see. The druids must have huts or a village somewhere. The Roc must have a nest somewhere. The Mad Mage in Barovia has one of either a tower / cavern / pocket dimension somewhere. We could use Barovian flavored versions of all three. Oh, and the woods and encounters with said mage on the backside of the lake.. so a lake / forested area with spread out trees for players to run in terror or attempt to attack at range.. or whatever.
13) UNDER Lake Zarovich, there are a handful of generic encounters. There are also a few river monster encounters, generally near the Berez Swamp, could use a lair map and an underwater river encounter map, Barovia flavored. Speaking of Berez, I've never seen a detailed large scale swamp map for the Berez Swamp.. let alone the whole town being overrun by the swamp.
14) A proper Berez Swamp. A full sized swamp, with river banks, fields of cattail and reeds, murky backwaters, underwater groves of trees, and a couple of dozen oddly shaped islets and sandbanks.. a few dead logs.. not to mention a proper full sized assortment of Berez town ruins.
15) What's the village in the Adventurer's Guild Supplements?? Orasnou! There's a tiny village there (the size most people depict Berez as, because the CoS book doesn't describe the whole town of Berez properly). So that map is needed, along with.. 4 interior maps, if I recall? (Probably more, + a manor.) As well as an alternate werewolf lair and a few others, like a Barovian bluff, again if I recall off of the top of my head. I've had requests for the Gundarak villages Teufeldorf, Zeidenburg and Renika, as well as the other minor villages and..
16) The complete map of Barovia, post Grand Conjunction (done in standard modern style/graphics).
17) Various encounters have been depicted on Mount Baratok. Which would be a stark stone mountain, snowy and generally above the treeline, not like the hilly tree covered mountains where Argynvostholt and the Roc and etc. are located. I think a largish rocky encounter map of the mountainside would be the first needed. I (seem to) recall a three tiered monastery built on the side of a cliff, with a freshwater spring enclosed that would require an elevation map along with three small interioexterior maps showing the wooden stairs going up and down the cliff-side. I recall one encounter involving a lai small cave sized area.
18) Lots of people want Van Richtens magic shop and other stuff described in his escapades. We could also use a handful of Vistani Vardos and Camps. If I recall, there are only two described in the CoS book, but there are many more tribes of Vistani than that, and we're told that they move around frequently. If might be easier to provide PNG files for the vardos, outfitter tents and assets for a large scale camp. Come to think of it, there aren't a whole lot of tokens for those smallish horses they use either, so someone might whip up 10-12 smallish shaggy horses with unique patterns to show off. They don't care one ounce for a horses pedigree, and are more than happy to keep unique looking mongrel horses as their personal caravan animals. They use mountain horse stock when breeding their horses, so they would be a bit hairier and stockier then say an Arabian.. just scaled closer to a pony size. Donkey size! They're donkey sized horses. :D ..real donkey size, if I recall 5e has some weirdness going on with their official donkey/wagon sizes that makes no sense at all for Vardos sized horses and wagons like the Vistani would have.
19) The valley where the village of Barovia is located is described as a massive fertile farming area, yet we never see any medieval farms, ranches, graineries or farmers markets for Barovia. Definitely need a few of those. Barovian farmers and ranchers would SPECIFICALLY all have the buildings that (in the real world) later became fortifications, Thick werewolf proof walls and heavily barricaded doors everywhere. No window on the ground floor. Livestock was housed indoors, in enclosed courtyards with family areas wrapped around them, or with the animals on the ground floor and the family living above on the second floor. Horse stalls and farrowing areas would be fenced off within the area. Graineries would be large round wooden buildings with barricaded doors and sturdy out-buildings. 10 foot tall max, today's 4-5 story tall graineries are a modern invention. There would probably be a large stone community grainery far on the other side of the valley from the Village of Barovia. for that matter, there ought to be a functioning grainery or warehouse somewhere between the Village of Barovia and Bonegrinder. ALSO, if Bonegrinder is no longer being used as a mill, there would HAVE to be another windmill or waterwheel driven mill somewhere else in Barovia. Many artists have envisioned a water-wheel grainery on the River Ivlis near the Village of Barovia. Corn cribs would be on the second floor of a barn for drying grain, doubling up to dry bales of hay, not primarily as a hay loft. PNGs for 2-3 styles of fencing and gates, water troughs, and some medieval horse drawn plows and rakes would be nice. Dog kennels!! Every farm would probably have it's own horse pasture or rink with a training post, and a dog kennel or run for dogs to run during the day. You know those giant mastiffs that the Barovian nobles are so fond of? Yeah, the farmers in the fertile valley near Barovia would be the only ones rich enough to be able to afford to raise those pups for the nobles. Somewhere out here would be a medieval rancher set up to raise mastiff puppies with an assortment of full grown mastiffs. Mongrel pups or runts would be sold off to neighboring farms at a discount. Roaming wolves would stay FAR away from them, and werewolf packs would likely attack them for any reason at all (if they could find a way in to the basin). I picture a LARGE farmers market and stockyards just inside the River Ivlis bridge of the Valley of Barovia. We know that Barovia is a trade center.. so there MUST be one. The bridge would offer protection if needed, and it would be the closest place farmers and ranchers could set up to provide commerce with the other villages and domains and still have the protection of being inside the gates. Hmm.. they might have a dirt race track there for showing off horses going up for sale. Make that very probably, The Vistani/Romani are famous for defending their mountain horses at the drop of a hat. This would be the main place of commerce for farmers goods in Barovia. This is (the main area) where Vistani Caravans would import and export farm goods in to and out of Barovia.
20) There would absolutely be homestead (small) sized farms and ranches carved out up in mountain valleys or even on mountain sides facing south. In fact, a south facing mountain side might get enough sunlight to raise delicate crops, spices and herbs, whereas most of Barovia can't, due to the mists blocking the sunlight. Also, a couple of mountain pastures with matching rocks / trees bordering them would be nice. Honestly though, if you pass out some rock and tree assets that match the ones you already use, anybody could throw together their own mountain pastures, or even their own valley pastures. Rows of crops are hard to find though! You could easily have scenarios of wolves/werewolves hunting the party in a cornfield.. but there are no Barovian cornfield battlemaps. ACTUALLY, I don't think I have any battlemap sized crop assets, and I probably have the largest collection of map assets around. You could probably sell these farming assets/maps on DriveThruRPG and DMsGuild as well, I've never seen them anywhere. ..OR you might ask Forgotten Adventures or Tom Cartos to throw some together, whatever seems clever. :) I've been asked specifically to try to get Yaedrag (barbarian-esque village in the mountains that Dragna wrote up) made up.
21) Jenny Greenteeth's Hut.. perhaps a grove of her untainted trees from the Quivering Forest? (Also the Glumpen Swamp and Vanishing Hills, various locations within these.) I picture the Quivering Forest loaded with fruit and nut trees and songbirds fighting for real estate (the text mentions angry squirrels).. surrounded by classic Svalitch Woods half-dead spooky trees. ;) I recall seeing a couple of versions that roughly followed the description given in DDAL04, but they're just a hut, not the whole barrow surrounding her hut as described. Additionally, many artists have upscaled her hut to be a small trading post, and put it on wooden poles, swamp style (never seen a battlemap of it, though). Lots of room for creative renditions there. :)
22) Another thing that I haven't seen ANYBODY making is small abbeys. The hills and mountains of Barovia are said to be littered with small abbeys. ..some of them abandoned, some not.
23) Abandoned mansions and manors. Strahd massacred the noble families of Barovia for their involvement in his father's murder. There is one legend of a nobleman possessed by a demon that Strahd left alive, as a curse 'worse than death'. At any rate, there ought to be a handful of abandoned / haunted mansions and manors dotting the Barovian countryside for the party to stumble in to (or check out due to a hook dropped by an informative villager).
24) There are currently NO mines in the CoS version of Barovia.. bizarre for a mountain country. It would suit that some of those decimated noble families ran some mines that have since been abandoned. Of course, it wouldn't do to host your standard monsters in a Barovian mine. I'm thinking Lair of the White Worm. Something more horrifying than dungeoneering.
25) It's been mentioned that instead of murdering the losers from the werewolf trials, they might be shipped off to be slaves in a mine, or to a plantation in the swamp. The plantation would be stick construction, as you would expect in a swamp, they would collect tubers and reeds that grow in the swamp, not traditional plantation type crops.
26) The various Barovian villages NOT included on Schleys map of (Central) Barovia usually have a town sized map plotted out and published somewhere, but no really decent overview maps or battlemap sized maps of them exist. (This need might easily be filled by a couple of handfuls of generic Barovian village buildings, field-stone and dirt street assets, and sundry village constructions.
27) Besides the Gates of Barovia, there are supposed to be watch-towers dotting the landscape as well. An operational watchtower and a couple of partially ruined ones would be awesome.
Assets nobody has made like the Dark Carnival and lake/river encounters and the Mad Mages various lair options would be the most needed. I simply don't understand why EVERY CoS map developer doesn't provide matching roads, forests, rivers and generic shops with matching Barovian assets. The maps I mentioned which you could make money selling on DriveThruRPG and DMsGuild (to me) would just be silly NOT to make. ...Van Richtens magic shop is requested a LOT. When the party first enters Barovia, I can picture them being chased in to a fortified farm by a pack of dire wolves / werewolves at dusk (perhaps the first couple of farms won't unbarricade their doors). I'm sure you can see the utility of the rest. Will everybody need a Roc nest on a cliff above the forest? No. Will DMs derail their campaign for a minute just for the opportunity to make the party loot a Roc nest? Yes. :
Finally, I would note that since I wrote this list, a few cartographers have added some of the above locations to their Library, but the vast majority of these are as of yet, untouched. :)
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2023.06.03 09:03 MidnightJ1200 Need to share my Marlboro rant.
So first and foremost, I choose to believe this is somewhat satirical. I do kinda believe what I say but of course some of it is also a bit exaggerated. Secondly, I don’t smoke, and I’m making this rant from the point of view as a no smoker who “wants” to try and smoke with a big name brand like Marlboro. In reality I don’t really want to. Anyways, let’s start the rant.
You know, Marlboro is a lot like the Reese’s of the cigarette world. Counting the blacks and 72s once as a whole, the total comes to 22 options of variety, more than doubling when you count each extra flavor and the 100s counterpart, as well as the 83s, totaling to a grand 45 (not counting any discontinued flavors.)
The issue I have is that I don’t smoke, and if I wanted to start and go with Marlboro, idk where to start trying. The descriptions, to me, make no sense. Sure you have the full flavor, menthol, and the lights and ultra lights of each, makes sense. Then the hundreds. Ok I guess. But then there’s blend 27, which I don’t think is their 27th blend. I have to ask, what does it even taste like? It says “smooth rich mellow” like that’s supposed to make sense. Then we have the special selects and the red/gold labels which are supposed to be more rich and mellow/smooth and rich respectively.
Besides the 27s they have the southern cut. Now idk what it tastes like but to me the south is stereotypically 10 gallon hats, wheat fields, biscuits and gravy, and country music. So if I smoke these, is it gonna taste like home style taters and biscuits and gravy?
Then the menthol selection. It’s easily the most confusing for me. The nxt I kinda get, especially compared to other brands that have a menthol flavor that has the crush thing in it for more menthol, but then there’s the blues which are more mellow, the smooth which is supposed to be smooth, ice is supposed to be crisp, and then smooth ice.
Logic dictates smooth ice would be smooth and crisp but nope! It’s just more crisp.
Also the blacks I kinda get. A budget option for their customers. So why the heck did it take them so long to dream up the gold pack blacks then?
The 72s I kinda get as well if they weren’t more expensive than the blacks. Best part though is they have the menthol blacks in the 72s which are just as much as the regular 72s.
Don’t even get me started on the slates. “Bold balanced menthol flavor.” What exactly makes it so balanced in flavor? I’ve never heard of anyone describe a flavor of anything as balanced.
Anyways, my rant is over, obviously it’s a bit exaggerated at points and I know there are some differences in the flavors as customers have pointed out, and as a non-smoker the flavor descriptions are obviously gonna go over my head. Still, I like to rant about it because some of the customers get a kick out of it and I just like to complain sometimes in general.
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2023.06.03 08:37 Apprehensive_Ad4572 The Benefits of Religious Lifestyles: A Comprehensive Examination
This investigates the advantages of religious lifestyles compared to non-religious ones, drawing upon various empirical studies and research conducted by reputable institutions such as the Pew Research Center, Mayo Clinic, and Psychiatric Times. By examining multiple dimensions of well-being and social outcomes, this overview demonstrates that actively religious individuals experience higher levels of happiness, exhibit increased engagement in charitable activities, enjoy improved mental health, lower crime and violence rates, and tend to have more stable and fulfilling relationships. Additionally, this study challenges the prevailing notion that religious individuals are closed-minded by presenting evidence that suggests they are more open to divergent perspectives. Overall, this research contributes to understanding the positive impacts of religious lifestyles on individual well-being and societal harmony.
Introduction: Religion has played a significant role in shaping human societies throughout history. It has served as a moral compass, a source of spiritual guidance, and a means of fostering communal bonds. While religious beliefs and practices have been subject to ongoing debates and criticism, this thesis presents a pro-religion perspective by examining the numerous benefits of religious lifestyles. By exploring various well-being indicators and social outcomes, we aim to shed light on just a few ways in which religion can positively influence individuals and communities.
Happiness and Life Satisfaction: The Pew Research Center has conducted extensive surveys across multiple countries, revealing a consistent pattern: actively religious individuals report higher levels of happiness and life satisfaction. Notably, actively religious individuals in the United States are significantly more likely to describe themselves as "very happy" than their inactively religious or unaffiliated counterparts. This evidence suggests a positive correlation between religious engagement and subjective well-being.
Engagement in Charitable Activities: Religious individuals exhibit greater involvement in non-religious organizations, such as charities and clubs. Studies conducted in several countries demonstrate that religiously active individuals are more likely to join non-religious voluntary organizations than those who are inactively religious or unaffiliated. The United States, in particular, shows a significant disparity, with actively religious individuals displaying higher participation rates in non-religious voluntary organizations. These findings highlight the charitable disposition fostered by religious communities.
Mental Health and Well-being: Numerous studies, including an analysis of 224 studies by Pew Research, consistently associate religion with positive mental health outcomes. Research conducted by the
Psychiatric Times indicates that religious individuals experience lower rates of depressive disorder and exhibit fewer depressive symptoms. The
Mayo Clinic also suggests that religious involvement and spirituality are associated with improved coping skills, better health-related quality of life, and reduced anxiety, depression, and suicide rates.
Crime and Violence Reduction: Research demonstrates a significant inverse relationship between religion and criminal behavior. Studies indicate that religious involvement decreases propensities for illegal activities. The National Longitudinal Survey of Youth reveals that regular religious attendance is associated with a reduced likelihood of engaging in assault and being arrested. Similarly, a Baylor University study highlights that young adults who consider themselves religious exhibit lower rates of violent or property crimes. These findings underline the potential of religious influences to reduce crime rates and promote safer communities.
Marital Stability and Happiness: Studies consistently demonstrate that religious individuals experience lower divorce rates and more excellent marital stability than their non-religious counterparts. Attendance at religious services is linked to a significantly lower likelihood of divorce. The accumulated evidence suggests that religious individuals are more likely to have longer, happier marriages.
Open-Mindedness and Tolerance: Contrary to the belief that religious individuals are closed-minded, research conducted at the University of Louvain challenges this assumption. The study revealed that religious believers exhibit greater openness to divergent perspectives and are more inclined to integrate differing opinions and ideas. The research found that self-reported dogmatism was lower among religious individuals than non-believers, while subtly measured intolerance was higher among the latter group. These findings suggest that religious individuals are not inherently more intolerant but may possess a greater capacity for open-mindedness and tolerance.
Conclusion: The comprehensive analysis presented in this thesis provides substantial evidence supporting the advantages of religious lifestyles over non-religious ones. The findings from reputable sources such as the Pew Research Center, Mayo Clinic, psychiatric times, and other studies indicate that religious individuals tend to experience higher levels of happiness, engage more in charitable activities, enjoy improved mental health, exhibit lower rates of crime and violence, have more stable marriages, and demonstrate greater openness to divergent perspectives. It is essential to acknowledge that these findings are based on empirical research and represent a significant body of evidence supporting religion's positive impacts on individual well-being and societal harmony.
Religion, as a source of spiritual guidance and communal support, offers individuals a sense of purpose, moral grounding, and a framework for navigating life's challenges. The benefits outlined in this thesis underscore the potential of religious beliefs and practices to promote personal well-being and contribute to the betterment of society. While acknowledging the limitations and complexities surrounding the topic, this research highlights the potential positive impacts of religious lifestyles and encourages further exploration and understanding of the role of religion in shaping individual lives and communities.
Sources:
https://www.pewresearch.org/short-reads/2019/01/31/are-religious-people-happier-healthier-our-new-global-study-explores-this-question/ https://www.psychiatrictimes.com/view/religion-spirituality-and-mental-health https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6401585/ https://clinmedjournals.org/articles/ijda/international-journal-of-depression-and-anxiety-ijda-2-016.php https://digitalcommons.odu.edu/cgi/viewcontent.cgi?article=1033&context=sociology_criminaljustice_fac_pubs#:~:text=In%20general%2C%20available%20empirical%20evidence,criminal%20behavior%20(Adamczyk%20et%20al.
https://marripedia.org/effects_of_religious_practice_on_crime_rates http://blogs.thearda.com/trend/featured/studies-religion-linked-to-fewer-violent-crimes-being-%E2%80%98spiritual-but-not-religious%E2%80%99-tied-to-increased-risk/ https://www.christianitytoday.com/ct/2021/december-web-only/marriage-divorce-cohabitation-religious-americans-study.html https://ifstudies.org/blog/religious-service-attendance-marriage-and-health/ https://www.independent.co.uk/news/science/atheists-agnostic-religion-close-minded-tolerant-catholics-uk-france-spain-study-belgium-catholic-university-of-louvain-in-belgium-a7819221.html
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2023.06.03 08:31 doktoroglu I need help finding Game Name.
I'm trying to remember a game that I used to play on my windows computer in early 2006( the game must have been released in 2005 or before).
The game was a car game, But not necessarily a car racing game like NFS/Grand tourismo, Or combat battle cars like vigilant 8 or Auto Assault. (But if I was forced to choose, I would go with racing car games, since the game is more like a car racing game than a battle cars game)
It had multiple game modes.
One mode was a a bomb mode, in which one of the cars carries the bomb and must bump/touch another car before it explodes and bomb gets transferred by the vehicle you bumped into, and when the time of the bomb finishes, it explodes. (The bomb appeared as Black bawling ball bomb above the vehicle which carries it)
Another game mode was colleting as much as spread out objets across the city (food like objects) buy eating them (by driving through them and, it made a nice sound sound when the objets get eaten).
It had a racing mode too as far as I remember.
The game had multiple maps to choose.
And also, the game had multiple vehicles to choose. the ones that I remember were a blueish van, A yellow or orange (mostly orange) hatchback car (like VW Golf) which had a blond girl (short yellow hair) driver, and the other one was a Black Sedan which was a very strong car in which if you crash or bump into another vehicle it almost flies away.
The graphics of the game had no more than PS1 graphics.
The gameplay view was a third person view in which you see the car from the back (that's how I used to play, perhaps there buttons you press to change the view that I wasn't aware of back then).
Note: there is a chance that the game could be a game that also exists on PS1, because some PS1 games used to be on PC too.
Here are some games that are not the game I had (to narrow it down for you)
- Midnight Club
- Flatout
- Carmageddon
- Interstate 76
- Re-Volt
- Crazy taxi
- GTA games
- Driver (ps1 games)
- Grand tourismo
- NFS
- Test Drive games
- Stuntman
- Midtown madness games
- Cruis'n USA
- Twisted metal games
- Vigilant 8 games
- Total Immersion Racing
- Auto Assault
- Mashed: Drive to Survive
- Demolition Racer
I hope to find the name of this game.
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2023.06.03 07:17 zhuquanzhong Explanation of Chinese internet terms when discussing the Ukrainian war and response to the previous posts
I saw a two posts today regarding Chinese internet discourse here:
https://www.reddit.com/NonCredibleDefense/comments/13ycebe/disinfolklore_how_the_chinese_counterpart_of_ncd/ https://www.reddit.com/NonCredibleDefense/comments/13ywwuhybridization_the_gravitational_effect_of_foreign/ Schizo rant warning: A non Chinese native speaker may have a hard time comprehending just how different Chinese internet language is different from most other internet societies. Due to the pervasive but precision-guided censorship, Chinese internet users at this point practically have a entire set of vocabulary and coded ways of speaking that are unlike anywhere where the internet is not censored. A side effect of this is that arguments on the Chinese internet are often very toxic and full of ad hominem. The entire phenomenon is known in Chinese as 抽象 meaning literally "abstract", but can be best understood as a blend of noncredible+4chan applied to everything.
One major characteristic of this is the use of various methods to circumvent censorship. For example, Mao Zedong is almost never referred to by name. Neutral people refer to him as 猫 "cat" or "neko" (Japanese word for cat) or 太祖 "grand ancestor" (a traditional title for founders of Chinese dynasties), supporters refer to him as 教员 "teacher", 伟人 "the great one" , or 他说是人民,人民说是他 "He says its the people, the people say its him" (referring to how Mao is supposed to support people power). Opponents refer to him as 佛 "buddha", 阿波罗 "Apollo" (sun god, referring to his cult of personality), 波尔布特的好老师 "Pol Pot's good teacher", 胶原 "collagen" (homophonous in Chinese to teacher, which his supporters use), or 腊肉 "salted meat" (referring to how he was embalmed).
China itself is also rarely ever referred to by name. Instead, it is usually replaced with other countries, such as Vietnam or US, and used in context so that that others will know you are talking about China. An example of this is one person posting "Vietnamese president Ho Chi Minh blockaded the port of Haiphong to prevent starving peasants from leaving there villages and forcing them to starve to death", and another would respond "Does your Vietnam happen to have 5 stars on its flag?". Another example will be "Roosevelt is so evil that he allowed 30 million Americans to starve to death", and another would respond "Did this Roosevelt serve for 27 years? (Mao's term length)".
These are just two examples. There are many many more and are pervasive in China largely due to censorship. This is known as 解构, which means "to take apart" or "deconstruction", meaning that any argument can be taken apart and thrown back. Other common examples of this include 唉,资本 "Ugh, capital", implying that the other person blames eall problems on capitalism, which latter expanded to things such as "Ugh, America", "Ugh, Jews", or eventually "Ugh, Ugh", reaching two degrees of deconstruction.
During the Russo-Ukrainian war, personal insults for supporters of either side also became very common. Pro-Ukrainians often call pro-Russians 俄孝子 "filial son of Russia" or 鸟拉 "Replacing the first character in the Russian war cry Ura! written in Chinese as 乌拉 with a similar character meaning bird" or 黄俄 "Yellow Russians", later changed to 黄鹅 "yellow goose" because Russian and goose are homophonous in Chinese. Pro-Russians call pro-Ukrainians 乌贼 "Ukrainian bandit", which also means "squid". The word 殖人 "colonized man" is also thrown around, referring to how a person considers another from the opposing view as wanting to be colonized and subjected to domination. The phrases 1小时22分 "1 hour and 22 minutes" and 一战封神 "Became a GOAT with one battle" are also used to mock Pro-Russians due to them claiming near the war's beginning that Russia would will quickly with only one battle in 1 hour and 22 minutes. This type of attack is known as 合订本 "record book", meaning that Pro-Russians would often contradict themselves to defend Russia. The same thing also happens with Pro-Ukrainians when they become overly optimistic, for example suggesting that Ukraine could take back Bakhmut any day when they in fact couldn't.
A final cornerstone of the Chinese internet is the use of one word retorts. Common one word retorts include 赢 "win" (implying the other person is attempting to make a defeat seem as a win), 绷 "are you kidding me" (short form of 绷不住了, meaning the person just posted something retarded), 急 "Bro calm down" (implying the other person has gotten angry, unlike in English this is used as an insult), etc. Because these one word retorts are thrown around extremely frequently, they've become far more common than practically anything in English.
Censorship in China has created the unique situation that the entire Chinese internet has become 4chan-ized. Everyone insults everyone and everything is prone to being deconstructed. It's barely possible to have a serious argument in most places anymore. Anyway this is my schizo rant about how China is very noncredible.
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2023.06.03 04:57 nimmoisa000 Open world crime game idea Cartel: Palm City.
Developed by Hangar 13, DICE, Ripple Effect Studios, EA Gothenburg, and Criterion Games and published by EA.
Additionally former EA Black Box and Ghost Games employees who would help access game assets and code from previous NFS titles to streamline the development)
Cartel (or alternatively as “Cartel: Palm City” or "Cartel: Miami" ) would be an open world title based on the Mafia Games, the GTA games and the Saints Row games, with elements of Battlefield: Hardline thrown in with an array of weapons and vehicles based on their real life counterparts.
Gameplay wise the driving would be like Need for Speed titles, and on foot and shooting mechanics like BF: Hardline and Saints Row. Plus you can customize your cars and weapons to the same extent in BF: 2042 and some cars would allow for mounted weapons,on foot you can execute people with your equipped weapon like in The Godfather games. On foot would be an FPS view (you can change to a third person view as well) same with having an FPS view in your car.
There would an single player experience point system (like in BF Hardline single player) you gain XP from killing gangsters, and cops blowing up or capturing enemy vehicles and completing main missions, side missions and activities also there will be 15 levels to achieve with each level up unlocking new weapons, vehicles and customization for your weapons and vehicles. As well as a New Game Plus (NG+) where everything you unlocked is carried over and you can also play on the higher difficulties through NG+.
Also there would be five wanted levels for police and five vendetta levels for the gangs should you reach level five gang vendetta you start a Gang War there are three ways to stop a Gang War either bribe the feds, blow up a gang stronghold, or hide out in a safe house. Police wanted levels one and two local units would come after the player, at police wanted level two or three the state police would come after the player. At wanted level four and five the feds would come after the player. The military will only come after the player if they trespass in Fort Rockport or the Palmount Naval Shipyard
The Storyline
In Cartel: Palm City; in a different universe and timeline where there's a total prohibition of all narcotics in the United States in 2010; tells the story of Jack Rourke (the player character) a hardworking rideshare driver at day and a street racer at night who's scraping by in Palm City circa 2019. One fateful night, Jack Rourke has an inadvertent brush with the Blackwell Syndicate (mainly Carl Stoddard and that showcases a life of reward too big to ignore. As he joins the Blackwell Syndicate who are fighting for control of Palm City against five other criminal groups and take the city for the Blackwell Syndicate including recovering evidence that could not only convict the Blackwell Syndicate, as well as a network of crime lords in many countries, (including the other gang’s backers) including the Blackwell Syndicate's backers the Mob and it would also directly implicate the CIA in Palm City’s drug trade with Jack Rourke earning the nickname “El Sicario” for his efforts in driving the other gangs out of Palm City. When he learns how much the drugs were hurting the people of Palm City and all over the country as well as learning that the Blackwell Syndicate had gotten into the drug trade themselves, he contacts FBI agent Chase Linh who relays the story to her and offers the evidence and his testimony in exchange for full immunity for him and his associates, and the evidence on the computer was enough to convict everyone form all the five gangs, but also their crime lord backers from at least half a dozen countries, as well implicating the CIA in this as well as lobbying efforts to keep all narcotics prohibited, leading to a new administration repealing the Narcotics Prohibition law and legalizing low level cannabis. However six months later after the repeal of the Narcotics Prohibition Jack Rourke would be gunned down by Russian Mafia hitmen, Dimitri "Dima '' Mayakovsky and Henry "Black" Blackburn.
The Cast
- Sean Faris - Jack Rourke
- Erik Armando Alvarez - Marcus Blackwell
- Kieth David - Julian “Julius” Little
- Philip Anthony-Rodriguez - Nick Mendoza
- Kelly Hu - Khai Minh Dao
- Travis Willingham - Carl Stoddard
- Eugene Byrd - Marcus “Boomer” Boone
- Adam J. Harrington - Tyson Latchford
- Jack Derges - Tyler "Ty" Morgan
- David Ajala - Sean "Mac" McAlister
- Jessica Madsen - Jessica "Jess" Miller
- Ramon Tikaram - Ravindra "Rav" Chaudhry
- Brooke Burke - Rachel Teller
- Josie Maran - Mia Townsend
- Jonny Cruz - Lucas Rivera
- Ana Marte - Ana Rivera
- Maggie Q - FBI Agent Chase Linh
- Bentino Martinez - CIA Agent Julian Dawes
- Coolie Ranx - Benny King
- Jason Michael Zumwalt - Roman Barkov
- Michael Andrew Hollick - Niko Barkov
- Fred Tatasciore - Tony Alpert
- Josh Coxx - Frank Mercer
- Shontae Saldana - Eva Torres
- Josh Collins - Danny Shaw
- Moti Margolin - Dimitri Glebov
- Jack Yang - Chan Wu
- Graham Shiels - Leo Ray
- Mark Rolston - Neil Roark
- Dean McKenzie - Jonathan Cross
- David Rees Snell - Gregory "GMAC" MacDonald
- Heather Fox - Rose Largo
- Joshua Alba - Zack Maio
- Kurt Caceres - Hector Maio
- Lawrence B. Adisa - Brad Rogers
- Dominique Tipper - Lina Navarro
- David Palffy - Caleb Reece
- David Menkin - Hector "Ming" Domingo
- Bruce Johnson - Wes "Webster" Allen
- William Roberts - Joe "JV" Vega
- Jun-Yamazaki - Toru "Bull" Sato
- Derek Hamilton - Clarence "Razor" Callahan
- Chuck Norris - Chief Norris
- Paul Pape - Jack Keller
- Christina Hendricks - Sam Harper
List of activities
- Story Mission: Missions that advance the plot
- Side Mission: Missions that do not advance the plot but earns extra experience/money
- Street Race: Just like it is in Need for Speed, finish first.
- Combat Race: Just like Street Race, but weapon use is allowed.
- Mayhem: Cause as much destruction as possible and get the highest Cost to State score.
- Car Snatch: Steal a car from the cops or one of the four gangs and bring it to a chop shop and also unlock the car you stole for free.
- Drug/CigaWeapon Trafficking: Deliver drugs/military-grade weapons/Cuban cigars to dealers and avoid the cops and rival gangs.
- Car Delivery: Deliver a load of high-end cars to car dealers.
- Assassination: Find and kill a named character, bonus if you fulfill a special condition
Vehicles
Civilian
- Acura NSX '17, Acura RSX-S '04,
- Alfa Romeo Giulia Quadrifoglio '16,
- Aston Martin DB5 '64, Aston Martin DB11 '17, Aston Martin DB11 Volante '19, Aston Martin Vulcan '16,
- Audi R8 V10 Performance '19, Audi S5 Sportback '17,
- BMW i8 Coupé '18, BMW i8 Coupé K.S. '18, BMW i8 Roadster '18, BMW M2 Competition '19, BMW M3 '06, BMW M3 '10, BMW M3 Evolution II '88, BMW M3 GTR L.E. '06, BMW M4 '18, BMW M4 Convertible '17, BMW M4 GTS '16, BMW M5 '18, BMW X6 M '16, BMW Z4 M40i '19,
- Buick Grand National '87, Buick Cascada '16
- Chevrolet Bel Air '55, Chevrolet C10 Sidestep Pickup '65, Chevrolet Camaro SS '67, Chevrolet Camaro Z28 '14, Chevrolet Colorado ZR2 '17, Chevrolet Corvette Grand Sport '17, Chevrolet Corvette Z06 '13, Chevrolet Corvette ZR1 '19, Chevrolet Corvette Stingray (2020), Chevrolet Corvette Stingray Convertible (2020), Chevrolet Corvette ZO6 (Cross’ ZO6)
- Dodge Challenger SRT8 '14, Dodge Charger '69, Dodge Challenger SRT Hellcat ‘18
- Ferrari 458 Italia '09, Ferrari 458 Spider '11, Ferrari 488 GTB '15, Ferrari 488 Pista '19, Ferrari F40 '87, Ferrari FXX-K Evo '18, Ferrari LaFerrari '13, Ferrari Testarossa Coupé '84,
- Ford F-150 Raptor '17, Ford F-150 SVT Raptor L.E. '17, Ford Focus RS '16, Ford GT '17, Ford Mustang '65, Ford Mustang BOSS 302 '69, Ford Mustang Foxbody '90, Ford Mustang GT '15, Ford Crown Victoria ‘08
- Honda Civic Type-R '00, Honda Civic Type-R '15, Honda NSX Type-R '92, Honda S2000 '09,
- Infiniti Q60 S '17,
- Jaguar F-Type R Convertible '19, Jaguar F-Type R Coupé '16,
- Koenigsegg Regera '16 (Roman’s Regera)
- Lamborghini Aventador S '18, Lamborghini Aventador S Roadster '17, Lamborghini Aventador SVJ Coupe '19, Lamborghini Aventador SVJ Roadster '19, Lamborghini Countach '89, Lamborghini Diablo SV '95, Lamborghini Huracán '18, Lamborghini Huracán Performante '18, Lamborghini Huracán Performante Spyder '18, Lamborghini Huracán Spyder '18, Lamborghini Murciélago SV '10, Lamborghini Gallardo LP 560-4 '08
- Land Rover Defender 110 '15, Land Rover Range Rover Sport SVR '15,
- Lotus Exige S '06,
- Mazda MX-5 '15, Mazda MX-5 '96, Mazda RX-7 Spirit R '02,
- McLaren 570S '15, McLaren 570S Spider '18, McLaren 600LT '18, McLaren F1 '93, McLaren P1 '14, McLaren P1 GTR '15
- Mercedes-AMG A 45 '16, Mercedes-AMG C 63 Coupé '18, Unlocked at REP LVL 18, Mercedes-AMG C 63 Coupé K.S. '18, Mercedes-AMG G 63 '17, Mercedes-AMG GT '15, Mercedes-AMG GT R '17, Mercedes-AMG GT S Roadster '19
- Mercury Cougar '67
- Mini JCW Countryman '17
- Mitsubishi Lancer Evolution IX '07, Mitsubishi Lancer Evolution X '08, Mitsubishi Lancer Evolution X K.S. '08
- Nissan 180SX Type X '96, Nissan 240SX '98, Nissan 350Z ‘03, Nissan 370Z ‘09, Nissan GT-R ‘07, Nissan Fairlady 240ZG '71, Nissan GT-R '17, Nissan Silvia Spec-R Aero '02, Nissan Skyline 2000 GT-R '71, Nissan Skyline GT-R V-Spec '93, Nissan Skyline GT-R V-Spec '99, Nissan Skyline GT-R V-Spec '02,
- Opel Astra '09
- Pagani Huayra BC '17
- Plymouth Barracuda '70
- Polestar 1 '20
- Pontiac Firebird '77, Pontiac Firebird '99, Pontiac GTO '05, Pontiac G8 '08
- Porsche 718 Cayman GTS '18, Porsche 911 Carrera GTS '18, Porsche 911 Carrera GTS Cabriolet '18, Porsche 911 Carrera RSR 2.8 '73, Porsche 911 Carrera S '97, Porsche 911 GT2 RS '18, Porsche 911 GT3 RS '19, Porsche 911 Targa 4 GTS '18, Porsche 911 Turbo S Cabriolet Ex '18, Porsche 911 Turbo S Exclusive '18, Porsche 918 Spyder '15, Porsche Cayman GT4 '15, Porsche Panamera Turbo '17, Porsche 911 Carrera S (991) '12
- SRT Viper GTS '14
- Subaru BRZ Premium '14, Subaru Impreza WRX STI '06, Subaru Impreza WRX STI '10,
- Volkswagen Beetle '63, Volkswagen Golf GTI '76, Volkswagen Golf GTI Clubsport '16,
- Volvo 242 DL '75, Volvo Amazon P130 '70
Military
- Light Vehicles: M1161 ITV, VDV Buggy, LYT2021, MRAP, SPM-3, ZFB-05, Quad Bike, Dirt Bike. Desert Patrol Vehicle. Skid Loader
- Infantry Fighting Vehicles: LAV-25, BTR-90, ZBD-09, AAV-7A1. AMTRAC
- Main Battle Tanks: M1 Abrams, T-90A, Type 99 MBT, HT-95 Levkov
- Anti-Aircraft Vehicles: LAV-AD, 9K22 Tunguska-M, Type 95 AA
- Mobile Artillery: HIMARS
- Helicopters: AH-1Z Viper, Mi-28 Havoc, Z-10W, AH-6 Little Bird, Z-11W, KA-60 Kasatka, UH-1Y Venom, Z-9 Haitun
- Naval Craft: DV-15 Interceptor, RCB-90, RHIB Boat, PWC, ACV
- Emplacements: .50 Cal, M220 TOW Launcher, 9M133 Kornet Launcher, HJ-8 Launcher, Centurion C-RAM, Pantsir-S1, LD-2000 AA, Schipunov 42. Launch Pod
Weapon attachments
- Optics (Pistols): Iron Sights, Improved Iron Sights, Ghost Ring, Mini (RDS), Deltapoint (RDS), Comp M4S (1X) Magnum Scope (2x)
- Optics (Rifles): Short Range; Barska Reflex (RDS), Kobra (RDS), Coyote (RDS), EOTech Sight (1x), PKA-S (1x), HD-33 (1x), F2000 (1.6x) (F2000 only). Medium Range; M145 (3.4x), PK-A (3.4x), PRISMA (3.4x), Mark 4 HAMR (3.5x) ACOG (4x), PSO-1 (4x), JGM-4 (4x). Long Range: CL6x (6x), PKS-07 (7x), Rifle Scope (8x), Hunter (20x), Ballistic (40x), IRNV (1x), FLIR (2x)
- Accessories: Canted Iron Sights, Magnifier (2x), Variable Zoom (2x-14x), Flash Light, Tactical Light, Laser Sight, Tri Beam Laser, Green Laser Sight, LaseLight Combo, Range Finder, Target Detector, Stabilizer.
- Barrel: Standard Barrel, Heavy Barrel, Light Barrel
- Muzzle (ARs/Carbines, DMRs, LMGs, PDWs, and Sidearms): Muzzle Brake, Compensator, Suppressor, Flash Hider, Flash Enhancer.
- Muzzle (shotgun): Duckbill, Full Choke, Modified Choke
- Underbarrel: Underslung Rail (M320, GP-30, M26 MASS), Bipod, Ergo Grip, Angled Grip, Stubby Grip, Vertical Grip, Folding Grip, Potato Grip
- Auxiliary: Straight Pull Bolt, Bipod
- Ammunition: Shotshells, 12 Gauge Buckshot, 12 Gauge Dart, 12 Gauge Frag, 12 Gauge Slug
40mm Grenades, 40mm HE, 40mm Incendiary, 40mm CS, 40mm Dart, 40mm Flashbang, 40mm LVG, 40mm Smoke, 40mm 3GL.
- 25mm Grenades - 25mm Airburst, 25mm Dart, 25mm Smoke.
- Arrows - Broadhead Arrow, Bullet Point Arrow, Explosive Tipped Arrow (Tek Arrows), Poison Arrow
Weapon list
Key: Base weapon (special variant)
- Melee Weapons: Blunt Weapons, Knives, Collapsible Baton, Machete (L.S 16 Machete), Breaching Hammer, Sledge Hammer, Axe, Inquisition Sword, Shovel, Bayonet, ACB-90, Shank, Machete, Bowie, Carbon Fiber, Scout, Survival, Trench, Boot, SEAL, Dive, Tactical, BJ-2, Precision, Baseball Bat, 2x4, Lead Pipe
- Light Pistols; P226, M9, QSZ-92, MP443, G17 (Street Racer Special), FN57. Machine Pistols; CZ-75. G18, TEC-9, MAC-10, MP9, 93R.
- Heavy Pistols: M1911, Compact 45, SW40, DEagle .38, DEagle .357, DEagle .44, DEagle .50, DEagle .501, DEagle .700, 45T (Mercer’s 45T), .40
- Revolvers; Unica 6 .38, Unica 6 .357, Unica 6 .44, Unica 6 .50, Unica 6 .501, Unica 6 .700, .38 Snub, .38 Special, .357 RS, MP412 REX, .44 Magnum (.44 Magnum Force), .501 Magnum Enforcer, .700 Magnum
- Short Rifles/Shotguns; Mare's Leg, Lupara, Shorty 12G (Modern Lupara)
- Personal Defense Weapons/SMGs: MP5, MX4, PP-2000, UMP-45, CBJ-MS, PDW-R, CZ-3A1, JS2, P90, UMP-9, MP7 (Combine MP7) , AS VAL, SR-2, MPX, Groza-4, K10 (Dillinger II), M1A1, M1928 (Dillinger), MP5SD
- Shotguns: QBS-09, 870 MCS, M1014, Hawk 12G, Saiga 12K, SPAS-12, UTS-15, DBV-12, DAO-12, USAS-12, AA-12, 870P Magnum, 37 Stakeout (Cross’ 37 Stakeout), Double-Barrel Shotgun, KSG12, M26 MASS
- Carbines: AK5C, ACW-R, SG553, AKU-12, A-91, ACE 52 CQB, G36C, M4, ACE 21 CQB, Type-95B-1, MTAR-21, Phantom, Groza-1, RO933, AKS-74U, CAR-556, ACWR.
- Assault Rifles: AK-12 (Shovak AK-12), SCAR-L, SCAR-H, M416, SAR-21, AEK-971 (Russian Dillinger), FAMAS, AUG A3, CZ-805, QBZ-95-1, ACE 23, L85A2, F2000 (SC-20K), ARX-160, Bulldog, AN-94, M16A3, M16A4, AKM, L85A2, ARM, MDC, SAR-21, AUG A3, HCAR, SA-58 OSW, HK51, FN FAL, SG510.
- Light Machine Guns: U-100 MK5 (Modern Dillinger), Type 88 LMG, LSAT, PKP Pecheneg, QBB-95-1, M240B, MG4, M249, M60-E4 (M60-ULT), AWS, L86A2, RPK, RPK-74, RPK-12,
- Designated Marksman Rifles: RFB, Mk11 Mod 0, SKS, SVD-12, QBU-88, M39 EMR, ACE 53 SV, SCAR-H SV, M39 EMR
- Sniper Rifles: R700PPS, TRG-42P, CS-LR4, M40A5, Scout Elite, SV-98, JNG-90, 338-Recon, M98B, SRR-61, FY-JS, Dragunov SVD, L115, GOL Magnum, SR338, CS5, .300 Knockout, M200 Intervention, M82A3 .416, M82A3 .50, M82A3 .501, M82A3 .700, M82A3 .900, M82A3 20mm Vulcan, AMR-2 .416, AMR-2 .50, AMR-2 .501, AMR-2 .700, AMR-2 .900 AMR-2 20mm Vulcan, HVM-II, M136 CS, Vidhwansak, Rorsch Mk-1, Rorsch Mk-4, 20mm Vulcan Grenares: M67 Frag, V40 Mini, RGO Impact, M34 Incendiary, M18 Smoke, M84 Flashbang, Hand Flare, CS Gas Grenade, Molotov, AA Mine, AT Mine, SLAM, C4 Explosive, M18 Claymore
- Launchers: M32 MGL, M203, M320, GP-30, M26 MASS, RPG,MBT LAW, FIM-92 Stinger, RPG-7V2, SA-18 Igla, Mk153 SMAW, FGM-148 Javelin, FGM-172 SRAW, XM-25
- Gadgets: Defibrillator, First Aid Pack, Medic Bag, Repair Tool, Ammo Box, Ammo Pack, M224 Mortar, MP-APS, XM25, UCAV, Ballistic Shield, MAV, Motion Sensor, PLD, Radio Beacon, SOFLAM, T-UGS, SUAV, RAWR M240B, RAWR M203, XD-1 Accipiter
Other: Nail Gun
Mission Structure
Prolog (2019)
- The Birth of Art - After winning a big race, Jack Rourke collects the winnings at the Palm City Historical Museum
- An Offer you Can't Refuse - Jack Rourke must evade Volk sicarios with Tyson Lachford and Carl Stoddard members of the Blackwell Syndicate
- Race Day - After the events of the last mission, Jack Rourke partakes in a race day event and wins three events with his Porsche 911 Carrera S (991) '12
- Running Man - Volk sicarios Niko and Dimitri crashes the race day and Jack must get to the Blackwell Garage
Chapter 1 (2019-2021)
- M34 Party - Jack Rourke joins the Blackwell Syndicate and gets acquainted with everyone before going with Tyson in a Pontiac GTO '05 to burn the Volk's cars with M34 Incendiary Grenades as well as stealing GMAC's Lamborghini Gallardo LP 560-4
- Standard Routine - Jack Rourke rolls with Tyson, Stoddard and Jonathan Cross to collect protection money but things go south when they collect from a hotel out of town and Jack Rourke chases after the hotel owner in Cross' car.
- Fair Play - Jack Rourke is tasked with stealing Ryan Cooper's Nissan 240SX and sabotaging it on the eve of the biggest Speedhunter race of the year, the SpeedHunter Championship Finals and in a last minute swap Jack Rourke has to race in place of Tyler Morgan
- Mia Townsend - Jack Rourke is tasked with taking Mia Townsend out for a night at the city... until a gang of Wraith street racers led by Caleb Reece hassles her and Jack Rourke takes them on in a fight
- Get Used To It - After the events of the previous mission Jack Rourke and Tyson Latchford are sent to teach the Wraiths a lesson But Caleb Reece makes it serious and Caleb Reece is wound up being killed by Tyson after a chase around the city alongside Danny Shaw.
- The Saint and The Sinner - It's revealed thtat Caleb Reece was Chief Norris' best friend, and Danny Shaw survives the crash however Stoddard would handle Shaw as Jack Rourke is tasked with infiltrating the Elmore Plaza Hotel and has to kill the manager, Nikki Morris and bomb the hotel before escaping to a funeral and confronts, Danny Shaw and Frank Mercer who are also in attendance. Jack Rourke kills Shaw and nearly kills Frank as well. But Frank tasers Rourke and escapes. It would be revealed that some of the Volk sicarios recognized Sotddard and had to deal with them, then the two escaped in a hearse.
Chapter 2 (2021)
- A Trip to the Countryside - In order to get a large supply of cannabis from Mexico, Jack Rourke takes a team to retrieve the Mexican from Mexican smugglers only to be ambushed by Los Zetas L.S 16 and Volk sicarios, then it's revealed that Roman had paid off the FBI to go after Rourke and his teammates then they came off with the cannabis killing their pursuers in the process.
- Code of Silence - The evidence that Tyson and Stoddard had ripped from the Volk had fallen in the hands of Hector Maio who cut a deal with the FBI, total immunity for the evidence and Jack Rouke is tasked with killing him and retrieving the evidence
- Visiting Rich People - Jack Rourke is tasked with sabotaging a federal proscutor's case against The Mob, the Blackwell Syndicate's backers as well as killing the federal prosecutor in charge of the case.
- Visiting Powerful People - Jack Rourke is tasked with meeting and protecting a powerful member of Palm City's elite, the owner of Prefered Outcomes Julian Daws... though he more than meets the eyes of Jack Rourke
- Agent Dawes - Julian Daws is revealed to be a CIA agent who is tasked with keeping the flow of drugs to Jack's surprise and that he is backing the Blackwell Syndicate through Prefered Outcomes.
- The Drug Trade - Julian Daws walks Jack Rourke through Palm City's drug trade and how the illicit street racing scene is used as a cover to smuggle drugs.
- Great Deal - Tyson Lachford scores a major deal with a drug farm in Georgia who promises to supply them with large amounts of drugs in exchange for access to databases concerning highway patrol routes; however when the deal goes down at a parking garage, the Volk and L.S 16 ambush them.
- Bon Appetit - Jack Rourke drives Eva Torrez, Marcus Blackwell and Julian Daws to the rebuilt Elmore Plaza Hotel for brunch only for Niko and Dimirti with a Volk hit squad to blast the entire lobby with gunfire and C4 explosives, Jack Rourke vaults over with Eva Torrez, Marcus Blackwell and Julian Daws, there Jack Rourke and Eva Torrez rush out through the side entrance and confronts the hit squad with Jack Rourke killing both Niko and Dimirti. However Blackwell wants Jack to confront Jonathan Cross at a doughnut store and reveals that the Volk threatened to turn him over to IAD and is chased throughout the city with Marcus Blackwell putting Cross on permanent retirement by killing him with a Lupara.
Chapter 3 (Finishing the other gangs and downfall of Jack Rourke) (late 2021)
- Happy Anniversary - Jack Rourke is tasked with completing a contract hit against Frank Mercer at the fifth anniversary of the formation of the High-Speed Task Force by firing a sniper rifle stashed in a bathroom
- You Lucky Bastard - After a failed attempt to kill Razor; Roman's personal driver and #2 of the Volk, Jack Rourke is given the contract to kill Razor, first by car bomb but ends up killing Deputy Chief Jack Keller. instead of Razor. Jack Rourke, Tyson and Stoddard would later find Razer at a Burger King. In this Rourke can choose to kill or spare Razor. Rourke would spare him after he tells him that the CIA is deeper in Palm City's drug trade than Jack Rourke is led to believe
- Creme de la Creme - Marcus Blackwell plans to kill Roman, Niko, Demintri and Chan Wu in front of the city's Creme de la Creme, the mayor, the police chief, the FBI director and even the city's richest elite. However things go south and Jack Rourke chases Roman and Niko at the airport where they get to a private jet but is shot down and crash lands on the Cross Mermeroral Bridge Chan Wu is still alive and Jack Rourke executes him and leaves before the cops show up.
- Plugging the Chief - After the events of Creme de la Creme; Chief Norris places to take on the Blackwell Syndicate and to dismantle them, and a contract hit is placed on him where Jack Rourke accepts the contract and kills Chief Norris.
- Election Campaign - The State Governor had launched his reelection bid with the promise get tough on the cartels that had plagued Palm City and like Chief Norris has a contract hit out on him which Jack Rourke is tasked with taking, using a sniper rifle
- Just for Relaxation - Marcus Blackwell tells Jack Rourke about a shipment of Cuban cigars as well as a hidden shipment of diamonds (hot ice) straight from Africa however and Jack Rourke takes a crew to retrieve the shipment from federal customs however it's revealed that instead of diamonds it's Cold Shot... the same drug being pushed by the other gangs.
- The Truth - Jack Rourke and Kahi Minh Dao eavesdrop on Marcus Blackwell and Julain Daws and they learn the truth.
- Moonlighting - Jack Rourke after knowing about the truth takes Tyson to rob the Palm CIty First National in order to retire from the sicario lifestyle and gets into a massive shootout with the PCPD Heat-style.
- The Death of Art - After the heist of Palm City First National Jack Rourke finds Tyson dead and meets Stoddard at the museum only to find out that Stoddard knew about the heist, and used his share of the drug money and clout at Prefered Outcomes to buy out The7 as his personal hit squad, however Jack Rourke manages to kill every member of The7 but spares Stoddard (the player can also kill him but canonically Jack Rourke spares him)
Epilogue (2022)
After the trial and the repeal of the Jack Rurke is placed in the Witness Protection Program in Lakeshore City but six months later after the repeal of the Narcotics Prohibition Jack Rourke would be gunned down by members of the West Side Club, Dimitri "Dima" Mayakovsky and Henry "Black" Blackburn.
The Gangs of Palm City
L.S 16 (Los Salmos 16) - Also known as The Salmos. Backed by the most powerful Mexican drug lords and the most powerful arms traffickers in the world, L.S 16 once ruled all of Palm City In fear until The House stepped in. They’re also the strongest gang in the game with access to military grade weapons and vehicles and each gang kill from them awards 500-1,500 XP depending on the enemy type. They are led by Neil Roark.
The House - The House is a gambling gang with strong ties and backed by the Sicilian Mafia; they run the street scene and the casinos in Palm City. They’re pretty strong but weaker than L.S 16, and they have access to military grade weapons and vehicles each gang kills from them awards 250-800 XP depending on the enemy type. Headed by Lina Navarro.
The Volk - The Volk is a Chinese-Russian gang led by Roman Barkov with Niko Barkov as their enforcer backed by the Triads (Chan Wu), the Russian Mob (Dimitri Glebov), and GMAC's crew (Gregory "GMAC" MacDonald, Rose Largo) for cars who control the weapon smuggling and arms dealing in Palm City. With this backing and access to military grade weapons. They are a mid tier gang and each gang kill from them awards 200-600 XP depending on the enemy type. They are also the ones who go after the Blackwell Syndicate the most.
Palm Kings - The Palm Kings (PKs) is a Black gang made up of Black nationalists who controls Palm Harbor’s rackets and extorts store owners. Led by Benny King, they’re equipped with police-grade weaponry and has strong ties with the PCPD despite this, they are the second weakest gang in the game and each gang kill from them awards 150-500 XP depending if it's a regular to elite
Dixie Paladins - The Dixie Paladins are a white supremacy gang and a militarized version of the Ku Klux Klan (KKK) who controls the Gold Coast Mountains in the mountainous regions of Palm City. they’re the weakest gang in the game and each gang kill from them awards 100-250 XP from regular to elite members. They are led by Tony Alpert
Blackwell Syndicate - The Blackwell Syndicate is a underground criminal organization based in Palm City and is led by Marcus Blackwell with Julian “Julius” Little as underboss, Hector Maio before "Code of Silence" and Zack Maio after "Code of Silence". Nick Mendoza. Khai Minh Dao and Carl Stoddard are caporegimes and Tyson Latchford, Tyler "Ty" Morgan, Sean "Mac" McAlister, Jessica "Jess" Miller as soldiers. Other members include Ravindra "Rav" Chaudhry as the gang's car expert Rachel Teller as the gang's customization expert, Marcus “Boomer” Boone as the gang's weapon experts. The Blackwell Syndicate would be the gang that the player would join. In Act 1, they're an outside and fast tracked to soldier, but in Act 2 the player would be a capo until the end of the game. They are secretly backed by both The Mob and the CIA through Agent Dawes. Jonathan Cross and Mia Townsend are also on the gang's payroll until "Bon Appetit" where Marcus Blackwell executes him with a 870P Magnum to the head. Also Mia would also go with Jack Rourke as well
The police/military force
PCPD - the police force of Palm City/Miami if the player does hostile acts (killing civilians, firing unsuppressed weapons in public, etc) will attract police attention and each kill from them awards 50 XP for regular members and 100 XP for armored members, However the player can bribe the PCPD to look the other way or will even help the player fight the other gangs but would be the target of higher level police forces. (Sort of like it was in The Godfather game) The player can also buy favors from them as well. Also they’ll deploy stronger units at higher heat level alongside the FBI. The cars PCPD drives are the Ford Crown Victoria, Dodge Challenger, Pontiac GTO, and the Chevy Grand Sport
Florida Highway Patrol (FHP) - The state police force and Only appears in wanted levels 3 and above, Each kill from them awards 75 XP for regular state troopers and 150 XP for tactical state troopers. Regular state troopers drives Ford Mustang GTs tactical state troopers drives Nissan GT-R
FBI - Only appears in wanted level 5 the FBI will be called in if the player continues to retaliate against the PCPD. Each kill from them awards 125 XP for regular agents, 250 XP for FBI SWAT and 375 XP for FBI HRT, Like the PCPD the player can bribe the FBI to look the other way, or even help the player fight gangs, or the PCPD but at the second highest price. The FBI also has the second widest array of favors the player can buy. regular agents drives the Nissan 350Z or Porsche 911 GT3 RS, FBI SWAT drives the - Lamborghini Aventador SVJ Roadster or Ford F-150 SVT Raptor L.E. and FBI HRT drives the Mitsubishi Lancer Evolution X or Land Rover Range Rover Sport SVR
Military - Only goes after the player if they trespass in Fort Rockport or the Palmount Naval Shipyard. Each kill from them awards 200 XP for regs, 400 XP for experienced troops and 600 XP for elite troops. Like the PCPD, State Police and the FBI, the player can bribe the military to look the other way, or even help the player fight gangs, the PCPD, State Police or even the FBI but at the highest price and The military also has the widest array of favors the player can buy in large part due to Agent Dawes’ connections in Washington.
Multiplayer portion of the game would take place during the five cartels war where the Blackwell Syndicate, The Volk, Palm Kings, Dixie Paldines, Los Salmos 16, and The House (basically where Jack Rourke glosses over saying "It was non-stop chaos for weeks")
Also there would be a free ride mode where the player can explore the city at their leisure or pick a fight with either other cartels or the cops.
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2023.06.03 03:37 Beanie_Inki The 1800 United States Assembly Elections The Hamiltonian Way
| SUMMARY OF ALEXANDER HAMILTON’S GOVERNORSHIP (1798-1800) Cabinet Attorney General: Charles Lee (1798-1800) Secretary of Foreign Affairs: John Jay (1798-1800) Secretary of Finance: Oliver Wolcott Jr. (1798-1800) Secretary of War: James McHenry (1798-1800) Preparation With the grand success of the National Party in the Assembly, Hamilton got to work with waging his war against France. Securing an alliance with Britain through the Treaty of London, America would soon find itself at war with France and its ally Spain. Through a combination of France and Spain being stretched too thin to fight effectively, and America possessing a gargantuan military thanks to its levée en masse policy, the Gulf of Mexico was successfully blockaded, and the colonial forces starved. America would then conquer its way through Louisiana, Florida, and the Caribbean until it stood as a champion. However, instead of making peace and consolidating the new territories, Hamilton had committed to a great gamble by, with the approval of the British, sending American troops directly to Europe to help put down the French Revolution for Good. Stability The American Revolution was a revolution of intellectuals; elites coming together to organize an overthrow of British rule, guiding the people along the way. The end result was initially instability, under the mob rule provided by the Articles of Confederation, but when the new Constitution came into effect, stability came and America prospered. The same could not be said for France. The French Revolution was a revolution of the mob; angry men coming out to vent themselves by storming buildings, ransacking cities, and plunging the nation into a sea of blood. Royals, nobles, religious figures, anyone suspected of being an opponent of the revolution was sent to the guillotine. It was one thing to throw off the shackles of tyranny; it was another thing altogether to frenziedly execute anyone associated with the old order. Though the Jacobin Club had been dissolved long ago, its ideals have not. There are still many radicals in the world who continue to unwaveringly support such ideals even in the face of the French themselves rejecting it; the Committee of Public Safety had been overthrown many years ago in favor of the more moderate Directorate. Chief among these remaining Jacobins was Thomas Paine, the head of the Country Party’s radicals. It was one thing to be a Jacobin; it was another thing entirely to be a Hébertist like him. With the damage done by Jacobinism as clear as day, Hamilton knew what he had to do. For the sake of not just America, for the sake of not just Europe, but for the sake of the world, the French Revolution had to be stamped out for good. McHenry was shortsighted. It was too risky to just indirectly assist the British. As Jay had prescribed, America had to go to Europe and take the fight directly to France’s shores. This would be a watershed moment in American history; Alexander Hamilton, the first governor of the United States, had held the burden of every one of his actions setting a precedent for future governors to follow, yet none would be quite like this one. America was destined to be actively involved in the world, and for sure every governor following Hamilton would look back to him to deal with their foreign policy. God save America, for there was no turning back now. Outrage Just as Charles Lee was about to strike at the heart of the Friendly Tribune and make an example of their leaders, Hamilton requested a meeting with him. Happy to finally be in contact with someone else in the executive branch, he complied and met with the governor. Hamilton met with Lee regarding public order; sending troops abroad was highly unpopular. Even the newspapers which usually backed Hamilton even in his darkest times were questioning the wisdom of sending troops across the sea. What business would America have fighting in Europe? It made sense to punish the French and their allies in Madrid for their misdeeds and to seize their North American holdings, but there was no land to gain in Europe. The land there was not to colonize, for it was the homeland of colonizers. Hamilton had a simple request for Lee: don’t let the newspapers know a thing about the war in Europe. If anything bad happened, even if it was small, the newspapers would go nuts over it, and the people would follow. Hamilton specifically requested that the Security Act be invoked as soon as any newspaper started speaking up, and that the use of National Marshals against such papers be liberal. “The papers are your enemy, the papers are your enemy. The isolationists are your enemy, the pacifists are your enemy, the pacifists are your enemy. Write that in your journal 100 times.” was what Lee was told by Hamilton. So, with gusto, he got to work keeping every goddamn paper in-line. Unfortunately for Hamilton, it wasn’t just the public he had to worry about, as he had to now contend with the sole cabinet member who opposed his decision: Secretary of War James McHenry. This was inevitable. If he sided with McHenry, he’d have to confront Jay. Regardless, he had to get McHenry to support this since waging a war was going to be difficult without the secretary of war supporting said war. The meeting was brief, as McHenry’s opposition stemmed less from the idea of sending troops to Europe and more so because he believed that it wasn’t winnable and also that the troops would be better off pacifying the newly-occupied territories. Hamilton reassured him of victory being possible, citing the army’s size swelling to almost 6-digits from its already massive size of 80,000 at the war’s start. Furthermore, Hamilton reminded McHenry of the Security Act’s potency in dealing with uppity non-citizens and Attorney General Lee’s efficiency in enforcing the act. National Marshals would be fine enough to secure the territories while the bulk of the army was in Europe, though a small force would be left behind to deal with it. It seemed the meeting was over, but McHenry had one last concern to mention, on behalf of Secretary of Finance Wolcott, who had been frequently absent for “personal reasons” since the passage of the Fourteen Points. The problem was that of funding such an operation. Funding was generally fine for most of the war due to the Economic Reorganization Act, but fighting such a war in Europe was risky from a fiscal perspective. Hamilton reassured McHenry that he had a plan in mind just in case the money ran dry, though he wouldn’t elaborate. Satisfied, the meeting ended, and Hamilton got to speaking with Britain over the Jay Plan. Cooperation For once, William Grenville would see the governor himself, as opposed to John Jay. He could only hope that whatever happened here would leave a good impression; he had high expectations for such a man like Hamilton. Though, he knew little about why this meeting was called on such short notice, and why Hamilton himself was even there to begin with. So, the meeting began. Hamilton first began to ask questions about what was going on regarding the European theater. Grenville answered by bringing up the two main campaigns: the slightly successful campaign in Holland, and the stalemating campaign in Italy and Switzerland. The former was only successful due to the arrival of Prussian forces, which had been turning the tide of war, while the latter was a stalemate due to mountainous terrain making offensives nearly impossible against the might of the French Army. The Battle of Novi, which resulted in a victory for Austro-Prussian forces in Italy. With that now known, Hamilton informed Grenville of his intention to send American troops over to Europe in order to assist in putting down the French Republic. Furthermore, to surely get Grenville’s approval, he even claimed he intended to go himself. This completely stunned Grenville. Though he knew that Hamilton had a preference for Britain over France, he was still a revolutionary, and him outright planning to send troops across the Atlantic to put one down seemed completely backwards. Still, help was help, and so he happily informed Hamilton that such action would be appreciated. Of course, the devil was always in the details. The American Army was an extremely large army. If there was one similarity between America and France, it was that they both practiced levée en masse. With all of those troops, lots of food, ammunition, and other supplies were going to be needed to keep them supplied enough to fight. Hamilton acknowledged that he could only give them so many supplies. The bulk of their supplies once they arrived would have to be from Britain and other nations in the Coalition. Wanting nothing more than the final destruction of the French Revolution, Grenville promised logistical support for the troops. Viewing the meeting as successful, the two ended it there. Hamilton was set to take an unprecedented action; America was going to fight across the sea. Such an action had untold rewards, but doing so possessed unbelievable risks. If anyone could prevail, however, it would be Hamilton. Leaked American troops had landed in Europe, ready to fight. The journey took a bit longer than expected; the seas were rougher than usual, but they still made it. This was it. This was the twilight of the French Revolution. Unfortunately, back at home, the press caught wind of the staggering number of America’s men landing in Europe. While nothing bad had happened to them yet, Hamilton had underestimated just how much the public opposed any action in Europe. Despite the best efforts of Attorney General Lee, the press was able to make hay with this. Particularly, that damned Friendly Tribune, right before its final shutdown after Lee had discovered its headquarters in the basement of a building that was supposed to be for textile manufacturing. The whole damn place was run by Quakers. Lee felt incredibly stupid for not making the blatantly obvious connection earlier. Regardless, the newspaper was destroyed in one fell swoop, and those who worked for it were subsequently arrested and convicted. But this wasn’t going to be the end of it. Absolutely not. The news was out there. Shutting down the papers wouldn’t make that any less true. Already, people were visibly angry about it. Protests began popping up in Philadelphia, and Quakers were running amok denouncing the intervention in Europe. Lee had failed his one job, God help him. Timing What a disaster. Hamilton was all the way in Europe fighting, the people had just gotten wind of the highly unpopular direct intervention, and worst of all, it was election season. Whether Hamilton forgot or simply didn’t care was up in the air. Regardless, for the first time since the Whiskey Rebellion, Hamilton’s allies felt like they would lose. The National Party was very divided on the direct intervention. They were already divided on the matter of war to begin with; passing the Mobilization Act was no easy feat. But taking the fight to Europe? Many in the party had privately found Hamilton to be insufferable, and a small few in the Assembly began to openly criticize the war. Senate President Pinckney, who acted as governor in Hamilton’s absence, could only thank God that the Senate Nationals had more party discipline. The Country Party, on the other hand, was vehemently opposed to the war from day one. They saw it as completely ridiculous and counterproductive considering they were a revolutionary nation; what kind of revolutionary nation fights other revolutionary nations? The initial war in North America swayed some of them and the anti-war public into supporting it due to the successes, but war in Europe was insane. Yet this war was so controversial, that it broke the two-party system. The Quakers, who found no home in either party due to their opposition to mobilization and war as a whole, which made the National Party unfit for them, and their opposition to slavery and Revolutionary France’s worst excesses made the Country Party unfit for them. So, under the leadership of famed abolitionist Elias Hicks, a new party was born from the ideals of the Quakers: the Friendship Party. Elias Hicks, Quaker, abolitionist, and founder of the Friendship Party. THE 1800 UNITED STATES ASSEMBLY ELECTIONS National Party The cockade of the National Party. The National Party stands as the nation’s dominant party. With a supermajority in the Assembly and a working supermajority in the Senate, the nation bows to the whims of the party; more often than not the wishes of Governor Hamilton. The Nationals support Hamilton’s entire domestic program of the Fourteen Points, high tariffs, internal improvements, and defending the Bank. The party, however, stands in its most divided state since the Whiskey Rebellion. With many members already skeptical of the Mobilization Act and the prospect of war with France, Hamilton’s decision to personally lead American troops into Europe has caused factionalism to once more present itself in the party, with a noticeable chunk of the party opposing such action. The Louisianans are the less dominant, more moderate faction of the party, headed by Massachusetts Governor John Adams. While still remaining mostly loyal to Governor Hamilton, they do hold some opposition to his domestic policies, most notably the levée en masse provision of the Mobilization Act. Most notably, however, is their opposition to Hamilton’s current foreign policy. The Louisianans are highly opposed to directly intervening in Europe, believing that consolidating the newly conquered territories, most notably Louisiana, is much more beneficial to the nation than recklessly sending American troops overseas, instead favoring indirectly supporting the Coalition through giving arms and loans. The Rejuvenationists are the current dominant faction of the party, and are obstinately loyal to Governor Hamilton. Headed by Senate President Charles Cotesworth Pinckney, they dance to the tune of Hamilton’s every word as they lend their support towards his complete domestic agenda alongside supporting rigorous enforcement of the Mobilization Act’s levée en masse provision. On foreign policy, they believe in continuing the war until the French Revolution is fully stamped out, in order to destroy the threat of Jacobinism one and for all and rejuvenate America’s standing in the global community. Most controversially, some radicals in the faction have even proposed a postwar military alliance with Britain in order to ensure a maintenance of the postwar order. Country Party The cockade of the Country Party. The Country Party has, for most of its history so far, been a joke of a party. Opposing Hamilton’s popular agenda and being dominated by radicals alienated many voters, resulting in it never finding a true mandate in the Assembly. However, with Hamilton’s direct intervention in Europe causing the greatest uproar against the governor since the Whiskey Rebellion, the party may finally find a chance to win. Opposing Hamilton’s domestic agenda, the party calls for a reduction in tariffs, an end to the whiskey tax, and an exit from the war paired with an immediate repeal of the Mobilization Act. However, the party still holds factions, with radicals calling for an end to national internal improvement programs, the bank, and even the standing army, while moderates wish to see a continuation of internal improvements, a reduction in the power of the bank, and the maintenance of a voluntary standing army. The Normalists are the moderates, headed by Assembly Minority Leader DeWitt Clinton. Calling for a return to normalcy from the turbulent rule of the National Party, the Normalists call for an immediate peace, a repeal of the Security Act, a reduction in tariffs and the whiskey tax, and the pursuit of American neutrality. However, unlike their more radical counterparts, they still believe in national internal improvement programs and only weakening the Bank. Furthermore, they don’t believe in abolishing the standing army, viewing it to be necessary to fight both domestic and foreign threats to national sovereignty. The Brumaireians are the radicals, headed by former Assembly Minority Leader Thomas Paine. The Brumaireians support a peace treaty with France and Spain containing compensation for the conquered territories, and an issuing of arms shipments and loans to Revolutionary France, viewing them as fellow revolutionaries fighting a fight not so different from America’s own decades prior. On domestic affairs, they favor a complete repeal of the entire Fourteen Points and the Mobilization Act, alongside abolishing the Bank, national internal improvements, the whiskey tax, all protective tariffs, and the standing army, viewing them all as threats to liberty and proof of the urban class conspiring to dominate the common farmer. Friendship Party *Note: This is a write-in option only.* The cockade of the Friendship Party. The newest party to join the American political scene, the oddly named Friendship Party seeks to further the interests of the Quaker cause, and especially the cause of pacifism. Headed by famed abolitionist Elias Hicks, the party seeks to combine various ideas from both parties paired with abolitionism. They take from the National Party’s disdain for Revolutionary France and their high support for merchants. They take from the Country Party’s support for peace and their opposition to the Mobilization Act, the Security Act, and the standing army. Their syncretic ideals are further represented by their notable members, with Moses Brown representing the merchants, William Savery representing the pro-Indian rights activists, and Robert Pleasants representing the rural folk. However, due to the party’s affiliation with a small religious group, their hardline pacifism and abolitionism, and the fact that they’ve only just formed, the party is not even known to most voters, and is not projected to get many, if any seats. Furthermore, Quakers are mostly based in the Mid-Atlantic, and consequently, the Friendship Party is only able to run candidates in that area, with all of the candidates requiring write-ins due to not being included on the ballot. Who are you voting for in this election? View Poll submitted by Beanie_Inki to Presidentialpoll [link] [comments] |
2023.06.03 03:24 wtfwafflezor (Selling) 800 Titles Dungeons & Dragons Vudu HD iTunes 4K $8 Batman 2022 Vudu HD $2.50
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10 Cloverfield Lane (2016) (Vudu/4K) (iTunes/4K) $6
12 Monkeys (1995) (MA/4K) $4
1917 (2019) (MA/4K) $6 (MA/HD) $3.50
2012 (2009) (MA/4K) $6.50
21 Bridges (2019) (iTunes/4K) $3
21 Jump Street (2012) (MA/4K) $6.75 (MA/HD) $2.75
3 From Hell (Vudu/4K) (iTunes/4K) $3.50
31 (2016) (Vudu/HD) $2.50
355, The (2022) (MA/HD) $5.75
47 Ronin (2013) (MA/4K) $5.75 (iTunes/4K) $4 (MA/HD) $3.50
80 for Brady (2023) (iTunes/4K) $6.50
A Clockwork Orange (1972) (MA/4K) $6.50
A Cure for Wellness (2017) (MA/HD) $4
A Dog's Way Home (2019) (MA/HD) $3.75
A Man Called Otto (2022) (MA/HD) $7.25
A Most Wanted Man (2014) (Vudu/HD) $3.50
A Quiet Place (2018) (Vudu/4K) $4.50 (iTunes/4K) (Vudu/HD) $1.50
A Quiet Place Part II (2020) (Vudu/4K) $6.50 (iTunes/4K) (Vudu/HD) $4.25
Abominable (2019) (MA/4K) $7.50 (MA/HD) $6.25
About Time (2013) (MA/HD) (iTunes/HD) $5.25
Addams Family 2 (2021) (iTunes/4K) $5.50
Adrift (2018) (iTunes/HD) $2.50
Adventures of Ichabod and Mr. Toad (1949) (MA/HD) $5.75 (GP/HD) $4.25
Aladdin (1992) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2.25
Aladdin (2019) (MA/4K) $6 (iTunes/4K) (MA/HD) $4.25 (GP/HD) $1.50
Alexander and the Terrible, Horrible, No Good, Very Bad Day (2014) (MA/HD) $4.75
Alice Through the Looking Glass (2016) (MA/HD) $5.50 (GP/HD) $4
Alien (1979) (MA/4K) $7.25 (iTunes/4K) (MA/HD) $5
Alien Collection 1-6 (MA/HD) $19.50 1-4 (MA/SD) $9
Alita: Battle Angel (2019) (MA/4K) $5.50 (MA/HD) $4
All is Lost (2013) (Vudu/HD) $4
Allied (2016) (iTunes/4K) $4.50 (Vudu/HD) $3.75
Almost Famous (2000) (Vudu/4K) (iTunes/4K) $6.25
Alpha (2018) (MA/HD) $4.25
Amazing Spider-Man (2012) (MA/4K) $6.50 (MA/HD) $4.50
Amazing Spider-Man 2 (2014) (MA/4K) $6.50 (MA/HD) $5.50
Ambulance (2022) (MA/4K) $6.75 (MA/HD) $4
American Assassin (2017) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $3
American Gangster (Extended Edition) (2007) (MA/4K) $7.25 (iTunes/4K) (MA/HD) $6.25
American Made (2017) (MA/4K) $7.25 (MA/HD) $4.25
American Sniper (2014) (MA/4K) $6.50
Amsterdam (2022) (MA/HD) $5 (GP/HD) $3.75
Amy (2015) (Vudu/HD) $6
Anastasia (1997) (MA/HD) $6.25
Angel Has Fallen (2019) (Vudu/4K) (iTunes/4K) $5.25
Angel Heart (1987) (Vudu/4K) $6
Anna (2019) (Vudu/4K) (iTunes/4K) $4.50
Annihilation (2018) (Vudu/HD) (iTunes/4K) $2.50
Antebellum (2020) (Vudu/4K) (iTunes/4K) $5.50
Ant-Man (2015) (MA/4K) $6.25 (iTunes/4K) $5 (MA/HD) $4.50 (GP/HD) $2.25
Ant-Man and the Wasp (2018) (MA/4K) $8 (iTunes/4K) $6.25 (GP/HD) $3.25
Antz (1998) (MA/HD) $5.75
Apocalypse Now (3 Versions) (Vudu/4K) $6.50
Apollo 13 (1995) (MA/4K) $6 (MA/HD) $4.75
Aqua Teen Forever: Plantasm (2022) (MA/HD) $4.75
Arctic (2019) (MA/HD) $5.75
Arnold Schwarzenegger 6-Movie (Vudu/HD) $13.50
Arrival (2016) (Vudu/4K) $6.75 (Vudu/HD) $2.25 (iTunes/4K) $4
Assassination Nation (2018) (MA/HD) $4.75
Assassin's Creed (2016) (iTunes/4K) (MA/HD) $2
Atomic Blonde (2017) (MA/4K) $5 (iTunes/4K) $3.25 (MA/HD) $2.25
Avengers Collection 1-4 (MA/4K) $25 (iTunes/4K) $20 (GP/HD) $7.75
Baby Driver (2017) (MA/HD) $3.75
Babylon (2022) (Vudu/HD) (iTunes/4K) $6.25
Back to the Future Collection 1-3 (MA/4K) $15 (MA/HD) $7.50
Bad Boys Collection 1-3 (MA/HD) $12
Bad Boys for Life (2020) (MA/4K) $5.75 (MA/HD) $3.50
Bad Guys, The (2022) (MA/4K) $8 (MA/HD) $4.25
Bad Times at The El Royale (2018) (MA/4K) $7.75 (MA/HD) $5.75
Band of Brothers (2001) (GP/HD) $3.75 No Port
Banshees of Inisherin (2022) (GP/HD) $4.50
Barb and Star Go to Vista Del Mar (2021) (iTunes/4K) (Vudu/HD) $5
Batman and Superman: Battle of the Super Sons (2022) (MA/4K) $6 (MA/HD) $4.50
Batman Year One (2011) (MA/4K) $5
Batman, The (2022) (MA/4K) $5.25 (MA/HD) $2.50
Batman: The Doom That Came to Gotham (2022) (MA/4K) $7.50
Batman: The Long Halloween Deluxe Edition (2022) (MA/HD) $6
Battle: Los Angeles (2011) (MA/4K) $6.50
Battleship (2012) (MA/4K) $4.50 (MA/HD) $1.75 (iTunes/4K) $3
Baywatch (2017) (Vudu/4K) $5.75 (iTunes/4K) $2 (Vudu/HD) $1.50
Beast (2022) (MA/HD) $5.75
Being John Malkovich (1999) (MA/HD) $4
Belly (1998) (Vudu/4K) $4.75
Beverly Hills Cop (1984) (Vudu/4K) (iTunes/4K) $4.50
Big Hero 6 (2014) (iTunes/4K) (MA/HD) $4.50 (GP/HD) $1.50
Big Short (2015) (Vudu/HD) (iTunes/HD) $3.25
Birdman (2014) (MA/HD) $4.75
Birth of the Dragon (2017) (MA/HD) (iTunes/HD) $4.25
Black Adam (2022) (MA/4K) $7 (MA/HD) $4.25
Black Panther (2018) (MA/4K) $6 (iTunes/4K) $4.25 (GP/HD) $1.75
Black Panther: Wakanda Forever (2022) (MA/4K) $6.50 (MA/HD) $3.75 (GP/HD) $2.50
Black Widow (2021) (MA/4K) $6.50 (MA/HD) $4.75 (GP/HD) $3.25
Blacklight (2022) (MA/HD) $4.25
Blindspotting (2018) (Vudu/4K) $5.25 (iTunes/4K) (Vudu/HD) $4.75
Blues Brothers + Unrated (1980) (MA/4K) $7
Bob's Burgers Movie (2022) (MA/HD) $3.25 (GP/HD) $2.25
Bodies Bodies Bodies (2022) (Vudu/4K) $6.75
Bodyguard, The (1992) (MA/HD) $5
Bohemian Rhapsody (2018) (MA/4K) $5 (MA/HD) $3.25
Bond: Skyfall (2012) (Vudu/4K) $5.75 (Vudu/HD) $1
Book Club (2018) (Vudu/HD) $2 (iTunes/4K) $1
Born a Champion (2021) (Vudu/4K) (iTunes/4K) $5.50
Boss Baby (2017) & Family Business (2021) (MA/HD) $5.75
Boss Baby (2017) (MA/HD) $1.50
Bourne Collection 1-5 (MA/4K) $25 (iTunes/4K) $19 (MA/HD) $15
Boxtrolls, The (2014) (iTunes/HD) $4.75
Brave (2012) (iTunes/4K) $6.25 (GP/HD) $4.50
Braveheart (1995) (Vudu/4K) (iTunes/4K) $6.25 (Vudu/HD) $5
Breakfast Club (1985) (MA/HD) (iTunes/HD) $5.25
Breakfast Club (1985), Weird Science (2008), Sixteen Candles (1984) (MA/HD) $11.50
Breakthrough (2019) (MA/4K) $6.50
Bridesmaids (2011) (iTunes/HD) Ports to MA $3.50
Brightburn (2019) (MA/HD) $6.75
Bullet to the Head (2013) (MA/HD) $3
Bullet Train (2022) (MA/4K) $5.75 (MA/HD) $4.25
Bumblebee (2018) (Vudu/4K) $4.75 (Vudu/HD) $1.75 (iTunes/4K) $2
Cabin in the Woods (2012) (iTunes/4K) $2.75 (Vudu/HD) $2
Call of the Wild (2020) (MA/4K) $7 (MA/HD) $1.50 (GP/HD) $1.25
Candyman (2020) (MA/HD) $4.50
Captain Fantastic (2016) (iTunes/HD) Ports to MA $4
Captain Marvel (2019) (MA/4K) $5 (iTunes/4K) $4 (GP/HD) $1.75
Card Counter, The (2021) (MA/HD) $5
Casablanca (1943) (MA/4K) $6.25
Case for Christ, The (2017) (MA/HD) (iTunes/HD) $4.50
Celebrating Mickey (2018) (MA/HD) $5.50
Chaos Walking (2021) (Vudu/4K) (iTunes/4K) $5
Chappie (2015) (MA/4K) $6.50 (MA/HD) $3.75
Charlie's Angels (2000) (MA/4K) $7.75
Charlie's Angels (2019) (MA/4K) $6.50 (MA/HD) $5.50
Chasing Amy (1997) (Vudu/HD) (iTunes/HD) $3.75
Chicago (2002) (Vudu/HD) (iTunes/HD) $5
Choice, The (2016) (Vudu/HD) (iTunes/HD) $3.25
Christopher Robin (2018) (MA/HD) $5.25 (GP/HD) $4
Chronicle (2012) (MA/HD) $4.50
Chronicles of Narnia: The Voyage of the Dawn Treader (2010) (MA/HD) $7
Cinderella III: A Twist in Time (2007) (MA/HD) $6.50 (GP/HD) $5
Clerks III (2022) (Vudu/4K) (iTunes/4K) $5.50
Cloverfield (2008) (Vudu/4K) (iTunes/4K) $6.75
Coco (2017) (MA/4K) $6.50 (iTunes/4K) $5.25 (GP/HD) $2.25
Cold Pursuit (2019) (Vudu/4K) $6.50 (iTunes/4K) (Vudu/HD) $3
Coming to America (1988) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $3.25
Commuter (2018) (Vudu/4K) $6.25 (iTunes/4K) (Vudu/HD) $2.50
Conan The Barbarian (2011) (Vudu/4K) $5
Constantine: The House of Mystery (2022) (MA/HD) $3.50
Contractor (2022) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $4.50
Courier, The (2020) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $4.50
Crash (2004) (Vudu/HD) $5.25
Crawl (2019) (Vudu/HD) $3 (iTunes/4K) $2
Creed Collection 1-3 (Vudu/HD) $13
Creed III (2023) (Vudu/4K) $10
Croods (2013) & A New Age (2020) (MA/HD) $6.75
Crouching Tiger, Hidden Dragon (2001) (MA/4K) $7.75
Cruella (2021) (MA/4K) $5.75 (MA/HD) $3.50 (GP/HD) $2.50
Daddy's Home 1-2 (iTunes/4K) (Vudu/HD) $5.25
Dances With Wolves (1990) (Vudu/HD) $6
Daniel Craig Collection 5-Movie (Vudu/4K) $20
Dark Tower (2017) (MA/HD) $3
Dark Waters (2019) (MA/HD) $5.75
Darkest Hour (2017) (MA/HD) $3
Dawn of The Planet of The Apes (2014) (iTunes/4K) (MA/HD) $4
Day After Tomorrow (2004) (MA/HD) $6.75
DC League of Super-Pets (2022) (MA/4K) $8 (MA/HD) $5
Deadpool (2016) (MA/4K) $6 (iTunes/4K) (MA/HD) $2
Deadpool 2 (2018) (MA/4K) $6.25 (MA/HD) $3.25
Death on the Nile (2022) (MA/HD) $5 (GP/HD) $3.50
Deepwater Horizon (2016) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $2.50
Dentist Collection 1-2 (1996-1998) (Vudu/HD) $5.25
Detective Knight Collection 1-3 (iTunes/4K) (Vudu/HD) $15 $5.75 Each
Devotion (2022) (iTunes/4K) $6.50
Diary of a Wimpy Kid (2010) (MA/HD) $4.50
Die Hard (1988) (MA/4K) $7 (MA/HD) $4
Die Hard 1-5 (MA/HD) $16 $4.75 Each
Dirty Dancing (1987) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $4.50
Dirty Grandpa (2016) (Vudu/4K) (iTunes/4K) $6
District 9 (2009) (MA/4K) $6.50
Django Unchained (2012) (Vudu/HD) $2.50
Do the Right Thing (1989) (MA/4K) $6
Doctor Strange (2016) (MA/4K) $6.50 (iTunes/4K) $4 (MA/HD) $3.50 (GP/HD) $1.75
Doctor Strange in the Multiverse of Madness (2022) (MA/4K) $6 (MA/HD) $2.75 (GP/HD) $2
Dog (2022) (Vudu/HD) $3
Dolittle (2020) (MA/4K) $6 (MA/HD) $3.50
Don't Worry Darling (2022) (MA/HD) $5.50
Doors (1991) (Vudu/4K) (iTunes/4K) $4.50
Dora and the Lost City of Gold (2019) (Vudu/HD) $5.25 (iTunes/4K) $4.25
Downsizing (2017) (iTunes/4K) (Vudu/HD) $1.25
Downton Abbey (2019) (MA/HD) $5.50
Downton Abbey: A New Era (2022) (MA/HD) $3.75
Dr. Seuss' How The Grinch Stole Christmas (2000) (iTunes/4K) $5.50 (MA/HD) $5
Dracula 2000 (2000), II: Ascension (2003) (Vudu/HD) (iTunes/HD) $10.50
Dracula Untold (2014) (MA/4K) $7 (MA/HD) $2.75 (iTunes/4K) $4
Draft Day (2014) (Vudu/HD) $3.25 (iTunes/HD) $2.50
Dragged Across Concrete (2019) (iTunes/4K) (Vudu/HD) $3.25
Dragonheart 5-Movie (MA/HD) $15
Drive (2011) (MA/HD) $4.25
Dumbo (2019) (MA/4K) $6 (iTunes/4K) $5.25 (GP/HD) $2.50
Dune (2021) (MA/4K) $5.50
Dungeons & Dragons: Honor Among Thieves (2023) (Vudu/HD) (iTunes/4K) $8
Dunkirk (2017) (MA/4K) $6.50
Dying of the Light (2014) (Vudu/HD) $2.25
E.T. the Extra-Terrestrial (1982) (MA/4K) $6 (iTunes/4K) $5 (MA/HD) $3
Earth Girls Are Easy (1988) (Vudu/HD) $5.75
Edward Scissorhands (1990) (MA/HD) $3
Eighth Grade (2018) (Vudu/HD) $5.75
Elvis (2022) (MA/4K) $6.75 (MA/HD) $4
Elysium (2013) & District 9 (2009) (MA/HD) $7.75
Elysium (2013) (MA/4K) $6.50 (MA/HD) $3.25
Emoji Movie (2017) (MA/HD) $2.25
Encanto (2021) (MA/4K) $6.50 (MA/HD) (GP/4K) $3.50
Epic (2013) (MA/HD) $1.75 (iTunes/SD) $1.25
Equalizer 2 (2018) (MA/4K) $7.25 (MA/HD) $2.75
Escape from L.A (1996) (Vudu/4K) (iTunes/4K) $6
Eternals (2021) (MA/4K) $6.75 (MA/HD) $4.50 (GP/HD) $3
Everest (2015) (MA/4K) $6.50 (MA/HD) $3 (iTunes/4K) $4
Everything Everywhere All at Once (2022) (Vudu/4K) $7.50
Ex Machina (2015) (Vudu/4K) $6.50 (Vudu/HD) $4
Exodus: Gods and Kings (2014) (iTunes/4K) (MA/HD) $3
Expendables 1-3 (Vudu/HD) $4.50
Eyes of Tammy Faye (2021) (GP/HD) $4.25
F9: The Fast Saga + Director's Cut (2021) (MA/4K) $5.25 (MA/HD) $3.25
Fabelmans (2022) (MA/HD) $6.50
Fahrenheit 451 (2018) (Vudu/HD) (iTunes/HD) $4.50 (GP/HD) $3
Fantastic Beasts Collection 1-3 (MA/HD) $7.75
Fantastic Beasts: The Secrets of Dumbledore (2022) (MA/4K) $5.25 (MA/HD) $3
Fantastic Four (2015) (iTunes/4K) (MA/HD) $4.50
Farewell, The (2019) (Vudu/HD) $5.50
Fast & Furious Collection 1-9 (MA/HD) $10
Fatale (2020) (Vudu/4K) (iTunes/4K) $3.75
Father Stu (2022) (MA/HD) $5.50
Fatherhood (2021) (MA/HD) $3.75
Fault in Our Stars (2014) (MA/HD) $1.75
Fences (2016) (iTunes/4K) (Vudu/HD) $1.75
Ferris Bueller's Day Off (1986) (Vudu/HD) (iTunes/HD) $6
Field of Dreams (1989) (MA/4K) $7.50 (iTunes/4K) (MA/HD) $6
Fifth Element (1997) (MA/4K) $6.50 (MA/HD) $6
Fifty Shades of Grey 3-Movie + Unrated (MA/HD) $9.75
Finding Dory (2016) (MA/4K) $5.75 (iTunes/4K) $3.50 (GP/HD) $1.25
Finding Nemo (2003) (MA/4K) $6.75 (iTunes/4K) $5.25 (GP/HD) $3
Finest Hours, The (2016) (MA/HD) $6.25 (GP/HD) $3.75
First Cow (2019) (Vudu/HD) $6.50
First Man (2018) (MA/4K) $6.75 (MA/HD) $4.25
Flashdance (1983) (Vudu/4K) $6.75
Flatliners (2017) (MA/HD) $4.25
Footloose (2011) (Vudu/HD) $5 (iTunes/HD) $3.50
Ford v Ferrari (2019) (MA/4K) $7.75 (MA/HD) $4.75
Forever My Girl (2018) (Vudu/HD) (iTunes/HD) $3.75
Forrest Gump (1994) (iTunes/4K) (Vudu/HD) $5.50
Fox and the Hound (1981) (MA/HD) $6.50 (GP/HD) $5
Frankenstein (1931) (MA/4K) $6.50 (MA/HD) (iTunes/HD) $4.50
Free Guy (2021) (MA/4K) $7.50 (MA/HD) $4.75 (GP/HD) $3.25
Fruitvale Station (2014) (Vudu/HD) $4
Full Metal Jacket (1987) (MA/4K) $6.50
Fury (2014) (MA/4K) $6.50 (MA/HD) $4.50
G.I. Joe: Retaliation (2013) (iTunes/4K) (Vudu/HD) $3.75
Gamer (2009) (iTunes/4K) (Vudu/HD) $5.50
Gemini Man (2019) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $2.25
Ghost Rider: Spirit of Vengeance (2012) (MA/HD) $6.75
Ghostbusters: Afterlife (2021) (MA/4K) $7.50 (MA/HD) $3.50
Girl on the Train (2016) (iTunes/4K) $2.25 (MA/HD) $2.50
Gladiator (2000) (Vudu/4K) $6.25 (iTunes/4K) (Vudu/HD) $5
Glass (2019) (MA/4K) $6.50 (MA/HD) $4.50
Glory (1989) (MA/4K) $7.75
Godfather Trilogy (iTunes/4K) (Vudu/HD) $14
Gods of Egypt (2016) (Vudu/4K) $5.25 (Vudu/HD) $2 (iTunes/4K) $1.50
Godzilla (1998) (MA/4K) $6.50
Good Will Hunting (1997) (Vudu/HD) $5.25
Goosebumps 2 (2018) (MA/4K) $7.50 (MA/HD) $6.50
Gotti (2018) (Vudu/HD) $2
Grand Budapest Hotel (2014) (MA/HD) $3.75
Grease (1978), 2 (1982), Live! (2016) (Vudu/HD) (iTunes/HD) $14
Greatest Showman (2017) (MA/HD) $2.25
Green Book (2018) (MA/4K) $7.25 (MA/HD) $5
Green Hornet (2011) (MA/HD) $6.50
Green Knight (2021) (Vudu/4K) $5.50
Green Lantern: Beware My Power (2022) (MA/HD) $3
Green Mile, The (1999) (MA/4K) $6
Greta (2019) (MA/HD) $5.25
Grey, The (2012) (MA/HD) (iTunes/HD) $2.75
Groundhog Day (1993) (MA/4K) $8
Guardians of the Galaxy (2014) (MA/4K) $7.25 (iTunes/4K) $4.75 (MA/HD) $4 (GP/HD) $1.75
Guardians of the Galaxy Vol. 2 (2017) (MA/4K) $6.75 (iTunes/4K) $4.25 (GP/HD) $1.25
Hacksaw Ridge (2016) (Vudu/4K) $4.50 (iTunes/4K) $3.50 (Vudu/HD) $2.25
Halloween (2018) (MA/4K) $6.25 (MA/HD) $4.25
Halloween Ends (2022) (MA/4K) $6.25 (MA/HD) $4.50
Halloween Kills (2021) (MA/4K) $6 (MA/HD) $4.25
Hancock (2008) (MA/4K) $6.50
Hansel and Gretel: Witch Hunters (2013) (Vudu/HD) (iTunes/HD) $2.50
Hardcore Henry (2016) (MA/HD) (iTunes/HD) $3.50
Harriet (2019) (MA/HD) $4.25
Hate U Give (2018) (MA/4K) $7.75 (MA/HD) $4.50
Haunting in Connecticut (2009) (Vudu/HD) $6.50
Heat, The (2013) (MA/HD) $2.25 (iTunes/SD) $1
Heat: Director's Definitive Edition (1995) (MA/4K) $6 (MA/HD) $5.25
Heaven is for Real (2014) (MA/HD) $2.75
Heavy Metal (1981) (MA/4K) $6.50
Hell Fest (2018) (Vudu/4K) (iTunes/4K) $3.75
Hell or High Water (2016) (Vudu/4K) $5.25 (Vudu/HD) $2.25 (iTunes/4K) $3.75
Hellboy (2019) (Vudu/4K) (iTunes/4K) $4.25
Hellboy (Director's Cut) (2004) (MA/4K) $6.50
Hercules (2014) (iTunes/4K) (Vudu/HD) $1.50
Hereditary (2018) (Vudu/HD) $3.75
Highlander (1986) (Vudu/4K) $5
Hitman's Bodyguard (2017) (Vudu/4K) $6.25 (iTunes/4K) (Vudu/HD) $4.25
Hitman's Wife's Bodyguard (2021) (Vudu/4K) (iTunes/4K) $4.75
Hobbs & Shaw (2019) (MA/4K) $5.75 (MA/HD) $3.75
Hocus Pocus (1993) (MA/4K) $6.75 (iTunes/4K) (MA/HD) $4.75 (GP/HD) $2.25
Holmes And Watson (2018) (MA/HD) $3.75
Home (2015) (MA/HD) $2
Home Alone 1-2 (MA/HD) $7.50
Hope Springs (2012) (MA/HD) $2.50
Hostiles (2017) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $3.25
Hotel Mumbai (2019) (MA/HD) $5.25
Hotel Transylvania 3: Summer Vacation (2018) (MA/4K) $6.75 (MA/HD) $4.50
House of 1,000 Corpses (2003), Devil's Rejects (2005), 3 From Hell (2019) (Vudu/HD) $6
House of the Dragon: Season 1 (2022) (Vudu/4K) $9 (Vudu/HD) $5.50
House with a Clock in Its Walls (2018) (MA/4K) $6 (MA/HD) $3.75
How to Train Your Dragon (2010) (MA/4K) $6.50
How to Train Your Dragon Collection 1-3 (MA/HD) $7.50 $4.75 Each
How to Train Your Dragon: The Hidden World (2019) (MA/4K) $6 (MA/HD) $4.25
Howard the Duck (1986) (MA/4K) $7
Hunger Games Collection 1-4 (Vudu/HD) $6 (iTunes/4K) $12
Hunt for Red October (1990) (Vudu/4K) (iTunes/4K) $4.50
Hunter Killer (2018) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $2.75
Hurt Locker (2008) (Vudu/4K) (iTunes/4K) $6.25
Hustle, The (2019) (iTunes/4K) $2.75
Hustlers (2019) (iTunes/4K) $3
I Feel Pretty (2018) (iTunes/HD) $1
I Now Pronounce You Chuck & Larry (2007) (MA/HD) $4
I See You (2019) (iTunes/HD) $2.50
I, Frankenstein (2014) (Vudu/HD) (iTunes/HD) $1.75
I, Tonya (2017) (MA/HD) $5.75
If I Stay (2014) (iTunes/4K) (Vudu/HD) $5.75
Imitation Game, The (2014) (Vudu/HD) $3.25
Immortal Life Of Henrietta Lacks (2017) (iTunes/HD) $3.50
In the Heights (2021) (MA/4K) $5
Incredible Hulk (2008) (MA/4K) $7 (MA/HD) $5.25
Incredibles (2004) (MA/4K) $7.75 (iTunes/4K) $6.25 (GP/HD) $4.75
Incredibles 2 (2018) (MA/4K) $6.25 (iTunes/4K) $4.50 (GP/HD) $2
Independence Day (1996) (MA/4K) $7.75 (iTunes/4K) (MA/HD) $5.50
Indiana Jones 1-4 (iTunes/4K) (Vudu/HD) $20
Infinite (2021) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $5
Inglorious Bastards (2009) (MA/4K) $7
Inside Out (2015) (MA/4K) $5.75 (iTunes/4K) $4.25 (GP/HD) $1.50
Instant Family (2018) (Vudu/HD) $2 (iTunes/4K) $1.50
Insurgent (2015) (Vudu/4K) (iTunes/4K) $4.25 (Vudu/HD) $3.50
Interstellar (2014) (Vudu/4K) $6 (iTunes/4K) $5.75 (Vudu/HD) $4
Invisible Man (2020) (MA/4K) $6.50 (MA/HD) $3.75
Iron Man (2008) (MA/4K) $7.25 (iTunes/4K) $7 (GP/HD) $3
Iron Man 1-3 (MA/4K) $21 (iTunes/4K) $16 (GP/HD) $7.50
Iron Man 2 (2010) (MA/4K) $7.25 (iTunes/4K) $6.50 (GP/HD) $3
Iron Man 3 (2013) (MA/4K) $7.25 (iTunes/4K) $3 (MA/HD) $2.25 (GP/HD) $1.50
Iron Man and Hulk: Heroes United (2013) (MA/HD) $5.50
It's a Mad, Mad, Mad, Mad World (1963) (Vudu/HD) $6.75
It's a Wonderful Life (1946) (Vudu/4K) $5.25 (iTunes/4K) (Vudu/HD) $5
Jack and Jill (2011), Just Go with IT (2011) & That's My Boy (2012) (MA/SD) $9
Jack Reacher Collection 1-2 (iTunes/4K) (Vudu/HD) $7
Jack Reacher: Never Go Back (2016) (Vudu/4K) $5.50 (iTunes/4K) (Vudu/HD) $2.75
Jack Ryan: Shadow Recruit (2014) (iTunes/4K) (Vudu/HD) $3.25
Jackass Forever (2022) (iTunes/4K) (Vudu/HD) $4
Jaws (1975) (MA/4K) $6.25 (iTunes/4K) (MA/HD) $4.75
Jaws (1975) Jaws 2 (1978) Jaws 3 (1983) Jaws: The Revenge (1987) (MA/HD) $15.50
Jexi (2019) (Vudu/4K) (iTunes/4K) $4.50
Jigsaw (2017) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $2
JOBS (2013) (MA/HD) (iTunes/HD) $3.75
John Wick Collection 1-3 (Vudu/4K) $16.50 (iTunes/4K) $14.50 (Vudu/HD) $8
John Wick: Chapter 3 - Parabellum (2019) (Vudu/4K) (iTunes/4K) $4
Judy (2019) (Vudu/4K) (iTunes/4K) $3.75
Juice (1992) (Vudu/4K) (iTunes/4K) $6.50
Jumanji (1995) (MA/4K) $6.50 (MA/HD) $6
Jumanji: Next Level (2019) & Welcome to the Jungle (2017) (MA/HD) $7.50
Jumanji: The Next Level (2019) (MA/4K) $7.75 (MA/HD) $5.50
Jumanji: Welcome To The Jungle (2017) (MA/4K) $5.50 (MA/HD) $2 (MA/SD) $1
Jungle Book (1967) (MA/HD) $6 (GP/HD) $4
Jungle Book (2016) (iTunes/4K) (MA/HD) $5.25 (GP/HD) $2.75
Jungle Book 2 (2003) (MA/HD) $6.50 (GP/HD) $5.50
Jungle Cruise (2021) (MA/4K) $6 (MA/HD) $3.75 (GP/HD) $3
Jurassic Park (1993) (MA/4K) $5.25 (iTunes/4K) $3.75 (MA/HD) $3
Jurassic Park III (2001) (MA/4K) $6.50 (iTunes/4K) $3.75 (MA/HD) $3.50
Jurassic Park: The Lost World (1997) (MA/4K) $6.50 (iTunes/4K) $3.75 (MA/HD) $3
Jurassic World (2015) (MA/4K) $5.25 (iTunes/4K) $3.75 (MA/HD) $2.75
Jurassic World Collection 1-5 (MA/4K) $20 (iTunes/4K) $17.50 (MA/HD) $10
Jurassic World Collection 1-6 (MA/4K) $23.50 (MA/HD) $11.50
Jurassic World: Dominion + Extended Cut (2022) (MA/4K) $6.50 (MA/HD) $4.25
Jurassic World: Fallen Kingdom (2018) (MA/4K) $5.75 (MA/HD) $1.75
Justice League x RWBY Super Heroes and Huntsmen Part One (2023) (MA/HD) $4
Justice Society: World War II (2021) (MA/4K) $5.50
Kick-Ass (2010) (Vudu/4K) $5.75 (Vudu/HD) (iTunes/HD) $4.50
Kid Who Would Be King (2019) (MA/4K) $5.75 (MA/HD) $4.75
Kid, The (2019) (Vudu/4K) (iTunes/4K) $5.25
Killing Kennedy (2013) (MA/HD) $6.50
Kin (2018) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $3
King Kong (2005) (MA/4K) $5.75 (iTunes/4K) $3.75 (MA/HD) $3.50
Kingsman: The Golden Circle (2017) (iTunes/4K) (MA/HD) $2.75
Kingsman: The Secret Service (2015) (iTunes/4K) (MA/HD) $4.25
Knight and Day (2010) (MA/HD) $6.50
Knives Out (2019) (Vudu/4K) (iTunes/4K) $5.25
Kung Fu Panda Collection 1-3 (MA/HD) $12.50
La La Land (2016) (Vudu/HD) $2.25 (iTunes/4K) $3.75
Lady and the Tramp (1955) (MA/HD) $5.75 (GP/HD) $3.75
Last Duel, The (2021) (MA/HD) $5.25 (GP/HD) $4
Last Night in Soho (2021) (MA/4K) $7 (MA/HD) $5.75
Last Witch Hunter (2015) (iTunes/4K) (Vudu/HD) $1.50
Last Word (2017) (iTunes/HD) Ports to MA $4.75
Law Abiding Citizen (2009) (Vudu/4K) $7
Legion of Super Heroes (2023) (MA/HD) $5.50
Leprechaun Collection 1-7 (Vudu/HD) $14
Les Miserables (1998) (MA/HD) $7
Life of Pi (2012) (MA/HD) $2.50
Lightyear (2022) (MA/4K) $5 (MA/HD) $2.75 (GP/HD) $2
Lilo & Stitch (2002) & Stitch Has a Glitch (2005) (MA/HD) $10.50 (GP/HD) $6
Lincoln Lawyer (2011) (Vudu/4K) $5.25 (iTunes/4K) (Vudu/HD) $4.50
Little (2019) (MA/HD) $4.50
Little Mermaid (1989) (MA/4K) $7.25 (iTunes/4K) (MA/HD) $5.75 (GP/HD) $3.75
Live Die Repeat: Edge Of Tomorrow (2014) (MA/4K) $6.50
Lock Up (1989) (Vudu/4K) $5
Logan (2017) (iTunes/4K) (MA/HD) $2.75
Lone Ranger (2013) (MA/HD) $4.50 (GP/HD) $2.50
Lone Survivor (2013) (MA/4K) $6.75 (iTunes/4K) $2 (MA/HD) $1.50
Looper (2012) (MA/4K) $5.75 (MA/HD) $3
Lord of War (2005) (Vudu/4K) (iTunes/4K) $5.50
Lost City, The (2022) (Vudu/4K) (iTunes/4K) $6
Love and Monsters (2020) (Vudu/4K) (iTunes/4K) $7
Luca (2021) (MA/4K) $6.50 (MA/HD) $3.75 (GP/HD) $3.25
Lyle, Lyle, Crocodile (2022) (MA/HD) $5.50
Mad Max Collection 1-4 (Vudu/4K) $20
Madagascar Collection 1-4 (MA/HD) $14
Magnificent Seven (2016) (Vudu/4K) $6 (Vudu/HD) $2.50
Maleficent (2014) (MA/4K) $5.75 (iTunes/4K) (MA/HD) $3 (GP/HD) $1.25
Maleficent: Mistress of Evil (2019) (MA/4K) $6 (iTunes/4K) $3.75 (GP/HD) $1.75
Mamma Mia! Here We Go Again (2018) (MA/4K) $6.50 (MA/HD) $1.75
Man on a Ledge (2012) (Vudu/4K) (iTunes/4K) $6.50
Marry Me (2022) (MA/HD) $6.50
Marshall (2017) (MA/HD) $4.75
Martian - Extended Cut (2015) (MA/4K) $7.75 (MA/HD) $5.25
Martian (Theatrical) (2015) (MA/4K) $7.25 (MA/HD) $3.25
Mary Poppins Returns (2018) (MA/4K) $6.50 (iTunes/4K) (MA/HD) $4.50 (GP/HD) $2
Matrix: Resurrections (2021) (MA/4K) $5
Maze Runner (2014) (iTunes/4K) (MA/HD) $5.50
Maze Runner: The Scorch Trials (2015) (iTunes/4K) (MA/HD) $6
Mechanic: Resurrection (2016) (iTunes/4K) (Vudu/HD) $3
Megan Leavey (2017) (MA/HD) (iTunes/HD) $1.75
Memory (2022) (MA/HD) $3.50
Men (2022) (Vudu/HD) $3.75
Men in Black (1997) (MA/HD) $6.50
Men in Black 3 (2012) (MA/HD) $2.50
Men in Black Collection 1-3 (MA/HD) $15.50
Men in Black II (2002) (MA/HD) $6.75
Menu (2022) (MA/HD) $5.50 (GP/HD) $4
MIB: International (2019) (MA/4K) $5.75 (MA/HD) $4.75
Mickey & Minnie 10 Classic Shorts - Volume 1 (2023) (MA/HD) $5.75 (GP/HD) $4
Midway (2019) (Vudu/4K) (iTunes/4K) $4
Mile 22 (2018) (iTunes/4K) $1.75
Minions: The Rise of Gru (2022) & Minions (2015) (MA/HD) $8
Minions: The Rise of Gru (2022) (MA/4K) $6.75 (MA/HD) $5.25
Miss Bala (2019) (MA/HD) $3.75
Miss Peregrine’s Home for Peculiar Children (2015) (iTunes/4K) (MA/HD) $2
Mission: Impossible Collection 1-6 (Vudu/4K) $25 (iTunes/4K) (Vudu/HD) $20
Mission: Impossible Fallout (2018) (Vudu/4K) $2.75 (iTunes/4K) (Vudu/HD) $2.50
Moana (2016) (MA/4K) $7 (iTunes/4K) (MA/HD) $4.75 (GP/HD) $2
Moneyball (2011) (MA/HD) $2.75
Monster Hunter (2020) (MA/4K) $6.75 (MA/HD) $4.25
Monsters University (2013) (MA/4K) $6.75 (iTunes/4K) $5.75 (GP/HD) $3.50
Monty Python's The Meaning of Life (1983) (MA/4K) $7.25
Moonfall (2022) (Vudu/4K) (iTunes/4K) $5
Moonlight (2016) (Vudu/HD) $4
Moonrise Kingdom (2012) (MA/HD) $4.75
Morbius (2022) (MA/4K) $5.25 (MA/HD) $3.25 (MA/SD) $2.25
Mortal Engines (2018) (MA/4K) $7 (MA/HD) $3.25
Mortal Kombat Legends: Snow Blind (2022) (MA/HD) $5.50
Mother's Day (2016) (MA/HD) (iTunes/HD) $5
Mr. Peabody & Sherman (2014) (MA/HD) $3.25
Mulan (1998) (MA/4K) $6.75 (iTunes/4K) $5.75 (GP/HD) $3
Mulan (2020) (MA/4K) $6.25 (MA/HD) $4 (GP/HD) $2.25
Mulan 2 (2005) (MA/HD) $3.75 (GP/HD) $2.75
Mummy, The (2017) (iTunes/4K) (MA/HD) $2.75
Muppets Most Wanted (2014) (MA/HD) $6.25 (GP/HD) $4.50
Murder on The Orient Express (2017) (MA/HD) $2.75
My Boss's Daughter (2003) (Vudu/HD) $6
My Little Pony: The Movie (2017) (Vudu/HD) (iTunes/HD) $3.25
National Lampoon's Animal House (1978) (MA/4K) $6.25 (MA/HD) $5.25
Natural, The (1984) (MA/4K) $5
New Mutants (2020) (MA/4K) $6.75 (MA/HD) $5.25 (GP/HD) $2.75
News of the World (2020) (MA/4K) $6.25 (MA/HD) $3.75
Night at the Museum 3-Movie (MA/HD) $13.50 $6 Each (MA/SD) $9
Night School (Extended) (2018) (MA/4K) $7 (MA/HD) $3.75
Nightmare Alley (2021) (MA/HD) $4.50 (GP/HD) $3.50
Noah (2014) (Vudu/HD) $1.75 (iTunes/HD) $1.50
Nope (2022) (MA/4K) $8 (MA/HD) $5.75
Nope (2022), Get Out (2017) & Us (2019) (MA/HD) $10
Northman (2022) (MA/4K) $7.25 (MA/HD) $4.50
Notting Hill (1999) (MA/HD) (iTunes/HD) $3.75
Now You See Me 1-2 (Vudu/HD) $4 (iTunes/HD) $6.50
Nut Job (2014) (iTunes/HD) Ports to MA $1.75
Nutcracker and the Four Realms (2018) (MA/4K) $6 (MA/HD) $3 (GP/HD) $2.50
Oblivion (2013) (MA/4K) $7 (iTunes/4K) $3.50 (MA/HD) $2.25
Office Space (1999) (MA/HD) $7
Once Upon A Time... In Hollywood (2019) (MA/4K) $6.75 (MA/HD) $5
One Direction: This is Us + Extended Fan Edition (2013) (MA/HD) $3.25
Only The Brave (2017) (MA/HD) $5.50
Onward (2020) (MA/4K) $5.50 (MA/HD) $4 (GP/HD) $2.25
Operation Finale (2018) (iTunes/4K) $2.75
Ouija (2014) (MA/HD) (iTunes/HD) $2.50
Our Kind of Traitor (2016) (Vudu/HD) $3.25
Overlord (2018) (Vudu/4K) $5 (Vudu/HD) $2.75 (iTunes/4K) $4
Oz the Great and Powerful (2013) (MA/HD) $2 (GP/HD) $1
Pacific Rim Uprising (2018) (MA/4K) $7.75 (MA/HD) $4.50
Parasite (2019) (MA/HD) $4.75
Passengers (2016) (MA/4K) $6.50 (MA/HD) $2.75
Paterno (2018) (Vudu/HD) (iTunes/HD) $4.25 (GP/HD) $2.75
Patriot Games (1992) (Vudu/4K) (iTunes/4K) $5.50
Patriots Day (2017) (iTunes/4K) (Vudu/HD) $2.50
Paul, Apostle Of Christ (2018) (MA/HD) $4.50
Paws of Fury: The Legend of Hank (2022) (iTunes/4K) (Vudu/HD) $6
Peanuts Movie (2015) (iTunes/4K) (MA/HD) $2.25
Pearl (2022) (Vudu/HD) $5.50
Penguins of Madagascar (2014) (MA/HD) $2.75
Pet Sematary (1989) (Vudu/4K) $6 (iTunes/4K) $4 (Vudu/HD) $3.75
Pet Sematary (2019) (Vudu/4K) $4.25 (iTunes/4K) (Vudu/HD) $2.50
Pete’s Dragon (2016) (MA/HD) $6.25 (GP/HD) $4.25
Peter Pan (1953) (MA/HD) $6.25 (GP/HD) $4.75
Peter Pan: Return to Neverland (2002) (MA/HD) $6 (GP/HD) $4.50
Peter Rabbit (2018) & 2 (2021) (MA/HD) $8.50 $4.75 Each
Peter Rabbit (2018) (MA/4K) $5.75 (MA/HD) $4.75
Philadelphia (1993) (MA/4K) $7.75
Pineapple Express (Unrated Edition) (2008) (MA/HD) $6.50
Pitch Black - Unrated Director's Cut (2000) (MA/HD) $6
Pitch Perfect (2012) (MA/4K) $5.75 (MA/HD) $2.75 (iTunes/4K) $3.75
Pitch Perfect Collection 1-3 (MA/HD) $11.50
Pixels (2015) (MA/4K) $6.50 (MA/HD) $5.50
Planet of the Apes 1-3 (Newer) (iTunes/4K) (MA/HD) $12
Power Rangers (2017) (Vudu/4K) $5.50 (iTunes/4K) $3.25 (Vudu/HD) $2.75
Precious (2009) (Vudu/HD) (iTunes/HD) $6.25
Predator (1987), 2 (1990), Predators (2009), Predator (2018) (MA/HD) $11
Predator (2018) (MA/4K) $6.25 (MA/HD) $3.50
Pretty in Pink (1986) (iTunes/4K) (Vudu/HD) $4.75
Prey for the Devil (2022) (Vudu/4K) (iTunes/4K) $6
Priceless (2016) (iTunes/HD) Ports to MA $5
Pride and Prejudice and Zombies (2016) (MA/HD) $6.50
Prophecy Collection 1-5 (Vudu/HD) (iTunes/HD) $14.50
Protege, The (2021) (Vudu/4K) (iTunes/4K) $5.75
Proud Mary (2018) (MA/HD) $4.25
Psycho (1960), Rear Window (1954), The Birds (1963), Vertigo (1958) (MA/4K) $17
Pulp Fiction (1994) (Vudu/4K) $5.50 (Vudu/HD) $4.25 (iTunes/HD) $5.25
Punisher, The (2004) (Vudu/4K) $5.75 (Vudu/HD) $5.25
Punisher: War Zone (2008) (Vudu/4K) $5.75
Purge, The (2013) (MA/4K) $6.50 (iTunes/4K) (MA/HD) $3
Purge: Anarchy (2014) (MA/4K) $5.75 (iTunes/4K) (MA/HD) $4.75
Puss in Boots (2011) (MA/4K) $6.75
Queen of Katwe (2016) (MA/HD) $3.50 (GP/HD) $2.50
Raid 2 (2014) (MA/HD) $5.75
Raid: Redemption + Unrated (2012) (MA/HD) $5.75
Rambo Collection 1-5 (Vudu/HD) $12.50
Raya and the Last Dragon (2021) (MA/4K) $6.25 (MA/HD) $4.50 (GP/HD) $2.50
Ready or Not (2019) (MA/HD) $6.25
Red (2010) (Vudu/4K) $6.25
Red 2 (2013) (Vudu/4K) (iTunes/4K) $6.25 (iTunes/4K) (Vudu/HD) $1.50
Red Sparrow (2018) (MA/HD) $4.50
Replicas (2019) (Vudu/4K) $5.50
Requiem for a Dream - Director's Cut (2000) (Vudu/4K) (iTunes/4K) $6.25
Rescuers, The (1977) (MA/HD) $6.50
Resident Evil: The Final Chapter (2017) (MA/4K) $7.25 (MA/HD) $3.25
Resident Evil: Welcome to Raccoon City (2021) (MA/4K) $6.50 (MA/HD) $4.50
Revenant, The (2015) (MA/4K) $5.25 (iTunes/4K) (MA/HD) $3.25
Rhythm Section (2020) (iTunes/4K) (Vudu/HD) $4.25
Richard Jewell (2019) (MA/4K) $6.50
Riddick Collection 1-3 (Unrated) (MA/HD) $14
Ride Along 1-2 (MA/HD) (iTunes/HD) $5 $2.75 Each
Rings (2017) (Vudu/HD) $2.75 (iTunes/HD) $1.50
Rise of the Guardians (2012) (MA/HD) $3.25
Robin Hood (2010) (MA/4K) $6.25
Robin Hood (2018) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $3.25
RoboCop (2014) (Vudu/HD) $2
Rocketman (2019) (Vudu/4K) $4.75 (iTunes/4K) $2.50 (Vudu/HD) $2.25
Rocky Horror Picture Show (1975) (MA/HD) $5.25
Rogue (2020) (Vudu/4K) (iTunes/4K) $3.50
Roman J. Israel, Esq. (2017) (MA/HD) $3.50
Ron's Gone Wrong (2021) (MA/4K) $7 (MA/HD) $5.25 (GP/HD) $3.50
Rookie of the Year (1993) (MA/HD) $7.50
Room (2015) (Vudu/HD) $5
Rough Night (2017) (MA/HD) $4.25
Rumble (2022) (iTunes/4K) (Vudu/HD) $5.75
Run Lola Run (1998) (MA/HD) $6.50
Same Kind of Different as Me (2017) (Vudu/HD) (iTunes/HD) $2
Sandlot, The (1993) (iTunes/4K) (MA/HD) $5
Saturday Night Fever (1977) (Vudu/4K) (iTunes/4K) $6.25
Sausage Party (2016) (MA/HD) $4.75
Savages (2012) (iTunes/HD) Ports to MA $2.25
Saving Private Ryan (1998) (Vudu/4K) (iTunes/4K) $6.50
Saw (2004) (Vudu/4K) (iTunes/4K) $5.50
Saw Collection 1-7 (Vudu/HD) $10
Scarface (1983) (iTunes/4K) (MA/HD) $5.25
Scary Movie 3 (2003) (Vudu/HD) (iTunes/HD) $4
Scary Stories to Tell in the Dark (2019) (Vudu/4K) (iTunes/4K) $3
Schindler's List (1993) (MA/HD) $4.75
Scott Pilgrim vs. The World (2010) (MA/4K) (iTunes/4K) $5.75 (MA/HD) $5.25
Scouts Guide to the Zombie Apocalypse (2015) (Vudu/HD) $3.75 (iTunes/HD) $2.75
Scream (1996) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $3.75
Scream 5 (2022) (iTunes/4K) (Vudu/HD) $5.50
Scream Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Secret Headquarters (2022) (Vudu/HD) (iTunes/4K) $6
Secret in Their Eyes (2015) (MA/HD) (iTunes/HD) $2.25
Secret Life of Pets 2 (2019) (MA/4K) $6.25 (MA/HD) $5
Selma (2015) (Vudu/HD) $3 (iTunes/HD) $2.25
Serenity (2005) (MA/HD) $3.50
Seriously Red (2022) (Vudu/HD) $6.75
Shack (2017) (Vudu/HD) (iTunes/HD) $1.50
Shallows, The (2016) (MA/4K) $6.75 (MA/HD $4
Shang-Chi (2021) (MA/4K) $6.25 (MA/HD) $4.75 (GP/HD) $3
Shape of Water (2017) (MA/HD) $3.25
Shaun of the Dead (2004), Hot Fuzz (2007), World's End (2013) (MA/HD) $10
Shawshank Redemption (1994) (MA/4K) $6
Shazam! Fury of the Gods (2023) (MA/4K) $10
Sherlock Gnomes (2018) (Vudu/HD) $2.75 (iTunes/4K) $2.25
She's the Man (2006) (Vudu/HD) (iTunes/HD) $3.25
Shutter Island (2010) (Vudu/4K) (iTunes/4K) $6.50
Sicario (2015) (Vudu/4K) $6 (Vudu/HD) $1.75 (iTunes/4K) $3
Sicario: Day of the Soldado (2018) (MA/4K) $7.75 (MA/HD) $3.75
Silent Night, Deadly Night: 3-Film Collection (1989-1991) (Vudu/HD) $6
Sin City (2005) (Vudu/HD) $5.75
Sing (2016) (iTunes/4K) (MA/HD) $2.75
Sing 2 (2021) (MA/4K) $6.50 (MA/HD) $3.50
Sing Collection 1-2 (MA/HD) $6
Singin' in the Rain (1952) (MA/4K) $6.50
Skyscraper (2018) (MA/4K) $5.25 (MA/HD) $1.75
Sleeping Beauty (1959) (MA/HD) $3.50 (GP/HD) $2.50
Slender Man (2018) (MA/HD) $5.25
Smile (2022) (Vudu/HD) (iTunes/4K) $6.75
Smokey and the Bandit (1977) (MA/4K) $6.50 (MA/HD) $3.75
Smokin' Aces (2007) (iTunes/4K) $5.75
Snow White and The Seven Dwarfs (1937) (MA/HD) $6 (GP/HD) $3.75
Snowden (2016) (MA/HD) $3.50 (iTunes/HD) $4
Snowman (2017) (MA/HD) $2.75
Sonic the Hedgehog (2020) (Vudu/4K) $6.25 (iTunes/4K) (Vudu/HD) $4.25
Sonic the Hedgehog 2 (2022) (Vudu/4K) $6.50 (iTunes/4K) (Vudu/HD) $4.50
Sorry to Bother You (2018) (MA/HD) $4.75
Soul (2020) (MA/4K) $6.25 (MA/HD) $3.75 (GP/HD) $2.25
Source Code (2011) (Vudu/4K) (iTunes/4K) $6
Space Jam (1996) (MA/4K) $5
Space Jam: A New Legacy (2021) (MA/4K) $5
Sparkle (2012) (MA/HD) $3.50 (MA/SD) $2.25
Speed (1994) (MA/4K) $5.25
Spider-Man (2002) (MA/4K) $6.50 (MA/HD) $5.50
Spider-Man 2 (2004) (MA/4K) $6.50 (MA/HD) $5.50
Spider-Man 3 (2007) (MA/4K) $6.50 (MA/HD) $5.50
Spider-Man Collection 1-8 (MA/HD) $26
Spider-Man: Far From Home (2019) (MA/4K) $8 (MA/HD) $4
Spider-Man: Homecoming (2017) (MA/4K) $8 (MA/HD) $1.75
Spider-Man: Into The Spider-Verse (2018) (MA/HD) $5.25
Spider-Man: No Way Home (2021) (MA/4K) $6.75 (MA/HD) $3.75
Spiral (Vudu/4K) (iTunes/4K) $5.50
Spirit Untamed: The Movie (2021) (MA/HD) $4.25
Split (2017) (MA/4K) $6.75 (iTunes/4K) (MA/HD) $2.75
SpongeBob Movie: Sponge Out of Water (2015) (Vudu/HD) $4.75 (iTunes/HD) $3.50
Spotlight (2015) (MA/HD) $5 (iTunes/HD) $3
Spy Who Dumped Me (2018) (iTunes/4K) (Vudu/HD) $4.25
Star Trek 1-3 (Vudu/4K) $18 (Vudu/HD) $9.50 (iTunes/4K) $13.50
Starship Troopers (1997) (MA/4K) $6.50
Stir of Echoes (1999) (Vudu/HD) $4.75
Straight Outta Compton (Unrated Director’s Cut) (2015) (MA/4K) $7.50 (MA/HD) (iTunes/HD) $2.50
Strange World (2022) (GP/HD) Ports to MA $4.25
Studio 666 (2022) (MA/HD) $6.75
Suburbicon (2017) (iTunes/4K) (Vudu/HD) $3.25
Suffragette (2015) (iTunes/HD) Ports to MA $3
Suicide Squad, The (2021) (MA/4K) $5
Sully (2016) (MA/4K) $6.50
Sum of All Fears, The (2002) (Vudu/4K) (iTunes/4K) $5.75
Super 8 (2011) (Vudu/4K) $5.75 (Vudu/HD) $3.25 (iTunes/4K) $5
Super Buddies (2013) (MA/HD) $5 (GP/HD) $3.50
Super Troopers 2 (2018) (MA/HD) $3
Survive the Night (2020) (Vudu/4K) $4 (iTunes/4K) (Vudu/HD) $3
SW: A New Hope (1977) (MA/4K) $7 (iTunes/4K) $6.25 (GP/HD) $3.50
SW: Empire Strikes Back (1980) (MA/4K) $7 (iTunes/4K) $6.50 (GP/HD) $3.50
SW: Force Awakens (2015) (MA/4K) $5.25 (iTunes/4K) $3.50 (GP/HD) $1
SW: Last Jedi (2017) (MA/4K) $5.75 (iTunes/4K) $3.75 (GP/HD) $1
SW: Phantom Menace (1999) (MA/4K) $7.50 (iTunes/4K) $6.50 (GP/HD) $3.50
SW: Return of the Jedi (1983) (MA/4K) $7.25 (iTunes/4K) $6.50 (GP/HD) $3.50
SW: Revenge of the Sith (2005) (MA/4K) $7.50 (GP/HD) $3.50
Taken Collection 1-3 (MA/HD) $9
Tangled (2010) (MA/4K) $8 (MA/HD) $5 (GP/HD) $3.75
Teen Titans Go! & DC Super Hero Girls: Mayhem in the Multiverse (2022) (MA/HD) $4.75
Teenage Mutant Ninja Turtles (2014) (iTunes/4K) (Vudu/HD) $3.25
Ten Commandments (1956) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $5.75
Terminator 2: Judgment Day (1991) (Vudu/4K) (iTunes/4K) $4.25
Terminator: Dark Fate (2019) (Vudu/4K) $6.50 (Vudu/HD) $3 (iTunes/4K) $2.50
Terms of Endearment (1983) (Vudu/HD) (iTunes/HD) $5
Think Like a Man (2012) & Two (2014) (MA/HD) $9
This Is The End (2013) (MA/HD) $5
Thor: Love and Thunder (2022) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2
Thor: Ragnarok (2017) (iTunes/4K) (MA/HD) $3.50 (GP/HD) $1.75
Thor: The Dark World (2013) (MA/4K) $7 (iTunes/4K) $4.50 (GP/HD) $2.25
Three Billboards Outside Ebbing, Missouri (2017) (MA/HD) $3.50
Till (2022) (iTunes/4K) $6.50
To Kill a Mockingbird (1962) (MA/4K) $6.25 (iTunes/HD) $4.50
Top Five (2014) (Vudu/HD) $4.75 (iTunes/HD) $3.50
Top Gun (1986) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $4.25
Top Gun: Maverick (2022) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $5.75
Total Recall (1990) (Vudu/4K) (iTunes/4K) $5.25
Tower Heist (2011) (iTunes/HD) Ports to MA $3.75
Toy Story 1-4 (MA/4K) $23 (iTunes/4K) $21 (GP/HD) $11.50
Training Day (2001) (MA/4K) $6.50
Transformers 1-5 (Vudu/4K) $30 (Vudu/HD) $23
Transformers: Last Knight (2017) (Vudu/4K) $4.75 (iTunes/4K) $2.25 (Vudu/HD) $2
Transporter, The (2002) (MA/HD) $6.25
Trolls Collection 1-2 (MA/HD) $6
Trolls World Tour (MA/HD) $5.50
Turbo (2013) (MA/HD) $2.25 (iTunes/SD) $1.25
Turning Red (2022) (MA/4K) $6.25 (MA/HD) $4 (GP/HD) $2.75
Umma (2022) (MA/HD) $4.75
Unbearable Weight of Massive Talent (2022) (Vudu/4K) (iTunes/4K) $6.75
Unbreakable (2000) (MA/4K) $6 (GP/HD) $3.75
Uncharted (2022) (MA/4K) $5.50 (MA/HD) $3.25
Uncle Drew (2018) (Vudu/4K) $6.25 (Vudu/HD) (iTunes/HD) $3
Uncut Gems (2019) (Vudu/HD) $4.25
Underworld: Awakening (2012) (MA/HD) $1.75
Underworld: Blood Wars (2016) (MA/4K) $5.75 (MA/HD) $2.25
Unforgiven (1992) (MA/4K) $6.50
Untouchables, The (1987) (Vudu/4K) (iTunes/4K) $6
Us (2019) (MA/4K) $6.75 (MA/HD) $5.25
Van Helsing (2004) (MA/4K) $6 (iTunes/4K) (MA/HD) $4.75
Venom (2005) (Vudu/HD) (iTunes/HD) $4.50
Venom (2018) (MA/4K) $6.75 (MA/HD) $3.25
Venom: Let There Be Carnage (2021) (MA/4K) $7 (MA/HD) $3.50
Vertigo (1958) (MA/HD) $4.75
Vice (2018) 'Christian Bale' (MA/HD) $4.25
Victor Frankenstein (2015) (MA/HD) $5.75
Vivo (2021) (MA/HD) $4
Vow, The (2012) (MA/HD) $3.50
Voyagers (2021) (Vudu/4K) (iTunes/4K) $6.50
Walk, The (2015) (MA/HD) $4.75
Walking Dead: Season 11 (2021) (Vudu/HD) $6
Walking with Dinosaurs (2013) (MA/HD) (iTunes/HD) $2.50
Wallace & Gromit in the Curse of the Were-Rabbit (2005) (MA/HD) $6.75
Wanted (2008) (iTunes/HD) Ports to MA $6
War Dogs (2016) (MA/4K) $6.50
War for the Planet of the Apes (2017) (iTunes/4K) (MA/HD) $3
War of the Worlds (1953) (Vudu/4K) (iTunes/4K) $6.75
Warcraft (2016) (MA/4K) $5 (iTunes/4K) (MA/HD) $2.25
Warm Bodies (2013) (iTunes/4K) (Vudu/HD) $2
Warrior (2011) (Vudu/4K) (iTunes/HD) $4
Waterworld (1995) (MA/4K) $6.75 (MA/HD) $6
Wayne's World (1992) (Vudu/4K) (iTunes/4K) $6.25
Welcome to Marwen (2018) (MA/4K) $4
West Side Story (2021) (MA/4K) $5.75 (MA/HD) (GP/HD) $2.50
When the Bough Breaks (2016) (MA/HD) $4.50
Where the Crawdads Sing (2022) (MA/HD) $4.50
Where'd You Go Bernadette (2019) (MA/HD) $5.50
Whiskey Tango Foxtrot (2016) (Vudu/HD) $2.75 (iTunes/HD) $2
White Boy Rick (2018) (MA/HD) $5.25
Whitney Houston: I Wanna Dance With Somebody (2022) (MA/HD) $5.75
Why Him? (2016) (iTunes/4K) (MA/HD) $2
Widows (2018) (MA/4K) $6.50 (MA/HD) $1.75
Wild Card (2015) (Vudu/HD) $4
Willow (1988) (MA/HD) $6.75
Willy Wonka and the Chocolate Factory (1971) (MA/4K) $5.25
Wizard of Lies (2017) (Vudu/HD) $5 (iTunes/HD) $4.25 (GP/HD) $3
Wolf Man (1941) (MA/4K) $6.50
Wolf of Wall Street (2013) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $3.50
Woman in Gold (2015) (Vudu/HD) $2.75
Woman King (2022) (MA/4K) $6.50 (MA/HD) $5.50
Wonder (2017) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $3
Wonder Park (2019) (Vudu/HD) $3 (iTunes/4K) $2.25
Wonder Woman 1984 (2020) (MA/4K) $5
Woodlawn (2015) (MA/HD) (iTunes/HD) $3.75
Wraith, The (1986) (Vudu/HD) $5
X (2022) (Vudu/HD) $6.75
X-Men (2000), X2 (2003), X-Men: The Last Stand (2006) (MA/HD) $15
X-Men Origins: Wolverine (2009) (MA/HD) $7
X-Men: Dark Phoenix (2019) (MA/HD) $6
X-Men: Days of Future Past (2004) (iTunes/4K) (MA/HD) $2.50 Rogue Cut (MA/HD) $5
X-Men: First Class (2010), Days of Future Past (2004), Apocalypse (2014) (MA/HD) $11
Zootopia (2016) (MA/4K) $7.25 (iTunes/4K) $5 (MA/HD) $4.50 (GP/HD) $3.25
submitted by
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DigitalCodeSELL [link] [comments]
2023.06.03 00:54 PhilsTriangle [USA-NJ][H] N64, NES, SNES, Pokemon 3DS XL Console, Gameboy Console CIB, DSi Console, Playstation, PS2, Sega, SMS, and Xbox 360 [W] PayPal, Venmo
Hey everyone, here's a few pictures of my
N64 Games, 3DS XL Console, GBA Console, GBA Games I have for sale . There's a lot listed below that is not pictured so just let me know what you are interested in and I can provide additional pictures.
Prices do not include shipping unless "shipped" is noted. Shipping is $4 for 1 game (1st Class in a Padded/Bubble Wrapped Envelope). An additional $1 per game (if weight exceeds 12 oz). I only accept PayPal via Friends & Family or Venmo F&F, however I do have 295+ confirmed transaction on this board.
Consoles + Accessories Gameboy Original (CIB; unused condition; even the batteries are unopened) - $300 shipped or BO GBA Wireless Adapter (AGB-015) - $20 shipped GBA to Gamecube Adapter (DOL-011) - $25 shipped Gameboy OEM Clam Shells (lot of 32) - $75 shipped Nintendo 3DS XL Pokemon X & Y Limited Edition Console + Luigis Mansion Dark Moon (loose) - $300 shipped Nintendo 64 OEM Gray Controller - $25 Nintendo 64 OEM Controller Pak (NUS-004) - $13 shipped Nintendo 64 GameShark - $25 Nintendo 64 Performance Memory Card - $10 shipped Nintendo 64 OEM Transfer Pak - $20 shipped Nintendo DSI (TMNT Decals) w/ Charger - $50 shipped Sega GameGear Super Wide Gear - $22 shipped Sega Master System w/ hookups + controller (small crack/break in console shell) $125 + shipping Super Nintendo Snes Jr Console (console only; tested) - $90 shipped
N64 Games 007 World is Not Enough (ex-rental) - $14 1080 Snowboarding - $11 Backstage Assault - $12 Blast Corps - $18 Excite Bike 64 - $15 Flying Dragon - $30 F-Zero X - $40 Jet Force Gemini - $13 Madden Football 64 - $5 Mario Kart 64 - $42 MRC Multi Championship Racing - $10 Mystical Ninja Featuring Goemon (ex-rental) - $85 Namco Museum 64 - $12 NBA Jam 99 - $11 NFL Blitz 2001 (torn label) - $18 NFL Quarterback Club 2000 - $5 Pokemon Snap - $20 Pokemon Stadium - $35 San Francisco Rush - $15 San Francisco Rush 2 - $18 Star Wars Episode 1 Racer - $10 Star Wars Rogue Squadron - $14 Super Mario 64 - $38 Superman - $15 Super Smash Brothers - $45 Magical Tetris Challenge - $25 The New Tetris - $30 Tetrisphere - $12 Tony Hawk Pro Skater - $12 Tony Hawk Pro Skater 2 - $21 Top Gear Overdrive - $11 Toy Story 2 - $20 Turok Dinosaur Hunter - $12 Virtual Pool - $13 Waialae Country Club - $6
N64 Manuals/Strategy Guides Duke Nukem Manual - $10 Flying Dragon Manual - $40 Silicon Valley Space Station Manual - $50 Super Mario 64 Nintendo Power Player's Guide - $18
NES Games Adventure of Bayou Billy - $7 Anticipation - $5 Bad Street Brawler - $13 Battle Chess (CIB) - $32 Battle of Olympus - $16 Blades of Steel - $9 Defender 2 - $10 Dragon Warrior (CIB) - $70 Dragon Warrior II -$60 Dragon Warrior - III - $120 Dragon Warrior IV - $160 Excite Bike - $11 Exodus Ultima - $11 Faxanadu - $12 Fester's Quest - $10 Final Fantasy - $25 Gauntlet II (label wear) - $10 Golf - $3 Gotcha - $7 Ghost 'N Goblins - $15 Greg Norman's Golf Power - $14 Gyruss - $9 Hydlide - $9 Iron Sword - $8 Little League Baseball - $12 Magic of Scheherazade (CIB) - $65 Mach Rider - $8 Metal Gear (w/ worn box) - $80 Mike Tyson's Punch-Out - $40 Paperboy - $16 Pinball $7 The Punisher - $27 Rad Racer II - $7 Renegade - $10 RBI Baseball 2 - $10 Road Runner - $16 Spy Hunter - $6 Super Glove Ball - $7 Superman - $21 Super Mario Bros. - $15 Super Mario Bros./ Duck Hunt - $7 Super Mario Bros. 2 - $24 Super Off-Road - $12 Super Sprint (Tengen) - $7 Super Team Games - $9 Tetris - $12 Tetris 2 -$9 Tiger-Heli - $5 Tiny Toon Adventures 2 Trouble in Wackyland - $16 To The Earth - $5 Toobin (Tengen) - $20 Top Gun - $5 Top Player Tennis - $9 Vindicators - $10 Winter Games by Epyx - $6
NES Manuals Anticipation Manual - $5 Captain Skyhawk Manual - $5 Dance Aerobics Manual - $5 Friday the 13th Manual - $16 Golf - $5 Gotcha Manual - $7 (crease) Hogan's Alley Manual - $9 Iron Sword Wizards & Warriors II Manual - $7 Life Force Manual - $10 (some damage to an interior page) Sesame Street 1 2 3 - $7 Super Team Games - $7 Tiger Heli - $3 (water damage)
Gameboy (cart only) Batman - $24 Dr. Mario - $10 Star Wars - $11 Super Mario Land - (top of label is faded) - $20 Wario Land: Super Mario Land 3 - $30
Gameboy Color (cart only) All-Star Baseball 2000 - $5 Mary Kate & Ashley's New Adventures - $4 Men in Black The Series - $7 Pacman Special Color Edition - $14 Rugrats the Movie - $7 Shrek Fairy Tale Freak Down - $7 Smurf's Nightmare - $10 Tony Hawk Pro Skater 2 - $6 Tony Hawk's Pro Skater 3 - $6 Yu- Gi- Oh Dark Duel Stories - $10
GBA (cart only) 007 Everything or Nothing - $7 A Series of Unfortunate Events -$4 Backyard Baseball - $5 Backyard Baseball 2006 - $7 Backyard Baseball 2007 - $7 Backyard Football - $8 Backyard Football 2006 - $4 Backyard Football 2007 - $5 Battleship / Risk / Clue - $6 Bratz - $4 Butt Ugly Martians: BKM Battles - $5 Cars - $5 Cartoon Network Speedway - $6 Catz - $5 Cho Makaimura R Super Ghouls N Ghost ( Japanese Import) - $95 Shipped Dave Mirra Freestyle BMX 2 - $4 Dogz - $6 Dora Explorer's Pirate Pig's Treasure - $4 Dragon Ball Z Supersonic Warriors - $20 Earth Worm Jim - $16 ESPN Great Outdoor Games Bass 2002 - $5 Fantastic 4 Flame On - $3 Finding Nemo - $5 Fire Pro Wrestling - $11 Frogger's Journey - $6 Hot Wheels Stunt Track Challenge - $3 Hot Wheels World Race - $5 Incredibles Rise of the Underminer - $6 Jimmy Neutron Attack of the Twonkies - $4 Jimmy Neutron Jet Fusion - $3 Lord of the Rings The Two Towers - $10 Lost Vikings - $25 Lizzie McGuire: On the Go - $3 Madagascar & Shrek 2 - $5 Madagascar Operation Penguin - $6 Madden 2005 - $5 Mario Kart Super Circuit (torn label) - $21 Monster Jam Maximum Destruction - $6 Namco Museum - $6 Oddworld Munch's Oddysee - $12 Pong Asterios Yar's Revenge - $4 Power Rangers Dino Thunder - $8 Quad Desert Furty - $3 Road Rash Jail Break - $10 Shark Tale - $4 Spirit Stallion of the Cimarron - $5 Star Wars Episode II Attack of the Clones - $5 Star Wars The New Droid Army - $5 Super Mario Advance (worn label) - $17 The Incredibles - $3 Top Gear GT Championship - $10 Yu-Gi-Oh Double Pack 2 - $13 Yu-Gi-Oh Eternal Duelist Soul - $12 Wario Land 4 - $45 WWF Road to Wrestlemania - $10
Nintendo 3DS (loose) Transformers Dark of the Moon Stealth Edition - $7
Nintendo DS Games (cart only unless noted) Avatar The Last Airbender - $13 Backyard Sports Rookie Rush - $4 Bionicle Matoran Adventures - $6 Club Penguin - $4 Happy Feet - $4 Mario Hoops 3 on 3 - $10 Marvel Ultimate Alliance 2 - $10 Megaman Starforce Dragon - $95 shipped Metroid Hunters First Hunt - $6 Namco Museum DS - $8 Nintendo Dogs: Chihuahua & Friends - $6 Nintendo Dogs: Dachshund & Friends (CIB) - $10 Nintendo Dogs: Lab & Friends - $6 Ping Pals - $3 Plants vs Zombies - $10 Ratatouille - $5 Ridge Racer DS - $8 Shrek Superslam - $5 MySims - $5 MySims Kingdom - $5 Spectrobes - $5 Spiderman 3 - $8 Star Wars II The Original Trilogy (LEGO) - $6 Super Money Ball Touch & Roll - $6
Nintendo Gamecube Games (CIB unless noted) ATV Quad Power Racing 2 (missing manual) - $9 Cars - $8 ESPN Winter Sports 2002 - $6 Madden 2003 - $5 Madden 2005 - $6 Need for Speed Hot Pursuit 2 - $8 Spongebob Squarepants: Lights Camera Pants - $16 WWE Day of Reckoning 2 (missing manual) - $25 WWE WrestleMania X8 (missing manual) - $12
Nintendo Wii Games (all have cases) All-Star Cheer Squad - $5 Cabelas Big Game Hunter 2010 (CIB) - $8 Call of Duty Black Ops (CIB) - $9 Carnival Games (CIB) - $6 Chuck E Cheese Party Games (Missing Manual) - $10 Country Dance (CIB) - $8 Deal or No Deal (CIB) - $5 Guitar Hero III Legends of Rock (CIB) - $19 Hannah Montana Spotlight World Tour (Sealed) - $8 Major League Baseball 2K12 (CIB) - $10 Thrillville Off The Rails (CIB) - $5 Wii Music - $6 Wii Sports (Disc & Manual) - $20 Wii Sports Resort (CIB) - $30
Playstation PS1 Games (CIB unless noted) 007 Tomorrow Never Dies - $7 A Bug's Life (GH) - $7 Action Bass - $6 Ball Breakers (sealed) - $10 Bass Championship - $7 Battle Arena Toshinden (GH) - $14 Bushido Blade - $36 Crash Bandicoot Warped (GH) - $13 Fighting Force - $20 Gran Turismo 2 (GH) - $12 Harry Potter & the Sorcerer's Stone - $13 IHRA Drag Racing - $5 Inspector Gadget: Gadget's Crazy Maze - $8 MediEvil (missing manual) - $35 Missile Command - $6 Monster's Inc (GH) - $9 Nascar Heat (CIB) - $7 NBA Live 2000 - $8 NBA Shootout 98 - $9 NFL Blitz 2000 - $15 NHL 98 - $8 NHL Faceoff 97 (GH) - $5 Parasite Eve - $75 Parasite Eve (missing demo disk) - $60 PlayStation Underground Jampack Fall 2001 - $9 Q* Bert - $10 Resident Evil Director's Cut (GH) - $30 Rugrats Search for Reptar (GH) - $17 Rugrats in Paris: The Movie - $12 Soul Blade - $23 Star wars Dark Forces (unoriginal jewel case) - $13 Syphon Filter 2 (GH) - $10 Tecmo Super Bowl - $20 Tiger Woods 99 - $8 Tony Hawk Pro Skater (GH) - $10 Tony Hawk Pro Skater 2 (GH) - $12 Triply Play 99 - $8 Who Wants to Be a Millionaire 2nd Edition - $8 World Cup 98 - $12
Playstation 2 PS2 Games (CIB unless noted) 007 Everything or Nothing - $7 007 Nightfire - $9 Ace Combat 4 Shattered Skies (GH) - $8 All-Star Baseball 2005 - $5 Ben 10 Protector of Earth - $9 Bully - $22 Clock Tower 3 - $70 Crash Bandicoot The Wrath of the Cortex (GH version) - $10 Crash Bandicoot The Wrath of the Cortex - $12 Devil May Cry (GH) - $7 Enter the Matrix - $10 Eragon - $6 Family Feud - $5 Final Fantasy X (GH) -$9 Frogger the Great Quest - $7 Godfather the Game - $14 God of War (2 Disc Set) - $12 Guitar Hero II - $7 Guitar Hero III Legends of Rock - $9 High Heat Major League Baseball 2004 - $5 Hobbit - $10 Karaoke Revolution Party - $8 Karaoke Revolution Presents: American Idol - $5 Madden 2003 - $5 Madden 2007 - $5 Madden 2008 - $5 Midway Arcade Treasures - $11 MLB 07 the Show - $5 MLB Slugfest 2004 - $11 Nascar 2001 - $5 Nascar Thunder 2003 - $7 NFL Blitz Pro - $10 Onimusha 3 Demon Siege - $21 Pinball Hall of Fame - $5 Pirates - The Legend of Black Kat - $12 Red Dead Revolver - $17 Rise of Kasai - $8 Silent Hill 4 The Room (Factory Sealed) - $325 shipped Star Wars Episode 3: Revenge of the Sith - $9 SSX Tricky (missing manual) - $19 Summoner - $10 Teen Titans - $22 Theme Park Roller Coaster - $8 Time Crisis 3 - $23 Tom Clancy's Splinter Cell - $6 Ty the Tasmanian Tiger - $11 Warriors of Might & Magic - $10 Wheel of Fortune - $7 Yu-Gi-Oh Duelists of the Roses - $22
PS3 Band Hero - $6 Call of Duty Black Ops - $10 Call of Duty World at War -$11 Crysis 2 - $7 Fifa Soccer 11 - $5 Guitar Hero 5 - $11 MLB the Show 10 - $4 MLB the Show 11 - $4 NCAA Football 11 - $9 Sports Champions - $5
Sega 32X (all cart only) Primal Rage - $50 Virtua Fighter - $24 Virtua Racing - $20
Sega Dreamcast Games (disc & manual only***; do not have original cases unless noted CIB) Centipede - $7 Plasma Sword Night of Bilstein - $50 Psychic Force 2012 - $25 Ready 2 Rumble Boxing - $12 Rippin Riders - $5 Sega Bass Fishing - $8 Sega Rally 2 Championship - $12 Speed Devils - $15 Sword of Berserk: Gut's Rage (game only) - $65 Trick Style - $7 Zombie Revenge - $30
Sega Game Gear (cart only) Columns - $5 Sega Genesis (cart only unless noted) Aladdin (cart + manual) - $10 Boogerman A Pick & Flick Adventure (cart + manual) - $20 John Madden Football (cart + manual) - $20 Mortal Kombat (cart + manual) - $12 Prime Time NFL Football starring Deon Sanders (cart +manual) - $9 Shining Force (Case & Cart) - $75 Shining Force 2 (cart only) - $55 Sonic the Hedgehog (cart + manual) - $13 Sonic the Hedgehog 2 (cart + manual) - $12 Sonic & Knuckles (cart only) - $25 Streets of Rage (cart only) - $22 X-Men (cart + manual) - $15
Sega Master System (Mostly CIB; ask me to check manual) Alex Kidd: The Lost Stars - $28 California Games (missing manual) - $20 Choplifter - $18 Ghostbusters - $25 Great Baseball - $10 Monopoly - $10 Parlour Games - $10 Pro Wrestling - $14 Rocky - $17 Space Harrier (missing manual) - $18 Shinobi (includes map; missing manual) - $30
Super Nintendo (SNES) Games (cart only) Aeroacrobat - $9 Best of the Best Championship Karate - $8 Brandish - $85 Brett Hull Hockey - $7 Bulls vs Blazers - $4 Capcom MVP Football - $7 Captain Commando - $175 Cliffhanger - $9 College Slam - $7 Donkey Kong Country - $20 ESPN Baseball Tonight - $4 Family Feud - Final Fantasy Mystic Quest - $17 Football Fury - $20 Harley's Humongous Adventure - $15 Magic Johnson's Super Slam Dunk - $6 Mickey's Ultimate Challenge - $12 MechWarrior 3050 - $17 Monopoly - $5 Ms. Pacman - $12 NCAA Basketball - $5 Nickelodeon GUTS - $16 Ninja Warrior - $130 NFL Football - $5 Pit Fighter - $8 Romance of the Three Kingdoms II - $20 Soldier's of Fortune (rental sticker on label) - $25 Stanley Cup Championship -$6 Street Fighter II - $15 Super Caesar's Palace - $4 Super High Impact - $5 Super Soccer - $9 Super Star Wars Return of the Jedi - $16 Terminator 2 Judgement Day - $15 Top Gear - $15
Xbox 360 (CIB) Assassin's Creed - $6 Battlefield Hardline Deluxe Edition - $10 Battlefield 3 Limited Edition - $6 Fifa Soccer 10 - $5 Fifa Work Cup South Africa 2010 - $5 Grand Theft Auto V - $10 Injustice Gods Among Us - $5 L.A. Noire - $7 Left 4 Dead 2 - $11 Mafia II - $10 N3 Ninety-Nine Nights - $20 Nascar The Game 2011 - $9 NBA 2K12 - $5 NHL 10 - $3 NHL 14 - $6 Pocket Bike Racer - $5 Red Dead Redemption - $9 Saints Row - $10 Saints Row The Third - $5 Skate 3 - $6 Virtua Tennis 4 - $9
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