Destiny 2 raid rotation
Look good, Play good
2015.05.23 17:08 GGnerd Look good, Play good
Eyes up, Guardians! The fashion show has begun! A sub dedicated to the many looks of Destiny, a fantastic FPSRPGMMO from Bungie.
2013.02.18 06:46 Destiny 2
All about Destiny 2: The epic, online-only looter-shooter MMO from Bungie, which launched in September of 2017.
2014.12.31 00:04 Sparkatiz Destiny Sherpa
Most of us are aware that it can be difficult for a new player to find a group to do their first raid. /fireteams moves fast & can be hard to pick through at times. Destinylfg.net is full of people who require you to have experience, a specific level, or weapons and can be discouraging to new players. And some people like to play sherpa. I would like to bring raid sherpas, and raid newbies together in a clean, organized fashion. One place for both types of people to go without any run around.
2023.06.02 01:27 headhoncho21 Current Rotation (2 retail, 5 rep) What should I add next/What am I missing?
2023.06.02 01:19 Forumrider4life Element 420 Noob Friendly No Kos Low Decay
Welcome to Element 420! ~~~~ Discord.gg/elementservers
Our server has been around in one form or another for the last 2 years. We recently took some time, dropped some less popular servers and decided to focus solely on our 420 server above all! We are a community server and treat it as such! We are an open server that strives to give players the best no kos experience as possible while still allowing for PVP in designated areas!
-- No Kos outside of allowed areas.
-- Raiding Delayed until the Sunday after wipe at 11am CST.
-- Lowered Decay rate -50%
-- Road Minis and Lowered Car Spawns
-- Friendly Active Staff
-- Raid and Defense limit of 4 players.
-- No MLRS
-- No Griefing/Takeover allowed
-- Staff and Community run events
-- "Admin" shop that sells unobtainable or limited items.
-- Bi Weekly Map Monthly BP wipe.
-- Evening Wipe at 6pm CST every 2 weeks.
All rules and explanations for most rules can be found in the discord!
Join Us on Discord!~~ Discord.gg/elementservers
We currently offer a Rust 420 no kos server and a Minecraft SMP server!
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2023.06.02 01:18 Doggo_Of_The_Sea What are the mechanics/game sense I need to get out of plat? (solo queue)
I have been stuck in plat for around 2 years now, although I have gotten to P3 div IV before. I don’t know many rotations or stuff like that (random teammates don’t follow them anyway), and I just started ball cam around a week ago. What do I need to learn to get to improve my skill and get to diamond? My original goal when is started was to get to at least C1.
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RocketLeague [link] [comments]
2023.06.02 01:17 owenk11 [Recruiting] DC Capital #2YVLJLLGC TH10+ Clan Level 6 Social/War/Push/War Farm/Arranged War Independent
Clan tag: #2YVLJLLGC
- located in the USA (English speaking only)
- 2 wars a week
- clan war league
- weekend raids
- clan games
- ranges from th10 to th14
- currently at 20 members looking to grow
Looking for anyone that is active and will participate in every clan event and donate troops
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owenk11 to
ClashOfClansRecruit [link] [comments]
2023.06.02 01:16 ShaunyDukes Assuming Harden walks (ideas from a fake GM)…
| I believe we can piece together a team around Joel and Maxey with depth, versatility, and chemistry (aka fit) that could (at least) be back in the 2nd round next season. Maxey’s growth will be the primary X-factor of us getting over the 2nd round hump, along with Reed and McDaniels’ growth under Nurse. 1) Resign Reed & McDaniels: something in the 3yr / 8-10 million range may be solid for both. 2) Sign Donte DiVincezno (not FVV): 3 yr / 10-14 million with a PO should do it. He approximates FVV, but will be much more affordable. I also like him better next to Maxey since he’s 6’4 and defends against size pretty well. Never shy in big moments, either (he could be our Caleb). 3) Trade Tobias, Springer, Furkan & ‘29 1st to Indy for Hield, Nesmith, Duarte & McConnell (see image). Indy is reportedly looking to add a veteran PF to accelerate their team growth. Tobias on his expiring deal could slot in as that right away. Springer and the ‘29 1st gives them prospects for the future to balance losing Nesmith and Duarte. For us, Hield is a no-brainer. On an expiring deal and won’t be resigned by Indy, though we may want to. He would do wonders on the floor w Joel and has one of the brightest and quickest green lights in the league. He’d have more gravity than Seth did. Nesmith is a versatile 3&D wing who has played some small-ball 4 for Indy (think OG-lite). Indy fans love him, but he’s behind Mathurin and whomever they draft (likely to be one of the top wings), so he’s likely on the block with only a 1 year + TO on his contract. He’s at least rotation-level, maybe a starting 3 for us. Seeing how Nurse developed OG, I can see him doing the same with Nesmith. Duarte has fallen down the depth chart behind Nesmith and Nembhard, but he showed promise his rookie season. May not have the highest upside (already 26), but he’s a polished scorer with size on the wing. He can dribble, pass, shoot, and defend. Has some injury history, but worth a shot as a scorer off the bench. TJ is TJ. He’s a great backup PG who can stabilize a lineup and run the offense whenever needed. Maxey/Hield/Nesmith/McDaniels/Joel Divencenzo/Melton/Duarte/TuckeReed TJ/House/3rd string Center (maybe Biyambo) submitted by ShaunyDukes to sixers [link] [comments] |
2023.06.02 01:16 Disastrous-Seat-9226 [PC] [All Platforms] [Mostly EU] [18+] [Community] [Looking for friendly active members]
Greetings dear Guardians and Welcome to the Asylum 669 where all your gaming needs are supplemented and joys are fulfilled, in this 18+ Discord we hang, chill and get up to mischief as a fun, crazy coop of patients.
We're a social open place with a small Destiny 2 community (mostly EU), LOTS of EGorls, emotes and the magic of friendship!
Whether you're a seasoned Guardian or a total noob, we guarantee you'll have a blast exploring the galaxy and kicking alien butt!
Let's not forget about our very own Asylum 669 clan! We may not have fancy titles like Emperor Calus or Eramis, but we sure know how to dominate in-game. So if you're looking for a crew to conquer raids and take on the toughest challenges, look no further!
Plus, we can promise you'll have a ton of laughs along the way. Our community is supportive, hilarious, and always up for some shenanigans. Just be warned... We've been known to break out into spontaneous dance parties and sing-alongs.
Click this link to join our community:
https://discord.gg/asylum669 submitted by
Disastrous-Seat-9226 to
DestinyClanFinder [link] [comments]
2023.06.02 01:16 Disastrous-Seat-9226 [PC] [All Platforms] [Mostly EU] [18+] [Community] [Looking for friendly active members]
Greetings dear Guardians and Welcome to the Asylum 669 where all your gaming needs are supplemented and joys are fulfilled, in this 18+ Discord we hang, chill and get up to mischief as a fun, crazy coop of patients.
We're a social open place with a small Destiny 2 community (mostly EU), LOTS of EGorls, emotes and the magic of friendship!
Whether you're a seasoned Guardian or a total noob, we guarantee you'll have a blast exploring the galaxy and kicking alien butt!
Let's not forget about our very own Asylum 669 clan! We may not have fancy titles like Emperor Calus or Eramis, but we sure know how to dominate in-game. So if you're looking for a crew to conquer raids and take on the toughest challenges, look no further!
Plus, we can promise you'll have a ton of laughs along the way. Our community is supportive, hilarious, and always up for some shenanigans. Just be warned... We've been known to break out into spontaneous dance parties and sing-alongs.
Click this link to join our community:
https://discord.gg/asylum669 submitted by
Disastrous-Seat-9226 to
Destiny2Fireteams [link] [comments]
2023.06.02 01:15 Disastrous-Seat-9226 [PC] [All Platforms] [Mostly EU] [18+] [Community]
Greetings dear Guardians and Welcome to the Asylum 669 where all your gaming needs are supplemented and joys are fulfilled, in this 18+ Discord we hang, chill and get up to mischief as a fun, crazy coop of patients.
We're a social open place with a small Destiny 2 community (mostly EU), LOTS of EGorls, emotes and the magic of friendship!
Whether you're a seasoned Guardian or a total noob, we guarantee you'll have a blast exploring the galaxy and kicking alien butt!
Let's not forget about our very own Asylum 669 clan! We may not have fancy titles like Emperor Calus or Eramis, but we sure know how to dominate in-game. So if you're looking for a crew to conquer raids and take on the toughest challenges, look no further!
Plus, we can promise you'll have a ton of laughs along the way. Our community is supportive, hilarious, and always up for some shenanigans. Just be warned... We've been known to break out into spontaneous dance parties and sing-alongs.
Click this link to join our community:
https://discord.gg/asylum669 submitted by
Disastrous-Seat-9226 to
Destiny2Clans [link] [comments]
2023.06.02 01:14 MrInjamaura Blood Moon's Relic Wars Server!!! 60 slot DUO.
Bringing back Blood Moon's Relic Wars for Secrets of Gloomrot! (60 slot Duo server)
https://discord.gg/WqvGK7ZWZy Direct Connect: 176.57.143.56:32800 Raid Times: 7:00 pm - 9:00 pm Weekends (Sat-Sun) Central Standard Time. No Raiding anyone who does not have a RELIC, this is a
Relic Wars sever. 1 Relic per clan. choose wisely... Teaming is allowed for Attacking ONLY, Defenders do not get the benefit of teaming or other clans helping to defend the relic in their castle. Choose your alliance carefully they may bite you in the neck!
Larger Castles: Tile Limit: x .25
More Servants: x2
Double Blood Moon Buff! Height Limit: 6 (edited)
When you join our Discord, make sure to read the server rules. There is also a LFG channel if you don't have a Duo partner, you can find one there!
On This Server the ADMINS do NOT PvP. They are there to encourage and enforce fair play, and the following of the rules. This means they won't attack you, and you don't attack them. There are 2 admins. This also ensures that the admins will not be abusing anyone.
Come get your Relic wars on! we're more than willing to help you when and where u need it. The Goal is for everyone to experience endgame PvP.
We'll See you there!!!
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MrInjamaura to
vrisingservers [link] [comments]
2023.06.02 01:12 Goonies90 New home build - undersized AC
| Just had HVAC equipment installed in our new home. We’re in south Florida. The house is a 2 story, 2900sq/ft home. I was checking equipment specs and it looks like it may be undersized but Im clueless when it comes to HVAC. Is 4 ton big enough for this house? Appreciate the help! submitted by Goonies90 to hvacadvice [link] [comments] |
2023.06.02 01:12 OrvilleSpencer34 Shoulder MRI Radiologist Report – Can you help me understand it?
Background: 27 year-old male. Left shoulder pain began a year ago when I started weightlifting again after a 7-year hiatus since high school. Pain onset was not acute but gradual. Pain/discomfort is mainly when I sleep on my left side, from the pressure on the shoulder while sleeping. Pain is anterior and around AC joint. However, I can still weightlift (bench press, etc) without pain and only occasional discomfort.
There are a number of findings in the radiologist report and I don't know what they mean.
I would appreciate if an orthopedic specialist could walk me through each finding in this report. At my MRI review my Ortho rushed the appointment and didn't explain what anything means. He just said I'm fine I don't need surgery. But I want to understand this report.
What do each of these findings mean? Which finding is the likely source of my problem? Which findings are incidental/benign and which aren't? What, if anything, do I need to keep an eye on?
TECHNIQUE: MRI of the left shoulder performed on a 3.0T scanner without intravenous contrast. FINDINGS:
- Rotator Cuff: The supraspinatus, infraspinatus, teres minor, and subscapularis tendons are intact. No rotator cuff tear is identified. The rotator cuff muscle bulk is normal. Minimal subacromial subdeltoid bursitis.
- Labrum: Fraying and possible small nondisplaced tear of the posterosuperior labrum.
- Biceps Tendon: The long head of biceps tendon is intact and is in the bicipital groove.
- Glenohumeral Joint: The articular cartilage is normal. No focal defects are seen. There is no joint effusion or capsular inflammation. No synovitis or loose body is identified.
- Acromioclavicular Joint: Small acromioclavicular joint effusion mild synovitis. No significant degenerative or erosive changes identified.
- Bone: Moderate subarticular bone marrow edema in the distal clavicle suggesting stress reaction. There is also mild T2 marrow signal in the glenoid and posteromedial humeral head which may be due to stress reaction or red marrow signal. Elsewhere, the bone and marrow signal are within normal limits.
IMPRESSION: - Small acromioclavicular joint effusion and synovitis. Moderate subarticular bone marrow edema in the distal clavicle suggesting stress reaction.
- Fraying and possible small nondisplaced tear of the posterosuperior labrum.
- Minimal subacromial subdeltoid bursitis.
- Mild T2 marrow signal in the glenoid and posteromedial humeral head which may be due to stress reaction or red marrow signal.
- Intact rotator cuff.
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Orthopedics [link] [comments]
2023.06.02 01:12 FearlessDetective111 [pogo] Newest pogo shiny!
2023.06.02 01:08 bowterpoll All oiled up in a twerking contest, who is winning (ALL of them in KAT version)
2023.06.02 01:08 Rich_Accountant_7436 Do I need to learn about rotations of conic sections for my precalculus exam?
2023.06.02 01:08 Rich_Accountant_7436 Do I need to learn about rotations of conic sections?
2023.06.02 01:07 MelonThug A Guide to HI3 for HSR players
I'm not sure if this kind of post is allowed here, since it technically doesn't pertain to Honkai Star Rail, but is more-so targeted towards those players, so remove if necessary. Over the past few weeks I've seen a lot of players from HSR coming over to the various HI3 subreddits and asking various, but generally similar questions. I'm not sure if this has been done before, but I thought I'd make a post with all the information you need to know if you're a HSR player interested in HI3.
There are 3 main reasons I've seen for why HSR players are interested in HI3.
- You want to learn more about Welt and his past/power.
- You want to learn about the parallels between the characters in HI3 and HSR(Bronya, Seele, etc)
- You are interested in HI3, the game itself.
I will provide resources for each of these reasons.
1) You're interested in Welt
Welt is quite the character. He is the only character(that we've seen in-game so far) in HSR that is directly from HI3. As in, they are the same person. There is a
lot to him but you won't find much information about him in HSR. There are 2 main HI3 manga which heavily feature Welt:
- Alien Space (17 Chapters) This manga serves as the bridge between HI3 and HSR, showing why Welt and Void Archives travelled there in the first place. You'll also get to see some of the backstory of HI3's Himeko, and her little adventure with Welt. Even with no knowledge of anything HI3, you should be able to understand this manga fairly well and enjoy it.
- Second Eruption (66 chapters) This manga features Welt in his prime, during the war between humanity and the Herrscher of the Void during the 2nd Eruption. Welt uses his powers to the best of his ability here, and if you recognize the line "I am Welt of Humanity!...", yeah, that's here. Do note however, this manga will be very difficult to understand without any knowledge of HI3. If you just want to see Welt doing cool stuff, then by all means go ahead and read, but just be prepared to be confused. This is the best HI3 manga in the eyes of most, and also the longest by far, so maybe it might get you interested in HI3's story, for which, you can check the next the section.
Additionally,
this post does a fantastic job of summarizing Welt's journey.
There is more to Welt, but this is all you'll get without playing the game.
2) You're interested in the characters/story
If you're interested in what the HSR characters are like in HI3, you'll have to go through HI3's story. But you don't actually have to be playing the game to do so! For the first 6 chapters, you can easily finish them with just the starter characters, and after that, the game will give you trial characters to use for every story chapter. So you can just login whenever you want to do story and not have to worry about actively playing the game.
The story is very highly praised by the community, but it's definitely not easy to get into. In order to get the full experience, you'll have to be jumping between different forms of media, as it is a multimedia story. There are the in-game chapters, several manga, 3 visual novels, anime(yes actual anime), and some amazing YouTube animations. The story is very long, and it will take some effort to go through. But it's definitely worth it. Hoyostans has put together an amazing story guide that you can follow, with everything linked right in the guide so you don't have to be searching for things yourself.
Here is the guide Do note that the early stuff(about the first half of Phase 1 in that guide) is pretty bad in comparison to what comes later, so don't let that discourage you from moving on. The story jumps in quality after chapter 7 and will keep getting better from there. (Ofc, this is an opinion)
3) You're interested in the game
Now if I were to talk about every aspect of the game in detail, this post would be like 10x longer. So I'll try to keep it short(I failed lol). I will also be making some comparisons to HSR and by extension Genshin(yes yes I know...) since this post is mainly targeted towards those players.
HI3 is difficult. As a F2P new player, it will definitely take you a long time to catch up. Powercreep is
very present in this game, and characters get replaced fast(within 1 year even). But once your account gets the ball rolling(As in you get 3 teams fairly well built) things get alot easier and you''ll be able to keep up. The endgame starts post level 80, and you will get to level 80
very quickly with the amount of EXP you'll be flooded with. Luckily at level 80 its optional to breakthrough to higher levels and "enter the endgame". So you can remain at level 80 until you feel comfortable with your account to breakthrough.
Team and character building In terms of team building, you don't have much diversity. The teams are pretty much set in stone and there isn't much room for experimentation. "This character only does this and must go on this type of team and is pretty useless elsewhere" is the case for the majority of characters. Of course you can still mix and match but the ideal teams will always be the same. Characters however have alot to them, not just 3 moves. Like,
alot. For example, there's a character with 4 different weapons and different movesets for each. (Yatta!).
In terms of character building, unlike Genshin and HSR, we don't technically have 5* gear. Signature gear is actually 4 star. You know the guaranteed 4 star every 10 pulls? You got a pretty good chance of pulling a character's signature gear from that. Unfortunately, every DPS needs their signature weapon. There isn't really any F2P alternatives that can come close to the signature for the majority of DPS, so you'll have to pull it. Supports have some more leeway with weapons but some still require their signature to work.
Artifacts/Relics Unlike Genshin and HSR, we don't have artifacts/relics. We have stigmata(stigma for short). Each character can be slotted with 3 stigma, with 2 piece and 3 piece set bonuses. You have to pull stigma and all signature stigma is 4 star. Therefore on your 10 pull 4* pity, you might either get a stigma or a weapon. Luckily stigma is not as mandatory as weapons, and there is a lot of craftable stigma that can substitute for signature.
Banners There is no 50/50 on character banner. Same 90 hard pity, 75 soft pity. Equipment banners have 5 stigma sets and 5 weapons in the pool, with 1 stigma set and the corresponding weapon rate up. Which means your 4* can be 20 different things, and if you only want 1 specific thing, yeah its tough, but there's a chance you might end up fully gearing another character by complete accident because of this. We also usually know the schedule for the next patch and maybe even the following patch, with all the banner details and events, so it's easy to plan your spending.
Events Honkai has events
very often, and they are quite fun and sometimes "inspired" from other games. We essentially had a Fall Guys event, a Plants vs Zombies event, a somewhat Pokemon event and others. Event dialogue is usually pretty humorous and light hearted, and are pretty fun to read through.
End Game Activities There is alot to do in endgame.
Superstring Dimension AKA Abyss Every abyss cycle, you get grouped with a certain number of players, and you compete for score on a leaderboard tied to your group. Depending on your placement, you will earn trophies and either move to higher abyss levels, stay where you are, or move down, with different rewards for each level. Therefore HI3 can be said to be a competitive game. Every 3 days we get a new abyss cycle (not as long as Memory of Chaos or Spiral Abyss of course) and hence rewards.
Memorial Arena Every week, there are 3 bosses which players can compete for score on a global leaderboard(tied to your server like NA, SEA etc). This gives you the opportunity to use your various teams every week as each boss has their own weaknesses. Your score determines your rewards(not relative to other people's score) and your ranking affects some rewards as well but that one isn't really a big deal.
Elysian Realm This is HI3's equivalent of Simulated Universe, with some slightly different mechanics. This technically isn't an endgame activity, but getting higher scores will require you to have good gear. Its a weekly thing with good rewards, and the way characters play in Elysian Realm is fundamentally different from the regular game, since they might get new abilities specific to each character.
Raids Honkai has Co-op. Every week you can team up with 2 other players to go through 6 stages for rewards. To be very honest, Co-op is pretty meh. You'll be able to matchmake with other people easily but alot of people kinda just ignore this.
Oh, and we also have a customizable housing system with Chibi characters, and a global chat where people talk about all kinds of usually crazy stuff(looking at room 1). These are the real endgame activities 👍.
That's the main content besides the dailies, which you can finish with just a few mouse clicks. You will find lots of useful resources in the pinned post on the
houkai3rd subreddit, so be sure to read through it if you get into the game.
Thank you for reading! I hope this information will be of use to anyone interested in HI3, and if you have any other things you may want to know, please leave a comment and I will answer if it's within my ability. submitted by
MelonThug to
HonkaiStarRail [link] [comments]
2023.06.02 01:07 JC3FL [WTS] Philharmonics, Libertads, Upper Deck Hockey, Maples, Bars, Rounds, Skull Coins, Terracotta Army, Trains, Commemoratives
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2023.06.02 01:05 OhmoebaTheGamer Hey there geeks, gamers and nerds! Looking for stuff to do this month?
Hi neighbors! It's June, which means it's as 'officially' summer as we can call it here in Western Washington. Are you a nerd, gamer, geek, or cosplayer? Looking to meet more locals, get into stuff to do, play some board games, TTRPGs, card games or MtG in person and/or online? Want to play some PC games or console games with people in your area? Join the Rolling Bones Discord server and meet people from your local area and region!
The Eastside portion of the community is highly active, with tons of activities and gatherings that take place as far north as Bothell and as far south as Renton. Online gaming goes on between people from all over the eastern South Puget Sound! Are you looking for in-person gaming events? Looking to network a little bit socially in your neighborhood? Getting hit with the "Seattle freeze" (even over on the Eastside) and wanting to meet more people who share common interests and hobbies? Come check things out and see if it looks like your kind of place!
Some cool stuff about us:
A - Over 2,500+ locals from as far north as Everett and as far south as Olympia
B - Balanced gender ratio, it's almost a total 50/50 split (and plenty of people who identify as neither, as well!)
C - Welcoming environment and atmosphere, everyone is welcome except for assholes is our general rule of thumb.
D - IRL Gatherings / In-person Events *very* regularly happen in a ton of different areas/regions including BBQs and getting together to play board games or just to hang out have a few beers or have a bar crawl and stuff our faces (these range in size from half a dozen, to 50 or more)
E - Weekly Friday Newsletter that keeps you in the loop on changes, events, and projects going on
F - Online Gaming Community is very large and active, with some games having a smaller community, others having a massive presence of dozens or more
G - LOTS of hobby/interest channels everything from music, to cosplay, to parents, to gardening and beyond, we may be geeks and gamers, but we're not one dimensional beings - we like lots of stuff
Some PC Games we're currently playing:
- Project Zomboid (fresh server relaunch coming soon)
- Starship Troopers (bunch of us forming into a large 'outfit' in this game)
- Planetside 2 (a moldy oldy, but very accessible and is a great way to meet *tons* of people from the server)
- Barotrauma (brand new to our rotation, but lots of us are *hooked* on it)
- Civilization 6 (LOTS of us playing this, with multiple multiplayer games going on concurrently just to accomodate for different schedules, skill levels, player preferences, etc.)
- Paradox Titles (HoI4, Stellaris, CK3, EU4, etc.)
Some other servers we host through our community's donations:
Valheim!
7 Days to Die!
Minecraft!
(Project Zomboid - restart coming soon!)
Come check things out for yourself, drop an introduction in the introductions channel and get to know some of your neighbors! :)
Enjoy this beautiful freaking weather, y'all!
https://discord.gg/rollingbonespnw submitted by
OhmoebaTheGamer to
BellevueWA [link] [comments]
2023.06.02 01:02 xRyzr "no one asks for title for 1-4" a line I've heard countless times. I have cleared 1-4 50+ times but I dont do 5-6 so I dont have plc. I get all the way into g1, then they realize I have MLC, flame me, back out and kick me. I am 1510 5x3 l7 gems 80+ qual etc 3 of them are level 56 4x3 with l5 gems.
2023.06.02 01:01 Cyanidescope Using minecraft as a game engine.
Crazy, I know, but Ive been playing Minecraft dungeons and loving it and I thought it would be cool to have all the fresh animation, graphics, combat, generation, and mechanics in regular old sandbox minecraft.
I know that there's mods that add the items and others that add story and animations etc. But I wanna know if it's feasible to make a 3rd person combat mode that you can switch to at the press of a button that operates similar to BOTW with simple attacks and dodges that look nice in the form of a mod for minecraft. As well as add new world generation methods and "game modes" that include things like raiding castles with an army of soldiers or running dungeons with plenty of unique mobs. Another thing could be a skill tree that allows you to spec into things like fighting, Crafting, resource acquisition, exploration, and city building/leadership. And a quasi-story that would take place through npcs, adventure logs, and random discovery like in subnautica.
Apologies for the ideas vomit, I'll organize for better understanding:
3rd person combat system- has simple attacks, dodges, and blocks (ex. Botw) and switch between combat and regular modes by the press of a button.
Skill tree - unlocks abilities like simple 2 block jumps, damage boosts, and pacifying mobs to more complex things like summoning vexes, teleporting, leading a village to work/fight for you etc. As well as craft special gear from minecraft dungeons
Randomized events/npcs that give lore and missions - npcs that spawn and have light "fallout style" dialogs that tell you about areas, events, and missions for rewards and can give some vague explanation of why things are the way they are, allowing the player to come up with their own lore to fill in the gaps.
I was hoping that I could turn minecraft into an omni-game that has elements from all it's IPs like dungeons and legends in one pretty package.
I know it may sound crazy and I've never done any coding let alone game development but it seems like a cool project I could do as a hobby, it'll probably take years but I think it's a good idea if possible.
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2023.06.02 01:01 EtNuncEtSemper The Raid on Skopje (Uskub), 1918 (Part 2)
| The march, led by two local guides, begins on the morning of 26th, with the 1st RCA in the van and the RSM as rear guard. From Lisiče, the road is a series of mountain paths, on which the cavalry moves on foot, single file, leading the mounts by the bridle; the column stretches out for 6km. The pack animals carrying the machine guns advance with difficulty; the mules seem to be less sure-footed than the Barbary mounts. Drenovo is reached by evening, but the pause is short; by midnight, the march resumes. Crossing a plateau which rises to almost 1800m (5900ft), they descend towards Aldinci, which they reach by dawn on the 27th. But the RSM, having taken a wrong path, was forced to retrace its steps and it arrives at Aldinci only towards the evening. The RCA march again after sunset, in the rain, and reach Crvena Voda by morning on the 28th, followed by the RSM during the day. The provisions have long been exhausted and the cavalry forages what they can; but at least there is enough water for the animals. In late afternoon the cavalry set out once more and, before midnight, they stop close to Dračevo, ready to debouch into the Skopje valley. FJG plans to attack Skopje from 3 directions, W, SE, and E. - RSM, better equipped with heavy weapons, will take and hold the Vodna heights, which dominate the town from the west; they will also block the Tetovo (Kalkandelen) road, which the XIth Army is using.
- 4th RCA will attack NW from Dračevo directly into Skopje.
- 1st RCA will cross the Vardar near Jurumleri and attack Skopje from the E, along the Kumanovo road.
Action, which comes as a total surprise for the enemy, commences at 0500 on the 29th. The Moroccan spahis set out in deep fog towards Vodna. By 0900, having brushed aside light resistance, they are installed solidly on the heights and begin to block the Tetovo road, which by now is full of Bulgarians and Germans fleeing Skopje. The 4th RCA follows along the right bank of the Vardar. Near Gorno Lisiče (a different village from the Lisiče at the foot of Mt Golešnica) they are stopped by heavy fire from a German armoured train. The chasseurs dismount and attack on foot; the armoured train withdraws towards the railway station, and, by 0800, the French reach the outskirts of Skopje. Half an hour later, they penetrate the town and patrols move to secure the heights north of Skopje. In the mean time, retreating Germans set on fire the railway station and supply dumps. The 1st RCA crosses the Vardar at 0530, but, at Jurumleri, it comes across a Bulgarian infantry battalion. The Bulgarians resist stubbornly; two sabre charges fail to dislodge them. While some chasseurs dismount and attack on foot, two squadrons move to the Skopje-Veles road to deliver a flank assault. By noon, the Bulgarians are set to flight and a large road convoy is captured; by 1300 the 1st RCA reach, and cut, the Skopje-Kumanovo railway. But it is too late to stop several loaded trains which have fled north, escorted by the armoured train. Lacking heavy weapons, the 4th RCA could not prevent them from leaving the railway station. Shortly after noon on the 29th, Skopje is under French control, although there are still, especially in the Turkish quarter, stragglers trying to escape, as well as some rear-guard action on the Kumanovo road. Despite the destruction, a significant booty has been captured and the cavalrymen can finally eat their fill. For three days, the cavalry has been out of touch with higher command. War pigeons, carrying FJG's daily reports, have failed to arrive at the AFO HQ. A French aircraft makes contact with the cavalry during the battle; then, around 1400, two French aircraft land close to Skopje and take off shortly thereafter with a full report. In Thessaloniki (Salonica), Franchet d'Espèrey has been negotiating since the 28th an armistice with the Bulgarians. The news of the fall of Skopje is decisive and, shortly before midnight on the 29th, the Bulgarians effectively capitulate. The mission of the cavalry is by no means over. They have taken Skopje -- now they have to hold it against the inevitable attack of the XIth Army, determined to escape towards Kumanovo. The main roads are blocked as follows: from Tetovo, by the RSM; from Kačanik, by the 4th RCA, to Kumanovo by the 1st RCA. Few in number and lacking artillery, they need urgent reinforcements. But the Tranié task force is delayed by the fighting at Veles. Despite the armistice, throughout the day of the 30th and continually through the night, Germans and Bulgarians attack the roadblocks, primarily on the Vodno heights to the W and the Kačanik road to the N. Finally, on the morning of the October 1st, the first elements of the Tranié task force reach Skopje and, by the end of the day, they have relieved the cavalry and taken control of the road blocks, securing the French hold on the lines of communication. The mass of the XIth Army, some 60000 Bulgarians and 1500 Germans, cease combat and surrender, but the German HQ units escape to the north. https://preview.redd.it/em0nd2eulh3b1.jpg?width=4279&format=pjpg&auto=webp&s=1f45689af4478372e0b7adce29d350438c7d4258 submitted by EtNuncEtSemper to MilitaryHistory [link] [comments] |
2023.06.02 00:58 EtNuncEtSemper The Raid on Skopje (Uskub), 1918 (Part 1)
| The raid on Skopje (Üsküb) at the end of September 1918 is a somewhat lesser known example of the employment of cavalry in WW1. On September 15, the Entente armies in Macedonia (Gen. Louis Franchet d'Espèrey) launched their fall offensive. Macedonia is largely mountainous; lines of communication were few and followed the large river valleys. The main attack, delivered by Serbian and French forces in an unexpected direction over high ground (battle of Moglena/Dobropolje) broke through and unhinged the Germano-Bulgarian defence system (Gen. Friedrich von Scholtz). The latter were forced to abandon their well-established lines on the dominant crests and withdraw rapidly to the north. Tasked with pursuit and exploitation, the French cavalry brigade (Gen. François Jouinot-Gambetta, below FJG), subordinated to the Armée française d'Orient, or AFO (Gen. Paul Henrys), is concentrated at Florina, south of Bitola (Monastir), where AFO faces the XIth Army (Gen. Kuno von Steuben), nominally German, but composed mostly of Bulgarian troops. The brigade consists of French colonial (North African) light cavalry: - 1st régiment de chasseurs d'Afrique, or 1st RCA (Col. de Lespinasse de Bournazel);
- 4th régiment de chasseurs d'Afrique, or 4th RCA (Lt.-Col. Labauve);
- Régiment de marche des spahis marocains, or RSM (Lt. Col. Guespereau)
The RCAs, based in Algeria, consist mostly of Europeans; the RSM, of Arabs and Berbers from Algeria and Morocco, with mostly French officers and NCOs. Enlisted men carry the 8mm Berthier cavalry carbine (mle. 1890) and a sabre (various models, shorter and lighter than the heavy cavalry sabre), while officers and NCOs carry revolvers and sabres. In all, there are some 2500 sabres; each RCA also features 2 pairs of machine guns (probably 8mm Hotchkiss mle. 1914) and 1 pair of wheeled 37mm infantry support canon (mle. 1916), while the RSM is equipped with twice as many machine guns and with a pair of pack-mounted 37mm canon. The brigade also includes 4 truck-mounted machine guns (of little practical value, according to FJG), 2 armoured cars, and logistics units. FJG's request for at least one battery of pack-mounted 65mm mountain guns (mle. 1906) and a reconnaissance/liaison aircraft was denied by higher command. The cavalry brigade's objective is Skopje (Üsküb), the largest town in Macedonia; it is a crucial road and rail junction, as well as the main supply depot for the XIth Army. Its capture would cut off the latter's line of retreat and would open up the routes to Niš and Belgrade and to Sofia. On the evening of September 22, the cavalry sets out north from Bitola (Monastir). Bypassing enemy resistance to the NW, they cut across the German-Bulgarian lines in the dark and by morning on the 23rd they are almost half-way to Prilep. With the 1st RCA on the left, the RSM on the right and the 4th RCA in reserve, the brigade advances rapidly against negligible resistance and by afternoon on the 23rd Prilep is taken; the XIth Army HQ had left it only two days earlier. However, the German rear guard, supported by artillery, has established a defence line NW of the town, towards Makedonski Brod. Attacking it is a task for the infantry, which begins to arrive in Prilep in the evening. On the morning of the 24th, the cavalry is on the move again. Reconnaissance shows that the road to Makedonski Brod, preferred by the AFO HQ, is blocked by Germans supported by artillery. Consequently, the cavalry brigade, with the RSM on point, takes the road to Veles, which is also the objective of Serbian troops advancing along the Vardar River. On the 25th, the cavalry is stopped by German-Bulgarian resistance short of Veles. Serbian infantry arrives and attacks the town, with the support of the RSM, but the attack fails. Blocked on both road directions, Makedonski Brod and Veles, FJG decides not to wait for an infantry breakthrough and, instead, to cross Mt Golešnica (Golešnica Planina), west of Veles, from Stari Grad to Drenovo-Paligrad-Crvena Voda. He leaves behind his supply train and all wheeled equipment (including the 37mm canon of the 1st and 4th RCA); the armoured cars and the supply train are instructed to make their way towards Skopje along the Vardar, in conjunction with the Serbian army and the groupement Tranié (Gen. Auguste-Charles-Paul Tranié), a task force of the French 11th colonial infantry division, charged with holding Skopje after its capture. https://preview.redd.it/fnlkkjohlh3b1.jpg?width=2403&format=pjpg&auto=webp&s=fc8dc6c0e8569a2906060a28f577f4efbcf43dea submitted by EtNuncEtSemper to MilitaryHistory [link] [comments] |