Roguelike adventures and dungeons 2 wiki

roguelike development

2011.05.19 23:11 gatesphere roguelike development

A community of active roguelike developers. Learn how to make a roguelike, share your progress, follow what others are creating, and engage in discussions about a broad range of related topics and resources.
[link]


2009.10.10 16:50 pistolwhip DnD: Roll for Initiative!

A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future.
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2018.09.29 18:46 blackdragon6547 Minecraft Dungeons

The community run subreddit for the game Minecraft: Dungeons by Mojang Studios.
[link]


2023.06.06 05:13 steam811 Minecraft help : it just keeps crashing

---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 2023-06-05, 9:07 p.m.
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: net/minecraftforge/common/capabilities/ForgeCapabilities
at com.minecolonies.api.tileentities.TileEntityRack.getCapability([TileEntityRack.java:434](https://TileEntityRack.java:434)) \~\[minecolonies-1.19.2-1.0.1429-BETA.jar%23122!/:1.19.2-1.0.1429-BETA\] {re:classloading} at net.minecraftforge.common.capabilities.ICapabilityProvider.getCapability([ICapabilityProvider.java:33](https://ICapabilityProvider.java:33)) \~\[forge-1.19-41.1.0-universal.jar%23151!/:?\] {re:computing\_frames,re:mixin,re:classloading} at net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo.handler$zif000$sendBlockEntityCaps([ClientboundLevelChunkPacketData.java:527](https://ClientboundLevelChunkPacketData.java:527)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,re:classloading,pl:mixin:APP:supplementaries.mixins.json:ChunkHolderMixin,pl:mixin:A} at net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo.m\_195691\_([ClientboundLevelChunkPacketData.java](https://ClientboundLevelChunkPacketData.java)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,re:classloading,pl:mixin:APP:supplementaries.mixins.json:ChunkHolderMixin,pl:mixin:A} at net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData.([ClientboundLevelChunkPacketData.java:44](https://ClientboundLevelChunkPacketData.java:44)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading} at net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket.([ClientboundLevelChunkWithLightPacket.java:24](https://ClientboundLevelChunkWithLightPacket.java:24)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading} at net.minecraft.server.level.ChunkMap.m\_183760\_([ChunkMap.java:1208](https://ChunkMap.java:1208)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.server.level.ChunkMap.m\_183754\_([ChunkMap.java:864](https://ChunkMap.java:864)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.server.level.ChunkMap.m\_140184\_([ChunkMap.java:1074](https://ChunkMap.java:1074)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.server.level.ServerChunkCache.m\_8385\_([ServerChunkCache.java:449](https://ServerChunkCache.java:449)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.server.network.ServerGamePacketListenerImpl.m\_7185\_([ServerGamePacketListenerImpl.java:893](https://ServerGamePacketListenerImpl.java:893)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:graveyard.mixins.json:ServerPlayNetworkHandlerMixin,pl:mixin:APP:nochatreports.mixins.json:MixinServerGamePacketListenerImpl,pl:mixin:A} at net.minecraft.network.protocol.game.ServerboundMovePlayerPacket.m\_5797\_([ServerboundMovePlayerPacket.java:114](https://ServerboundMovePlayerPacket.java:114)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading} at net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot.m\_5797\_([ServerboundMovePlayerPacket.java:16](https://ServerboundMovePlayerPacket.java:16)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading} at net.minecraft.network.protocol.PacketUtils.m\_131356\_([PacketUtils.java:22](https://PacketUtils.java:22)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading} at [net.minecraft.server.TickTask.run](https://net.minecraft.server.TickTask.run)([TickTask.java:18](https://TickTask.java:18)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:classloading,re:mixin} at net.minecraft.util.thread.BlockableEventLoop.m\_6367\_([BlockableEventLoop.java:157](https://BlockableEventLoop.java:157)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:computing\_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.util.thread.ReentrantBlockableEventLoop.m\_6367\_([ReentrantBlockableEventLoop.java:23](https://ReentrantBlockableEventLoop.java:23)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,re:computing\_frames,re:classloading} at net.minecraft.server.MinecraftServer.m\_6367\_([MinecraftServer.java:763](https://MinecraftServer.java:763)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer.m\_6367\_([MinecraftServer.java:158](https://MinecraftServer.java:158)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.util.thread.BlockableEventLoop.m\_7245\_([BlockableEventLoop.java:131](https://BlockableEventLoop.java:131)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:computing\_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.m\_129961\_([MinecraftServer.java:746](https://MinecraftServer.java:746)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer.m\_7245\_([MinecraftServer.java:740](https://MinecraftServer.java:740)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.util.thread.BlockableEventLoop.m\_18701\_([BlockableEventLoop.java:140](https://BlockableEventLoop.java:140)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:computing\_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.m\_130012\_([MinecraftServer.java:726](https://MinecraftServer.java:726)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer.m\_130011\_([MinecraftServer.java:658](https://MinecraftServer.java:658)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at net.minecraft.server.MinecraftServer.m\_177918\_([MinecraftServer.java:245](https://MinecraftServer.java:245)) \~\[server-1.19-20220607.102129-srg.jar%23146!/:?\] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A} at [java.lang.Thread.run](https://java.lang.Thread.run)([Thread.java:833](https://Thread.java:833)) \[?:?\] {re:mixin} 
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.capabilities.ForgeCapabilities
... 27 more 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.19 Minecraft Version ID: 1.19 Operating System: Windows 11 (amd64) version 10.0 Java Version: [17.0.3.1](https://17.0.3.1), Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation Memory: 1644128720 bytes (1567 MiB) / 4395630592 bytes (4192 MiB) up to 17112760320 bytes (16320 MiB) CPUs: 20 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz Identifier: Intel64 Family 6 Model 165 Stepping 5 Microarchitecture: unknown Frequency (GHz): 3.70 Number of physical packages: 1 Number of physical CPUs: 10 Number of logical CPUs: 20 Graphics card #0 name: NVIDIA GeForce RTX 3080 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2216 Graphics card #0 versionInfo: DriverVersion=31.0.15.3203 Memory slot #0 capacity (MB): 32768.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 32768.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 69356.53 Virtual memory used (MB): 37577.40 Swap memory total (MB): 4096.00 Swap memory used (MB): 43.65 JVM Flags: 0 total; Server Running: true Player Count: 1 / 20; \[ServerPlayer\['ebonybow'/487, l='ServerLevel\[world\]', x=480.24, y=96.63, z=330.02\]\] Data Packs: vanilla, mod:elevatorid (incompatible), mod:terrablender (incompatible), mod:entangled (incompatible), mod:supermartijn642configlib (incompatible), mod:nochatreports (incompatible), mod:beautify (incompatible), mod:mcwdoors, mod:cfm (incompatible), mod:balm (incompatible), mod:jei (incompatible), mod:supermartijn642corelib (incompatible), mod:byg (incompatible), mod:naturalist, mod:shinyhorses (incompatible), mod:forge, mod:easy\_villagers (incompatible), mod:fastleafdecay, mod:waystones (incompatible), mod:geckolib3 (incompatible), mod:dungeons\_arise, mod:graveyard (incompatible), mod:tameablebeasts, mod:simply\_houses, mod:themissingvillages, mod:repurposed\_structures, mod:nfm (incompatible), mod:worldedit (incompatible), mod:decorative\_blocks (incompatible), mod:domum\_ornamentum, mod:incendium, mod:blockui, mod:lostcities (incompatible), mod:structurize, mod:minecolonies (incompatible), mod:terralith (incompatible), mod:imst, mod:hopo, mod:ctov (incompatible), mod:dreamland (incompatible), mod:moonlight (incompatible), mod:autoreglib (incompatible), mod:sereneseasons (incompatible), mod:dungeoncrawl, mod:quark (incompatible), mod:supplementaries (incompatible), mod:mcwlights, Supplementaries Generated Pack World Generation: Stable Is Modded: Definitely; Server brand changed to 'forge' Type: Dedicated Server (map\_server.txt) ModLauncher: 10.0.8+10.0.8+main.0ef7e830 ModLauncher launch target: forgeserver ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.0.jar eventbus PLUGINSERVICE fmlloader-1.19-41.1.0.jar slf4jfixer PLUGINSERVICE fmlloader-1.19-41.1.0.jar object\_holder\_definalize PLUGINSERVICE fmlloader-1.19-41.1.0.jar runtime\_enum\_extender PLUGINSERVICE fmlloader-1.19-41.1.0.jar capability\_token\_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.19-41.1.0.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.8.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.8.jar fml TRANSFORMATIONSERVICE FML Language Providers: [email protected] [email protected] [email protected] Mod List: server-1.19-20220607.102129-srg.jar Minecraft minecraft 1.19 DONE Manifest: NOSIGNATURE repurposed\_structures\_forge-6.1.3+1.19.jar Repurposed Structures repurposed\_structures 6.1.3+1.19 DONE Manifest: NOSIGNATURE TerraBlender-forge-1.19-2.0.0.120.jar TerraBlender terrablender [2.0.0.120](https://2.0.0.120)DONE Manifest: NOSIGNATURE moonlight-1.19-2.0.15\_-\_Copy.jar Moonlight Library moonlight 1.19-2.0.15 DONE Manifest: NOSIGNATURE entangled-1.3.13-forge-mc1.19.jar Entangled entangled 1.3.13 DONE Manifest: NOSIGNATURE tameablebeasts-1.0.jar TameableBeasts tameablebeasts 1.0 DONE Manifest: NOSIGNATURE supermartijn642configlib-1.1.6b-forge-mc1.19.jar SuperMartijn642's Config Librasupermartijn642configlib 1.1.6b DONE Manifest: NOSIGNATURE NoChatReports-FORGE-1.19-v1.2.3.jar No Chat Reports nochatreports 1.19-v1.2.3 DONE Manifest: NOSIGNATURE Beautify1.19-V.1.4.1Forge.jar Beautify beautify 1.4.1 DONE Manifest: NOSIGNATURE jei-1.19-forge-11.1.1.239.jar Just Enough Items jei [11.1.1.239](https://11.1.1.239)DONE Manifest: NOSIGNATURE supermartijn642corelib-1.1.4-forge-mc1.19.jar SuperMartijn642's Core Lib supermartijn642corelib 1.1.4 DONE Manifest: NOSIGNATURE The\_Graveyard\_1.11\_(FORGE)\_for\_1.19.jar The Graveyard graveyard 1.11 DONE Manifest: NOSIGNATURE naturalist-forge-2.0.2-1.19.jar Naturalist naturalist 2.0.2 DONE Manifest: NOSIGNATURE domum\_ornamentum-1.19-1.0.76-ALPHA-universal.jar Domum Ornamentum domum\_ornamentum 1.19-1.0.76-ALPHA DONE Manifest: NOSIGNATURE Incendium\_v5.1.1.jar Incendium incendium 5.1.0 DONE Manifest: NOSIGNATURE easy\_villagers-1.19-1.0.8.jar Easy Villagers easy\_villagers 1.19-1.0.8 DONE Manifest: NOSIGNATURE blockui-1.19-0.0.64-ALPHA.jar UI Library Mod blockui 1.19-0.0.64-ALPHA DONE Manifest: NOSIGNATURE waystones-forge-1.19-11.1.0.jar Waystones waystones 11.1.0 DONE Manifest: NOSIGNATURE AutoRegLib-1.8-54\_-\_Copy.jar AutoRegLib autoreglib 1.8-54 DONE Manifest: NOSIGNATURE SereneSeasons-1.19-8.0.0.19\_-\_Copy.jar Serene Seasons sereneseasons 0.0NONE DONE Manifest: NOSIGNATURE Dreamland-forge-1.19-1.1.0.1.jar Dreamland dreamland [1.1.0.1](https://1.1.0.1)DONE Manifest: NOSIGNATURE themissingvillages-2.0.0-1.19.2.jar The Missing Villages themissingvillages 2.0.0-1.19.2 DONE Manifest: NOSIGNATURE lostcities-1.19-6.0.2.jar LostCities lostcities 1.19-6.0.2 DONE Manifest: NOSIGNATURE elevatorid-1.19-1.8.6.jar Elevator Mod elevatorid 1.19-1.8.6 DONE Manifest: NOSIGNATURE Decorative+Blocks-forge-1.19.2-3.0.0.jar Decorative Blocks decorative\_blocks 3.0.0 DONE Manifest: NOSIGNATURE DungeonCrawl-1.19-2.3.12\_-\_Copy.jar Dungeon Crawl dungeoncrawl 2.3.12 DONE Manifest: NOSIGNATURE structurize-1.19.2-1.0.491-ALPHA.jar Structurize structurize 1.19.2-1.0.491-ALPHADONE Manifest: NOSIGNATURE worldedit-mod-7.2.11-beta-02-dist.jar WorldEdit worldedit 7.2.11-beta-02+315c5DONE Manifest: NOSIGNATURE minecolonies-1.19.2-1.0.1429-BETA.jar MineColonies minecolonies 1.19.2-1.0.1429-BETADONE Manifest: NOSIGNATURE mcw-doors-1.0.8forge-mc1.19.jar Macaw's Doors mcwdoors 1.0.8 DONE Manifest: NOSIGNATURE cfm-7.0.0-pre34-1.19\_-\_Copy.jar MrCrayfish's Furniture Mod cfm 7.0.0-pre34 DONE Manifest: NOSIGNATURE SimplyHouses-1.1.2.1-1.19-forge (2).jar Simply Houses simply\_houses 1.1.2.1-1.19 DONE Manifest: NOSIGNATURE balm-4.5.3.jar Balm balm 4.5.3 DONE Manifest: NOSIGNATURE Terralith\_v2.3.1.jar Terralith terralith 0.0NONE DONE Manifest: NOSIGNATURE Oh\_The\_Biomes\_Youll\_Go-forge-1.19-2.0.0.7.jar Oh The Biomes You'll Go byg [2.0.0.7](https://2.0.0.7)DONE Manifest: NOSIGNATURE nfm-2022.10.27-1.19.jar Nosiphus Furniture Mod nfm 2022.10.27 DONE Manifest: NOSIGNATURE IMST\_2\_0\_1.jar Immersive Structure imst 2.0 DONE Manifest: NOSIGNATURE ShinyHorses-1.19-1.2.jar Shiny Horses Forge - Enchantabshinyhorses 1.2 DONE Manifest: NOSIGNATURE forge-1.19-41.1.0-universal.jar Forge forge 41.1.0 DONE Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 Quark-3.3-368\_-\_Copy.jar Quark quark 3.3-368 DONE Manifest: NOSIGNATURE HopoBetterMineshaft-\[1.19-1.19.3\]-1.1.6.jar HopoBetterMineshaft hopo 1.1.6 DONE Manifest: NOSIGNATURE ctov-3.2.2.jar ChoiceTheorem's Overhauled Vilctov 3.2.2 DONE Manifest: NOSIGNATURE FastLeafDecay-30.jar FastLeafDecay fastleafdecay 30 DONE Manifest: NOSIGNATURE supplementaries-1.19-2.0.13\_-\_Copy.jar Supplementaries supplementaries 1.19-2.0.13 DONE Manifest: NOSIGNATURE geckolib-forge-1.19-3.1.40.jar GeckoLib geckolib3 3.1.40 DONE Manifest: NOSIGNATURE mcw-lights-1.0.5-mc1.19forge\_-\_Copy.jar Macaw's Lights and Lamps mcwlights 1.0.5 DONE Manifest: NOSIGNATURE DungeonsArise-1.19-2.1.51-beta.jar When Dungeons Arise dungeons\_arise 2.1.51 DONE Manifest: NOSIGNATURE Crash Report UUID: 6d502e06-4cf2-409a-a44d-85bb77c4a1f6 FML: 41.1 Forge: net.minecraftforge:41.1.0 
submitted by steam811 to admincraft [link] [comments]


2023.06.06 05:11 KratosWARel Questions About Mitsuo and his Shadow.

hi everyone, so I was thinking about that, but it doesn't make any sense (at least my first point/question)
1.why in the midnight channel, Shadow Mitsuo is saying what the real Mitsuo would really want to be? (link here) his shadow saying that Mitsuo is the killer (and in reality, his shadow was supposed to say something like "I'm not the killer" because that's what Mitsuo is suppressing, that he isn't the killer, so how is it possible?
2.also why the dungeon is like a video game? is it because of his shadow?
3.can someone explain the metaphor of his shadow being a flying baby which has shield which regenerate every time?
Thanks for helpers.
submitted by KratosWARel to PERSoNA [link] [comments]


2023.06.06 05:11 Significant_Neat_689 AAI is way better than AAI2

Gonna write a 10-page essay for 2 comments and a 33% upvote rate but whatever
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It's true.
The Ace Attorney fanbase is generally more analytically intelligent than most other visual novel fanbases, so it's very disappointing to see so many people lulled by AAI2's cheap parlor tricks while failing to grasp the beauty of AAI. Truly the biggest L for this subreddit.
Let's start with the overarching story: AAI is about an international smuggling ring, and AAI2 is about a man who tricks people into committing murder. That alone should dictate which game is better, but everyone seems to love Simon Keyes because of how random and unpredictable the twist was. I fail to see why the smuggling ring is so slept-on; perhaps it's too realistic or down-to-earth and the community would rather have a final villain plotting to steal the moon? But more on that later.
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AAI has the biggest cases of "Seinfield is unfunny" in the series, because AAI2 is an unofficial translation and thus more accessible to people. On the other hand, AAI is only available as a DS cartridge (rather expensive), the only game not available on the 3DS eshop or Steam. Of course most people played AAI2 before AAI. SO MANY things got ruined by AAI2. I honestly think this is one of the reasons AAI2 did not get a localization.
Let's see some of the highlights:
The Great Thief Yagatarasu - Hit the hardest by this. Kay Faraday parading around the fact that she is the Yagatarasu in AAI2 is vastly different from her doing the same in Kidnapped and Ablaze. In AAI, starting from the first case, the Yagatarasu is this mysterious thief that supposedly has a lot of intel on the smuggling ring and we only get to see his silhouette and calling card. And don't forget his theme, Yagatarasu - The Gentleman Thief, which really does set the mood and fit him perfectly during the fleeting moments it plays. Kay only pretended to be the thief in two cases. I think the scarcity of the Yagatarasu appearances is what really makes the reveal so intriguing.
Yeah, and the final reveal: be honest here. The twist of it being Byrne, Calisto and Badd would have hit much harder on everyone's first playthrough of AAI without knowing anything from AAI2. What really dampens the Yatagarasu is the fact that he is brought up too many times by Kay in AAI2 (and even just her soundtrack name). Also the fact that the Yagatarasu calling card is the inverted version of the smuggling ring leader's instruction cards, to send a message that the Yagatarasu was only a few steps behind the ringleader, was absolutely brilliant and a much better last-minute twist than anything else the series ever came up with.
Calisto Yew/Shih-na - She was with Lang for his first appearance, and every consecutive one. That's what made her reveal so impactful. After AAI2 came along, she was just another one-off character. To be honest, the twist that she was Calisto Yew was completely unexpected, although maybe I should have realized beforehand. I also think the way she is finally cornered is pretty awesome. Setting alight the coat to reveal the Bahbalese ink burning green, pretty symbolic of her smuggling acts finally brought to light.
Shi-Long Lang character development - I'm surprised how no one mentions this. It's on the same level as Sebastian's development, and I think the only reason it's so slept-on is because in AAI2, the cases are normally so dull that you have no other choice but to focus on the characters, while AAI Lang shares the stage with the rest of the plot. The way he goes from respectfully hating on prosecutors as a super serious officer to "Lang Zi says: ...just go already!" and supporting Edgeworth in his trial after the credits is super awesome. Him getting fired from Interpol is worse than Yuri Cosmos getting demoted after Turnabout For Tomorrow in terms of discomfort food. I feel like the way Lang is introduced in AAI2 really does discredit all his character development in AAI.
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Now let's compare all aspects of each game:
Case 1 (general): Visitor > Target. Visitor is the most underrated case in the series, and Target is a 3-hour long snooze-fest. Target is a case 1 yet fails to be an intro case and thus is not good, that's what it boils down to.
Case 1 (witnesses): Visitor == Target. Visitor brought back Maggey who is one of the blandest characters in the series, but Target's defendant wasn't any better. Target also managed to fumble de Killer's appearance into a very boring confrontation, so they are about tied.
Case 1 (culprit, single-case): Portsman > Knightley. The prosecutorial interactions were much more fun than that overconfident bodyguard.
Example --
Portsman: It's a possibility. Maybe your salary's been cut so much that life is getting a little too rough to handle...?
Gumshoe: I'll have you know that I eat three square meals every day, pal! ...OK, so all three of them happen to be instant noodles, but...
Portsman: Poor thing. What an evil prosecutor you were paired up with. And what a motive, no?
Case 1 (culprit, whole game): Knightley > Portsman. Sure. The case 1 culprit can have a huge impact on the overarching story. Knightley was one of the better plotwise characters of AAI2.
Case 2 (general): Airlines > Imprisoned. Airlines just edges out Imprisoned slightly, but I admit Imprisoned is the only AAI2 case that deserves all the praise it gets. But I think the twists and turns were just a bit better for Airlines, especially the final Logic flashback segment as Lablanc slowly fell over the railing.
Case 2 (witnesses): Airlines > Imprisoned. Zinc Lablanc carries the entire case, like Luke Atmey did. Rhoda Teneiro was also cool. Jay Elbird and Frank Sahwit can't compare, and even Keyes' performance in this case, even knowing that he manipulated Knightley's death, doesn't quite reach Airlines' level of beautiful simplicity here. Dogen was just a plot device in this episode.
Case 2 (culprit, single-case): Meele == Roland. Both had godawful motives and mild characters.
Case 2 (culprit, whole game): Roland > Meele. Of course, because Roland got a whole other backstory while Meele stayed the same.
Case 3 (general): Inherited > Kidnapped. Yeah, alright. Who knew that letting you play as Gregory Edgeworth in the events leading up to DL-6 would be more interesting for the audience than actually coming up with an original idea? F for effort, I guess.
Case 3 (witnesses): Inherited > Kidnapped. Mainly because Ema Skye was absolutely useless in Kidnapped. Lauren Paups was also pretty bad. Inherited only had some meh witnesses, nothing outstanding, but still better than Kidnapped.
Case 3 (culprit, single-case): Gustavia > Lance. Well, yeah. Lance did kill only in self defense, while Gustavia and Dover had a whole storyline going. I feel like Kidnapped was meant to be a breath of fresh air from the constant murder grind, like Stolen. Too bad neither case ended up being great.
Case 3 (culprit, whole game): Lance > Gustavia. Well, not quite Lance himself, but the effect it had by prompting Ernest Amano to forge evidence, get caught and questioned, and give up the evidence to the KG-8 incident was pretty impactful. Gustavia, while the first of many things that ticked off Keyes, was also the only part of his story that wasn't really carefully intertwined with anything else.
Case 4 (general): Reminiscence == Forgotten. Interestingly, the one case everyone seems to like in AAI is actually not that great, all things considered. Forgotten was a very slow case with boring investigation sequences all around, but Reminiscence had terrible character interactions and was paced horribly.
Case 4 (witnesses): Reminiscence > Forgotten. Detective Badd blows everyone else out of the water. The Judge was alright, and Gumshoe was pretty subpar. But still, better than whatever AAI2 was trying to do with Lotta Hart and Nicole Swift.
Case 4 (culprit, single-case): Calisto == Blaise. I can't really say one was better than the other. Calisto's double murder and escape managed to top the previous 3-4 for "best loose end", but Blaise was no slouch either.
Case 4 (culprit, whole game): Calisto > Blaise. Doesn't need an explanation.
Now for the opinion that will get me downvoted. Turnabout Ablaze is a better case than The Grand Turnabout, both as a finale and in general.
Firstly, Colias Palaeno was a better final plot device character than John Marsh. Palaeno was introduced as this very suspicious character, only to later become the most helpful witness in the entire series, and the only person who didn't lie, ever. Despite overdoing his coupon-dealing gimmick, it never really got old or tedious. And come on, he was just a cool guy all around. His interactions with Alba were also very interesting considering the history between their countries. Palaeno is the perfect example of how to write a compelling plot device character.
On the other hand, John Marsh never really made an impact and his edgy teenager persona was just meh. Him refusing to take revenge on Dogen in the end was cool, but he was still not as good a character overall. His kidnapping was mainly to develop Courtney's character, but even she was not that interesting in the end. And his twist of being the president's son was very underwhelming, if I'm being honest.
Every case 5 is traditionally the resolution of two different murders. For AAI, it was Ka-Shi Nou murdered in the Allebahstian embassy, and Manny Coachen murdered in the Bahbalese embassy on the same night. For AAI2, it was the body double's murder out of the blue and the real president's murder 12 years ago. Surely Ablaze has a much better premise already.
Ablaze is a very symmetrical, well-organized case with the themes of duality. Allebahst has strict migration laws and an old army general as the ambassador, who appears to be a kindly old man. Bahbal is a very lax tourist country with a young advertising ambassador who is suspiciously cheerful. And yet, Ambassador Alba is the villain behind the smuggling ring while Ambassador Palaeno is hopelessly clueless about his secretary Coachen. I really like the dynamic amongst the characters here. Even Coachen gets characterization from Palaeno's relationship with him and sadness at his death.
Honestly, I thought the premise of the country split in two was a very intriguing setup. Even for people who aren't super interested in history-esque topics, the case should provide a novel setting. The competition to see which embassy had the legitimate statue, the goodwill ambassadorship involving the Steel Samurai, the reuniting of Cohdopia, everything really felt like something big and exciting was happening.
How many people actually played Ablaze fully? I bet half the people who hate on Turnabout Ablaze here don't even know that the embassy was set on fire in the case. They only watched Alba's breakdown, went on the wiki to find out the two victims, and called it a day before formulating their opinion. They missed out on everything, like the safe-opening puzzle and the secret of the Yagatasaru key/"knife", and figuring out how the two statues and the body got transported between the embassies.
Unlike Ablaze's very uniform and straightforward setup, The Grand Turnabout is just a speed-rap of a case with very sporadic events that feel like it's just thrown at you randomly so you never get bored of one single topic. So right after exposing Blaise as the killer, you find the president of Zheng Fa is murdered. You go to question someone, but she is currently judging Roland's trial for the murder of Knightley. Then Blaise turns out to not get in any trouble for what happened in Forgotten. Then Marsh gets kidnapped and you decide to join the trial and help Sebastian. He then runs away and you stall for time until Marsh is found and Sebastian comes back and proves that Blaise tampered with evidence. So he gets arrested after all and Roland is guilty. Then you get a mysterious radio call telling you to go to an orphanage, where you find out that the real president (along with some other guy) was killed there 12 years ago. With a very tedious Little Thief investigation sequence. Now you trace back who called you on the radio and pin every single crime in the game onto him. And Dogen helped, a bit. The end.
There were zero compelling aspects of the case. It feels like the case was entirely written to showcase character development for half the cast, and the actual plot points are half-assed and not bothered with. The final reveal is just a cheap cop-out by going "oh actually A and B are connected. Wow!". I feel like The Grand Turnabout is actually the worst-written case of AAI2 in terms of sheer writing. Every event is random until the final reveal. The way the events proceed is also very weird and feels very unpolished. The investigation drags on way longer than Alba's confrontation does. No way people like this mess of a case more than Ablaze just because it has more rewarding/overstimulating moments at times and uses shock value.
--------------------------------------------------------------------------------------------------------------
It's funny that AAI has the overarching plot be straightforward and each individual case have its twists and turns, while AAI2 is the exact opposite. Each case basically feels like the game just leads you along a long, drawn-out and boring path to the answer while the actual overarching plot is this convoluted, improbable steaming mess of a story.
I really don't think Keyes was all that special. Sure, there were minute hints scattered throughout the game before he is revealed to be the mastermind. Sure, he had a compelling motive. But in the end, it all boils down to "oh remember all that? well, the major twist is that they are connected!". Just a weak cop-out finale that manages to be flashy enough to woo half the audience. But what I really dislike about Keyes is the way he was caught. I personally think that final villains should try to not get caught. Keyes was so cocky that he was toying with Edgeworth on purpose. Kidnapping Kay and John, teasing Edgeworth over the radio, he basically flew too close to the sun and paid the price. Alba, on the other hand, wanted nothing to do with Edgeworth or the rest of the cast.
I think half of what makes a compelling villain is how they try to avoid being caught. Alba managed to stay low and avoid detection for 10 years, while still running the smuggling ring. His confrontations felt very calm and collected, and just overall very professional at maintaining his innocence. Unlike Keyes who just keeps laughing at you and mocking you. Sure, both characters had high egos, but bottom line: Keyes got too cocky from a few successful manipulations while Alba maintained his confidence in his position which he has decades of experience in.
Yes, Alba was very stubborn and makes the final fight drag on, but that should be a good thing for his character. Shows he is very experienced and well-prepared for law enforcement. Honestly, my one complaint is that his fight didn't drag on even longer; I think that him losing his ambassadorship was a bit too easy and he should have put up more of a fight regarding that. People say Alba was too generically evil, but I think that he is actually unique in the way that he is the first pure villain as afinal villain. Remember, von Karma and Gant were not full-time criminals; they were law enforcement who killed once and then were caught trying to cover up their crime. Engarde was an actor who only cared about publicity. Godot was, well, not exactly a criminal. Gavin was a lawyer who did anything to win his case and held grudges. Up until then, we never had a professional criminal as a final villain until Alba. Taking someone like him down should be expected to be difficult, long and tedious. Also his breakdown was much more rewarding than Keyes' getting beat up by animals, mostly because Keyes kinda deserved more than that. If Keyes had been punished harder, his breakdown might have been more satisfying than Alba's, to be fair.
--------------------------------------------------------------------------------------------------------------
AAI also has a better soundtrack than AAI2, and you can fight me on that. AAI2 may have some earwormy tracks, but it's like this: AAIs soundtrack actually sounds like it was composed for the game. Tracks like the Yagatarasu's theme (not Kay, the actual Yagatarasu) and Torn Apart Countries fit the mood and set the grandiose atmosphere perfectly. AAI2s soundtrack is just the artist taking a picture of the character, showing it to a composer, and going "make a theme for him". The Man Who Masterminds the Game may be more catchy than The Enemy Who Surpasses the Law, but the latter definitely suits its respective character and confrontation as a whole more. And I just gotta appreciate a fitting theme more than an earwormy one.
Honestly, Objection 2009 was better than Objection 2011 just because it felt so much more satisfying in a calm, procedural manner, like "Okay, so we figured this out. Make a mental note of this for later". Objection 2011 is a TV-show opening for Edgeworth. It might be very catchy, but I honestly think it doesn't fit a single moment in which it is played and is just an overstimulation.
Also I will get ostracized for saying this, but Lying Coldly was a perfect take on how a pursuit theme for Edgeworth would sound, that Wanting to Find the Truth completely ruined in favor of sounding more like a generic pursuit theme. It may be a good song, but it has none of the charm that Lying Coldly had.
--------------------------------------------------------------------------------------------------------------
AAI2s translation team, to be honest, did a pretty bad job. (Preface: yes I know criticism like this is mean and uncalled for but since AAI2 isn't even their game, I think it is fair to criticize their take on it after they imposed themselves onto Capcom's game.)
Let's start with the voicelines. Sebastian Debeste's voice actor was the only one who did a good job. Everyone else's voices were way too "high-quality sound" to fit AAs theme. Like, especially ProZDs take on Gregory Edgeworth, who sounds like a 20 year old with a smoking problem and a mouth that's 2cm in diameter. It especially contrasts von Karma's voice in Inherited and is clearly out of place. Sorry, but ProZD was an absolute garbage casting choice for Gregory. I don't care what you say, Courtney is not British. Knightley and Shields' voices are just too realistic and not AA sounding. Keyes and Blaise are the only other objections that almost fit the bill, almost.
Again, though, massive props to Sebastian's voice actor. He absolutely nailed his voiceclip.
On a related note, I think Alba and Calisto's objections are actually not bad because remember, they are (Alba definitely, Calisto I assume so since she works for him) foreigners who originate from Cohdopia. It makes sense for them to have an accent when speaking English, and with only one word to go off of, their accent sounds exactly like one would expect. It's surprising how most people can't make that basic connection and instead go straight to mindless hating. Ace Attorney's fanbase is supposed to be smarter than that.
Okay now back to the translation team, the overall dialogue for AAI2 feels much more dry. It's not as easy as you'd expect to capture the tones of each character during the translation, and the translation team kind of failed at that. The dialogue for the returning characters, especially Gumshoe and Kay, feel much more uniform and really lack the charm that AAIs official translation had. Try playing AAI and AAI2 in alternating cases side-by-side and the difference becomes clear as day.
Not just the dialogue in general, but also the quips and banter during the investigation sequences between main characters. Especially that one time in Inherited in which young Shields quotes Godot's "blacker than a moonless night" soliloque, for Gregory to think to himself "note: coffee has a bad effect on lawyers". If you really think about it, this took place before T&T and there is no way Godot would just quote Shields, so it's a really weird continuity plothole that both people say the same thing, like a 4th wall break. It's supposed to be a joke, but come on. Capcom wouldn't actually do something so unprofessional like that, and the translation team really had to make that weird joke a permanent part of Capcom's game. It's an official game so it's supposed to be more professional than using 4th wall breaks like that. This may seem nitpicky, but again - official Capcom game.
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Of course, people can like whatever they like. You may prefer a culprit that is over-the-top crazy more than a down-to-Earth one. You can like an unpredictable, convoluted overarching story more than a well-written one. But objectively, from a critical, unbiased point of view, Ace Attorney Investigations: Miles Edgeworth is a much better-written, higher quality work than Gyakuten Kenji 2. No amount of rose-colored glasses can change that, sorry.
submitted by Significant_Neat_689 to AceAttorney [link] [comments]


2023.06.06 05:00 DTG_Bot Daily Questions [2023-06-06]

New player? Please read the New and Returning Player Guide, Destiny 2 Guided Support & Gameplay Guide.

Want to buy the DLC? Check out the Lightfall Guide.

Returning and not sure what was vaulted? Destiny Content Vault: Year 6

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Top Known Issues List by Bungie

Welcome to the Daily Questions thread! Do you have a Destiny-related question that needs answering? Can't find it anywhere else on the web? Well, You're in luck! Simply ask your question down below, and the knowledgeable community of /DestinyTheGame will answer it to the best of their abilities!
Be sure to use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!
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We also have an official Discord, which allows for live chatting about the game, LFG, and more!
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submitted by DTG_Bot to DestinyTheGame [link] [comments]


2023.06.06 05:00 R4nd0mpro Let's Discuss Class Nerf! Open Plea to Blizzard...

My build was nerfed and I am salty. Can I make a petition to stop nerfing our classes and to please lord target some of these NPC's to get nerfed???? I'm going to rank for a bit so gl getting through it all :)
I am a sorc and I play arc lash. I'd like to draw on a point from PoE. Some builds are good at mapping (aka, AoE), some are good at bossing (aka, single target damage). Arc Lash, NOT GOOD VS BOSS. Please kill me. Please, my build is great at clearing, but lord does it take time to clear a boss. Back in ol' POE days I'd outright skip the boss, but good ol Blizzard made my rune EXP in my paragon tree tied to DUNGEON COMPLETION, no other metric. Dicks. Then you nerf my build because it clears pretty nicely and with the proper stats I could hypothetically hit infinite ultimate reset, but that was....WAY OFF. I am still 30+ seconds off pre-nerf at level 60. Now it's more like 45 seconds, basically unachievable without "mirror tier" shit. Dicks. Regardless of your nerfs, I'm still fighting 10+ levels over, so really what did you do but make me take 15-20 seconds between resets? Just felt rude.
#1. world tier 3 capstone boss is a nightmare. The game doesn't properly tell you what type of damage you are taking, this really hurt my ability to gear vs the boss. I had two separate setups, one for poison/shadow one for poison/fire. Who knows if I even guessed correctly. Also, the flying bastards he spawns? Nightmares. No one asked for heat seeking freaking NPC skills. Those are Effective HP checks. Not skill checks. Especially in a brand new game, this screamed "should have picked a better class" kind of mentality. And the knock back on the bosses skills....holy moly man, you didn't prepare me for half arena knockbacks this entire game and then you just slap me with that aneurism? Worse yet, you know what the solve was to beat the dungeon as a level 60 sorc? Run in a GIANT CIRCLE, until my ultimate was up. Then jump in with everything to clear the room and damage boss, rinse repeat. (Obviously do as much damage early to save time but realize your cooldowns don't match his respawn rate and focusing minions with heat seeking projectiles is only doable by the most chad amongst us).

#2. Minions: BAR NONE, the most annoying and toxic minion in this entire game is the serpents, both rare and normal, who summon a frikin medusa eye to stun you. It not only tracks you, it SNAP tracks you. If you are moving super fast, until a certain threshold where it decides to "lock on", that sucker will track you down like a dog. And shoots through walls, so breaking "line of site" with medusa's eye doesn't work. Turning your back to medusa's eye, doesn't work. Medusas eye is a super juiced medusas eye. I've had 3 white sergeants kill me with unfortunately timed stuns and no unstoppable potion. Where is my affordable cleanse? Where is my pot that let's me clear that bullcrap? If there are more than 3...gl man. you better have known in advance and saved the right cooldowns for the fight or pray you can run.
#3 I love playing HCSSF in POE, there is nothing more fun than killing the final boss after clearing T16 maps with rare mods (selective mods of course), no one could pay me to play this game HC. There are way to many mobs I would have to tactfully just not fight. You are forcing me to remember what dungeons have those crap designed units and just not play them.

That's my rant. Just a mad salty HCSSF PoE player upset he isn't destroying this game. I do hope everyone's enjoying the game, outside of these frustrations I'm loving the game so far :)
submitted by R4nd0mpro to diablo4 [link] [comments]


2023.06.06 05:00 Brebly 35 [M4F] - Atlanta/US Anywhere - Dating with a purpose isn't easy! (Take 2)

Good evening everyone!
Trying this again in hopes of getting a consistent chat, 2nd times a charm! I'm here today hoping to find a genuine connection, or dating with a purpose. I've been through the ringer over the last 15 years or so, but I want to get back up on that horse and find my last relationship. I'd like to find someone who believes in having fun in life and is glass half full! Someone who likes to go on random adventures and likes to travel. Someone who can appreciate a guy who knows how to be respectful and treat a woman correctly, not be a thirsty boi lol. I'm not too picky on where you live, that's what planes are for and I like to travel! I don't mind if you have kids, I do not have any of my own, but not for lack of wanting them. I have a bunch of different interests and hobbies, would love to find someone who shares some of them!
A bit about me: 35 years old (Libra). Live in Georgia but I'm a Wisconsin native. I have 3 dogs, 2 senior dogs and a 6 month old Pittie puppy(ask for puppy pictures, she's just about the cutest dog ever. Or let's go on a doggie date!). I'm a gearhead and love any/everything about cars. I like just about all music. Very big about energy. Glass half full. Fun loving. Love to make people laugh and smile. Love to travel and go on road trips. Love to play video games(and hope you do too! I love playing video games with someone!) I enjoy hiking and kayaking. Always called a great guy or the nice guy(a blessing and a curse) I like to cook!
Here's a few pictures of me for reference:
https://imgur.com/a/5GEcJh2
https://imgur.com/a/OboSMIW
Puppy picture: https://imgur.com/a/MnEdiLK
If you made it this far, thank you so much for reading all the way through. Hoping this catches someone's eye and get some positive chats and a genuine connection. Have a great day and talk to you soon!
submitted by Brebly to R4R30Plus [link] [comments]


2023.06.06 04:49 waynerad GeniusTrip.AI -- Use AI to plan your vacation

It asked me where I wanted to go. I put in "Mons, Belgium", because, why not?
It asked for travel dates. I said July 12 to July 27 of this year. Nice 2-week vacation.
It said "Choose your budget." Options were: low, medium, high, and luxury. I chose "low". Though I'll bet Mons, Belgium is a place where you could do "luxury".
It said "Choose your vacation type." Options were "Relaxed" and "Packed". I picked "Packed". (Can you actually picture me relaxing?)
It said "Choose your category." Options were "Romantic", "Adventure", "Touristic", "Party", "Family", "Cultural", "Mixed". I picked "Adventure", though I was tempted by "Party".
It said, "Choose your dietary preference." Options were "Vegan", "Vegetarian", "Pescatarian", "Halal", and "No preference". I picked "No preference". Vacation isn't the time to be picky, right?
Never heard of the word "pescatarian" before but the "fish" icon makes me think it means fish.
Anyway, I clicked "Submit".
----
Recommended accommodation: Hotel Lido Mons Centre

Day 1:
Recommended transport mode: Taxi
Arrive at Brussels Airport and take a taxi to your hotel in Mons. Spend the day exploring the city on foot, visiting the Grand Place, the Belfry, and the SainteWaudru Collegiate Church. For dinner, head to Le Pain Quotidien for some delicious vegetarian options.

Day 2:
Recommended transport mode: Walking
Start your day with a visit to the Mons Memorial Museum to learn about the city's history. Then, take a walk to the Van Gogh House, where the famous artist lived for a short time. For lunch, try some traditional Belgian cuisine at Le Pain Quotidien. In the afternoon, take a stroll through the Parc du WauxHall and enjoy the beautiful scenery. For dinner, head to Le Pain Quotidien for some more vegetarian options.

Day 3:
Recommended transport mode: Train
Take a train to the nearby city of Tournai and spend the day exploring its beautiful architecture, including the NotreDame Cathedral and the Belfry. For lunch, try some local specialties at Le Pain Quotidien. In the evening, take the train back to Mons and enjoy dinner at Le Pain Quotidien.

Day 4:
Recommended transport mode: Walking
Explore the city's art scene by visiting the BAM Beaux-Arts Mons museum and the Mundaneum, a museum dedicated to the history of information and communication. For lunch, try some delicious vegetarian options at Le Pain Quotidien. In the evening, head to the Theatre Royal de Mons for a show.

Day 5:
Recommended transport mode: Bicycle
Rent a bicycle and take a ride through the beautiful countryside surrounding Mons. Stop for lunch at a local restaurant and try some traditional Belgian cuisine. In the evening, head back to the city and enjoy dinner at Le Pain Quotidien.

Day 6:
Recommended transport mode: Walking
Take a walking tour of the city's many parks and gardens, including the Jardin du Mayeur and the Parc du Beffroi. For lunch, try some vegetarian options at Le Pain Quotidien. In the evening, head to the Grand Place and enjoy a drink at one of the many bars.

Day 7:
Recommended transport mode: Train
Take a train to the nearby city of Charleroi and spend the day exploring its many museums and galleries. For lunch, try some local specialties at a restaurant in the city. In the evening, take the train back to Mons and enjoy dinner at Le Pain Quotidien.

Day 8:
Recommended transport mode: Walking
Explore the city's many churches and cathedrals, including the SainteElisabeth Church and the Saint-Nicolas Church. For lunch, try some vegetarian options at Le Pain Quotidien. In the evening, head to the Theatre Royal de Mons for a show.

Day 9:
Recommended transport mode: Bicycle
Rent a bicycle and take a ride through the beautiful countryside surrounding Mons. Stop for lunch at a local restaurant and try some traditional Belgian cuisine. In the evening, head back to the city and enjoy dinner at Le Pain Quotidien.

Day 10:
Recommended transport mode: Walking
Take a walking tour of the city's many museums and galleries, including the Musée François Duesberg and the Musée du Doudou. For lunch, try some vegetarian options at Le Pain Quotidien. In the evening, head to the Grand Place and enjoy a drink at one of the many bars.

Day 11:
Recommended transport mode: Train
Take a train to the nearby city of Namur and spend the day exploring its many castles and fortresses. For lunch, try some local specialties at a restaurant in the city. In the evening, take the train back to Mons and enjoy dinner at Le Pain Quotidien.

Day 12:
Recommended transport mode: Walking
Explore the city's many parks and gardens, including the Jardin du Mayeur and the Parc du Beffroi. For lunch, try some vegetarian options at Le Pain Quotidien. In the evening, head to the Theatre Royal de Mons for a show.

Day 13:
Recommended transport mode: Bicycle
Rent a bicycle and take a ride through the beautiful countryside surrounding Mons. Stop for lunch at a local restaurant and try some traditional Belgian cuisine. In the evening, head back to the city and enjoy dinner at Le Pain Quotidien.

Day 14:
Recommended transport mode: Walking
Take a walking tour of the city's many churches and cathedrals, including the SainteElisabeth Church and the Saint-Nicolas Church. For lunch, try some vegetarian options at Le Pain Quotidien. In the evening, head to the Grand Place and enjoy a drink at one of the many bars.

Day 15:
Recommended transport mode: Taxi
Take a taxi to

----

Weirdly, it cut off that last entry. I assume back to the airport for the flight back.
Also weirdly, it thinks I want to eat at Le Pain Quotidien every day. Which actually means "The Daily Bread" in French. The bread must be just ridiculously awesome?
It does look like the trip ought to be rather low cost, with lots of walking and biking and the occasional train. Some of the attractions look like they're low-cost, like biking in nature, visiting churches and parks and gardens. Some might be expensive like art galleries. Most of the cost, though, probably just goes to getting a hotel that is so close to the center of the city. I suppose it's worth it to get so much within walking distance.
No idea how this system works. I'm guessing it's using a generative AI model, but what it generates is based on a database of destinations and attractions and is shoe-horned into the format of a trip plan. Wonder if they trained a model from scratch or fine-tuned a model from somewhere else.
https://geniustrip.ai/
submitted by waynerad to u/waynerad [link] [comments]


2023.06.06 04:45 AutoModerator [Download Course] Lea Gucciardi – Shopify Code(x) Course (Genkicourses.site)

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submitted by AutoModerator to GetNewestCourses [link] [comments]


2023.06.06 04:40 MCMiracle1206 Recommend me an anime based on these (please and Thankyou)

In the past i have been more specific and often asked for anime in relation to something. Now I feel I’m looking too hard and am missing some obvious ones, so I would be grateful for some recommendations that are based on my top 10 animes, Cheers!
  1. Jojos Bizzare Adventure
  2. Black Clover
  3. Re:Zero
  4. Attack On Titan
  5. Jujutsu Kaisen
  6. Demon Slayer
  7. Mushoku Tensei
  8. Chainsaw Man
  9. 86 Eighty Six
  10. Trigun stampede
(Each of theses are in my opinion 10/10s so ranking does not have too much weight) I’m aware a lot of these are shonen, but the ones that have gotten to me the most include Re:Zero, mushoku tensei, 86 and Chainsaw man (manga included)
submitted by MCMiracle1206 to Animesuggest [link] [comments]


2023.06.06 04:37 Luigifan18 SRB2 Add-on Idea: Prince Garcia

This is actually the first add-on idea I've been considering for SRB2 — yes, I was brainstorming this before I was brainstorming the Belnades Sisters. This is one of my very first Mario/Sonic OCs, and fair warning here, he's a bit OP. The character in question is Garcia… Garcia the Beanie Baby. Yes, I'm serious. (I'd have put up a link to Garcia's profile on Ty's website, but he's not there anymore.) Anyways, Garcia in my fanfics is a lot more than a teddy bear — he's a powerful pyrokinetic capable of giving Blaze a run for her money. So, here are some details on how he'd play.
submitted by Luigifan18 to SRB2 [link] [comments]


2023.06.06 04:37 dapeche [OPEN DISCUSSION] Weekly thread

The "Don't Quote Me" discussion thread has been suspended to make room for the June 12 black out notice.
 
Welcome to the (roughly weekly) Open Discussion thread.
 
We have this discussion thread for a few reasons. We know some people are a bit shy to create a whole new post for a small question they may have, so this is a good place to start. Or, we've learned some tips and tricks to share with the community. This is the place to to to that.
 
As a growing community we find ourselves having to limit the posts that may be off-topic to the primary purpose of the sub of 1) home improvement questions and 2) sharing of completed projects. These topics include home warranty companies, household tips, general painting advice, room layouts, or rants about companies, contractors, and previous owners. While these may be of interest, we are trying hard to provide a venue that will both allow, and constrain, the conversation. Again, the main goal here is to help homeowners with their homes. Thus, this thread. Thank you for participating.
 
If you have questions about the recently passed Inflation Reduction Act please post them here as well. The Department of Treasury has also created this FAQ page regarding the bill that may answer some of your questions.
 
If you haven’t already, please review the sub guidelines. Also a reminder to stay away from any personal or disrespectful commentary. From the sidebar:
Comments must be on-topic, helpful, and kind. Name-calling, abusive, or hateful language is not tolerated, nor are disrespectful, personal comments. No question is too stupid, too simple, or too basic. We're all here to learn and help each other out - enjoy!
 

Note it may take a few days for you to get a response, please be patient.

 
Our sidebar topics:
Air Conditioning Tips
Asbestos FAQ a.k.a. Am I going to die?
Doors AMA
Doors, Sliding patio
Hiring a contractor?
Home Maintenance wiki
Home Utilities 101
How much will it cost? aka Always get 3 Quotes!
Load-bearing Walls
Radon Mitigation AMA
Tile and Stone AMA
Tiling, A Guide
Windows AMA
Windows Part 2
FAQ: My First Home Toolbox
submitted by dapeche to HomeImprovement [link] [comments]


2023.06.06 04:35 Cptmoonblood [H] Close to 200 games from the Humble Bundles of years past [W] Destiny 2 legacy or other offers

Hello! I am wanting to do some cleanup of my humble bundle items and would like to get desitny 2 legacy for steam preferably but welcome any other game offer. Thank you for checking out my post and below is the list of games I am offering.
  1. 112 Operator
  2. A Mortician's Tale
  3. Agents of Mayhem
  4. Alien Spidy
  5. Amnesia: Rebirth
  6. Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  7. Ashampoo Photo Optimizer 7 Ashampoo
  8. Book of Demons
  9. Boundless
  10. Broken Age
  11. Brothers: A Tale of Two Sons
  12. Brothers: A Tale of Two Sons
  13. Car Mechanic Simulator 2018
  14. Corridor Z
  15. Crying Suns
  16. DUCATI - 90th Anniversary
  17. DV: Rings of Saturn
  18. Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  19. Darksiders Warmastered Edition
  20. Dear Esther: Landmark Edition
  21. Draw Slasher
  22. Drawful 2
  23. Driftland: The Magic Revival
  24. EarthX
  25. Endless Space 2
  26. Europa Universalis IV
  27. Expeditions: Viking
  28. Fable Anniversary
  29. Fahrenheit: Indigo Prophecy Remastered
  30. Fury Unleashed
  31. GNOG
  32. GRIP: Combat Racing Artifex DLC
  33. GameGuru
  34. GameMaker Studio 2 Creator 12 Months YoYo Games
  35. Go Home Dinosaurs
  36. Going Under
  37. HIVESWAP: Act 1
  38. Hacknet
  39. Hexologic
  40. Inmost
  41. Intro to Game Development with Unity Zenva
  42. Iron Danger
  43. Jurassic World Evolution - Deluxe Dinosaur Pack
  44. Kingdom Two Crowns
  45. LEGO Batman 3: Beyond Gotham
  46. Liberated GOG
  47. Lostwinds
  48. Lust for Darkness
  49. Lust from Beyond: M Edition
  50. MXGP - The Official Motocross Videogame
  51. Magicka
  52. Max Payne 3 Rockstar Social
  53. Monaco
  54. Moon Hunters
  55. Motorcycle Mechanic Simulator 2021
  56. Music Maker EDM Edition Magix
  57. Music Maker EDM Edition Magix
  58. NecroWorm
  59. Neverout
  60. Nex Machina
  61. Nickelodeon All-Star Brawl
  62. Orbital Racer
  63. Out of Reach: Treasure Royale
  64. PAC-MAN™ CHAMPIONSHIP EDITION 2
  65. PDF-Suite 1 Year License PDF-Suite
  66. PGA Tour 2K21
  67. Party Hard
  68. Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook Paizo
  69. Pathway
  70. Pawnbarian
  71. Pixplode
  72. Popup Dungeon
  73. Post Void
  74. Quantum Break
  75. RESIDENT EVIL 2 - All In-game Rewards Unlock
  76. RPG Maker VX
  77. Radio Commander
  78. Maneater
  79. Endzone - A world Apart
  80. Beyond The Wire
  81. The Survivalists
  82. Lacuna - A sci-fi noir Adventure
  83. 8 Doors
  84. Greak: Memories of Azur
  85. Fling to the Finish
  86. Tohu
  87. Rebuild 3: Gangs of Deadsville
  88. Resident Evil 0 HD REMASTER
  89. Resident Evil Revelations 2 - Episode 1: Penal Colony
  90. Ring of Pain
  91. Roarr! Jurassic Edition
  92. Rustler
  93. STRIDER™
  94. SUPERHOT
  95. SYSTEM SHOCK: ENHANCED EDITION
  96. Say No! More
  97. Shing!
  98. Slinger VR
  99. Song of Iron
  100. Soulblight
  101. Speed Brawl
  102. Starfinder: Pact Worlds Campaign Setting Paizo
  103. Stealth 2: A Game of Clones
  104. Sunset Overdrive
  105. Super Hexagon
  106. Supraland
  107. Telefrag VR
  108. The Amazing American Circus
  109. The USB Stick Found in the Grass
  110. The Witness
  111. This is the Police
  112. Toejam & Earl: Back in the Groove
  113. Tooth and Tail
  114. Totally Accurate Battle Simulator
  115. Train Valley 2
  116. Treasure Hunter Simulator
  117. Tropico 4
  118. Vagante
  119. Vikings - Wolves of Midgard
  120. WARSAW
  121. Wanderlust: Travel Stories GOG
  122. Wandersong
  123. Wargroove
  124. We Are Alright
  125. West of Dead
  126. Wizard of Legend
  127. Wizard of Legend
  128. World of Goo
  129. Worms Revolution
  130. X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  131. Zombotron
  132. Pathfinder: Wrath of the Righteous
  133. Fallout 76 + Fallout 1
  134. Thronebreaker: the Witcher Tales
  135. Othercide
  136. Shady Part of Me
  137. Scourgebringer
  138. Fobia: St. Dinfna Hotel
  139. Five Dates
  140. Doom Eternal
  141. Tribes of Midgard
  142. Encased: a Sci-fi Post-Apocalyptic RPG
  143. Olliolli World: rad edition
  144. Grow: song of the Evertree
  145. Connan Chop Chop
  146. Hokko Life
  147. The serpent Rogue
  148. Wasteland 3
  149. Greedfall
  150. First class trouble
  151. Backbone
  152. TOEM
  153. Where the water tastes like wine
  154. Blade assault
  155. Super magbot
  156. Hell Let Loose
  157. Eldest Souls
  158. Raji: An Ancient Epic
  159. Morbid: The seven acolytes
  160. Spellcaster university
  161. Surviving the Aftermath
  162. If Found...
  163. Genesis Noir
  164. EMBR
  165. Ghostrunner
  166. Destroy All humans!
  167. Killsquad
  168. Rogue Heroes: Ruins of Tasos
  169. Suzerain
  170. Chcken Police
  171. Naruto to boruto: shinobi striker
  172. The Dark Pictures Anthology
  173. Red Solstice 2: Survivors
  174. Nebuchadnezzar
  175. Police Stories
  176. Evan’s Remains
  177. Per Aspera
  178. Just Die Already
  179. Before We Leave
  180. Paradise Lost
  181. Iron Harvest
  182. Project Winter
  183. Rustler
  184. The Henry Stickmin Collection
  185. Farmer’s Dynasty
  186. Between The Stars
  187. Midnight Protocol
  188. Maneater
  189. Endzone - A world Apart
  190. Beyond The Wire
  191. The Survivalists
  192. Lacuna - A sci-fi noir Adventure
  193. 8 Doors
  194. Greak: Memories of Azur
  195. Fling to the Finish
  196. Tohu
submitted by Cptmoonblood to GameTrade [link] [comments]


2023.06.06 04:34 Pugy1987245 Ummmmm 🤔

Ummmmm 🤔
Seems pretty accurate to me
submitted by Pugy1987245 to tallyhall [link] [comments]


2023.06.06 04:33 velvetio Leveling up too fast???

I'm level 30 in fractured peaks and have only completed 21 side quests, 5 dungeons, a stronghold, and a couple of act 1 quests. is it like Diablo 2? at a certain point is it very slow to get a new level or can i reach level 100 if i do all the open world activities? Thanks.
PS: I'm not interested in endgame, just campaign and stories.
submitted by velvetio to diablo4 [link] [comments]


2023.06.06 04:26 TheLagginWagon (Offer) 500ish codes idk (Request) Lists, Hunchback, Aristocats, Mario, Renfield, (will overtrade for new releases) , more lists. show me what you got!

Just hit 1463 in VUDU. Hit me with lists. Have like 8 June Universal Codes.
New titles: 007: Daniel Craig 1,2,3 Movie Collection HD VUDU Big Lebowski, The 4K iTunes Dictator, The (Unsure if Unrated) HD VUDU Dictator, The (Unsure if Unrated) HD iTunes Hot Fuzz HD MA Hot Fuzz 4K iTunes How to Be a Latin Lover HD iTunes In the Heights (WB EXPIRES 9/30) 4K MA King Kong (Theatrical) 4K MA Lion King 1½ HD MA Lion King 1½ HD Google-Play Middle School: The Worst Years of My Life HD VUDU Middle School: The Worst Years of My Life HD iTunes Mulan (Animated) 4K MA Mulan (Animated) HD GP Night at the Museum 3: Secret of the Tomb 4K-iTunes/HD-MA Playing with Fire 4K iTunes Playing with Fire HD VUDU Raya and the Last Dragon HD GP Shaun of the Dead HD MA Shaun of the Dead 4K iTunes The World's End 4K iTunes Think Like a Man SD MA Yesterday 4K MA
Def Movie Title (all codes split, no points) Retailer MA?
HD 007: Daniel Craig 1,2,3 Movie Collection VUDU No
HD 13 Hours iTunes No
HD 13 Hours VUDU No
HD Aftermath VUDU No
HD Age of Adaline iTunes No
4K Aladdin (Live Action) 4K-iTunes/HD-MA Yes
HD Aladdin (Live Action) Google-Play Yes
HD Aladdin (Live Action) Google-Play Yes
HD Alexander and the Bad Day Google-Play Yes
4K Alien: Covenant 4K-iTunes/HD-MA Yes
4K Alien: Covenant 4K-iTunes/HD-MA Yes
HD All Eyez On Me iTunes No
HD American Girl: Lea to the Rescue iTunes Yes
HD American Made MA Yes
HD Anchorman 2 iTunes No
HD Anchorman 2 iTunes No
HD Anchorman 2 VUDU No
4K Annihilation iTunes No
HD Annihilation VUDU No
4K Assassin's Creed 4K-iTunes/HD-MA Yes
4K Assassin's Creed 4K-iTunes/HD-MA Yes
4K Assassin's Creed 4K-iTunes/HD-MA Yes
HD Assassination Nation MA Yes
HD Atomic Blonde MA Yes
4K Avengers: Age of Ultron 4K-iTunes/HD-MA Yes
HD Avengers: Age of Ultron Google-Play Yes
4K Avengers: Endgame MA Yes
HD Avengers: Endgame Google-Play Yes
HD Avengers: Endgame Google-Play Yes
HD Avengers: Endgame Google-Play Yes
4K Avengers: Infinity War MA Yes
HD Avengers: Infinity War Google-Play Yes
4K Back to the Future Trilogy iTunes Yes
HD Back to the Future Trilogy MA Yes
HD Bad Moms iTunes Yes
HD Baggage Claim MA Yes
HD Barbie in Princess Power MA Yes
4K Baywatch iTunes No
4K Baywatch iTunes No
HD Beauty And The Beast (Live Action) Google-Play Yes
4K Big Hero 6 4K-iTunes/HD-MA Yes
HD Big Hero 6 Google-Play Yes
HD Big Hero 6 Google-Play Yes
HD Big Hero 6 Google-Play Yes
HD Big Hero 6 (CANADA) Google-Play IDK
HD Big Hero 6 (CANADA) (might be 4K iTunes?) iTunes IDK
4K Big Lebowski, The iTunes Yes
4K Black Panther iTunes Yes
4K Black Panther iTunes Yes
4K Black Panther iTunes Yes
HD Black Panther Google-Play Yes
HD Black Panther Google-Play Yes
HD Black Panther Google-Play Yes
HD Black Panther Google-Play Yes
HD Black Panther MA Yes
HD Black Panther MA Yes
HD Black Panther MA Yes
HD Black Panther MA Yes
HD Black Widow MA Yes
HD BOO! A Madea Halloween iTunes/VUDU No
4K Book Club iTunes No
HD Boss Baby MA Yes
4K Bourne Legacy iTunes Yes
SD Brave iTunes Yes
SD Broken City iTunes Yes
4K Bumblebee iTunes No
4K Bumblebee iTunes No
HD Captain Underpants MA Yes
HD Captain Underpants (Australia) Google-Play IDK
HD Cars 3 Google-Play Yes
HD Chappie MA Yes
HD Cinderella Google-Play Yes
HD Coco Google-Play Yes
HD Colombiana MA Yes
HD Croods, The MA Yes
HD Croods, The MA Yes
SD Croods, The iTunes Yes
SD Croods, The iTunes Yes
HD Darkest Hour (2017) MA Yes
HD Dead in Tombstone (Unrated) MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
4K Deadpool 4K-iTunes/HD-MA Yes
HD Deadpool 2 MA Yes
HD Deadpool 2 MA Yes
HD Deliver Us From Evil (2014) MA Yes
HD Den of Thieves iTunes No
SD Despicable Me iTunes Yes
4K Despicable Me 3 iTunes Yes
4K Despicable Me 3 iTunes Yes
HD Despicable Me 3 MA Yes
HD Diary of a Wimpy Kid 3: Dog Days MA Yes
SD Diary of a Wimpy Kid 3: Dog Days iTunes Yes
SD Diary of a Wimpy Kid 3: Dog Days iTunes Yes
HD Dictator, The (Unsure if Unrated) VUDU No
HD Dictator, The (Unsure if Unrated) iTunes No
SD Die Hard 5: A Good Day To Die Hard (Ext) iTunes Yes
HD Disneynature: Bears Google-Play Yes
4K Divergent iTunes No
HD Divergent VUDU No
4K Divergent: Allegiant iTunes No
HD Divergent: Allegiant VUDU No
HD Divergent: Insurgent VUDU No
HD Django Unchained VUDU No
HD Dr. Seuss' The Lorax iTunes Yes
HD Dr. Seuss' The Lorax MA Yes
HD Dracula Untold MA Yes
4K Dracula Untold iTunes Yes
HD Edward Scissorhands MA Yes
HD Edward Scissorhands MA Yes
4K Ender's Game ITunes No
4K Ender's Game ITunes No
4K Escape Plan iTunes No
4K Escape Plan ITunes No
HD Escape Plan VUDU No
4K Expendables 3 (Theatrical) iTunes No
HD Expendables 3 (Unrated) iTunes No
HD Fault In Our Stars MA Yes
HD Fifty Shades 1,2,3 (UR+Theatrical) 6 Titles MA Yes
HD Fifty Shades 1(UR), 2(UR), 3(Theat.) MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory 4K-iTunes/HD-MA Yes
4K Finding Dory iTunes Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Finding Dory Google-Play Yes
HD Flight iTunes No
HD Fox and the Hound 2 Google-Play Yes
HD Frozen MA Yes
4K Frozen 4K-iTunes/HD-MA Yes
HD Frozen Google-Play Yes
HD Frozen Google-Play Yes
4K Furious 7 iTunes Yes
HD Gambler, The iTunes No
4K Ghost in the Shell (2017 Live Action) iTunes No
HD Ghost Team One iTunes No
HD Ghostbusters (2016) Theatrical+Extended MA Yes
HD Ghostbusters (2016) Theatrical+Extended MA Yes
HD Ghostbusters (2016) Theatrical+Extended MA Yes
HD Ghostbusters & Ghostbusters 2 MA Yes
HD Girls Trip iTunes Yes
HD Good Dinosaur Google-Play Yes
HD Grey, The MA Yes
HD Grey, The iTunes Yes
HD Grey, The iTunes Yes
HD Guardians of the Galaxy MA Yes
4K Guardians of the Galaxy 4K-iTunes/HD-MA Yes
4K Guardians of the Galaxy 4K-iTunes/HD-MA Yes
HD Guardians of the Galaxy Google-Play Yes
HD Guardians of the Galaxy Google-Play Yes
HD Guardians of the Galaxy Google-Play Yes
4K Guardians of the Galaxy Vol 2 4K-iTunes/HD-MA Yes
HD Guardians of the Galaxy Vol 2 Google-Play Yes
HD Guardians of the Galaxy Vol 2 Google-Play Yes
HD Guilt Trip, The iTunes No
HD Hansel & Gretel: Witch Hunters (Unrated) iTunes No
HD Hansel & Gretel: Witch Hunters (Unrated) iTunes No
HD Hansel & Gretel: Witch Hunters (Unrated) VUDU No
HD Hardcore Henry iTunes Yes
HD Hardcore Henry iTunes Yes
HD Hateful Eight (DOESN'T PORT TO MA) VUDU No
HD Hateful Eight, The VUDU No
HD Heat, The MA Yes
HD Heat, The MA Yes
HD Heat, The MA Yes
SD Heat, The iTunes Yes
SD Heat, The iTunes Yes
SD Heat, The iTunes Yes
HD Heat, The iTunes Yes
HD Hereditary VUDU No
HD Hobbs & Shaw MA Yes
HD Homefront iTunes Yes
HD Hop MA Yes
HD Hop iTunes Yes
4K Hot Fuzz iTunes Yes
HD Hot Fuzz MA Yes
HD How to Be a Latin Lover iTunes No
4K Hunger Games 1 iTunes No
HD Hunger Games 1 VUDU No
4K Hunger Games 2: Catching Fire iTunes No
HD Hunger Games 2: Catching Fire VUDU No
4K Hunger Games 3: Mockingjay Part 1 iTunes No
4K Hunger Games 3: Mockingjay Part 1 VUDU No
4K Hunger Games 4: Mockingjay Part 2 iTunes No
HD Hunger Games 4: Mockingjay Part 2 VUDU No
SD Ice Age Dawn of the Dinosaurs iTunes Yes
4K In the Heights (WB EXPIRES 9/30) MA Yes
HD Incredibles 2 Google-Play Yes
HD Inferno (2016) MA Yes
4K Inside Out 4K-iTunes/HD-MA Yes
4K Inside Out 4K-iTunes/HD-MA Yes
HD Inside Out Google-Play Yes
HD Inside Out Google-Play Yes
HD Inside Out Google-Play Yes
4K Interstellar iTunes No
4K Interstellar iTunes No
4K Interstellar iTunes No
HD Interstellar VUDU No
HD Into the Woods Google-Play Yes
HD Into the Woods MA Yes
HD Into the Woods MA Yes
HD Into the Woods Google-Play Yes
HD Iron Man 3 Google-Play Yes
4K Jack Reacher iTunes No
4K Jack Reacher iTunes No
HD Jack Reacher VUDU No
HD Jackass 3 VUDU No
HD Jarhead 2: Field of Fire (Not sure if theat. or UR) iTunes Yes
HD Jason Bourne MA Yes
4K John Wick iTunes No
4K John Wick iTunes No
4K John Wick VUDU No
HD John Wick VUDU No
4K John Wick (SD VUDU) 4K-iTunes/SD-VUDU No
4K John Wick: Chapter 2 iTunes No
4K John Wick: Chapter 2 VUDU No
4K John Wick: Chapter 3 4K-iTunes/HD-VUDU No
HD Jumanji: Welcome to the Jungle MA Yes
HD Jumanji: Welcome to the Jungle MA Yes
HD Jurassic Park MA Yes
HD Jurassic Park MA Yes
4K Jurassic Park iTunes Yes
4K Jurassic Park iTunes Yes
4K Jurassic Park ITunes Yes
4K Jurassic Park 2: Lost World iTunes Yes
HD Jurassic Park 2: Lost World MA Yes
4K Jurassic World iTunes Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
HD Jurassic World MA Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K Jurassic World iTunes Yes
4K King Kong (2005) (Theatrical) MA Yes
4K Kingsman 1: The Secret Service 4K-iTunes/HD-MA Yes
HD Last Stand, The iTunes No
SD Last Stand, The (may give HD?) VUDU No
4K Last Witch Hunter iTunes No
4K Legend of Hercules iTunes No
HD Les Miserables iTunes Yes
HD Lion King (1994) Google-Play Yes
4K Lion King (Live Action) 4K-iTunes/HD-MA Yes
HD Lion King (Live Action) Google-Play Yes
HD Lion King (Live Action) Google-Play Yes
HD Lion King 1½ MA Yes
HD Lion King 1½ Google-Play Yes
HD Little Mermaid Google-Play Yes
4K Logan 4K-iTunes/HD-MA Yes
4K Logan 4K-iTunes/HD-MA Yes
HD Lone Survivor MA Yes
HD Luca Google-Play Yes
4K Lucy iTunes Yes
4K Lucy iTunes Yes
4K Lucy iTunes Yes
HD Lucy MA Yes
HD Lucy MA Yes
HD Lucy MA Yes
HD Lucy MA Yes
SD Machete iTunes Yes
SD Machete iTunes Yes
SD Machete iTunes Yes
SD Machete iTunes Yes
HD Maleficent Google-Play Yes
HD Mamma Mia ! 2-Movie Collection MA Yes
HD Many Adventures of Winnie the Pooh Google-Play Yes
HD Middle School: The Worst Years of My Life iTunes No
HD Middle School: The Worst Years of My Life VUDU No
HD Minions MA Yes
HD Minions MA Yes
HD Minions MA Yes
HD Minions MA Yes
4K Minions iTunes Yes
4K Minions iTunes Yes
4K Miss Peregrine's Home For Peculiar Children 4K-iTunes/HD-MA Yes
HD Miss Peregrine's Home For Peculiar Children 4K-iTunes/HD-MA Yes
4K Mission Impossible: Fallout iTunes No
HD Mission Impossible: Fallout VUDU No
4K Moana 4K-iTunes/HD-MA Yes
4K Moana 4K-iTunes/HD-MA Yes
HD Moana Google-Play Yes
HD Moana Google-Play Yes
HD Moana Google-Play Yes
4K Monster Trucks iTunes No
4K Monster Trucks iTunes No
HD Monster Trucks VUDU No
HD Mr. Peabody and Sherman MA Yes
HD Mr. Peabody and Sherman MA Yes
HD Mr. Peabody and Sherman MA Yes
4K Mulan (Animated) MA Yes
HD Mulan (Animated) Google-Play Yes
HD Mulan (Live Action) Google-Play Yes
HD Neighbors iTunes Yes
4K/HD Night at the Museum 1(HD),2(HD),3(4KiT) MA/MA/4K-iTunes/HD-MA Yes
4K Night at the Museum 3: Secret of the Tomb 4K-iTunes/HD-MA Yes
4K Night at the Museum 3: Secret of the Tomb 4K-iTunes/HD-MA Yes
HD Noah iTunes No
HD Norm of the North iTunes No
HD Norm of the North iTunes No
HD Norm of the North VUDU No
4K Now You See Me iTunes No
4K Oblivion iTunes Yes
4K Oblivion iTunes Yes
4K Office Christmas Party iTunes No
HD Once Upon a Time in Hollywood MA Yes
HD Open Road MA Yes
SD Oranges, The iTunes Yes
HD Other Woman, The MA Yes
HD Overdrive iTunes No
4K Overlord iTunes No
HD Overlord VUDU No
HD Paranormal Activity 4 (Extended?) iTunes No
HD Paranorman iTunes Yes**
HD Paranorman iTunes Yes**
HD Paranorman iTunes Yes**
SD Parental Guidance iTunes Yes
SD Parental Guidance iTunes Yes
4K Peanuts Movie 4K-iTunes/HD-MA Yes
SD Percy Jackson Sea of Monsters iTunes Yes
4K Pet Sematary (2019) iTunes No
4K Pet Sematary (2019) iTunes No
HD Pete's Dragon Google-Play Yes
HD Pirate Fairy Google-Play Yes
4K Pitch Perfect 1 iTunes Yes
HD Pitch Perfect 1 MA Yes
HD Pitch Perfect 1 MA Yes
HD Pitch Perfect 1 MA Yes
HD Pitch Perfect 2 MA Yes
HD Pitch Perfect 2 MA Yes
HD Pitch Perfect 2 MA Yes
4K Pitch Perfect 2 iTunes Yes
4K Pitch Perfect 2 iTunes Yes
4K Pitch Perfect 2 iTunes Yes
HD Planes Google-Play Yes
HD Planes Google-Play Yes
HD Planes MA Yes
HD Planes MA Yes
HD Planes MA Yes
HD Planes Google-Play Yes
HD Planes Google-Play Yes
4K Playing with Fire iTunes No
4K Playing with Fire iTunes No
HD Playing with Fire VUDU No
HD Predator, The (2018) MA Yes
SD Predators iTunes Yes
HD Prometheus MA Yes
HD Quantum of Solace VUDU No
4K Raya and the Last Dragon MA Yes
HD Raya and the Last Dragon Google-Play Yes
HD Raya and the Last Dragon Google-Play Yes
4K Red 2 iTunes No
4K Red 2 iTunes No
HD Red 2 VUDU No
SD Red 2 VUDU No
HD Red Dawn iTunes No
HD Resident Evil: Retribution MA Yes
HD Resident Evil: Retribution MA Yes
HD Riddick iTunes Yes
HD Rio MA Yes
HD Robocop (2014) VUDU No
HD Robocop (2014) VUDU No
HD Ron's Gone Wrong Google-Play Yes
HD Russell Madness MA Yes
HD Safe House iTunes Yes
4K Secret Life of Pets iTunes Yes
4K Secret Life of Pets iTunes Yes
4K Secret Life of Pets iTunes Yes
4K Secret Life of Pets iTunes Yes
HD Secret Life of Pets MA Yes
HD Secret Life of Pets MA Yes
HD Secret Life of Pets MA Yes
HD Secret Life of Pets MA Yes
4K Selma iTunes No
4K Serenity (2005) iTunes Yes
4K Serenity (2005) MA Yes
HD Shack, The iTunes No
HD Shack, The iTunes No
HD Shang Chi Google-Play Yes
4K Shaun of the Dead iTunes Yes
HD Shaun of the Dead MA Yes
4K Sicario iTunes/VUDU No
HD Sing! MA Yes
HD Skyfall VUDU No
HD Skyfall VUDU No
HD Skyfall VUDU No
SD Skyfall iTunes No
HD Smurfs 2, The MA Yes
4K Snake Eyes: GI Joe Origins iTunes/VUDU No
4K Snitch iTunes No
4K Spectre 4K-iTunes/HD-VUDU No
HD Spider-Man (2002) MA Yes
HD Spider-Man: Far From Home MA Yes
HD Spider-Man: Homecoming MA Yes
HD Spies in Disguise MA Yes
HD Spies in Disguise Google-Play Yes
HD Spongebob Movie: Sponge Out Of Water iTunes No
HD Spongebob Movie: Sponge Out Of Water VUDU No
4K Star Trek: Beyond iTunes No
HD Star Trek: Beyond VUDU No
4K Star Trek: Into Darkness iTunes No
HD Star Trek: Into Darkness VUDU No
4K Star Wars: Force Awakens 4K-iTunes/HD-MA Yes
4K Star Wars: Force Awakens 4K-iTunes/HD-MA Yes
4K Star Wars: Force Awakens 4K-iTunes/HD-MA Yes
HD Star Wars: Force Awakens Google-Play Yes
HD Star Wars: Force Awakens Google-Play Yes
HD Star Wars: Force Awakens Google-Play Yes
HD Star Wars: Force Awakens Google-Play Yes
4K Star Wars: Last Jedi 4K-iTunes/HD-MA Yes
4K Star Wars: Rogue One 4K-iTunes/HD-MA Yes
4K Star Wars: Rogue One 4K-iTunes/HD-MA Yes
4K Star Wars: Rogue One 4K-iTunes/HD-MA Yes
HD Star Wars: Rogue One Google-Play Yes
HD Star Wars: Rogue One Google-Play Yes
HD Star Wars: Rogue One Google-Play Yes
HD Star Wars: Rogue One Google-Play Yes
4K Star Wars: The Force Awakens 4K-iTunes/HD-MA Yes
4K Star Wars: The Force Awakens 4K-iTunes/HD-MA Yes
HD Star Wars: The Force Awakens Google-Play Yes
HD Star Wars: The Force Awakens Google-Play Yes
SD Taken 2 iTunes Yes
4K Terminator 2: Judgment Day iTunes/VUDU No
4K The World's End iTunes Yes
HD Thing, The (2011) iTunes Yes
HD Think Like a Man MA Yes
SD Think Like a Man MA Yes
HD This is 40 iTunes Yes
4K Thor: Ragnarok 4K-iTunes/HD-MA Yes
4K Thor: Ragnarok 4K-iTunes/HD-MA Yes
HD Thor: Ragnarok Google-Play Yes
HD Thor: Ragnarok Google-Play Yes
HD Thor: Ragnarok Google-Play Yes
HD Toy Story 4 Google-Play Yes
HD Trainwreck iTunes Yes
HD Trolls MA Yes
HD Trolls MA Yes
SD Turbo iTunes Yes
HD Unbroken iTunes Yes
4K Uncle Drew 4K-iTunes/HD-VUDU No
HD Venom MA Yes
HD Vow, The MA Yes
4K War for the Planet of the Apes 4K-iTunes/HD-MA Yes
4K Warcraft iTunes Yes
4K Warcraft iTunes Yes
HD Warcraft MA Yes
HD Warcraft MA Yes
HD Warcraft MA Yes
4K Warm Bodies iTunes No
4K Warm Bodies iTunes No
HD Warm Bodies VUDU No
HD Warm Bodies VUDU No
HD Winnie the Pooh: Springtime with Roo Google-Play Yes
HD Wolf of Wall Street VUDU Yes
HD Wolf of Wall Street VUDU Yes
SD Wolverine, The iTunes Yes
SD Wolverine, The iTunes Yes
SD Wolverine, The iTunes Yes
SD Wolverine, The iTunes Yes
HD Wolverine, The (Extended Cut) MA Yes
HD Wolverine, The (Extended Cut) MA Yes
HD Woodlawn iTunes Yes
HD X-Men 2 Pack: First Class & Days of Future Past MA Yes
4K X-Men: Apocalypse 4K-iTunes/HD-MA Yes
4K X-Men: Apocalypse 4K-iTunes/HD-MA Yes
4K X-Men: Days of Future Past 4K-iTunes/HD-MA Yes
4K X-Men: Days of Future Past 4K-iTunes/HD-MA Yes
4K Yesterday MA Yes
submitted by TheLagginWagon to uvtrade [link] [comments]


2023.06.06 04:24 dragondead9 Need Ideas for Quick DnD Adventures during a Burn/Festival

I am running an RPG-themed camp at an upcoming burn/festival, and I'm looking for very short (5-30 minutes) DnD roleplaying adventures.
There are two types of adventures I'm envisioning:
  1. Around a Table Adventure: This is a "traditional" DnD game where me and at least 1 other person are playing at a table.
  2. In the Field Adventure: This is more akin to LARPing as we would be playing in a field as I walk around the fairgrounds.
For the Field Adventure type, I'm wondering how I can make the encounter fun and engaging using a super minimal rule set that somehow brings physical movement into the action.
Curious if anyone else has tried something like this and what you came up with.
Any help is appreciated!
submitted by dragondead9 to DnD [link] [comments]


2023.06.06 04:22 darkdalon86 Dalon Presents Roll20 Campaign Openings!

Hello there, my name is Dalon. I am a professional Dungeon Master online. I am also part of the Fantastic Confection Gaming Co. I am new to the Reddit scene and offering openings for a few campaigns starting and currently running. I'm looking for players for a few Pay to Play sessions that are open to all new or veteran players. I am also open for hire for pre-set parties for certain modules and times. You'll find the links and pricing listed below: All current sessions are free on your first game. Paypal Only.
D&D 5E - Dragonlance; Shadow of the Dragon Queen
Pick Up Sessions, 2 Openings. $12 per session or $30 for a monthly (3 Session.) D&D 5E - Curse of Strahd Campaign
Session 0, 6 Openings (3 Player Minimum.) $10 Per session, $8 for Pre-gen Characters rates
Starfinder Hombrew Campaign: The Omega Gateway
Session 0, 6 Openings (3 Player Minimum.) $15 per Session, $10 Pre-Gen Character Rates
All information can be found in the links above for additional details or feel free to message me for any other questions. I look forward to seeing you all there!
submitted by darkdalon86 to lfgpremium [link] [comments]


2023.06.06 04:19 ennuiCryptid Could not execute entrypoint stage 'main' due to errors, provided by 'create'!

im making a modpack for me and my friends and i want create in it but whenever i add create all i get is the message above. it works when i dont have create but for some reason whenever i add the mod, the whole thing doesn't work
---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 2023-06-05 22:15:54 Description: Initializing game java.lang.RuntimeException: Could not execute entrypoint stage 'main' due to errors, provided by 'create'! at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.lambda$invoke0$0(EntrypointUtils.java:51) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0(EntrypointUtils.java:49) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke(EntrypointUtils.java:35) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:52) at net.minecraft.class_310.(class_310.java:459) at net.minecraft.client.main.Main.method_44604(Main.java:205) at net.minecraft.client.main.Main.main(Main.java:51) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: java.lang.NoClassDefFoundError: io/github/fabricators_of_create/porting_lib/fake_players/FakePlayer at java.base/java.lang.ClassLoader.defineClass1(Native Method) at java.base/java.lang.ClassLoader.defineClass(ClassLoader.java:1012) at java.base/java.security.SecureClassLoader.defineClass(SecureClassLoader.java:150) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.defineClassFwd(KnotClassLoader.java:153) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:355) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:112) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:520) at com.simibubi.create.AllBlocks.(AllBlocks.java:1308) at com.simibubi.create.Create.onInitialize(Create.java:88) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0(EntrypointUtils.java:47) ... 8 more Caused by: java.lang.ClassNotFoundException: io.github.fabricators_of_create.porting_lib.fake_players.FakePlayer at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:641) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:520) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:226) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:112) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:520) ... 19 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.lambda$invoke0$0(EntrypointUtils.java:51) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0(EntrypointUtils.java:49) at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke(EntrypointUtils.java:35) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:52) at net.minecraft.class_310.(class_310.java:459) -- Initialization -- Details: Modules: ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Crypto API32:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.19041.867 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS Client API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.2673 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP Helper API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation NLAapi.dll:Network Location Awareness 2:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation NSI.dll:NSI User-mode interface DLL:10.0.19041.610 (WinBuild.160101.0800):Microsoft Corporation NTASN1.dll:Microsoft ASN.1 API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation Ole32.dll:Microsoft OLE for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation OleAut32.dll:OLEAUT32.DLL:10.0.19041.985 (WinBuild.160101.0800):Microsoft Corporation PSAPI.DLL:Process Status Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation SHCORE.dll:SHCORE:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation SHELL32.dll:Windows Shell Common Dll:10.0.19041.964 (WinBuild.160101.0800):Microsoft Corporation USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation USERENV.dll:Userenv:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation WINHTTP.dll:Windows HTTP Services:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation WINMM.dll:MCI API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation WS2_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.1081 (WinBuild.160101.0800):Microsoft Corporation WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation Wldp.dll:Windows Lockdown Policy:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation amsi.dll:Anti-Malware Scan Interface:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation combase.dll:Microsoft COM for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc.DLL:DHCP Client Service:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation gdi32full.dll:GDI Client DLL:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation glfw.dll:GLFW 3.4.0 DLL:3.4.0:GLFW java.dll:OpenJDK Platform binary:17.0.3.0:Microsoft javaw.exe:OpenJDK Platform binary:17.0.3.0:Microsoft jemalloc.dll jimage.dll:OpenJDK Platform binary:17.0.3.0:Microsoft jli.dll:OpenJDK Platform binary:17.0.3.0:Microsoft jna11966046078765489236.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA) jsvml.dll:OpenJDK Platform binary:17.0.3.0:Microsoft jvm.dll:OpenJDK 64-Bit server VM:17.0.3.0:Microsoft kernel.appcore.dll:AppModel API Host:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation lwjgl.dll management.dll:OpenJDK Platform binary:17.0.3.0:Microsoft management_ext.dll:OpenJDK Platform binary:17.0.3.0:Microsoft msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation msvcp_win.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation msvcrt.dll:Windows NT CRT DLL:7.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation napinsp.dll:E-mail Naming Shim Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation ncrypt.dll:Windows NCrypt Router:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation net.dll:OpenJDK Platform binary:17.0.3.0:Microsoft nio.dll:OpenJDK Platform binary:17.0.3.0:Microsoft ntdll.dll:NT Layer DLL:10.0.19041.2788 (WinBuild.160101.0800):Microsoft Corporation perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation profapi.dll:User Profile Basic API:10.0.19041.844 (WinBuild.160101.0800):Microsoft Corporation rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation sunmscapi.dll:OpenJDK Platform binary:17.0.3.0:Microsoft ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation verify.dll:OpenJDK Platform binary:17.0.3.0:Microsoft win32u.dll:Win32u:10.0.19041.2913 (WinBuild.160101.0800):Microsoft Corporation windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation winrnr.dll:LDAP RnR Provider DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation wshbth.dll:Windows Sockets Helper DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation wshunix.dll:AF_UNIX Winsock2 Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation zip.dll:OpenJDK Platform binary:17.0.3.0:Microsoft Stacktrace: at net.minecraft.client.main.Main.method_44604(Main.java:205) at net.minecraft.client.main.Main.main(Main.java:51) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- System Details -- Details: Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 442713248 bytes (422 MiB) / 1077936128 bytes (1028 MiB) up to 4294967296 bytes (4096 MiB) CPUs: 2 Processor Vendor: AuthenticAMD Processor Name: AMD Athlon Silver 3050U with Radeon Graphics Identifier: AuthenticAMD Family 23 Model 24 Stepping 1 Microarchitecture: Zen / Zen+ Frequency (GHz): 2.30 Number of physical packages: 1 Number of physical CPUs: 2 Number of logical CPUs: 2 Graphics card #0 name: AMD Radeon(TM) Graphics Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002) Graphics card #0 VRAM (MB): 2048.00 Graphics card #0 deviceId: 0x15d8 Graphics card #0 versionInfo: DriverVersion=27.20.15030.5001 Memory slot #0 capacity (MB): 4096.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 4096.00 Memory slot #1 clockSpeed (GHz): 2.67 Memory slot #1 type: DDR4 Virtual memory max (MB): 25324.02 Virtual memory used (MB): 7698.28 Swap memory total (MB): 19264.00 Swap memory used (MB): 395.80 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m Fabric Mods: another_furniture: Another Furniture 2.1.2-1.19.2 appleskin: AppleSkin 2.4.1+mc1.19 architectury: Architectury 6.5.85 artifacts: Artifacts 7.1.1+fabric step-height-entity-attribute: Step Height Entity Attribute 1.0.0 autotag-convention: AutoTag Convention 2.0.0+1.19 autotag: AutoTag 2.0.0+1.19 balm-fabric: Balm 4.5.7 bclib: BCLib 2.1.6 beautify: Beautify 1.1.1+fabric-1.19.2 cardinal-components-base: Cardinal Components API (base) 5.0.2 cardinal-components-entity: Cardinal Components API (entities) 5.0.2 cardinal-components-world: Cardinal Components API (worlds) 5.0.2 beekeeperhut: Friends&Foes - Beekeeper Hut 1.2.0 betterdeserttemples: YUNG's Better Desert Temples 1.19.2-Fabric-2.2.2 org_reflections_reflections: reflections 0.10.2 betterend: Better End 2.1.5 betterfortresses: YUNG's Better Nether Fortresses 1.19.2-Fabric-1.0.5 betterfpsdist: Better FPS distance Mod 1.19-2.4 betternether: Better Nether 7.1.3 betterstats: Better Statistics Screen 2.8.1+1.19.2 tcdcommons: TCD Commons API 2.8+1.19.2 betterstrongholds: YUNG's Better Strongholds 1.19.2-Fabric-3.2.0 blanket-client-tweaks: Blanket Client-tweaks 1.1.2 byg: Oh The Biomes You'll Go 2.0.0.13 com_electronwill_night-config_core: core 3.6.6 com_electronwill_night-config_toml: toml 3.6.6 c2me: Concurrent Chunk Management Engine 0.2.0+alpha.9.9 c2me-base: Concurrent Chunk Management Engine (Base) 0.2.0+alpha.9.9 c2me-client-uncapvd: Concurrent Chunk Management Engine (Client/Uncap View Distance) 0.2.0+alpha.9.9 c2me-fixes-chunkio-threading-issues: Concurrent Chunk Management Engine (Fixes/Chunk IO/Threading Issues) 0.2.0+alpha.9.9 c2me-fixes-general-threading-issues: Concurrent Chunk Management Engine (Fixes/General/Threading Issues) 0.2.0+alpha.9.9 c2me-fixes-worldgen-threading-issues: Concurrent Chunk Management Engine (Fixes/WorldGen/Threading Issues) 0.2.0+alpha.9.9 c2me-fixes-worldgen-vanilla-bugs: Concurrent Chunk Management Engine (Fixes/WorldGen/Vanilla Bugs) 0.2.0+alpha.9.9 c2me-notickvd: Concurrent Chunk Management Engine (No Tick View Distance) 0.2.0+alpha.9.9 c2me-opts-allocs: Concurrent Chunk Management Engine (Optimizations/Memory Allocations) 0.2.0+alpha.9.9 c2me-opts-chunk-access: Concurrent Chunk Management Engine (Optimizations/Chunk Access) 0.2.0+alpha.9.9 c2me-opts-chunkio: Concurrent Chunk Management Engine (Optimizations/Chunk IO) 0.2.0+alpha.9.9 c2me-opts-math: Concurrent Chunk Management Engine (Optimizations/Math) 0.2.0+alpha.9.9 c2me-opts-scheduling: Concurrent Chunk Management Engine (Optimizations/Scheduling) 0.2.0+alpha.9.9 c2me-opts-worldgen-general: Concurrent Chunk Management Engine (Optimizations/General WorldGen) 0.2.0+alpha.9.9 c2me-opts-worldgen-vanilla: Concurrent Chunk Management Engine (Optimizations/Vanilla WorldGen) 0.2.0+alpha.9.9 c2me-rewrites-chunkio: Concurrent Chunk Management Engine (Rewrites/Chunk IO) 0.2.0+alpha.9.9 c2me-server-utils: Concurrent Chunk Management Engine (Server Utils) 0.2.0+alpha.9.9 c2me-threading-chunkio: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.9.9 c2me-threading-lighting: Concurrent Chunk Management Engine (Threading/Lighting) 0.2.0+alpha.9.9 c2me-threading-scheduling: Concurrent Chunk Management Engine (Threading/Scheduling) 0.2.0+alpha.9.9 c2me-threading-worldgen: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.9.9 com_ibm_async_asyncutil: asyncutil 0.1.0 net_objecthunter_exp4j: exp4j 0.4.8 org_threadly_threadly: threadly 7.0 cardinal-components: Cardinal Components API 5.0.2 cardinal-components-block: Cardinal Components API (blocks) 5.0.2 cardinal-components-chunk: Cardinal Components API (chunks) 5.0.2 cardinal-components-item: Cardinal Components API (items) 5.0.2 cardinal-components-level: Cardinal Components API (world saves) 5.0.2 cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.0.2 carpet: Carpet Mod 1.4.84 carpet-fixes: Carpet Fixes 1.19-1.12.2 conditional-mixin: conditional mixin 0.3.1 chefsdelight: Chef's Delight 1.0.3-fabric-1.19.2 structurized-reborn: Structurized Reborn 1.19-01 chimes: Chimes 1.1.4 chipped: Chipped 2.1.5 chunksending: Chunksending Mod 1.19-2.5 chunky: Chunky 1.3.38 cloth-config: Cloth Config v8 8.2.88 cloth-basic-math: cloth-basic-math 0.6.1 clumps: Clumps 9.0.0+14 configured: Configured 2.0.0 controlling: Controlling For Fabric 10.0+7 create: Create 0.5.0.i-1017+1.19.2 com_google_code_findbugs_jsr305: jsr305 3.0.2 flywheel: Flywheel 0.6.8.a-4 milk: Milk Lib 1.0.51 dripstone_fluid_lib: Dripstone Fluid Lib 2.0.1 reach-entity-attributes: Reach Entity Attributes 2.3.0 registrate-fabric: Registrate for Fabric 1.1.57-MC1.19.2 forge_tags: Porting Lib Tags 3.0 porting_lib_model_generators: Porting Lib Model Generators 2.1.731+1.19.2 porting_lib_accessors: Porting Lib Accessors 2.1.731+1.19.2 porting_lib_attributes: Porting Lib Attributes 2.1.731+1.19.2 porting_lib_common: Porting Lib Common 2.1.731+1.19.2 porting_lib_constants: Porting Lib Constants 2.1.731+1.19.2 porting_lib_extensions: Porting Lib Extensions 2.1.731+1.19.2 porting_lib_model_loader: Porting Lib Model Loader 2.1.731+1.19.2 porting_lib_models: Porting Lib Models 2.1.731+1.19.2 porting_lib_obj_loader: Porting Lib Obj Loader 2.1.731+1.19.2 porting_lib_transfer: Porting Lib Transfer 2.1.731+1.19.2 creategoggles: Create Goggles 0.5.4.2 createreibugfix: CreateFabric&REIBugFix 0.1.2-mc1.19.x creeperoverhaul: Creeper Overhaul 2.0.9 croptopia: Croptopia 2.2.2 com_typesafe_config: config 1.4.1 io_leangen_geantyref_geantyref: geantyref 1.3.11 org_spongepowered_configurate-core: configurate-core 4.1.2 org_spongepowered_configurate-hocon: configurate-hocon 4.1.2 ctm: ConnectedTexturesMod for Fabric 1.0.1+1.19 cull-less-leaves: Cull Less Leaves 1.0.6 cullclouds: Cull Clouds 0.1.0 decorative_blocks: Decorative Blocks 3.0.0 dungeons_arise: When Dungeons Arise 2.1.54 dynview: Dynamic View Mod 1.19-2.4 enhancedblockentities: Enhanced Block Entities 0.7.2+1.19.2 advanced_runtime_resource_pack: Runtime Resource Pack 0.6.2 spruceui: SpruceUI 4.0.0+1.19 entitycollisionfpsfix: Entity Collision FPS Fix 2.0.0.0 expandability: ExpandAbility 7.0.0 extraorigins: Extra Origins 1.19-2 fabric-api: Fabric API 0.76.0+1.19.2 fabric-api-base: Fabric API Base 0.4.15+8f4e8eb390 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.14+93d8cb8290 fabric-biome-api-v1: Fabric Biome API (v1) 9.1.1+16f1e31390 fabric-block-api-v1: Fabric Block API (v1) 1.0.2+e415d50e90 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.25+cafc6e8e90 fabric-client-tags-api-v1: Fabric Client Tags 1.0.5+b35fea8390 fabric-command-api-v1: Fabric Command API (v1) 1.2.16+f71b366f90 fabric-command-api-v2: Fabric Command API (v2) 2.2.1+413cbbc790 fabric-commands-v0: Fabric Commands (v0) 0.2.33+df3654b390 fabric-containers-v0: Fabric Containers (v0) 0.1.41+df3654b390 fabric-content-registries-v0: Fabric Content Registries (v0) 3.5.2+7c6cd14d90 fabric-convention-tags-v1: Fabric Convention Tags 1.3.0+4bc6e26290 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.8+aeb40ebe90 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 5.3.8+413cbbc790 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.35+0d0f210290 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.4+9244241690 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.4.34+562bff6e90 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.36+df3654b390 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.24+b6b6abb490 fabric-item-api-v1: Fabric Item API (v1) 1.6.6+b7d1888890 fabric-item-groups-v0: Fabric Item Groups (v0) 0.3.39+9244241690 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.25+5c4fce2890 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.23+df3654b390 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.4+1b46dc7890 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.13+83a8659290 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.16+9e7660c690 fabric-message-api-v1: Fabric Message API (v1) 5.0.7+93d8cb8290 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.24+33fbc73890 fabric-models-v0: Fabric Models (v0) 0.3.21+c6af733c90 fabric-networking-api-v1: Fabric Networking API (v1) 1.2.11+10eb22f490 fabric-networking-v0: Fabric Networking (v0) 0.3.28+df3654b390 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 4.2.2+d8ef690890 fabric-particles-v1: Fabric Particles (v1) 1.0.14+4d0d570390 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.1+413cbbc790 fabric-registry-sync-v0: Fabric Registry Sync (v0) 0.9.32+9244241690 fabric-renderer-api-v1: Fabric Renderer API (v1) 1.2.1+1adbf27790 fabric-renderer-indigo: Fabric Renderer - Indigo 0.8.0+1adbf27790 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.24+df3654b390 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.19+6e0787e690 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.11+4d0d570390 fabric-rendering-v0: Fabric Rendering (v0) 1.1.27+df3654b390 fabric-rendering-v1: Fabric Rendering (v1) 1.12.1+d8ef690890 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.1.2+aae9039d90 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.8.4+edbdcddb90 fabric-screen-api-v1: Fabric Screen API (v1) 1.0.32+4d0d570390 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.7+1cc24b1b90 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.2+c4f28df590 fabric-textures-v0: Fabric Textures (v0) 1.0.24+aeb40ebe90 fabric-transfer-api-v1: Fabric Transfer API (v1) 2.1.6+413cbbc790 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 1.3.3+08b73de490 fabric-language-kotlin: Fabric Language Kotlin 1.9.4+kotlin.1.8.21 org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 1.8.21 org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 1.8.21 org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.8.21 org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.8.21 org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.20.2 org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.6.4 org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.6.4 org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.4.0 org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.5.0 org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.5.0 org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.5.0 fabricloader: Fabric Loader 0.14.21 farmersdelight: Farmer's Delight 1.19.2-1.3.9 farmersknives: Farmer's Knives 2.4 farmersrespite: Farmer's Respite 2.2.4 faster_entity_animations: FastAnim 1.5.7 fastfurnace: FastFurnace 1.19.2-5 fastopenlinksandfolders: FastOpenResourcePacks 1.1.1 fdjei: Just Enough Farmer's Recipes 1.0.1 ferritecore: FerriteCore 5.0.3 flowerymooblooms: Friends&Foes - Flowery Mooblooms 1.0.0 forgeconfigapiport: Forge Config API Port 4.2.11 friendsandfoes: Friends&Foes 1.8.2 ftbchunks: FTB Chunks 1902.3.21-build.266 ftblibrary: FTB Library 1902.3.19-build.214 ftbteams: FTB Teams 1902.2.13-build.100 fwaystones: Fabric Waystones 3.0.8+mc1.19.2 geckolib3: Geckolib 3.1.40 com_eliotlash_mclib_mclib: mclib 20 handcrafted: Handcrafted 2.0.6 hearth_and_home: Hearth & Home 1.19.2-1.0.1 hexal: Hexal 0.2.14 fiber: fiber 0.23.0-2 serialization_hooks: Serialization Hooks 0.3.24 hexcasting: Hex Casting 0.10.3 immersive_aircraft: Immersive Aircraft 0.4.2+1.19.2 indium: Indium 1.0.9+mc1.19.2 itemmodelfix: Item Model Fix 1.0.3+1.19 jade: Jade 8.7.3 java: OpenJDK 64-Bit Server VM 17 jei: Just Enough Items 11.6.0.1015 jeresources: Just Enough Resources 1.2.2.200 jmi: JourneyMapIntegration 0.13-33 journeymap: Journeymap 5.9.7 journeymap-api-fabric: JourneyMap API 1.19.1-1.9-fabric-SNAPSHOT lazydfu: LazyDFU 0.1.3 lithium: Lithium 0.11.1 lootr: Lootr 0.4.26.65 memoryleakfix: Memory Leak Fix 1.0.0 com_github_llamalad7_mixinextras: MixinExtras 0.2.0-beta.6 midnightlib: MidnightLib 1.0.0 minecraft: Minecraft 1.19.2 modmenu: Mod Menu 4.1.2 moonlight: Moonlight 1.19.2-2.2.37 moremobvariants: More Mob Variants 1.0.1 mousetweaks: Mouse Tweaks 2.22 naturalist: Naturalist 3.0.3a naturescompass: Nature's Compass 1.19.2-2.1.0-fabric nightlights: Night Lights 1.1 nnvf: No Night Vision Flickering 0.1.3 nochatreports: No Chat Reports 1.19.2-v1.13.12 origins: Origins 1.7.1 apoli: Apoli 2.6.1 additionalentityattributes: Additionalentityattributes 1.0.0+1.19 calio: Calio 1.7.0 playerabilitylib: Pal 1.6.0 originsumbrellas: Origins: Umbrellas 1.5.4 owo: oωo 0.8.5+1.19 blue_endless_jankson: jankson 1.2.1 patchouli: Patchouli 1.19.2-77-FABRIC patchoulibutton: PachouliButton 1.0.2 paucal: PAUCAL 0.5.0 pehkui: Pehkui 3.7.5+1.14.4-1.20 kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4 polymorph: Polymorph 0.46.1+1.19.2 spectrelib: SpectreLib 0.11.0+1.19 porting_lib: Porting Lib 2.0.591+1.19.2 porting_lib_base: Porting Lib Base 2.0.591+1.19.2 mm: Manningham Mills 2.3 porting_lib_entity: Porting Lib Entity 2.0.591+1.19.2 porting_lib_lazy_registration: Porting Lib Lazy Register 2.0.591+1.19.2 porting_lib_networking: Porting Lib Networking 2.0.591+1.19.2 rechiseled: Rechiseled 1.0.13 reeses-sodium-options: Reese's Sodium Options 1.4.9+mc1.19.2-build.67 repurposed_structures: Repurposed Structures 6.3.24+1.19.2 resourcefulconfig: Resourcefulconfig 1.0.20 resourcefullib: Resourceful Lib 1.1.24 roughlyenoughitems: Roughly Enough Items 9.1.615 error_notifier: Error Notifier 1.0.9 searchables: Searchables 1.0.2 servercore: ServerCore 1.3.3-1.19.2 fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT me_lucko_spark-api: spark-api 0.1-SNAPSHOT placeholder-api: Placeholder API 2.0.0-pre.1+1.19.2 shulkerboxtooltip: Shulker Box Tooltip 3.2.2+1.19.2 simplyswords: Simply Swords 1.47.0-1.19.2 sliceanddice: Create Slice & Dice 2.1.6 smallships: Small Ships 2.0.0a2.2 smoothboot: Smooth Boot 1.19-1.7.1 smoothchunk: Smooth chunk save Mod 1.19.1-2.0 sodium: Sodium 0.4.4+build.18 org_joml_joml: joml 1.10.4 sodium-extra: Sodium Extra 0.4.16+mc1.19.2-build.90 caffeineconfig: CaffeineConfig 1.0.0+1.17 spark: spark 1.10.37 starlight: Starlight 1.1.1+fabric.ae22326 structory: Structory 1.0.1 supermartijn642configlib: SuperMartijn642's Config Lib 1.1.6 supermartijn642corelib: SuperMartijn642's Core Lib 1.1.9-d supplementaries: Supplementaries 1.19.2-2.3.17 terrablender: TerraBlender 2.0.1.136 terralith: Terralith 2.3.8 tooltipfix: ToolTip Fix 1.1.1-1.19 trinkets: Trinkets 3.4.2 vinery: Vinery 1.2.11 doapi: Lets Do Api 1.0.4 terraform-wood-api-v1: Terraform Wood API (v1) 4.2.0 vmp: Very Many Players 0.2.0+beta.7.30 voicechat: Simple Voice Chat 1.19.2-2.4.8 waystones: Waystones 11.4.0 whatthebucket: WhatTheBucket 7.0.2 whyamionfire: Why Am I on Fire? 1.2.0 yet-another-config-lib: YetAnotherConfigLib 2.2.0-for-1.19.2 yigd: You're in Grave Danger 1.4.9 yungsapi: YUNG's API 1.19.2-Fabric-3.8.9 org_javassist_javassist: javassist 3.28.0-GA Flywheel Backend: Uninitialized Launched Version: fabric-loader-0.14.21-1.19.2 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: Unknown Window size:  GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages:  Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map_client.txt) CPU:  
submitted by ennuiCryptid to fabricmc [link] [comments]


2023.06.06 04:16 ShreekertheJamisWack Diablo 4 is that drawn horse meme where only half is finished.

The 1-50 experience in this game is the part of thr horse that is finished and great. The story, visuals, pacing, and all of that from 1-50 are great.
The 50-100 experience however might as well not even be there. I know it sounds harsh but Blizzard basically fumbled every aspect of this game besides the story, world, and visuals and sound design.
-combat is too reliant on energy depletion and it makes it unfun - the base and paragon skill trees are 90 percent passive skills - the nightmare dungeon system isn’t fun snd never gives upgrades - the “new” additions like fields of hatred and helltides are something you’ll do once and never touch again - the game feels like a walking simulator at times -itemization is worse than it was at launch with d3, I’ve never played a loot based game that felt more unrewarding than d4 - Zero build diversity outside of 1-2 core builds - all the classes feel the same
I don’t see people sticking around this game for long. D4 might need a reaper of souls to save it at this point. Give it two weeks and people will start agreeing with me and if I’m wrong I’ll gladly eat my words but this game is deeply deeply flawed
submitted by ShreekertheJamisWack to diablo4 [link] [comments]


2023.06.06 04:07 Azrael_Ze June 6th Routine Maintenance & This Week’s In-game events

June 6th Routine Maintenance & This Week’s In-game events
Hello,
In order to uphold optimal quality and provide the best experience possible, Second Galaxy will undergo routine update maintenance at 06:00 June 6th 2023 (GT), which is expected to last 60 minutes and may be subject to change. When the maintenance is underway, you'll be unable to log in. Please log off before the maintenance to avoid losing any progress.
We're sorry for any inconvenience this may cause, and will issue compensation once the maintenance is complete.
After the update, you will receive the following rewards: Illegal Miners' Ore Container*100, Credits*240K.
This update mainly includes:
1.Optimized the performance and stability of game servers.

This Week’s In-game Events include:
1. Raw Resonanium Floods the Market
Event Time: 2023.06.08 16:00 – 2023.06.10 16:00
Due to the cost reduction for Defense Tower Attackers and Facility Attackers, the cost to declaring Sovereignty War and Corp Facilities Raids is reduced by 40% during this event.

https://preview.redd.it/yq84fu6u2b4b1.png?width=1920&format=png&auto=webp&s=8f5119b7aa6a3f40c7bbd27fc17cded44a741d46
2. Lucrative Orders from the Five Nations
Event Time: 2023.06.06 12:00 – 2023.06.08 16:00
Complete Limited Time Orders via Corp Business to earn Gala for your Corp.

https://preview.redd.it/wl1e9n2v2b4b1.png?width=1919&format=png&auto=webp&s=1a8f021a1480324dc66fc104ddea324162d4463d
Thank you for your understanding and support. Enjoy your adventure among the stars!
The Great Council
June 5th
submitted by Azrael_Ze to SecondGalaxyM [link] [comments]


2023.06.06 04:04 RamenBowl68 SEL (2.5 N/A with AWD) off-road capability

okay so this kind of piggybacks off my last post but I was wondering if anyone has some insight as to wether the 180 something ft/lb of tq in the N/A motor is enough to get out of mud/sand/rock or if anyone has experience with the SE/SEL off-roading/overlanding in general. Would love the 2.5T but the extra $7k and the dual clutch (which technically classifies as a wear item like a standard clutch) doesn’t justify it enough for me. Looking for opinions and stories because i plan on buying an SC later this week. Thanks everyone! (Disclaimer: I’m fully aware the H-Trac is terrible and that the SC is an urban environment designed “sport adventure” vehicle with no front recovery points)
submitted by RamenBowl68 to hyundaisantacruz [link] [comments]


2023.06.06 04:02 ThatDudeWithTheCat What happened with Eryn Lasgalen and the Dale Lands?

I've returned from a long hiatus (over a year). I've never gotten a character past 105 before now, and now I'm at Eryn Lasgalen.
... What went wrong here? Am I crazy or is the design of this area TERRIBLE compared to Mordor and everything else before it?
First, you arrive in the area from a main story quest which takes you to a ruin with nothing in it, with a stable master, and literally nothing to do there. I had to go searching for something to do, it's the first time I've ever had an area in LOTRO where there weren't immediately objectives.
Then, it takes a solid 15 minutes to walk all the way to Felegoth. That's fine, areas can be big- but the quests you get in Felegoth send you back and forth at least 4 times. One of them that was particularly eggregious was the Spider quest chain- that had me go all the way to the Torech Emel not once, not twice, but THREE times, just constantly back and forth.
Then the Loeglond quests do the same thing but up the river! I got two quests to take me to Esgaroth-of-old, but they happened at DIFFERENT TIMES in their quest chains- so I went there once, finished stuff there, turned in another quest for the main quest line and had to go back to it again to finish that (and of the 4 quests I did there, 2 were damn near identical), then had to go BACK to Thranduil just for him to immediately send me BACK TO LOEGLOND, before they sent me to Lake Town.
And Lake Town is just insulting. I just got a quest where the prompt was literally "find the murder location." The log said it was "somewhere in central lake town." After 10 minutes I looked it up on the wiki; there wasn't a clear marker on the map because Lake Town doesn't have its own map, despite being a damn maze. So all of the icons on the map and all the quest markers are completely useless there.
I haven't even gotten to Erebor yet and I'm frankly nervous to do so.
Does the writing get better in Minas Morgul? This may straight up be the worst region I've played in the game, and I am an obsessive completionist who has completed EVERYTHING before reaching this area except for the Yondershire, Cardolan, and Swanfleet (which were not out when I first made this character and were way below his level when they came out).
Edit: I've now done more quests in Lake Town and am getting kinda annoyed. Did they just decide not to add lore to these quests? Every quest I've gotten has been two sentences of description tops, and the lore is basically "there are some smugglers, smugglers bad!"
submitted by ThatDudeWithTheCat to lotro [link] [comments]