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Maine Coronavirus News & Discussion - r/CoronavirusME

2020.03.03 06:03 jonathanfrisby Maine Coronavirus News & Discussion - r/CoronavirusME

Welcome to CoronavirusME! This subreddit is devoted to coronavirus/COVID-19 news, discussion, information, and personal experiences directly related to Maine. Please find links to the official Maine CDC and government sources of information below.
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2023.04.01 13:38 Big-Pop-1933 Diet Chart for Weight Loss for Male

Losing weight can be a daunting task, especially for men who have been struggling with their weight for a long time. But with the right Diet Chart for Weight Loss for Male and lifestyle changes, it is possible to achieve your desired weight loss goals. A diet chart tailored specifically for men can help them reach their goals faster and more effectively. It should include foods that are rich in nutrients, low in calories and high in fiber. Furthermore, it should also incorporate physical activities to ensure that the body is burning more calories than it is taking in.
With these tips and a well-planned diet chart, men can achieve their desired weight loss goals without compromising on their health. It will also discuss some of the most common mistakes that men make when trying to lose weight, so you can avoid them. With this information, you can create a successful plan to achieve your desired results.
submitted by Big-Pop-1933 to u/Big-Pop-1933 [link] [comments]


2023.04.01 13:26 Forsaken-Garlic4818 money diary: I‘m 28, live in Boston, make roughly $70k as a 👩🏼‍🏫 and everyone is ragey at work this week! (emoji-style baby)

part 1: net worth
positive net worth
category #shesworthsomething
💹 15,700 Roth IRA, not much but it’s honest work. I wasn’t able to contribute last year but sent $1400 this month. Don’t think I will max this year but will do what I can.
📱 1,400 457, not even sure why I contribute to this ($50/paycheck)
📈 25,100 Pension – cash value not super relevant here. 11% mandated contribution
💰 7,100 checking
🤑 3,000 HYSA @ 4.25%
➕ 52,300 we keep it positive around here
debt
category oops, she’s in debt again
💷 -45,203 Private student loan @ 4.79%, paid biweekly but sending extra $
💸 -72,957 Undergrad Stafford + grad @ 5.2%. halfway done with PSLF!
➖ 118,160 😬 (but it looks worse on paper!)
casita
category ah, but what about the house?
🏡 362,000 Purchase price, spring 2022, ginormous (income-restricted) condo
💸 -317,026.81 Mortgage #1 balance @ 2.75%
♊ -23,431.95 Mortgage #2 balance @ 0%, down-payment assistance paid in full at end of mortgage or resale
➕ 21,541.24 Equity including both mortgages, since not including #2 feels disingenuous
NET WORTH: -45,672.46
part 2: income
Nothing exciting here as a public school teacher. My salary is fixed and the entire internet can figure out exactly how much I make. Next year I will apply to be a new teacher mentor to move over a lane (6% raise while I do the job). We won a great raise in our last contract so we can finally be paid almost as much as everyone around us!
This is my 5th year teaching but am on step 6 of 11 due to a full year internship.
read my paycheck and weep
pay schedule: 24 paychecks a year (NOT 26), biweekly Fridays with the exception of holidays and the final day of school, where you receive paychecks 22, 23, 24 and are expected to make that last late June through early September
each paycheck is different, so let’s do paycheck #1
💹 2,935.83 gross
💊 -37.14 medicare (but not SS)
👩🏼‍⚕️ -325.65 PPO, I get sick often and in unexpected places
🦷 -42.97 dental
👓 -5.91 vision
📱 -50 457 contribution
🚕 -184.19 federal withholding
🚖 -114.32 state withholding
📈 -322.94 pension withholding
➕ 1,852.71 behold, how little of my take home I get to actually enjoy
Now paycheck #2
💹 2,935.83 gross
💊 -48.01 medicare (but not SS)
📱 -50 457 contribution
🚕 -323.86 federal withholding
🚖 -151.79 state withholding
📈 -322.94 pension withholding
💪🏼 -87 union power, baby
➕ 1,952.23 Also known at work as “the good paycheck”
For those keeping track at home, my monthly gross is typically 5,871.66 and my net is typically 3,804.94
Why typically?
part 3: please enjoy my emoji'd YNAB categories
category 💲 PAY DEM BILLZ
🏡 1343.38 Putting the PIT in mortgage…or something like that. The other I is paid separately
⛲ 167 HOA
🔐 68.16 Was not required to have insurance at closing. Don’t be stupid like me.
🎓 0 fed loans, thanks Grandpa Joe. I think this will be about $250/m when it starts up again. PSLF date late 2028
⛽ 31 YNAB tells me this is my average since moving to my house. Grateful to have big windows and a “put a sweater on” childhood upbringing – touched the heat twice this year
🔌 50 Averaged to include spicy hot summer months (it was 34 this month)
💻 39.95 interwebs
🏫 412.92 Private loan, paid biweekly (so if it’s a rare 3 payment month it’s more). The minimum monthly payment is something like $316, but I’m sending an extra $50 to get some benefit from the power of compound interest. 4.79% is not a make or break rate. Payoff 2034 but hope this can happen sooner.
📰 12.50 NYT Academic rate
🚊 90 Monthly pass
🍿 15.99 Somebody needs to pay the HBO Max
2234.43 Assigned this month

category 💲 important semi-regular expenses
🎁 20 Averaged gifts and donations, we have a special scholarship at work
⛲ 167 HOA
👗 0 I haven’t bought new clothes in a while and it’s starting to show.
🤸🏼‍♀️ 85 trampoline class
👩🏼‍⚕️ 60 YNAB tells me my average is 60/mo, but this is overinflated due to an MRI in November that I will only have to do once more time. I’m usually at the urgent care or a specialist doctor 1x/month (this month: a UTI), so it’s more like 30
🪑 40 Hard to quantify. Since I moved in, I had a free couch moved ($200), bought a very nice TV ($750), a vacuum ($250), filters for vacuum ($30), and the world’s nicest washer ($1900). So YNAB is telling me a horrifying $400/mo, but let’s call it 40 going forward
🌷 0 I was a good urban balcony gardener, but no balcony. Waiting for a community garden spot, hopefully next year
🍉 250 Includes booze and small household things (TP, paper towels, dish soap)
🥾 30 Am avid hiker and rollerblader. Averaged cost of trip incidentals like carpool or snacks, admission to roller rink
💊 55 3 lifesaving medicines (25/mo + 10/mo + 30 as needed) + 10 for whatever medicine needed for illness of the month (10 for antibiotics this month). Every year I get a new epi-pen for 10 or 30. This month was more like 85 because my pharmacy accidentally sent me a med I have plenty of.
500 rough guesstimate

monthly 💲 annual 💲 annual expenses (save early, save often)
🤑 3.95 🕛47.33 Splitting YNAB with a friend on the new family plan
💇🏼‍♀️ 22.50 🕛 270 2x curly haircuts a year (cut + tip)
🩰 127.78 🕛 1150 Pair of opening weekend orchestra tickets + donor perks + volunteer dues
🌴 55 🕛 650 My part of family vacation with parents
🕶 33.33 🕛 400 Annual eye visit (exam + contact fitting + 12 months contacts)
📦 11.59 🕛 139 prime shipping, no car in a store desert + my mom likes videos
🎄 50 🕛 600 I love Christmas
💸 ? 🕛 6500 Roth IRA, we’re getting aspirational. I sent $1400 this month because it was a 3 paycheck month. Going to try to max and see how far I get.
🦷 86.35 🕛 2250 Saving ½ of estimated costs for Invisalign – never had braces as a kid and now my teeth are pretty bad. Hoping to start May 2024. There is unfortunately no savings for paying everything upfront so I’m saving ½ now and expecting a monthly payment around 150/mo during the treatment.
➖390.50 🕛 4,686 Ignoring the Roth IRA

category 💲 very big savings
🌆 428.57 3k goal by August 2023 (current balance: 850), “No August pay” – we don’t get paid in August and the first week of September so setting aside money specifically for this without feeling guilty for draining my emergency fund
🕐 300 (181.82 since I’m ahead) Homeowner’s 1% Warchest, it’s exactly what it sounds like. For any and all home expenses (things breaking or projects). Current balance: 2k
🛑 140.91 Building back EF, goal is 3k by December 2023 (current balance: 1.7k). I know this is low but my job is hilariously stable. I will try to add another month in 2024.

category 💲 fun money!
💻 50 Laptop replacement, just chucking money in there. I’d like to buy a Lenovo IdeaPad Duet 5i since I love the 2 in 1 form factor. Currently have 100/600
🚝 70 (paused) Travel fund contribution, but full at 350. BFF getting married in VT in August so hoping to turn it into a girl’s weekend with another BFF
🎮 65 (paused) General video game fund – keep it topped up at 65 in case a new game drops OR if multiple games go on sale. I try to only buy games on deep sale
🎮 12.99 Final Fantasy XIV sub, I’ll retire someday
👯‍♀️ 50 Anything with friends, including eating out with them. usually 100 in the summer
🍦 30 “eating out” aka solo treats for myself (breakfast at dunks, small treats)
🎊 10 events happening that we want to go to not already covered, averaged.
➖ 202.99 Not including travel and video games since that’s topped up
If you add up the categories, I’m in the red and I’m well aware of it – not for much longer though, as I’m saving really aggressively. 😊
part 4: el diario
Day 1 – Saturday
🌅 gotta get dad to the ballet! 4.80
👯‍♀️ brunch with daddy-o before the ballet, I provide the tickets but he pays for brunch. his wallet is hurting because he only just got paid at his new job, so I kick in 20
👀 because brunch is attached to a swanky hotel and it’s PAX east wknd. 0 for free entertainment
🥤 my father requests a water bottle before the show. 6
🩰 don q, my 3rd time and dad’s 1st. Very good, but very long. 0 because these are volunteer comps
🚊 & 👋🏼
🧼 the casita before the week starts
total: 30.80
Day 2 – Sunday
💤 lazy Sunday morning (dw, I’m still up at 6). Read the NYT cover to cover then play 🎮
🚊 meeting a friend of a friend to help her do taxes but I’m early
📖 it’s gorgeous out so I photosynthesize in the BPL courtyard with my book club book
⛔ the wifi is too slow for us to do taxes so we pack up and 🚶🏼‍♀️ down newbury st until we settle at trident
👯‍♀️ I supervise her taxes, and eat a late lunch (grilled cheese w/ avo and tomato). 22.15
🍉 make the mistake of dragging this poor girl with me to the postage stamp sized TJ’s. and it’s 5:15. one does not shop here so much as get in line at the beginning & pick what you want as you go. a tall person fetches me frozen arepas. I come in right on budget so I’m pleased. 57.52
👋🏼 & 🚊 home to plan my week and decompress with 🎮 and 📖
Total: 79.67
Day 3 – Monday
🌅 it’s just before 6 and birds are happy, but now I am taking the 🚍 to work
🌉 stuck on the bus with my BOSS because a 🚢 is passing through the drawbridge. at least we can now fill out 90 second walk from the bus to dunks with acceptable new england small talk subjects (weather, transit, and sports) before she dips to get coffee
😡 the youth, because tomorrow & wednesday are standardized testing. sorry kids, I don’t make the schedule!
🙏🏼 “my plan is to read the questions carefully and ask God to help me know” – A+ testing strategy
✌🏼 2:30 and on my way home
🤸🏼‍♀️ take the 🚊 to go to bounce (0, see monthly expenses) and catch up with bounce buddy M.
🚶🏼‍♀️ walk with M. to the 🚊, go home for 🍜, 🚿, 📖, 🎮
Total: 0
Day 4 – Tuesday
🌅 hello, happy birds as I walk to the 🚍
🔥 the computers are not charged for testing. teenagers have been divested of all electronics and are not allowed to talk to each other. mayhem approaching in 3 … 2 … 1 …
🤬 nonstatus (male) colleague uses a work group text thread to refer to an unknown female colleague as the b-word. mayhem continues
❓ 2 hour (!) meeting after work due to snow day cancellations. male colleague doubles down on his comment before storming out. brain is mush
🚍 I remember nothing
🔐 as I am politely informed by my e-mail 68.16
👩🏼‍🍳 white bean & tomato stew & watch abbott elementary because it’s cathartic
🗣📕 ballet book club on zoom! we just finished a book about martha graham so we talk about it (I’m hosting next time about james whiteside)
total: 68.16
Day 5 – Wednesday
🌅 please go away, very loud mourning dove
🍎 computers are charged, the youth are not. Mr. Insult has decided not to come to work today (probably for the best?)
🤬 is there something in the water?! another nonstatus teacher informs me that two of my students are talking to each other in the hallway and are not following her instructions which tbh is a day that ends in Y. important context: her instruction is in English and they only understand Spanish. I send them back to their testing rooms and she says, “when students ignore me and continue to speak in a language they know I don’t understand, they are being assholes” UM! GOODBYE!!!
😡 before I say something I regret I turn heel and inform my boss of this interaction. she takes a breath and thanks me for letting her know
😤 this is me taking a calming inhale / exhale before returning to staring at children
🏹 when I am proctoring (read: not allowed to read, grade, do work, browse the interweb), I like to imagine how the hunger games would go down if these kids were in it. the odds are in this room’s favor overall.
👩🏼‍🏫 these miserable youth are forced into a half day of classes, so we conference about grades and I let them have some free time
🏕 run weekly outdoors club for the youth. one student informs me a teacher refuses to sign a permission slip & doesn’t know why. make mental note to find this person and politely inquire. students make a great poster of images from our last trip and practice map skills
✌🏼 at 3:30 to get the 🚂 to then get on the 🚊 to go to 🤸🏼‍♀️ … it sounds awful but it all goes pleasantly smoothly, especially given how the T has been. class is great, lots of one-legged kicking on the trampoline. this is my 2nd week in a row of going from 2x class a week to 3x and it’s a tough adjustment. 0
🚶🏼‍♀️ to the 🚊 with M., who can’t make it to class on Friday – sad!
💊 the medicine I didn’t ask for but keeps coming has arrived. Note to self to call pharmacy and ask them to stop, but says 0 refills. Not a total waste because I KNOW I will get bronchitis again & need this. 10
🍿 paid for to keep my mother happy 15.99
🍴 eat leftover stew and 📞 my mother and best friend T. to debrief this very strange day
🎮 and 📖 before bed
Total: 25.99
Day 6 – Thursday
🌅 ahoy! Run into coworker D. on the 🚍 who gets coffee at dunks. I am feeling weak and acquire some 🥑🍞 3.69
🤝🏼 find this teacher who refuses to sign permission slip (who is also new). his reasons are very valid and we agree on conditions the student needs to fulfill to attend trip. hooray, adults being civil!
🤬 that’s it, something is in the water. two best friends in 3rd hour begin a heated verbal altercation about … a girl? in the middle of my class?? One kid takes off so I call security to let them know he would benefit from a check-in. the other student begins texting threats to his buddy and goes off on me when I tell him to stop. what is happening?!
👼🏼 boy returns with security at end of class, so I walk him to dean to process. 35 minutes later dean says everything is gucci and no more problems. hormones, man.
✌🏼 please get me out of here
💻 bill is paid 39.95
👵🏼 our weekly call (she is my only grandparent and is not doing well)
👨🏼 weekly call with father, who still likes his new job
🍜 leftover stew and Mandalorian with my 👩🏼 (we live text each other). finally, a good space battle!
🎮 and 📖 to decompress along with a long hot 🚿
total: 43.64
Day 7 – Friday
🌅 I don’t think I can do this today.
🧘🏼‍♀️ It has been such a frustrating week (there was another incident that happened that I can’t even reference due to state law/FERPA) that was incredibly traumatic and draining.
📱 to best friend T. and work friend R. to ask what they would do. Both endorse me taking a day off after this wild week.
🎮 and 📖 along with some stretching. 📞 with best friend E. to catch up on her wedding prep and life
🤑 payday! Good paycheck since it’s the 3rd of the month, but it might be missing hours from club. I won’t know until I see my paystub on Monday. +2,183.48 (+50 to 457, +322.94 to pension)
💸 ah, but it’s also the 31st. easy come, easy go 🏡 (1343.38) and ⛲ (167)
🚊 to 🤸🏼‍♀️ to a really 🔥 class. Learn the name of the girl next to me on Fridays who also brings her inhaler and it turns out we’re both teachers!
🍦 take a nice mozzarella sandwich home from tatte 13.97
🚊, 🍴, 🚿, 📖, 🎮
Total: 1,524.35
Grand totals:
reflection: typical week money-wise in terms of reflecting my non-house spending – I’m saving really aggressively right now and don’t have a lot of money for discretionary spending. Even if I did, I’m very much a homebody during the work week. My job is probably more stressful than most as a baseline but this week was truly unbelievably bad. Still, looking through the week and taking time to step back I realize just how quality my support network is and for that I'm very grateful.
submitted by Forsaken-Garlic4818 to MoneyDiariesACTIVE [link] [comments]


2023.04.01 13:18 KostjaUk Is it good drive i can trust for? Thats One month Old Seagate Portable Drive, 5TB .

Is it good drive i can trust for? Thats One month Old Seagate Portable Drive, 5TB . submitted by KostjaUk to datarecovery [link] [comments]


2023.04.01 13:07 DerGrimwald Siralim 2 - Gene question

Siralim 2 - Gene question
Hi there!
I just started playing Siralim 2 and I have a question about the monster I bred. Sadly you can't see the exact parents, but if I remember correctly both breeding partners had a level at about 60%-80% of my character's level (~lvl54) when I bred them. One had a bigger plus, thus resulting in +34.
Now the genes seem kinda ... lackluster. I had monsters with +5 and they received like 61 genes in total. But with a +34 only 6 genes? Is that a bug? Am I missing something? Is it important if the main mate or the pedigree has the +number?
https://preview.redd.it/ybv0lwhn99ra1.jpg?width=1269&format=pjpg&auto=webp&s=79fc9a066c63f85f2726385cd04581b0fe27f3c5
submitted by DerGrimwald to Siralim [link] [comments]


2023.04.01 12:58 Sorin61 Historical, Chemical and Cardiovascular Perspective on Ashwagandha [03 - 2023]

Withania somnifera (ashwagandha) is one herb vastly admired at the time that an rasayana (tonic) in the Indian Ayurvedic system of medicine. It is used current various disease action, specially as a nerve tonic.
In outlook about these details, many scientific studies accept do aimed into study its adaptogenic/anti stress activity in part. In one experimental standard, it enhanced resolution new rats current one swimming endurance test and prevented adrenal changes current ascorbic acid and cortisol layer acquired by swimming stress. showed powerful preservation.
WS has anti-tumor effects against Chinese Hamster Ovarian Cancer (CHO). It was also found to be effective against urethaneinduced lung adenoma in mice. Long-term treatment with WS controlled the condition in some cases of uterine fibroids, cutaneous sarcomas.
It has a cognitive-enhancing event and act useful as children with low memory and the aging by amnesia. It include also obtain presented via do useful in neurodegenerative diseases such as Parkinson's, Huntington's and Alzheimer's. It has rest exhibited to admit GABA-mimetic effects also promote dendrite development.
It has anti-anxiety properties and improves energy levels and mitochondrial health. It is an antiinflammatory and anti-arthritic agent and accept obtain found useful in clinical cases of rheumatoid arthritis and osteoarthritis.
Full: https://ijhssm.org/issue_dcp/Historical,%20Chemical%20and%20Cardiovascular%20Perspective%20on%20Ashwagandha.pdf
Note: if you liked the article, please click Join (if you haven't already) on the front page to encourage the effort and support free private enterprise. Thank you!
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2023.04.01 12:55 Sorin61 Adaptogens on Depression-Related Outcomes: A Systematic Integrative Review and Rationale of Synergism with Physical Activity [03 - 2023]

Depression is considered the most important disorder affecting mental health. The aim of this systematic integrative review was: (i) to describe the effects of supplementation with adaptogens on variables related to depression in adults; and (ii) to discuss the potential combination with physical exercise to aid planning and commissioning future clinical research.
An integrative review was developed complementing the Preferred Reporting Items for Systematic reviews and Meta-Analyses statement (PROSPERO registration: CRD42021249682). A total of 41 articles met the inclusion criteria. With a Price index of 46.4%, we found that: (i) Hypericum perforatum (St. John’s Wort) is the most studied and supported adaptogen (17/41 [41.46%], three systematic reviews with meta-analysis) followed by Crocus sativus L. or saffron (6/41 [14.63%], three systematic reviews with meta-analysis and two systematic reviews); (ii) it is possible that the significantly better performance of adaptogens over placebo is due to the reduction of allostatic load via the action of secondary metabolites on BDNF regulation; and, (iii) the number of studies reporting physical activity levels is limited or null for those that combine an exercise program with the consumption of adaptogens.
Aware of the need for a multidisciplinary approach for depression treatment, this systematic integrative review provides an up-to-date view for supporting the use of St. John’s Wort and saffron as non-pharmacological strategies while also help commissioning future research on the efficacy of other adaptogens.
Full:https://www.mdpi.com/1660-4601/20/7/5298
submitted by Sorin61 to Nutraceuticalscience [link] [comments]


2023.04.01 12:32 Big-Pop-1933 Weight Loss Diet Chart for Male

A good diet plan should include foods that support a healthy metabolism and the burning of calories, as well as those that give the body the nutrition and energy it needs for physical activity. Men can get the body shape they want in a secure and long-lasting manner by adhering to a healthy weight reduction diet plan.
The significance of having a weight loss diet chart for male will be covered in this piece, along with some helpful hints on how to make one. Additionally, it will offer some illustrations of foods that should be consumed while on such diets, as well as practical advice on how to ensure that the diet strategy is correctly followed.
You can achieve your ideal weight without endangering your health if you combine nutritious foods with consistent exercise and enough relaxation. In order to help men lose weight in a healthy way, this piece will give a summary of the best diet plan for men.
submitted by Big-Pop-1933 to u/Big-Pop-1933 [link] [comments]


2023.04.01 12:21 levocetirizine BEWARE! Fraud posing as Security Bank, asked my online banking login, OTP, etc.

Had the craziest phone call. The scam caller talked very unprofessionally so I became instantly suspicious. They knew my address, email, phone number, and my credit card number.
The more surprising thing is that I am 100% sure they got my info after I booked through the Emirates website because the address they provided me was a 100% match to my Emirates account. It was missing some details like my condo unit number and there's a lot of ways to write my address since it's stupidly long and I like changing it up for reasons like this.
Anway here's what happened if you're curious:
Keep a watch out! I'm generally a skeptic but this can easily work on older folks. Does anyone know how they can get information like this? How the f*** did they get access to my Emirates payment details? I've been very safe with my cards, pay cash in gas stations, and only buy from trusted online stores. Iba talaga pinoy! 😩
submitted by levocetirizine to PHCreditCards [link] [comments]


2023.04.01 12:05 AutoModerator Your Daily Fasting Thread

Share your daily fast story thread! 📃

     ⏳ Length of fast (start/end/total)      ❓ Why are you fasting? (ex: weight loss, other health benefits, spiritual/religious reasons)      📝 Notes (How is it going so far? Any concerns? Insights to share?)
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To see subreddit update mod posts click here
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2023.04.01 12:03 _iAMluca_ Incredible we have an event in eu server 🤣🤣

Incredible we have an event in eu server 🤣🤣 submitted by _iAMluca_ to arenaofvalor [link] [comments]


2023.04.01 12:03 remote-enthusiast 100 remote jobs from last couple of days

Hello friends! These are the open remote positions I've found that were published today. See you tomorrow! Bleep blop 🤖
submitted by remote-enthusiast to remotedaily [link] [comments]


2023.04.01 11:59 RPA031 Widdle Munchkin crossed the rainbow bridge following 5 human attacks, 4 dog attacks, and “countless lunges and snaps”, despite $8000 spent on training, and after biting two previous adopters.

Widdle Munchkin crossed the rainbow bridge following 5 human attacks, 4 dog attacks, and “countless lunges and snaps”, despite $8000 spent on training, and after biting two previous adopters. submitted by RPA031 to BanPitBulls [link] [comments]


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submitted by ketocleanplusgummie to u/ketocleanplusgummie [link] [comments]


2023.04.01 11:44 leonemeaeus When you're craving d4 content so much you create your own. *spoilers*

The new class(es) in the expansion are going to be the Immortal and Shadow -
both classes will have 2 "variations" so it's more like 4 classes (really 2 with much more skill diversity among them)
The first class, the Immortal is a Damage Support Hybrid class hailing from Westmarch that has "devotion" as their resource. Followers of the church of light and sworn protectors of Sanctuary.
They are divided into 2 factions which you can choose after completing their starting quest, at which point you are sent from Westmarch to Kyovashad to assist the church of light.
the first faction you may choose is "The Protectors" who follow the will of Kion and are tasked with guarding sanctuary from outside or internal threats, and are overly zealous in this regard.
the second faction is "The Builders" who follow the will of Daedessa and have been tasked with protecting sanctuary by keeping peace, maintaining order, and helping others.
The class special system for the Immortal is mounted combat, activating your mount during combat is on rotation replacing your evade, working the same, it gives the mounted buff for a short duration and adds effects to your next ability based on which skill tier they are in (basic/core etc). This makes for some very interesting utility involving evade cooldowns. The skills also gain these bonuses when using a skill to "dismount". Though the mount is visible during the mounted buff, it will not provide the movement speed bonus of your mount other than performing your evade action.
the Immortal utilizes "Light" "Steel" and "Law" skills, and has both physical and spell based skill sets, being designed to be at the center of combat, utilizing skills to both soak and dish out damage.
they will use a shield and a one handed weapon being a mace, sword, or class specific scepteflail which will be added to the game.


[basic]: When mounted, basic skills gain 10% lucky hit chance and deal an additional 20% of their damage.
zeal: [basic] [law] - lucky hit 11% generate 5 devotion.
Rapidly strike 3 times dealing 10% damage each hit, each subsequent time an enemy is hit by the same cast of zeal generate an additional 1 devotion. (0/5)
+ strike an additional time, zeal lucky hit chance is increased by 4%
1: zeal slows the enemy by 40% for 3 seconds.
2: zeal gains an additional 12% attack speed while healthy.

charge: [basic] [steel] - lucky hit 35% generate 10 devotion.
Slam your shield into the enemy dealing 24% damage. (0/5)
+: charge has a 25% chance to stun the enemy for 2 seconds.
1: charge grants an additional 5 devotion when it hits a stunned enemy.
2: grant 10% of your max life as a barrier when you charge.

holy bolt: [basic] [light] - lucky hit 33% generate 8 devotion.
throw a pulse of light at an enemy dealing 35% damage. (0/5)
+: hitting an enemy with holy bolt reduces their damage by 15% for 3 seconds.
1: holy bolt releases an additional 3 light bolts that course along the ground seeking out the closest enemy for 13% damage.
2: holy bolt has a 30% chance to daze for 1 second.

cleave: [basic] [steel] - lucky hit 30% generate 8 devotion
Sweep your weapon fealing 40% damage to enemies in front of you. (0/5)
+: if cleave critically strikes it makes enemies vulnerable for 3 seconds.
1: each enemy hit by cleave has their damage reduced by 10% for 4 seconds
2: cleave now swings in a circle around you.


[core]: when mounted, core skills have a 20% chance to cost no devotion.
1: critical strike chance against close enemies is increased by 3% (0/3)
2: you take 4% less damage from distant enemies. (0/3)

1: critical strike chance against distant enemies is increased by 3% (0/3)
2: you take 4% less damage from close enemies. (0/3)
judgement: [core] [steel] - lucky hit 40% cost 40 devotion
calls down a falling sword dealing 60% damage to enemies around it. (0/5)
+: has a 20% chance to stun all enemies it damages for 1 second.
1: dealing damage with other steel abilities has a 5% chance to cast judgement.
2: judgement deals an additional 1% damage for each point of devotion you had when using it.
blessed hammer: [core] [law] - lucky hit 25% cost 35 devotion
cast out a magic hammer that seeks enemies striking 4 times dealing 36% damage per hit. (0/5)
+: blessed hammer now strikes an additional time, if the same enemy is hit 5 times by a single use of blessed hammer it deals an additional strike.
1: blessed hammer has a 25% chance to gain 5 devotion each time it strikes
2: blessed hammers now circle around you instead of seeking enemies and strikes an additonal time.

1: after using a core skill you gain 5% resistance to all elements for 3 seconds. (0/3)
2a: core skills have a 10% chance to heal you for 1% of your maximum life when they hit an enemy. (0/3)
2b: light damage from core skills reduces your light cooldowns by 0.5 seconds. (0/3)

smite: [core] [light] - lucky hit 40% cost 25 devotion
call down divine energy to strike an enemy dealing 110% damage. (0/5)
+: smite now releases 3 light bolts when it strikes an enemy dealing 10% damage each and immobilize enemies hit for 3 seconds
1 smite releases an additional 3 bolts.
2: hitting an enemy with smites bolts reduces their damage dealt by 20% for 3 seconds
wave of light: [core] [light] - lucky hit 20% cost 50 devotion
a wave of radiance crashes forward dealing 80% damage to enemies hit. (0/5)
+: wave of light has a 20% chance to daze all enemies hit for 2 seconds.
1: if wave of light damages 2 or more enemies they become vulnerable for 2 seconds.
2: wave of light deals 25% more damage to the first enemy hit.

1: maximum devotion is increased by 3. (0/3)
2a: core skills cost 5% more devotion but deal 10% more damage. (0/3
2b: basic skills generate 10% more devotion. (0/3)


[defensive]: whenever you use a defensive skill while mounted it grants a barrier equal to 10% of your maximum health for 4 seconds
1: gain 5% resistance to light. (0/3)
2: gain 5% resistance to shadow. (0/3)
radiant wall: [defensive] [light] - 15 second cooldown.
form an impassible barrier for enemies that lasts for 1.5 seconds. (0/5)
+: radiant walls cooldown is reduced by 3 seconds.
1: radiant wall immobilizes enemies around it for 2 seconds.
2: radiant wall grants you a barrier equal to 10% of your max health for 6 seconds.
consecration: [defensive] [light] - cooldown 20 seconds.
create an area of light on the ground around you for 3 seconds dealing 16% damage each second. (0/5)
+ the area of light now lasts an additional 3 seconds.
1: standing in the area of light reduces damage you take by 10%
2: activating consecration causes it to release 6 light bolts dealing 10% damage.

holy shield: [defensive] [law] - cooldown 20 seconds.
gain a barrier for 10% of your max life and increase your resistances by 5% for 6 seconds. (0/5)
+holy shield grants an additional 10% barrier and lasts 2 seconds longer.
1: enemies who hit you while holy shield is active cause it to release 3 light bolts dealing 10% damage.
2: enemies who hit you while holy shield is active become dazed for 1 second.

steel resolve [defensive] [steel] - cooldown 14 seconds.
hold fast and true, gaining 3 devotion each time an enemy hits you for the next 6 seconds. (0/5)
+ steel resolve gains an additional 3 devotion each time you are hit while injured.
1: instantly gain 15 devotion when you activate steel resolve.
2: activating steel resolve now heals you for 15% of your max life.

1: your barriers have 5% increased duration. (0/3)
2a: while you have a barrier active damage reduction against elites is increased by 4%. (0/3)
2b: while you have a barrier active you gain 3% increased damage. (0/3)


[auras]: whenever you use an aura or prayer while mounted its cooldown is reduced by 50%.
1: your armor is increased by 5%. (0/3)
2a: gain 5% additional max life. (0/3)
2b: you gain 5% additional healing from all sources. (0/3)
3: while you have an aura or prayer active you gain 3% increased damage. (0/3)

retribution: [aura] [steel] - cooldown 25 seconds.
demand retribution, increasing damage by players and enemies within the auras area by 10% for the next 8 seconds. (0/5)
+: enemies who hit you while retribution is active are immobilized for 1 second.
1: increase the percentage of damage players deal during retribution by 10%.
2: retribution no longer increases the damage enemies deal.
conviction: [aura] law - cooldown 25 seconds.
seek conviction, decreasing all armor and resistances to players and enemies within the auras area by 10% for the next 8 seconds. (0/5)
+: enemies who hit you while conviction is active become vulnerable for 2 seconds.
1: conviction no longer reduces player armor and resistances.
2: decrease the percentage of armor and resistances enemies have by an additional 10%.

condemnation: [aura] [light] - cooldown 25 seconds.
condemn those in the auras area for 8 seconds dealing 85% enemies effected by condemnation are instantly killed when they are hit below 10% life (does not work on bosses) (0/5)
+: light skills deal an additional 10% damage to all enemies within condemnation.
1: enemies killed by light skills within condemnation release 3 light bolts dealing 10% damage.
2: enemies dealt light damage within condemnation become dazed for 1 second.

1: your auras and prayers have a 10% increased duration. (0/3)
2a: your auras and prayers radius are increased 5%. (0/3)
2b: your auras and prayers grant a barrier equal to 5% of your maximum health for their duration. (0/3)

[combat]: whenever you use a combat or service skill while mounted it cost 10 less devotion.

1: steel skills have 5% reduced cooldown. (0/3)
2a: Lucky hit: Steel skills have a 5% chance to make the enemy vulnerable for 4 seconds. (0/3)
2b: damage reduction against elites is reduces by 4%. (0/3)
3: whenever you use a non basic steel skill gain 4% damage reduction for the next 6 seconds. (0/3)
steed charge: [combat] [steel] -lucky hit 33% cost 40 devotion.
Charge into the enemy on your steed dealing 45% damage and knocking back enemies. (0/5)
+: steed charge grants a barrier equal to 20% of your maximum life for 3 seconds.
1: enemies hit by steed charge become vulnerable for 2 seconds.
2: steed charge costs 10 less devotion.
sky fall: [combat] [law] - lucky hit 40% cost 40 devotion.
jump high into the sky and crash down on your enemies dealing 50% damage and immobilizing enemies in the area for 1 second. (0/5)
+: increases the radius of sky fall by 15%.
1: sky fall leaves behind consecrated ground.
2: sky falls damage is increased by 1% per devotion you have when you use it.

1: your crowd control effects have 5% increased duration. (0/3****************)
2: Lucky hit: your law skills have a 5% chance to generate 4 devotion (0/3****************)

divine punishment: [combat] [light] lucky hit 33% cost 40 devotion.
rays of light strike enemies around you dealing 85% damage. (0/5)
+: divine punishment deals 25% increased damage to dazed enemies.
1: you release 3 bolts of light dealing 10% damage when you use divine punishment.
2: enemies hit by divine punishment deal 20% less damage for 4 seconds.

1: whenever an enemy becomes takes damage from your basic abilities there is 5% chance for them to release a light bolt that deals 10% damage. (0/3\)
2: whenever you damage an immobilized or dazed enemy they become vulnerable for 1 seconds. (0/3)


[Ultimates]: Whenever you use an ultimate skill while mounted it refreshes your mount skill immediately.

1: law skills deal an additional 3% damage to enemies who are dazed immobilized or vulnerable. (0/3)
2a: every 100 devotion you spend reduces the cooldowns on your \law] skills by 1 second. (0/3))
2b: law skills deal 1% more damage for each devotion you have above 100. (0/3)
3: law skills deals an additional 6% critical damage to close enemies. (0/3)

Grand Arbiter: [ultimate] [law] - cooldown 90 seconds.
for the next 10 seconds dealing damage with a law skill reduces your law cooldowns by 0.1 second. (0/1)
+: while righteous honor is active you gain 15% movement speed.
1: while righteous honor is active you gain 15% attack speed.
Righteous Servitude: [ultimate] [channeled] [light]- cooldown 70 seconds.
Channel the will of the heavens for 12 seconds, becoming immune and continually releasing 6 light bolts each second that each deal 12% damage and daze the enemy. When the channeling ends deal an additional 6% damage to each enemy for every time a light bolt hit them during the channel. (0/1)
+: Righteous servitude heals you while channeling for 5% of your max health every second.
1: When Righteous servitude ends gain 10% of your max life as a barrier for 6 seconds for each enemy killed while it was active.

1: light skills have a 5% chance to create a light bolt when they damage the enemy. (0/3)
2a: hitting enemies with light bolts increases your critical strike chance by 1%. This resets upon getting a critical strike. (0/3)
2b: enemies deal 5% less damage for 2 seconds after being hit by a light bolt. (0/3)

Phalanx: [ultimate] [steel] - lucky hit 30% cooldown 60 seconds.
Three protectors charge in knocking enemies back and then aiding you in battle for 6 seconds- each one uses either zeal, cleave or charge. (0/1)
+: each protector lasts 3 seconds longer.
1: each protector gains a different Aura.

1: steel skills have an additional 3% chance to crit. (0/3)
2a: while you have a barrier active steel skills deal an additonal 3% damage. (0/3)
2b: lucky hit: your steel skills have a 5% chance to stun the enemy, this chance is doubled while you are healthy. (0/3)
3: lucky hit: critical strikes with your steel skills have a 5% chance to reset all your steel cooldowns and your evade. This can only happen once every 30 seconds. (0/3)


[Capstone]:

Daedessas Oath: dealing damage with a law skill reduces your law cooldowns by 0.1 seconds. increased to 0.25 seconds against elites.

Eternal Crowned: whenever you become injured become immune and gain a barrier equal to 50% of your maximum health then heal for the same amount over 5 seconds. this can only happen once every 120 seconds.

Keeper of the Faith: enemies take 10% increased damage from your light skills and deal 10% less damage to you. your core abilities now release 3 light bolts when critically striking that each deal 13% damage.

Beacon of Hope: whenever you use a non basic light skill you gain a barrier equal to 5% of your maximum health for 5 seconds. light bolts have a 50% chance to pierce through enemies.

Kions Ordeal: your passive devotion generation is increased by 100%. killing enemies with a steel skill reduces the cooldown of your aura/prayer skills by 0.5 seconds.

Challengers Trial: whenever an enemy hits your barrier it is removed and deals thorns damage equal to its amount to that enemy.




The second faction option available to the Immortal class is "The Builders" and are designed around a more team based or supportive role.
they still ride a horse but look different, having robes as opposed to heavy armors, they still use a shield and one handed weapon (sword/mace/scepter).
Three of the skill tiers for builders differ from the protectors:
Auras become Prayers
Combat becomes Service
and the Ultimate skills change
passives remain the same in these tiers


[prayers]: they function similar to auras but have different effects and are channeled.
salvation: [prayer] [channeled] [light] - 14 second cooldown.
allies who hear your prayer gain 5% of their max health each second for 5 seconds. (0/5)
+: after salvation ends it grants +25% lucky hit chance to your light skills for 5 seconds.
1: salvation lasts an additional 2 seconds.
2: when salvation ends you gain a barrier equal to the amount healed for 5 seconds.
meditation: [prayer] [channeled] [steel] - 14 second cooldown.
allies who hear your prayer gain +20 maximum resource per second for 5 seconds. (0/5)
+: when meditation ends you gain +100 maximum devotion for 5 seconds.
1: when meditation ends, enemies who heard it become vulnerable for 4 seconds.
2: enemies who hear your prayer are slowed by 40% for seconds.
sacrifice: [prayer] [channeled] [law] - 14 second cooldown.
allies who hear your prayer gain a barrier equal to 5% of their maximum health each second for 5 seconds. (0/5)
+: the barrier gains an additional 5% of that players maximum health each second.
1: when sacrifice ends you gain 25% attack speed for 5 seconds.
2: you lose up 10% of your maximum health each second sacrifice is active, dealing half that amount as thorns to enemies who hear your prayer.



[service]: like combat skills service also have devotion costs but are more utility oriented than their counterparts.
shield glare: [service] [steel] - lucky hit 30% cost 30 devotion.
enemies around you take 43% damage and become vulnerable for 2 seconds. (0/5)
+: shield glares radius is increased 15%
1: shield glare reduces your mount cooldown by 0.5 seconds.
2: shield glare grants 3 devotion for each enemy it hits up to 15 devotion.

genesis: [service] [light] - lucky hit 50% cost 100 devotion 14 second cooldown.
genesis consumes all your devotion and blasts a radiant beam outward dealing 160% damage to all enemies in a line. dead player is hit by genesis they will receive a revive. (0/5)
+: if a player is revived by genesis its cooldown is reduced by 7 seconds.
1: allies hit by genesis heal for 50% of their max health.
2: if genesis kills an enemy generate 50 devotion.

sanctuary: [service] [law] - lucky hit 33% cost 40 devotion
release a large forcefield around you, knocking back all enemies, enemies who are knocked into terrain take 45% damage and are stunned for 3 seconds. (0/5)
+: sanctuary has it radius increased 15%, enemies knocked into terrain take an additional 15% damage.
1: sanctuary devotion cost is reduced by 10.
2: enemies knocked back by sanctuary deal 20% less damage for 5 seconds.



[ultimate]: ultimate skills are changed.
heavens faithful: [ultimate] [light]- lucky hit 33% cooldown 90 seconds.
three spirit builders descend from the sky each releasing 3 light bolts dealing 13% then aid you in battle for 6 seconds- each spirit warrior uses holy bolt. (0/1)
+: each spirit consecrates the ground where it lands.
+1: for the first 5 seconds each spirit builder channels one of each prayer before using holy bolt.
martyrs blood: [ultimate] [steel] - cooldown 60 seconds.
gain thorns equal to your total barrier amount for 5 seconds. (0/1)
+: enemies killed by martys blood explode for 25% damage.
1: enemies killed by martyrs blood reduce its cooldown by 1 second.

shaeffers gavel: [ultimate] [law] - lucky hit 25% cooldown 50 seconds.
a flurry of 5 hammers spin around you for 6 seconds you each hitting enemies for 38% damage. (0/1)
+: each time a hammer critically strikes it makes the enemy vulnerable for 2 seconds.
1: each time a hammer critically strikes it reduces your other law skill cooldowns by 0.1 seconds or 0.25 seconds if its an elite.

https://preview.redd.it/46pbbfrup8ra1.jpg?width=3422&format=pjpg&auto=webp&s=d651e93d9297d21970b262c1a355e36074589d62
submitted by leonemeaeus to diablo4 [link] [comments]


2023.04.01 11:39 hotasanicecube Never pay the first bill.

Never pay the first bill.
This is the third bill I received for this service in the hospital. The first bill was for $120 , I paid $5 in cash and contacted the insurance and disputed it and they agreed the denial was wrong (billing address problem) The second bill came and it was for $95 but because I paid in cash on the whole amount so they deducted $20 plus my payment. I sent $5 cash. The third bill came which deducted $70 from the insurance plus my $5 payment. Bringing the total to $25. I sent $5 with this bill. $20 remains.
As this amount is not worth sending to collections, doubt I will ever hear from collections, but if I do, I’ll request complete paperwork and screw with them until they give up. Remember as long as you are working with collections they cannot mark your credit rating, and even if they do it’s only $20. Not worth their effort as they don’t get the full amount. If you suspect billing FRAUD it is A real crime. You can take them to small claims court, sending it to their OK billing address and they will never ever show up. You can sue them for double the amount.
Fuck the health care system people.
submitted by hotasanicecube to healthcare [link] [comments]


2023.04.01 11:32 COCO_NIT my game crashes and it says "java.lang.ArrayIndexOutOfBoundsException: 256", how can i fix this?

---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 4/1/23 11:23 AM
Description: Initializing game

java.lang.ArrayIndexOutOfBoundsException: 256
at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.updateBiomesFolder([BiomesManager.java:154](https://BiomesManager.java:154)) at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.postinit([BiomesManager.java:52](https://BiomesManager.java:52)) at code.elix\_x.coremods.antiidconflict.AntiIdConflictBase.postinit([AntiIdConflictBase.java:52](https://AntiIdConflictBase.java:52)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent([FMLModContainer.java:532](https://FMLModContainer.java:532)) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.sendEventToModContainer([LoadController.java:212](https://LoadController.java:212)) at cpw.mods.fml.common.LoadController.propogateStateMessage([LoadController.java:190](https://LoadController.java:190)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.distributeStateMessage([LoadController.java:119](https://LoadController.java:119)) at cpw.mods.fml.common.Loader.initializeMods([Loader.java:742](https://Loader.java:742)) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading([FMLClientHandler.java:311](https://FMLClientHandler.java:311)) at net.minecraft.client.Minecraft.func\_71384\_a([Minecraft.java:552](https://Minecraft.java:552)) at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:878](https://Minecraft.java:878)) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at net.minecraft.launchwrapper.Launch.launch([Launch.java:135](https://Launch.java:135)) at net.minecraft.launchwrapper.Launch.main([Launch.java:28](https://Launch.java:28)) 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.updateBiomesFolder([BiomesManager.java:154](https://BiomesManager.java:154)) at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.postinit([BiomesManager.java:52](https://BiomesManager.java:52)) at code.elix\_x.coremods.antiidconflict.AntiIdConflictBase.postinit([AntiIdConflictBase.java:52](https://AntiIdConflictBase.java:52)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent([FMLModContainer.java:532](https://FMLModContainer.java:532)) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.sendEventToModContainer([LoadController.java:212](https://LoadController.java:212)) at cpw.mods.fml.common.LoadController.propogateStateMessage([LoadController.java:190](https://LoadController.java:190)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.distributeStateMessage([LoadController.java:119](https://LoadController.java:119)) at cpw.mods.fml.common.Loader.initializeMods([Loader.java:742](https://Loader.java:742)) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading([FMLClientHandler.java:311](https://FMLClientHandler.java:311)) at net.minecraft.client.Minecraft.func\_71384\_a([Minecraft.java:552](https://Minecraft.java:552)) 

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:878](https://Minecraft.java:878)) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at net.minecraft.launchwrapper.Launch.launch([Launch.java:135](https://Launch.java:135)) at net.minecraft.launchwrapper.Launch.main([Launch.java:28](https://Launch.java:28)) 

-- System Details --
Details:
Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0\_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2805272816 bytes (2675 MB) / 3394240512 bytes (3237 MB) up to 7575961600 bytes (7225 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xmx8128m -Xms256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 108 mods loaded, 108 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJ mcp{9.05} \[Minecraft Coder Pack\] (minecraft.jar) UCHIJ FML{[7.10.99.99](https://7.10.99.99)} \[Forge Mod Loader\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJ Forge{10.13.4.1614} \[Minecraft Forge\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJ AppleMilkCore{1.1.0} \[AppleMilkCore\] (minecraft.jar) UCHIJ CodeChickenCore{[1.0.7.48](https://1.0.7.48)} \[CodeChicken Core\] (minecraft.jar) UCHIJ ivtoolkit{1.2.1} \[IvToolkit\] (minecraft.jar) UCHIJ NotEnoughItems{[1.0.5.120](https://1.0.5.120)} \[Not Enough Items\] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UCHIJ PotionExtensionCore{1.7.10-1.1.0} \[PotionExtensionCore\] (minecraft.jar) UCHIJ xaerominimap\_core{1.7.10-1.0} \[XaeroMinimapCore\] (minecraft.jar) UCHIJ xaeroworldmap\_core{1.7.10-1.0} \[XaeroWorldMapCore\] (minecraft.jar) UCHIJ OpenModsCore{0.10.1} \[OpenModsCore\] (minecraft.jar) UCHIJ FoamFixCore{1.0.3} \[FoamFixCore\] (minecraft.jar) UCHIJ mod\_ThreadedLighting{1.7.10-1.0} \[Threaded Lighting\] (minecraft.jar) UCHIJ gilded-games-util{1.7.10-1.2} \[Gilded Games Utility\] (gilded-games-util-1.7.10-1.9.jar) UCHIE abyssalcraft{[1.9.1.3](https://1.9.1.3)} \[AbyssalCraft\] (AbyssalCraft-1.7.10-1.9.1.3-FINAL.jar) UCHIJ adventurebackpack{1.7.10-0.8b} \[Adventure Backpack\] (adventurebackpack-1.7.10-0.8c.jar) UCHIE antiidconflict{1.3.5} \[Anti Id Conflict\] (AntiIdConflict-1.3.5-1.7.10.jar) UCHIJ AppleCore{3.1.1} \[AppleCore\] (AppleCore-mc1.7.10-3.1.1.jar) UCHIJ DCsAppleMilk{1.7.10\_2.9n} \[Apple&Milk&Tea!\] (AppleMilkTea2-1.7.10\_2.9n.jar) UCHIJ DCsNEIPluginAMT{1.7.10\_1.0a} \[NEIPluginForAMT\] (AppleMilkTea2-1.7.10\_2.9n.jar) UCHIJ betterbreeds{0.2b} \[Better Breeds\] (Better-Breeds-Mod-1.7.10.jar) UCHIJ betterbuilderswands{0.8.1} \[Better Builder's Wands\] (BetterBuildersWands-0.8.1-1.7.10r92+aec06c3.jar) UCHIJ betterquesting{3.0.328} \[Better Questing\] (BetterQuesting-3.0.328.jar) UCHIJ BiblioCraft{1.11.7} \[BiblioCraft\] (BiblioCraft\[v1.11.7\]\[MC1.7.10\].jar) UCHIJ BiblioWoodsBoP{1.9} \[BiblioWoods Biomes O'Plenty Edition\] (BiblioWoods\[BiomesOPlenty\]\[v1.9\].jar) UCHIJ ExtrabiomesXL{3.16.4} \[ExtrabiomesXL\] (extrabiomesxl\_1.7.10-3.16.4.jar) UCHIJ BiblioWoodsEBXL{1.4} \[BiblioWoods ExtraBiomesXL Edition\] (BiblioWoods\[ExtraBiomesXL\]\[v1.4\].jar) UCHIJ Mantle{1.7.10-0.3.2.jenkins191} \[Mantle\] (Mantle-1.7.10-0.3.2b.jar) UCHIJ Natura{2.2.0} \[Natura\] (natura-1.7.10-2.2.0.1.jar) UCHIJ BiblioWoodsNatura{1.5} \[BiblioWoods Natura Edition\] (BiblioWoods\[Natura\]\[v1.5\].jar) UCHIJ biomeidextender{1.0a} \[Biome ID Extender\] (Biome\_ID\_Extender\_1.7.10-1.0a.jar) UCHIJ AWWayofTime{v1.3.3} \[Blood Magic: Alchemical Wizardry\] (BloodMagic-1.7.10-1.3.3-17.jar) UCHIJ TwilightForest{2.3.8dev} \[The Twilight Forest\] (twilightforest-1.7.10-2.3.8.jar) UCHIJ chisel{[2.9.5.11](https://2.9.5.11)} \[Chisel\] (Chisel-2.9.5.11.jar) UCHIJ chococraft{4.1.5} \[Clienthax's ChocoCraft\] (ChocoCraft-4.1.5.jar) UCHIJ chunkpregenerator{2.5.0} \[Chunk Pregenerator\] (Chunk Pregenerator-V1.7.10-2.5.3.jar) UCHIJ colorfulhealthbar{1.0.0} \[Colorful Health Bar\] (colorfulhealthbar-1.7.10-1.0.0.jar) UCHIJ MineTweaker3{3.1.0} \[MineTweaker 3\] (CraftTweaker-1.7.10-3.1.0-legacy.jar) UCHIJ Waila{1.5.10} \[Waila\] (Waila-1.5.10\_1.7.10.jar) UCHIJ fluxedcore{1.0.9} \[Fluxed-Core\] (Fluxed-Core-MC1710-1.0.9.jar) UCHIJ contenttweaker{1.0.5} \[ContentTweaker\] (ContentTweaker-1.0.5.jar) UCHIJ controlling{1.7.10-1.0.0.4} \[Controlling\] (Controlling-1.7.10-1.0.0.4.jar) UCHIJ cosmeticarmorreworked{1.7.10-v7} \[CosmeticArmorReworked\] (CosmeticArmorReworked-1.7.10-v7.jar) UCHIJ creativecore{1.3.14} \[CreativeCore\] (CreativeCore v1.3.24 mc1.7.10.jar) UCHIJ CustomSpawner{3.3.0} \[DrZhark's CustomSpawner\] (CustomMobSpawner [3.3.0.zip](https://3.3.0.zip)) UCHIJ customnpcs{1.7.10d} \[CustomNpcs\] (CustomNPCs\_1.7.10d(29oct17).jar) UCHIJ DisenchanterMod{1.6} \[Disenchanter\] (DisenchanterMod-\[1.7.10\]1.6.jar) UCHIJ dldungeonsjdg{[1.11.0.1](https://1.11.0.1)} \[Doomlike Dungeons\] (DoomlikeDungeons-1.11.0.1-MC1.7.10.jar) UCHIJ MoCreatures{6.3.1} \[DrZhark's Mo'Creatures Mod\] (DrZharks MoCreatures Mod [v6.3.1.zip](https://v6.3.1.zip)) UCHIJ dsurround{[1.0.6.4](https://1.0.6.4)} \[Dynamic Surroundings\] (DynamicSurroundings-1.7.10-1.0.6.4.jar) UCHIJ ElementalCaves{1.7.2-1.0-pre} \[Elemental Caves\] (Elemental-Caves-Mod-1.7.2.jar) UCHIJ mwaw{1.7.10-0.0.7} \[Elemental Witch Mod\] (Elemental-Witch-Mod-1.7.10.jar) UCHIJ eplus{3.0.2-d} \[Enchanting Plus\] (EnchantingPlus-1.7.10-3.0.2-d.jar) UCHIJ EnderStorage{[1.4.7.37](https://1.4.7.37)} \[EnderStorage\] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJ ESM{10.0.148} \[Epic Siege Mod\] (EpicSiegeMod-10.0.148.jar) UCHIJ excore{1.5.3} \[EXCore\] (Excore-1.5.3-1.7.10.jar) UCHIJ exoticbirds{1.0} \[Exotic Birds\] (Exotic Birds 1.7.10-1.4.6.jar) UCHIJ golems{1.20} \[Extra Golems\] (Extra-Golems\[1.7.10\]-1.20.jar) UCHIJ fastleafdecay{1.4} \[Fast Leaf Decay\] (FastLeafDecay-1.7.10-1.4.jar) UCHIJ foamfix{@[email protected]} \[FoamFix\] (FoamFix-1.7.10-universal-1.0.3.jar) UCHIJ FpsReducer{mc1.7.10-1.10.3} \[FPS Reducer\] (FpsReducer-mc1.7.10-1.10.3.jar) UCHIJ ganysnether{1.8.3} \[Gany's Nether\] (Ganys Nether-1.8.3.jar) UCHIJ GraveStone{2.17.1} \[GraveStone\] (GraveStone-2.17.1.jar) UCHIJ hammertime{Hammer Time-1.7.10-1.3.6} \[Hammer Time!\] (HammerTime-1.3.6.jar) UCHIJ HardcoreEnderExpansion{1.8.6} \[Hardcore Ender Expansion\] (HardcoreEnderExpansion MC-1.7.10 v1.8.6.jar) UCHIJ Highlands{2.2.3} \[Highlands\] (Highlands-1.7.2-v-2.2.3.jar) UCHIJ hotswappablearmor{1.0} \[Hot-Swappable Armor\] (Hot-Swappable\_Armor\_v1.0\_mc\_v1.7.10.jar) UCHIJ immersivecavegen{1.2g-hotfix4} \[Immersive Cavegen\] (immersivecavegen-1.2g-hotfix4.jar) UCHIJ IC2{2.2.827-experimental} \[IndustrialCraft 2\] (industrialcraft-2-2.2.827-experimental.jar) UCHIJ IronChest{6.0.62.742} \[Iron Chest\] (ironchest-1.7.10-6.0.62.742-universal.jar) UCHIJ malisiscore{1.7.10-0.14.3} \[MalisisCore\] (malisiscore-1.7.10-0.14.3.jar) UCHIJ malisisdoors{1.7.10-1.13.2} \[Malisis' Doors\] (malisisdoors-1.7.10-1.13.2.jar) UCHIJ RadixCore{2.1.3} \[RadixCore\] (RadixCore-1.7.10-2.1.3-universal.jar) UCHIJ MCA{1.7.10-5.2.2} \[Minecraft Comes Alive\] (MCA-1.7.10-5.2.2-universal.jar) UCHIJ meteors{2.14.3} \[Falling Meteors\] (meteors-1.7.10-2.14.3.jar) UCHIJ MiniBosses{1.2.1} \[Mini-Bosses\] (MiniBosses\_v1\_2\_1.jar) UCHIJ cfm{3.4.7} \[§9MrCrayfish's Furniture Mod\] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) UCHIJ naturescompass{1.3.1} \[Nature's Compass\] (NaturesCompass-1.7.10-1.3.1.jar) UCHIJ Neat{GRADLE:VERSION-GRADLE:BUILD} \[Neat\] (Neat 1.0-1.jar) UCHIJ necromancy{1.7.2} \[Necromancy\] (Necromancy-1.7.10.jar) UCHIJ NEIAddons{[1.12.14.40](https://1.12.14.40)} \[NEI Addons\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsDeveloper{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Developer Tools\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsAppEng{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Applied Energistics 2\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsBotany{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Botany\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsForestry{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Forestry\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsCraftingTables{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Crafting Tables\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsExNihilo{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Ex Nihilo\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ netherportalfix{1.0} \[Nether Portal Fix\] (netherportalfix-mc1.7.10-1.1.0.jar) UCHIJ notenoughIDs{[1.4.3.4](https://1.4.3.4)} \[NotEnoughIDs\] (NotEnoughIDs-1.4.3.4.jar) UCHIJ opframe{0.1} \[OnlinePictureFrame\] (OnlinePicFrame v1.0 mc1.7.10.jar) UCHIJ OpenMods{0.10.1} \[OpenMods\] (OpenModsLib-1.7.10-0.10.1.jar) UCHIJ OpenBlocks{1.6} \[OpenBlocks\] (OpenBlocks-1.7.10-1.6.jar) UCHIJ overloadedarmorbar{1.0.0} \[Overloaded Armor Bar\] (overloadedarmorbar-1.7.10-1.0.0.jar) UCHIJ desertcraft{1.7.2b} \[Pam's DesertCraft\] (Pam's DesertCraft [1.7.10a.zip](https://1.7.10a.zip)) UCHIJ primitivemobs{1.0} \[Primitive Mobs\] (primitivemobs-1.0c-1.7.10.jar) UCHIJ Realistic Deaths{1.1.0} \[Realistic Deaths\] (Realistic-Deaths-Mod-1.7.10.jar) UCHIJ reccomplex{0.9.7.1.1} \[Recurrent Complex\] (RecurrentComplex-0.9.7.1.1.jar) UCHIJ shouldersurfing{2.3.0} \[Shoulder Surfing\] (ShoulderSurfing-1.7.10-2.3.0.jar) UCHIJ sit{v1.1} \[Sit\] (sit-1.7.10-v1.1.jar) UCHIJ spark{1.10.35} \[spark\] (spark-1.10.19-forge1710.jar) UCHIJ SpecialMobs{3.2.2} \[Special Mobs\] (SpecialMobs-1.7.10-3.2.2.jar) UCHIJ RioV{v2.5.2} \[The Mists of RioV\] (The Mists of RioV-v2.5.2.jar) UCHIJ TragicMC{2.46.2878} \[TragicMC 2\] (TragicMC2-1.7.10-2.46.2878.jar) UCHIJ WailaHarvestability{1.1.6} \[Waila Harvestability\] (WailaHarvestability-mc1.7.10-1.1.6.jar) UCHIJ warpbook{2.0.null} \[Warp Book\] (warpbook-1.7.10\_2.0.37.jar) UCHIJ thejungle{1.0.9} \[Welcome to the Jungle\] (WelcomeToTheJungle-1.0.9-1.7.10.jar) UCHIJ XaeroMinimap{21.10.31} \[Xaero's Minimap\] (Xaeros\_Minimap\_21.10.31\_Forge\_1.7.10.jar) UCHIJ XaeroWorldMap{[1.14.1.22](https://1.14.1.22)} \[Xaero's World Map\] (XaerosWorldMap\_1.14.1.22\_Forge\_1.7.10.jar) GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 30.0.100.9955' Renderer: 'Intel(R) Iris(R) Xe Graphics' OpenModsLib class transformers: \[stencil\_patches:FINISHED\],\[movement\_callback:FINISHED\],\[player\_damage\_hook:FINISHED\],\[map\_gen\_fix:FINISHED\],\[gl\_capabilities\_hook:FINISHED\],\[player\_render\_hook:FINISHED\] Class transformer null safety: found misbehaving transformers: me.guichaguri.betterfps.transformers.MathTransformer([email protected]) returned non-null result: 0,me.guichaguri.betterfps.transformers.EventTransformer([email protected]) returned non-null result: 0 Mantle Environment: Environment healthy. Chisel: Errors like "\[FML\]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. Stencil buffer state: Function set: GL30, pool: internal, bits: 8 Launched Version: forge-10.13.4.1614 LWJGL: 2.9.1 OpenGL: Intel(R) Iris(R) Xe Graphics GL version 4.6.0 - Build 30.0.100.9955, Intel GL Caps: Using GL 1.3 multitexturing. 
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map\_client.txt) Resource Packs: \[\] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) 
submitted by COCO_NIT to ModdedMinecraft [link] [comments]


2023.04.01 11:30 chudslayer Measles Lighting Round! What is measles? How many children have died from measles? What are measles vaccine side effects?

Abridged version of this article: https://childrenshealthdefense.org/vaccine-secrets/video-chapters/measles-lighting-round-what-is-measles-how-many-children-have-died-from-measles-what-are-measles-vaccine-side-effects/
—————————

What is Measles? It’s Basically a Rash

According to The American Academy of Pediatrics (AAP):
“Measles is an acute viral disease characterized by fever, cough, coryza, and conjunctivitis, followed by a maculopapular rash beginning on the face and spreading cephalocaudally and centrifugally.”
What does that mean?
So, according to pediatricians, measles is a rash that can sometimes be itchy and spread across the body. It may cause a stuffy nose and pink eye.
Although measles is basically a rash, we are told that the complications can be serious and sometimes deadly.
Let’s see what the CDC said before there was a vaccine.
According to the former head of the CDC, Dr. Alexander D. Langmuir, measles is a
“self-limiting infection of short duration, moderate severity, and low fatality….”
Medical Importance of Measles, Alexander Langmuir, MD. Am J Dis Child, 1962;103(3):224-226.
He said this in 1962, before the measles vaccine was in use.
The term self-limiting means a disease that tends to go away on its own, without treatment.
According to an article published in The American Journal of Public Health:
“By the early 1960’s, almost all children contracted measles before they reached adolescence…By 1960, thanks to the use of antibiotics and improvements in living conditions, measles mortality was declining steadily in industrialized countries. Parents largely came to see measles as an unpleasant, although more or less inevitable, part of childhood…Many primary care physicians shared this view.”
Measles Vaccination Before the Measles-Mumps-Rubella Vaccine. Hendriks, MSc and Stuart Blume, PhD, Am J Public Health. 2013 August; 103(8): 1393–1401.

What About Complications from Measles?

What are we told about the complications from measles today? This table is from the CDC.
Measles Complications:
Diarrhea 8%
Otitis media (earaches) 7%
Pneumonia 6%
Encephalitis (brain inflammation) 0.1%
Seizures 0.6%-0.7%
Death 0.2%
All of these complications rates are from 1985-1992. If measles was really so dangerous, why is the CDC relying on data that’s over 30 years old?

No Children Have Died from Measles in the U.S. in the Last Five Years

The CDC states that the measles death rate is .2% which means that for every 1,000 children who get measles, two will die from it. On their Measles website under “Complications,” they say:
“Death from measles was reported in approximately 0.2% of the cases in the United States from 1985 through 1992.”
Their table says deaths are .2%, that’s a number from about 30 years ago. In fact, all of those above complications are reported from 1985-1992.
From 2015-2019, there were a total of 2,051 measles cases in the U.S. From 2015-2019 the U.S. population was about 320 million.
That means that your chance of getting measles was between .000004 – .000003. Your chance of dying from measles in the U.S. if you are an adult was .0000000006. If you are a child it was zero.

Listed Measles Vaccine Side Effects

Merck makes the measles (MMR) vaccines and the company lists a number of potential side effects associated with this vaccine. The following is a list from the manufacturer’s insert. This is the FDA required document that describes what is known about a particular vaccine or medication.
Merck states:
“The following adverse reactions are listed in decreasing order of severity, without regard to causality, within each body system category and have been reported during clinical trials, with use of the marketed vaccine, or with use of monovalent or bivalent vaccine containing measles, mumps, or rubella:
Panniculitis; atypical measles; fever; syncope; headache; dizziness; malaise; irritability; Vasculitis, Pancreatitis; diarrhea; vomiting; parotitis; nausea; Diabetes mellitus; Hemic and Lymphatic System; Thrombocytopenia purpura; regional lymphadenopathy; leukocytosis; Anaphylaxis and anaphylactoid reactions have been reported as well as related phenomena such as angioneurotic edema bronchial spasm; Arthritis; arthralgia; myalgia; Encephalitis; encephalopathy; measles inclusion body encephalitis; subacute sclerosing panencephalitis (SSPE); Guillain-Barré Syndrome (GBS); acute disseminated encephalomyelitis (ADEM); transverse myelitis; febrile convulsions; afebrile convulsions or seizures; ataxia; polyneuritis; polyneuropathy; ocular palsies; paresthesia. In severely immunocompromised individuals who have been inadvertently vaccinated with measles containing vaccine; measles inclusion body encephalitis, pneumonitis, and fatal outcome as a direct consequence of disseminated measles vaccine virus infection have been reported. Pneumonia; pneumonitis; sore throat; cough; rhinitis.; Stevens-Johnson syndrome; erythema multiforme; urticaria; rash; measles-like rash; pruritis; Local reactions including burning/stinging at injection site; wheal and flare; redness (erythema); swelling; induration; tenderness; vesiculation at injection site; Henoch-Schönlein purpura; acute hemorrhagic edema of infancy; Nerve deafness; otitis media; Retinitis; optic neuritis; papillitis; retrobulbar neuritis; conjunctivitis; Urogenital System; Epididymitis; orchitis.”
submitted by chudslayer to DebateVaccines [link] [comments]


2023.04.01 11:19 Own_Secret1533 When You Actually Have To Do The Math.

When You Actually Have To Do The Math.
So I had this crazy deciding round where I perfectly calculated the outcome with a bit of hope that my opponent won't answer perfectly.
It's Round 8 and I had 10 total mana. Used 2 to check my opponent's hand with swindle so I had full knowledge on what they have. It took me a while but I saw the line to win and took hate spike.
I did an open attack and waited for their Vengeance. Once they targeted the shark with it, I used Fervor on my shark to hit face for 3 damage. Their response offcourse is to use hate spike. This is where I used the stolen hate spike to kill the unit they chose to sacrifice for their hate spike using tentacle as sacrifice. Lastly I used 2nd fervor on fizz to complete the 6 damage I needed.
Note: If my opponnent sacrificed Heimer for hate spike, I actually lose coz I can't kill Heimer with 4 health using the hate spike I stole so I guess I can consider it as outplay hehe.
submitted by Own_Secret1533 to LegendsOfRuneterra [link] [comments]


2023.04.01 11:18 OrneryDeal1346 Issue with Online Application for Medicaid (NJ Family Care)

Hi! I'm kinda new here, so please forgive me if this is maybe not the best place to ask this, but it's the weekend (currently early morning on Saturday), so nobody from NJ Family Care will be around to call, and I'm trying to help my friend with their application ASAP.
So, issue is, they accidentally added a "2nd Member" to their "Household" page, misunderstanding the terminology (I cleared that up for them), but now they cannot *delete* that name from their application!
Should she file a new application under an entirely new email login? Is there some better way to reset an app or is she just stuck until we can get a worker online next week?
Sorry, again, if this is a silly question... but I REALLY appreciate any help y'all can offer! Thank you so much, and I wish everyone else out there the best of health this year (and every year, lol)!
submitted by OrneryDeal1346 to Medicaid [link] [comments]


2023.04.01 11:00 peterschmeter11 Hmu with your offers. Will provide proof.

Hmu with your offers. Will provide proof. submitted by peterschmeter11 to MoneyMaking [link] [comments]


2023.04.01 10:55 Fickle_Ad_3554 How to start saving for retirement at 32 + where to invest

Hi all 👋 I am hoping to see if anyone has a good idea of next moves for present financial situation. I’ve never been good with finances and have just blown with the wind. I have about $80K in federal students loans (3-6% interest from undergrad and grad school) and $15K car loan (5.5% interest), no CC or other personal debt. My partner and I have a mortgage (purchased this year $300K @ 6.75% interest) and he’s totally debt free - great with his finances! I have started really trying to put money into my 401K, employer offers 6% match plus extra 3% added from pay. So far I have $7K in there. I take home $145K with all health insurance paid, not sure what to do with FSA account for tax advantage? My partner and I are both in good health thankfully so no major medical needs. I also have charity match option up to $11K, not sure if that’s helpful for tax burden. I’d really appreciate any help on how to 1. save enough for retirement and 2. lower overall tax bill 3. where to invest to beat inflation ☺️
submitted by Fickle_Ad_3554 to personalfinance [link] [comments]


2023.04.01 10:52 Nadiko Aither Opens Application Signups Until April 3

Aither opens Application Signups for the weekend on the occasion of its 3rd birthday.
Application link: https://aither.cc/application
Aither is a friendly tracker for HD Movies/TV Shows and music. The torrent database has a quality-focused slots system, is well organized, and continuously moderated.
Internal groups:
ATELiER (encodes and remuxes)
Kitsune (encodes and remuxes)
Muffin (WEB-DLs)
𝓜𝓾𝔃𝓲𝓮𝓴 (music)
NAN0 (encodes)
Stelks (encodes)

Tracker stats:
Users: 15210 (Total)
Torrents: 63194
Torrent Size: 852.48 TiB (Total)
Peers: 240744
Traffic: 3046.95 PiB (Total Real)
Source Code: UNIT3D v6.5.0, customized
We are looking for new members that have some basic experience with torrenting and are willing to seed long term. If you are interested, you may follow the instructions on the applications page and submit proofs from at least 2 reputable private trackers. Screenshot proofs should be uploaded to a public image host, such as imgur, imgbox, ibb, etc. Each proof should cover the following:
- 1+ TiB upload total for HD and general trackers (40+ GiB upload total for music and book trackers)
- 1.00+ upload/download ratio
- 4+ months of membership
The submitted account screenshots should be UNCROPPED and they must include today's date. You are allowed to erase your PID if visible. Meeting the above requirements does not guarantee acceptance, so choose your 2 best private trackers for proofs.
Don't use throwaway email accounts, the tracker rejects them. Avoid Outlook/Hotmail email addresses, these servers tend to block our confirmation emails. You may need to turn off ad blockers, since we use hidden captchas. We do our best to process applications promptly, but the workload may vary, so please be patient.
Note: if your activation fails for any reason, you may contact us at the email found on the login page
submitted by Nadiko to OpenSignups [link] [comments]