Oil nodes ark

BlackGoldNode

2022.02.01 02:04 onlychans BlackGoldNode

This community is dedicated to debtbox crypto and all projects within. It is a nodes project and will be launching on various platforms and exchanges over time. commodities backed projects like gold,oil, real estate, and marijuana. If anyone wants to know more, feel free to reach out. If you use my referral code, I will ensure you are set up correctly and guide you through the whole process.
[link]


2016.04.06 15:59 Drigr Black Desert Online Subreddit

Testing in progress
[link]


2023.06.06 17:40 Tonosonic LIMBS - magic in a post-apocalyptic wasteland

This setting is still fairly new and undeveloped (the world is literally just called Wasteland at the moment), so I won’t go into too much detail outside of the magic system. Magic in this world is seperated into different “Limbs”, which are listed below. Most Limbs need energy to work (standard ATP from respiration), but others may have different costs too. I’d really appreciate any feedback on the Limbs I’ve made so far, and any suggestions! (Also, which Limb would you choose to have in this wasteland?)
Other nescessary information:
Jacks: Artificial devices that attach to the user’s body, which act as a “reaction chamber” for extra energy, but which can only be activated by Limb users. This is used by Limb users as a battery to increase how long they can use their abilities for, and how strongly. There are many different Jacks in production, varying in size and appearance, some better than others and some with different advantages. The “juice” inside is more often than not obtained from a specific kind of plant.
Distribution Levels: The rarity of a person having a specific Limb, increasing in rarity. Green, Amber, Red, White

——————————-LIMBS——————————

ACTIVATION
Average Cost: High Energy (per activation)
Distribution Level: Amber
Identifier: Hands more grey than usual, fingernails may be black.
Description: This limb works through conduction and users are taught from an eary age to do so through the palms. Upon touchinng the corpse of a recently deceased animal (within 24 hours of death, but may vary from environmental conditions), glowing orange waves will ripple across the body, “activating” it. For this reason, many “Battle Activators” have started using retractable metal wires with hook on the end in order to quickly access several corpses at once during battle. This will turn the whole body, apart from the bones, into “Minions”, which are the basis of all Activation. They appear to be roughly diamond-shaped slugs made from muscle. Each one has an organ in the middle of their body which looks like a protruding black eyeball, with a glowing orange ring-like “iris” in the middle. Through this organ the Minions feel all the senses, and this is also what you communicate with them through. Each minion is quite stubby, but stretchable, but at rest is around 10cm in length. The number of Minions made from a corpse of course varies from the actual amount of flesh available, as it is directly converted. Now you can “program” them to complete certain function loops or assemble into different shapes - this second part of activation doesn’t require any more energy. Minions can stick to each other to “assemble” into their different, more applicable functions. Most commonly, they are used to create powerful bodyguards or watchdogs in the form of golems and flying heaps. More advanced activators can also make their irises merge into more advanced “eyeballs” which can increase all of their senses. Although Minions can slightly change their structure to complete functions, such as turning into proto-bones and joints for golems, they can’t differ very much from their original form. Also, it takes skill and practice to increase how many Minions you can handle controlling at once - otherwise the rest wither away.

REPELLENT
Average Cost: Medium Energy
Distribution Level: Green
Identifier: Bumps that look like healed scars, distinctive circle shape with small “tendrils” off to the sides.
Description: Users have “Repulsion Nodes” in locations on their body (the bumps described above). These are most commonly on the feet, the knees, chest, palms or forehead - although most commonly the palms. The number of Repulsion Nodes a user is born with is decided at birth. At these nodes, users can use energy to release a superheated plasma “energy blast” created from particles in their blood. The repulsion can be many colours such as blue, pink, red, yellow, green etc - the colour mainly depends on how the user was trained with the power from birth, although genetic factors may have a small influence too, however this is unlikely to overrule the results of the training. Size, power, speed and shape can all be changed through concentration and improved through training. More trained Repellents can maximise the efficiency of their repulsions. Repulsions that you have created yourself don’t affect you, and bounce off/ glide along the surface of your body. This is why most users who have palm Repulsion Nodes assume a distinctive “finger gun” shape to make it easier to fire smaller, stronger and more accurate repulsions (think of the normal finger gun shape, but the thumb is not lifted up, and points in the direction of the “barrel” - this redirects the repulsion most efficiently). The actual effects of repulsions are similar to Star Wars blaster bolts, although more skilled users can decide to make some more explosive or more slicing.

AUGMENTATION
Average Cost: Low Energy
Distribution Level: Green
Identifier: Red saliva/drool (only after shrinking)
Description: The user has the ability to fully control their body, and to augment “A-Cells” which lie dormant next to every cell in their body. Augmentations may include a long list of things, but a few are: increasing muscle mass, hardening of skin, growing of bones out into spikes/spears, night vision, extending limb length, extending and sharpening hardened fingernails, etc. The only organ in the body that does not have any A-Cells present is the brain, which cannot be modified. Anything the user can think of, they can do - theoretically. However, augmenting into something you’ve never experienced makes it less effective, slower and less efficient (too much energy expended). This is why users often have to only have a few “pre-sets” that they learn to transform into, to minimise this effect. An important factor is also an understanding of the anatomy, so many users are taught anatomy thoroughly before they begin augmenting. Good knowledge of your normal anatomy means you can also heal your body at rapid speeds. Effectively this means that Augmenters usually have a large advantage when using a Jack.

THOUGHTMELDING
Cost: High Energy (per use, otherwise Low Energy constantly)
Distribution: Amber
Identifier: Pupil-less eyes that glow a blinding green, and are as hard as gemstones
Description: The user houses a “psychic dimension” called a Meld Server, or Server for short, inside their brains. The user has full omnipotence within this space, and only consciouses can enter into it, as it is not material (but if feels real inside). In order to drag someone’s consciousness inside, the target has to directly look at the user’s eyes from about 10cm away - the glow of the eyes has to be fully exposed too, and cannot be from behind any kind of see-through glass or tinted cover. After doing so, the user and the target will both slump and their eyes will roll back - the user’s eyes’ glow will stop. Inside the server, the target is powerless, but can still feel everything - and thus this is often used for interrogation. This form of torture is known as “mindflaying”. However, once a person inside the server submits their will to the user, another option is created: copying. The user can copy the other’s entire personality, memories and experiences inside the server. This “copy” will be fully obedient to the user, and will divulge any information to the user that it knows from the original. Once the user has had enough, they can exit the server - and so the target will too - waking up and returning to their bodies. Alternatively, the user can also “scroll” through the server, which basically means closing their eyes and flicking through the people that they have copied, whilst still being in their body and present to their surroundings. If the eyes are looked at from a distance, or from behind a see-through material, they will only give the target a headache. The issue with thoughtmelding users is that they are constantly using extra energy to supply the server, meaning they either need to eat a lot more, or need to be constantly using a Jack. Furthermore, most Thoughtmelders usually wear some form of tinted or mirrored shades or goggles in order to block the effects of their eyes (whilst also making hiding their Limb with some success).

EXHAUSTION
Cost: Low Energy, fossil fuels (e.g charcoal, coal, or oil)
Distribution: Amber
Identifier: Grey tongue and black insides of mouth
Description: The user has the ability to shoot out a black smoke from their mouths. In order to do so, the user has to consume some form of fossil fuel, which is usually charcoal. This smoke is, when used correctly, so black (so little light enters) that it is virtually impossible to discern anything within it or past it. Of course, this decreases as the gas gets more spread out. The complection of this smoke can be modified by the user - it can be a more spread out fog, it can be thick walls of smoke, or even very dense near-solid clumps. The use can be changed by the user too - it can be as harmless as air, as toxic as smog, as blinding as ink, or even as acidic as mustard gas (however this one takes a lot of specific training for a long time to get right, as it is fundamentally different). Exhausters are usually looked down upon because of how useless this ability seems. When more concentrated fossil fuels such as oil and above are used, the smoke gains an iridescent oil-like shimmer to it. Although usually used as a method of hiding and escaping, some have found that by compressing toxic smog into a tar-like substance and shooting it as a projectile, they can incapacitate enemies more easily.

ACCUMULATION
Cost: None
Distribution: Red
Identifier: Glow under UV light
Description: The user respires at an abnormal rate without a higher intske nescessary - far higher than the average human or a Limb user. These are stored within the user’s cells, and the body does not burst as a result of the energy it’s own body creates - because the user can slow down the respiration to normal levels at will, with basic training. This however means that children who are not identified as Accumulators from birth usually explode from too much energy being produced at around the age of 3. This is one of many reasons for their rarity. However, other than using up the energy normally, users can also expel it into the environment through their skin. The real application of an accumulator however is also why they are sometimes known as “Jackmen” or “Living Batteries” - they can release their energy into other people, and more specifically other Limb users. Not only does this allow for a steady supply of energy, but accumulators can shoot the energy in in such a way that it can give the other person a short lasting increase in power and ability. For this reason, accumulators are hunted down and treated as sub-human - only tools for the empowerment of others. Many babies were stolen straight from hospitals and taken to “energy factories” where they were treated simply as batteries, which often led to them being discarded once they were “fully drained”. In the period where accumulators were newly discovered, and hunted, nefarious organisations looking for them would go around waving UV lights at people before dragging them away. As a result, most remaining accumulators stay in hiding.
submitted by Tonosonic to magicbuilding [link] [comments]


2023.06.06 15:20 MightBeneficial3302 Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come

When you finish reading this article, you may well kick yourself. The good news is that the Enterprise Group, Inc. (TSX: E) (OTCQB: ETOLF) growth is just getting started. While hindsight is 20/20, the future looks very bright for this consolidator of energy services (including specialized equipment rental to the energy/resource sector), including one of the first companies to build and release systems and plans to drastically lower GHG emissions of resource companies. (Opened in Apr 2022).
https://preview.redd.it/3o2tb9ncee4b1.jpg?width=1024&format=pjpg&auto=webp&s=44243b49c334385f5567bb023ba56876f3e0d25f
Cool as that is, it isn’t the good part the graph below shows the price growth of Enterprise (orange line on the graph below) over the last two years against all the major indices (group like a rainbow at the bottom).
If you bought the shares a couple of years ago, congrats. The second-best time is today.
I will give you the most up-to-date info and stats. If you don’t come out with a positive attitude about the shares, I can’t help you.
I will list the salient reasons why a little (or a lot) of the Company should be in your portfolio. Over and above the fact it smoked the major US Indices.
These points will be in some order, but all are powerful forces to grow the Company.
  1. The shares closed on Friday, May 26th, 2023, at CDN 0.475 cents—a 52-week high.
  2. If you bought the shares two years ago, they cost around CDN 0.20 (Returns later).
  3. FY 2022 Earnings of CDN 0.05 (Next fact is impressive)
  4. Q1 2023 Earnings of CDN 0.06 a share.)
  5. To date, the Company has purchased and canceled nearly 11 million Enterprise shares at an average cost of CDN 0.24
  6. ENTERPRISE management puts much time and effort into the company’s growth, mainly for its shareholders’ benefit.
https://preview.redd.it/e0wfjijqee4b1.png?width=1677&format=png&auto=webp&s=b50f4498dab5223fa8323aeb0b9a460314f5144a
For more context of most recent earnings (and for those more visual investors among us) announcement’s power, comparing Q1 2023 to FY 2022 is productive.
https://preview.redd.it/f2qbay7tee4b1.png?width=2048&format=png&auto=webp&s=6b8fa4344873a96faf843940bd0dbefb5ded7fb1
FY2022 Numbers
Revenue: CA$26.9m (up 44% from FY 2021).
Net income: CA$2.28m (up from CA$2.38m loss in FY 2021).
Net Profit margin: 8.5% (up from a net loss in FY 2021). The move to profitability was driven by higher revenue.
EPS: CA$0.05 (up from CA$0.049 loss in FY 2021).
Factors That Will Drive Future Growth. A Lot.
Bottom Line
When shareholders and investors dive into the Company’s advances, they will note the following.
  1. Enterprise’s client base constantly grows, including several Tier One companies added in 2022
  2. Uninterrupted annual Cash Flow; a portion used to buyback market shares
  3. Response to Evolution Power Projects has exceeded corporate expectations.
  4. Offer clients custom technologies to reduce Greenhouse Gas (GHG) emissions.
  5. Blueberry First Nations opens a vast opportunity to add significant business.
Here are the in-depth information assets.
Research Assets
Fundamental Research states that the Company blew through its previous estimates, raising its fair value from CDN1.02 to CDN1.12.
The latest Corporate Presentation is here
Latest Podcast
Enterprise Group Inc.’s Desmond O’Kell lays out the company’s successful business model in the Company’s most recent podcast.
YouTube Channel
It’s YouTube.
After reading all the foregoing facts, if you aren’t moved to pick up some shares, as I said at the outset, I can’t help you.
submitted by MightBeneficial3302 to OTCstocks [link] [comments]


2023.06.06 14:31 FromAcrosstheStars 54F fainting, heart palpitations, slurred speech and general weakness?

Hi all, I am posting this for my mum who doesn’t have a Reddit account. It’s a repost since nobody replied last time and I’m really worried about her. She’s been dealing with these symptoms since April of 2021 and she has no idea what could be causing it. She’s had several tests but lives in the USA and can’t afford continuing to go to doctors just guessing. If anyone could narrow it down for her I’d greatly appreciate it!
I’m going to copy and paste what she wrote.
“I have been diagnosed with Hashimoto's Thyroiditis, Osteoporosis, Menopausal hormonal imbalance, Hiatal hernia, Gastritis, and Food sensitivity (gluten, egg, soy, corn). I am taking calcium supplements for osteoporosis and taking hormone replacement therapy for hormonal imbalance. I also take multivitamins as well as turmeric supplement and Cod liver oil.
My major symptoms are extreme fatigue, dizziness, brain fog, difficulty concentraing and talking, blurry vision, swollen eyelids, shortness of breath, coughing, heart palpitations, muscle weakness.
These symptoms all occur together at the same time, multiple times a day on and off. These symptoms are triggered by eating, walking, any physical activity or position change, and also when in hot and humid weather.
These symptops started after the second dose of Pfizer which I received in April 2021. On the day after receiving it, my lymph nodes got swollen big at the base of my neck on the same side where I got the shot. Since then these symptoms are persistent and it is an ongoing issue which is interfering with my daily life, with my work (I had to quit my job), with driving, basic household chores, walking, climbing stairs, or any other physical activity.
I have visited a neurologist, rheumatologist, hematologist, gynecologist, cardiologist, ENT doctor, gastroenterologist, and have been tested for a multitude of diseases at these doctors but all the test results are coming back normal.”
I want to clarify that neither of us are anti va** but she felt it was relevant information to include since that’s when the symptoms started. Thanks in advance for the help!
submitted by FromAcrosstheStars to AskDocs [link] [comments]


2023.06.06 12:10 Chico237 #NIOCORP~Department of Energy Issues Request for Information to Provide Feedback on Critical Materials Assessment, Critical Materials Assessment U.S. Department of Energy May 2023 & more...

#NIOCORP~Department of Energy Issues Request for Information to Provide Feedback on Critical Materials Assessment, Critical Materials Assessment U.S. Department of Energy May 2023 & more...

MAY 5, 2023~Department of Energy Issues Request for Information to Provide Feedback on Critical Materials Assessment~

DOE Issues Request for Information to Provide Feedback on Critical Materials Assessment (govdelivery.com)
https://preview.redd.it/130qasmbbd4b1.png?width=700&format=png&auto=webp&s=eb3f3658182302d9d0e839603c2847367b564173
The U.S. Department of Energy (DOE) has issued a Request for Information (RFI) seeking public feedback on DOE’s draft Critical Materials Assessment. This RFI is being issued by the Office of Energy Efficiency and Renewable Energy (EERE)’s Advanced Materials and Manufacturing Technologies Office (AMMTO), with the purpose of improving the DOE Critical Materials Assessment prior to finalization.
Specifically, this RFI seeks input on the following Areas of Interest:
  • Data and Information to Support Revision of Analysis
  • Improvements to the Methodology
Click here to read the RFI, including the draft list of critical materials for energy resulting from this Assessment.
Historically, the Critical Materials Assessment has informed DOE’s priorities for research activities. The dynamic nature of criticality necessitates ongoing updates to the Assessment. Since DOE released its first Critical Materials Strategy in 2010, DOE’s research portfolio has expanded into a Critical Materials Research, Development, Demonstration, and Commercialization Application (RDD&CA) Program. DOE anticipates updating the Critical Materials Assessment every three years to reflect the most current data and market conditions underlying the methodology.
Inclusion on DOE’s critical materials for energy list will inform crosscutting priorities including Critical Materials RDD&CA Program priorities and eligibility for the Inflation Reduction Act 48C tax credit.
Responses to this RFI must be submitted electronically to [[email protected]](mailto:[email protected]) no later than 5:00pm ET on June 20, 2023.
Learn more about DOE’s work on critical minerals and materials to build resilient supply chains that support the clean energy transition.

Critical Materials Assessment U.S. Department of Energy May 2023

2023 Critical Materials Assessment (energy.gov)

https://preview.redd.it/n99phcdtbd4b1.png?width=971&format=png&auto=webp&s=8871f330d140c1e636711e043b88fe65c275163d
https://preview.redd.it/o25ine4pcd4b1.png?width=852&format=png&auto=webp&s=707d2482017170bba6d8e6cfddbc55575f85bd1e

TITLE 17 CLEAN ENERGY FINANCING Department of Energy

https://preview.redd.it/wqy0pfohkd4b1.png?width=1231&format=png&auto=webp&s=10c4eadad2dd833473b5c3d919f952cf4838b105

AUGUST 22, 2022 New Federal Legislation Could Deliver Powerful New Benefits to NioCorp for its Critical Mineralshttps://www.niocorp.com/new-federal-legislation-could-deliver-powerful-new-benefits-to-niocorp-for-its-critical-minerals/

![img](r3crokstcd4b1 " Inflation Reduction Act of 2022 Provides a 10% Advanced Manufacturing Tax Credit Applicable to Most of NioCorp’s Planned Products New Electric Vehicle Federal Tax Credit Tied to Increasing use of Critical Minerals That are Produced in the U.S. or Allied Nations! ")
CENTENNIAL, Colo., August 17, 2022— The “Inflation Reduction Act of 2022,” signed into law by President Biden this week, includes multiple financial and tax incentives designed to encourage greater production of critical minerals in the U.S. Virtually all of the critical minerals NioCorp Developments Ltd. (“NioCorp” or the “Company”) (TSX:NB) (OTCQX:NIOBF) intends to produce as part of its Elk Creek Critical Minerals Project in Nebraska (the “Project”) would be eligible for new tax credits once the Project is financed and placed into commercial production.****ALSO UNDER- Other Provisions That Could Benefit NioCorpOther provisions of the law are aimed at encouraging greater production of critical minerals in the U.S.:$40 billion commitment authority for the U.S. Department of Energy’s Innovative Technology Loan Guarantee Program (Title XVII), on top of DOE’s existing commitment authority of approximately $24 billion. The Innovative Technologies Loan Guarantee Program authorizes loan guarantees for projects that (1) “avoid, reduce, utilize, or sequester” air pollutants or anthropogenic emissions of greenhouse gases; and (2) employ “new or significantly improved technologies” as compared to commercial technologies in service in the United States at the time the guarantee is issued.

JANUARY 2023 National Defense Act Calls out NIOBIUM & TITANIUM & SCANDIUM & the need to establish a U.S. Industrial Base for the Supply & Processing of ALL!

https://docs.house.gov/billsthisweek/20220711/CRPT-117hrpt397.pdf
![img](9bjhoizsdd4b1 "SCANDIUM PAGE # 246 Briefing on the Establishment of Domestic Scandium Processing Facilities in the United States")
The committee believes the United States industrial base for the supply and processing of the critical mineral scandium has significant vulnerabilities. The committee also believes that the United States should seek to eliminate dependence on Chinese and Russian sources of scandium, with support from allies and partners. Accordingly, public and private sectors should cooperate closely to establish scandium processing facilities in the United States. Therefore, the committee directs the Secretary of Defense, in consultation with the Secretary of Commerce, to provide a briefing to the House Committee on Armed Services not later than May 1, 2023, on public and private sector activities, working with allied nations, to establish scandium processing facilities in the United States, especially facilities based on more efficient, cleaner, and less energy intensive technologies. This briefing will also include how these processing facilities will help the United States reduce dependence on and compete more effectively with China and Russia.
Department of Defense on NIOBIUM PAGE #250 ~Control of Niobium by the Chinese Communist Party~
The committee is concerned by recent investments in global niobium production made by firms under the ownership, control, or influence of the Chinese Communist Party (“CCP”). Niobium is a critical mineral needed for the production of superalloys in jet and rocket engines, critical components in defense systems and hypersonic vehicles, and other emerging technologies. CCP control of niobium and a lack of a domestic capability within the United States present a national security risk similar to risks in the rare earth mineral markets. Therefore, the committee directs the Under Secretary of Defense for Acquisition and Sustainment to provide a briefing to the House Committee on Armed Services by December 31, 2022, on current global sources of supply of niobium along with a cost-benefit analysis of establishing a domestic supply of high purity niobium oxides. The briefing shall:(1) differentiate between ferroniobium and high-purity niobium (the critical niobium oxide precursor);(2) address the possibility of using underutilized byproduct niobium feed stocks from coproduced materials in the United States to strengthen the domestic industrial base for other key refractory materials such as tantalum; and(3) include a list of defense programs that are significant users of niobium or where niobium is a critical component.
Department of Defense Access to TITANIUM on pages #250 & #253 ~Establishment of Efficient Titanium Processing Facilities in the United States~
The committee is concerned that the United States industrial base for the supply and processing of the critical mineral titanium has significant vulnerabilities, including dependence on strategic competitors for the supply and processing of titanium. The committee believes that the United States should seek to eliminate dependence when it comes to the supply and processing of titanium, with support from allies and partners. Furthermore, the committee believes the public and private sectors should cooperate closely to establish titanium processing facilities in the United States or in other trusted partner countries. Therefore, the committee directs the Secretary of Defense, in consultation with the heads of other appropriate Federal departments, to submit to the House Committee on Armed Services an unclassified briefing not later than December 31, 2022, that includes:(1) a description of the public and private sector activities to cooperate and establish efficient titanium processing facilities in the United States or in trusted partner countries; and(2) an analysis of how such facilities will help the United States reduce dependence on strategic competitors\**.**\**
SEE ALSO ~Armed Services report to the Senate supporting (2023 NDAA)https://www.armed-services.senate.gov/imo/media/doc/fy23_ndaa_bill_report.pdfSUBTITLE B— NATIONAL DEFENSE STOCKPILE (***There is more in the document for those interested!)
Modification of acquisition authority under Strategic and Critical Materials Stock Piling Act (sec. 1411)The committee recommends a provision that would amend the Strategic and Critical Materials Stock Piling Act (50 U.S.C. 98d) in order to give the National Defense Stockpile Manager greater flexibility and agility to acquire critical materials, including rare earth elements, that are necessary to meet the requirements of the Department of Defense.Briefings on shortfalls in National Defense Stockpile (sec. 1412)The committee recommends a provision that would amend section 14 of the Strategic and Critical Materials Stock Piling Act (50 U.S.C. 98h-5) to require the National Defense Stockpile Manager to submit, not later than March 1 each year, a briefing to the congressional defense committees on strategic and critical materials shortfalls.Authority to acquire materials for the National Defense Stockpile (sec. 1413)The committee recommends a provision that would authorize the National Defense Stockpile Manager to use, of the funds appropriated for the National Defense Stockpile Transaction Fund, $1.0 billion for the acquisition of materials determined to be strategic and critical materials required to meet the defense, industrial, and essential civilian needs of the United States.
*********Please see Response to the following question: Jan. 2023Jim: Given the information posted above-***A) Can you offer a comment on how the Scandium, Titanium & Niobium mining & processing facilities MENTIONED above would help or affect the outcome of the Elk Creek Mine Project moving forward?*See Response:
"The Congress is focusing more intensely now on the need to encourage greater domestic production capacity of scandium, niobium, titanium, and rare earths. The language contained in the House Report accompanying the FY23 NDAA requires DoD to brief the House Armed Services Committee on each of the topics mentioned related to scandium, niobium, and titanium. These initiatives show that our education efforts, and those of others, are moving these elements to a much higher visibility with Congressional leaders. That is very good for our Project for a number of reasons. The findings and recommendations of these studies can often spur Congress to take more definitive actions (e.g., funding availability) of Projects such as ours."
NIOCORP MANAGEMENT ON Jan. 31st, 2023, ~What were they doing in D.C. for 4-Days?~ "Working with White House officials on critical minerals issues. This Administration is working hard to help support environmentally responsible critical minerals projects like NioCorp’s Elk Creek Project in the great State of Nebraska. "~
https://preview.redd.it/wcw6fujged4b1.png?width=800&format=png&auto=webp&s=a5de0369242ed317d4c43e5b8fc9a60dc1f3d605
~President Biden Signs Presidential Waiver of Statutory Requirements for Supply Chain Resilience~ Feb. 28, 2023https://www.defense.gov/News/Releases/Release/Article/3312486/president-biden-signs-presidential-waiver-of-statutory-requirements-for-supply/
https://preview.redd.it/racnwnnled4b1.png?width=1082&format=png&auto=webp&s=b9fdb6a5e4489ace4566f199ad1a794ca2b00c35
JIM SIMS RESPONDS TO TWO ONGOING RELEVANT QUESTIONS MAY 5, 2023 (***Please see all earlier posted responses to this line of questions for reference)
https://preview.redd.it/zus1ei1ped4b1.png?width=1459&format=png&auto=webp&s=31ea9b2250fffdd18924a15d9959278a72221a19
https://preview.redd.it/wyas65eqed4b1.png?width=906&format=png&auto=webp&s=d821c0a36be19946a2117dad9d2d488bbca7bb26

RESPONSE: "There are several DOE programs, including the LGP program (Title XVII), that could potentially provide debt assistance to NioCorp."


https://preview.redd.it/dmadmcxued4b1.png?width=916&format=png&auto=webp&s=1f158bfa4dcc231376548237bf8df1b06c355f3f

RESPONSE: " As I have stated many times before, we are not allowed to confirm or deny whether we have a pending application with the DOE for this or other programs." - JIM

MAY 25th 2023 ~NioCorp Demonstrates Higher Niobium Recovery Rates New Processing Approach Demonstrates the Ability to Make More Niobium per Tonne of Ore, Produce a Higher Purity Product, and Potentially Address New Markets with Different Niobium Products

https://www.niocorp.com/niocorp-demonstrates-higher-niobium-recovery-rates/
Potential New Forms of Niobium Products and Potential Markets
NioCorp’s new process approach, which incorporates a chlorination step to improve niobium and titanium separation and purification, also has demonstrated NioCorp’s ability to potentially produce three different niobium products: (1) ferroniobium; (2) niobium chloride; and (3) niobium oxide.NioCorp had previously planned to make ferroniobium, which is used by the steel industry to produce high-strength low-alloy steel alloys. Those alloys are used in the construction, automotive and transport, aerospace and defense, oil and gas, and other industries. Niobium is a $3.3 billion per year global market but is currently served by only three major niobium producers in two countries.Niobium chloride would likely be converted by NioCorp into niobium oxide, but niobium chloride is also used in glass and ceramic manufacturing.Niobium oxide is critical to multiple applications, including niobium-lithium-ion batteries, superalloys, superconducting applications, capacitors, specialized optics, and many others. Its use in niobium-lithium-ion batteries is considered by current niobium producers as one of the fastest growing prospective global niobium markets.
https://preview.redd.it/2eqlicc1fd4b1.png?width=250&format=png&auto=webp&s=450527c6d82996ee66f571526fb245d7b8b25fb4
MAY 26th 2023~NioCorp Demonstrates the Ability to Potentially Double Projected Titanium Recovery Rates for the Elk Creek Projecthttps://www.niocorp.com/niocorp-demonstrates-the-ability-to-potentially-double-projected-titanium-recovery-rates-for-the-elk-creek-project/
Demonstration Plant Shows New Recovery Process May Double NioCorp’s Titanium Production per Tonne of Ore as well as Produce a Higher Purity Product that May Command Higher Market Prices
![img](rtdd7oc8fd4b1 " CENTENNIAL, Colo. (May 26, 2023) – NioCorp Developments Ltd. (“NioCorp” or the “Company”) (NASDAQ:NB) (TSX:NB) is pleased to announce that it has successfully demonstrated an ability to potentially double the recovery of titanium from each tonne of ore the Company expects to mine at its Nebraska-based Elk Creek Critical Minerals Project (the “Project”), once project financing is obtained and the commercial plant is constructed. The new process is expected to produce a purer form of titanium that may command a higher price than is assumed in NioCorp’s June 2022 feasibility study for the Project (the “Feasibility Study”). NioCorp’s demonstration plant in Trois Rivieres, Quebec, has shown that the Company’s new and improved recovery process can likely achieve an 83.7% rate of overall titanium recovery to final product. This compares to a 40.3% titanium recovery rate in NioCorp’s previous process approach. This new result points to a potentially large increase in the amount of titanium that NioCorp can potentially produce at currently planned rates of mining ")
MAY 29th 2023~NioCorp Launches Phased Approach to Commercial Production of Made-in-America Aluminum-Scandium Master Alloyhttps://www.niocorp.com/niocorp-launches-phased-approach-to-commercial-production-of-made-in-america-aluminum-scandium-master-alloy/
NioCorp Partnering with Nanoscale Powders LLC to Explore the Possibility of Establishing the First US-Based Mine-to-Master-Alloy Vertically Integrated Production of the High-Performance MaterialNioCorp’s Potential Commercial Production of Al-Sc Master Alloy Could Launch Prior to the Company’s Planned Production of >100 Tonnes/Year of Scandium Oxide at its Proposed Elk Creek Critical Minerals Project in Nebraska and Would Use Scandium Produced at the Elk Creek Facility as well as From Other SourcesChina Now Dominates the Scandium World, but North America is Now Positioned to Emerge as a “Leading Scandium Producer,” says NioCorp CEO
THINKCOLLABORATIONS ON BATTERY BOXES ~(FORDS PATENT) ~& OTHER OEMS & MORE!
MAY 29th 2023~ Jim/NIOCORP respond to question on recent Scandium News Release above:What comes to mind right off the bat is:
*A)"How is this Scandium AlSc master Alloy different than what Niocorp produced with IBC & AMES laboratory???"*Response:

"It is a different process that will be utilized. "

*B) Will this be a Patentable approach now moving forward? in conjunction with Nanoscale???*Response:

" Yes and yes. But we do not discuss the details of intellectual property matters except as required by law"

(\****This is very interesting indeed because a few years back Niocorp was not interested in patenting any such materials!)*
*C) IS NIOCORP still engaged with IBC, AMES & OTHER ENTITIES in regards to Scandium Alloy production & uses moving forward? and with the New Niobium & Titanium oxides as well!!!!*Response:

"We are focusing on our partnership with Nanoscale on the production of AlSc master alloy, but we engaged with a number of parties on various elements of our scandium-aluminum master alloy business development. We are not working with IBC on niobium or titanium product development efforts."

(****SOUNDS LIKE OTHER COLLABORATIONS ARE ONGOING WITH POSSIBLE PRIVATE & GOVERNMENT ENTITIES?? OFF-TAKE AGREEMENTS & SO MUCH MORE! COULD BE IN PLAY AS THE MINE IS BUILT & NEARS PRODUCTION!!!!!!)

"ENGAGED WITH A NUMBER OF VARIOUS PARTIES!!!!" ARE (SCANDIUM, NIOBIUM & TITANIUM ALL INVOLVED......???? INTERESTING!!!!)

THEN THERE IS THE RARE EARTHS QUESTION:Sharing Jims response as Niocorp does have legal DISCLOSURE constraints to deal with in regards to all "Material News releases"! When asked about Rare Earths ON ~MAY, 26th 2023~
RESPONSE:

"NioCorp has not made a final determination on which REE products we will make, including tonnages, etc.. That determination can only be made in the context of publication of an updated Feasibility Study"


FORM YOUR OWN OPINIONS & CONCLUSIONS ABOVE:


https://preview.redd.it/nf73356wgd4b1.png?width=218&format=png&auto=webp&s=7916393789ad99412484d280e31273e57a34d842
https://preview.redd.it/08s205rxgd4b1.png?width=480&format=png&auto=webp&s=88cd9b2cb2d076f739c323ed94f063179e5bf5b3
https://preview.redd.it/ut3f46qygd4b1.png?width=383&format=png&auto=webp&s=ef4b4f460b2813fe23f7b862958788ca2a189aaa

CHICO
submitted by Chico237 to NIOCORP_MINE [link] [comments]


2023.06.05 23:10 PodcastPlusOne_James HELP! Pipe Issue quickly driving me insane

I am having the weirdest problem with 2 of my oil nodes.
I explain it in the linked clip, but I'm basically getting zero flow rate in pipes that should absolutely have a full flow rate.
I have absolutely no idea why. I have tried adding excessive amounts of pumps, I have tried deleting and rebuilding both segments and the entire pipe network from this point. I have tried every variation of the build type (auto, noodle etc)
I am totally out of ideas at this point. Pls help.
https://medal.tv/games/satisfactory/clips/1cLoCgn5QIvh-8/d1337uO4slha?invite=cr-MSxDQ0gsNDU0MTAxOSw
submitted by PodcastPlusOne_James to SatisfactoryGame [link] [comments]


2023.06.05 21:11 welp007 As we watch CZ versus the SEC battle it out today, let us not forget that CFTC Chair Rostin Benham met with SBF 10 times in 14 months right after the GME sneeze. Benham wants to deregulate the SEC's oversight over Crypto tmrw in a House AG hearing, taking on that oversight role of Crypto himself.🔥

As we watch CZ versus the SEC battle it out today, let us not forget that CFTC Chair Rostin Benham met with SBF 10 times in 14 months right after the GME sneeze. Benham wants to deregulate the SEC's oversight over Crypto tmrw in a House AG hearing, taking on that oversight role of Crypto himself.🔥
Big mystery: Any one wonder what Chair CFTC Rostin Benham will say at the House AG hearing tomorrow on the pro-crypto bill that guts SEC investor protections & empowers crypto-friendly CFTC? You don't have to watch: just replay Rostin’s fawning sucking up to FTX’s SBF.
Remember, CFTC Chair Benham met at least 10 times w/SBF in their attempt to get the CFTC to approve their anti-investor predatory model; Benham promised last year to release his/CFTC calendars showing the incestuous relationship, but never did. 🧐
No one should listen to the guy who was SBF FTX's partner in promoting FTX's special interest legislation that, surprise, took away SEC protections & expanded CFTC jurisdiction; read washingtonpost ToryNewmyer on the "courtship":
Article transcript:

Fried’s courtship of a Washington regulator

The FTX executive wanted the Commodity Futures Trading Commission to oversee crypto. So did the CFTC’s boss, Rostin Behnam.
Before his undoing this month, crypto magnate Sam Bankman-Fried aggressively pursued powerful allies in Washington. None was more important than Rostin Behnam. The chief of the federal agency that oversees commodities markets, Behnam holds a strategic perch among the nation’s financial regulators. And the 44-year-old Washington bureaucrat was indispensable in the boyish billionaire’s ambitious plans to reshape U.S. crypto regulation.
Since last year, the two have worked in parallel on critical initiatives which, if not for the sudden demise of Bankman-Fried’s FTX empire, might have radically altered the nation’s attempts to govern the freewheeling market for digital currencies.
Now that FTX has collapsed amid allegations of fraud, those initiatives may be doomed. But as the financial world examines why major firms threw hundreds of millions of dollars at the 30-year-old Bankman-Fried, the capital is looking anew at his courtship of Washington and why he sought to build ties with Behnam and the agency he leads, the Commodity Futures Trading Commission.
The most ambitious of the two initiatives entwining the two men is a bill in Congress — one outlined by Behnam’s agency and then loudly backed by Bankman-Fried, who commanded a phalanx of lobbyists and public relations people. The bill would put the CFTC largely in charge of crypto exchanges like FTX.
As the overall value of digital currencies swelled in recent years to as much as $3 trillion, some members of Congress and consumer advocates have clamored for clearer rules and stronger oversight of crypto trading. But many of the same advocates calling for regulation oppose the regulatory bill favored by Behnam and Bankman-Fried because, they say, the CFTC is too small, too lenient and less prepared than the Securities and Exchange Commission to undertake oversight of the burgeoning realm of digital currencies.
Bankman-Fried, though, was a big fan: “It’s a well-done bill,” he said in an interview last month with The Washington Post. “And it’s well-positioned.”
Behnam pushed for the legislation, too. The measure — co-sponsored by Sen. Debbie Stabenow (D-Mich.), whom Behnam previously served as a senior aide — would considerably expand his agency’s reach and budget. While drumming up support, he predicted that regulation by his agency might even profit crypto businesses: “Bitcoin might double in price if there’s a CFTC-regulated market,” he said this fall at a conference at Georgetown University.
The second initiative to join the two was Bankman-Fried’s novel proposal to the CFTC last year. The proposal forced regulators to rethink how risk is handled in all commodities trading — not just crypto exchanges — and could have had profound economic implications, supporters and detractors agreed. For FTX, the proposal would have allowed customers to make sophisticated cryptocurrency bets with borrowed money directly through its exchange website FTX.US, rather than making such trades through brokers.
Some federal regulators have warned that the idea could harm consumers and destabilize markets, but CFTC officials spent months in discussions with FTX as it developed the proposal and, in public comments, Behnam offered positive remarks about the idea.
Behnam repeatedly said that his agency had made no decision, but behind the scenes, according to Terry Duffy, chief executive of the Chicago Mercantile Exchange, agency officials wanted to approve the proposal. They staunchly defended it in conversation with him this spring — so much so that Duffy, an opponent, told them he would sue the agency over it, he said. In his view, all of Washington seemed to be entranced by Bankman-Fried’s promises of innovation.
“I’ve been [going to] Congress for 25 years — I’ve never seen a Washington, D.C., like I saw that time, from the regulators to the members of Congress, singing hymns that I’d never heard before,” Duffy recently recalled of his May visit to Washington on the On the Tape podcast. “No one else was calling BS on these clowns but me.”
“You cannot try to make round holes and square pegs fit just because someone walks into town and sprinkles the infield with other people’s money,” he said. Bankman-Fried had given enough in political currency — donations — to expect to get an audience. The crypto mogul gave $40 million to politicians and political action committees before this month’s midterms, mostly to Democrats and liberal-leaning groups, according to the Center for Responsive Politics, a nonpartisan group that tracks campaign donations. Another senior FTX official, Ryan Salame, gave large sums to Republicans.
Behnam declined to comment for this story. At a recent industry conference, though, he said the FTX debacle underscored his previous call to plug gaps in U.S. crypto regulation
“This really only elevates the urgency for Congress to pass legislation to address these issues, many of which we are seeing in real time with the FTX implosion,” Behnam said at the conference held earlier this month. A CFTC official said that under existing law, the agency had no authority to probe FTX or most of its affiliates. Aside from two smaller FTX-owned firms that the CFTC already regulates — LedgerX and LedgerPrime — “any suggestion that we could have regulated, examined, surveilled, reviewed, intervened or prevented the issues at the unregulated FTX or any company owned, operated or affiliated with FTX is patently false,” the official said, speaking on the condition of anonymity to discuss a company the agency regulates.
As for Behnam’s push for crypto oversight, CFTC spokesman Steve Adamske said the chair’s “years-long advocacy for expanded authority for the CFTC is driven solely by the fact that digital commodity asset investors and customers remain vulnerable to fraud and manipulation because these markets are unregulated.”
Now some are calling for more scrutiny of interactions between FTX and the agency. Dennis Kelleher, president of Better Markets, which advocates for stricter financial regulation, is calling for an investigation into “how FTX ended up having so much influence at the CFTC.”
He said the agency missed red flags at FTX, as Behnam demonstrated “a willingness to subordinate the public interest to the profit-maximizing interest of FTX.”
All along, as Bankman-Fried and other FTX officials lobbied to make the CFTC their regulator, they professed their admiration for the federal agency.
The CFTC is “a very thorough regulator who understands this space very deeply,” Bankman-Fried testified to Congress in May.
“We are encouraged that the CFTC has taken such a deep, thoughtful, rigorous approach,” the company echoed on its blog.
For a moment after FTX’s implosion earlier this month, though, it seemed that the respect between the billionaire and the CFTC had frayed. Bankman-Fried took out some of his wrath on regulators, saying in an interview with Vox, “f--- Regulators … they make everything worse.”
By the next day, he wanted to make clear he didn’t mean all regulators. He tweeted that “there are regulators who have deeply impressed me with their knowledge and thoughtfulness. The CFTC has … But most are overwhelmed.”
The CFTC traces its history back to 1922, when the federal government began regulating grain futures. In 1975, it spun off from the Agriculture Department as an independent agency, and in the decades since, it has expanded its oversight from futures for staples such as wheat, metals and oil to more complex financial products. Its authority took a leap forward in the aftermath of the 2009 global financial crisis, when it began policing the multitrillion-dollar swaps market, where traders exchange financial instruments to hedge bets on loans or prices of fuel and other commodities.
In 2014, the agency also became the first federal regulator to nose into crypto. At the prompting of then-Commissioner Mark Wetjen, who had been nominated by President Barack O in 2011, the CFTC allowed a company called TeraExchange to facilitate trades based on the future price of bitcoin, a similar sort of maneuver to the financial derivatives the agency already oversaw. The agency later found that the traders on either side of the first such deal completed an offsetting transaction six minutes later in an illegally arranged scheme. The exchange got away with a slap on the wrist, as TeraExchange simply agreed to cease and desist from any future violations. But the regulator had planted its flag over the nascent industry.
Wetjen stepped down from the CFTC a year later and quickly found work in crypto, joining the board of LedgerX, a crypto derivatives exchange. The company went on to secure three CFTC licenses that allowed it to facilitate commodities derivatives trades, making it an attractive target for Bankman-Fried as he eyed a future in the U.S. from his Bahamas headquarters.
FTX bought LedgerX last year, bringing Wetjen into Bankman-Fried’s expanding constellation of crypto businesses. The crypto executive soon tapped Wetjen to serve as the architect of his aggressive Washington agenda. And Bankman-Fried continued adding former CFTC officials to his roster as he sought to build his Washington muscle. In August 2021, he brought on as general counsel of FTX’s U.S. affiliate Ryne Miller, an adviser to then-CFTC Chairman Gary Gensler, who now runs the SEC. He added Jill Sommers, another former CFTC commissioner, to the U.S. company’s board this September.
Behnam, for his part, has seen his profile rise alongside the CFTC’s over the past decade. The New Jersey native went to law school at Syracuse University, cut his teeth working for his home state’s financial regulator and then practiced law in New York. But he landed on Capitol Hill in 2011, with a job advising Stabenow on the Senate Agriculture Committee, which oversees the CFTC. The committee and the agency were busy implementing the Dodd-Frank financial reform law that expanded the CFTC’s scope to include the swaps market.
Behnam jumped into that effort and spent the next six years on the committee’s staff, focusing in part on its work with the CFTC. Senate Democrats tapped him to join the commission itself in 2017, and President Joe nominated him as chairman last year. Appearing before the committee that October for a confirmation hearing, Behnam signaled he would try to strengthen the CFTC’s crypto powers, telling senators he wanted to work with them to “reexamine — and if appropriate, expand” the agency’s authority over digital assets.
Once FTX hired several former agency officials, its first major move in Washington was a proposal, filed in December 2021, to allow people to make cryptocurrency bets using borrowed money directly through the company’s website, putting up collateral directly with FTX rather than with a broker.
For months before it was submitted, the CFTC held informal discussions with FTX about the proposal, and the company made alterations in response, company officials have said. By May 2022, according to Bankman-Fried, his firm had “spent tens of thousands of hours talking with the commission about this proposal.”
Little noticed by the public, the proposal provoked strong opinions in the financial world. In May, the CFTC invited industry players, supporters and detractors alike, to a special roundtable meeting.
The participants included representatives of BlackRock, JP Morgan, Citi, Citadel, Goldman Sachs and CME. The meeting was titled “Staff Roundtable Discussion on Non-intermediation,” but it was clear to participants that the meeting was about the FTX proposal.
Bankman-Fried was there — and the young billionaire, often portrayed as a benevolent tech genius, showed that he could be imperious, too.
Proponents at the meeting praised the idea of using technology to enhance market efficiency. It would make the market more democratic, too, they said, by giving more people the ability to bet on the prices of cryptocurrencies.
But the proposal also required regulators to reconsider long-standing protocols for how markets should work — removing brokers who could protect consumers and stabilize markets and replacing them in part with computer algorithms.
Four hours into the meeting, a consumer advocate and former FDIC attorney, Todd Phillips, hit a nerve, saying the proposal would allow large, aggressive trading firms to prey on unsophisticated crypto traders. Bankman-Fried then took aim at his Washington critics, declaring that when it comes to understanding financial risks, his customers knew better.
“I think I feel pretty compelled to say this,” Bankman-Fried began, glaring at some on the panel, a video of the meeting shows. “I’m going to be pretty blunt. Most of the traders on our platform know a lot more about these contracts than many of the people in this room, including many of the people in this room who are condescendingly talking to them about what they do and don’t know. There is some irony in, you know, some of the statements made by people attempting to protect those who know massively more than they do about the topic.”
At least through October, Behnam and the CFTC remained publicly undecided on the FTX measure. But in remarks to interested groups, Behnam repeatedly touted the proposal’s potential, saying it could be an important technical innovation akin to the shift in the ’90s from the trading floor to computerized systems.
“This is a unique intersection of the crypto space and traditional finance,” Behnam said at a Georgetown University conference last month, according to news accounts. He added that crypto innovators offered lessons for those in traditional markets.
“They come into the traditional market space, and they’re just a bit puzzled,” Behnam said. “They’re like, ‘Why do you do it this way? We have a way that’s more efficient, where we can have trading execution that’s quicker with better pricing, and we can have settlement and custody in a much better manner.’ That’s where I think we have to learn from each other collectively.”
Behnam refused to say which way the CFTC was leaning on the FTX proposal, but Duffy, the chief executive of the Chicago Mercantile Exchange, believed that the agency aimed to approve it. Angry and skeptical about a move he thought would be disastrous for market stability, he went to the CFTC this spring where, he said, the staff rejected his complaints.
“They wanted to approve it,” Duffy recalled in the Friday interview with the On the Tape podcast. “I said that would be lovely except that would be an arbitrary decision to approve a regulatory change for one asset class. They argued with me. They said, ‘No, it’s not. We have the ability to do it.’ ”
On Nov. 11, the day Bankman-Fried resigned as chief executive of FTX, the company withdrew its proposal. An agency official, speaking on the condition of anonymity to discuss a company it regulates, disputed Duffy’s claim that the CFTC had been poised to approve the application. “CFTC staff were nowhere near completing the work that would advance any recommendation to the commission,” the official said. “In fact, in the more than 11 months of review and working openly and transparently that allowed for plenty of public comment, the application did not hold up to our scrutiny.”
While the CFTC mulled Bankman-Fried’s application, the executive launched himself on a mission to help the agency expand its jurisdiction to include crypto. A legislative proposal as complicated and fraught as one dividing regulatory authority over a new, booming industry might take years to advance; Bankman-Fried, moving with characteristic speed, tried to get it done in months.
There was good reason for the crypto executive’s urgency. He argued that the legislation from Sens. Stabenow and John Boozman (R-Ark.), the leaders of the Senate Agriculture Committee, would unlock a wave of institutional investment into firms such as his by giving big-money players in traditional finance the legal clarity they needed to jump into the sector.
The senators introduced their bill in early August, and Bankman-Fried was intent on pushing it into law by the end of the year, a goal he confirmed in an interview with The Post last month. The mission pitted him against a shrinking legislative calendar and detractors who criticized the bill from two sides. Consumer protection advocates said it was too lax on industry and threatened to undermine the power of the SEC, and an increasingly vocal segment of crypto die-hards argued that the bill would enshrine centralized crypto platforms like FTX and snuff out their decentralized competition.
Bankman-Fried, however, had a well of political capital to draw from thanks to his prodigious campaign giving. He also had a key ally in Behnam, who would see his power grow if he became the first federal cop on the crypto beat.
The agency head’s support for the bill extended beyond supplying Hill staff with its outline. Before the legislation was introduced on Aug. 3, Behnam’s office attempted to get all four of the other commissioners at the agency to sign on to a unanimous statement expressing a positive view of the measure, CFTC officials said, speaking on the condition of anonymity to discuss internal agency deliberations. The effort fell short, and Behnam was left to put out his own statement, declaring that the bill arrived at a “critical inflection point where new legislative authority is needed to clarify ambiguities.” Behnam then made the rounds in favor of the bill. He called it a “huge step forward” in a September appearance before the Senate Agriculture Committee. Two weeks later, in what was billed as a fireside chat at NYU School of Law, he dangled the possibility that crypto investors would see a handsome return if the CFTC secured jurisdiction over the market. “Growth might occur if we have a well-regulated space,” he said, adding that bitcoin’s price could double.
Now that FTX is in ruins, the measure has encountered new resistance on the Hill and beyond. Gensler, who had refrained from commenting on it until now, noted the bill was backed by FTX. “And you sort of wonder why,” he said at the Healthy Markets Conference earlier this month. “Because it was too light-touch.”
submitted by welp007 to Superstonk [link] [comments]


2023.06.05 20:14 Professional_Disk131 Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come

Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come
When you finish reading this article, you may well kick yourself. The good news is that the Enterprise Group, Inc. (TSX: E) (OTCQB: ETOLF) growth is just getting started. While hindsight is 20/20, the future looks very bright for this consolidator of energy services (including specialized equipment rental to the energy/resource sector), including one of the first companies to build and release systems and plans to drastically lower GHG emissions of resource companies. (Opened in Apr 2022).

https://preview.redd.it/6wnqcfedq84b1.jpg?width=1024&format=pjpg&auto=webp&s=c907576b9063053233885a56e86bc6fec789562b
Cool as that is, it isn’t the good part the graph below shows the price growth of Enterprise (orange line on the graph below) over the last two years against all the major indices (group like a rainbow at the bottom).
If you bought the shares a couple of years ago, congrats. The second-best time is today.
I will give you the most up-to-date info and stats. If you don’t come out with a positive attitude about the shares, I can’t help you.
I will list the salient reasons why a little (or a lot) of the Company should be in your portfolio. Over and above the fact it smoked the major US Indices.
These points will be in some order, but all are powerful forces to grow the Company.
  1. The shares closed on Friday, May 26th, 2023, at CDN 0.475 cents—a 52-week high.
  2. If you bought the shares two years ago, they cost around CDN 0.20 (Returns later).
  3. FY 2022 Earnings of CDN 0.05 (Next fact is impressive)
  4. Q1 2023 Earnings of CDN 0.06 a share.)
  5. To date, the Company has purchased and canceled nearly 11 million Enterprise shares at an average cost of CDN 0.24
  6. ENTERPRISE management puts much time and effort into the company’s growth, mainly for its shareholders’ benefit.

https://preview.redd.it/0kiy9tqgq84b1.png?width=1677&format=png&auto=webp&s=0347f87be9ed5bb98f4b1ce97373b4417c37308f
For more context of most recent earnings (and for those more visual investors among us) announcement’s power, comparing Q1 2023 to FY 2022 is productive.

https://preview.redd.it/g7glgce1q84b1.png?width=2058&format=png&auto=webp&s=7488bf7c5770db11542138e67527adaa7c827b24
FY2022 Numbers
Revenue: CA$26.9m (up 44% from FY 2021).
Net income: CA$2.28m (up from CA$2.38m loss in FY 2021).
Net Profit margin: 8.5% (up from a net loss in FY 2021). The move to profitability was driven by higher revenue.
EPS: CA$0.05 (up from CA$0.049 loss in FY 2021).
Factors That Will Drive Future Growth. A Lot.
  • The oil and gas CAPEX market size was around USD 502 billion in 2020, and it is anticipated to reach around USD 942 billion in 2027, registering a CAGR of around 8.1% during the forecast period 2022-2027…Hence, to meet the strong global demand for crude oil and natural gas, more investment is required for exploration and production activities, which in turn promulgates the CAPEX in the oil and gas industry. (researchandmarkets.com)
  • **“**The BC government breached the Treaty Rights of the Blueberry River First Nations, says a new provincial court ruling that could have sweeping implications for oil, gas, forestry and hydroelectric development in the northeastern part of the province.” (Narwhal)
  • With a stellar reputation, personal relationships with nearly all the resource companies in Western Canada and a stated plan to work with clients to reduce and eventually eliminate GHG emissions, Enterprise is in an excellent and virtually peerless position to benefit from The Blueberry/BC Supreme Court Decision.
  • Enterprise’s senior officers, including CEO and President Leonard Jaroszuk, have embarked on a cross-country tour, visiting investors, financial professionals and others involved in the capital markets to emphasize the growth and potential of the Enterprise.
  • Given the rise in Capex spending and the growth of the resource industry as the ‘Green Economy’ gets underway over the next several years, Enterprise is in the ‘sweet’ spot.
  • The reality of energy production growth represents several things. First, as Green Tech develops, a growing supply of fossil fuels globally will be needed.
  • Resource companies and suppliers such as Enterprise Group will need to continue, with its peers, to create the most benign (and ever more relevant) GHG mitigation production technologies and processes.
  • Oil and Gas CAPEX spending growth over the following years also bodes exceptionally well for the oil and gas service sector. From resource technology company Schlumberger:
Bottom Line
When shareholders and investors dive into the Company’s advances, they will note the following.
  1. Enterprise’s client base constantly grows, including several Tier One companies added in 2022
  2. Uninterrupted annual Cash Flow; a portion used to buyback market shares
  3. Response to Evolution Power Projects has exceeded corporate expectations.
  4. Offer clients custom technologies to reduce Greenhouse Gas (GHG) emissions.
  5. Blueberry First Nations opens a vast opportunity to add significant business.
Here are the in-depth information assets.
Research Assets
Fundamental Research states that the Company blew through its previous estimates, raising its fair value from CDN1.02 to CDN1.12.
The latest Corporate Presentation is here
Latest Podcast
Enterprise Group Inc.’s Desmond O’Kell lays out the company’s successful business model in the Company’s most recent podcast.
YouTube Channel
It’s YouTube.
After reading all the foregoing facts, if you aren’t moved to pick up some shares, as I said at the outset, I can’t help you.
submitted by Professional_Disk131 to SmallCapStocks [link] [comments]


2023.06.05 20:13 Professional_Disk131 Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come

When you finish reading this article, you may well kick yourself. The good news is that the Enterprise Group, Inc. (TSX: E) (OTCQB: ETOLF) growth is just getting started. While hindsight is 20/20, the future looks very bright for this consolidator of energy services (including specialized equipment rental to the energy/resource sector), including one of the first companies to build and release systems and plans to drastically lower GHG emissions of resource companies. (Opened in Apr 2022).

https://preview.redd.it/gm3jtlc8q84b1.jpg?width=1024&format=pjpg&auto=webp&s=58c427a5e9e4b0380c10a51de1531cb65b24929b
Cool as that is, it isn’t the good part the graph below shows the price growth of Enterprise (orange line on the graph below) over the last two years against all the major indices (group like a rainbow at the bottom).
If you bought the shares a couple of years ago, congrats. The second-best time is today.
I will give you the most up-to-date info and stats. If you don’t come out with a positive attitude about the shares, I can’t help you.
I will list the salient reasons why a little (or a lot) of the Company should be in your portfolio. Over and above the fact it smoked the major US Indices.
These points will be in some order, but all are powerful forces to grow the Company.
  1. The shares closed on Friday, May 26th, 2023, at CDN 0.475 cents—a 52-week high.
  2. If you bought the shares two years ago, they cost around CDN 0.20 (Returns later).
  3. FY 2022 Earnings of CDN 0.05 (Next fact is impressive)
  4. Q1 2023 Earnings of CDN 0.06 a share.)
  5. To date, the Company has purchased and canceled nearly 11 million Enterprise shares at an average cost of CDN 0.24
  6. ENTERPRISE management puts much time and effort into the company’s growth, mainly for its shareholders’ benefit.

https://preview.redd.it/bhlwql0bq84b1.png?width=1677&format=png&auto=webp&s=814121d2c5b113f4d60aeda6fd38b35e9a853da1
For more context of most recent earnings (and for those more visual investors among us) announcement’s power, comparing Q1 2023 to FY 2022 is productive.

https://preview.redd.it/f22c7i90q84b1.png?width=2058&format=png&auto=webp&s=2a264ef70f25f8ce0b7625accbe21886d26f9ded
FY2022 Numbers
Revenue: CA$26.9m (up 44% from FY 2021).
Net income: CA$2.28m (up from CA$2.38m loss in FY 2021).
Net Profit margin: 8.5% (up from a net loss in FY 2021). The move to profitability was driven by higher revenue.
EPS: CA$0.05 (up from CA$0.049 loss in FY 2021).
Factors That Will Drive Future Growth. A Lot.
Bottom Line
When shareholders and investors dive into the Company’s advances, they will note the following.
  1. Enterprise’s client base constantly grows, including several Tier One companies added in 2022
  2. Uninterrupted annual Cash Flow; a portion used to buyback market shares
  3. Response to Evolution Power Projects has exceeded corporate expectations.
  4. Offer clients custom technologies to reduce Greenhouse Gas (GHG) emissions.
  5. Blueberry First Nations opens a vast opportunity to add significant business.
Here are the in-depth information assets.
Research Assets
Fundamental Research states that the Company blew through its previous estimates, raising its fair value from CDN1.02 to CDN1.12.
The latest Corporate Presentation is here
Latest Podcast
Enterprise Group Inc.’s Desmond O’Kell lays out the company’s successful business model in the Company’s most recent podcast.
YouTube Channel
It’s YouTube.
After reading all the foregoing facts, if you aren’t moved to pick up some shares, as I said at the outset, I can’t help you.
submitted by Professional_Disk131 to PennyStocksWatch [link] [comments]


2023.06.05 20:12 Professional_Disk131 Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come

Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come
When you finish reading this article, you may well kick yourself. The good news is that the Enterprise Group, Inc. (TSX: E) (OTCQB: ETOLF) growth is just getting started. While hindsight is 20/20, the future looks very bright for this consolidator of energy services (including specialized equipment rental to the energy/resource sector), including one of the first companies to build and release systems and plans to drastically lower GHG emissions of resource companies. (Opened in Apr 2022).

https://preview.redd.it/1jojmtj3q84b1.jpg?width=1024&format=pjpg&auto=webp&s=17e3555ecb6f2835d74ca273587e80ec274a5949
Cool as that is, it isn’t the good part the graph below shows the price growth of Enterprise (orange line on the graph below) over the last two years against all the major indices (group like a rainbow at the bottom).
If you bought the shares a couple of years ago, congrats. The second-best time is today.
I will give you the most up-to-date info and stats. If you don’t come out with a positive attitude about the shares, I can’t help you.
I will list the salient reasons why a little (or a lot) of the Company should be in your portfolio. Over and above the fact it smoked the major US Indices.
These points will be in some order, but all are powerful forces to grow the Company.
  1. The shares closed on Friday, May 26th, 2023, at CDN 0.475 cents—a 52-week high.
  2. If you bought the shares two years ago, they cost around CDN 0.20 (Returns later).
  3. FY 2022 Earnings of CDN 0.05 (Next fact is impressive)
  4. Q1 2023 Earnings of CDN 0.06 a share.)
  5. To date, the Company has purchased and canceled nearly 11 million Enterprise shares at an average cost of CDN 0.24
  6. ENTERPRISE management puts much time and effort into the company’s growth, mainly for its shareholders’ benefit.

https://preview.redd.it/k3fcvz95q84b1.png?width=1677&format=png&auto=webp&s=517350fda35f094a58013a48d063d8edfb9ed5a2
For more context of most recent earnings (and for those more visual investors among us) announcement’s power, comparing Q1 2023 to FY 2022 is productive.

https://preview.redd.it/fryiks3zp84b1.png?width=2058&format=png&auto=webp&s=47fc261d732635c7ddee0ae48edc4f5e477de52e
FY2022 Numbers
Revenue: CA$26.9m (up 44% from FY 2021).
Net income: CA$2.28m (up from CA$2.38m loss in FY 2021).
Net Profit margin: 8.5% (up from a net loss in FY 2021). The move to profitability was driven by higher revenue.
EPS: CA$0.05 (up from CA$0.049 loss in FY 2021).
Factors That Will Drive Future Growth. A Lot.
  • The oil and gas CAPEX market size was around USD 502 billion in 2020, and it is anticipated to reach around USD 942 billion in 2027, registering a CAGR of around 8.1% during the forecast period 2022-2027…Hence, to meet the strong global demand for crude oil and natural gas, more investment is required for exploration and production activities, which in turn promulgates the CAPEX in the oil and gas industry. (researchandmarkets.com)
  • **“**The BC government breached the Treaty Rights of the Blueberry River First Nations, says a new provincial court ruling that could have sweeping implications for oil, gas, forestry and hydroelectric development in the northeastern part of the province.” (Narwhal)
  • With a stellar reputation, personal relationships with nearly all the resource companies in Western Canada and a stated plan to work with clients to reduce and eventually eliminate GHG emissions, Enterprise is in an excellent and virtually peerless position to benefit from The Blueberry/BC Supreme Court Decision.
  • Enterprise’s senior officers, including CEO and President Leonard Jaroszuk, have embarked on a cross-country tour, visiting investors, financial professionals and others involved in the capital markets to emphasize the growth and potential of the Enterprise.
  • Given the rise in Capex spending and the growth of the resource industry as the ‘Green Economy’ gets underway over the next several years, Enterprise is in the ‘sweet’ spot.
  • The reality of energy production growth represents several things. First, as Green Tech develops, a growing supply of fossil fuels globally will be needed.
  • Resource companies and suppliers such as Enterprise Group will need to continue, with its peers, to create the most benign (and ever more relevant) GHG mitigation production technologies and processes.
  • Oil and Gas CAPEX spending growth over the following years also bodes exceptionally well for the oil and gas service sector. From resource technology company Schlumberger:
Bottom Line
When shareholders and investors dive into the Company’s advances, they will note the following.
  1. Enterprise’s client base constantly grows, including several Tier One companies added in 2022
  2. Uninterrupted annual Cash Flow; a portion used to buyback market shares
  3. Response to Evolution Power Projects has exceeded corporate expectations.
  4. Offer clients custom technologies to reduce Greenhouse Gas (GHG) emissions.
  5. Blueberry First Nations opens a vast opportunity to add significant business.
Here are the in-depth information assets.
Research Assets
Fundamental Research states that the Company blew through its previous estimates, raising its fair value from CDN1.02 to CDN1.12.
The latest Corporate Presentation is here
Latest Podcast
Enterprise Group Inc.’s Desmond O’Kell lays out the company’s successful business model in the Company’s most recent podcast.
YouTube Channel
It’s YouTube.
After reading all the foregoing facts, if you aren’t moved to pick up some shares, as I said at the outset, I can’t help you.
submitted by Professional_Disk131 to pennystocks [link] [comments]


2023.06.05 20:11 Professional_Disk131 Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come

Enterprise Group (TSX: E, OTCQB : ETOLF) Earnings Exceeded Expectations And More to Come
When you finish reading this article, you may well kick yourself. The good news is that the Enterprise Group, Inc. (TSX: E) (OTCQB: ETOLF) growth is just getting started. While hindsight is 20/20, the future looks very bright for this consolidator of energy services (including specialized equipment rental to the energy/resource sector), including one of the first companies to build and release systems and plans to drastically lower GHG emissions of resource companies. (Opened in Apr 2022).

https://preview.redd.it/l0brcrlip84b1.jpg?width=1024&format=pjpg&auto=webp&s=614cc6028489d1063edb3dfa1732ae5122622f8b
Cool as that is, it isn’t the good part the graph below shows the price growth of Enterprise (orange line on the graph below) over the last two years against all the major indices (group like a rainbow at the bottom).
If you bought the shares a couple of years ago, congrats. The second-best time is today.
I will give you the most up-to-date info and stats. If you don’t come out with a positive attitude about the shares, I can’t help you.
I will list the salient reasons why a little (or a lot) of the Company should be in your portfolio. Over and above the fact it smoked the major US Indices.
These points will be in some order, but all are powerful forces to grow the Company.
  1. The shares closed on Friday, May 26th, 2023, at CDN 0.475 cents—a 52-week high.
  2. If you bought the shares two years ago, they cost around CDN 0.20 (Returns later).
  3. FY 2022 Earnings of CDN 0.05 (Next fact is impressive)
  4. Q1 2023 Earnings of CDN 0.06 a share.)
  5. To date, the Company has purchased and canceled nearly 11 million Enterprise shares at an average cost of CDN 0.24
  6. ENTERPRISE management puts much time and effort into the company’s growth, mainly for its shareholders’ benefit.

https://preview.redd.it/p162i0xmp84b1.png?width=1677&format=png&auto=webp&s=d911e39b9c09b533d5ab4c57c1392624f6adbcb6
For more context of most recent earnings (and for those more visual investors among us) announcement’s power, comparing Q1 2023 to FY 2022 is productive.

https://preview.redd.it/ndgy1c4vp84b1.png?width=2058&format=png&auto=webp&s=5331c6243abcd448787325f9c50ffafb74bb43bf
FY2022 Numbers
Revenue: CA$26.9m (up 44% from FY 2021).
Net income: CA$2.28m (up from CA$2.38m loss in FY 2021).
Net Profit margin: 8.5% (up from a net loss in FY 2021). The move to profitability was driven by higher revenue.
EPS: CA$0.05 (up from CA$0.049 loss in FY 2021).
Factors That Will Drive Future Growth. A Lot.
  • The oil and gas CAPEX market size was around USD 502 billion in 2020, and it is anticipated to reach around USD 942 billion in 2027, registering a CAGR of around 8.1% during the forecast period 2022-2027…Hence, to meet the strong global demand for crude oil and natural gas, more investment is required for exploration and production activities, which in turn promulgates the CAPEX in the oil and gas industry. (researchandmarkets.com)
  • **“**The BC government breached the Treaty Rights of the Blueberry River First Nations, says a new provincial court ruling that could have sweeping implications for oil, gas, forestry and hydroelectric development in the northeastern part of the province.” (Narwhal)
  • With a stellar reputation, personal relationships with nearly all the resource companies in Western Canada and a stated plan to work with clients to reduce and eventually eliminate GHG emissions, Enterprise is in an excellent and virtually peerless position to benefit from The Blueberry/BC Supreme Court Decision.
  • Enterprise’s senior officers, including CEO and President Leonard Jaroszuk, have embarked on a cross-country tour, visiting investors, financial professionals and others involved in the capital markets to emphasize the growth and potential of the Enterprise.
  • Given the rise in Capex spending and the growth of the resource industry as the ‘Green Economy’ gets underway over the next several years, Enterprise is in the ‘sweet’ spot.
  • The reality of energy production growth represents several things. First, as Green Tech develops, a growing supply of fossil fuels globally will be needed.
  • Resource companies and suppliers such as Enterprise Group will need to continue, with its peers, to create the most benign (and ever more relevant) GHG mitigation production technologies and processes.
  • Oil and Gas CAPEX spending growth over the following years also bodes exceptionally well for the oil and gas service sector. From resource technology company Schlumberger:
Bottom Line
When shareholders and investors dive into the Company’s advances, they will note the following.
  1. Enterprise’s client base constantly grows, including several Tier One companies added in 2022
  2. Uninterrupted annual Cash Flow; a portion used to buyback market shares
  3. Response to Evolution Power Projects has exceeded corporate expectations.
  4. Offer clients custom technologies to reduce Greenhouse Gas (GHG) emissions.
  5. Blueberry First Nations opens a vast opportunity to add significant business.
Here are the in-depth information assets.
Research Assets
Fundamental Research states that the Company blew through its previous estimates, raising its fair value from CDN1.02 to CDN1.12.
The latest Corporate Presentation is here
Latest Podcast
Enterprise Group Inc.’s Desmond O’Kell lays out the company’s successful business model in the Company’s most recent podcast.
YouTube Channel
It’s YouTube.
After reading all the foregoing facts, if you aren’t moved to pick up some shares, as I said at the outset, I can’t help you.
submitted by Professional_Disk131 to PennyStocksCanada [link] [comments]


2023.06.05 06:47 InfernoAA P.U.R.E I Results

P.U.R.E I Results

Petite Jupiter is my best friend. Ethan Fadely is my best friend. Atlas Rogue is my best friend.

Perfect Quarter

Non-Title Champion vs Champion: FBE Television Champion Cactus Mike vs FBE Junior Heavyweight Champion Paddy Murphy
The sky was pink, London was rowdy, and our first match was banging. Two of the most adored current champions in the company butted heads in a dream interdivision exhibition, leaving the fans rather torn on who to cheer for, The Ark’s animals making elephant noises for their Cactus buddy, and the Dojo section doing some awfully racist Japanese impressions. There’s never been a more 50/50 split before, and rightfully so, both men bringing the heat to Twickenham. The New Hardcore Legend lived up to his moniker even without the weaponry, beating the planks out of the World’s Most Wanted as evidence for the four defences already to his name, but as always, when you back Paddy Murphy against the wall, that’s when he shines the brightest, crashing down upon Mike with blinding lights like he’s The Weeknd. With Sensei’s teachings reverberating in his ear, it was a strong start to the night for The Sham-Rock N’ Scot Connection as Murphy’s Law was enacted on the sinking boatsman!
Paddy Murphy def. Cactus Mike (F)

Petite Jupiter Invitational: Arslan Malik vs Ferdinand Maxim vs Guy Fawkes vs Mr. Calcote Miller vs Vix
Five Guys. Did you know that’s a restaurant? They’re not meant to be here in England. If you see one, it’s been illegally imported. That left these people mad. They were hungry. Oskar Leube BBQ hours. Learn how to cook, Corey Youngblood. Who can win a Nando’s gift card??? Like anyone deprived of food, these five tapped into their inner cavemen, banging their chests and ready to tear any available meat off the bone. It was cannibalistic. It was gory. It was beautiful. Vix and Arslan Malik hit the deck first, swashbuckled off into the ocean. Guy Fawkes was next, his surname betraying him, no bonfire for him. Boiling down to the Frenchman and the World-Class Working Class Gentleman, England had its clear favourite, cheering on the Liverpudlian, but this wasn’t the 2019-20 Premier League. Oil money was here to save the day, Le Prince de Paris taking home a massive win back to his hexagonal homeland!
Ferdinand Maxim (6) def. Mr. Calcote Miller (5), Guy Fawkes (3), Vix (2), Arslan Malik (2)

Mark Steel vs Michael Menzies II
Mark Steel. Famed telephone pole hater. Liam O’Connor’s best friend (fake Irishmen!!!). He was finally back in action after fending off the Taliban to take on a mortal enemy from the same pond, Scottish Hero Michael Menzies. The last time he fought the Junior, he put a feller called Kalamity in his place, showing him how Death to Juniors cruelly rules his painfully insignificant existence. But then Michael discovered the meaning of true friendship. Steel was screwed (pun). Watching his friend beat the odds in the opener was all the motivation the Future-Proof needed to kick DTJ’s door off its hinges and beat Mark over the foot with a bedpan in the ER, hatred being translated into excruciating levels of agony both ways. When they found themselves on their last legs, the hometown UK laddie knocked the breaks off Peak Performance, Menzies avenging his cold Spring by injecting further warmth into his Summer!
Michael Menzies (15) def. Mark Steel (7)

Simon Brown vs Kentaro Sakamoto vs Travis Broski
Three cool dudes with attitudes. This is not a restaurant. But this is a banger all the same, no mash needed. All getting their big breaks through tournaments, they found themselves in a league of their own here to crown which of them holds the most potential to rule the Blitz lands one day, smashing each other’s heads into canvases and destroying buttons on their controllers to make their efforts known. Obligatory Fire Pro Wrestling World reference. This match was not for the faint of heart (PC gamers) as real men did real men things like they’re William Regal. Simon Brown made it all look too easy the buttery-smooth competitor he is, but butter can both be sliced through, or for those Republicans with guns, shot through. Guess what Kentaro Sakamoto did? Boom. No more gun control in England. It’s Anarchy in the UK. It’s Sex Pistols. WAITWAITWAITWAITNONONONONO. Famed Undercity Underdog has done it again. He’s snuck in from the back of the race when everyone thought he’d be the next victim of a licence to kill, deporting the competition to win! Brock Lesnar was here.
Travis Broski (11) def. Kentaro Sakamoto (7), Simon Brown (4)

Unadulterated Quarter

James Scott vs Jason Beggs
He went from undesirable to ir-goddamn-resistible. He is Jason Beggs and he wants to fight (Fit Finlay gimmick infringement). He’s not settling for the little koi in the ponds though. He went fishing for the big one. He reeled in an entire James Scott. And thus, the fate of humanity hung in the balance. Did Jason bait him in successfully? Did James’s 1000 word-long title do the trick? Can Beggs pronounce salmon? Will Ospreay can’t. Can Scott pronounce salmon?????? This was the end of what we used to know, a once young phoenixed Beggs on the cusp of greatness by spreading his wings over the accomplished inaugural Lifeline Classic winner, wanting another feather in his cap. The Purest Protagonist wasn’t about to let the story not be about him though, trying to give Jason brain damage if it meant remaining relevant, though even with his brains turned to mush, his spirit wasn’t, Beggs bursting through Scott to infinity and beyond! That’s what’s up.
Jason Beggs (13) def. James Scott (6)

Battle of the Best II: DTJ (Misery, Hunter Maguire, Joshua Epps) vs PROVINCE (Sebastian King, Erick Koeman, Karma) vs The RISE (Ripley, John LaGuardia, Victor Williams)
This is the greatest match of all-time. Firestorm 81 can go die. These 9 men did it infinitely better. DTJ. PROVINCE. The RISE. The goddamn future of our industry. 3 of these even have the chance to main event BTE this year. One of these was in the Shining Light League Finals. Another was in the Punish & Crush II Finals. One dominated the Junior Division for record-breaking lengths after winning the Gedo Classic III, two won the Television Championship and another one may do so soon. This was drama at its finest. An utterly insane sprint Dragongate-style with enough hot tags to cook an entire steak. These 9 made me love wrestling again. Competition remaining tight as ever until the final whistle was blown, no one left here a loser, but DTJ sure cemented themselves as trophy-worthy, taking home the second Battle of the Best in Misery’s home country!
DTJ (Misery, Hunter Maguire, Joshua Epps) (9) def. PROVINCE (Sebastian King, Erick Koeman, Karma) (7) and The RISE (Ripley, John LaGuardia, Victor Williams) (4)

EED vs JOHN
These are two freaks of nature. They don’t make professional wrestlers like these anymore. A skull-screwing, bone-breaking history-maker who competed in the first FBE match ever of both a Firestorm and PPV capacity against a lady-fainting, no-nonsense hunk of a brute who’s been leading his own rise through the pages of encyclopaedias, turning everyone into his playthings. This was big. This was meaty. And they damn sure slapped each other to oblivion and back. JOHN, looking to take the ALL CAPS throne for himself, took the fight to his predecessor, yelling that the future is now, old man. The Notorious wasn’t walking off into the night that easy though. He knows of the Long Knives. All risks will be taken to avoid a repeat. Pummelling each other with such intensity to make even Stan Hansen take a few paces, these two physical specimens wore each other down to fine granules of sand, with the Misfit stomping the OG back to the past!
JOHN (16) def. EED (6)

Regal Quarter

Nate Matthews vs T.M Imran
It’s T.M Imran time, baby. PRIMETIME forever. Capital STEEZ loves him. Ethan Fadely loves him. Conor Cassidy loves him. But Nate Matthews had no love for the Pakistani. He didn’t want no Biryani nor Nihari. He wanted to stomp out the fire of the Fifth Asian Tiger. Pouncing on one another like wild animals in the savannas, there was no love lost between these two, bloodlust fuelling their insatiable desires to pack pack kill kill. Imran’s path to immortality required butchering the God Butcher and he was all for it, the fury of Gods in him like Shazam bringing out the best in him, though Nate was never as much as two steps behind even this deep into his veteran years. Giving him the Living Legend treatment, he put T.M through the toughest test of his life, but Imran walked out of it an even better competitor, finally taking down the man who refused to show him respect the easy way!
T.M Imran (12) def. Nate Matthews (8)

Bong vs Bengt Holm
I want you to stop and really think for a second. Can your life get better? Can it get worse? How do we get through each day, closer to the Earth by every second, knowing there very well could be more to life, and yet we painstakingly ignore it?
Wake up.
It's time to fucking sort yourself out. You take the kids to school yet? Did you even make them breakfast? Do you ever? Did they learn to tie their shoes by themselves or did you show them?
Society is crumbling and all we do is type and wank and touch ourselves. Touch something. Something different, something new. Touch grass, feel ass.
And that is why I'm officially declaring my support for ma.çé & mån.sôör's 2024 Presidential Campaign. We have to strive to be better, and these two right here are the ones to do it.
My god the sex appeal is just off the charts, the fashion? Don't even get me started. They put the rizz in charizzma. It's an out-of-body experience just to absorb a second of the same air that they consume.
They say cleanliness is second to holiness, I think they're wrong. I think it's second to the Maximum Male Models. It's time to push them.
Bong out.
Bengt Holm (16) def. Bong (6)

Atlas Rogue vs Ethan Fadely VII
This was it. The final frontier in a legendary rivalry between two of the finest wrestlers FBE has ever seen in its 1000+ days. The Godfather of Pure Rules, King Blitz, Atlas Rogue. The Son of the Roses, The Aether Ace, Ethan Fadely. One of the greatest of this match type against 2022’s Wrestler of the Year. Sol Ace was at his deadliest yet here after damn near having his career ripped from him at the hands of Fadely, only the work of the finest surgeon able to patch him back together for this bout to be sanctioned.
Ethan, meanwhile, was no less as savage as had been seen in each previous war against one of his most despised people on the planet, emulating his cold-blooded performances at each past New Beginning to put the fear of God into any sensible individual. But for Atlas, sense had left the window eons ago. This man took what was most precious to him and pissed on it. He laughed and mocked and beat King Blitz at his own game. Revenge was not only desirable but necessary. As the cowboys drew their pistols one last time, it was Ethan’s rose-coloured insides spilled on the canvas, Atlas walking off into the Sun, 4-3 in his favour!
Atlas Rogue (13) def. Ethan Fadely (10)

Excellence Quarter

British Rounds: Desmond Caid vs Capital STEEZ VIII
Still going, baby.
Team Jimmy? Team Steve?

Non-Title: FBE World Heavyweight Champion Inferno vs Petite Jupiter III
Bloodshed between enemies is undoubtedly hellish, but bloodshed between brothers is the most viscous kind that could ever be found, and the blood which remained between Inferno and Petite Jupiter was the thickest of all. Once holding the FBE World Tag Team Championship together to now treating one another like strangers in the night, an underlying bitterness wafted about the London air, the Aether Ace needing to beat one of two men he’s never been able to, and the Shining Light adamant to bring his brother back from the depths of darkness whilst getting a lick on his championship that’s long eluded him.
Even after a year and a half away, PJ turned the clocks back effortlessly against the FBE World Heavyweight Champion, reminding his hometown why he was in the match to crown its first titleholder all those years ago, and especially giving the Brummie Bastard painful flashbacks to each time he failed to block out the light. And yet, even with Jupiter’s seamlessness, something had changed, though not within him. It was Inferno, continuing to perform unlike he has in the many preceding years. Having evolved into his final form – a simply cruel force of nature, tearing through forests of wisdom and saplings of potential – there was no stopping Papa PPV’s wrath, recreating the scenes of the first Carnage Tour as he left his brother for dead!
Inferno (17) def. Petite Jupiter (4)

FBE Pure Championship: Shining Light League Winner FBE World Tag Team Champion Dr. Logan Wright (c) vs Apeirogone 3rd Defence
3 months of a gruelling Shining Light League and possibly 6 more of deliberate brick-placing have led to this moment. 9 months ago, Dr. Logan Wright captured the FBE Pure Championship for the very first time. 9 months ago, Apeirogone waged his first war on The Ark in his first and only Pure Rules match to date. Whilst Cactus Mike was taken down, two stone pillars stopped the Infinity Ace dead in his tracks, Code Blue and Kaze Tanaka seemingly ending his story. That is, until the final member called his name from the mountaintop. The Ark’s 2023 MVP, the Final Boss of Blitz, the now only two-time Pure Champion looking to make his third defence and sixth overall his most iconic yet, he challenged the Final Boss of FB in his career’s most crucial match yet.
And for the first majority of their dream fight, it was shockingly one-sided, the Medicinal Magician enforcing a lockdown on his division, reminding Ape that even for all his incredible accomplishments, this wasn’t his home, nor was it his match to lose. But then, the first glimmer of hope arose. Apeirogone, bounding back like he’s always done, refusing to let an unfamiliar environment get the better of him. But no, he met the Earth again, being forced into the dirt by the unyielding boot of FBE’s Resident Doctor, once more seeming to have him beat. And yet, it still wasn’t over.
Channelling otherworldly levels of motivation, Ape simply refused to go out this way on his second lease on life, reminding Logan what the true makings of a Final Boss are. Even when you knock them down, even when you think you have the advantage for the briefest of moments, they’ll cruelly wrench that away from you in a heartbeat. And that’s exactly what the three-time World Champion did here, teaching Wright he still has some ways to go before he’s the all-encompassing Final Boss he desires to be, the veteran once more being the downfall of the Doctor as Apeirogone became the fifth FBE Pure Champion in history!
Apeirogone (12) def. Dr. Logan Wright (c) (11) to win the FBE Pure Championship

What a goddamn rollercoaster of a show, lads! Incredible work from everyone who participated on one of the biggest Fantasy Booking cards we’ve ever had. With the past, present, and future all gathering to stamp their names into the annals of what will become a grand annual spectacle, you should all be very proud of what you’ve accomplished and continue to accomplish here. We’ll be taking a breather for a couple weeks until after WarZone V with Blitz so rest up, get your energy back, and get ready for another long stretch into our next PPV – August’s Rush Hour! Pure rules.
submitted by InfernoAA to FantasyBookingElite [link] [comments]


2023.06.05 00:12 The-Lapis-Lazuli My Creature Submission for Ragnarok: Koolasuchus titanus--The Alchemical Predator!

My Creature Submission for Ragnarok: Koolasuchus titanus--The Alchemical Predator!
Check out the link and drop a vote if you want this creature in the game!
https://survivetheark.com/index.php?/forums/topic/690197-koolasuchus-icy-hunte&do=findComment&comment=3423860

Introducing Koolasuchus!
I’ve submitted this creature a few times before, but this one has been revamped and almost entirely reworked from my previous iterations to make it unique among the other semi-aquatic Ark creatures, and balanced I hope around vanilla gameplay while still adding some new, unique gameplay mechanics that I hope you all will like!

https://preview.redd.it/1fgt2u56r24b1.png?width=2015&format=png&auto=webp&s=ad35993faefe250c45b4db56db7fe6c91e228d0b
Dossier:
Common Name: Koolasuchus
Species: Koolasuchus titanus
Time: Early Cretaceous
Diet: Carnivore
Temperament: Aggressive
Wild
These colossal amphibians lurk in the swamps and rivers of the Ark in search of food for their endless appetite. Because of their size and stature, this means that just about anything small enough to fit in their jaws is potential prey.
Because of its amphibious nature, Koolasuchus, much like many modern frogs, breathes through its slimy, mucus-covered skin. This allows it to breathe both air and water, however, this mucus can dry out if it remains on land for too long.
This mucus-covered skin has the side-effect of making Koolasuchus immune to the traditional tranquilizing methods. Instead, I have observed some survivors utilizing narcotic traps and grenades to release a gas that the Koolasuchus absorbs through its skin, causing it to fall unconscious and become tameable.
Domesticated
Because of their absorbent skin, some more technologically advanced tribes have created an alchemical saddle that can adapt this mucus to various different liquids and substances around the Ark. I’ve seen Narcotic fueled Koolasuchus that can knock out even the strongest tames with a few bites. Some braver (or stupider) survivors have given them Beer which makes them even more powerful, as long as they have a continuous supply…
Being amphibians, they must breed underwater, and the young tadpoles must stay underwater for the majority of their growth to adulthood.
Gameplay:
So to break down what the dossier explained a bit better and explain how it might function ingame, here’s the concept that I’ve come up with.
As the dossier stated, tranq arrows and darts have no effect on Koolasuchus. Instead, narcotic grenades and tripwire traps are the only way to build torpor on it to knock it out. Once it’s unconscious, it is a standard carnivore tame that uses Exceptional Kibble.
The drying out idea, at least how I imagined it working ingame, would mean that Koolasuchus can only spend a certain amount of time out of the water. Maybe 5-10 minutes by default. Or maybe it's connected to the oxygen stat in some way. Always open to people’s ideas. Once this timer runs out, it would start taking damage, be heavily slowed and sluggish, and deal reduced damage, similar to Megalosaurus when it has max sleep debt.
Koolasuchus’ Saddle would be fairly late-game. I imagine that it has some chemistry bench functionality/crafting built in so maybe level 82, the same as the Chemistry Bench. It would be crafted at a Fabricator, and can be equipped with ONE of the following at a time:
  • Water Default: Koolasuchus can stay out of water indefinitely without worry of drying out, unless the saddle runs out of water.
  • Narcotic: Bites do a large amount of torpor damage, however the Koolasuchus is more sluggish and slow
  • Stimulant: Koolasuchus is immune to any narcotic effects, slightly faster, and cannot run out of stamina, however it dries out 2x as fast while on land.
  • Lesser Antidote: Koolasuchus leaves a trail of slime on the ground behind and next to it, healing allies and dinos slightly when they step in it.
  • Oil: Bites coat the target with an oily substance that will ignite and do fire DOT when hit with fire (fire arrows, wyvern breath, etc.)
  • Bug Repellant: Reduces the aggressiveness of insects and other related creatures towards the Koolasuchus, and gives it a 2x damage multiplier against them.
  • Beer: For as long as there is beer in its inventory, the Koolasuchus will receive increased Attack damage and slightly reduced incoming damage, with reduced stamina and increased stamina drain. if there is no beer in its inventory for more than 5 minutes, it will receive the Beer Debuff for 5 minutes before returning to normal.
  • Element: ???
Koolasuchus can also be fed Medical Brews and Energy Brews in the same way that the player can.

https://preview.redd.it/yr2ctw3kr24b1.png?width=2015&format=png&auto=webp&s=115f065cbff8df335612f238f50b3304fb807d33
Abilities:
Lmb: Bite. Standard bite attack with a large range.
Rmb: Grab. Koolasuchus picks up a creature in front of it, if it is within range, and begins to chomp down on it, doing DOT based on its Melee %, and draining stamina. If Koolasuchus runs out of stamina, the creature is dropped on the ground. In addition to this, much like Tropeo grab, a creature that is being ridden, or a player, can attempt to escape. If the Koolasuchus reduces the creature to 0 HP, it is swallowed whole, healing the Koolasuchus based on the max health of the creature, and transferring all harvestable resources and any items in its inventory directly into the Koolasuchus’ inventory. Koolasuchus CANNOT Bite and has incredibly reduced movement speed while it has something grabbed in its mouth.
C: Tail attack. A rear-facing tailwhip attack that does less damage than the standard bite attack, but more knockback.
Ctrl: Roar. No damage, aesthetic roar.
Utility:
Koolasuchus can fill a variety of niches for you and your tribe with its extensive utility depending on what you infuse into its saddle. Statwise, I imagine it's somewhat comparable to a Megatherium or maybe an Allo. With the right buffs paired with their ability to consume medical brews, I could maybe even see them being used in certain boss fights. Bug Repellant infused saddles make them contenders for the Broodmother fight, and Beer infused saddles allow them to possibly take on some of the stronger bosses, as long as there is water in the arena!
Their Oil and Narcotic infused saddles could give them some more tactical PvP use as well, and their Antidote infused saddle, while not as strong as a Daeodon healing buff, gives them some more defensive utility.
Outside of combat utility, they could be used in caving, taming--keep an eye on the HP of the creature you’re taming however!--and general crossmap travel and adventuring!
Conclusion:
I hope you guys enjoyed this concept! I’ve been working on it and tweaking it for a few months now making it as interesting and unique as possible. I see a lot of dossier concepts for Koolasuchus and other amphibians that look really cool but where they could very easily just be switched out with any generic extinct crocodilian like Deinosuchus or Purussaurus and still function pretty much the exact same. My goal with this one was to make a concept that could ONLY fit a giant amphibian like Koolasuchu. Which is why I used real life concepts like frogs breathing through their skin--yes frogs really do breathe through their skin…-- to make it as unique and different as possible, and giving it that slight fantasy Ark twist to fit in with the wonderful world that Wildcard has created. I hope that you guys vote for this suggestion, and Koolasuchus finally makes it ingame, given that Koolasuchus, along with Gorgonopsid and some others, was originally planned to be added to Ark at some point and even has concept art done for it, but was unfortunately scrapped. Let’s give Amphibians some more love in Ark!

(Original Concept Art done by Dave Melvin)

If you liked this suggestion feel free to vote for it! And check out all the other incredible suggestions people have been working on!
submitted by The-Lapis-Lazuli to ARK [link] [comments]


2023.06.04 17:01 DeltaNu1142 Showing off my climate control system... and seeking input on coordination

Showing off my climate control system... and seeking input on coordination
I've "arrived," finally, at a solution for climate control in my house that checks a number of boxes that have been empty for a few years. Temps where I am range from extremes of -20 °F in the winter to 100°F in the summer. Winter power outages happen occasionally, so I wanted heating that isn't dependent on electricity.
Mini-splits
When I bought it, the house had an oil furnace with four zones of baseboard heating, and some window AC units for cooling. The window ACs were the first to go. I put in several zones of mini-splits, and used them for cooling in the summer as well as heating in all but the coldest winter days. The mini-splits integrate with HA.
Stove & Boiler
Since the mini-splits don't check the box of electrical independence, I needed a solution for heat. It didn't take long to start looking at gas stoves, but several months to figure out how to install it where I wanted. I would need to use the existing furnace flue to place the stove in the center of the floorplan, which meant eliminating the oil furnace. I replaced the furnace and tank with a gas combi-boiler, which handles DHW (at a much higher capacity than the furnace) as well as hot water for the baseboards. The combi-boiler has an HA integration, but it stopped working about a month ago. The stove turns on with a relay, and I've created a climate entity for it along with a remote temp sensor. When the power goes out, the stove will operate on a battery-powered thermostat independent of HA.
Current state
I've spent a lot of time putting together a dashboard for my phone to control everything. The main view shows temps and humidity for each zone, and tapping on the zone opens up the options for heating/cooling that zone:
The outer bars are Apex charts and the color stops don't seem to work well; but the outer bar shows temperature while the inner bar shows humidity. The icon in the center is a mushroom template card that shows what the system(s) in that zone are doing: on, cooling, or heating.
In the first floor, I can turn on the heat pump and/or baseboards and/or the stove. Each of these are mushroom climate cards. They're not terribly customizable, but they look nice.
I'd really like to get rid of the redundant "current temperature" (shown after baseboards state) in the pop-up card. It already shows up at the top of the pop-up. But what I'm looking for most is an approach to estimate costs and automate the coordination of these systems, mostly for heating. Ideally, I would use the heat pumps (electric) or baseboards/stove (gas) based on cost effectiveness... but I have no idea how to calculate effective BTUs from the what data I have. I don't have gas consumption--when the combi-boiler was working, the consumption units (m3) it captured were so large that I doubt I could make much sense of it.
I'm wondering what anyone else with multiple systems is doing to coordinate automation between those systems. I use Node-RED for all of my automations. All in all, I'm really pleased with how far I've gotten with HA controlling this stuff. The stove is a real win... I thought I'd have to do something really wonky to gain HA control of it, but it ended up just needing a dry contact. And the cherry on top... I've hidden a Sonos speaker behind the stove so that when it turns on, it loops a 3-hour recording of the crackles and pops of a real wood fire. The wife is less tickled by that than I am.
submitted by DeltaNu1142 to homeassistant [link] [comments]


2023.06.04 06:46 beefyavocado An honest critique after finishing campaign

I made a post yesterday after completing the campaign which I'm not very proud of. I came off elitist and shat all over the game without giving any good reasons or evidence. Now that I've had some time to think and gather my thought I can lay them out here in a more organized way for any ARPG fans who haven't bought the game yet and are considering it. This post is meant purely to inform, so if you already bought the game and are enjoying it, keep enjoying it and move on. No need to be a huge blizz fanboy and argue with me over what I am right now making very clear is my own opinion.
Some background on me - I've spent 1000's of hours playing an assortment of ARPG's including but not limited to D3, POE, Grim Dawn, and Last Epoch. I'm no expert on the genre, but I'd say I've got enough experience to give an informed opinion. I'm breaking down my critique into several sections, that will sometimes overlap and may seem redundant, but that's only they all influence each other to create an overall feeling of "meh" for me while I'm playing.
1. Power Level
Enemy scaling is fucking terrible. Some people love it - esp the casual crowd that's touting how great the level scaling for co-op is. I'm not a co-op player. I do ARPG's solo and other people are there purely for trading. So this monster scaling for me is shit.
2. Player Autonomy
It seems like Blizzard created this game for a very very very casual crowd. I knew that going into it, as D3 was the same way, but I feel like they went even further this time in taking away any meaningful level of control the player has over how they play the game.
3. Build Customization
Diablo was never known for deep mechanics, but it seems that D4 has even less choices when it comes to making viable end-game builds.
4. Time Wasting Aspects
Luckily the devs made it so that you can skip the campaign after you complete it with you first character, but what about seasons? So I have to do this slog all over again every time?
5. General Grievances
For a game that took so long to develop there's a surprisingly large number of bugs and little things that should have been caught in testing, or at least during the open betas.
In conclusion I wish I could get a refund on the game. There are so many better options out there for me at the moment that I can't see myself spending any time on D4 unless they make very significant improvements, but I'm not hopeful. Does that mean it's a bad game? No. A lot of people are enjoying it and maybe you will too. But if you have similar ideas to mine as to what makes an ARPG exciting and fun then I'd not dish out the money they're asking for.
submitted by beefyavocado to diablo4 [link] [comments]


2023.06.03 20:24 Merinicus Suggestion - Clicking unknown recipes should highlight the tech tree node

I'm setting up a more permanent oil system with distillation tier 3 and will use the Hydrogen Reformer to turn some fuel gas into H2, which I'll use to destroy my Heavy Oil for extra diesel.
I planned to exhaust extra hydrogen but looks like a flare job according to the Whisk of knowledge. However, I don't have the recipe. I don't know why, and I cannot find it anywhere in the tech tree. The search function when I put in "flare" or "Hydrogen" doesn't take me to any techs with it. I clicked each of them individually and still can't see it.
All the farming recipes have an associated recipe to destroy that crop. So why isn't the hydrogen flare one with Hydrogen Reforming tech? I have the ability to burn it in a boiler which is odd as I can't see that on the tech tree either, but at least I know it.
Whether I'm blind or this is a bug and they aren't showing up is secondary, I'm a bit stuck now where if I want to proceed with the project I have to change my plans, because discoverability of recipes is surprisingly challenging.
This could be easily solved with a double click taking you to the tech tree node, or mousing over an unknown recipe gives you a little popup window with "take to tech tree" and highlight it for you.
submitted by Merinicus to captain_of_industry [link] [comments]


2023.06.03 12:50 Simrien Modular Blueprinted Diluted Fuel

Modular Blueprinted Diluted Fuel
I finished the new diluted fuel modular blueprint build last night.
It's based on 4 blueprints for the elevated section; a cross junction, a straight, a cross junction with pipework and buffers, and a generator section.
They join together in any combination with the end sections being generators.
The structure is built into the blueprint so every time you place a module you're building the supporting structure.
This is based on the same number of refineries and packagers as in my Islands and Blue Crater builds. 150 crude oil drives 33 generators for a total of 4950MW.
There are 4 vertical sections in this build for a total of 132 generators producing 19,800MW.
The cool thing about this is it now modularises any diluted fuel build on any size crude node. As long as there is a water supply in the vicinity you're good to go. This is my 3rd generation design for diluted fuel with the majority being Gen2.
Each vertical requires 4 water extractors or 420 water, I think it's slightly less (6.67×60=400.2), so I built this over one of the craters here in Crater Lakes.
The crude well here is capable of supplying 1350 crude. So that's two of these quad units plus a single unit.
Feasibly you could stack all four of these vertically. 132÷4=33 floors. This arrangement is 11 floors and covers the footprint of the 4 refinery sections required to drive it.
It's a long way up either way with 11×32=352m tall just for the generator section with the refinery section 36m tall roughly at ground level, so pushing 400m.
Below the refinery section inside the crater is water packaging and below that the water extractors, another 36m. This simplifies the arrangement of machines in the refinery section and reduces the overall footprint.
submitted by Simrien to SatisfactoryGame [link] [comments]


2023.06.03 12:27 Mad_Creator Gorm's Epic (English Version)

Gorm's Epic (English Version)
Episode 1 The End of the Exodus A great, huge ship, a real Ark of 130 cubits, was sailing on the flat sea of a blue and sunny afternoon.
-…I still wonder why you gave such a name to our ship…-
Krom-Nav said, as he steered the wheel. The two brothers always had something to say about each other: Krom-Nav was the eldest, always dutiful and precise in his duties, while Yughy, the youngest, was the more reckless one, always ready to experiment. The first had long brown hair that stopped at his shoulders, light and large eyes, a smooth beard that started under the hooked nose, surrounded the mouth, and ended by covering the chin with a point. The second had shorter hair, hazel, darker eyes, a veil of beard on the chin, both tall, athletic bodied, Krom leaner and Yughy Sturdier, dressed, like the rest of their people on that great ship, in animal furs decorated with the symbols of their people: Five symbols that indicated the elements, Water, Earth, Plants, Air, Fire, which all revered and respected. The two had very different characters: Yughy was impulsive, skilled at manual labor, a hothead who often acted on feeling rather than reason. Krom, on the other hand, was more methodical, more thoughtful, didn't talk much unless necessary, loved to read, and always kept a watchful eye on his people and crew.
  • Come on brother! It's been years since we set sail! You should have figured it out! He means “Earth”!- -And I repeat that "Terra", for a ship that sails on water, seems to me a name that is not at all suitable, Yughy…- -AH! BUT YOU DON'T REALLY UNDERSTAND ANYTHING! It's called "Earth" as a good omen! That is to FIND the EARTH, after this very long journey at sea! It's a metaphor, a synonym of Hope!- -Maybe…for me the name Gheos, it still seems strange to me…- -You'll see that you'll get used to it sooner or later…- -Okay! You get used to taking the helm!-
Krom said, walking away, while Yughy looked at him in amazement.
-HEY BUT YOU DUMPING ME LIKE THIS?- -EXACTLY!-
And laughing, he made his way to the large stern. Their relationship had always been like this, since they were children. Bound by a brotherly love that occasionally cracked, but never broke. Even in the darkest moment, in fact, they were together.
10 years earlier, on a very distant coast, on a misty island, stood the village of Missa, a village known for its constant mist. The Missians were a peaceful people, dedicated to agriculture, livestock and fishing, and worshiped the elements of Nature: The Earth, on which they could build their houses, The Plants, which gave them shelter and nourishment, The Air , which moved their mills and relieved them from the heat, Water, which gave them its fish and quenched their thirst, and Fire, which protected and warmed them in the dark nights. Some of them were called Old Sages: They were those who mediated between the Elements of Nature and the material world, holders of ancient powers with which they were born and which they then handed down to their successors. They could blend in and disappear in the eyes of others, use their magic to perform miracles, could increase their strength and speed dramatically, and could read minds and move objects with their thoughts. The title of "Old Sage" referred to the first Village Chief, an old man who helped his people to settle in that place, facing dangers and vicissitudes using his magic to create bridges, drive away beasts and make the land fertile. Since then, individuals with similar powers, even young ones, have received this nomea, a noble title for those who would have been the guides, defenders, or scholars of ancient primordial arts.
There Krom-Nav and Yughy were born. Since they were children they showed innate abilities: Krom spoke with plants and animals, perfectly understanding their moods and intentions without his mouth producing sound, and he was able to exploit the air currents to run faster or make the windmills move, while Yughy was able to manipulate the fire, deflect water in the fields with only the laying on of hands and carried heavy rocks making them float with the power of his mind. Both were in total control of the elements of Nature, and were the most talented of those with their powers. The other villagers respected them, and somewhat feared their power. Krom tried to use his powers to improve life in the village, and was always thinking of his fellow citizens, but Yughi was a much more restless spirit: He composed works of art, sculpting the surrounding hills, but often caused disasters such as landslides and mountain slides, when they pissed him off, he controlled torches to set the pants of troublemakers on fire, and played with water, causing it to float in the air, but when he got distracted, the water fell back, often ruining previously irrigated fields. All pranks that Krom-Nav then had to solve, and the bickering between the two brothers was all too frequent. After a few years, the two grew up, and Krom-Nav was elected full-fledged Sage and head of the village of Missa, while Yughy, also elected Sage, became his trusted second. But not even the time to celebrate, that the tragedy struck the village. A neighboring village, made up of a tribe of hunters and vandals, wanted to take possession of the powers of the Sages of Missa. Thus a war broke out which nearly wiped out the Missians, as the enemies burned houses and destroyed crops. In a last desperate attempt, Krom-Nav defended the survivors of his people, together with other Old Sages and the best Missian warriors, while Yughy shaped with his Psychic power, the metal extracted from the earth, and the wood of the last unburnt forests, a large and stately ship where all the Missians boarded. The few left to defend them sacrificed themselves with honor as Krom-Nav mounted Gheos, and set sail, concentrating his powers and controlling the wind to swell the ship's sails. That terrible night, fortunately, most of the Missians survived, including Yughy, Krom-Nav, and his still infant son, little Lehander.
Lehander was now 10 years old, born with one yellow and one black eye, his hair shimmered in the light and turned dull in the shade, he was an enterprising and playful child, also endowed with powers, like his father. While his uncle steered, and Krom, his father, made sure all was well on the ship, Lehander slept peacefully in the hold, where everyone's dormitories resided. As the ship cradled him in the waves, his dreams came alive with strange visions: Before him loomed an ominous mountain, tall, with spiers that seemed to form a thorny crown of pointed rocks, and the front wall carved as if it were an evil visage. From the "mouth" of the mountain, incandescent lava and magma came out, a real river of death, and from it arose monstrous creatures with red and yellow skin. Then the dream became absurd, moved, strange, many different images of strange creatures fighting against fire demons, until everything suddenly stopped. Lehander saw the Volcano, again, but this time from above, and with it a whole island, huge, with blue seas, green forests, steep mountain ranges and all sorts of natural wonders. Then in front of him, a ball of light. When he tried to touch her, he woke up. It was now full night and beside him was his father.
-DAD…DAD WAKE UP!- Krom-Nav opened his eyes lazily, seeing his son shaken.
-Hey…did you have that nightmare again?- -Yes! But this time it was longer! There was the Volcano, the demons, and then other creatures appeared, and they all lived on this huge and beautiful island in the middle of the sea!-
Krom, listened curious, but disturbed. His son not only had both his and his brother's abilities, but he had developed unusual powers: He often saw how the child, in totally random moments, was able to move his own and the shadows of objects hit by the sun, as if they were solid, and he was able to mold them into any shape. In the same way he was able to "take" the rays of the sun or the moon that shone through the cracks in the wood of the ship to illuminate a totally dark place. He also had the unnerving ability to make small predictions: Krom could not get out of his mind how, one day, Lehander said "I'm going to look for a blanket.", and in that instant the climate, which until then had been scorching, suddenly became cloudy and cold, so much so that he had to interrupt the navigation for two days. So those dreams she told him were hard to ignore. They sounded absurd, but what if they were harbingers of something horrific? He couldn't take this lightly, he had learned over the years that chance was nothing more than a way for the mind to justify natural phenomena and destiny. Krom spoke about this a few nights later with his brother Yughy, after Lehander had a similar vision again, but he kept telling him not to worry, while they were at the bow looking at the sea, that probably the child's immature powers made harmless pranks.
-Krom, you get too worked up…do you remember, when we were kids, I had that dream about a red-hot rock that would hit me on the head?- -Yes, I remember…you were so agitated that when you finally sat down under a tree and a pine cone hit you, you passed out for hours from terror.- -You never remember nice things…anyway if you notice I was a child, and while you already had conversations with blackbirds and lizards, I still had to figure out how to avoid setting fire to the grove behind the house…- -So you want to tell me that Lehander is only very young?- -And also that his powers sometimes go to his head! Then he's always been a kid with a wild imagination, you shouldn't take it too seriously!-
The two continued to converse about it, while the night sky was lit only by moonlight. Krom-Nav continued to be worried about his son's visions, while Yughy continued to reassure him. Krom, however, couldn't get over it, since that wasn't the only thing troubling him.
-Sometimes, when he thinks he's alone, I hear him talking as if he were with someone else...often it almost seems like he's "arguing" with himself.- -Maybe just play, don't you think?- -I know my son, and I distinguish well when he plays and when something is wrong. He's had weird attitudes ever since he started walking on this ship. He has powers unlike ours or any other Sage who have come before us, plus it seems as if he is never fully awake…I think this journey has become too long…our people need a place to call home…and this vessel can no longer be. Far too many people were born and died here, and I think that the continuous wandering in the sea for years is doing as much harm to our body as to our psyche.- -I know brother...I know...-
Yughy said, as he placed a hand on her shoulder.
-…But I'm sure we're almost there. I read the stars yesterday, they seemed to be in the right position, and a few days ago I saw some seagulls in the sky! We are certainly close to the earth!- -You say? What if it was just an islet? A tiny strip of land?- -It will mean that we will replenish the supplies, we could take Lehi and the other children for a walk, and then we will leave again! Where there is a strip of land Often there are others not far away, who knows, maybe after that we won't find a bigger island, or an entire continent!- -…Let's hope so…- -Hey, Hey! Don't make that face. Come on, if I can get that frown out of you, as soon as we stop I'll have Lehander go on a little adventure! As soon as he helps me gather wood, he'll forget about his bad dreams! What are you saying, big brother?- -…Thanks Yughy.-
They continued to converse for a while, Krom-Nav felt more and more reassured by the words of his brother, who had always helped him raise his son: While escaping from Missa, little Lehander's mother, Astreg, was killed by an arrow shot straight to the heart. Krom-Nav had not had time to bury her for years, and kept her remains, mummified so as not to lose them, in a remote room of the ship, waiting for a suitable place for her burial. Since then Krom raised his son alone, with the help of Yughy, who often entertained the child, making him do small jobs on the ship, teaching him some magical techniques, and playing the funny uncle. The two spent a lot of time together, often not even Krom knew where Lehander was, only to later find him with his uncle.
As the two brothers continued to talk, a yell from the watchtower made them whirl around.
-FOG BANK COMING SOON!-
The two brothers ran to the helm, which was being steered by one of their best men, Hagar.
-What happen?- -We are entering a bank of fog, Krom. Looks pretty thick,- -Fog? But how?-
The ship then plunged into fog. All the Missians exited their cabins and made their way to the deck. Lehander reached his father and hugged him tightly, while Krom kept his arm around him. The fog was thick, white, so much so that everyone could feel the steam touching them like a caress, and the salty smell of the sea almost seemed like a sweet aroma. This penetrating fog reminded everyone of the fog of Missa, and caused a sense of nostalgia, serenity, peace in the souls of each of them. Either because of Hagar's caution, or because of the pearly and compact vapor, the mist looked like an infinite Cloud in which the ship was almost swimming. Abruptly, Hagar stopped. Something in the sea was moving. A rumbling was rising from the depths of the sea, and it seemed to get closer and closer. Everyone felt it, and terrified they stood silent, hugging their loved ones. Krom, he looked around, perceived a great, immense force around them. Yughy instead heard only an indecipherable muttering. Then, suddenly, a gasp. The ship began to rock violently, everyone held on to something, the two brothers barely resisted standing. The ship rocked for minutes, until something popped up from the sea: An enormous head, twice the size of the ship, emerged from the water. A gargantuan creature with a reptilian head, mottled and scaly skin, tinged with a brilliant abyssal blue, opened its mouth, emitting a high-pitched dissonant song and displaying thousands of sharp teeth, arranged in a comb, as large as the trees of the ship. His mouth shut, his oil-black eye opened, and he just stood there staring at the ship. Krom-Nav approached the rail, where the eye of the creature scrutinized the ship, while Yughy and Lehander watched the scene amazed together with the rest of the people.
-KROM! COME BACK HERE!- -Keep calm…- -KROM! FOR THE SAKE OF THE ELEMENTS, IT'S NOT A DOLPHIN!- -I said stay calm, Yughy…I feel it…it's powerful…but it's not hostile…- -…HOW SHOULD YOU SAY THAT YOU FEEL IT?-
Krom got as close as possible. He saw the giant pupil turn towards him, narrow and then widen. He feared neither the ship nor Krom. And he didn't seem to want to attack her. Lehander also approached, as if attracted by that magnificent creature. Krom held his son close, and in the process, tried to use his powers to communicate with us. The only thing he heard were strange words in an incomprehensible language.
-Dad...maybe I can understand you...-
Krom wondered for a moment, how could his son already know a language that he didn't know either? But he could not let fear dominate him.
-...Lehe...be careful...and tell us what the beast wants.-
Lehander approached, under the astonished eyes of all. The mighty animal began to make strange noises, but it seemed that somehow, its roaring gurgle and its high-pitched song, resembled words, sentences, a finished speech he was having with the child. Abruptly, he changed, and Lehander turned to face his people.
-…He said his name was Murena. It lives a little further on, in its great lair at the bottom of the sea, near a southward current, and a ditch beyond it. She says that she is one of the guardians of this sea, and that she has a friend with many tentacles, with whom she sometimes fights over the place where she likes to eat. Near her lair is also a large Island. If we ask them please we can live there! There's plenty of room, lots of wood, enough food and water for everyone! We just have to not fish too much and not catch too much. She says she has many other friends on earth, and she doesn't want some of them to get angry.-
The great Moray eel slowly closed and reopened her eye towards the boat, as if it were a sign of assent. Yughy approached his brother.
-…it almost seems that…- -Yes…he understood that Lehander is a “puppy”…and made him understand it easily…- -So, there really is an island…and it's big enough for all the people.- -He also said that there are Beasts like her, if not bigger, that could kill us.- -KROM! HE SAID WE SHOULD NOT DISTURB THEM AS WE ALWAYS HAVE DONE WHEN WORSHIP THE ELEMENTS! YOU DO NOT UNDERSTAND! WE ARE ONE STEP AWAY FROM OUR NEW HOME! IF IT'S AS BIG AS IT SAYS WE WOULD NEVER HUNGER! WE WOULD RESIST FOR GENERATIONS AND GENERATIONS! FOR THE FIRST TIME YOUR CHILD WILL TOUCH THE WARM GROUND AND NOT THE COLD WOOD OF THIS SHIP! YOU CAN BURY ASTREG INSTEAD OF ROTTING IT IN THE SEA! IF THIS THING WOULD HAVE WANTED TO EAT YOU IT WOULD ALREADY HAVE DONE IT! LOOK HOW BIG HIS MOUTH IS! THINK WHAT'S UNDER THE SEA! IT'S OUR CHANCE, BROTHER! OUR INVITATION TO A PEACEFUL LIFE FOR US, FOR YOUR PEOPLE! FOR YOUR CHILD!-
Krom was torn: On the one hand there was the risk of a trap by that monster, on the other, his people were tired of travelling, tired of seeing only the sea and having to make do to survive. Krom approached his son.
-Ask her…to show us the way.- -YES!-
Lehander with the most innocent smile he could muster looked at his father and uncle, and turned to the Moray Eel. It remained motionless for an interminable minute, then, its head moved forward, towards the direction of the Gheos ship, its long bluish body began to show itself as it swam towards that direction. It seemed endless, but out of the queue, Krom-Nav realized that his brother was right in his greatness. It was ten times the length of the ship, its serpentine body like a moving mountain range, and the long translucent blue fin that ran along its entire body made it even more imposing to the shocked Missians. The Moray Eel swam ahead of the ship, and began to swim straight ahead to show the way out of the mist. Krom, immediately set to work.
-HAGAR! FULL SPEED! SAILS EXPLAINED! WE NEED TO STAY BEHIND IT! YUGHY! REACH THE LOOKOUT AND CLIMB THE MAIN MAST! ALL ELSE BELOW DECKS!-
And so they did, everyone took their places, the civilians returned, and Krom stood straight in the bow, followed by his son who watched in ecstasy as the gigantic creature guided them towards the unknown. Mist beat against their faces as the ship went at full speed driven by the wind. The creature accelerated more and more as the clouds cleared, they were coming, the salty smell was slowly disappearing. Then, from the top of the watchtower, Yughy screamed together with the other sailor.
-GHEOOOOOOOS! GHEOOOOOOOS! EEEEEARTH!-
Krom still couldn't see it, then the sunlight blinded him, Lehander, and Hagar. As their eyes adjusted, they saw her: A gigantic island loomed before them, a huge layer of land surrounded by cliffs and a sea so blue it looked like fresh water, so clear that you could see all kinds of sea creatures swimming beside the ship, known and unknown. Two huge mountains welcomed them, towering over endless expanses of lush jungles and forests, and surrounded by towering mountain ranges that crowned the entire island. It was their promised land. Their new home
Yughy, he got off, very excited and joined his brother and nephew.
-…Look…WHAT SPLENDOR...- -…Yes…finally…we are home…- -We absolutely have to find a name for her…- -I already have a name for her…- -And what will it be called?- -…it will be our Life from now on…- -Life…you mean..?- -Exactly…GORM…-
submitted by Mad_Creator to Gormiti [link] [comments]


2023.06.03 04:27 Freds_GLife Practicing with my DJI Mini 3 Pro

Practicing with my DJI Mini 3 Pro

CarLife #GLife #KDMSociety #NorthAmericanKDM #MyGenesis #G70 #Moddedworld #LowGlow #Adro #BCForgedNA #Brembo #ArkPerformance #Raceseng #DUBMagazine #Burgermotorsports #Atomiccarconcepts

🇵🇷 #PR #PuertoRico

VetLife #VetsGLife

USMC #SemperFi

Instagram- @Freds_GLife
Sponsors- @modded.world
MODS
Exterior
Spitfire Titanium Lug Nuts from Raceseng, Carbon Fiber body kit and trunk spoiler from Adro.inc, Removable license plate from EezePlate, Ceramic Coating from SystemX Ceramic installed by Tilitim703, LowGlow underglow kit from Lowglow.shop, Black badging, Roof Spoiler from Spoiler King and Hydrodipped by East Coast Hydrographics BCForged HCS21S 20×9 +30 Front, 20×10 +45 Rear, on Michelin All-Season tires 245/35/20 Front 275/30/20 Rear, Dynamic Friction drilled and slotted rotors, Ark Performance lowering springs installed by DAS Performance, Amber DRL conversion kit from PlugNPlayCustoms
Interior
Trunk Tray from Weathertech All season trays from Weathertech, Evolve Ceramic Tint from Suntekfilms, installed by Actionwindowtinting, Red Genesis door striker covers from Kdmwarehouse, Red paddle shifter extensions from Kdmwarehouse, Ring Car Cam, Brushed door fram molding from Kdmwarehouse, Genesis logo door handle catch plate from Kdmwarehouse, Steel speaker trim on all four doors Custom Forged Carbon steering wheel, door trim, center console, seatbacks from Vivid Visual @kiastingerchannel
Engine
Oil, coolant, and radiator fluid caps from Burger_tuning, Coolant cap from Burger_tuning, Strut cross braces and bolts from Burger_tuning, Hydrodipped carbon fiber engine cover from Kdmwarehouse, Performance Dual Intake from Burger_tuning, Tial BOV with adapter from Burger_tuning, Custom airbrushed hoodliner, BMS fuse covers, Gold bolts from Dressupbolts, Afe Power intercooler cold charge pipe installed by DAS Performance, Custom hood and door props from atomiccarconcepts Carbon radiator cover from kiastingerchannel
Future Mods
VTForged Aero-2FS custom wheels
submitted by Freds_GLife to GenesisG70 [link] [comments]


2023.06.03 02:07 Reniath New(ish) player looking for assistance (Very Long post)

Hello there, this is going to be another one of them "new player asking for help" threads so if its not your jam I'm just giving you a heads up. I will be posting a TLDR at the bottom where I just spit fire off some questions if you want to help but don't want to read the ramblings of a noob.
Hi, I recently picked up Maplestory and decided on the reboot server. My account is older but for reboot its only about 3-4 weeks old. Last time I played Maplestory kaiser was new. I'm kind of just looking for some guidance on things I may have missed on the way to completing the tutorial. ATM im lvl 209 on Adele, currently farming Normal Emp, normal Arkarium, and normal Gollux. Other bosses i am killing for Meso but don't really need gear from other than Magnus and his kuk badge. I did do 2 carries for Cht and I think normal magnus very early on but tbh it felt like cheating so I'm not really interested in being carried. I have all my link chars up to level 120-140, except DA who I'm planning to hyper burn to hit 210 (they are currently lvl 70). Legion still needs a bit of work I have about 9 more classes to go most of the others being in the 120-140 range. I have heard the term "sweet water" but I'm not really sure what that is. This also includes what ever the heck an Absolab is... please send help.Game has been ab absolute blast so far but playing solo (meaning talking wise, I know the game is "played" solo more or less) has been a bit of a bummer.
Gear questions/overviewAll my gear that can be is 11 SF, Epic pot (or higher) with 6% str. secondary wep, wep, emblem and are % atk instead of str. Currently I am using 2 event rings and both of those (in addition to my emblem) are all legendary potential. Items I know of and how to get are, empress set, solid gollux, dominator pendant; if there is any items that I should be aiming for please let me know. Also, my weapon i got from Zak is like, REALLY powerful flame? (i think that is how you use this term) and I cant seem to transfer hammer it to any other weapons, not even boss ones. Am I missing something or what?
Game mechanics/NuancesCurrently just unlocked 5th job and looking up/using a guide for that.I have every *Known* boss before lvl.. 200ish? unlocked. Currently working on Princess No.Also for pets, if I get 3 pets using the special cake or what ever its called do I have to renew all my pets skills (like auto buff) every 90 days or or just the water? Is it even worth getting pet(s) now?
thanks for reading my ramblings, if you made it this far... why. Appreciate you though <3.
TLDR Version (thanks for helping if you decide to) 1: I'm a new player, 3-4 weeks old. Level 209 Adele with about 1.0-1.1m range on boss spec buffed. 2: Link skills and legion are "done" or WIP (know what to do just need to do it). 3: I'm hyper burning DA for the really good link/legion skill, opinions? 4: MY gear is 11 SF, 6% or higher str (weapon, badge, and secondary wep are % atk instead). 5: Currently running Normal Emp, Normal Gollux, and Normal Ark daily for "obvious upgrades" 6: What is a "Sweet Water"? 7: What is an "Absolab"? 8: How does transfer hammer work? it only seems to "sometimes" transfer the stats correctly? 9: What is an "Android" / "Heart" and is it worth worrying about atm? 10: On maple event I'm maxing it daily for 3 chars, I'm doing it on 6+ on Sunday, what do I buy? ~ 11: For Vmatrix on the skill acquisition nodes (not the tri nodes) do i need to hold onto dupes?
I Really appreciate any and all help, The game has been an absolute blast so far and I'm kinda just vibing rn. The pacing feels good but I do occasionally feel lost.
submitted by Reniath to Maplestory [link] [comments]


2023.06.02 19:49 RomeoTessaract I ask you Hebrews ! What stopped you from Following Exodus 27:20 ?

As in my studies today. I find many commandments many can not be followed in the modern day for people do not live as before. But one stands out to me more than the others. One especially. Is this one Command. Tell me the truth, what people stopped this commandment?
 Tetzaveh וְאַתָּ֞ה תְּצַוֶּ֣ה ׀ אֶת־בְּנֵ֣י יִשְׂרָאֵ֗ל וְיִקְח֨וּ אֵלֶ֜יךָ שֶׁ֣מֶן זַ֥יִת זָ֛ךְ כָּתִ֖ית לַמָּא֑וֹר לְהַעֲלֹ֥ת נֵ֖ר תָּמִֽיד׃ You shall further instruct the Israelites to bring you clear oil of beaten olives for lighting, for kindling lamps regularly. בְּאֹ֣הֶל מוֹעֵד֩ מִח֨וּץ לַפָּרֹ֜כֶת אֲשֶׁ֣ר עַל־הָעֵדֻ֗ת יַעֲרֹךְ֩ אֹת֨וֹ אַהֲרֹ֧ן וּבָנָ֛יו מֵעֶ֥רֶב עַד־בֹּ֖קֶר לִפְנֵ֣י יְהֹוָ֑ה חֻקַּ֤ת עוֹלָם֙ לְדֹ֣רֹתָ֔ם מֵאֵ֖ת בְּנֵ֥י יִשְׂרָאֵֽל׃ {ס} Aaron and his sons shall set them up in the Tent of Meeting, outside the curtain which is over [the Ark of] the Pact, [to burn] from evening to morning before יהוה. It shall be a due from the Israelites for all time, throughout the ages. 
submitted by RomeoTessaract to AdultDyslexia [link] [comments]


2023.06.02 04:03 Laz_Zack Foebreaker: Overview and Job combos

Foebreaker is one of the jobs that kind of lost its niche on the transition to TZA, but it is useful in its own right just like other classes.

Disclaimers

Other Jobs:

Foebreaker:

Overview:
Foebreaker is the more defensive of the three melee heavy armor jobs having the highest HP of all three and having a bigger focus on using one-handed weapons with shields (Greatswords eventually take over as Knight's main weapon) making them excellent Tanks (though tanking is unreliable in this game due to how the Decoy spell works it can still be fairly useful), while some powerful foes tend to ignore evasion late game a lot of Shields tend to have secondary properties that makes them useful for mitigating elemental damage or decreasing the chance of getting hit with status effects by having permanent Shell (specially useful for fights that spam insta-death attacks as there isn't a way to make your characters completely immune to it) so they are still useful even in the end-game especially if you are fighting bosses for the first time, they also have a good amount of Battle Lores, access to all physical damage augments (Focus and Adrenaline) and Last Stand, the biggest draw to the class is access to all Breaks, Technicks which lower enemies stats, Shear lowers Magick Resist, Expose lowers Physical Resist, Addle lowers Magic and Wither lowers Strength, while the former two can be acquired quite early, so they have more time to be of use the latter two are gotten quite late into the game, Breaks can be used multiples times to significantly increase the damage output of your weapons and magicks and significantly decrease the damage output from enemies making even a lot of dangerous fights pushovers in terms of raw damage (though fight mechanics and use of insta-death attacks can still be dangerous), outside of Breaks they don't have much utility and extra Technicks outside a few Esper unlocks though that will be discussed in more detail in the "Utility" and "Espers" section, lastly they are a fairly slow job with only one Swiftness though they can eventually get more Swiftness licenses with Espers, potentially getting all three.

Foebreaker's main weapons are Hammers, Axes and Hand-Bombs, all of them use Strength and Vitality to increase damage, it is fairly easy to increase vitality with accessories like the Agate Ring or Germinas Boots, the point of contention comes with that fact that these weapons have an element of luck to them, while other weapons have variance in their damage Foebreaker's weapons can roll for either extremely high, average or extremely low damage and while the RNG is player favored some players still find them unreliable, they also lack elemental affinities to increase the damage against certain enemy types, and it also doesn't help that compared to other ranged weapons hand-bombs don't Crit, though there are advantages, Hammers & Axes have really high ATK power, so even with the element of luck they tend to they tend to hit really hard compared to other shop weapons, they also have fast CT speed with Axes being only a little behind fast weapons like Ninja Swords, with you being able to get weapons like Francisca (an excellent Axe) and Vriscka (Foebreaker's ultimate weapon) really early, Vriscka also has a pretty decent combo rate, so it can actually do a lot of extra damage pretty often, for Hand-bombs they are a good way to hit flyers and one of the few ways to inflict good water elemental damage outside Aquara Motes (Fumalore with water bombs, which can also be used to increase the damage of Aquara Motes) outside of that their ammunition has a good variety of different statuses, Poison Bombs, Stun Bombs, Stink Bombs, Oil Bombs and Chaos Bombs gives them access to Poison, Stop, Sap, Oil and Confuse status respectively.

Utility: The obvious ones are the Breaks, Expose (Physical resist debuff) and Shear (Magick resist debuff) can be gotten quite early and while they are overkill for a lot of fights they can be incredibly useful for fighting powerful bosses and marks, Wither (Physical damage debuff) and Addle (Magick damage debuff) are also incredibly useful, even using them only a few times can significantly reduce the damage your party takes from bosses, though they are gotten quite late into the game where you may not have much left to use them on, outside that and their status inflicting potential with hand-bombs they are lacking in the utility department, a lot of their Technicks are locked behind Espers, they lack any Item Lores, the only other Technicks they start with (outside innate skills) are Infuse, which is great for getting your characters to HP critical to increase combos and activate low HP augments and Sight Unseeing which can be useful to get enemies to low HP for poaching.

Espers: Fairly weak unlockable, some of the more useful options are locked behind some competed Espers, highlights are Hashmal and Ultima that provide them with the Swiftness licenses they lack, Hashmal is a fairly competed Esper but if your Monk already has access to their Swiftness licenses Ultima can be a boon to Foebreaker (two Swiftness is enough for good CT speed as the difference between two and three swiftness is fairly marginal), Belias gives them Horology which can potentially do good damage, but I never used the Technick myself, Zalera gives Traveler which can actually do a lot of damage if you know how to use (specially useful for fighting powerful bosses early and getting through the extra defense that enemies have at critical HP), Shades of Black is an excellent Technick for dealing with Physical Pailings and doing AoE damage, but sadly it is gotten via Cúchulainn a really competed Esper, a single Battle Lore from Adrammelech is really meaningless specially since the class already has a lot of Battle Lores and the Esper has more interesting unlocks elsewhere, 4 Magic Lores was a more interesting option on IZJS where you could only pick 6 classes, so Foebreaker could make so use of Shades of Black, Motes, Fangs and innate spells, but it is a very small increase and both Zeromus and Exodus have more interesting unlocks elsewhere, Famfrit gives you a single Magic Lore where not only other classes really have more interesting unlocks from this Esper it is also a pretty insignificant increase in magic, it almost feels like a joke option.

What it needs and what it can offer: Foebreaker is a self-contained job that lost a bit of its place on the transition to TZA due to dual jobs, it doesn't need a lot, maybe a less luck-based weapon, easier access to AoE damage and some extra utility options like Item Lores, where Foebreaker really shines is in what it can provide to other jobs, access to all Breaks, Last Stand, Adrenaline, Focus, Heavy Armor (which includes the Genji Armor for the Genji Set and Genji Gloves which some classes like Monk want), a lot of HP and Battle Lores, a way to hit flyers with Hand-Bombs (which includes a way to boost water damage with the Fumalore), while it doesn't have any magicks outside of Shades of Black (if you unlock it) that can be seen as a benefit since it doesn't take away the focus of whatever weapon you are trying to use.

Available Licenses for Foebreaker:
- Armor:
- Weapons:
- Technicks:
- Magicks:
- Magic Lores:
- Battle Lores:
- HP:
- Item Lores:
- Augments:
Licenses from characters:

The combos:

Archer: A pretty straightforward upgrade to both parties, Archer appreciates all the Battle Lores and early Heavy Armor from Foebreaker, while also getting Adrenaline to increase its damage, a few extra Magick Lores for Cura and Raise due to bypassing Esper Locks, 1000 Needles for free due to Foebreaker having Infuse, and also a good amount of extra HP for better survivability, they get access to Hand-bombs for an extra ranged option that covers some status effects and elements that they don't get with their arrows (which includes the Oil Bombs for Oil to increase damage from Fiery Arrows), though they can already hit flyers with Bows, with Bows you can use breaks from range which can be helpful for powerful bosses and marks though Addle and Shear overlap due to Archer already having these Technicks that can be seen as a drawback if you want to spread out those abilities, putting all vitality weapons with Archer is convenient as Bows also needs Germinas Boots, these frees up the second pair to be used on Shikari without having to swap accessories around depending on your party composition, lastly as a bonus they get Sight Unseeing from Foebreaker which is useful since they have access to Poach.

On the Foebreaker side gets a lot of interesting things too, Light Armor is a bit lackluster due to only really excelling at increasing HP (defense tends to be more important and Heavy Armor excels at Physical defense, though the balanced defense of Light Armor can potentially be useful for fights that alternate between physical and magical attacks often, though you don't get the strength bonus from Heavy Armor) but gives them more options for combining pieces of equipment and there are pieces like the Brave Suit that are good for any physical attacker, and certain pieces of Light Armor increase resistances to certain elements and combining that with shields can make you completely immune to certain elements, though they can already hit flyers with hand-bombs, Bows are a more powerful option and also gives them extra elemental and status coverage with arrows, Archer also gives Foebreaker a lot of extra Technicks which includes getting them Traveler and Shades of Black for free, Shades of Black gives them a way to hit flyers without switching equipment, an option for pailings and AoE damage (Gil Toss is also an option for non-elemental AoE damage and Flyers if you have the money to spare, 1000 Neddles can also be used for flyers), Steal is useful for Tanks to attract the attention of enemies, all three swiftness without the use of an Esper is also a boon, Cura and Raise to use the odd Magick Lores they have on it's board, and more importantly all Item Lores except Ether Lores which can be really useful in a pinch specially with the Pheasant Netsuke, there aren't many drawbacks outside of Archer not needing Genji Gloves since Bows don't combo, no fire spells for Burning Bow and also Foebreaker can already hit flyers so if you are running 12-jobs putting two ranged options on the same character can be seen as a drawback though it isn't a huge deal.

Black Mage: Foebreaker being a class that specializes in the survivability department gives Black Mage a pretty good upgrade in that aspect, the obvious drawback is that Black Mage doesn't need Genji Armor, Heavy Armor, Battle Lores and Physical damage Augments, so if you are running 12-jobs that can be a drawback since some classes need those boosts, but they do get access to Last Stand and lot of extra HP, Fumalore gives them a way to do water damage and also boosts Aquara Motes, together with all the Magic Lores, Mystic Armor and Magic Augments from Black Mage it can do a lot of damage, it also gives them some extra statuses that they don't have access too with certain ammunition, Hammers & Axes are a decent weapon for Black Mage if for whatever reason they have to do physical attacks, due to their element of Luck you can do decent damage even if you want to stick with Mystic Armor for the boost in magick (good physical damage also helps with the MP regen from Inquisitor and Headsman though Black Mage doesn't really need it that much), and being one-handed also means they can use a shield to increase their evasion and to mitigate statuses and elemental damage, they can potentially get Shades of Black from Foebreaker which is helpful to hold you over until you get more powerful spells or if you run out of MP though that is an unlikely unlockable due to Cúchulainn being a competed Esper, Shear is also pretty amazing for magic damage as you can get it quite early in the game, the other Technicks are more of a bonus though.

Foebreaker gets some things from the combo too, three Ether Lores, two Remedy Lores, some extra Technicks, a free swiftness, access to Green Magicks means they can self-Decoy for tanking (high Magic from Black Mage means Decoy also sticks more often, Bubble can increase their high HP further and Reverse can make enemies heal them when they take damage), Black Magicks means they can hit flyers without switching equipment around, do AoE damage and also deal with pailings by using non-elemental spells, all Ether Lores give them some utility and if you give them Zalera or put the combo on a character with innate Steal they can get Poach and Steal, Steal is particularly useful for Tanks for getting the attention of enemies and letting other classes keep their full HP\low HP augments activated, if you want the last swiftness from Ultima you also get Telekinesis from Black Mage which gives you another option to hit flyers and can also be used in fights that block the attack command though Ultima comes in later in the game.

Bushi: One of the better combos if you want to purely emphasize the physical aspect of the Bushi job, it gives everything Bushi wants without giving it any extra magick options, this can be seen as a drawback since Foebreaker lacks any magics to really use with all the Magic Lores, Mystic Armor and Magic Augments from Bushi (though they get Shades of Black for free from Bushi), but if you aren't interested in that and just wants your Katana user to slice and dice this one is the better combo for that, Bushi gets a lot of extra Battle Lores, Adrenaline, Focus, early Heavy Armor, so they don't have to rely on innate skills or wait until Genji and Zodiark, all Shield Block augments and all Shields to use with Blood Sword, Karkata and Khumba (if you unlock the first two you also get Traveler from Foebreaker as a bonus for a good opener for fights if you know how to use it, with Belias you get Horology for free with Libra), a way to hit flyers that doesn't rely on RNG via Hand-Bombs which also allows them to do a lot of water damage with Fumalore via Aquara Motes due to the magic aspects of the class, it also gives them some status inflicting potential with the varied ammunition Hand-bombs have, lastly they get all Breaks which include Shear for better Shades of Black damage and Expose for better Katana damage.

Foebreaker gets some things out of the combo too, slightly better HP from Bushi, all three swiftness, Mystic Armor (which isn't that useful for Foebreaker as they lack magicks outside innate skills and Shades of Black, they also don't have weapons that can be boosted with the White Robes or Black Robes) some Katanas have elemental affinities which gives them some extra elemental coverage, Shades of Black for free as an option for flyers, AoE damage and pailings, and also a bunch of extra Technicks (see the Bushi post's utility section for more detail on them), two Remedy Lores for some item utility, the only drawback outside the mentioned lack of magicks is that both share the Genji set though that isn't a huge deal.

Knight: The three melee Heavy Armor jobs tend to not pair well with each other, they are generally just redundant combos that don't really improve either party meaningfully and feel quite bad in a 12-job setting (though this one is reminiscent of an FFI-style Warrior so if you are into reference builds it can be fun), Knight doesn't get the extra speed it wants unless you use the Esper unlocks from Foebreaker (you get the third Swiftness and White Magicks from Hashmal which is interesting but Hashmal comes in really late), they get more HP, a few extra Battle Lores from Foebreaker and potentially get some Magic Lores to improve their unlockable White Magicks, but Foebreaker's Magic Lores are behind some competed Espers and it also a marginal improvement at best, they get a way to hit flyers with hand-bombs which also gives them some extra status and elemental coverage, Breaks gives them some utility and Expose does improve Sword damage, Belias gives you Holorogy with Potion Lore 1 which is neat I suppose, they don't get mystic armor (outside innate licenses) for the Excalibur+White Robes combo and better White Magicks, and outside the mentioned unlocks no Magic Lores or Magic Augments for their magicks too, no Light Armor for Brave Suit, permanent buffs and elemental mitigation.

Foebreaker potentially gets some White Magicks (some of Knight's White Magicks don't use the magic stat though the healing spells are just going to be ok due to the lack of magic from the combo) and Potion Lores for utility (the one from Belias is basically free but Shemhazai is a more competed Esper), a few extra Technicks (Ultima gives the second Swiftness, Telekinesis and an extra Battle Lore, Telekinesis is useful like I mentioned in the Black Mage section, but Ultima is a later Esper), the problem with the combo comes in how much overlap there is, they have similar amount of Battle Lores and HP, they have the same augments, you don't get a new armor type for either, and they also overlap in the Genji Set (which isn't a huge deal since only Monk really misses it), they have the same shield and shield block licenses, you get to pick between one-handed swords which have less attack power but don't have an element of Luck, cover some statuses and elemental options, and Hammers & Axes which have better attack power but have an element of luck to them and also need vitality, so there is a bit of a dynamic here though it is better to split those weapons than keeping them on the same character as some jobs benefits from more powerful weapon-types, once Greatswords kick in Foebreaker doesn't really improve them outside of Expose and a few extra Battle Lores, overall fairly redundant, the improvements on both sides are very marginal, niche or come in-late and in a 12-job setting all the overlap means other classes won't really have the opportunity to be improved by the options that both Knight and Foebreaker give.

Machinist: A turret of death, especially if you know how to get some powerful guns, use the right elemental shots and accessories like Berserker Braces, Machinist really is only really lacking Adrenaline and Focus for Guns, and Foebreaker can use some utility and speed, so they complement each other really well, Machinist gets to use breaks from range which is helpful for powerful Marks and Bosses, Hand-Bombs gives them some extra status effect and elements that they don't have (and consequently also gives them Hand-bombs 3 and Makara for free), Machinist has Poach so Sight Unseeing from Foebreaker is helpful for getting enemies to low HP to use it, Machinist doesn't really benefit from Heavy Armor or Battle Lores, but you can use pieces like the Maximilian for the speed for the marginal increase in CT since guns don't use stats and the extra HP from Foebreaker is nice, they get shields and shield blocks to use with measures which can be used for evasion Tanking (measures have high evade) though without at least Shades of Black (which you are unlikely to get due to Cúchulainn being a competed Esper) you won't be able to do damage as measures have low attack power, and they also have buffs tied to them, so you can end up buffing the boss, they also get some extra Technicks outside of breaks (see "Utility" and "Esper" section for that).

Foebreaker gets some interesting things out of the combo too, Measures gives them some buffing and evasion tanking utility, with Exodus you can self-cast Decoy though without the Indigo Pendant you'll have a harder time sticking the spell due to the lack of high Magic Lores, Mystic Armor and Augments, all three swiftness, its magic lores for free, some extra Technicks which Libra for seeing Traps and enemy stats (Steal and Gil Toss I talked about in the Archer section), most Item Lores except two Phoenix and two Ether lores which gives them good item support for emergencies, a good ranged-weapon that ignores stats and defense and gives them some extra status effect and elemental coverage that they don't give with Hand-bomb ammo, with Famfrit they get some Time Magicks for extra utility and status effects and self-casting Haste though that comes in really late, for Light Armor see the Archer section, the drawbacks are that Machinist doesn't need Heavy Armor (which includes de Genji Set) and Battle Lores, though that is a compromise you'll have to make if you want both Adrenaline and Focus on Machinist no matter which Heavy Armor melee job you give them (outside of Uhlan who doesn't have Genji), Foebreaker and Machinist can also both hit flyers and lastly no Black Robes for dark shot.

Monk: Similar to Foebreaker\Bushi this is one of the better combos if you want to purely focus on Monk as a damage dealer, it may not power up it's magicks, but it does give Monk the tools it needs to maximize Pole damage, Monk gets Heavy Armor and the Genji Set for the Genji Gloves (which increases the already high combo rate of Poles), they get Sight Unseeing for free from Foebreaker, and more importantly all the Breaks which include Shear which increase Pole damage (Poles hit for magick resist instead of physical resist), Shear can be gotten quite early which is a boon for Pole damage specially for fighting powerful bosses early, they overlap in Expose and Wither though, so if you wanted to spread out your breaks this may be seen as a negative, they also overlap in water boosting weapons too though that isn't a huge deal, they get Infuse for getting to low HP for better combos, the other Technicks from Foebreaker are Esper unlocks, lastly they get access to hand-bombs for some status effect coverage though they can already hit flyers with Poles, because Poles hit for magick resist you have the option to switch between Foebreaker's weapons and Poles depending on the enemy's defenses.

Foebreaker gets extra Battle Lores, a good boost in HP for better tanking, easy access to Bravery for boosting physical damage and other White Magicks if you unlock them (though they won't be super powerful due to the lack of magic from this combo but some of Monk's White Magicks don't use the magic stat, so it is extra utility), decent item support with two Potion Lores (three with Shemhazai) and a Phoenix Lore, an alternative to hit flyers that hit for magick resist (some Poles also have some elemental affinities, so they get some extra elemental coverage), though they can already hit flyers with Hand-bombs and Shades of Black which they get for free from Monk (Shades of Black can also be used for pailings and AoE damage), access to other Technicks from Monk which includes Libra for seeing traps and enemy stats, for Light Armor see the Archer section, the obvious drawback (outside the lack of powering up Monks magic) is that you have to play the long game and wait until Ultima for the rest of the swiftness licenses, and both having really high amount of Battle Lores and HP so in a 12-job setting some jobs that appreciates those boosts can miss out on those depending on how your party is laid out, and lastly they both can hit flyers.

Red Battlemage: An interesting combo that is a pretty decent upgrade for both sides, Red Battlemage gets access to Heavy Armor and a lot of extra Battle Lores (which initially isn't super useful since Maces use only magic and are a pretty decent weapon-type but if you unlock Greatswords you can make excellent use of them), physical augments which also help Mace damage, Last Stand and a lot of extra HP for better survivability (and to make the Balance spell more powerful), all shield block augments, access to all breaks for extra support options and to increase the magic and physical damage with Shear and Expose which can be gotten quite early, Red Battlemage can struggle for MP as they lack easy access to all channeling augments, and they also tend to spend a lot of time casting due to the variety of magicks they have, that extra physical edge that Foebreaker gives helps Red Battlemage's regen their MP via Inquisitor and Headsman, Axes & Hammers are also decent alternatives for Maces as they can get high rolls even if you want to stick with Mystic Armor, Hand-Bombs gives them extra status effect and elemental coverage (though they can already hit flyers with spells) and Fumalore can be used to boost Aquara Motes for good water damage due to Red Battlemage's high Magic, they get a few extra Technicks from Foebreaker though a lot of them are locked behind useful Espers, lastly with Cúchulainn you get both high level Black Magicks and Shades of Black, which is pretty neat and can help hold you over until you get -aga spells, is good option if you run out of MP and also activates Warmage to help with MP regen, you can heal yourself with Dark spells with a Demon Shield.

Foebreaker gets an Ether Lore for a marginal improvement in item support, a good variety of magicks for dealing with flyers, pailings, AoE, buffing, status inflicting and dealing with elemental weaknesses, this also includes Decoy, Bubble and Reverse for Tanking which is useful (with the Magic Lores, Mystic Armor and Magic Augments of Red Mage Decoy also sticks more consistently), Souleater which can deal a lot of damage with high ATK weapons and is also useful for certain fights, potentially Greatswords for an alternative to their weapons that doesn't have an element of luck, the drawbacks are that you have to wait until either Ultima or Hashmal to get other Swiftness licenses, so they are rather slow for a good portion of the game specially since they can't self-cast Haste since Red Mage lacks it, Mystic Armor doesn't boost any of Foebreaker's weapons, overlap in shield licenses, they both can hit flyers and no weapons to boost the spells of Red Battlemage too.

Shikari: In a similar vein to Foebreaker\Bushi and Foebreaker\Monk this combo is all about powering up Daggers and Ninja Swords, while Yagyu+Black Robes does insane damage in the endgame on dark weak bosses if you want Shikari's weapons to be consistently powerful for the whole game this combo is an interesting option, Shikari gets the Heavy Armor, Battle Lores it wants while also getting the rest of the shields and the shield block augments it is missing, Daggers and Ninja Swords have a good variety of on-hit status effects and some have elemental affinities together with Hand-Bombs and (if you unlock it via Shemhazai) Guns you have a lot of status and elemental coverage, a way to hit flyers and good ranged option, both Shikari's and Foebreaker's weapons need Germinas Boots, so it frees up the second pair to be used on Archer without you having to swap equipment around depending on your party composition, all Breaks for Shikari which includes Expose for more physical damage, Shikari also gets Infuse to get to low HP to set up combos (Ninja Swords have a high combo rate) and activate Adrenaline, they also get some extra Technicks (see the "Esper" and "Utility" section).

Foebreaker gets a few extra Technicks which includes Libra for seeing Traps, Traveler for free and Telekinesis (which can also be used for fights that block the attack command) and 1000 Needles gives them a way to hit flyers without switching equipment, though Telekinesis comes in later in the game, all three swiftness, its Magic Lores for free, great item support with all Remedy Lores and Potion Lores (potentially two Phoenix Lores with Ultima if you don't need the Esper on another class), with Adrammelech and Mateus you can get Shades of Black and Gil Toss respectively giving an option to hit flyers, deal with pailings (in Shades of Blacks case since Gil Toss is physical) and do AoE damage though those Espers are normally competed, with Cúchulainn you can get some White Magicks for extra support options, for Light Armor see the Archer section, drawbacks come with Shikari not really needing Genji Gloves, they also both have high HP so other jobs that could use those boosts in a 12-job setting can miss out on that, they also share similar shield licenses though Shikari lacks the best shields and shield block augments, so it is less noticeable, they can both hit flyers, but Shikari has to either unlock Shades of Black, Guns, rely on starting licenses for low-level magic and weapons or wait until Telekinesis, so they appreciate a way to hit flyers earlier.

Time Battlemage: Pairing two Heavy Armor jobs may seem counterintuitive but Time Battlemage pairs surprisingly well if the melee Heavy Armor jobs as it works as a utility upgrade of sorts, a "plus" version of the job, Time Magicks are good but are situational and unobtrusive enough that damage dealers can appreciate the odd utility, status inflicting and buffing potential it brings, they also bring the ability to self-cast Haste and Berserk with a good weapon Foebreaker can turn into a mob and boss destroying machine, you have a lot of status coverage with Hand-bomb ammo and Bolts from Crossbows (Crossbows also let you use Breaks at range which can be helpful for powerful bosses and marks), though they overlap in the niche of hitting flyers so that can be seen as a drawback, Foebreaker appreciates the three swiftness since it is a rather slow job, Time Battlemage has some decent Magic Lores and access to Magic Augments so if you unlocked Shades of Black you could put it to decent use, though it is behind a really competed Esper, you can unlock Cura and Raise from Adrammelech for some healing and raising for emergencies and off-battle healing, Foebreaker also gets all Remedy Lores and two Ether Lores (three with Zalera which also nets you Traveler a good Technick if you know how to use it) for some better item support, Horology for free, and some other Technicks which includes Poach which works well with Sight Unseeing (see "Utility" section), with Zodiark and Ultima you can unlock high level one-handed Swords for as an option for a less luck based weapon though depending on your party set-up those Espers may be better used elsewhere, and they also unlock later in the game.

Time Battlemage gets a more reliable weapon as Crossbows and shields to use with one-handed swords if they unlock it, a lot of extra HP for better survivability (and to power-up the Balance spell) and a few extra Battle Lores, some extra Technicks which includes all Breaks for better Physical damage via Expose, drawbacks come in Crossbows not needing Genji Gloves, Foebreaker not having extra Magicks to use with Time Battlemage's Magic Lores and Magic Augments (outside innate skills, Shades of Black if you unlock it or using Aquara Motes with Fumalore), overlap in Heavy Armor and Breaks, lack of Mystic Armor and higher amount of Magic Lores means without the Indigo Pendant you'll have trouble sticking statuses effects, they also can both hit flyers, even with overlap it is a solid combo overall as Time Battlemage is an odd job that sometimes has a hard time finding a place to pair, so it works well as an upgrade to other jobs like I mentioned in the beginning of the section.

Uhlan: Similar situation to Knight\Foebreaker, a lot of overlap outside of shields, so I'll focus on the new aspects, Uhlan gets their Breaks for free since Foebreaker has all breaks (includes Expose for better Spear damage), they are normally behind really competed Espers, so the overlap is less of a negative here compared to other Jobs that have breaks, slightly better HP, they get Sight Unseeing to use with Poach (see "Utility" section) and potentially other extra Technicks from Foebreaker though they are behind some competed Espers, they can both hit flyers though hand-bombs gives them some extra status and elemental coverage.

Foebreaker gets some more elemental coverage with Spears including some powerful endgame Spears with Gugnir (which comes in really late) and the Holy Lance which also gives them another option for hitting flyers, a few extra Technicks which includes free Shades of Black for pailings, flyers and AoE damage and Souleater which is good with high ATK weapons and for fights that block the attack commando, they get decent item support with 2 two of every Item Lore except Ether Lores, lastly they get access to the Black Magicks (more with Chaos which includes the powerful Aeroga, the non-elemental Bio and some situational but useful AoE status spells) from Uhlan which have similar benefits to Shades of Black but without the element of luck, but you are limited to the spell selection of Uhlan, overall a little better than Knight\Foebreaker but not by a lot.

White Mage: Reminiscent of FFI White Mages where they could use Hammers, White Mage gets Last Stand and a lot of HP (you get Greatswords for free due to an HP node in the Foebreaker board which is neat) and compared to Black Mage, White Mage really appreciates the high amount of Battle Lores (which also nets you Souleater for free which is good with high ATK weapons and for fights that block the attack command) and a good weapon to use, so they can do damage during downtime and regen their MP via Inquisitor and Headsman as they can struggle with MP without a Sage's Ring due to not having great damage to regen their MP, Hammers & Axes having an element of luck to them which means they can do decent damage even if you prefer to stick with Mystic Armor, Hand-bombs gives them some status and elemental coverage though they can already hit flyers with Rods (and Holy though it is a lackluster spell), Fumalore can also be used to boost Aquara Motes for good water damage due to White Mage's high amount of Magic Lores, Magic Augments and Mystic Armor, together with a good helm and an accessory like Hermes Sandals Holy Rod+White Robes can do a high amount of damage to undead, Holy-weak enemies and enemies that don't resist Holy, they also get a few extra Technicks and all Breaks, as Breaks are more situational and don't use MP they don't interfere with White Mages job as a healer as much compared to something like Time Battlemage\White Mage which has similar issues to Black Mage\White Mage with gambit overload and MP problems.

Foebreaker gets all White Magicks which speaks for itself in terms of utility, powerful healing spells can be used to damage Undead enemies and spells like Curaja are also Aoe, two Ether Lores, a few extra Technicks and ability to self-cast Decoy, Bubble and Reverse for Tanking, Decoy and Reverse sticks more consistently due to White Mage's high Magic, they can also put Shades of Black to good use if they unlock, useful for flyers, pailings and AoE and it also regens MP via Warmage though it is locked behind a competed Esper, overall a pretty great combo.
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2023.06.01 22:30 hermanocabra Can somebody guess what is wrong with my gut?

Can somebody guess what is wrong with my gut?
3 years ago I had a food poisoning ( I ate and drank a lot for 10 days without being able to poop 💩) and suddenly after that my gut flora messed up (my flora literally get rotten for not evacuating and messed up)... My first first symptom was that my farts stopped smelling (used to smell a lot) and few days later I started having m gut discomfort and more symptoms slowly started to appear.
Since that moment my gut is messed up and I slowly began to have tons of other symptoms like food intolerances, sometime gut pain, sometimes headache, burning sensation in tongue, sometimes vocal sores, since 1,5 years ago weight loss and unable to gain weigth, overall feeling you are not ok, developed persistent balanitis, sometimes inginal lymph nodes pain, knee pain, strong urine smell sometimes etc etc
I did SIBO test, and there was a little bit hydrogen + methane sibo, it was eradicated with antibiotics but nothing really changed in my symptoms. Well in fact my food intolerances sensitivity increased a lot since then. Eating wheat or dairy is fatal since then....
Also colonoscopy and endoscopy were okay.
Recently I did my second comprehensive stool test. Is the one attached. What do you think? The first one done 3 years ago showed all bacteria families were very low, but now it seems that my gut bacteria is almost good... Now blastocyst hominis is positive (but not then, so it is not the root cause I guess). Also now there is leaky gut (high zonuline) + inflammation and secretory igA is high. I don't know how to interpret the whole test.
Somehow my gut flora composition changed after being intoxicated and the new configuration is not ok for my body because I don't feel well.
2 months ago I was more or less stable, still wasn't able to gain weight but I felt stable. But the new naturopath told me to try oregano oil and my symptoms are much worse now. For sure there is a dysbiosis or some kind of bad flora inside my guts reacting to this oregano.
Since then I have pain in my low intestines, also rectum is a little bit inflamed (like a incipient stage of IBD), my balanitis is worse than ever, penis is very red all time. So for sure there is a dysbiosis and some pathogens reacting to this oregano. 1,5 months have passed since this oregano and I'm not able to be stable again as I was before. My inmune system is getting a little bit crazy fighting all the toxins created in my gut.
What do you think?? What can I do? Thanks
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