2019 f350 bolt pattern
NINGEN ISU
2019.07.27 07:53 twoffo NINGEN ISU
A community for all fans of the Japanese Hard Rock/Doom Metal Band Ningen Isu (人間椅子)
2014.11.18 15:13 LGHyourinmaru Final Fantasy Brave Exvius
Final Fantasy Brave Exvius is a free-to-play role-playing game developed by Alim and published by Square Enix for iOS and Android devices.
2016.05.12 17:27 chillaxin4life Milwaukee's Bicycle Community
Welcome to Milwaukee's bike subreddit! From the urban commuters to the beach cruisers, everyone and their bike is welcome here for newbie advice, pro events, and everything in between! Bike maps and bike shops are listed in the wiki.
2023.04.01 11:05 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, Kara Gamma, BFK Freehand, BFK Bright Water, Spec Gloves Kimono, Nomad Fade, M9 Doppler, Skeleton, BFK B.Steel, AWP Fade, Stiletto Fade, S.Gloves Slingshot, BFK Ultra, Kara Damas, Bayo Lore, Bayo Gamma, Flip Fade & A Lot More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $1867
★ Butterfly Knife Bright Water MW, B/O: $1098
★ Butterfly Knife Blue Steel BS, B/O: $907
★ Butterfly Knife Ultraviolet FT, B/O: $789
★ Butterfly Knife Stained FT, B/O: $695
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★ Bayonet Tiger Tooth MW #1, B/O: $888
★ Bayonet Gamma Doppler (Phase 4) FN, B/O: $727
★ Bayonet Doppler (Phase 2) FN, B/O: $608
★ Bayonet Doppler (Phase 1) FN, B/O: $521
★ Bayonet Rust Coat BS, B/O: $253
★ Bayonet Night FT, B/O: $251
★ StatTrak™ Bayonet Lore MW, B/O: $751
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★ Karambit Gamma Doppler (Phase 4) FN, B/O: $1343
★ Karambit Damascus Steel FT, B/O: $774
★ Karambit Rust Coat BS, B/O: $537
★ Karambit Boreal Forest FT, B/O: $488
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★ M9 Bayonet Fade FN, B/O: $1523
★ M9 Bayonet Fade FN, B/O: $1523
★ M9 Bayonet Doppler (Phase 4) FN, B/O: $1008
★ M9 Bayonet Blue Steel FT, B/O: $534
★ M9 Bayonet Rust Coat BS, B/O: $449
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★ Flip Knife Fade FN, B/O: $703
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $509
★ Flip Knife Doppler (Phase 1) FN, B/O: $406
★ Flip Knife Freehand FT, B/O: $228
★ StatTrak™ Flip Knife Bright Water FN, B/O: $332
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★ Falchion Knife Doppler (Phase 2) FN, B/O: $292
★ Falchion Knife Doppler (Phase 3) FN, B/O: $264
★ Falchion Knife Marble Fade FN, B/O: $258
★ Falchion Knife Bright Water MW, B/O: $133
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★ Stiletto Knife Fade FN, B/O: $822
★ Stiletto Knife Slaughter FN, B/O: $569
★ Stiletto Knife Doppler (Phase 1) FN, B/O: $530
★ Stiletto Knife Crimson Web FT, B/O: $396
★ StatTrak™ Stiletto Knife Scorched FT, B/O: $172
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★ Gut Knife Doppler (Sapphire) MW #1, B/O: $830
★ Gut Knife Fade FN, B/O: $204
★ Gut Knife Tiger Tooth FN, B/O: $138
★ Gut Knife Bright Water MW, B/O: $104
★ Gut Knife Freehand FT, B/O: $92
★ Gut Knife Urban Masked FT, B/O: $82
★ StatTrak™ Gut Knife Rust Coat BS, B/O: $93
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★ Shadow Daggers Fade FN, B/O: $258
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $165
★ Shadow Daggers Blue Steel FT, B/O: $82
★ Shadow Daggers Bright Water FT, B/O: $82
★ Shadow Daggers Blue Steel WW, B/O: $80
★ Shadow Daggers Rust Coat BS, B/O: $74
★ StatTrak™ Shadow Daggers Marble Fade FN, B/O: $186
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★ Classic Knife Slaughter MW, B/O: $311
★ StatTrak™ Classic Knife Stained BS, B/O: $163
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★ Talon Knife Slaughter MW, B/O: $605
★ Talon Knife Scorched MW, B/O: $290
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★ Ursus Knife Marble Fade FN, B/O: $405
★ Ursus Knife Night Stripe MW, B/O: $162
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★ Paracord Knife Stained WW, B/O: $125
★ Paracord Knife Forest DDPAT FT, B/O: $97
★ Paracord Knife Safari Mesh FT, B/O: $96
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★ Navaja Knife Safari Mesh FT, B/O: $71
★ Navaja Knife Scorched WW, B/O: $71
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★ Nomad Knife Fade FN, B/O: $1015
★ Skeleton Knife, B/O: $909
★ Bowie Knife Boreal Forest MW, B/O: $106
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Driver Gloves Crimson Weave FT, B/O: $335
★ Driver Gloves King Snake BS, B/O: $270
★ Driver Gloves Lunar Weave WW, B/O: $113
★ Driver Gloves Overtake WW, B/O: $88
★ Driver Gloves Overtake BS, B/O: $67
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★ Moto Gloves Transport MW, B/O: $171
★ Moto Gloves Polygon BS, B/O: $137
★ Moto Gloves Transport WW, B/O: $71
★ Moto Gloves 3rd Commando Company BS, B/O: $62
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★ Specialist Gloves Crimson Kimono WW, B/O: $1027
★ Specialist Gloves Tiger Strike FT, B/O: $654
★ Specialist Gloves Mogul FT, B/O: $295
★ Specialist Gloves Lt. Commander FT, B/O: $277
★ Specialist Gloves Crimson Web FT, B/O: $275
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★ Sport Gloves Slingshot FT, B/O: $796
★ Sport Gloves Amphibious BS #2, B/O: $699
★ Sport Gloves Omega FT, B/O: $656
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★ Broken Fang Gloves Unhinged BS, B/O: $60
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
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AWP Fade FN, B/O: $864
AWP BOOM MW, B/O: $84
AWP Containment Breach FT, B/O: $69
AWP Containment Breach FT, B/O: $69
AWP Wildfire FT, B/O: $59
AWP Chromatic Aberration FN, B/O: $59
StatTrak™ AWP Hyper Beast FT, B/O: $65
StatTrak™ AWP Hyper Beast FT, B/O: $65
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Desert Eagle Blaze FN, B/O: $565
Desert Eagle Blaze FN, B/O: $565
Desert Eagle Printstream FN, B/O: $155
Desert Eagle Cobalt Disruption FN, B/O: $58
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M4A1-S Icarus Fell FN, B/O: $414
M4A1-S Printstream MW, B/O: $204
M4A1-S Printstream MW, B/O: $204
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M4A4 Poseidon FN, B/O: $1402
M4A4 The Emperor FN, B/O: $152
M4A4 Asiimov WW, B/O: $97
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USP-S Kill Confirmed MW, B/O: $65
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $123
StatTrak™ USP-S Neo-Noir FN, B/O: $106
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AUG Flame Jörmungandr FN, B/O: $218
P2000 Ocean Foam FN, B/O: $139
Souvenir SSG 08 Death Strike MW, B/O: $81
CZ75-Auto Emerald Quartz MW, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
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_Triple_ to
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2023.04.01 09:28 wecanhaveallthree [f][tyranids] A Time To Every Purpose
A recent post asked, 'how would you write a Tyranid story?'. This is my response. There might be more if the mood strikes, as the idea - and the challenge! - are definitely tempting. We'll see how it shakes out.
A TIME TO EVERY PURPOSE
Falling.
We are falling.
If space is bent - if the gravities of all the little lights and rocks align against us - then we can do nothing but fall. Down the darkling way. Down the four-dimensional plane. Down, down, driven down. We are thrust through the veil on Narvhal’s horn; we pierce the distance between here and there. We are carried on the carrier-beast’s final breath, riven by plasma and lance and exotic matter. Farewell, Narvhal. Farewell, our pursuers - farewell, for now. We shall surely meet again.
Will we be ready when we do?
Now, we must tell you, there will be deceit. We do not wish to call it deception, though clearly, we deceive. We speak to you in words we hope you will understand. We ask for your patience.
Imagine…
Imagine, then, a castle. Imagine grey-brick redoubts, grand old walls wrought by ancient masons that keep out the sprawl of old, dark woods. Imagine their bare branches, riven by snow and season, their rough, tough roots sunk deep into frozen earth. Imagine moving through the courtyards and gardens and finding not a soul, the attendants and groundskeepers and courtiers gone, lost, destroyed.
Imagine the creak of rusted hinges and protesting timber as you open the inner gates. Imagine an ornamental indoor lake filled with the deepest black you have ever seen, the darkness that dwells in the space beyond a dream, and know that the Lady is still here.
She leans on the balustrade, eyes twinkling, snug in fur and downy robes. The cold and isolation do not touch her. She is not weak, here. She is not shriven of biomatter and the last of her brood guard, her mantle seared and cracked by Imperial malice, frozen blood on the black carapace as it sculls slowly, painfully, through the void. She is whole and complete and wonderful and all-knowing and she cannot possibly fail.
‘Come to me,’ she whispers, and all must obey.
Now, imagine the smallest thing possible. A quark, a genome, something closer to an idea than a reality. Something so infinitely delicate can only be a child. It does not squall or cry in its amniotic cradle - it simply looks to the Lady, attentive as only those who yearn for purpose can be…
(Remember: this is not a castle, there is not the smell of woods in winter and age-crisped paper and elderly oak. These are metaphors, these are similies, these are likenesses used to convey a meaning so that you may understand what is about to happen within the ruined, half-dead husk of the Norn Queen, her last unmurdered birthing chamber and what few potential zygotes remain.)
…and the Lady guides the child up the swaying stairs, through the silent halls where knowledge sleeps (less, now, that the fleet has been so diminished, that a connection to the greater mind has been lost, but still, the distance is vast, vast as the space between neurons can be).
Together, they reach the observatory with its glittering silver latticed roof, and its gold-inlaid telescope aligned to the heavens. We watch, rapt, as possibilities pass us by.
Here is a world locked to stare at the system sun, one face afire, one cloaked forever in darkness. Narvhal’s cry echoes deep in the polar ice, trapped, refracted, and ultimately amplified. The hasp will be broken, tomorrow or in ten millennia, and the faces will reverse in a single day. In one destructive rotation, one brief spasm - utterly insignificant in the cosmic span - the world will shrug off all the creatures that dwell upon it. Unsuited to our purpose, even if the chance of discovery were not so great, but a valuable lesson. The Lady is satisfied that, even as it perishes, the carrier-beast dooms a thousandfold of its slayers. Efficient, as such things are measured.
Here is a world of springs and seas. Rich life teems in the waters and builds high on the shores away from the toxic volcanoes and gas vents that ridge the continents. Lethal to the natives. Useful to us. What could lair in those untouched places - what power could be coaxed from those hidden troves, its strengths married to ours? Rich metals. Deep deposits. Yes, perhaps, if the brood had not been so vastly reduced. Even a creche of infiltrator forms would suffice.
No, the Lady shakes her head. ‘Do you see?’ Her tone is not mocking, not condescending - the child has overlooked something that her experience has not. ‘The Inquisition have chosen this as their home. They seek the same seclusion we do. Their agents are among the population, and their attention would be quickly drawn to any attempt at planetfall.’
Ah. Of course. Our pursuers have others sworn to their same cause - some even more vigilant, even more vicious. Their presence is a concern. We will not risk their attention before we must. We turn away from the life-rich world for now.
Here is a world of cities, reaching to the clouds and the planetary crust. A mechanical metropolis that almost blinds the oculus with its bright potential. Even the Lady betrays a trace of hunger as she considers the possibilities. Surely in that choked, toxic atmosphere, we could arrive unseen. But where? And after that, how would we protect her? The officialdom of these worlds is not the only danger - their petty rulers, their slum-lords and criminal masses are just as paranoid, just as fearful of the alien, the unknown, the visitors from the stars no matter how humble or hidden their guise.
‘We only have one chance at this,’ the Lady says. Again, she shakes her head, though not without regret. ‘I cannot make you strong enough to prevail here. The flaw is mine. We look again.’
Here is a world ruined in such fierce, spectacular fashion that it may only serve as an example of galactic chance rather than spawning ground. Stripped of atmosphere, shattered by endless meteorite impacts, this shield world has endured so much in its eyeblink life. The inner system crouches behind it - we dare go no closer, fearing the sensors and snares and ships that glitter between those worlds. They are closed to us. What else is there?
Here is a world stripped by radiation, inhabited only by freakish bacteria that the Lady blanches to behold. No. Here is a world that could serve us in a million years, as life nests close to its molten heart, the surface in tectonic upheaval. No. Here is a world that barely deserves the name, a dwarfish rogue that skitters on an erratic, outer orbit. Docks and outriggers festoon it, rock-breakers and asteroid mines. Perhaps, if they were less attentive, but they would be just as alert to extrasolar intruders as the inner system.
After all, their lives would depend on it.
Not the outpost planet, then, but the voidships that service it? Would that suffice? The Lady demurs. She looks away - she consults her library. She does not like trusting our fate to the hope the child can subdue a transport alone, that the transport will not be looked for, and that it will contain what she needs. So many variables. So many possibilities. What are, in short, the odds?
If she does nothing, we perish. If she chooses wrong, we perish. Ah, the burden of leadership, without the greater mind to consult, without the pleasing absence of responsibility that the lesser forms have. We feel for her. Failure is not in her blood, yet she must confront it.
Above us, the heavens whirl. Time advances. Ichor drools into the void. The Queen’s flukes waver in fatigue and pain.
The Lady considers. The child waits.
She makes to speak - then cocks an ear to listen, as if to catch a trace of far-off, almost-familiar music. A moment. Another. She blinks. And, suddenly, she smiles, as beatific as any saint as their faith is rewarded.
Yes. This will do. There is one light that shines brighter, and closer, than any other. A ship, a crew, and a very particular cargo.
Again, she beckons the child, and together they walk the library halls. So many passages are dark, and so many shelves are empty. The loss will likely never be truly healed. Not even in the warm embrace of the greater mind. It is the way of things, we know. We cannot forget the harm that was done to us - we are wounded to the core, in our intrinsic structure. What weapons the Imperials employed have done to us what nothing else ever has (ah, yes, but for the Death - when we lick our wounds, do they taste of that calamity?). That, alone, makes our survival imperative. We must return this knowledge to the greater mind.
This nook has very few tomes left. Imagine them bolted and chained, confined to their cages of solid wood, as though they were dangerous beasts warded against escape (and what could be more dangerous than knowledge, properly used? Are we not living proof of that?). Certainly, they are. We know what damage these secrets have wrought upon this galaxy, for ten thousand years of furious anger.
And now we will put it to a use not dissimilar to that intended by its creator. The Lady delights in that irony as she untraps a book and bends down to show the child.
‘They were called the Silver Shields.’ A page turns. ‘They protected their home, far from here, with certain codes of valour and certain modes of conduct.’ Another page. ‘They failed, of course, but their remnants linger still - we took this one beyond the Wound. A strange tale, and one I will tell you in time if you wish.’ Another page. ‘Do you see what I intend?’
Do we?
We see the shining silver, the curve of the plate, and the intended - and often attained - psychological effect. We are (oh so very) familiar with beacons. We understand the importance of signals and ceremonies. We do not dispute their illogic; it has delivered us prey more times than memory allows. We understand the concepts they cling to. We understand oppression, and we understand freedom.
Yes, we have an intimate understanding of freedom.
We are presented with a unique opportunity. We must, then, shape a unique solution. Adapt or perish is the fundamental law of the cosmos. We have made ourselves synonymous with that law, entwined ourselves with it, and we live - we thrive - at the expense of those that do not.
‘A chevalier. A knight.’ The Lady weaves the last zygotes into a pattern that melds the book and the purpose. It will take time. There is so much damage, so much that has been lost. ‘A champion, yes? To guard my slumber. To secure my reawakening. To lead those that believe to their earned reward. Do you understand?’
The child does not cry - it does not struggle as the weaving takes it. This is something strange, something that is not provided in the shaping maps, the hard-coded, well-worn paths that end as carnifex, termagant, tyrant and uncounted others. There is pain.
‘I am sorry,’ the Lady does not wipe at her misting eyes. ‘You have no swarm to command, and there is no place here for a lord. You deserve more, and I cannot grant it to you.’
Here, we must leave. The Queen’s last powers are focused on the child. She has nothing left for us. We wither. We die.
Our final sight is the Lady holding the child close.
‘Be brave,’ she whispers, already fading into hibernation, into the dreamless deep. ‘I love you.’
Then she is gone, and so are we.
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2023.04.01 09:10 xXCreeperBrosXx The Past, Present, and Future of Oswald
for lazy folk, a new standalone Oswald featurette thing is in pre production right now — peep da peak This will be a pretty long post and cover Oswald’s post-Junction-Point treatment inside of Disney, and contrary to what many think, he was not ever abandoned. It will also cover new discoveries about the future I have made, including a rerelease for Oswald this April 14th, and a completely new “short” (not too short, though it is self contained and not a series) that will likely be released within the next year. The date this was posted on may make it seem fake or a troll, but I will back up my sources. Let’s begin.
After Junction Point’s closure, Oswald was not forgotten. Around the time after the first batch of Paul Rudish Mickey Mouse shorts (and Oswald’s cameo in
Get a Horse!) in late 2013, Disney seemed interested in the prospect of creating a few Oswald cartoons as well (this is also when they began working on shorts in the same style for other Mickey Mouse characters like Donald and his family).
Through
public copyright records, we can see the titles of the episodes from the first cancelled series (~2013/2014/2015).
- Mote Mote
- Hungry Hobos
- Blooming Season
- The Patterns
- Perfect Guide
Obviously, all of this was canned.
Before we continue, it would be a good idea to look WAYYY back, to the
original cartoons. Many people believe Disney doesn’t care about the character, but they have dumped hundreds of thousands of dollars towards retrieving and restoring any of the cartoons they can. They have also funded countless projects related to him, which have failed. We are just now beginning to see finished projects being released, though unsuccessful ones have been in production since months after Junction Point closed.
Continuing, around mid-2018, work on a new Oswald show began with support from Bob Iger himself. This would have been made by the same team behind Legend of the Three Caballeros and would have been in full color with a modern art style, putting Oswald in the same league as Mickey. The existence of the project and the logo were accidentally leaked in mid-2019, when a writer overshared on LinkedIn. After the cat was out of the bag, Disney voice actor Eric Bauza teased his involvement in the project. Unfortunately, around early 2021, things just kinda fell apart, likely due to team members being moved to different projects. It was confirmed to be dead in late 2021, and a team member said more things would eventually come. And that they did… and will.
In December of last year Disney released a brand new Oswald short to social media. On April 14th, this will be rereleased on Disney+ (
source).
Into the juicy stuff, a
Disney animator is apparently working on a new
Oswald project. If you check out their account, they have been making recent and frequent posts about it and even something work in progress that seems to be a frame from animation or a brand new render.
Excited to see where this character goes, since he is finally picking up steam.
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2023.04.01 08:56 trisha_das5978 Importance Of Competitor Analysis in Digital Marketing
| https://preview.redd.it/cq9xgt3gu7ra1.jpg?width=640&format=pjpg&auto=webp&s=647dce2cc5bfcb7f7fe4f86c34b2b6873b2caf95 What is Competitor Analysis? A competitive analysis is an investigation of how your opponent’s separate. Their image by assessing their item blend, marketing strategies, brand voice, client notoriety, and different elements. An exhaustive contest concentrate quickly changes over into a business and marketing plan that positions. Your organization to create new upper hands and brand systems. The Importance of Competitor Analysis The progressions in marketing are difficult to get hold of except if you have a committed group that tests new systems and measures achievement rate. As a rule, this becomes incomprehensible, and your rivals might cut across you with marketing systems that you have not yet tested. This is where the competitive analysis acts as the hero. An inside and out competitive analysis will guarantee that you keep steady over your showcasing exercises and receive the full reward. The central thought behind doing a competitor analysis is to comprehend factors like qualities, shortcomings, and chances of the competitor and roll out definitive improvements to the ongoing marketing system. A careful competition analysis for marketing a plan will empower you to successfully sell items and administrations. It can moreover prepare your business to lay out a triumph course that none of the different competitors have attempted. Before perceiving how competition analysis helps in making business progress for you, You should jump to the best digital marketing company in Chennai for seeing into the nuts and bolts of serious analysis that can be the venturing stone to your prosperity. Who Would it be advisable for you to Analyse Competitors in Digital Marketing? Competitor Analysis regularly incorporates your immediate and aberrant competitors— those giving something similar (or comparable) answers for something similar (or comparable) crowds. Online Competitor Analysis ought to cover the abovementioned, in addition to another gathering of opponents: your image rivals that battle for similar clients as you. They won’t be guaranteed to have to sell them a comparative item or administration, however, they certainly need to stand out. This is an interesting test, yet may the smartest contender win! Top digital marketing agencies in Chennai can help you to build and implement a smart strategy after competitor analysis Why Do You want a Continuous Competitor Analysis? Your fundamental rivals are probably going to remain equivalent to when you fostered the procedure, yet their positions and the overall circumstance in the market are continually moving Here are the critical motivations to investigate other market players consistently: To audit benchmarks From observing your interior details, you realize which channels perform best — however, consider the possibility that your rivals have figured out how to accomplish far better outcomes. You want to know this. To find industry and market patterns There are a few occasional patterns that repeat consistently — and there are pinnacles and decreases popular that you will be ready for provided that you screen the cutthroat scene. Try to remain alert. To gain proficiency with the best new practices and the slip-ups to keep away from At times it’s smarter to allow your rivals to test new channels than go there yourself and waste your spending plan. Gain from other organizations’ insight. To refresh your marketing blend From computerized showcasing efforts, you can get some significant news on your opposition, for example, another item send off, and get thoughts for your own organization’s turn of events. To refine your objectives As the circumstance in the web-based market transforms, you might have to change your system, yet additionally the targets you recently set. By the day’s end, This is why you do competitor research: to find greener fields and move to them as fast as could be expected. To find out more about the competitor analysis reach out to top digital marketing companies in Chennai. submitted by trisha_das5978 to u/trisha_das5978 [link] [comments] |
2023.04.01 08:17 GenoMachino Primary and secondary weapons guide: XL mode update
Link to my other guides:
https://www.reddit.com/worldwarzthegame/comments/fs7mbc/new_player_guide_primary_and_secondary_weapons/ Link to previous version of my weapons guide just for reference:
https://www.reddit.com/worldwarzthegame/comments/q47kh9/primary_and_secondary_weapons_overview_aftermath/ Disclaimers: I am not able to upgrade all my weapons to max perk level due to lack of time these days, but all weapons except the one noted are at least level 5+. For the same reason, I'm not going to come up with any snappy tag lines, just dry impressions.
The perks mentioned in each weapon is my PERSONAL preference, you don't have to follow exactly what I did if you like a particular stat over others. If you have any interesting perk combos, just reply below.
Unique perk means the first slot perk, these are usually unique to one weapon, or shared by only a few guns. Some of these are very OP and they completely changes the way that weapon work.
Common perks are perks in slot 2 and 3. These are shared by many weapons and mostly just minor stat changes.
FAQ's Q: What's the best gun in this game? A: There's no such thing as "best" weapon, there's only the one that's best for your class setup and situation. Some guns are better for fighting small groups and other are better at killing mobs. Class perk often affect the power of the gun and personal style influence your preference.
Q: How do I know if a gun is silent or not with the new skin system. A: Open the gun customization window and read the description on top. Any silenced gun will says "silent". Don't rely on the graphics because silencer on the barrel is cosmetic and have no real effect on the silence mechanism.
Q: Which stats are the best to get, what do the stats mean? A: Prioritize power, accuracy, and penetration; handling isn't as important. Power = more dmg per bullet. Higher accuracy means the hits will be closer to your reticle so you miss less. Penetration = number of
additional zekes you can hit with each bullet, +1 Penetration = hit 2 zekes, +2 pen = hit 3 zekes. PEN is super important because it's a dmg multiplier.
Most of the time, you should use short bursting vs small groups, or full auto/mad clicking on large groups, so handling (the amount of rise after repeat shots or when you move around) doesn't matters as much. I would only add handling if a gun is firing all over the place with full auto and just can’t stay on target. Running and gunning is a bad idea in most scenario.
Total ammo is not stated in the customization menu, but it’s an important factor in insane/extreme difficulty and hard horde mode due to lower ammo amount in the crate. Some guns run out of ammo very easily and I will point them out specifically.
Q: Which guns are best for swarm fights? Anything with +2 penetration is best for horde/pyramid/swarm fights. I will make specific mentions if some guns are good for large groups.
Q: Why are you talking about headshots so much? Except boosted/Elite/Specials*, headshot will one-shot all other zekes. In higher difficult, zekes have a lot of HP, so body shots are not as effective. You really want to put your target down with as few bullets as possible because there are so many zekes to kill.
*Normal bullets only. Boosted/Elite and some weaker specials can still be one shot with the right weapon and setup.
Tier 1: Scout Rifle: about the same as before. Basic semi-auto rifle. Best for picking off zeke at mid range. +1 penetration and fixer can hit 4 zekes, so line up the targets and take advantage of the extra penetration. Best when used with ammo fixer because you just have to aim for the body and explosive ammo take care of the rest.
The unique wolfpack perk is same as before, but the Veteran II perk to increase reload speed is really great one to have too.
For the common perks, +10 magazine size is pretty fantastic, custom barrel +1 acc and +10% dmg is also good.
Compact SMG:
slight improvement but perks are pretty meh Worst out of the 3 starter gun. It's accurate only at close/medium range, low stopping power, and definitely not enough ammo. Thank god GS/medics can refill ammo with headshot, and slashers have melee power to compensate. Get close, use short burst and aim for the head because body shot takes forever to kill something.
Unique: snake-bite perk is more viable now because they removed the ammo penalty, but you still use up ammo too fast so I am avoiding it. Point blank +50% dmg is OK since compact suck at hitting far targets anyway. Go with CQB if you are a slasher or medic/GS with a big sword. All 3 perks carry some sort of down-side, so they are pretty meh.
For common, I use custom sight for +2 acc because you can headshot a bit easier (this gun reload fast so -10% reload isn’t a big issue). +10% DMG power perk is definitely needed. If you max the level, ammo pouch perk is really necessary.
Shotgun: Best starter gun got better Personally I think it's best of the 3 starter guns. Lots of ammo, easy to aim, +1 penetration, and big stopping power. The T1 shotgun can one shot elite squad w/o explosive ammo! The slower pump action allow you to aim between rounds, so it's easy to one-shot target. I can even get third-hand to trigger without reloading. The range is not bad, but get up close and personal for max effect; rely on pistol for sniping enemy farther away. You do need to be point-blank range to one-shot bulls in the back, and at least 3 good shots to bring down an infector.
The fletchette unique is bad. On paper it looks good with +4 acc and +1 Pen. But the reduction in power makes it difficult to one shot zeke at higher difficulty. Because of the slow fire rate, this gun must be able to put down target with one round. I end up using extorsion instead, it’s an OK perk when you run out of bullets and zekes closing in. On edge is too situational for my taste.
Common perk is pretty standard, just pick what you like. I'd get the range bonus.
Pistol: about the same as before Weak starter pistol, but still useful even for a veteran. It's extremely accurate, so use it to pick up head-shot against idle zekes. There is little reason to use your primary weapon when pistol can easily get you through early map during silence phase. It’s also great at picking off screamers if you are not using a rifle.
It really sucks the previous unique ability is now split into two. You must choose either +2 pen or +50% dmg against special. I still chose the +dmg because it’s good vs idle specials, screamers, and lurkers hiding around corner, you won’t rely on this gun when there’s multiple zeke charging you anyway so Pen doesn't matter that much.
For common, you want custom sights for +2 acc for a total of 11, because this is suppose to be a sniping weapon. Second slot is up to you.
Machine pistol: almost the same except for that insane 3rd unique perk (not i am not going to go into that buggy behavior) An upgrade version of standard pistol with higher fire-rate. Same low dmg and 0 pen, so aim for the head with the 3-round burst, don’t try to body shot anything, it takes too long. Tons of ammo though.
The special perks are great. You start with perk that turn it into an automatic, and it is great fun to use. But last unique perk can add 20% ammo to your heavy weapon after 10 kills, which is especially useful for high dmg heavy like RPG or MGL. That's some really OP shenanigans if an exterminator can repeatedly fill up his RPG
The common perks exist to support that unique perk, so pick power and extended mag so you can get that 10 kills.
Tier 2 Assault rifle: Solid weapon got a minor buff My favorite gun for mid-game just because I am an old school CS player. Good amount of ammo, range, and stopping power. Burst fire is extremely accurate even if you are not a gunslinger, and downright deadly if you are. This gun is really trust worthy when things get hairy because I know it can headshot something and put it down for good. The +1 pen and low handling is its main weakness. Full auto sends bullets everywhere, so only hold trigger if zekes are in your face or piled up. Relatively weak against pyramid or fences so you will be emptying magazine after magazine. At least ammo amount is high so you shouldn't run out as long as you are careful.
You really want to go for that last unique perk with +10% healing on self. First perk is OK until you get there, but mostly not useful because you probably already took some dmg when you find this gun. Second perk is pretty OP if you play as vanguard (frequent shield use), but not too useful for other classes.
For common perk, use ergonomics early on for handling and dmg, and +15% reload later on.
Sport Carbine: better than before but took an ammo nerf I always see people skipping this gun because they don't know how good it is. It's better than the scout at everything: more power, acc, +2 Penetration is insanely good. Fixer with power shot can hit up to 5! It's the first gun I look for when I play fixer, but any other class can use it to good effect. This gun can fire faster and reload fast while dishing out a lot of dmg, especially against a horde or a pyramid. Due to high accuracy, it's even good against small groups because it's easy to rack up headshots. Carrying ammo capacity took a nerf in the new update, it’s down to 180 vs 225 before, so aim well and watch that ammo count.
Unique perk isn’t unique, but at least good. I wouldn’t take custom fit, that -10 mag size really hurt. Fresh mag is ok until you get veteran II for that +25% reload.
For common, I took the +2 acc/-10 reload just because I like to snipe with it. But really all 4 perks at the bottom are great choices and provide good buff. Take what you like.
Classic battle rifle: about the same as before This gun's specialty is horde killing. If you are not a fixer, this is the second best tier 2 gun for killing large piles, so always pick this up before you fight a horde where the +2 penetration will collapse a pyramid easily. It's accuracy and handling is pretty bad, but not an issue vs pyramid or fences. You should swap it out once the swarm fight is done and you move onto silence phase. Ammo amount is still pretty low, so watch out for that.
Unique perk is just copy/paste from before, you still have tiger claw +25% dmg vs special. Or the HP round II that turns it into a fixer-only gun because fixers gets huge dmg and +2 pen back. The third perk add handling, it's not bad if you just want to use it for horde killing and doesn’t care about special dmg.
Common perk is still power and ammo pouches for more ammo, this gun really need more ammo.
Classic Bullpup: it’s better somehow? A weaker version of the T-3 Bullpup with only +1 penetration and fire 2 rounds burst. Not sure why but this gun feels more powerful and more accurate than before, so maybe they shadow buffed it? Or maybe I finally figured out how to use it correctly with more practice. It’s a good choice to replace that T1 scout or compact SMG when no other choice is available. You do need to fire this weapon slowly because it’s hard to settle down, give it pause between shots. If you don't, it will fire everywhere and won't stay on target.
You no longer have to sacrifice magazine size for the scorpion tail perk, which is nice because it’s a decent perk. The other unique frankly sucks and I don’t know why Saber did that. Who the hell uses adrenaline on a regular basis? What a joke of a unique perk.
Common perks are nice. Custom round I with longer range and +1 acc is great. Power is OK, but weighted bullet with +20% dmg is even better. You don’t have to worry about ammo as much because it’s got large carry capacity and fire slow anyway.
Light Automatic Weapon: still great weapon with the right class For a gun that's meant for full automatic fire, it's got surprisingly good burst accuracy with +1 penetration as a bonus. Accuracy/handling during full auto is decent and can stay on target with minor adjustment, so it won't fire all over the place like the AK or the CBR. Just don't expect to pick up long range targets. It seems to spawn more now, so maybe they shadow buffed the spawn rate? The 125 round magazine is amazing and countered-balanced by a 5 second reload animation
(melee reload cancel at 75% instead of the normal 50%).
Don't let the long reload fool you, there are multiple ways to reload without actually reloading.
- GS can constantly refill ammo using front-line supply: It adds rounds for each headshot. I often kill an entire swarm wave and the ammo count still reads 100+.
- HellraiseExterminator have third-hand perk that reload the gun automatically after 15 kills. It’s really amazing with this weapon because you can just keep shooting. Watch out for ammo usage though, don't want to get too trigger happy and suddenly found out your ammo is 0
- Fixer's ammo box can instantly reload it. Just remember to stay close to an ammo box, and also explosive ammo cancel out penetration. It's not semi-auto so fixer's power shot do not apply
- Vanguard with quick hands perk can reload gun when you block a hit or charge. Just do a quick block and holster the shield, and you are back to full magazine.
Not sure why but this gun have FOUR unique perks. But bull’s horn is still the best because 5 out of 8 classes don’t have to worry about reloading. If you don’t like bull horn, boat tail is also great.
For common, custom barrel for dmg and acc is great, then Power perk. Veteran isn’t really needed because above mentioned shenanigans.
SMG: minor improvement, still meh though, need to test out lvl12 perk A direct upgrade to the compact SMG. Use this gun exact same way as the compact SMG, short burst and aim for the head. It's more stable than compact so you can rack up multiple HS in a row even on full auto. Range and power is still an issue: it packs no punch past medium range, and ammo would run out way too fast. DEFINITELY need more carried ammo to be more effective. +1 Penetration is also bit hard to notice because it's weak. Use it if no other better alternatives available, or if you are playing medic with good aim. They really need to buff all SMG’s with more ammo.
Unique: CQB perk is basically third hand for slasher and Vanguard, pretty useful if you play these two class regularly. Perfectionist is meh unless you start with this weapon via perk. Semi-auto is suppose to be pretty good, but I haven’t been able to test it out since it's a lvl12 perk and I don't use SMG a lot
Common: anything that increases stat is OK. Ergonomics, veteran, and ammo pouch.
Combat shotgun: holy shit that eagle scout perk! This gun is more like the T3 version after the update, but remember to slow down your trigger finer because firing too fast cause the accuracy to go down considerably. It’s a major upgrade from the tier 1 pump, just remember to pause and aim carefully vs small groups. No other complaints really.
Unique perk has to be
eagle scout, period. It no longer carry the -4 magazine penalty, so now you simply has insane range for a shotgun and +1 more pen. No other unique perk affected a weapon as much as eagle scout, the practical difference is insane because this shotgun now has rifle-like range. If you have a hell raiser shotgun-build, it’s a complete blood bath until you run out of ammo. I won’t even go into the other two because there’s no point.
Common perk: I use custom sight for +2 accuracy because the default 3 acc is just too low. The rest is up to you.
Sniper rifle: major buff due to two round burst Still the gold standard for semi-auto rifles. Just really high stats all around, it’s got everything you want except automatic fire. The key to use sniper is let it settle between shots. If you fire too fast, the bullets will go everywhere, so you have to pause between firing. Aim carefully and make shots count due to low carry capacity and low fire rate. You don’t want to miss at close range and then get beat up while reloading.
Unique perk: forget the old extreme perk, go for the new two round burst. The problem with old sniper is the slow fire-rate, so the two round burst compensated for that. Now you fire much faster with same accuracy. It’s another perk that fundamentally changes a gun in a good way. Just pay more attention to ammo since you chew thru twice as fast now.
Common perk: I use ergonomics II just because I want more handling for the second round to stay on target, so I’m willing to take that hit on reload speed. The last 3 perks are all very good too so take your pick.
PDW: still the same Low stopping power, low accuracy, no pen, lots of ammo but not worth shit if you can't hit anything with it. To be honest I haven’t upgraded this thing enough to even hit level 8. But the base version is so bland it’s not worth the effort. I usually just keep pistol for sniping specials or shotgun for close quarter defense.
Fine motor skill unique perk does make it interesting if you are GS who like to switch guns.
I haven’t even upgraded this gun enough to see common perks yet.
Compact Shotgun: still the same Decent secondary for personal protection, whip it out when zekes get too close and your primary magazine runs out. 4-round capacity is OK for emergencies and you can get it silenced, reloads fast as well. It definitely does not have the same stopping power as its primary weapon cousins, so do not expect to be able to drop zekes in one shot.
I haven’t even upgraded this gun enough to see common perks yet.
Dual-barrel shotgun: I did not upgrade this. I used to use the unique version so I never haven’t bothered upgrading this; it’s only at level 2. At base level it's just a really powerful but short-ranged shotgun. I will update this later. Some people love this, others don’t, I am in the latter camp.
Revolver: work in progress Revolver use to be bad and I used the unique version that didn’t require any upgrade, so it’s only at level 3. But I do think new revolver now packs a bit more punch because I am able to one-shot zeke more often now. Plus revolvers are just pretty bad ass looking in general. Wil update later if I upgrade it more.
Tier 3:
Assault Carbine: same old reliable with longer range Carbine has gone through very few changes since the game release but finally getting buffs. It still works in all situations and for all classes, even though it's not the best at anything. I use it like a more stable AK. Only +1 penetration so it's not that good at pyramid killing, but it's great against smaller groups. Both small burst and full autos are pretty on-target so you can rely on it to always hit whatever you are aiming at. It’s still my top 3 guns for gunslingers because you can easily rack up multiple headshots in a row and replenish lots of ammo due to large magazine.
Unique: boat-tail round increase its accuracy and effective range, given carbine a very long range. It’s very effective at flat and open maps because you can pick up targets from very far away.
Common: Custom barrel, weight bullets, basically anything that adds more power and accuracy to kill faster.
Battle rifle: OMG WHY SABER WHY Saber must’ve heard me saying how good this gun is so now they decided to nerf it hard. This use to be one of the best at mowing down pyramids due to automatic fire with +2 pen. But with XL update, even though other stats are left alone, both carrying capacity and magazine size took a large hit. The 25 round magazine is small for semi-auto fire mode and way too small for automatic, so you are reloading all the time and DPS goes way down. You have to park next to ammo crate because it runs out too fast. Power and accuracy are still great, but you can forget about the auto fire. I have switch this gun back to semi-mode because it’s still good when fired slower.
Unique: I am using boat tail, because the auto perk is nerfed. I treat it more like an upgrade to the T2 sport rifle, which is probably what Saber originally wanted this gun to be.
Common: Power and veteran I is good. If it really bothers you then extended mag and ammo pouch will increase ammo and capacity.
Bullpup: still a good weapon, not much changed One of the best pyramid killer in the original release before it got power creeped, but still a great gun all around. Good stopping power due to 3-round burst, +2 penetration kills any horde and pyramid quickly. Extremely accurate at up to medium range. It's hard to find any fault with this thing except the low firing rate. The burst mode is demanding, use the gap between the burst to do proper aiming for best results. It's even better when fixers use it since now it's +4 Penetration. Total ammo is low, so watch that ammo usage.
Unique: I still use selective fire since I run fixer. It’s -1 penetration, but turns it into an automatic with optional zoom burst mode, and it's really
ONLY for ammo fixers. This is THE FASTEST gun in the entire game, you chew through 45-round magazine in just a few seconds and drain the whole crate within 2-3 minutes. Only an ammo fixer can afford enough bullets to keep firing in auto mode, and it's ridiculously over-powered because it’s still treated as semi-auto rifle even during full auto mode. Just put down a few ammo box in front of yourself, and entire horde just disappeared due to sheet amount of explosive ammo travelling down range. Even bulls go down quickly due to all the explosive ammo to the face.
Common: weighted bullets since you use ammo box and veteran for faster reload. I use ergonomics II since reload time doesn’t matter too much if I am parked in front of ammo box.
Advanced SMG: No major change Similar to T2 SMG but fire a bit faster with a bit more power, still not great though. Total ammo is the highest in game, but effective range is limited, so only use it at close/medium distance. It's easiest just to go full auto with this gun if you want to kill anything in a pile, or stick with long burst at close range. Its pretty weak against large swarm, OK with smaller groups.
For unique, go with FMJ for 1 more pen. This is one of only three automatic weapon that can do +2 penetration. With Battle rifle nerfed so badly, you are really down to this and T2 CBR. Power is further weakened but at least you have one more PEN. It’s better than the normal version.
Common: Custom round is must, SMG has such a short effective range. I also use weighted bullets to buff power since capacity is pretty high.
Special SMG: pretty much the same as before The special SMG is what the advanced SMG should’ve been. Similar to tier 2 SMG but with more dmg, accuracy, and handling. Fire rate is lower than other SMG and you only get 40 rounds per magazine, but it's good enough. Carrying capacity is only 280 rounds so you do have to refill often. It's not really for swarm fights due to limited range and penetration, but works fine for smaller horde encounters at close distance. If you can aim well, the high accuracy and power is really good. Just don't expect to kill a ton of zekes with it.
Unique: First two perks are meh. Semi-auto sounds like a good idea, but it’s a lvl12 perk I haven’t reached yet.
Common: custom mag, range, and veteran are all good options.
ACW: Still GOAT Still one of the best in game. The ammunition is explosive ammo and not an explosive, so explosive perk or nerf doesn't apply, and it has 0 penetration. High AOE dmg, good accuracy and handling, lots of ammo, good fire rate, you really can't ask for more. Each round can kill 6-7 zekes when things are all piled up due to higher AOE range. Just point and shoot, it requires very little aiming. The explosion range is similar to the cross-bow so be extremely careful when aiming for zeke clsoe to people (or yourself) because you might cause a lot of FF. Like other explosive ammo, it can hit a zeke during its death animation and waste a round. Not recommend for GS and fixer class, let weaker gun class like medic or DM have it. Vanguard/slasher should be careful with ACW because they usually zeke in close quarter, don’t splash dmg yourself, this weapon does not have shark skin perk.
Unique: Reparation perk is still the same as before the update, it’s a pretty good perk. Shrapnel is amazing though because it increase the explosive range of ammo for higher swarm killing power.
Common: Power and veteran is needed because this thing reloads slow.
Assault shotgun: good weapon got even better This gun is awesome at close to medium range. Huge dmg, +2 pen fast fire rate, and 20 rounds magazine. You can mow down an entire fence easily. The range is pretty poor, so know your maps to know which area allows this gun to be most effective. It's a top tier choice for any class, but particularly good for Gunslingers and any class with third-hand. Carrying ammo is high so that's usually not a problem.
Unique perk: +10 Magazine anyone! Less reload is always good to increase DPS. Gunslinger with 30-round magazine is amazing since you refill 2 rounds per headshot. Even though it's not a game changer, bigger magazine is almost always a good buff
Common: I love custom round because it increase effective range. Also use ergonomics II to increase handling, this is one of the few guns that you can do run and gun with, so I took the reloading debuff for more handling.
Crossbow: from bad to decent, but still be very careful with it I used to absolutely hate on this thing because too many newbs pick it up and just randomly hurt teammates with FF and cause all sort of havoc. It uses explosive ammo that cannot be silenced, so only use it during large battle when silence isn’t a consideration. Drop it as soon as swarm is over. AIM AWAY from your teammates and DON'T try to save your teammate with this thing, you will just blow them up with FF. It's nearly useless against bulls, but good vs all other specials including rats. I don’t recommend this weapon for newer players, you need to be good at aiming because your #1 priority is actually avoiding FF when using cross-bow.
Unique: You have to use shark skin. This perk used to carry a -1 magazine penalty, but that’s been removed. So now it’s just a really good ability. You can fire on the ground close to yourself instead of trying to hit a moving target with a slow bolt, and not worry about hurting yourself. Piecing bolt sounds good but not a good ability in practice because it reduces so much power.
Common: extended mag, veteran I are both good. You should have “Friend not foe” to reduce FF on teammates.
Multi-barrel shotgun: Saber what the heck is this thing, lol First time I tried this gun, hated it. Level up a few times, loved it. Then I used it more, and now I hate it again. This guns is essentially a beefed up double-barrel. The amount of power is amazing; this thing collapse a pyramid in 2 rounds. But the range is just horrendous, you really have to be in melee range for it to have any noticeable effect. The pellets pattern is also extremely random with a very large and spread out cone. It’s not unusual for me to completely miss the zeke that’s 5 feet in front of me, but somehow kill the two zekes that’s on the side, which lead to some truly WTF moments. I don’t pick it up much anymore because on most maps zekes are just simply out of this gun’s reach. It’s great for Slasher and vanguard because they are always very close to target anyway.
Unique: Advanced user perk is great if you use vanguard shield to auto reload. Extortion works kinda the same but works for all other classes.
Common: this gun REALLY need custom rounds for more range because the default range is just terrible. Custom barrel is also a good choice for second slot.
Grenade Launcher: about the same as before Unique weapon with very low spawn rate. It fires loud grenades, so don't use if you want to keep silent. One of the most fun gun to use and its low ammo is the only thing prevent it being abused. Refilling it 2-3 times in insane/extreme and ammo box is empty. Because it uses impact explosive grenade, GS's grenade perk and HR's explosive perk will both apply. It only explodes after hitting hard surface, so you can fire through teammates. The only class that can fully utilize its power is the hell raiser because of the extra explosive dmg perks.
Fun fact, you can spam this gun in “thief” mutator because each melee kill refills one ammo
Unique: If you are not a hellraiser, then the fire grenade perk is for you. The round works just like a molotov and Exterminator's molotov perks apply to it. You can use it choke off a small gap, or set a whole pyramid on fire. Kill and Heal is a great perk once you reach it, because it adds temp health.
Common: very few choice available, use Friend not foe to reduce accidental FF, and ammo pouch for one more round.
Flare gun: Still the only weapon without perk or upgrade Just like the thumper, it's unique spawn with a very low rate. Flare guns are LOUD, so do not use it when you are trying to remain in stealth. But once silence is lifted, it's fun to use and very powerful when used correctly. When it first land, it attracts all zekes including specials in a small area similar to the C4 hello kitty perk. Use this to redirect dangerous
specials away from your team like those 2 bulls + infector that will otherwise wreck your team. A few seconds after landing, it explodes and set zekes around it on fire and push them back. It doesn't attract too many, so it’s only good against smaller groups and specials. Lots of ammo but long reloading time, so only use it for emergencies. Let support class use this because they will keep you safe while the attack class works on the main body of the swarm.
submitted by
GenoMachino to
worldwarzthegame [link] [comments]
2023.04.01 07:22 cuberandgamer Is Plano getting their money's worth out of DART? Its complicated, but yes
Recently, I attended a Plano townhall at UT Dallas. Councilman Shelby Williams talked about, in great detail, how Plano was giving DART $100 million, and they only saw a fraction of that value returned by the services DART provided.
Shelby Williams is maybe not the most transit friendly councilman in Plano. He accused DART of wasting money running empty buses no one wants to use, and suggests that even Dallas is getting a poor return on investment from DART.
Matt Shaheen (represents West Plano in the state legislature) Ffiled a bill in the Texas state legislature that would require DART to provide service levels proportional to sales tax contribution by a member city. This would mean that, if you spend say, $80 million in sales tax to DART, DART would have to provide $80 Million worth of transit services. I want to show you all a comparison between Garland and Plano's bus network:
https://preview.redd.it/unc5bjxhz6ra1.png?width=536&format=png&auto=webp&s=db26bcdd1f0d2104658d8c40b51dba499def051d As you can see, Garland has a fairly comprehensive fixed route bus service, though the buses are not very frequent for the most part. Keep in mind, some of these routes are also serving Richardson and Dallas, not all of those bus miles are being driven in Garland.
Lets take a look at Plano
https://preview.redd.it/rpf2udytz6ra1.png?width=750&format=png&auto=webp&s=99f7f240880ebe9cf11936cd437b81fbcdcce201 I bring this up because I think this demonstrates where Plano is coming from. Sure, we don't know the costs of these services, but at a glance of the map you can maybe see how Plano might actually be getting less investment from DART than a city like Garland despite spending more money on DART services. GoLink works well for Plano though, and GoLink requires a higher subsidy per passenger trip than fixed route service.
Now, here are those numbers I was talking about, what DART calculates they spend in each member city:
https://preview.redd.it/batwgsl0z6ra1.png?width=1000&format=png&auto=webp&s=929a5b87df140132a3ca337512fefd947f1e2e27 Keep in mind, DART has other revenue services besides sales tax. Fares, advertising, and federal grants. That's why they spend more in the service area cities than they receive from them.
According to these numbers, if accurate, Plano was actually getting more out of DART than their sales tax could provide in 2019.
We also can't ignore the fact that DART is spending billions to bring the silver line to Plano, or that DART will probably give Plano some pretty serious frequency improvements in phase two of their network redesign.
So, does DART need to fundamentally rethink their bus network and how they allocate resources so they can satisfy Plano? There's room for a lot of debate here, but if you ask me, I'd say no.
There are gaps and opportunities in Plano that DART should work to address. DART replaced many buses in Plano with GoLink service, but a lot of the bus routes they replaced had very limited service, or sometimes rush hour only service. It may be worth exploring giving some of the axed fixed route corridors in Plano a proper shot, with full weekend and 6am to midnight service. Some Golink zones could be added and expanded as well. So don't get me wrong, I would NOT be opposed to more DART service in Plano.
However, I believe that imposing restrictions on where costs should be allocated within the DART network, based on each member city's contribution, would be counterproductive. While this may seem like a logical approach, it could hinder DART's ability to effectively allocate resources to meet the transit needs of all member cities and their residents. When making a transit network, ideally you may want to focus on travel patterns, serving commutes, ridership, and making a network useful to their riders in Plano and other member cities. You probably wouldn't focus disaggregating cost by member city contribution because that would be a hinderance to the network. Making DART better for Plano residents or commuters sometimes requires improving the DART network outside of Plano.
How many of you would benefit from a new route or increased frequency on a route outside of the city you live in? My guess is, almost all of you can think of a few improvements to the network that would make your life better that exist outside of the city you live in. Everyone who uses the route 239 in Plano can potentially benefit from every route that serves the Addison transit center, even if that route serves some other city such as Carrolton.
The focus of DART staff shouldn't be "well in this geographical boundary, we need to spend x amount more resources here", it should be, "for our 13 member cities and their residents, lets provide the most access possible and serve their commutes as best as we can"
submitted by
cuberandgamer to
dart [link] [comments]
2023.04.01 07:22 MirrorRant1 Is what I'm going through normal?
Ever since finishing my misson in 2019 I slowly became disenchanted with TSCC. As I started thinking critically about my beliefs, I realized that the flood of propaganda I'd been drinking up since the day I was born had made me think and do ridiculous things that were completely against my nature. Finally, this January I decided it was time to show a bit of backbone and stop trying to satisfy the expectations of my family and others so I decided to stop paying tithing, stop wearing garments, rip up my temple recommend and (mostly) stop going to church.
The problem is, also since around 2019, my mental health has been slowly deteriorating. These days I feel like shit most of the time and my sleep patterns are pure chaos. I can't quiet the small part of my mind that keeps telling me that this is my punishment for disobeying god's will and that I'm learning the hard way that "wickedness never was happiness". I get angry that this shit is so deeply rooted in my mind that I'm always second-guessing myself and feeling guilty that I'm not measuring up to the person I was taught I should be.
I'm about to graduate university, and I have a full-time job lined up, on the surface my life is amazing, but inside I just feel empty and dread the future. Without a "Covenant Path" to follow, I'm stuggling to find a purpose for life. Without an organization playing god to tell me what's right and wrong, I feel like I've lost a large part of my moral compass. After being told I had intrinsic value as a "son of god", now that I've lost my "divine identity" I can't quiet the voices in my head telling me I'm a worthless piece of shit. I think I've become a depressed nihilist.
Is what I'm going through normal? Anyone have any suggestions on how to move forward, leave the past in the past and find new meaning to life?
submitted by
MirrorRant1 to
exmormon [link] [comments]
2023.04.01 06:58 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, Kara Gamma, BFK Freehand, BFK Bright Water, Spec Gloves Kimono, Nomad Fade, M9 Doppler, Skeleton, BFK B.Steel, AWP Fade, Stiletto Fade, S.Gloves Slingshot, BFK Ultra, Kara Damas, Bayo Lore, Bayo Gamma, Flip Fade & A Lot More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $1867
★ Butterfly Knife Bright Water MW, B/O: $1098
★ Butterfly Knife Blue Steel BS, B/O: $907
★ Butterfly Knife Ultraviolet FT, B/O: $789
★ Butterfly Knife Stained FT, B/O: $695
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $888
★ Bayonet Gamma Doppler (Phase 4) FN, B/O: $727
★ Bayonet Doppler (Phase 2) FN, B/O: $608
★ Bayonet Doppler (Phase 1) FN, B/O: $521
★ Bayonet Rust Coat BS, B/O: $253
★ Bayonet Night FT, B/O: $251
★ StatTrak™ Bayonet Lore MW, B/O: $751
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★ Karambit Gamma Doppler (Phase 4) FN, B/O: $1343
★ Karambit Damascus Steel FT, B/O: $774
★ Karambit Rust Coat BS, B/O: $537
★ Karambit Boreal Forest FT, B/O: $488
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★ M9 Bayonet Fade FN, B/O: $1523
★ M9 Bayonet Fade FN, B/O: $1523
★ M9 Bayonet Doppler (Phase 4) FN, B/O: $1008
★ M9 Bayonet Blue Steel FT, B/O: $534
★ M9 Bayonet Rust Coat BS, B/O: $449
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★ Flip Knife Fade FN, B/O: $703
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $509
★ Flip Knife Doppler (Phase 1) FN, B/O: $406
★ Flip Knife Freehand FT, B/O: $228
★ StatTrak™ Flip Knife Bright Water FN, B/O: $332
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★ Falchion Knife Doppler (Phase 2) FN, B/O: $292
★ Falchion Knife Doppler (Phase 3) FN, B/O: $264
★ Falchion Knife Marble Fade FN, B/O: $258
★ Falchion Knife Bright Water MW, B/O: $133
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★ Stiletto Knife Fade FN, B/O: $822
★ Stiletto Knife Slaughter FN, B/O: $569
★ Stiletto Knife Doppler (Phase 1) FN, B/O: $530
★ Stiletto Knife Crimson Web FT, B/O: $396
★ StatTrak™ Stiletto Knife Scorched FT, B/O: $172
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★ Gut Knife Doppler (Sapphire) MW #1, B/O: $830
★ Gut Knife Fade FN, B/O: $204
★ Gut Knife Tiger Tooth FN, B/O: $138
★ Gut Knife Bright Water MW, B/O: $104
★ Gut Knife Freehand FT, B/O: $92
★ Gut Knife Urban Masked FT, B/O: $82
★ StatTrak™ Gut Knife Rust Coat BS, B/O: $93
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★ Shadow Daggers Fade FN, B/O: $258
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $165
★ Shadow Daggers Blue Steel FT, B/O: $82
★ Shadow Daggers Bright Water FT, B/O: $82
★ Shadow Daggers Blue Steel WW, B/O: $80
★ Shadow Daggers Rust Coat BS, B/O: $74
★ StatTrak™ Shadow Daggers Marble Fade FN, B/O: $186
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★ Classic Knife Slaughter MW, B/O: $311
★ StatTrak™ Classic Knife Stained BS, B/O: $163
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★ Talon Knife Slaughter MW, B/O: $605
★ Talon Knife Scorched MW, B/O: $290
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★ Ursus Knife Marble Fade FN, B/O: $405
★ Ursus Knife Night Stripe MW, B/O: $162
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★ Paracord Knife Stained WW, B/O: $125
★ Paracord Knife Forest DDPAT FT, B/O: $97
★ Paracord Knife Safari Mesh FT, B/O: $96
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★ Navaja Knife Safari Mesh FT, B/O: $71
★ Navaja Knife Scorched WW, B/O: $71
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★ Nomad Knife Fade FN, B/O: $1015
★ Skeleton Knife, B/O: $909
★ Bowie Knife Boreal Forest MW, B/O: $106
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Driver Gloves Crimson Weave FT, B/O: $335
★ Driver Gloves King Snake BS, B/O: $270
★ Driver Gloves Lunar Weave WW, B/O: $113
★ Driver Gloves Overtake WW, B/O: $88
★ Driver Gloves Overtake BS, B/O: $67
⎯
★ Moto Gloves Transport MW, B/O: $171
★ Moto Gloves Polygon BS, B/O: $137
★ Moto Gloves Transport WW, B/O: $71
★ Moto Gloves 3rd Commando Company BS, B/O: $62
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★ Specialist Gloves Crimson Kimono WW, B/O: $1027
★ Specialist Gloves Tiger Strike FT, B/O: $654
★ Specialist Gloves Mogul FT, B/O: $295
★ Specialist Gloves Lt. Commander FT, B/O: $277
★ Specialist Gloves Crimson Web FT, B/O: $275
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★ Sport Gloves Slingshot FT, B/O: $796
★ Sport Gloves Amphibious BS #2, B/O: $699
★ Sport Gloves Omega FT, B/O: $656
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★ Broken Fang Gloves Unhinged BS, B/O: $60
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
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AWP Fade FN, B/O: $864
AWP BOOM MW, B/O: $84
AWP Containment Breach FT, B/O: $69
AWP Containment Breach FT, B/O: $69
AWP Wildfire FT, B/O: $59
AWP Chromatic Aberration FN, B/O: $59
StatTrak™ AWP Hyper Beast FT, B/O: $65
StatTrak™ AWP Hyper Beast FT, B/O: $65
⎯
Desert Eagle Blaze FN, B/O: $565
Desert Eagle Blaze FN, B/O: $565
Desert Eagle Printstream FN, B/O: $155
Desert Eagle Cobalt Disruption FN, B/O: $58
⎯
M4A1-S Icarus Fell FN, B/O: $414
M4A1-S Printstream MW, B/O: $204
M4A1-S Printstream MW, B/O: $204
⎯
M4A4 Poseidon FN, B/O: $1402
M4A4 The Emperor FN, B/O: $152
M4A4 Asiimov WW, B/O: $97
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USP-S Kill Confirmed MW, B/O: $65
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $123
StatTrak™ USP-S Neo-Noir FN, B/O: $106
⎯
AUG Flame Jörmungandr FN, B/O: $218
P2000 Ocean Foam FN, B/O: $139
Souvenir SSG 08 Death Strike MW, B/O: $81
CZ75-Auto Emerald Quartz MW, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
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_Triple_ to
Csgotrading [link] [comments]
2023.04.01 06:57 omegacluster Album Anniversary List 2023-04-01
Today's anniversaries are:
1976 1999 - Venetian Snares - Fuck Canada / Fuck America (electronic, idm, analog, breakcore, drunk, heavy petting, jungle, ladies underwear, noise, speedcore, stupid, venetian snares, winnipeg, Winnipeg)
2000 2001 2003 2007 2008 2009 2010 2012 - Niechęć - Śmierć w miękkim futerku (jazz, jazz fusion, avant-garde, jazz and improvised music, jazz rock, post-rock, Warszawa)
- Profond Barathre, Rorcal, and Malvoisie - Split (black metal, geneva, metal, collaboration, doom, drone, post-hardcore, post-metal, split, Switzerland)
- The Great Gamble - Book 1 (progressive rock)
2013 - Postmadonna - Postmadonna (adhd rock, electronic, experimental, progressive rock, punk, alternative rock, math pop, math rock, Seattle)
- Pryapisme - Hyperblast Super Collider (metal, rocococore, avantgarde, experiemental, progressive, France)
- Teramobil - Multispectral Supercontinuum (metal, instrumental, mathcore, progressive, technical, Montreal)
2014 - Lee Wanner - Vanilla Suburb (Electro, Soul & Funk)
- Naðra - Eitur (black metal, metal, Iceland)
- Pyrrhon - The Mother of Virtues (extreme metal, metal, death metal, gorguts, metal, portal, progressive death metal, progressive metal, tech death, techdeath, technical death metal, ulcerate, New York)
- Throatpunch City - Two Thousand and Punch: A Face Odyssey (progressive rock, rock, math, math rock, mathrock, prog, prog rock, progressive, riffs, tech prog, UK) Read our review.
2015 - Time Bomb - Exegesis (deathcore, metal, avant-garde, crust, experimental, grindcore, mathcore, noisecore, progressive, Fresno)
- You Probably Haven't Heard of Us - Pretentious Hipster Garbage (experimental, hipster garbage, indie, metal, Baltimore)
2016 - Enlight - Voices (alternative, ep, enlight, progressive rock, ethereal, guitar, prog, voices, Melbourne)
- Entheos - The Infinite Nothing (Metal) Read our review.
- Hamburger Helper - Watch the Stove ()
- Huő - Sques (alternative, indie, indie rock, math rock, post-hardcore, Connecticut)
- I Am the Morning - Lighthouse (progressive rock, rock, baroque rock, chamber progressive, chamber rock, female vocals, neo-classical, string quartet, Sankt Peterburg) Read our review.
- Marena Whitcher's Shady Midnight Orchestra - Trü Wissdursiktiga Spukkisväberss (experimental, ghost jazz, jazz, pop, avant-garde, fairytale, spokenword, Switzerland) Read our review.
- Mogwai - Atomic (rock, alternative, instrumental rock, post-rock, soundtrack, soundtracks, United Kingdom)
- Moonsorrow - Jumalten aika (Pop, Rock, Hard Rock, Metal)
- Niechęć - Niechęć (jazz, jazz fusion, avant-garde, jazz, jazz and improvised music, jazz rock, nu-jazz, post-rock, Warszawa) Read our review.
- Piss Vortex - Future Cancer (experimental, experiemental, grindcore, hardcore, jazz, metal, Copenhagen)
- Port noir - Any Way the Wind Carries (Alternative) Read our review.
- Sevish - MK-Superduper (drum & bass, electronic, london, uk, atmospheric, breakbeat, drum and bass, "drum'n'bass", liquid, liquid dnb, microtonal, xenharmonic, United Kingdom) Read our review.
- Slice the Cake - Odyssey to the Gallows (death metal, deathcore, esoteric, metal, occult, progressive, Brighton) Read our review.
- Slice the Cake - Odyssey to the West (death metal, deathcore, esoteric, metal, occult, progressive, conceptual, esoteric, occult, technical death metal, Brighton) Read our review.
- The Algorithm - Brute Force (breakcore, electronic, electronic-metal, idm, metal, France) Read our review.
- The Enid - Dust (Alternative, Pop, Rock, Indie Rock/Rock pop) Read our review.
- Uncanny - Uncanny (experimental, metal, jazz, progressive, Oslo)
- Wildernessking - Levitate (atmospheric, black metal, metal, post, progressive, rock, Cape Town) Read our review.
2017 - Crater - Mother Unnatural (death metal, extreme metal, metal, progressive metal, Davenport)
- Hermelin - Tüdelüt (math rock)
- Lucio Hortas - Landscapes (metal, ambient, djent, instrumental, progressive metal, Buenos Aires)
- Soonago - Nephele (instrumental metal, rock, ambient, bielefeld, germany, instrumental rock, metal, post-metal, post-rock, postrock, rock, shoegaze, Bielefeld)
- Stnnng - Veterans of Pleasure (noise rock, punk, rock, art rock, post-punk, Minneapolis)
- Their Dogs Were Astronauts - The Djent (djent)
2018 - Asēitās - Asēitās (black metal, blackened death metal, death metal, metal, doom metal, technical death metal, Portland)
- Brutal Blues - BB (punk, grind, grindcore, noise, noise grind, space grind, Norway)
- Frayle - The White Witch (alternative, rock, doom, doom rock, hard rock, heavy, metal, stoner, stoner rock, witchrock, witchy, Cleveland)
- Ichika - He Never Fades (soundtrack, experimental, guitar instrumental, Tokyo)
- Ichika - She Waits Patiently (soundtrack, experimental, guitar instrumental, Tokyo)
- Ill Considered - 3 (experimental, improvisation, london, postjazz, soundtrack, London)
- Into the Infinite - Planar Collapse (death metal, deathcore, metal, breakdowns, chugs, djent, heavy metal, new jersey music, progressive metal, tech death, thrash, New Jersey)
- Jazztick - Game Set! (jazz, jazz fusion, arrangement, vgmusic, Santiago)
- Omega Diatribe - Trinity (djent, extreme metal, groove, groove metal, math metal, metal, modern metal, djent, math metal, progressive metal, Hungary)
- Pharnal - Limbes (jazz fusion, progressive rock, rock, prog, progressive, progressive metal, Lyon)
- Third Island - Omelas (metal, omelas, shoegaze, stoner metal, tipperary, doom, post-metal, post-rock, sludge, Limerick)
- Усы (Usy / uSSSy) - Demos (experimental, noise-rock, other, psychedelic, quarter-tones rock, город Москва)
- 大神棍 (Dàshén gùn) - 烈祝贺你妈福专 (Liè zhùhè nǐ mā fú zhuān / Bless Your Mother) (extreme metal, metal, alternative metal, funny, progressive metal, Beijing)
2019 - Dave Nasty & Antonio the Top Jawn - Unfair (experimental, brutal prog, harsh noise, heavy, industrial, industrial noise, no wave, noise rock, now wave, pigfuck, post-industrial, power electronics, psychedelic, sludge, Chicago)
- Ex fauna - Blue Moon (punk, antagonism, dissonant, experimental punk, noise, noise rock, sound effects, spastic, thrash, Chicago)
- Foli griô orquestra - Ajo (world fusion)
- Gardenjia - Immortal (metal, dark metal, progressive metal, Brindisi)
- Julien Favreuille, Christophe Motury, and Stefan Orins - Till mina vänner (jazz, Lille)
- Skeletonized - We Gladly Feast on Those who Would Subdue Us (experimental, electronic music, free improvisation, heavy, no wave, noise, noise punk, saxophone, Pittsburgh)
- The Orchestra of Mirrored Reflections - Best (Jazz)
- Tony Wilson & Burn Down the Cornfield - This Way through the Forest (experimental, jazz, experimental, jazz, Vancouver)
- Triocracy - Pyramid Scheme (creative jazz, jazz, avant garde jazz, classical jazz, jazz and improvised music, modern jazz, neo-classical, new classical-jazz-improvisation, new music, nu-jazz, Minneapolis)
2020 2021 2022 - Amalia Umeda Quartet - Nowoświt (avant-garde jazz)
- Andromida - Wrath of the Vanguard (electro-djent)
- Aquae fūrtīvae - Road to Square One (progressive metal)
- Asher Gamedze, Xristian Espinoza, and Alan Bishop - Out Side Work (Two Duets) (free jazz)
- Awaken Eternity - Leviathan (progressive metal)
- Black Death Cult - Diaspora (blackened death metal)
- Bryan McAllister - I'll Meet You There (jazz fusion)
- Candescent AD - Dissociation in Three Fractions (post-hardcore)
- Carpenter Brut - Leather Terror (darkwave)
- Chainsaw for Birthday - Hell Is Empty (post-rock)
- Chienvoler - SVP me contacter si vous connaissez la personne qui a perdu un CD identifié « MUSIC-19 Feb 2022 Master » dans le lecteur du Communauto/Flex 2951 à Montréal le 31 mars 2022 (experimental rock)
- Choke Me - Death like a Sunset (grindcore)
- Cordâme - Ravel inspirations (classical, jazz)
- Cratophane - Cratophane (avant-prog)
- Crom-Tech - Gravity (jazzcore)
- Design Flaw - Beasts of a Future Decay (post-hardcore)
- Dirty Shirt - Get Your Dose Now! (folk metal)
- DJ Travella - Mr Mixondo (experimental EDM)
- Dustin Laurenzi's Natural Language - Seamless Architectures (modern jazz)
- Ekkaia - Las hogeras arden cada vez con más fuerza (blackened hardcore)
- Eunoia - Psyop of the Year (post-hardcore)
- Fire Bush - The Kids, the kids (math rock, post-rock)
- Fire-Toolz - I Can't Die as Well (metal vapour)
- Forests - Get In Losers, We’re Going to Eternal Damnation (math rock)
- Gazelle Twin - The Wastelands (experimental pop)
- God's America, Fed Ash, Beggin' for Oxys, and Reeking Cross - Four-Way Split (grindcore)
- Gold - This Shame Should Not Be Mine (darkwave, post-rock)
- Golgothan Remains - Adorned in Ruin (death metal)
- Hikes & Into It. Over It - Reciprocity (math rock) Read our review.
- Homeskin - Each Day Orbital (avant-garde black metal)
- Homeskin - Old Smeuse (blackened grindcore)
- Hyalophagia - The Luminous Apex (technical death metal)
- If It Kills You - Invisible Self (post-rock)
- Islander - It’s Not Easy Being Human (nu-metal)
- José Lencastre's Common Ground - Common Ground (free jazz)
- Kheth Astron - Portable Braingate (ambient electro)
- King Garbage - Heavy Metal Greasy Love (R&B, soul)
- Kokko Quartet - Broken Dream (modern jazz)
- La Société des timides à la parade des oiseaux - Romanciel (avant-prog)
- LDSN - Not-Knowing Feast (musique concrète)
- Le Collège d'ingénierie à l'œil - Partie 1 (psychedelic folk)
- Lemat - Ensemble of Organic Amazements, Volume Ⅱ (psychedelic rock)
- Limbo God - Closure (progressive rock, folk)
- Mattergy - Primordial Wrath (progressive metal)
- Meshuggah - Immutable (progressive metal)
- Michael Larocca - Ideal Laundromat (free improvisation)
- Moonsüün - Recovering (free improvisation)
- Niechęć - Unsubscribe (jazz fusion)
- OK Wait - Well (post-rock)
- Ouranos - Voir la lumière (atmospheric black metal)
- Pattern-Seeking Animals - Only Passing Through (progressive rock)
- Phase Duo - Generative Glimpse (experimental electro)
- Pipia - Bang (experimental rock)
- Psychic Graveyard & USA Nails - Split (experimental rock)
- Pup - The Unraveling of Pup the Band (indie punk)
- Rob Clearfield & Quin Kirchner - Concentric Orbits (modern jazz)
- Rob Ford Explorer - Two Songs (math rock)
- Saklas - The One Who Swallowed God (avant-garde black metal)
- Sarcastic Burn Victim & Suppression - Split (jazzgrind)
- Şatellites - Şatellites (psychedelic folk)
- Simon Nabatov Octet - A Few Incidences (avant-garde jazz)
- Slant of Light - Slant of Light (indie rock)
- Summer Birds - Edges Mixtape (post-rock)
- Sunrise and Ammunition - Triangulum (psychedelic rock)
- Talsur - Dark (atmospheric doom metal)
- Thebes - Ziggurat beyond the Unseen Shroud (atmospheric black metal)
- Tranzat - Ouh là là (progressive metal)
- Two Minutes to Late Night - Covers, Volume 11 (heavy metal)
- Ultha - All that Has Never Been True (atmospheric black metal)
- Waxwolf - Our Love (progressive death metal)
- Windrunner - Tan (progressive metalcore)
- ベコー (Bekō / Becko) - 一人ではない (Hitoride wanai / You Are Not Alone) (trap metal)
- 吉田達也と武田理沙 (Yoshida Tatsuya to Takeda Risa) - M DTK NIA (free improvisation)
- 吉田達也と武田理沙 (Yoshida Tatsuya to Takeda Risa) - Nazabukha (free improvisation)
- 吉田達也と武田理沙 (Yoshida Tatsuya to Takeda Risa) - Syndebuk (free improvisation)
- 山口浩一と小埜涼子 (Yamaguchi Kōichi to Ono Ryōko) - New Duo, Series 028 (free improvisation)
- 武田理沙 (Takeda Risa) - 魔術師の城 (Majutsu-shi no shiro / The Sorcerer's Castle) (ambient electro)
- 神吉 (Kami kitchi) - Discover Japon 2022 (avant-prog)
submitted by
omegacluster to
ctebcm [link] [comments]
2023.04.01 05:33 Car_weeb Trying to do an at home alignment before season starts. Can't get caster to accurately change.
Idk if this kind of post is allowed, but I figured y'all would be a good bunch to ask about doing your own alignment.
I have the Tenhulzen 2 wheel alignment tools and they work pretty good when you learn the process. I don't think there is any issue with the tools or the process, I think it's more of an issue of getting the suspension to settle in.
Here is the process, pages 4-7.
https://www.wheelalignmenttools.com/wp-content/uploads/2019/02/Tenhulzen-2-Wheel-System-instructions.pdf or in short, turn the wheel inward a certain amount, check camber and zero the angle on that, turn the wheel the same amount in the opposite direction and then measure camber, caster will be that angle x2.
The car is an 87 accord, all new suspension parts, so it's double wishbone and the caster is set with a threaded strut rod thats bolted to the lower control arm and pulls the lower control arm towards the front subframe. The threaded end is mounted in polyurethane on the subframe, so I think that is where the issue stems from.
I measured the driver side, it was +4° and consistent. 4° is where I was told is a good place to start for a Honda, then work up if you want as long as the jacking effect doesn't become too strong (no power steering). I measured the passenger side and got +6°, so I figured I needed to lengthen the strut rod, so the lower control arm moves back. Well I did that and measured it again and kept getting around 6°, sometimes even higher, the best I ever got it was around 4.5° so I went a little more that direction, made sure all the nuts were tight, and then it was back to 6° and inconsistent. Eventually I just lengthened the rod about 3/8" and left it. I was borrowing caster plates, but I found out I could do it on flat pavement anyway, and I still have yet to set camber or toe.
Do I need to like measure, set, then drive it around the block to set it in, then measure and repeat until it's where I want it? The suspension is too stiff to really be able to jostle it by hand too. Any other good way to settle it? Maybe jack it up and down then move the car a few feet?
submitted by
Car_weeb to
Autocross [link] [comments]
2023.04.01 05:08 Car_weeb Anybody ever set caster with manual gauges? I did and when I made adjustments I didn't get any change in the measurement
I have the Tenhulzen 2 wheel alignment tools and they work pretty good when you learn the process. I don't think there is any issue with the tools or the process, I think it's more of an issue of getting the suspension to settle in.
Here is the process, pages 4-7.
https://www.wheelalignmenttools.com/wp-content/uploads/2019/02/Tenhulzen-2-Wheel-System-instructions.pdf or in short, turn the wheel inward a certain amount, check camber and zero the angle on that, turn the wheel the same amount in the opposite direction and then measure camber, caster will be that angle x2.
The car is an 87 accord, all new suspension parts, so it's double wishbone and the caster is set with a threaded strut rod thats bolted to the lower control arm and pulls the lower control arm towards the front subframe. The threaded end is mounted in polyurethane on the subframe, so I think that is where the issue stems from.
I measured the driver side, it was +4° and consistent. 4° is where I was told is a good place to start for a Honda, then work up if you want as long as the jacking effect doesn't become too strong (no power steering). I measured the passenger side and got +6°, so I figured I needed to lengthen the strut rod, so the lower control arm moves back. Well I did that and measured it again and kept getting around 6°, sometimes even higher, the best I ever got it was around 4.5° so I went a little more that direction, made sure all the nuts were tight, and then it was back to 6° and inconsistent. Eventually I just lengthened the rod about 3/8" and left it. I was borrowing caster plates, but I found out I could do it on flat pavement anyway, and I still have yet to set camber or toe.
Do I need to like measure, set, then drive it around the block to set it in, then measure and repeat until it's where I want it? The suspension is too stiff to really be able to jostle it by hand too. Any other good way to settle it? Maybe jack it up and down then move the car a few feet?
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2023.04.01 04:28 MrEncanis A Question of Uniforms
Hello fellow wargamers. Chances are if you like playing Bolt Action, you are interested in history. Here’s an interesting question that pertains to enjoying this game/hobby:
Is it weird to be at a large tournament and see players in historical uniforms?
This was the case at Adepticon this year, and my friend group is pretty split about it.
Two guys wore Polish and British(?) uniforms during the Combat Patrol and Doubles tournaments.
In discussions about this topic, I’ve been told there were some people wearing German army uniforms at Adepticon 2019, and they were asked to remove them (or to leave—-depends on who is telling the story). I do remember seeing them, but don’t know if they were removed from the event. Does anyone have any insight into that?
“Historical Cosplay” or Reenacting at a tournament—what are your thoughts?
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2023.04.01 03:51 raj9898930989 [Store] 8a8a's Store of Ti5/Ti6/TI7/TI8/TI9/TI10/Nemestice/Aghanim's Collector's Caches Sets/Ultra Rare Immortals
-hey !!i sale collecter cache with legit price and if you dont find any cache in my inventry kindly tell me i will arrange from my trusted sources.
-payment crypto usdt/binance/paypal (10% Discount of total value)
My Main Steam Profile Link:- https://steamcommunity.com/profiles/76561198124670726/ My Dotagiftx Profile:- https://dotagiftx.com/profiles/76561198124670726 My Other Steam Profile Link:- https://steamcommunity.com/id/Arjan007 (1) The International 2015 Collector's Cache:-
Set Name | Hero | Price(USD) |
Serpent of the Emerald Sea | Medusa | 50$ |
Flowersong Tempest | Windranger | 70$ |
Garb of the Cunning Augur | Rubick | 45$ |
Flowing Entropy | Spectre | 50$ |
Echoes of the Eyrie | Vengeful Spirit | 35$ |
Armor of the Unyielding Mask | Juggernaut | 80$ |
Beacon of Cerulean Light | Skywrath Mage | 35$ |
Apostle of Decay | Necrophos | 55$ |
Brawler of the Glacier Sea | Tusk | 50$ |
Fires of Vashundol | Doom | 100$ |
(2)The International 2016 Collector's Cache:-
Set Name | Hero | Price(USD) |
Doomsday Ripper | Pudge | 150$ |
Creeping Shadow | Pa | 150$ |
Diabolical Fiend | SF | 75$ |
Stormwrought Arbiter | Sven | 75$ |
Fortified Fabricator | Tinker | 65$ |
Fractured Envoy | Arc warden | 50$ |
Wartorn Heavens | Zues | 55$ |
Heir of Terror | bane | 25$ |
Oni Knight the Dark Conqueror | ck | 40$ |
(1)The International 2017 Collector's Cache:-
Set Name | Hero | Price(USD) |
Meranth Dragoon | Sven | 35 $ |
Mechalodon Interdictor | Gyrocopter | 18 $ |
The Dread Prophet | Nature's Prophet | 18 $ |
Eternal Testament | Death Prophet | 18 $ |
Chitinous Stalker | Nyx Assassin | 18 $ |
Riptide Raider | Monkey King | 18 $ |
Secrets of the Katekhein | Winter Wyvern | 15 $ |
(2)The International 2018 Collector's Cache I and Cache II :-
Set Name | Hero | Price(USD) |
Molokau Stalker | Venomancer | 15 $ |
Dread Ascendance | Doom | 23 $ |
Fate Meridian | Invoker | 23 $ |
Trail of the Sanguine Spectrum | Bloodseeker | 15 $ |
Ire of Molten Rebirth | Phoenix | 17$ |
Shackles of the Enduring Conscript | Axe | 17$ |
Endowments of the Lucent Canopy (Very rare) | Shadow Shaman | 65 $ |
Pattern of the Silken Queen | Broodmother | 15 $ |
Shimmer of the Anointed | Nyx Assassin | 10$ |
Pitmouse Fraternity | Meepo | 13 $ |
Fires of the Volcanic Guard | Ember Spirit | 18 $ |
The Rat King | Chen | 13 $ |
Cruelties of the Spiral Bore | Magnus | 20 $ |
Raiments of the Obsidian Forge | Underlord | 20 $ |
Loaded Prospects | Brewmaster | 18 $ |
Primer of the Sapper's Guile | Techies | 15 $ |
Insights of the Sapphire Shroud | dark seer | 13 $ |
Morbific Provision | Witch Doctor | 18$ |
Pillar of the Fractured Citadel | Spirit Breaker | 15$ |
Pitfall Crusader | Pangolier | 18$ |
Raptures of the Abyssal Kin | qop | 15$ |
Third Awakening | dk | 25$ |
(3) The International 2019 Collector's Cache I and Cache II :-
Set Name | Hero | Price(USD) |
Allure of the Faeshade Flower | Dark Willow | 15$ |
Tribal Pathways | Warlock | 11$ |
Grim Destiny | Wraith King | 13$ |
Verdant Predator | Venomancer | 11$ |
Dapper Disguise | pudge | 13$ |
Directive of the Sunbound | Clockwerk | 13$ |
Fury of the Bloodforge | Bloodseeker | 13$ |
Endless Night | Abaddon | 18$ |
Sight of the Kha-Ren Faithful | Drow Ranger | 15$ |
Tales of the Windward Rogue | Pangolier | 15$ |
Automaton Antiquity | Broodmother | 13$ |
Distinguished Expeditionary | Tusk | 13$ |
Prized Acquisitions | Batrider | 7$ |
Fury of the Bloodforge | Bloodseeker | 13$ |
Souls Tyrant | Sf | 25$ |
Fowl Omen | Necro | 18$ |
Pursuit of the Ember Demons | Huskar | 15$ |
Forbidden Medicine | Dazzle | 15$ |
Echoes of the Everblack | Abaddon | 18$ |
Defender of Ruin | Disruptor | 25$ |
Adornments of the Jade Emissary | Earth Spirit | 18$ |
Priest of the Proudsilver Clan | Chen | 12$ |
The Arts of Mortal Deception | Engima | 7$ |
Poacher's Bane | Tidehunter | 15$ |
Riddle of the Hierophant | Oracle | 15$ |
Scorched Amber | Dk | 18$ |
Curse of the Creeping Vine | Undying | 15$ |
Paean of the Ink Dragon | Grimstroke | 15$ |
(3) The International 2020 Collector's Cache I and Cache II :-
(4) Nemestice 2021 Collector's Cache:-
Set Name | Hero | Price(USD) |
Silence of the Starweaver | Oracle | 10$ |
Caerulean Star | Enchantress | 8$ |
Astral Terminus | Enigma | 8$ |
Twilight Hex | Dark Willow | 14$ |
Litany of the Damned | Doom | 14$ |
Arcane Inverter | Gyrocopter | 15$ |
Creed of the Skullhound | Lycan | 20$ |
Desert Bloom | Nature's Prophet | 14$ |
Eyriebound Imperator | Skywrath Mage | 10$ |
Anthozoan Assault | Tiny | 18$ |
Vision of the Seraph Scion | Vengeful Spirit | 20$ |
Defender of the Brumal Crest | Winter Wyvern | 10$ |
Red Sands Marauder | Shadow Shaman | 20$ |
Footfalls of the Sporefathers | Witch Doctor | 50$ |
(5)Ultra Rare Immortals:-
Set name | Hero | Price |
The Strings of Suradan Bundle | Hoodwink | 35$ |
Bloodfeather Finery | Queen of Pain | 55$ |
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2023.04.01 03:17 Proletlariet Space Invaders Backup
In 1978, an army of aliens descended from the heavens to attack the planet Earth. These
Space Invaders could have easily annihilated humanity were it not for an experimental tank-like weapon, capable of fending off the aliens by killing them in one shot. In spite of losing to this weapon, the aliens were not going to allow humanity's peace to last, and would come back to try and invade once more at a later date. This date constantly changes with every game that attempts to have a plot, though many games in the series forgo that for a simple "You're in a ship, there's aliens above you, defeat them before they destroy you."
Legend
78 - Space Invaders (Arcade, 1978)
II - Space Invaders Part II (Arcade, 1979)
2600 - Space Invaders (Atari 2600, 1980)
Return - Return of the Space Invaders (Arcade, 1984)
Super - Super Space Invaders '91 (Arcade, 1990)
90 - Space Invaders 90 (Mega Drive, 1990)
X-PS/64/GBC - Space Invaders (PlayStation/Nintendo 64/Game Boy Colour, 1999)
GBA - Space Invaders (Game Boy Advance, 2002)
SR- Space Raiders (GameCube, 2002)
Ex1 - Space Invaders Extreme (PlayStation Portable, 2008)
GE - Space Invaders Get Even (Wii, 2008)
Ex2 - Space Invaders Extreme 2 (DS, 2009)
IG - Space Invaders Infinity Gene (Xbox 360, 2010)
VS - Arkanoid vs. Space Invaders (IOS, 2017)
4SE - Space Invaders Gigamax 4 SE (Switch, 2018)
Player Strength Scaling
As a number of alien types (including all of the bosses) have durability feats of being shot multiple times by the player, here's a quick overview of the objective strength of the player's attacks for reference.
Named Units
- Common - Standard enemies which just move and shoot and are 12 foot tallX-PS
- Angler - 15 foot aliens which shoot shots diagonally instead of straight downX-PS
- Berserker - Go berserk after being shot, returning to normal after a couple seconds. They can only be destroyed by being shot while berserkX-GBC
- Blocker - Aliens which are 14 foot tall and move to the side after being shot, the burning wreckage briefly blocking shots from passing themX-PS
- Bomber - Drops missilesX-GBC
- Burster - 11 foot aliens which release a shower of damaging energy bolts on being destroyedX-PS
- Cloaker - Can intermittently go invisibleX-GBC
- Dodger - Rapidly moves to the side to avoid shots that would hit itX-GBC
- Dropper - Will always drop as far down the attack formation as possibleGBA
- Freezer - A 15 foot alien which will briefly break formation to fly close to the ground and shoot an energy beam downwardsX-PS
- Ice - Drops ice blasts which can damage barriersX-GBC
- Leecher - A 'devious species' that's 10 foot highX-64
- Kamikaze - Aliens which are only 9 foot high but, on being shot, will dive straight down to the ground as a final attackX-PS
- Phaser - Teleports between free spots in the attack formationGBA
- Seeder - Drops creatures that, if they hit the ground, move a little to the side before disappearingX-GBC
- Shifter - Aliens with a unique sense of self-preservation that fly away occasionally to avoid being hit. It is 16 foot acrossX-64
- Space Hoppers - Aliens which leap in and bounce off the ground, trying to smash the playerX-GBC
- Splitter - An alien, originally 15 foot tall, that can split into four smaller copies of itself on being destroyed as long as the adjacent places to it are freeX-PS
- Switcher - 13 foot enemies which take two shots to destroyX-PS
- Trappers - Shoots projectiles which stay on the ground for a while, slowing the player as they move over the spots they landedGBA
- Wormholes - Creatures which appear out of wormhole and charge at the playerX-GBC
- X - Invulnerable when they withdraw themselves into a small, compact orbGBC
Specific Unnamed Units
General Abilities
Attacks
As A Group
Technology
Other
Flying Saucers
Notable Bosses
All of the bosses in Space Invaders tend to be giant machines which can take a large amount of shots from the player ship before dying. The ones listed below are described by what makes them unique. For the Space Invaders PS1/N64 game, please note that each boss is many times the size of the regular enemies, each of which are between 9 and 15 feet across.X-PS
Creatures
Vehicles / Machines
Retro Bosses
Other
submitted by
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2023.04.01 03:13 23BLUENINJA The Sentient Pile of Dice - A Class-Race combination for 5e that lets you roll like never before! Choose your Material and pattern to build your personal pile of dice and roll into the dungeon
2023.04.01 03:01 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, Kara Gamma, BFK Freehand, BFK Bright Water, Spec Gloves Kimono, Nomad Fade, M9 Doppler, Skeleton, BFK B.Steel, AWP Fade, Stiletto Fade, S.Gloves Slingshot, BFK Ultra, Kara Damas, Bayo Lore, Bayo Gamma, Flip Fade & A Lot More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $1867
★ Butterfly Knife Bright Water MW, B/O: $1098
★ Butterfly Knife Blue Steel BS, B/O: $907
★ Butterfly Knife Ultraviolet FT, B/O: $789
★ Butterfly Knife Stained FT, B/O: $695
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $888
★ Bayonet Gamma Doppler (Phase 4) FN, B/O: $727
★ Bayonet Doppler (Phase 2) FN, B/O: $608
★ Bayonet Doppler (Phase 1) FN, B/O: $521
★ Bayonet Rust Coat BS, B/O: $253
★ Bayonet Night FT, B/O: $251
★ StatTrak™ Bayonet Lore MW, B/O: $751
⎯
★ Karambit Gamma Doppler (Phase 4) FN, B/O: $1343
★ Karambit Damascus Steel FT, B/O: $774
★ Karambit Rust Coat BS, B/O: $537
★ Karambit Boreal Forest FT, B/O: $488
⎯
★ M9 Bayonet Fade FN, B/O: $1523
★ M9 Bayonet Fade FN, B/O: $1523
★ M9 Bayonet Doppler (Phase 4) FN, B/O: $1008
★ M9 Bayonet Blue Steel FT, B/O: $534
★ M9 Bayonet Rust Coat BS, B/O: $449
⎯
★ Flip Knife Fade FN, B/O: $703
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $509
★ Flip Knife Doppler (Phase 1) FN, B/O: $406
★ Flip Knife Freehand FT, B/O: $228
★ StatTrak™ Flip Knife Bright Water FN, B/O: $332
⎯
★ Falchion Knife Doppler (Phase 2) FN, B/O: $292
★ Falchion Knife Doppler (Phase 3) FN, B/O: $264
★ Falchion Knife Marble Fade FN, B/O: $258
★ Falchion Knife Bright Water MW, B/O: $133
⎯
★ Stiletto Knife Fade FN, B/O: $822
★ Stiletto Knife Slaughter FN, B/O: $569
★ Stiletto Knife Doppler (Phase 1) FN, B/O: $530
★ Stiletto Knife Crimson Web FT, B/O: $396
★ StatTrak™ Stiletto Knife Scorched FT, B/O: $172
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $830
★ Gut Knife Fade FN, B/O: $204
★ Gut Knife Tiger Tooth FN, B/O: $138
★ Gut Knife Bright Water MW, B/O: $104
★ Gut Knife Freehand FT, B/O: $92
★ Gut Knife Urban Masked FT, B/O: $82
★ StatTrak™ Gut Knife Rust Coat BS, B/O: $93
⎯
★ Shadow Daggers Fade FN, B/O: $258
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $165
★ Shadow Daggers Blue Steel FT, B/O: $82
★ Shadow Daggers Bright Water FT, B/O: $82
★ Shadow Daggers Blue Steel WW, B/O: $80
★ Shadow Daggers Rust Coat BS, B/O: $74
★ StatTrak™ Shadow Daggers Marble Fade FN, B/O: $186
⎯
★ Classic Knife Slaughter MW, B/O: $311
★ StatTrak™ Classic Knife Stained BS, B/O: $163
⎯
★ Talon Knife Slaughter MW, B/O: $605
★ Talon Knife Scorched MW, B/O: $290
⎯
★ Ursus Knife Marble Fade FN, B/O: $405
★ Ursus Knife Night Stripe MW, B/O: $162
⎯
★ Paracord Knife Stained WW, B/O: $125
★ Paracord Knife Forest DDPAT FT, B/O: $97
★ Paracord Knife Safari Mesh FT, B/O: $96
⎯
★ Navaja Knife Safari Mesh FT, B/O: $71
★ Navaja Knife Scorched WW, B/O: $71
⎯
★ Nomad Knife Fade FN, B/O: $1015
★ Skeleton Knife, B/O: $909
★ Bowie Knife Boreal Forest MW, B/O: $106
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Driver Gloves Crimson Weave FT, B/O: $335
★ Driver Gloves King Snake BS, B/O: $270
★ Driver Gloves Lunar Weave WW, B/O: $113
★ Driver Gloves Overtake WW, B/O: $88
★ Driver Gloves Overtake BS, B/O: $67
⎯
★ Moto Gloves Transport MW, B/O: $171
★ Moto Gloves Polygon BS, B/O: $137
★ Moto Gloves Transport WW, B/O: $71
★ Moto Gloves 3rd Commando Company BS, B/O: $62
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1027
★ Specialist Gloves Tiger Strike FT, B/O: $654
★ Specialist Gloves Mogul FT, B/O: $295
★ Specialist Gloves Lt. Commander FT, B/O: $277
★ Specialist Gloves Crimson Web FT, B/O: $275
⎯
★ Sport Gloves Slingshot FT, B/O: $796
★ Sport Gloves Amphibious BS #2, B/O: $699
★ Sport Gloves Omega FT, B/O: $656
⎯
★ Broken Fang Gloves Unhinged BS, B/O: $60
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
⎯
AWP Fade FN, B/O: $864
AWP BOOM MW, B/O: $84
AWP Containment Breach FT, B/O: $69
AWP Containment Breach FT, B/O: $69
AWP Wildfire FT, B/O: $59
AWP Chromatic Aberration FN, B/O: $59
StatTrak™ AWP Hyper Beast FT, B/O: $65
StatTrak™ AWP Hyper Beast FT, B/O: $65
⎯
Desert Eagle Blaze FN, B/O: $565
Desert Eagle Blaze FN, B/O: $565
Desert Eagle Printstream FN, B/O: $155
Desert Eagle Cobalt Disruption FN, B/O: $58
⎯
M4A1-S Icarus Fell FN, B/O: $414
M4A1-S Printstream MW, B/O: $204
M4A1-S Printstream MW, B/O: $204
⎯
M4A4 Poseidon FN, B/O: $1402
M4A4 The Emperor FN, B/O: $152
M4A4 Asiimov WW, B/O: $97
⎯
USP-S Kill Confirmed MW, B/O: $65
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $123
StatTrak™ USP-S Neo-Noir FN, B/O: $106
⎯
AUG Flame Jörmungandr FN, B/O: $218
P2000 Ocean Foam FN, B/O: $139
Souvenir SSG 08 Death Strike MW, B/O: $81
CZ75-Auto Emerald Quartz MW, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
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2023.04.01 02:58 gowhatyourself RVA Real Estate Outlook Q2 2023 - The jokes are the prices and the rates are the punchline :D
Great news! Interest rates fell and cash buyer boomers from NOVA have all been ground into soylent you should have no problem snatching up that cute turn key move in ready ranch with a nice yard walking distance to bars and coffee shops for $200k (25k under list full inspection seller covers all repairs) in the Munford school district!
.......Ok lmao yeah
April Fools let’s just get that shit out of the way now.
I’m a real estate agent working all over the entire Richmond area. I’ve been involved in real estate over ten years in one form or another and am in the top 5% of agents in my company nationwide. With my boring whack ass credentials out of the way welcome to my Q2 real estate update where I want to look back on how far we've come in the last three months. We’ll do a quick primer on the current banking crisis that’s been making headlines and what that means for the coming economic collapse (lololol). I also want to walk you through what it’s been like on the ground with some buyers of mine and highlight some events during the course of finding them a home. We’re also going to have some guest commentary by /rva’s resident lender
u/gracetw22 with her take on the mortgage side of the business.
I’d like to apologize a head of time because I’m going to be jumping into and out of things as I’m writing all of this so the main thread of the post is going to zig zag a bit. Just think of it more like a journey > destination type thing. I’ll try to make this as guided as I can but will probably spend more time fucking with reddit post formatting than drawing up a proper outline so uhhh let's jump in.
Days of Whine and Roses
For those joining us for the first time here is the post I made at the start of the year. This covers a lot of basics about where we have come from, answers some FAQs about appraisal gaps/cash buyers/home prices skyrocketing, and is generally just a good starting point for everything I’m going to discuss in this post. Much of this is still valid today and I have been told this is an
extremely pro click:
RVA Real Estate Outlook 2023 - Behold a Pale Gray House Housing has been in a recession since June/July of last year. The increase in mortgage rates have really put a damper on the market. In some ways that’s a good thing. Things were getting a little too crazy. It sucks for affordability, but homes were flying on and off the market way too fast. Many people couldn’t afford them even because so many people had cash on hand to bid over asking, which is different from an all-cash sale (see my previous post for a more detailed explainer on this), and the list price of a home doesn’t mean shit if it sells for an entirely different and much higher price.
The price of the home is what the invisible hand of the market doing jerk off motions says the price is. You can list a trash heap with no central air in Highland Springs for a million but that doesn’t mean you will get it. Conversely you can list some gorgeous updated home in the near west end for a ridiculous amount under recent comps in the last 90 days and pretend like you’re the hero when it falls in line with everything else as it goes under contract. Guess what real estate agents absolutely love doing to artificially boost their credibility?
Side note: occasionally in real estate posts someone on here will share a Zillow link to a home pending for like I dunno 350k that looks absolutely magnificent and
almost every single time that happens I inevitably look it up, pull comps, and go “yeah this is underpriced by 50-100k.” Ya’ll
please stop allowing yourself to be catfished. It’s a deliberate ploy and agents have been shamelessly doing it for the past 2 years. If it looks too good to be true, it more than likely is. Here is an example that caught everyone’s eye listed at 349k closed at 405k:
8016 Burrundie Drive Nobody move there’s blood on the floor
Anywho I mentioned the R word and by that I mean a recession in housing. What you have to remember is that if you’re going to pack your shit up and sell your home you are almost always going to become a buyer unless you’re also being packed up in a coffin or urn on your way out in which case you don’t care where you go. If you’re looking to sell you are looking at what you think you’re going to net for your home as well as what your all-in and monthly payment is going to be on your next home. A lot of sellers are sitting pretty right now flush with equity. The vast majority are holding onto rates of 4.5% or lower. Why give that up unless you absolutely have to? Keep in mind a metric fuck ton of people refinanced in 2020 when rates cratered. Yeah you can bend a buyer over a barrel and get top dollar for your place now, but for many it’s a wash because they’ll have to pay that much more for their next place, go through what they just did to Mr and Mrs Buyer, and end up paying way more for the same thing they just gave up. When rates were low this was easier to stomach, but when they started skimming 7% the value proposition just wasn’t there. This caused a pretty substantial drop in inventory nationally because everyone stayed put. The issue of inventory has been the main driver of why housing sucks the last few years so even though we have less of it there is still upward pressure on pricing just due to the fact that there isn’t enough to go around.
Fewer homes being listed means fewer buying opportunities for everyone. The whole system kind of seized up. That being said there are still a lot of renters and first time home buyers trying to break into the market because the rental market fuckin’
suuuuuuucks regardless of what rates are doing. I got a text from someone who I didn’t really expect to hear from until later this year tell me his rent is being jacked up 17% because “reasons” according to his landlord. When people are faced with that kind of increase suddenly purchasing becomes a lot more enticing. You aren’t at the whims of the rental market, you can bank some equity, and you can (mostly) do what you want where you live.
If you go back to 2018-2019 which were the last time the world looked ::finger quotes:: “normal” you would see inventory was pretty flat until late Feb and then rose to a peak in the summer. This year has followed the same pattern we’ve had in 2021 and 2022 except we still aren’t seeing the flatline into growth we should be seeing right now. Inventory continues to fall and if that tracks we may not see “peak” inventory until August. There is no hard and fast rule on what the new normal is so this is something I’m going to continue to keep a close eye on city wide and will try to update everyone that’s interested accordingly. For now (In an
Extremely Kai Rysdall Voice) let’s do the numbers.
Active listings around this time last year hovered around 351k total available units nationwide. It was 438k in March of 2021 and 934k units in 2020. Currently it is at 562k-ish. If your memory is hazy I’ll just point out that March of 2020 was really before COVID hit the US and went gangbusters which is when inventory dropped like a rock and everyone thought housing was going to crash. This week last year we had 93k new listings but substantially higher numbers of immediate sales. Those are homes that go on the market and go under contract within a day or two. We have 68k new listings now with around half as many immediate sales. Again all of this is nationwide so take it with a grain of salt when trying to draw a conclusion using those numbers and comparing them to Richmond. We’re a different market than San Francisco or Denver and what is happening locally here vs there isn’t reflected in this data. Some parts of the country are seeing big increases in inventory and considerably higher vacancy rates on rentals that we don’t have here. I’m just sharing this because it’s interesting from a birds eye perspective.
I think this is a pretty good time to point out the obvious that there is a lot going on in the world feeding into this that isn’t housing specific. It’s as good a time as any to segue into how dumb and bad Silicon Valley bank was at being a bank so let’s fuckin go.
Do Re Mi, ABC, SVB baby u and me
Silicon Valley Bank mostly served VCs and the tech sector. That’s been their bread and butter for a while now. Banks typically like to keep portions of their investments tied to relatively safe assets or securities like bonds. If you are watching JP at the fed turn the dial on rates up those bonds you now hold are not worth as much. A good bank will diversify the types of bonds (ie a bond ladder) they hold so that they can let some of them grow to maturity while cash out others but not at SVB. So as the rates went up their bonds became worthless right around the time a lot of VCs and tech companies were feeling the pinch and in need of more cash. SVB said they were going to sell some assets at a loss, people got spooked and there was a run on the bank. Within a short time SVB was toast. Luckily there was a bailout that lots of people are claiming was not a bail out because SVB executives weren’t being saved (there was a bailout) so most depositors will be made whole. Since then Janet Yellen has been going “Wow there certainly a lot of questions about my ‘the banking system is sound and secure’ t shirt I’ve been wearing all week”.
There were other banks and institutions that have bit the dust or been on shaky ground like Silvergate with their disproportionate exposure to dogecoine or whatever the fuck crypto nonsense they were up to. Credit Suisse had some shitty fund management issues going back years and some absolutely insane storylines involving the Belgian gang cocaine money laundering, the Saudi’s refusing to back it on reports of mismanagement, etc. The point is this is a crisis in the ability of some banks to do very basic bank things. It’s not the same thing as Lehman Brothers, CDS, AIG, credit availability to the average consumer with a pulse being approved for “sky is the limit” loans without asset verification. This is a case of some banks screwed up how they hold bonds which is one of the most boring things to fuck up in that world. They didn’t get struck by a moving vehicle out of nowhere. They put their car in neutral on a .05 degree decline, laid down 20 feet away, and let it roll over them at a snails pace.
Fun fact: the CEO of SVB was actually the CFO of Lehman Brothers in the 2008 GFC so lol man oh man talk about falling up.
“But gowhatyourself, what does this have to do with housing in Richmond?” You know I’m glad you asked that question Rhetorical Device thank you. It doesn’t directly, but it has introduced a degree of volatility to the bond market and in turn interest rates that, again, has given sellers pause and some lucky buyers a great opportunity to get in at lower rates as they time the fluctuations. I have more to say on that later on.
Markets do not like volatility. Line must go up and in the absence of “up” it must stay flat or decline in a predictable way so that there is enough breathing room to make money on the way down. The house always comes out ahead but when conditions are uncertain things get dicey. That’s part of why SVB went under. The house (Peter Thiel) coordinated a bank run. The economy, just like real estate, is often governed by “vibes”.
You get a good job with more pay and you're okay
“So what are the
vibes in Richmond gowhatyourself? Home prices are declining! I saw they dropped precipitously in Sacramento!” Yes no kind of not really. Much like politics real estate is both national and hyper local. Trends in inventory and home prices can be looked at broadly as a measure of what the economy is going through as a whole, but it lacks context. Prices have fallen in areas with a lot of tech exposure which have seen layoffs and slow downs so people aren’t paying the same premiums they once were. Again though, it’s context dependent. We didn’t experience the same price shock as some other metro areas. We didn’t see the absolutely bonkers price increases you saw in Austin or Des Moines for example. We also aren’t seeing the same type of correction either. Our home prices have actually stayed relatively flat or have even gone up in some areas of town since last summer. I’m still regularly seeing homes go for some pretty eye watering prices in the fan and near west end, but not so much in say Moseley. Short Pump still has some wild shit happen from time to time too. I, much like many others, cannot for the life of me figure out why 12 Westham Parkway went for 400k over asking.
For reference here is a great article on where the current housing correction is most pronounced broken down by different geographical areas. You can go in and select the Richmond region (unfortunately not down to a really granular level to just RVA). The link below bypasses the paywall. The article with the paywall is linked below that just to show it’s something I didn’t mock up out of the blue.
Fortune Housing Market Update https://fortune.com/2023/03/13/housing-market-update-home-price-correction-told-by-six-charts-and-maps-data-real-estate/ Again, context matters. Scarcity matters. Buyer appetite and their motivations matter.
The motivation matters because some buyers aren’t entirely on board with getting the process started, but have their hand forced because landlords think they can squeeze more out of their tenants. I cannot count the number of people I’ve spoken to in the last month that have told me their rent is being raised by some obscene amount with landlords giving the excuse of “Oh yeah my costs are rising”. Buddy your costs to do what refuse to replace air filters or something because you aren’t doing shit in the best of times? Buyers just take a deep breath hold their nose and start making the necessary moves to purchase a home. Landlords don’t care because they can and will raise rent even more if those people bail so it’s a win for them regardless. At least for now until vacancy rates start to rise like they are in other parts of the country where people decided that building more housing was a thoughtful prudent thing to do.
I know landlords read these real estate threads and I’m not trying to paint you all with the same brush I’m kind of sure that not all of you are blood sucking sociopaths. AirBnB owners can get
fucked though.
'Till the tears run down from my eyes, Lord
At this point I’d like to walk you through the process for one of my buyers (With their permission!) that started their journey back in December. I think it took a rather interesting arc that illustrates a lot of trends going on in real estate right now. When we first spoke they gave me their list of wants and needs so I did the usual thing of sending them things to look over and then put them on an automated search that went out daily. I was still checking on the portal every day and tweaking things here and there (“Hmm what if we go back a few years on the build date or look a little more east…” that kind of thing). We were casting an extremely wide net. South of the river from 288 all the way down to around Courthouse Road at 288 out west to about the Richmond Zoo. 500k or less built in the last 25 years. That is an absolutely massive area. They had certain preferences for what they wanted in the home of course. Some natural light, a halfway decent kitchen, and some square footage to spread out in but there was nothing they told me that was so hyper specific that it should have been difficult to find anything. Boy I was wrong.
We would go weeks without seeing anything come on the market. I think we only went out maybe once in January because there was just nothing and even then what we toured wasn’t worth the drive for either of us. When something did go live we’d go take a look at it and jointly agree that it just wasn’t even worth offering on. Usually it was because the home had not been kept up with which is something you find more often than you’d think. People buy/build new homes then assume they don’t need to do anything to it so they never change their air filters, clean the gutters, etc. There was one home we saw that was built in 2017 and I swear to god I don’t think they had ever changed the air filters anywhere. The HVAC system sounded it like it had been chain smoking Marlboro reds for the last 5 years and when I popped open the air return dust and dirt had completely caked over causing a near total blockage of air flow. Sometimes we’d go and find out a home had solar panels that had not or would not be paid off at closing. What buyer is going to cover $40k worth of solar panels at closing? The point is they weren’t being picky or anything there just wasn’t anything that really worked.
Weeks and months went by with nothing to really put an offer on, but at the same time we also weren’t losing out on anything either. Homes were still going under contract quickly we just didn’t see a reason to bite on any of them. The week SVB went under I started watching the 10 year bond dip and poking around just outside the MLS area they had been looking at because I felt if there was ever a time to stretch the parameters it’s now if rates drop abruptly over the weekend. Bingo. I found something that checked almost all of their boxes. We toured the home. They loved it. I hit up their lender to see where rates were and if he was seeing movement trending down. Between the beginning of the week and when we went under contract their rate had gone down almost a full percentage point. After months of wandering the stars aligned and we were set. No escalation clauses, no waiving inspections or waiving the appraisal. Just a fair purchase price on a cleanly written offer and a 30 day close.
The listing agent tried to do the whole “My sellers are out of town and need to review in two days” and I just went “nah lady you used Authentisign for the DPOR form you can present this now thanks.” So she caved and she did. For the record it was almost impossible to bully sellers like this last year. They’d just tell you to pound sand and get in line.
Some of what I mentioned above wasn’t really the case a few years ago. There was a lot more competition and even though right now the data was clearly showing there were more homes being listed nationally than there had been in previous years we just weren’t seeing it where we were looking. That whole part of town either locked in their purchase around 3% or they re-financed and planned on staying put. That’s just how the burbs be sometimes.
The point of all of this isn’t to say “WoooOOOwww I’m SUCH a good agent” it’s that the market is doing really funky things and ultimately it’s possible to get into something you want if you are patient and strategic. Plan accordingly! If you are thinking of doing something this year get your ducks in a row now so that when opportunities like that present themselves you know what you want and you can act decisively. Talk to Grace and sort out what your financing is going to be. Figure out if you want to break a lease early and if there are any penalties or if you’re free and clear with 60 days notice. Confirm with your soulless middle manager at cap one that you are locked into WFH so you can shop south of 288 without fear of reprisals via shit traffic engineering.
One last thing I want to cover before I turn things over to Grace is what happened with new construction following my last post in January. At the time what we were seeing in the industry were home builders struggling to make their numbers because longer lead times vs resale were hampering their ability to keep fidgety buyers watching rates rise under contract. Homes were being cancelled and people were backing out at alarming rates. So here I have to hand it to the builders. They saw where they had leverage and pounced in some pretty creative ways. Many builders have in house financing (NVR Mortgage and Ryan Homes for example) so some of them started doing things like aggressively offering free rate buy downs, or holding steady on pricing and offering deep incentives like hey sign now and you get 15k in free kitchen upgrades (at 2k cost to us). I saw home builders offering free trips to resorts to agents who brought them a buyer who signed on the dotted line. Commission offerings from builders went up. They pulled all the right levers and captured a lot of people who had been sitting on the sidelines through the winter. Some builders found that fairly mild price cuts were all you needed to do to get people through the door again. The builders just have leverage in ways traditional sellers either are unwilling to take advantage of or simply cannot compete with.
As promised here are some Deep Thoughts with our lord and savior of rva lending
u/gracetw22 :
Just some quick thoughts for where I see mortgages moving:
- After the most recent federal reserve meeting, Jerome Powell’s comments seemed to indicate that they were slowing down the rate of federal funds increases, and believes that the current amount of credit tightening is more than the current inflation data shows, so the fed intends to wait to see what the current changes cause before continuing on. The fed indicates to expect one additional rate increase this year and expects slightly lower rates next year. This does NOT directly impact your mortgage rate, but it does tend to follow similar patterns to what DOES impact your mortgage rate. Love to hear it.
- Getting MUCH less press but what will be MUCH more impactful to your mortgage rate is the strong stance the federal government is taking in policy as it pertains to mortgages. Remember, the only reason that a 30 year fixed rate mortgage exists is BECAUSE of the secondary market for them and the government entities that manage that. Private loans that are not sold on these markets are historically 2-3% higher. The federal housing finance agency and house finance committees have made a number of decisions lately that signal the government is moving their policy on mortgages away from a risk based model: the riskier the loan, the more expensive, and more toward a social service type model: the less help you need from us, the more expensive. As of right now, someone making less than 80% of the area median income is getting the same rate that someone with an 800 score and 50% down would receive REGARDLESS of credit score, down payment, property type, etc. Someone with a 740 score who makes over that 80% limit is paying a higher rate comparatively than they were 2 months ago. More detail here: https://www.reddit.com/RealEstate/comments/10kc155/new_loan_level_pricing_adjustments_fo Where do I see that going? Higher earners are going to increasingly have the best available rates from banks that are lending their own money or brokers that run with very minimal overhead.
So that’s a wrap. If you made it this far thank you very much for your time an attention. I hope this was an entertaining and informative read. I’ll answer questions where I can and you all can advocate about how we should line 95 with the crucified bodies of would-be carpetbaggers from NOVA pricing everyone out of the market. You can howl into the nothing about how we need zoning changes and higher density residential construction. Housing bears feel free to doom-say away and everyone who hates real estate agents get in line behind me because you don't hate them more than I do.
submitted by
gowhatyourself to
rva [link] [comments]
2023.04.01 02:18 ReggaeDawn Should I buy out my lease?
Have a 2020 Bev and a 2019 Rex and both are near to the end of their leases. Trying to decide if I should buy the cars and keep them or look at something similar in size like a Bolt. Any thoughts? Car prices are so inflated right now that I feel like I'm going to get screwed either way, but we need two cars for our family.
submitted by
ReggaeDawn to
BMWi3 [link] [comments]
2023.04.01 01:52 _The_Crow_ European Invitational: Stradale Competizione Qualifier Season 177
Greetings, Reddit Ensemble! - European Invitational: Stradale Competizione ShowDown Season 177 - click/press.
Eligible Cars:
Slot 1 (Race #4):
- Aston Martin Vantage (4 Gold Star Car, Tier 4)
- Audi RS 5 Coupé (2 Gold Star Car, Tier 3)
- BMW M235i Coupé (2 Gold Star Car, Tier 2)
- Chevrolet 2020 Corvette Stingray Convertible (Prize) (5 Purple Star Car, Tier 4)
- Ferrari 488 Pista Spider (4 Gold Star Car, Tier 5)
- Honda NSX (4 Gold Star Car, Tier 4)
- Lamborghini Huracán Coupé (3 Gold Star Car, Tier 5)
- Mercedes-Benz C 63 AMG Coupé Edition 507 (2 Gold Star Car, Tier 3)
- Porsche 911 R (4 Gold Star Car, Tier 5)
- Porsche 911 R (Top 3) (4 Purple Star Car, Tier 5)
Slot 2 (Race #8):
- Italdesign Zerouno (5 Gold Star Car, Tier 5)
- Italdesign Zerouno (Top 10) (5 Purple Star Car, Tier 5)
- Italdesign Zerouno Duerta (Evo) (5 Purple Star Car, Tier 5)
Slot 3 (Race #12):
- Audi R8 green hell (EI: Green Hell) (5 Purple Star Car, Tier 5)
- Audi R8 V10 Decennium (X-Mas) (5 Purple Star Car, Tier 5)
Slot 4 (Race #20):
- Ferrari SF90 Stradale Assetto Fiorano (F175) (red) (EI: Italian Royality) (5 Purple Star Car, Tier 5)
- Ferrari SF90 Stradale Assetto Fiorano (silver) (5 Purple Star Car, Tier 5)
Slot 5 (Race #30):
- Kimera EVO37 (5 Purple Star Car, Tier 5) (green)
- Kimera EVO37 (5 Purple Star Car, Tier 5) (red)
Races:
Race Type | Amount |
Instant Races | 3 |
Sprint Races | 1 |
Speed Traps | 6 |
Relay Races | 13 |
Total Races | 70 |
Rewards:
Reward | Amount |
Cash | 4,500,000 |
Gold | 410 |
Bronze Keys | 1,230 |
Silver Keys | 150 |
Gold Keys | 15 |
Uncommon Fusions | 9 |
Rare Fusions | 13 |
Epic Fusions | 11 |
Stage 6s | 4 |
Green Elite Parts | 150 |
Blue Elite Parts | 50 |
Pink Elite Parts | 35 |
Yellow Elite Parts | 6 |
Prize Car - Pininfarina Battista (5 Purple Star Car, Tier 5)
If this event layout is indeed the same as the Supercar Science: Track Stars from Season 174, the stage 6 distribution should be:
- Race #21's Stage 6 goes to Slot 4
- Race #33's Stage 6 goes to Slot 3
- Race #48's Stage 6 goes to Slot 5
- Race #63's Stage 6 goes to Slot 5
How to get the cars:
- Some of the cars for slot 1 are available for in-game cash and/or gold.
- The cars for slot 2 are:
- Italdesign Zerouno (Gold Star) - It was introduced in season 115 (November 12, 2020 - November 26, 2020) (Update - 2.16.0) as a Crew Milestone Prize Car. It should be up for gold, the price should be 3,950 gold.
- Italdesign Zerouno (Purple Star) - It was introduced in season 115 (November 12, 2020 - November 26, 2020) (Update - 2.16.0) as a Crew Season Prize Car (Top 10 Crews). The car may or may not be purchasable with real cash (The prices depend on your country of origin).
- Italdesign Zerouno Duerta (Purple Star) - It was introduced in season 138 (September 30, 2021 - October 14, 2021) (Update - 3.4.0) as a Duality Evolution Cup Prize Car in the European Series: International Motor Show Duality Cups. The car may or may not be purchasable with real cash (The prices depend on your country of origin).
- The cars for slot 3 are:
- Audi R8 green hell (Purple Star) - It was introduced in season 176 (March 16, 2023 - March 30, 2023) (Update - 4.4.0) as a Prize Car for the European Invitational: The Green Hell intro event. The car may or may not be purchasable with real cash (The prices depend on your country of origin).
- Audi R8 V10 Decennium (Purple Star) - It was introduced in season 91 (December 12, 2019 - December 26, 2019) (Update - 2.17.0) as a Prize Car for an X-Mas event. The car may or may not be purchasable with real cash (The prices depend on your country of origin).
- The cars for slot 4 are:
- Ferrari SF90 Stradale Assetto Fiorano (red) (Purple Star) - It was introduced in season 176 (March 16, 2023 - March 30, 2023) (Update - 4.4.0) as a Duality Evolution Cup Prize car in the European Invitational: Italian Royality Duality Cups. It may or may not be on sale. (The prices depend on your country of origin).
- Ferrari SF90 Stradale Assetto Fiorano (silver) (Purple Star) - It was added into the game in Update 4.4.0 and introduced in this season, most likely as a paid option for the slot (The prices depend on your country of origin).
- The cars for slot 5 are:
- Kimera EVO37 (green) (Purple Star) - It was added into the game in Update 4.4.0 and introduced in this season, most likely as a paid option for the slot (The prices depend on your country of origin). It's a new manufacturer!
- Kimera EVO37 (red) (Purple Star) - It was added into the game in Update 4.4.0 and introduced in this season as a trophy milestone car in the event's ShowDown (1,300 trophy mark). It's a new manufacturer!
Notes:
- The event will be extremely hard, mainly because Kimera is a new manufacturer!! So, I'd advise you to wait till I make the breakdown.
- The Pininfarina Battista will most likely be needed in the Finale event, for which the prize car is the Volkswagen Electric R (Volkswagen ID.R).
- Instant race is a race in which you can test the prize car, the Pininfarina Battista.
Stage 6 effects:
Audi R8 green hell (5 Purple Star Car, Tier 5):
- Full S5s - dynos at 9.729 with the following tune:
- NOS - 296/5.1
- FD - 3.90
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Body | 9.279 | -0.450 |
Tires | 9.468 | -0.261 |
Engine | 9.599 | -0.130 |
Nitrous | 9.632 | -0.097 |
Intake | 9.638 | -0.091 |
Turbo | 9.656 | -0.073 |
Transmission | 9.665 | -0.064 |
Audi R8 green hell (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 713
- Evo - 1783
- NOS - 473/5.6
- FD - 2.91
- Tires - 0/100
- Dyno: 8.364
- Test Run: 8.197
- Shift Pattern
Audi R8 V10 Decennium (5 Purple Star Car, Tier 5):
- Full S5s - dynos at 9.729 with the following tune:
- NOS - 296/5.1
- FD - 3.90
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Body | 9.279 | -0.450 |
Tires | 9.468 | -0.261 |
Engine | 9.599 | -0.130 |
Nitrous | 9.632 | -0.097 |
Intake | 9.638 | -0.091 |
Turbo | 9.656 | -0.073 |
Transmission | 9.665 | -0.064 |
Audi R8 V10 Decennium (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 713
- Evo - 1783
- NOS - 473/5.6
- FD - 2.91
- Tires - 0/100
- Dyno: 8.364
- Test Run: 8.197
- Shift Pattern
Ferrari SF90 Stradale Assetto Fiorano (red) (Purple Star)
- Full S5s - dynos at 8.789 with the following tune:
- NOS - 222/3.5
- FD - 2.11
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Transmission | 8.316 | -0.473 |
Body | 8.345 | -0.444 |
Nitrous | 8.450 | -0.339 |
Engine | 8.562 | -0.227 |
Tires | 8.574 | -0.215 |
Intake | 8.720 | -0.069 |
Turbo | 8.739 | -0.050 |
Ferrari SF90 Stradale Assetto Fiorano (red) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 713
- Evo - 2447
- NOS - 281/7.0
- FD - 2.00
- Tires - 0/100
- Dyno: 7.016
- Test Run: 6.961
- Shift Pattern
Ferrari SF90 Stradale Assetto Fiorano (silver) (Purple Star)
- Full S5s - dynos at 8.789 with the following tune:
- NOS - 222/3.5
- FD - 2.11
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Transmission | 8.316 | -0.473 |
Body | 8.345 | -0.444 |
Nitrous | 8.450 | -0.339 |
Engine | 8.562 | -0.227 |
Tires | 8.574 | -0.215 |
Intake | 8.720 | -0.069 |
Turbo | 8.739 | -0.050 |
Ferrari SF90 Stradale Assetto Fiorano (silver) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 713
- Evo - 2447
- NOS - 281/7.0
- FD - 2.00
- Tires - 0/100
- Dyno: 7.016
- Test Run: 6.961
- Shift Pattern
Italdesign Zerouno (Gold Star)
- Full S5s - dynos at 9.384 with the following tune:
- NOS - 204/3.3
- FD - 2.00
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Body | 8.977 | -0.407 |
Nitrous | 8.982 | -0.402 |
Engine | 9.134 | -0.250 |
Tires | 9.163 | -0.221 |
Transmission | 9.172 | -0.212 |
Intake | 9.266 | -0.118 |
Turbo | 9.285 | -0.099 |
Italdesign Zerouno (5 Gold Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 714
- Evo - 2108
- NOS - 293/4.0
- FD - 2.00
- Tires - 0/100
- Dyno: 7.651
- Test Run: 7.530
- Shift Pattern
Italdesign Zerouno (Top 10) (Purple Star)
- Full S5s - dynos at 9.307 with the following tune:
- NOS - 216/3.3
- FD - 2.00
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Engine | 9.082 | -0.225 |
Turbo | 9.212 | -0.095 |
Intake | 9.188 | -0.119 |
Nitrous | 8.896 | -0.411 |
Body | 8.888 | -0.419 |
Tires | 9.089 | -0.218 |
Transmission | 9.072 | -0.235 |
Italdesign Zerouno (Top 10) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 714
- Evo - 2139
- NOS - 305/4.0
- FD - 2.00
- Tires - 0/100
- Dyno: 7.589
- Test Run: 7.471
- Shift Pattern
Italdesign Zerouno Duerta (Evo) (Purple Star)
- Full S5s - dynos at 9.307 with the following tune:
- NOS - 216/3.3
- FD - 2.00
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Engine | 9.082 | -0.225 |
Turbo | 9.212 | -0.095 |
Intake | 9.188 | -0.119 |
Nitrous | 8.896 | -0.411 |
Body | 8.888 | -0.419 |
Tires | 9.089 | -0.218 |
Transmission | 9.072 | -0.235 |
Italdesign Zerouno Duerta (Evo) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 714
- Evo - 2139
- NOS - 305/4.0
- FD - 2.00
- Tires - 0/100
- Dyno: 7.589
- Test Run: 7.471
- Shift Pattern
Kimera EVO37 (green) (Purple Star)
- Full S5s - dynos at 8.858 with the following tune:
- NOS - 150/2.0
- FD - 2.09
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Body | 8.457 | -0.401 |
Transmission | 8.460 | -0.398 |
Tires | 8.582 | -0.276 |
Nitrous | 8.716 | -0.142 |
Engine | 8.737 | -0.121 |
Intake | 8.805 | -0.053 |
Turbo | 8.826 | -0.032 |
Kimera EVO37 (green) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP -
- Evo -
- NOS -
- FD -
- Tires -
- Dyno: 7.288
- Test Run:
- Shift Pattern
Kimera EVO37 (red) (SD Prize) (Purple Star)
- Full S5s - dynos at 8.858 with the following tune:
- NOS - 150/2.0
- FD - 2.09
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Body | 8.457 | -0.401 |
Transmission | 8.460 | -0.398 |
Tires | 8.582 | -0.276 |
Nitrous | 8.716 | -0.142 |
Engine | 8.737 | -0.121 |
Intake | 8.805 | -0.053 |
Turbo | 8.826 | -0.032 |
Kimera EVO37 (red) (SD Prize) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP -
- Evo -
- NOS -
- FD -
- Tires -
- Dyno: 7.288
- Test Run:
- Shift Pattern
Pininfarina Battista (Event Prize) (Purple Star)
- Full S5s - dynos at 8.969 with the following tune:
- NOS - 225/3.0
- FD - 2.35
- Tires - 0/100
Part | Dyno (sec) | Improvement (sec) |
Body | 8.393 | -0.576 |
Tires | 8.617 | -0.352 |
Motor | 8.680 | -0.289 |
Overboost | 8.689 | -0.280 |
Transmission | 8.768 | -0.201 |
Inverter | 8.795 | -0.174 |
Battery | 8.811 | -0.158 |
Pininfarina Battista (Event Prize) (5 Purple Star Car, Tier 5) Maxed Tune and Shift Pattern:
- PP - 713
- Evo - 2568
- NOS - 225/4.0
- FD - 2.00
- Tires - 0/100
- Dyno: 6.792
- Test Run: 6.794
- Shift Pattern
Links:
I've created a Ko-fi, because I don't want to limit the information that I provide with a pay wall. I'm thankful for all your support thru the years. I'll be more than happy if you can support me even further. Here's the link - click/press (Now you can use also Apple Pay and Google Pay).
Thank you for your time and support!
Happy racing and stay safe!
submitted by
_The_Crow_ to
CSRRacing2 [link] [comments]
2023.04.01 01:19 mianbaokexuejia Why does the Wikipedia entry for GPT-2 label it as "Consumption of feces"?
2023.04.01 01:14 Zickun [H] LISTED ITEMS FOR SALE/SWAP TO TRADABLE ITEMS [W] PAYPAL, TRADABLE ITEMS
submitted by
Zickun to
Dota2Trade [link] [comments]
2023.04.01 00:55 sahil_parakh30 [Store] Diretide 2022/Aghanim's/Nemestice/TI10/TI9/TI8/TI7 Collector's Caches Sets
200+/1000$ Gift Trades in 5 years
Made a google doc because the list is long
My Steam Rep:
https://docs.google.com/document/d/1WEgt1Kjaf8PbkinQ0opU41fysTwYC0xMgX_kjDOgldg/edit?usp=sharing YOUR FAVOURITE SELLER IS BACK FOR 5TH YEAR IN A ROW. CHECK MY REP THREAD
CACHE Price Increases as I stock out & Reservation is Compulsory
Want items worth listed Amount or items (1.2x - STEAM TAX). I will not go first. The link to add me :
LINK to ADD ME Diretide Collectors Cache-2 2022
Item | Quantity | Price | Type | Reserved |
Sublime Equilibrium (Void Spirit) | 2 | 35$ or Items | Very Rare Direteide Collectors Cache | One Reserved Last Left |
Brands of the Reaper (Anti Mage) | 5 | 10$ or Items | Rare Direteide Collectors Cache 2 | None |
Grudges of the Gallows Tree (Treant) | 6 | 15$ or Items | Rare Direteide Collectors Cache 2 | Four Sold |
War Rig Eradicators (Techies) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | None |
Sacred Chamber Guardian (Huskar) | 5 | 4$ or Items | Direteide Collectors Cache 2 | One Sold |
Acrimonies of Obsession (Vengeful Spirit) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | None |
Freeboot Fortunes (Ogre Magi) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | None |
Withering Pain (Clinkz) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | One Sold |
Darkfeather Factioneer (Phantom Assassin) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | None |
Feasts of Forever (Night Stalker) | 5 | 4 or Items | Direteide Collectors Cache 2 | Two Sold |
Cursed Cryptbreaker (Pudge) | 5 | 4$ or Items | Direteide Collectors Cache 2 | One Sold |
Dawn of Darkness Foretold (Doom) | 5 | 4$ or Items | Direteide Collectors Cache 2 | One Sold |
The Wilding Tiger (Brewmaster) | 5 | 4$ or Items | Direteide Collectors Cache 2 | One Sold |
Transcendent Path (Oracle) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | None |
Darkbrew´s Transgression (Alchemist) | 5 | 4$ or Items | Direteide Collectors Cache 2 | One Sold |
Grand Suppressor (Silencer) | 5 | 3.5$ or Items | Direteide Collectors Cache 2 | None |
Bird of Prey (Legion Commander) | 5 | 4.5$ or Items | Direteide Collectors Cache 2 | One Sold |
Diretide Collectors Cache 2022
Item | Quantity | Price | Type | Reserved |
Dark Behemoth (Primal Beast | 2 | 25 | Very Rare Direteide Collectors Cache | Sold Out |
Angel of Vex (Invoker | 3 | 15$ or Items | Rare Direteide Collectors Cache | One Reserved Two Left |
Blue Horizons(Marci) | 4 | 11$ or Items | Rare Direteide Collectors Cache | None |
Shadowleaf Insurgent (Hoodwink) | 3 | 7$ or Items | Direteide Collectors Cache | One Sold |
Scarlet Subversion (Riki) | 3 | 8.5$ or Items | Direteide Collectors Cache | Two Sold Last Left |
WhipperSnapper (Snap Fire) | 3 | 7$ or Items | Direteide Collectors Cache | One Sold |
Hounds of Obsession (Chen) | 3 | 4$ or Items | Direteide Collectors Cache | One Sold |
Seadog's Stash (Clockwerk) | 3 | 6$ or Items | Direteide Collectors Cache | One Sold |
Starlorn Adjudicator (Dawn Breaker) | 3 | 6$ or Items | Direteide Collectors Cache | One Sold |
Spoils of the Shadowveil (Spectre) | 3 | $8 | Direteide Collectors Cache | Sold OUT |
Chines of the Inquisitor (Faceless Void) | 3 | 4.5$ or Items | Direteide Collectors Cache | None |
Trophies of the hallowed hunt (Ursa) | 3 | 5.5$ or Items | Direteide Collectors Cache | One Sold |
Crimson Dawn (Phoenix) | 3 | 5.5$ or Items | Direteide Collectors Cache | One Sold |
Forgotten Station (Terrorblade) | 3 | 4.5$ or Items | Direteide Collectors Cache | None |
Dirge Amplifier (Undying) | 3 | 5.5$ or Items | Direteide Collectors Cache | One Sold |
Champions of the Fire Lotus (Monkey King) | 3 | 5$ or Items | Direteide Collectors Cache | One Sold |
Deathstitch Shaman (Witch Doctor) | 3 | 5.5$ or Items | Direteide Collectors Cache | One Sold |
Aghanim's Continuum Cache 2021 / Ti-11
Item | Quantity | Price | Type | Reserved |
Pyrexae Polymorph Perfected (Ogre Magi) | 4 | 15$ or Items | Aghanim Cache Rare | Two Sold One Reserved Last Left |
Silverwurm Sacrifice (Dragon Knight) | 4 | 16$ or Items | Aghanim Cache | Last Reserved |
Scales of the Shadow Walker (Phatmom Lancer) | 4 | 12$ or Items | Aghanim Cache | One Sold |
Apex Automated (Clockwerk) | 4 | 10$ | Aghanim Cache | Three Sold Last Reserved |
Test of the Basilisk Lord (Razor) | 4 | 10$ or Items | Aghanim Cache | One Sold |
Secrets of the Frost Singularity (Ancient Apparation) | 4 | 5$ or Items | Aghanim Cache | None |
Perils of the Red Banks (Chen) | 4 | 5$ or Items | Aghanim Cache | One Sold One Reserved |
The Chained Scribe (Grimstroke) | 4 | 5$ or Items | Aghanim Cache | One Sold |
Widow of the Undermount Gloom (Broodmother) | 4 | 9.5$ or Items | Aghanim Cache | Two Sold |
Forgotten Fate (Mars) | 4 | 5$ or Items | Aghanim Cache | One Sold |
March of the Crackerjack Mage (Rubick) | 4 | 10$ or Items | Aghanim Cache | Two Sold |
Cosmic Concoctioneers (Alchemist) | 4 | 12$ or Items | Aghanim Cache | Two Sold |
Blightfall (Abbadon) | 4 | 8$ or Items | Aghanim Cache | Two Sold |
Nemestice Cache 2021 / Ti-11
Item | Quantity | Price | Type | Reserved |
Twilight Hex (Dark Willow) | 3 | 10$ or Items | Nemestice Cache 1 | Two Sold Last Left |
Astral Terminus (Enigma) | 3 | 9$ or Items | Nemestice Cache 1 | 1 Sold |
Caerulean Star (Enchantress) | 3 | 6$ or Items | Nemestice Cache 1 | One Sold |
Arcane Inverter (Gyrocopter) | 3 | 15$ or Items | Nemestice Cache 1 | 2 Sold Last Left |
Anthozoan Assault (Tiny) | 3 | 12$ | Nemestice Cache 1 | Two Sold Last Reserved |
Red Sands Marauder (Shadow Shaman) | 4 | 15$ | Nemestice Cache 1 | Three Sold Last Reserved |
Herald of the Ember Eye (Grimstroke) | 3 | 8$ or Items | Nemestice Cache 1 | One Sold |
Creed of the Skullhound (Lycan) | 3 | 18$ or Items | Nemestice Cache 1 | Two Sold Last Left |
-
Collector's Cache 2020 / Ti-10
Item | Quantity | Price | Type | Reserved |
Steward of the Forbidden Chamber (TA/Templar Assassin) | 3 | 15$ | TI-10 Rare Cache 2 | One Sold One Reserved Last Left |
Clearcut Cavalier (Timbersaw) | 3 | 5$ or Items | TI-10 Cache 2 | One Sold |
The King Of Thieves (KOTL/ Keeper of the Light) | 3 | 4$ or Items | TI-10 Cache 2 | One Sold |
Talons of the Endless Storm (CK/Chaos Knight) | 3 | 7.5$ or Items | TI-10 Cache 2 | One Sold |
A carousal of the Mystic Masquerade (Rubick) | 3 | 10$ or Items | TI-10 Cache 2 | Two Sold Last Left |
Crown of Calaphas (SD/Shadow Demon) | 3 | 5$ or Items | TI-10 Cache 2 | None |
Blacksail Cannoneer (Sniper) | 3 | 7$ or Items | TI-10 Cache 2 | None |
Blaze of Oblivion (Phoenix) | 3 | 7$ or Items | TI-10 Cache 2 | None |
Songs of Starfall Glen (Enchantress) | 3 | 4$ or Items | TI-10 Cache 1 | None |
Flashpoint Proselyte (Huskar) | 3 | 10$ or Items | TI-10 Cache 1 | None |
Signs of Allfather (Nature Prophet) | 3 | 10$ or Items | TI-10 Cache 1 | Two Sold Last Left |
Beholden of Banished Ones (Warlock) | 3 | 6$ or Items | TI-10 Cache 1 | One Sold |
Fissured Flight (Jakiro) | 3 | 5$ or Items | TI-10 Cache 1 | None |
Mindless Slaughter (Pudge) | 3 | 11$ or Items | TI-10 Cache 1 | One Reserved |
Fury of Righteous Storm (Disruptor) | 3 | 4$ or Items | TI-10 Cache 1 | None |
Apocalypse Unbound (Ancient Apparation) | 3 | 6$ or Items | TI-10 Cache 1 | One Sold |
Herald of Ember Eyes (Grimstroke) | 3 | 8$ or Items | TI-10 Cache 1 | One Sold |
Collector's Cache 2019/ Ti-9
Item | Quantity | Price | Type | Reserved |
Fowl Omen (Necrophos) | 4 | 13$ | TI-9 Rare Cache Set-2 | Two Sold One Reserved Last Left |
Prized Acquisitions (Batrider) | 4 | 7$ | TI-9 Cache Set-2 | Two Sold |
The sight of the Kha-Ren Faithful (Drow Ranger) | 4 | 10$ | TI-9 Cache Set-2 | One Sold |
Directive of the Sunbound(Clockwerk) | 5 | 7$ | TI-9 Cache Set-2 | Three Sold |
Distinguished Expeditionary (Tusk) | 4 | 7$ | TI-9 Cache Set-2 | Two Sold |
Automaton Antiquity (Broodmother) | 5 | 6$ | TI-9 Cache Set-2 | Three Sold |
Fury of the Bloodforge (Bloodseeker) | 5 | 7$ | TI-9 Cache Set-2 | Two Sold |
Tribal Pathways (Warlock) | 5 | 6$ | TI-9 Cache Set-2 | Two Sold |
Verdant Predator (Venomancer) | 5 | 9$ | TI-9 Cache Set-2 | Two Sold |
Tales of the Windward Rogue (Pangolier) | 4 | 20$ | TI-9 Cache Set-2 | Two Sold |
Priest of the Proudsilver Clan (Chen-Long Live Harambe) | 3 | 5$ | TI-9 Cache Set | One Sold |
The Arts of Mortal Deception (Enigma) | 3 | 9$ | TI-9 Cache Set | Two Sold Last Left |
Poacher's Bane (Tidehunter) | 3 | 6$ | TI-9 Cache Set | One Sold |
Soul of the Brightshroud (Death Prophet) | 3 | 6$ | TI-9 Cache Set | Two Sold Last Reserved |
Riddle of the Hierophant (Oracle) | 3 | 9$ or 3 Keys | TI-9 Cache Set | Two Sold Last Left |
Collector's Cache 2018/ Ti-8
Item | Quantity | Price | Type | Reserved |
Raptures of the Abyssal Kin (Queen of Pain) | 4 | 12$ | TI-8 Cache Set | Three Sold Last Left |
Raiments of the Obsidian Forge (Underlord) | 4 | 18$ | TI-8 Rare Cache Set | Three Sold Last Left |
Shackles of the Enduring Conscript (Axe) | 4 | 10$ | TI-8 Cache Set | Three Sold Last Left |
Pattern of the Silken Queen (Brood) | 4 | 8$ | TI-8 Cache Set | Three Sold Last Left |
Collector's Cache 2017/ Ti-7
Item | Quantity | Price | Type | Reserved |
Eternal Testament (Death Prophet) | 4 | 12$ | TI-7 Cache Set | Three Sold Last Left |
Made a google doc because the list is long
My Steam Rep:
https://docs.google.com/document/d/1WEgt1Kjaf8PbkinQ0opU41fysTwYC0xMgX_kjDOgldg/edit?usp=sharing https://steamcommunity.com/id/NiriDash/ (Mirana Ti-10/2020 Super Rare, Sven Rare Ti-11, Mars Ti-10 Rare, Clock Ti-9, Sandking Ti-7 Caches Sold Successfully)
https://steamcommunity.com/id/lameslim (Nemestice Sky Set, Ti-10 Sky, and Ember set Sold Successfully)
https://steamcommunity.com/profiles/76561199068303037 (Lina Ti-10/2020 CacheSold Successfully)
https://steamcommunity.com/id/p013 (Nature Prophet Ti10/2020 Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198043865971/ (Aghanim Axe Set Sold Successfully)
https://steamcommunity.com/profiles/76561198156603233/ (Ti-9 Disruptor Rare Cache Sold Successfully)
https://steamcommunity.com/id/BeAn1457738937/ (2019 Pudge Cache Sold Successfully)
https://steamcommunity.com/id/vcxxiv/ (Aghanim Ultra Rare CK, Rare Ogre, PL, Rubick, Alchm, DK, Axe, Mars, Abbadon, Razor, Chen, Grim, and 2020 Rare TA, Ember, CK, Doom, Tide, Timber, KOTL, SKY, Rubick, Nemestice Gyro, Shaman, Winter, Doom Sold Successfully) -
Man God Bless this guy https://steamcommunity.com/profiles/76561198795911053/ (2020 BB Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198072474418 (Ti-9 Slark, UL & NS 2020 Cache Sold Successfully)
https://steamcommunity.com/id/whatsyouraff (WitchDoctor Super rare, Diretide Spec, Ti-8 Ember cache Sold Successfully)
https://steamcommunity.com/profiles/76561198103513889/ (Pudge Super rare Cache Hook Sold Successfully)
https://steamcommunity.com/id/nandomanul/ (Agahnim Axe Cache and Enigma 2020 Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198055874238 (Aghanim Dawnbreaker Cache Sold Successfully)
https://steamcommunity.com/profiles/76561197990802490 (2020 Pudge Super Rare Hook, Tiny Rare Cache, Aghanim Clockwerk Sold successfully)
https://steamcommunity.com/profiles/76561197966381775 (Ti-9 Abbadon Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198863088276 (Ti-9 Pudge Cache Sold Successfully)
https://steamcommunity.com/id/Steinx (Agahnim Drow Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198111387239 (Rare URSA immortal bundle Sold Successfully)
https://steamcommunity.com/profiles/76561198003271696/ (Agahnim Drow Cache Sold Successfully)
https://steamcommunity.com/id/thelastswagurai/ (Aghanim Brood and 2020 Arc Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198057677292/ (Agahnim Rare CK, DK & 2020 Rare Tiny, NS, Jugger, BB, Grim Cache Sold Successfully)
https://steamcommunity.com/id/gargorath/ (2020 Juggernaut, Underlord, Warlock, Nature, Enigma, Ancient Apparition Sold Successfully)
https://steamcommunity.com/profiles/76561198144053768/ (Nemestice Doom, Enigma, Nature, and Lycan Sold Successfully)
https://steamcommunity.com/profiles/76561198080795303/ (Aghanim Drow Sold Successfully)
https://steamcommunity.com/profiles/76561198006516009/ (Rare Disruptor Cache Sold Successfully)
https://steamcommunity.com/id/dbsama/ (Ti-8 Magnus Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198054565307/ (Aghanim Clock Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198051635207/ (Ti-10 Arc Warden Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198916278783/ (Ti-9 Earth Spirit Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198054299781 (2021 Dawnbreaker Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198380791860/ (Aghanim Abbadon Cache Sold Successfully)
https://steamcommunity.com/profiles/76561199116896336/ (2020 Silencer Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198079185431/ (2020 Silencer and Bounty Hunter and Aghanim DK Cache Sold Successfully)
https://steamcommunity.com/id/tkkz15/ (2020 BH Cache Sold Successfully)
https://steamcommunity.com/id/dreddhz (Ti-10 Arc Warden Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198065746417/ (2020 Silencer and Bristleback Cache Sold Successfully)
https://steamcommunity.com/profiles/76561198186076006 (2019 Brood and Pudge Sold Successfully)
https://steamcommunity.com/id/wraith2142/ (2021 Enchantress Cache Sold Successfully)
https://steamcommunity.com/id/grail_knight/ (Ti-10 Sky Set Sold Successfully)
https://steamcommunity.com/id/novtnw/ (2022 Cache 1 Spec and Cache 2 Night Stalker Sold Successfully)
https://steamcommunity.com/profiles/76561197993911001 (Aghanim Dawn Breaker & Alchemist Cache Sold Successfully)
https://steamcommunity.com/id/750459748 (Rare Necro & 2019 Abbadon Cache Set Sold Successfully)
https://steamcommunity.com/profiles/76561198043196989/ (2022 Primal Beast Very Rare Cache, Legion Cache, 2020 NS Sold Successfully)
https://steamcommunity.com/id/674330/ (Aghanim Brood, Diretide Cache - 1 Hoodwink, Riki, Spectre, Clockwerk, Ursa, Phoenix, Witch Doctor, Dawnbreaker, Alchemist, MK, Undying, Chen Dire Tide Cache - 2 Rare Treant, Clinkz, Doom, Huskar, Night Stalker, Pudge, Brew Sold Successfully)
https://steamcommunity.com/id/yash121299/ (Nemestice Tiny Sold Successfully)
https://steamcommunity.com/profiles/76561197980391055/ (Nemestice Shaman, Diretide Riki Sold Successfully)
https://steamcommunity.com/id/nikbigdick/ (Diretide Cache 2 Rare Treant Sold Successfully)
https://steamcommunity.com/profiles/76561198055898123/ (2019 Doom, Tusk, Batrider, Nemestice Nature Sold Successfully)
https://steamcommunity.com/id/3011/ (Diretide Rare Treant Sold Successfully)
https://steamcommunity.com/profiles/76561198916278783/ (Diretide Snapfire Cache Set Sold Successfully)- Repeat Buyer
https://steamcommunity.com/profiles/76561198017178682/ (Nemestice Lycan and Tiny Cache Set Sold Successfully)
https://steamcommunity.com/id/OakEel/ (2022 Rare Treant and 2021 Rare Ogre Cache Reserved Sold Successfully)
https://steamcommunity.com/profiles/76561198933415596/ (Ultra Rare Primal and Agahnim DK Sold Successfully)
https://steamcommunity.com/profiles/76561198592340222 (Ultra Rare Void Spirit Reserved - 5/15 Keys Paid Advance)
https://steamcommunity.com/profiles/76561198111544330/ (DP Set Reserved 2.1/7.2 paid advance)
https://steamcommunity.com/profiles/76561198883986801/ (Diretide Rare Invoker Set Reserved 3.25/13 paid advance)
https://steamcommunity.com/profiles/76561198303321183/ (Aghanim Rare Ogre & Clockwerk,Ti-10 Rare TA& Pudge, Nemestice Tiny and, Ti-9 Rare Necro Cache Reserved 15/59/5 Paid Advance)
Wall of Shame:
https://steamcommunity.com/profiles/76561199102322625/ (This clown added me and when I asked to reserve which I have clearly stated in my post backtracked on trade offer, has no idea how 30-day steam gifting works so beware) submitted by
sahil_parakh30 to
Dota2Trade [link] [comments]